Added rel. encoder, removed currentTime in Update()

This commit is contained in:
Pascal Serrarens 2025-05-16 11:54:40 +02:00
parent 26be4557c5
commit 17de9db0be
25 changed files with 347 additions and 119 deletions

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@ -35,10 +35,9 @@ DRV8833::DifferentialDrive::DifferentialDrive(DRV8833::Configuration config,
Thing* parent)
: RoboidControl::DifferentialDrive(parent), drv8833(config) {}
void DRV8833::DifferentialDrive::Update(unsigned long currentTimeMs,
bool recurse) {
RoboidControl::DifferentialDrive::Update(currentTimeMs, recurse);
this->drv8833.Update(currentTimeMs, recurse);
void DRV8833::DifferentialDrive::Update(bool recurse) {
RoboidControl::DifferentialDrive::Update(recurse);
this->drv8833.Update(recurse);
}
#pragma endregion Differential drive
@ -80,32 +79,14 @@ DRV8833Motor::DRV8833Motor(DRV8833* driver,
// this->maxRpm = rpm;
// }
// void DRV8833Motor::SetAngularVelocity(Spherical velocity) {
void DRV8833Motor::SetTargetSpeed(float motorSpeed) {
Motor::SetTargetSpeed(motorSpeed);
// Thing::SetAngularVelocity(velocity);
// ignoring rotation axis for now.
// Spherical angularVelocity = this->GetAngularVelocity();
// float angularSpeed = velocity.distance; // in degrees/sec
// float rpm = angularSpeed / 360 * 60;
// float motorSpeed = rpm / this->maxRpm;
uint8_t motorSignal =
(uint8_t)(motorSpeed > 0 ? motorSpeed * 255 : -motorSpeed * 255);
// // if (direction == RotationDirection::CounterClockwise)
// // speed = -speed;
// // Determine the rotation direction
// if (velocity.direction.horizontal.InDegrees() < 0)
// motorSpeed = -motorSpeed;
// if (this->reverse)
// motorSpeed = -motorSpeed;
// std::cout << "ang speed " << this->name << " = " << angularSpeed << " rpm
// "
// << rpm << ", motor signal = " << (int)motorSignal << "\n";
std::cout << "moto speed " << this->name << " = " << motorSpeed
<< ", motor signal = " << (int)motorSignal << "\n";
// std::cout << "moto speed " << this->name << " = " << motorSpeed
// << ", motor signal = " << (int)motorSignal << "\n";
#if (ESP32)
if (motorSpeed == 0) { // stop

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@ -42,8 +42,7 @@ class DRV8833::DifferentialDrive : public RoboidControl::DifferentialDrive {
Participant* participant = nullptr);
DifferentialDrive(DRV8833::Configuration config, Thing* parent);
virtual void Update(unsigned long currentTimeMs,
bool recurse = false) override;
virtual void Update(bool recurse = false) override;
protected:
DRV8833 drv8833;
@ -56,7 +55,6 @@ class DRV8833::DifferentialDrive : public RoboidControl::DifferentialDrive {
/// @brief Support for a DRV8833 motor controller
class DRV8833Motor : public Motor {
public:
/// @brief Setup the DC motor
/// @param pinIn1 the pin number for the in1 signal
/// @param pinIn2 the pin number for the in2 signal
@ -65,16 +63,16 @@ class DRV8833Motor : public Motor {
unsigned char pinIn1,
unsigned char pinIn2,
bool reverse = false);
//void SetMaxRPM(unsigned int rpm);
// void SetMaxRPM(unsigned int rpm);
//virtual void SetAngularVelocity(Spherical velocity) override;
virtual void SetTargetSpeed(float targetSpeed) override;
//bool reverse = false;
// virtual void SetAngularVelocity(Spherical velocity) override;
virtual void SetTargetSpeed(float targetSpeed) override;
// bool reverse = false;
protected:
unsigned char pinIn1 = 255;
unsigned char pinIn2 = 255;
//unsigned int maxRpm = 200;
// unsigned int maxRpm = 200;
#if (ESP32)
uint8_t in1Ch;

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@ -5,19 +5,122 @@
namespace RoboidControl {
namespace Arduino {
#pragma region Digital input
DigitalInput::DigitalInput(Participant* participant, unsigned char pin)
: TouchSensor(participant) {
: Thing(participant) {
this->pin = pin;
pinMode(pin, INPUT);
pinMode(this->pin, INPUT);
}
void DigitalInput::Update(unsigned long currentTimeMs, bool recursive) {
this->touchedSomething = digitalRead(pin) == LOW;
// std::cout << "DigitalINput pin " << (int)this->pin << ": " <<
// this->touchedSomething << "\n";
Thing::Update(currentTimeMs, recursive);
DigitalInput::DigitalInput(Thing* parent, unsigned char pin) : Thing(parent) {
this->pin = pin;
pinMode(this->pin, INPUT);
}
void DigitalInput::Update(bool recursive) {
this->isHigh = digitalRead(this->pin);
this->isLow = !this->isHigh;
// std::cout << "DigitalINput pin " << (int)this->pin << ": " <<
Thing::Update(recursive);
}
#pragma endregion Digital input
#pragma region Touch sensor
DigitalInput::TouchSensor::TouchSensor(unsigned char pin, Thing* parent)
: RoboidControl::TouchSensor(parent), digitalInput(parent, pin) {}
void DigitalInput::TouchSensor::Update(bool recursive) {
this->touchedSomething = digitalInput.isLow;
}
#pragma endregion Touch sensor
#pragma region Relative encoder
int DigitalInput::RelativeEncoder::interruptCount = 0;
volatile int DigitalInput::RelativeEncoder::pulseCount0 = 0;
volatile int DigitalInput::RelativeEncoder::pulseCount1 = 0;
DigitalInput::RelativeEncoder::RelativeEncoder(Configuration config,
Thing* parent)
: RoboidControl::RelativeEncoder(parent),
digitalInput(parent, config.pin),
pulsesPerRevolution(config.pulsesPerRevolution) {
// We support up to 2 pulse counters
if (interruptCount == 0)
attachInterrupt(digitalPinToInterrupt(config.pin), PulseInterrupt0, RISING);
else if (interruptCount == 1)
attachInterrupt(digitalPinToInterrupt(config.pin), PulseInterrupt1, RISING);
else {
// maximum interrupt count reached
std::cout << "DigitalInput::RelativeEncoder: max. # counters of 2 reached"
<< std::endl;
return;
}
interruptIx = interruptCount;
interruptCount++;
}
int DigitalInput::RelativeEncoder::GetPulseCount() {
if (interruptIx == 0) {
int pulseCount = pulseCount0;
pulseCount0 = 0;
return pulseCount;
} else if (interruptIx == 1) {
int pulseCount = pulseCount1;
pulseCount1 = 0;
return pulseCount;
}
return 0;
}
void DigitalInput::RelativeEncoder::Update(bool recursive) {
unsigned long currentTimeMs = GetTimeMs();
if (this->lastUpdateTime == 0) {
this->lastUpdateTime = currentTimeMs;
return;
}
float timeStep = (float)(currentTimeMs - this->lastUpdateTime) / 1000.0f;
int pulseCount = GetPulseCount();
netPulseCount += pulseCount;
this->pulseFrequency = pulseCount / timeStep;
this->rotationSpeed = pulseFrequency / pulsesPerRevolution;
// std::cout << "pulses: " << pulseCount << " per second " << pulseFrequency
// << " timestep " << timeStep << std::endl;
this->lastUpdateTime = currentTimeMs;
}
#if defined(ESP8266) || defined(ESP32)
void ICACHE_RAM_ATTR DigitalInput::RelativeEncoder::PulseInterrupt0() {
pulseCount0++;
}
#else
void DigitalInput::RelativeEncoder::PulseInterrupt0() {
pulseCount0++;
}
#endif
#if defined(ESP8266) || defined(ESP32)
void IRAM_ATTR DigitalInput::RelativeEncoder::PulseInterrupt1() {
pulseCount1++;
}
#else
void DigitalInput::RelativeEncoder::PulseInterrupt1() {
pulseCount1++;
}
#endif
#pragma endregion Relative encoder
} // namespace Arduino
} // namespace RoboidControl

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@ -1,26 +1,88 @@
#pragma once
#include "Things/RelativeEncoder.h"
#include "Things/TouchSensor.h"
namespace RoboidControl {
namespace Arduino {
/// @brief A digital input represents the stat of a digital GPIO pin
class DigitalInput : public TouchSensor {
class DigitalInput : public Thing {
public:
/// @brief Create a new digital input
/// @param participant The participant to use
/// @param pin The digital pin
DigitalInput(Participant* participant, unsigned char pin);
DigitalInput(Thing* parent, unsigned char pin);
bool isHigh = false;
bool isLow = false;
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(unsigned long currentTimeMs,
bool recursive = false) override;
virtual void Update(bool recursive = false) override;
protected:
/// @brief The pin used for digital input
unsigned char pin = 0;
public:
class TouchSensor;
class RelativeEncoder;
};
#pragma region Touch sensor
class DigitalInput::TouchSensor : public RoboidControl::TouchSensor {
public:
TouchSensor(unsigned char pin, Thing* parent);
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(bool recurse = false) override;
protected:
DigitalInput digitalInput;
};
#pragma endregion Touch sensor
#pragma region Incremental encoder
class DigitalInput::RelativeEncoder : public RoboidControl::RelativeEncoder {
public:
struct Configuration {
unsigned char pin;
unsigned char pulsesPerRevolution;
};
RelativeEncoder(Configuration config, Thing* parent);
unsigned char pulsesPerRevolution;
/// @brief The current pulse frequency in Hz
float pulseFrequency = 0;
/// @copydoc RoboidControl::Thing::Update()
virtual void Update(bool recurse = false) override;
protected:
DigitalInput digitalInput;
int interruptIx = 0;
static int interruptCount;
volatile static int pulseCount0;
static void PulseInterrupt0();
volatile static int pulseCount1;
static void PulseInterrupt1();
int GetPulseCount();
long netPulseCount = 0;
unsigned long lastUpdateTime = 0;
};
#pragma endregion Incremental encoder
} // namespace Arduino
} // namespace RoboidControl

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@ -31,7 +31,7 @@ float UltrasonicSensor::GetDistance() {
// Measure the duration of the pulse on the echo pin
unsigned long duration_us =
pulseIn(pinEcho, HIGH); // the result is in microseconds
pulseIn(pinEcho, HIGH, 10000); // the result is in microseconds
// Calculate the distance:
// * Duration should be divided by 2, because the ping goes to the object
@ -56,9 +56,9 @@ float UltrasonicSensor::GetDistance() {
return this->distance;
}
void UltrasonicSensor::Update(unsigned long currentTimeMs, bool recursive) {
void UltrasonicSensor::Update(bool recursive) {
GetDistance();
Thing::Update(currentTimeMs, recursive);
Thing::Update(recursive);
}
#pragma region Touch sensor
@ -76,9 +76,8 @@ UltrasonicSensor::TouchSensor::TouchSensor(
this->touchedSomething = false;
}
void UltrasonicSensor::TouchSensor::Update(unsigned long currentTimeMs,
bool recursive) {
this->ultrasonic.Update(currentTimeMs, recursive);
void UltrasonicSensor::TouchSensor::Update(bool recursive) {
this->ultrasonic.Update(recursive);
this->touchedSomething = (this->ultrasonic.distance > 0 &&
this->ultrasonic.distance <= this->touchDistance);
}

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@ -35,8 +35,7 @@ class UltrasonicSensor : Thing {
float GetDistance();
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(unsigned long currentTimeMs,
bool recursive = false) override;
virtual void Update(bool recursive = false) override;
protected:
/// @brief The pin number of the trigger signal
@ -58,8 +57,7 @@ class UltrasonicSensor::TouchSensor : public RoboidControl::TouchSensor {
float touchDistance = 0.2f;
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(unsigned long currentTimeMs,
bool recursive = false) override;
virtual void Update(bool recursive = false) override;
protected:
UltrasonicSensor ultrasonic;

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@ -30,10 +30,10 @@ Participant::~Participant() {
delete[] this->ipAddress;
}
void Participant::Update(unsigned long currentTimeMs) {
void Participant::Update() {
for (Thing* thing : this->things) {
if (thing != nullptr)
thing->Update(currentTimeMs, true);
thing->Update(true);
}
}

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@ -94,7 +94,7 @@ class Participant {
/// @brief Update all things for this participant
/// @param currentTimeMs The current time in milliseconds (optional)
virtual void Update(unsigned long currentTimeMs = 0);
virtual void Update();
public:
static ParticipantRegistry registry;

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@ -4,8 +4,8 @@
#include "Arduino/ArduinoParticipant.h"
#include "EspIdf/EspIdfParticipant.h"
#include "Windows/WindowsParticipant.h"
#include "Posix/PosixParticipant.h"
#include "Windows/WindowsParticipant.h"
#include <string.h>
@ -66,9 +66,8 @@ void ParticipantUDP::SetupUDP(int localPort,
#pragma region Update
void ParticipantUDP::Update(unsigned long currentTimeMs) {
if (currentTimeMs == 0)
currentTimeMs = Thing::GetTimeMs();
void ParticipantUDP::Update() {
unsigned long currentTimeMs = Thing::GetTimeMs();
if (this->isIsolated == false) {
if (this->connected == false)
@ -88,11 +87,11 @@ void ParticipantUDP::Update(unsigned long currentTimeMs) {
this->ReceiveUDP();
}
UpdateMyThings(currentTimeMs);
UpdateOtherThings(currentTimeMs);
UpdateMyThings();
UpdateOtherThings();
}
void ParticipantUDP::UpdateMyThings(unsigned long currentTimeMs = 0) {
void ParticipantUDP::UpdateMyThings() {
for (Thing* thing : this->things) {
if (thing == nullptr) // || thing->GetParent() != nullptr)
continue;
@ -115,7 +114,7 @@ void ParticipantUDP::UpdateMyThings(unsigned long currentTimeMs = 0) {
// Because when a thing creates a thing in the update,
// that new thing is not sent out (because of hierarchyChanged)
// before it is updated itself: it is immediatedly updated!
thing->Update(currentTimeMs, false);
thing->Update(false);
if (!(this->isIsolated || this->networkId == 0)) {
if (thing->terminate) {
@ -142,7 +141,7 @@ void ParticipantUDP::UpdateMyThings(unsigned long currentTimeMs = 0) {
}
}
void ParticipantUDP::UpdateOtherThings(unsigned long currentTimeMs = 0) {
void ParticipantUDP::UpdateOtherThings() {
#if defined(NO_STD)
Participant** participants = Participant::registry.GetAll();
for (int ix = 0; ix < Participant::registry.count; ix++) {
@ -156,7 +155,7 @@ void ParticipantUDP::UpdateOtherThings(unsigned long currentTimeMs = 0) {
// Call only the Participant version of the Update.
// This is to deal with the function where one of the (remote)
// participants is actually a local participant
participant->Participant::Update(currentTimeMs);
participant->Participant::Update();
if (this->isIsolated)
continue;

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@ -100,13 +100,13 @@ class ParticipantUDP : public Participant {
#pragma region Update
public:
virtual void Update(unsigned long currentTimeMs = 0) override;
virtual void Update() override;
protected:
unsigned long nextPublishMe = 0;
virtual void UpdateMyThings(unsigned long currentTimeMs);
virtual void UpdateOtherThings(unsigned long currentTimeMs);
virtual void UpdateMyThings();
virtual void UpdateOtherThings();
#pragma endregion Update

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@ -22,12 +22,12 @@ SiteServer::SiteServer(int port) : ParticipantUDP(port) {
#pragma region Update
void SiteServer::UpdateMyThings(unsigned long currentTimeMs) {
void SiteServer::UpdateMyThings() {
for (Thing* thing : this->things) {
if (thing == nullptr)
continue;
thing->Update(currentTimeMs, true);
thing->Update( true);
if (this->isIsolated == false) {
// Send to all other participants

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@ -24,7 +24,7 @@ class SiteServer : public ParticipantUDP {
#pragma region Update
virtual void UpdateMyThings(unsigned long currentTimeMs) override;
virtual void UpdateMyThings() override;
#pragma endregion Update

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@ -230,7 +230,8 @@ Spherical Thing::GetAngularVelocity() {
unsigned long Thing::GetTimeMs() {
#if defined(ARDUINO)
return millis();
unsigned long ms = millis();
return ms;
#else
auto now = std::chrono::steady_clock::now();
auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(
@ -239,11 +240,11 @@ unsigned long Thing::GetTimeMs() {
#endif
}
void Thing::Update(bool recursive) {
Update(GetTimeMs(), recursive);
}
// void Thing::Update(bool recursive) {
// Update(GetTimeMs(), recursive);
// }
void Thing::Update(unsigned long currentTimeMs, bool recursive) {
void Thing::Update(bool recursive) {
// if (this->positionUpdated || this->orientationUpdated)
// OnPoseChanged callback
this->positionUpdated = false;
@ -254,18 +255,18 @@ void Thing::Update(unsigned long currentTimeMs, bool recursive) {
this->nameChanged = false;
if (recursive) {
// std::cout << "# chilren: " << (int)this->childCount << std::endl;
// std::cout << "# children: " << (int)this->childCount << std::endl;
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
Thing* child = this->children[childIx];
if (child == nullptr)
continue;
child->Update(currentTimeMs, recursive);
child->Update(recursive);
}
}
}
void Thing::UpdateThings(unsigned long currentTimeMs) {
IsolatedParticipant::Isolated()->Update(currentTimeMs);
void Thing::UpdateThings() {
IsolatedParticipant::Isolated()->Update();
}
#pragma endregion Update

10
Thing.h
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@ -32,6 +32,7 @@ class Thing {
ControlledMotor,
UncontrolledMotor,
Servo,
IncrementalEncoder,
// Other
Roboid,
Humanoid,
@ -63,7 +64,8 @@ class Thing {
Thing(Thing* parent, unsigned char thingType = 0); //, unsigned char thingId = 0);
static Thing Reconstruct(Participant* owner, unsigned char thingType, unsigned char thingId);
#pragma endregion Init
#pragma endregion Init
public:
/// @brief Terminated things are no longer updated
@ -214,15 +216,15 @@ class Thing {
static unsigned long GetTimeMs();
/// @brief Updates the state of the thing
void Update(bool recursive = false);
//void Update(bool recursive = false);
/// @brief Updates the state of the thing
/// @param currentTimeMs The current clock time in milliseconds; if this is
/// zero, the current time is retrieved automatically
/// @param recurse When true, this will Update the descendants recursively
virtual void Update(unsigned long currentTimeMs, bool recurse = false);
virtual void Update(bool recurse = false);
static void UpdateThings(unsigned long currentTimeMs);
static void UpdateThings();
#pragma endregion Update

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@ -2,15 +2,24 @@
namespace RoboidControl {
DifferentialDrive::DifferentialDrive(Participant* participant,
unsigned char thingId)
: Thing(participant, Thing::Type::DifferentialDrive, thingId) {
// DifferentialDrive::DifferentialDrive(Participant* participant,
// unsigned char thingId)
// : Thing(participant, Thing::Type::DifferentialDrive, thingId) {
// this->leftWheel = new Motor();
// this->rightWheel = new Motor();
// }
// DifferentialDrive::DifferentialDrive(Thing* parent, unsigned char thingId)
// : Thing(parent, Thing::Type::DifferentialDrive, thingId) {}
DifferentialDrive::DifferentialDrive(Participant* owner) : Thing(owner, Type::DifferentialDrive) {
this->leftWheel = new Motor();
this->rightWheel = new Motor();
}
DifferentialDrive::DifferentialDrive(Thing* parent) : Thing(parent, Type::DifferentialDrive) {
this->leftWheel = new Motor();
this->rightWheel = new Motor();
}
DifferentialDrive::DifferentialDrive(Thing* parent, unsigned char thingId)
: Thing(parent, Thing::Type::DifferentialDrive, thingId) {}
void DifferentialDrive::SetDriveDimensions(float wheelDiameter,
float wheelSeparation) {
@ -47,7 +56,7 @@ void DifferentialDrive::SetWheelVelocity(float speedLeft, float speedRight) {
Spherical(speedRight, Direction::right));
}
void DifferentialDrive::Update(unsigned long currentMs, bool recursive) {
void DifferentialDrive::Update(bool recursive) {
if (this->linearVelocityUpdated) {
// this assumes forward velocity only....
float linearVelocity = this->GetLinearVelocity().distance;
@ -68,7 +77,7 @@ void DifferentialDrive::Update(unsigned long currentMs, bool recursive) {
this->SetWheelVelocity(speedLeft, speedRight);
}
Thing::Update(currentMs, recursive);
Thing::Update(recursive);
}
} // namespace RoboidControl

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@ -16,13 +16,13 @@ class DifferentialDrive : public Thing {
/// @param participant The local participant
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
DifferentialDrive(Participant* participant = nullptr,
unsigned char thingId = 0);
DifferentialDrive(Participant* participant = nullptr); //,
//unsigned char thingId = 0);
/// @brief Create a new child differential drive
/// @param parent The parent thing
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
DifferentialDrive(Thing* parent, unsigned char thingId = 0);
DifferentialDrive(Thing* parent); //, unsigned char thingId = 0);
/// @brief Configures the dimensions of the drive
/// @param wheelDiameter The diameter of the wheels in meters
@ -45,7 +45,7 @@ class DifferentialDrive : public Thing {
void SetWheelVelocity(float speedLeft, float speedRight);
/// @copydoc RoboidControl::Thing::Update(unsigned long)
virtual void Update(unsigned long currentMs, bool recursive = true) override;
virtual void Update(bool recursive = true) override;
/// @brief The left wheel
Motor* leftWheel = nullptr;

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@ -4,11 +4,15 @@ namespace RoboidControl {
//DigitalSensor::DigitalSensor() : Thing(Type::Switch) {}
DigitalSensor::DigitalSensor(Participant* owner, unsigned char thingId)
: Thing(owner, Type::Switch, thingId) {}
// DigitalSensor::DigitalSensor(Participant* owner, unsigned char thingId)
// : Thing(owner, Type::Switch, thingId) {}
DigitalSensor::DigitalSensor(Thing* parent, unsigned char thingId)
: Thing(parent, Type::Switch) {}
// DigitalSensor::DigitalSensor(Thing* parent, unsigned char thingId)
// : Thing(parent, Type::Switch) {}
DigitalSensor::DigitalSensor(Participant* owner) : Thing(owner, Type::Switch) {}
DigitalSensor::DigitalSensor(Thing* parent) : Thing(parent, Type::Switch) {}
int DigitalSensor::GenerateBinary(char* bytes, unsigned char* ix) {
bytes[(*ix)++] = state ? 1 : 0;

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@ -13,12 +13,12 @@ class DigitalSensor : public Thing {
/// @param owner The owning participant
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
DigitalSensor(Participant* owner = nullptr, unsigned char thingId = 0);
DigitalSensor(Participant* owner = nullptr); //, unsigned char thingId = 0);
/// @brief Create a new child digital sensor
/// @param parent The parent thing
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
DigitalSensor(Thing* parent, unsigned char thingId = 0);
DigitalSensor(Thing* parent); //, unsigned char thingId = 0);
/// @brief The sigital state
bool state = 0;

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@ -1,8 +1,8 @@
#include "Motor.h"
RoboidControl::Motor::Motor(Participant* owner) {}
RoboidControl::Motor::Motor(Participant* owner) : Thing(owner, Type::UncontrolledMotor) {}
RoboidControl::Motor::Motor(Thing* parent) {}
RoboidControl::Motor::Motor(Thing* parent) : Thing(parent, Type::UncontrolledMotor) {}
void RoboidControl::Motor::SetTargetSpeed(float targetSpeed) {
this->targetSpeed = targetSpeed;

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@ -0,0 +1,23 @@
#include "RelativeEncoder.h"
namespace RoboidControl {
RelativeEncoder::RelativeEncoder(Participant* owner)
: Thing(owner, Type::IncrementalEncoder) {}
RelativeEncoder::RelativeEncoder(Thing* parent)
: Thing(parent, Type::IncrementalEncoder) {}
float RelativeEncoder::GetRotationSpeed() {
return rotationSpeed;
}
int RelativeEncoder::GenerateBinary(char* data, unsigned char* ix) {
data[(*ix)++] = (unsigned char)(this->rotationSpeed * 127);
return 1;
}
void RelativeEncoder::ProcessBinary(char* data) {
this->rotationSpeed = (float)data[0] / 127;
}
} // namespace RoboidControl

38
Things/RelativeEncoder.h Normal file
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@ -0,0 +1,38 @@
#pragma once
#include "Thing.h"
namespace RoboidControl {
/// @brief An Incremental Encoder measures the rotations of an axle using a
/// rotary sensor. Some encoders are able to detect direction, while others can
/// not.
class RelativeEncoder : public Thing {
public:
/// @brief Creates a sensor which measures distance from pulses
/// @param pulsesPerRevolution The number of pulse edges which make a
/// full rotation
/// @param distancePerRevolution The distance a wheel travels per full
/// rotation
RelativeEncoder(Participant* owner);
RelativeEncoder(Thing* parent);
/// @brief Get the rotation speed
/// @return The speed in revolutions per second
virtual float GetRotationSpeed();
float rotationSpeed;
/// @brief Function used to generate binary data for this touch sensor
/// @param buffer The byte array for thw binary data
/// @param ix The starting position for writing the binary data
int GenerateBinary(char* bytes, unsigned char* ix) override;
/// @brief Function used to process binary data received for this touch sensor
/// @param bytes The binary data to process
virtual void ProcessBinary(char* bytes) override;
protected:
/// @brief rotation speed in revolutions per second
//float _rotationSpeed;
};
} // namespace RoboidControl

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@ -4,9 +4,13 @@
namespace RoboidControl {
TemperatureSensor::TemperatureSensor(Participant* participant,
unsigned char thingId)
: Thing(participant, Type::TemperatureSensor, thingId) {}
// TemperatureSensor::TemperatureSensor(Participant* participant,
// unsigned char thingId)
// : Thing(participant, Type::TemperatureSensor, thingId) {}
TemperatureSensor::TemperatureSensor(Participant* owner) : Thing(owner, Type::TemperatureSensor) {}
TemperatureSensor::TemperatureSensor(Thing* parent) : Thing(parent, Type::TemperatureSensor) {}
void TemperatureSensor::SetTemperature(float temp) {
this->temperature = temp;

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@ -12,7 +12,8 @@ class TemperatureSensor : public Thing {
/// @brief Create a temperature sensor with the given ID
/// @param networkId The network ID of the sensor
/// @param thingId The ID of the thing
TemperatureSensor(Participant* participant, unsigned char thingId);
TemperatureSensor(Participant* participant); //, unsigned char thingId);
TemperatureSensor(Thing* parent);
/// @brief The measured temperature
float temperature = 0;

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@ -2,14 +2,20 @@
namespace RoboidControl {
//TouchSensor::TouchSensor() : Thing(Thing::Type::TouchSensor) {}
// TouchSensor::TouchSensor() : Thing(Thing::Type::TouchSensor) {}
TouchSensor::TouchSensor(Participant* owner, unsigned char thingId)
: Thing(owner, Thing::Type::TouchSensor, thingId) {}
// TouchSensor::TouchSensor(Participant* owner, unsigned char thingId)
// : Thing(owner, Thing::Type::TouchSensor, thingId) {}
TouchSensor::TouchSensor(Thing* parent, unsigned char thingId) : Thing(parent->owner, Thing::Type::TouchSensor, thingId) {
this->SetParent(parent);
}
// TouchSensor::TouchSensor(Thing* parent, unsigned char thingId) :
// Thing(parent->owner, Thing::Type::TouchSensor, thingId) {
// this->SetParent(parent);
// }
TouchSensor::TouchSensor(Participant* owner)
: Thing(owner, Type::TouchSensor) {}
TouchSensor::TouchSensor(Thing* parent) : Thing(parent, Type::TouchSensor) {}
int TouchSensor::GenerateBinary(char* bytes, unsigned char* ix) {
bytes[(*ix)++] = touchedSomething ? 1 : 0;

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@ -14,12 +14,12 @@ class TouchSensor : public Thing {
/// @param owner The owning participant
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
TouchSensor(Participant* owner = nullptr, unsigned char thingId = 0);
TouchSensor(Participant* owner = nullptr); //, unsigned char thingId = 0);
/// @brief Create a new child touch sensor
/// @param parent The parent thing
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
TouchSensor(Thing* parent, unsigned char thingId = 0);
TouchSensor(Thing* parent); //, unsigned char thingId = 0);
/// @brief Value which is true when the sensor is touching something, false
/// otherwise