Update CustomTracker documentation
This commit is contained in:
parent
8e768343d8
commit
0174e943e7
@ -65,8 +65,8 @@ namespace Passer.Humanoid {
|
|||||||
/// For the ViveTracker, this is the Passer::Tracking::ViveTrackerComponent.
|
/// For the ViveTracker, this is the Passer::Tracking::ViveTrackerComponent.
|
||||||
/// This class should be used on the Head, Hand, Hips and/or Foot Targets in the Sensor::sensorComponent
|
/// This class should be used on the Head, Hand, Hips and/or Foot Targets in the Sensor::sensorComponent
|
||||||
/// parameter. Where applicable, selecting the bone in the dropdown determine to which bone the device is attached.
|
/// parameter. Where applicable, selecting the bone in the dropdown determine to which bone the device is attached.
|
||||||
/// \image html CustomTrackerBodySkeleton.png
|
/// \image html CustomTrackerSensorComponent.png
|
||||||
/// \image rtf CustomTrackerBodySkeleton.png
|
/// \image rtf CustomTrackerSensorComponent.png
|
||||||
/// In the new class, you should override the SensorComponent::StartComponent and SensorComponent::UpdateComponent functions
|
/// In the new class, you should override the SensorComponent::StartComponent and SensorComponent::UpdateComponent functions
|
||||||
/// and implement the functionality to correctly start the tracking and retrieve the actual pose of the device.
|
/// and implement the functionality to correctly start the tracking and retrieve the actual pose of the device.
|
||||||
/// This will ensure that the tracking is started and updated at the right moment.
|
/// This will ensure that the tracking is started and updated at the right moment.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user