Made range inclusive

This commit is contained in:
Pascal Serrarens 2024-01-24 11:30:23 +01:00
parent c8ac0b645f
commit 6ef3da2b25

View File

@ -114,8 +114,8 @@ bool Perception::ObjectNearby(float direction, float range) {
if (obj == nullptr)
continue;
if (obj->position.angle > direction - range &&
obj->position.angle < direction + range) {
if (obj->position.angle >= direction - range &&
obj->position.angle <= direction + range) {
if (obj->position.distance <= nearbyDistance)
return true;
}