Fix controller orientation when using OpenXR
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				| @ -11,6 +11,12 @@ namespace Passer.Tracking { | ||||
| 
 | ||||
|         protected XRNode xrNode; | ||||
| 
 | ||||
|         protected enum LoadedDeviceType { | ||||
|             None, | ||||
|             Oculus, | ||||
|             OpenXR, | ||||
|         } | ||||
|         protected LoadedDeviceType loadedDevice = LoadedDeviceType.None; | ||||
|         public GameObject model; | ||||
| 
 | ||||
|         #region Manage | ||||
| @ -130,6 +136,12 @@ namespace Passer.Tracking { | ||||
| 
 | ||||
|             InputDevices.deviceConnected += OnDeviceConnected; | ||||
|             InputDevices.deviceDisconnected += OnDeviceDisconnected; | ||||
| 
 | ||||
|             if (XRSettings.loadedDeviceName == "oculus display") | ||||
|                 loadedDevice = LoadedDeviceType.Oculus; | ||||
|             else if (XRSettings.loadedDeviceName == "OpenXR Display") | ||||
|                 loadedDevice = LoadedDeviceType.OpenXR; | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
| @ -188,6 +200,8 @@ namespace Passer.Tracking { | ||||
| 
 | ||||
|                 Quaternion rotation; | ||||
|                 if (isTracked && device.TryGetFeatureValue(CommonUsages.deviceRotation, out rotation)) { | ||||
|                     if (loadedDevice == LoadedDeviceType.OpenXR) | ||||
|                         rotation *= Quaternion.AngleAxis(45, Vector3.right); | ||||
|                     transform.rotation = trackerTransform.rotation * rotation; | ||||
|                     rotationConfidence = 1; | ||||
|                     status = Tracker.Status.Tracking; | ||||
|  | ||||
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	 Pascal Serrarens
						Pascal Serrarens