Pascal Serrarens
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de7503bb4a
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Add perception array UI
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2026-01-09 10:08:06 +01:00 |
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Pascal Serrarens
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5206469764
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Improved network
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2026-01-08 17:41:43 +01:00 |
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Pascal Serrarens
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600ecd5406
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Moved activation function to after weight application
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2026-01-08 14:09:31 +01:00 |
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Pascal Serrarens
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2134495045
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(A little) Performance improvements
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2026-01-06 15:03:52 +01:00 |
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Pascal Serrarens
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11ecb905ee
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Cleanup
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2026-01-05 17:46:47 +01:00 |
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Pascal Serrarens
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61bdc36e84
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Using velocity receptor
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2026-01-05 17:04:49 +01:00 |
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Pascal Serrarens
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cb8c9dbb7c
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Better swarm control
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2026-01-05 15:35:39 +01:00 |
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Pascal Serrarens
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bb39435892
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Fix Direction.ToVector3
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2026-01-05 14:39:08 +01:00 |
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Pascal Serrarens
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c86b01ae57
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Updating swarm weights
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2026-01-05 13:04:53 +01:00 |
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65359ecbfa
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Needs tuning
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2025-12-17 12:41:25 +01:00 |
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4e8d10f1bd
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Perceptoid pool starts to work
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2025-12-11 16:50:03 +01:00 |
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21751f8cea
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Brain object
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2025-12-11 12:27:55 +01:00 |
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86b5053383
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cleanup
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2025-12-05 16:41:11 +01:00 |
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69c6b1e2b7
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Almost flocking
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2025-12-03 18:02:25 +01:00 |
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fc4e1ea889
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Fix boundary velocityneuroid to alignment
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2025-12-03 15:54:16 +01:00 |
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145e033d4c
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Simplified synapses, NanoBrain component
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2025-12-03 10:16:36 +01:00 |
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9a6ae0e071
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More nucleus like neurons
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2025-12-02 17:34:05 +01:00 |
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2bae70fae2
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boundary using Avoidance Nucleus
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2025-12-02 11:15:29 +01:00 |
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bb5939b6ab
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new boundary perception
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2025-12-01 17:37:43 +01:00 |
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fdabad2895
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Move more towards pure neuroids
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2025-11-28 17:15:49 +01:00 |
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7ce787f5db
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Refactoring
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2025-11-27 17:35:51 +01:00 |
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1771ab7d23
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Boids seem to work, but don't flock together
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2025-11-27 14:08:24 +01:00 |
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d91057cf97
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WIP: NaN error because zero distance
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2025-11-25 16:19:26 +01:00 |
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6ded599bb8
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WIP: Added boundary
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2025-11-25 14:28:08 +01:00 |
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ad410fd193
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Initial commit
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2025-11-25 09:25:11 +01:00 |
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