Merge commit 'f6900b8ed92936593b39a2a060f9d1295f0f6abf'
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830b418e48
111
ArduinoUtils.cpp
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111
ArduinoUtils.cpp
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#include "ArduinoUtils.h"
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#if defined(ARDUINO)
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#include <Arduino.h>
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#include <ESP8266WiFi.h>
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bool StartWifi(const char *wifiSsid, const char *wifiPassword,
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bool hotspotFallback) {
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#if UNO_R4 || ARDUINO_ARCH_RP2040
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if (WiFi.status() == WL_NO_MODULE) {
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Serial.println("WiFi not present, WiFiSync is disabled");
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return false;
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}
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#endif
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#if ESP32
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printf("Connecting to WiFi %s\n", wifiSsid);
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#else
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Serial.print("Connecting to WiFi ");
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Serial.println(wifiSsid);
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#endif
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// Connect to Wifi
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WiFi.begin(wifiSsid, wifiPassword);
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uint32_t notConnectedCounter = 0;
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bool connected = false;
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bool hotSpotEnabled = false;
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while (WiFi.status() != WL_CONNECTED && !hotSpotEnabled) {
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#if ESP32
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printf(".");
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#else
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Serial.print(".");
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#endif
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delay(500);
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notConnectedCounter++;
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if (notConnectedCounter > 20 && hotspotFallback) {
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#if ESP32
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printf("\nCould not connect to home network.\n");
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#else
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Serial.println();
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Serial.println("Could not connect to home network");
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#endif
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WiFi.disconnect();
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if (hotspotFallback) {
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#if ESP32
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WiFi.mode(WIFI_OFF);
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WiFi.mode(WIFI_AP);
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IPAddress wifiMyIp(192, 168, 4, 1);
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WiFi.softAPConfig(wifiMyIp, wifiMyIp, IPAddress(255, 255, 255, 0));
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WiFi.softAP(hotspotSSID, hotspotPassword);
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#elif UNO_R4 || ARDUINO_ARCH_RP2040
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WiFi.beginAP(hotspotSSID);
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#endif
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printf("Setup WiFi hotspot...\n");
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// printf("ssid = %s, password = %s\n", hotspotSSID, hotspotPassword);
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#if ARDUINO_ARCH_RP2040
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String ipAddress = WiFi.localIP().toString();
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#else
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String ipAddress = WiFi.softAPIP().toString();
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#endif
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char buf[20];
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ipAddress.toCharArray(buf, 20);
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printf("IP address: %s\n", buf);
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hotSpotEnabled = true;
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}
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}
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}
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connected = notConnectedCounter <= 20;
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if (connected) {
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char buf[20];
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String ipAddress = WiFi.localIP().toString();
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ipAddress.toCharArray(buf, 20);
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#if ESP32 || ESP8266
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printf("\nWifi connected, IP address: %s\n", buf);
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#else
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Serial.println();
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Serial.println("Wifi connected");
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#endif
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#if ESP32
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printf("Checking credentials in flash\n");
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wifiPreferences.begin(PREFERENCES_NAMESPACE);
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wifiPreferences.getBytes(STORAGE_KEY_WIFI, &credentials,
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sizeof(credentials));
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if (strcmp(wifiSsid, credentials.ssid) != 0 ||
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strcmp(wifiPassword, credentials.password) != 0) {
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printf("Updating credentials in flash...");
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const int ssidLen = strlen(wifiSsid);
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if (ssidLen < 32) {
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memcpy(credentials.ssid, wifiSsid, ssidLen);
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credentials.ssid[ssidLen] = '\0';
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}
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const int pwdLen = strlen(wifiPassword);
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if (pwdLen < 32) {
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memcpy(credentials.password, wifiPassword, pwdLen);
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credentials.password[pwdLen] = '\0';
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}
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wifiPreferences.putBytes(STORAGE_KEY_WIFI, &credentials,
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sizeof(credentials));
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printf(" completed.\n");
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}
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wifiPreferences.end();
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#endif
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}
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return (!hotSpotEnabled);
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}
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#endif
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4
ArduinoUtils.h
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4
ArduinoUtils.h
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#pragma once
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bool StartWifi(const char *wifiSsid, const char *wifiPassword,
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bool hotspotFallback);
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@ -27,7 +27,7 @@ else()
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.
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LinearAlgebra
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)
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file(GLOB srcs *.cpp Sensors/*.cpp)
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file(GLOB srcs *.cpp Sensors/*.cpp Messages/*.cpp)
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add_library(ControlCore STATIC ${srcs})
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enable_testing()
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@ -123,7 +123,7 @@ const SphericalOf<T> SphericalOf<T>::down =
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template <typename T>
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SphericalOf<T> SphericalOf<T>::WithDistance(float distance) {
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SphericalOf<T> v = SphericalOf<T>(distance, this->direction);
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return SphericalOf<T>();
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return v;
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}
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template <typename T> SphericalOf<T> SphericalOf<T>::operator-() const {
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38
Messages.cpp
38
Messages.cpp
@ -1,6 +1,7 @@
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#include "Messages.h"
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#include "LowLevelMessages.h"
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// #include "Messages/CustomMsg.h"
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#include "Participant.h"
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#include "string.h"
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@ -106,43 +107,6 @@ unsigned char PoseMsg::Serialize(char *buffer) {
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// Pose
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#pragma endregion
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#pragma region CustomMsg
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CustomMsg::CustomMsg(char *buffer) {
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unsigned char ix = 1;
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this->networkId = buffer[ix++];
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this->thingId = buffer[ix++];
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this->bytes =
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buffer + ix; // This is only valid because the code ensures the the msg
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// lifetime is shorter than the buffer lifetime...
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}
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CustomMsg::CustomMsg(unsigned char networkId, Thing *thing) {
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this->networkId = networkId;
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this->thingId = thing->id;
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this->thing = thing;
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}
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unsigned char CustomMsg::Serialize(char *buffer) {
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unsigned char ix = this->length;
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this->thing->SendBytes(buffer, &ix);
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if (ix <= this->length) // in this case, no data is actually sent
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return 0;
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buffer[0] = this->id;
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buffer[1] = this->networkId;
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buffer[2] = this->thingId;
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return ix;
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}
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CustomMsg CustomMsg::Receive(char *buffer, unsigned char bufferSize) {
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CustomMsg msg = CustomMsg(buffer);
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return msg;
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}
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// CustomMsg
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#pragma endregion
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#pragma region DestroyMsg
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DestroyMsg::DestroyMsg(unsigned char networkId, Thing *thing) {
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20
Messages.h
20
Messages.h
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virtual unsigned char Serialize(char *buffer) override;
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};
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class CustomMsg : public IMessage {
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public:
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static const unsigned char id = 0xB1;
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static const unsigned length = 3;
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unsigned char networkId;
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unsigned char thingId;
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Thing *thing;
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unsigned char bytesSize;
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char *bytes;
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CustomMsg(char *buffer);
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CustomMsg(unsigned char networkId, Thing *thing);
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virtual unsigned char Serialize(char *buffer) override;
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static CustomMsg Receive(char *buffer, unsigned char bufferSize);
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};
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class DestroyMsg : public IMessage {
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public:
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static const unsigned char id = 0x20;
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41
Messages/CustomMsg.cpp
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41
Messages/CustomMsg.cpp
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#include "CustomMsg.h"
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namespace Passer {
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namespace Control {
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CustomMsg::CustomMsg(char *buffer) {
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unsigned char ix = 1;
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this->networkId = buffer[ix++];
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this->thingId = buffer[ix++];
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this->bytes =
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buffer + ix; // This is only valid because the code ensures the the msg
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// lifetime is shorter than the buffer lifetime...
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}
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CustomMsg::CustomMsg(unsigned char networkId, Thing *thing) {
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this->networkId = networkId;
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this->thingId = thing->id;
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this->thing = thing;
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}
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CustomMsg::~CustomMsg() {}
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unsigned char CustomMsg::Serialize(char *buffer) {
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unsigned char ix = this->length;
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this->thing->SendBytes(buffer, &ix);
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if (ix <= this->length) // in this case, no data is actually sent
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return 0;
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buffer[0] = this->id;
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buffer[1] = this->networkId;
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buffer[2] = this->thingId;
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return ix;
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}
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CustomMsg CustomMsg::Receive(char *buffer, unsigned char bufferSize) {
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CustomMsg msg = CustomMsg(buffer);
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return msg;
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}
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} // namespace Control
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} // namespace Passer
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30
Messages/CustomMsg.h
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30
Messages/CustomMsg.h
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#pragma once
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#include "Messages.h"
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namespace Passer {
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namespace Control {
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class CustomMsg : public IMessage {
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public:
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static const unsigned char id = 0xB1;
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static const unsigned length = 3;
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unsigned char networkId;
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unsigned char thingId;
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Thing *thing;
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unsigned char bytesSize;
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char *bytes = nullptr;
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CustomMsg(char *buffer);
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CustomMsg(unsigned char networkId, Thing *thing);
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~CustomMsg();
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virtual unsigned char Serialize(char *buffer) override;
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static CustomMsg Receive(char *buffer, unsigned char bufferSize);
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};
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} // namespace Control
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} // namespace Passer
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#include <unistd.h>
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#endif
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namespace Passer {
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namespace Control {
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Participant::Participant() {}
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Participant::Participant(int port) {
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@ -55,6 +58,10 @@ void Passer::Control::Participant::SetupUDP(int localPort,
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#endif
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}
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#if defined(ARDUINO)
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void Participant::Update() { this->Update(millis()); }
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#endif
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void Participant::Update(unsigned long currentTimeMs) {
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if (this->publishInterval > 0 && currentTimeMs > this->nextPublishMe) {
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ClientMsg *msg = new ClientMsg(this->networkId);
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@ -124,6 +131,9 @@ void Passer::Control::Participant::PublishThingInfo(Thing *thing) {
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ModelUrlMsg *modelMsg = new ModelUrlMsg(this->networkId, thing);
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this->Publish(modelMsg);
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delete modelMsg;
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CustomMsg *customMsg = new CustomMsg(this->networkId, thing);
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this->Publish(customMsg);
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delete customMsg;
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}
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bool Participant::Send(IMessage *msg) {
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@ -242,4 +252,6 @@ void Participant::Process(CustomMsg *msg) {
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}
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// Receive
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#pragma endregion
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#pragma endregion
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} // namespace Control
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} // namespace Passer
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#include "ClientMsg.h"
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#include "Messages.h"
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#include "Messages/CustomMsg.h"
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#include "ModelUrlMsg.h"
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#include "NameMsg.h"
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#include "NetworkIdMsg.h"
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@ -61,6 +62,9 @@ public:
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// i.e.
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// Participant p = Participant("127.0.0.1", 8000);
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#if defined(ARDUINO)
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virtual void Update();
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#endif
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virtual void Update(unsigned long currentTimeMs);
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void SendThingInfo(Thing *thing);
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@ -7,6 +7,8 @@ namespace Control {
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// TemperatureSensor::TemperatureSensor() : Thing(Type::TemperatureSensor) {}
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TemperatureSensor::TemperatureSensor() : Thing(Type::TemperatureSensor) {}
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TemperatureSensor::TemperatureSensor(unsigned char networkId,
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unsigned char thingId)
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: Thing(nullptr, networkId, thingId, Type::TemperatureSensor) {}
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@ -7,6 +7,7 @@ namespace Control {
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class TemperatureSensor : public Thing {
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public:
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TemperatureSensor();
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TemperatureSensor(unsigned char networkId, unsigned char thingId);
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virtual void SetTemperature(float temp);
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@ -2,6 +2,9 @@
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#include "Sensors/TemperatureSensor.h"
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#include <functional>
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#include <memory>
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namespace Passer {
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namespace Control {
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@ -188,6 +188,13 @@ float float16::f16tof32(uint16_t _value) const {
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}
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uint16_t float16::f32tof16(float f) const {
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// untested code, but will avoid strict aliasing warning
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// union {
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// float f;
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// uint32_t t;
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// } u;
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// u.f = f;
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// uint32_t t = u.t;
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uint32_t t = *(uint32_t *)&f;
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// man bits = 10; but we keep 11 for rounding
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uint16_t man = (t & 0x007FFFFF) >> 12;
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