Fix missing assets

This commit is contained in:
Pascal Serrarens 2024-01-16 12:39:20 +01:00
parent f1a4ced59d
commit 27afc9d501
32 changed files with 6496 additions and 19159 deletions

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@ -1,5 +1,5 @@
using UnityEngine;
#if hNW_PHOTON
#if hNW_PHOTON
using UnityEngine;
using System.Collections.Generic;
#endif
#if hPHOTON2
@ -7,6 +7,7 @@ using Photon.Realtime;
using Photon.Pun;
#endif
namespace Passer.Humanoid {
using Pawn;

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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
@ -905,8 +493,16 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1919269891649370}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_Size: {x: 40, y: 40, z: 20}
m_Center: {x: 0, y: 0, z: -10}

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