Update CustomTracker documentation

This commit is contained in:
Pascal Serrarens 2023-03-28 11:25:05 +02:00
parent 8e768343d8
commit 0174e943e7

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@ -65,8 +65,8 @@ namespace Passer.Humanoid {
/// For the ViveTracker, this is the Passer::Tracking::ViveTrackerComponent. /// For the ViveTracker, this is the Passer::Tracking::ViveTrackerComponent.
/// This class should be used on the Head, Hand, Hips and/or Foot Targets in the Sensor::sensorComponent /// This class should be used on the Head, Hand, Hips and/or Foot Targets in the Sensor::sensorComponent
/// parameter. Where applicable, selecting the bone in the dropdown determine to which bone the device is attached. /// parameter. Where applicable, selecting the bone in the dropdown determine to which bone the device is attached.
/// \image html CustomTrackerBodySkeleton.png /// \image html CustomTrackerSensorComponent.png
/// \image rtf CustomTrackerBodySkeleton.png /// \image rtf CustomTrackerSensorComponent.png
/// In the new class, you should override the SensorComponent::StartComponent and SensorComponent::UpdateComponent functions /// In the new class, you should override the SensorComponent::StartComponent and SensorComponent::UpdateComponent functions
/// and implement the functionality to correctly start the tracking and retrieve the actual pose of the device. /// and implement the functionality to correctly start the tracking and retrieve the actual pose of the device.
/// This will ensure that the tracking is started and updated at the right moment. /// This will ensure that the tracking is started and updated at the right moment.