56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
#include "SiteServer.h"
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#include "Sensors/TemperatureSensor.h"
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#include <functional>
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#include <memory>
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namespace Passer {
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namespace Control {
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SiteServer::SiteServer(int port) {
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this->name = "Site Server";
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this->ipAddress = "0.0.0.0";
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this->port = port;
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this->participants.push_back(this);
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SetupUDP(port, ipAddress, 0);
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Register<TemperatureSensor>((unsigned char)Thing::Type::TemperatureSensor);
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}
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void SiteServer::Update(unsigned long currentTimeMs) {
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this->ReceiveUDP();
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Thing::UpdateAll(currentTimeMs);
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}
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void SiteServer::Process(Participant *sender, ClientMsg *msg) {
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if (msg->networkId == 0) {
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std::cout << this->name << " received New Client -> " << sender->ipAddress
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<< " " << (int)sender->networkId << "\n";
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NetworkIdMsg *msg = new NetworkIdMsg(sender->networkId);
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sender->Send(msg);
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delete msg;
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}
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}
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void SiteServer::Process(Participant *sender, NetworkIdMsg *msg) {}
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void SiteServer::Process(ThingMsg *msg) {
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Thing *thing = Thing::Get(msg->networkId, msg->thingId);
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if (thing == nullptr) {
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auto thingMsgProcessor = thingMsgProcessors.find(msg->thingType);
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if (thingMsgProcessor != thingMsgProcessors.end()) // found item
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thingMsgProcessor->second(msg->networkId, msg->thingId);
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else
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new Thing(this, msg->networkId, msg->thingId,
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(Thing::Type)msg->thingType);
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}
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}
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} // namespace Control
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} // namespace Passer
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