Add sending shoulders and fix root thing

This commit is contained in:
Pascal Serrarens 2024-12-09 12:07:28 +01:00
parent ae568e5489
commit c1a7fc8e9f

View File

@ -380,10 +380,12 @@ namespace Passer.Humanoid {
SendSubThing(remoteHumanoid, remoteHumanoid.headTarget.neck); SendSubThing(remoteHumanoid, remoteHumanoid.headTarget.neck);
SendSubThing(remoteHumanoid, remoteHumanoid.headTarget.head); SendSubThing(remoteHumanoid, remoteHumanoid.headTarget.head);
SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.shoulder);
SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.upperArm); SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.upperArm);
SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.forearm); SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.forearm);
SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.hand); SendSubThing(remoteHumanoid, remoteHumanoid.leftHandTarget.hand);
SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.shoulder);
SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.upperArm); SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.upperArm);
SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.forearm); SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.forearm);
SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.hand); SendSubThing(remoteHumanoid, remoteHumanoid.rightHandTarget.hand);
@ -413,7 +415,7 @@ namespace Passer.Humanoid {
if (debug <= HumanoidNetworking.DebugLevel.Debug) if (debug <= HumanoidNetworking.DebugLevel.Debug)
Debug.Log("Send Thing " + humanoid.humanoidId + " nwId: " + humanoid.nwId); Debug.Log("Send Thing " + humanoid.humanoidId + " nwId: " + humanoid.nwId);
ThingMsg.Send(client, (byte)humanoid.nwId, 0, 1); ThingMsg.Send(client, 0, 1, 0);
//ThingMsg thingMsg = new(0, 1); //ThingMsg thingMsg = new(0, 1);
//SendMsg(thingMsg); //SendMsg(thingMsg);
//if (udpClient != null) { //if (udpClient != null) {