Added warnings when attaching fails
This commit is contained in:
parent
222d183086
commit
5c6b226b64
@ -304,18 +304,19 @@ namespace Passer {
|
||||
|
||||
if (handle == null) {
|
||||
// Transform does not have a handle
|
||||
DebugLog(gameObject.name + ": Attach failed. Object " + transformToAttach.name + " does not have a handle");
|
||||
Debug.LogWarning(gameObject.name + ": Attach failed. Object " + transformToAttach.name + " does not have a handle");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (handle.socket != null) {
|
||||
Debug.LogWarning(gameObject.name + ": Attach failed. Object " + transformToAttach.name + " is already in a socket");
|
||||
// Handle is already in a socket
|
||||
return false;
|
||||
}
|
||||
|
||||
if (socketTag != null && socketTag != "" && !transformToAttach.gameObject.CompareTag(socketTag)) {
|
||||
// Object did not have the right tag
|
||||
Debug.Log(gameObject.name + ": Attach failed. Object " + transformToAttach + " does not have the right tag"); ;
|
||||
Debug.LogWarning(gameObject.name + ": Attach failed. Object " + transformToAttach + " does not have the right tag"); ;
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -323,7 +324,7 @@ namespace Passer {
|
||||
if (handleRigidbody != rigidbodyToAttach) {
|
||||
// Object does not have a handle,
|
||||
// found handle is of child rigidbody
|
||||
//Debug.Log(gameObject.name + ": Attach failed. Object does not have a handle. Handle is on child Rigidbody.");
|
||||
Debug.LogWarning(gameObject.name + ": Attach failed. Object does not have a handle. Handle is on child Rigidbody.");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -342,7 +343,7 @@ namespace Passer {
|
||||
DebugLog(this.gameObject.name + " Attach handle " + handle);
|
||||
if (handle == null) {
|
||||
// Transform does not have a handle
|
||||
DebugLog(gameObject.name + ": Attach failed. Transform does not have a handle");
|
||||
Debug.LogWarning(gameObject.name + ": Attach failed. Transform does not have a handle");
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -354,7 +355,7 @@ namespace Passer {
|
||||
|
||||
if (socketTag != null && socketTag != "" && !handle.gameObject.CompareTag(socketTag)) {
|
||||
// Object did not have the right tag
|
||||
Debug.Log(gameObject.name + ": Attach failed. Handle " + handle + " does not have the right tag"); ;
|
||||
Debug.LogWarning(gameObject.name + ": Attach failed. Handle " + handle + " does not have the right tag"); ;
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -420,7 +421,7 @@ namespace Passer {
|
||||
}
|
||||
|
||||
protected void AttachTransformParenting(Transform objTransform, Handle handle) {
|
||||
Debug.Log("AttachTransformParenting: " + objTransform);
|
||||
DebugLog("AttachTransformParenting: " + objTransform);
|
||||
|
||||
attachedTransformParent = objTransform.parent;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user