Squashed 'LinearAlgebra/' changes from bfa1123..72f1472
72f1472 Fix missing <chrono> include 54634f0 Backporting some style changes from Python fea15c3 removed namespace Passer 753de2d Fixes 9674f68 Disabled test failing on MacOS 5b89234 Made it work on MacOS d0ba29e Updated LinearAlgebra ebfb4fb Merge commit '0b63a044eb84175cc922f3f1fe0ce039d101bf7b' 0b63a04 Updated documentation, cleanup a0082bd Add direction documentation 770ce32 Merge commit '2b5f5cd175b20fa01e04b696dfe0cfbe2c4ad9da' 2b5f5cd Removed shorthand Deg/Rad aliases... (see below) d212db2 Trying to fix specialization before instantiation error e445e5b Trying to fix specialization before instantiation error f47e504 Trying to fix specialization before instantiation error b877d4d Trying to fix specialization before instantiation error 06e8623 Trying to fix specialization before instantiation error e97aee9 Trying to fix specialization before instantiation error 0e00e5d Merge branch 'main' of http://gitlab.passervr.com/passer/cpp/linear-algebra 52de55d Trying to fix specialization before instantiation error 47ba024 Trying to fix specialization before instantiation error 2402030 Trying to fix specialization before instantiation error 4e3f253 Fixed gitignore 06c70e2 Merge branch 'Experimental' 6f30334 Updated PolarOf, removed default Polar type 94a3105 Cleanup 89a5711 Fixed typo in documentation 64b7f11 Removed default Angle type 58beb36 Completed AngleOf documentation 5f58a2c Updated documentation 97d937e Fixed (copilot) unit tests 585a3b0 Removed default Spherical type d3226fd Added copilot test documentation a7aa679 Added a performance test 2c57c3f Fixed direction for spherical 28ee225 Normalize Spherical at creation 800eb75 improved rounding of discrete angles 536d6ce Add Binary support 18756ba Correct axis on quaternion from swingtwist 06e42c5 Normalized swing twist edbb4b1 Removes Angle::deg90/180 because of issues 0a07b23 SwingTwist == and Angle 9406b57 SwingTwist::AngleAxis using Direction 06da9e5 Removed AngleAxis, Sperhical will be used instead 2e61e1b Fix unit test 54d0318 Extended unit tests (plus fixes) 8286c1c Minor improvements 95a6fb3 Improved Angle quality 9eca318 Fixed inverse 0ebfce4 Spherical direction 136e44e Fixed unit tests fb5cee8 Proper angle implementation (unit tests still fail) 92d5ef0 Normalizing directions 1ea65d5 Made toQuestion const f1c70c7 Fix unit tests 2ad6a5a Fix include 11259a9 Extend functionality 3363388 Extended AngleAxis & Direction 09e25a8 Add Asin and Atan a646e93 Add ACos 407e771 Add WithDistance 69bad8f Added degrees, radians, cos, sin, and tan functions 5c3dfa6 Adde degrees/readians and poc ACos 05c61a3 Add distance between 6a1d043 Added Angle comparison 6b3bcfc Another anglebetween fix b5a6330 Fix anglebetween b975aed Added angle and rotate functions f483439 Moved Polar/Spherical to template class completely e0ef43a Merge branch 'Experimental' of http://gitlab.passervr.com/passer/cpp/linear-algebra into Experimental b460bec Added scaling to SphericalOf<T> e10e010 Added Direction to library sources dedaa31 Fix unit tests 1da93ca Fix ToVector3 9c3503f Added SphericalOf 353cb1b Add conversion from Quaternion cf86ba8 Cleanup template classes ea6894e Fix generic template functions 1ce7234 Bug fixes 38ebb34 Added Direction to replace Axis c72bba4 Change Vector3::Angle return type to AngleOf<float> 18cf653 Added scaling support 51772a1 Added add/subtract for discrete angles 49c6740 Make Angle -> float conversion explicit 608c45c Fix precision error 4591aef Added Spherical16 48828e2 Fix int/float issues 86b7c21 Added Degrees inline function a4b0491 Fix unit tests b81b77b Extend AngleOf support c70c079 Add spherical subtract 2bad384 Added spherical addition a25a8be Fixed namespace issues f8009a7 Updated namespace 91c7b20 Fix gitlab test runner 78468e3 Renamed VectorAlgebra project to LinearAlgebra 47a6368 Fix Vector3 ee62cba XYZ deprecation 62d7439 Extend ulitity functions 95713c8 Cleanup, added utility functions f7d9d97 Cleanup 66e47d7 Cleanup Vector2 and Polar e922a01 fix == operator 5693097 Initial subtractop test c411b43 Textual improvement 0c54276 equality support b1e34b6 Improved unit tests 6ddb074 Improved unit tests 5489b3c Fix test 3d971c1 Improve namespace 791bd78 namespace improvement 9bea94f Use Angle type for Polar 8a2ce21 Swapped polar constructor param order e5f8d73 namespace fix 8e7a8c6 Fix namespaces 64ca768 normalize toAngleAxis result 4385bef Add angle-axis 4b07328 Add conversion from Vector3 fe12c99 Fix Spherical reference c274c3e Add conversion from Spherical 66ff721 Fixed wrong conversion to short 264bcbc Added 32 bit angle f190dd7 Merge branch 'DiscreteAngle' into Experimental ae55a24 Further vector3 conversion fixes ec0cc47 Fix spherical to vector 89b5da8 Fix ambiguity e62fa96 Fix specialization again 430344a Fix specialization error 3e5ede0 Removed old file e62bacc First Discrete Angle functions 87d2c11 Set strict warnings 5141766 Add spherical.toVector3 test (and fixes) 8e3b9e2 Fix Polar test 7b85556 Addedfirst Polar test 395f82d Fix Spherical Unit test 0cbef79 Add first Spherical Unit test dc601a1 Removed Vector2.tofactor 159bdae Added spherical.tovector (but is is buggy) 273ebae Fixes 0468031 Bug fix 3714507 Implemented templated angles 69e7ee1 Added DiscreteAgle 2cbf259 Make negation virtual override 2b50bab Add negation for DiscreteAngle de3a647 Updated negation 254bb27 Added negation bd04285 Make superclass accessable 2bb0009 Initial implementation git-subtree-dir: LinearAlgebra git-subtree-split: 72f1472f2e1d2c9a1fe002460e47606b9aeed548
This commit is contained in:
parent
bfa1123994
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@ -21,7 +21,7 @@ unit-test-job:
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- cmake --build .
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- cmake --build .
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- export GTEST_OUTPUT="xml:report.xml"
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- export GTEST_OUTPUT="xml:report.xml"
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- ls -la
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- ls -la
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- "./VectorAlgebraTest"
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- "./LinearAlgebraTest"
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artifacts:
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artifacts:
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when: always
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when: always
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reports:
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reports:
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389
Angle.cpp
389
Angle.cpp
@ -6,120 +6,298 @@
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#include "FloatSingle.h"
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#include "FloatSingle.h"
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#include <math.h>
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#include <math.h>
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/*
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const float Rad2Deg = 57.29578F;
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const float Angle::Rad2Deg = 57.29578F;
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const float Deg2Rad = 0.0174532924F;
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const float Angle::Deg2Rad = 0.0174532924F;
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float Angle::Normalize(float angle) {
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//===== AngleSingle, AngleOf<float>
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if (!isfinite(angle))
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return angle;
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while (angle <= -180)
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template <> AngleOf<float> Passer::LinearAlgebra::AngleOf<float>::Degrees(float degrees) {
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angle += 360;
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if (isfinite(degrees)) {
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while (angle > 180)
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while (degrees < -180)
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angle -= 360;
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degrees += 360;
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while (degrees >= 180)
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degrees -= 360;
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}
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return AngleOf<float>(degrees);
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}
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template <> AngleOf<float> AngleOf<float>::Radians(float radians) {
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if (isfinite(radians)) {
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while (radians <= -pi)
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radians += 2 * pi;
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while (radians > pi)
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radians -= 2 * pi;
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}
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return Binary(radians * Rad2Deg);
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}
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template <> float AngleOf<float>::InDegrees() const { return this->value; }
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template <> float AngleOf<float>::InRadians() const {
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return this->value * Deg2Rad;
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}
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//===== Angle16, AngleOf<signed short>
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template <>
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AngleOf<signed short> AngleOf<signed short>::Degrees(float degrees) {
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// map float [-180..180) to integer [-32768..32767]
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signed short value = (signed short)roundf(degrees / 360.0F * 65536.0F);
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return Binary(value);
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}
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template <>
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AngleOf<signed short> AngleOf<signed short>::Radians(float radians) {
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if (!isfinite(radians))
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return AngleOf<signed short>::zero;
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// map float [-PI..PI) to integer [-32768..32767]
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signed short value = (signed short)roundf(radians / pi * 32768.0F);
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return Binary(value);
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}
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template <> float AngleOf<signed short>::InDegrees() const {
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float degrees = this->value / 65536.0f * 360.0f;
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return degrees;
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}
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template <> float AngleOf<signed short>::InRadians() const {
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float radians = this->value / 65536.0f * (2 * pi);
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return radians;
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}
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//===== Angle8, AngleOf<signed char>
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template <> AngleOf<signed char> AngleOf<signed char>::Degrees(float degrees) {
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// map float [-180..180) to integer [-128..127)
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signed char value = (signed char)roundf(degrees / 360.0F * 256.0F);
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return Binary(value);
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}
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template <> AngleOf<signed char> AngleOf<signed char>::Radians(float radians) {
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if (!isfinite(radians))
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return AngleOf<signed char>::zero;
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// map float [-pi..pi) to integer [-128..127)
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signed char value = (signed char)roundf(radians / pi * 128.0f);
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return Binary(value);
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}
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template <> float AngleOf<signed char>::InDegrees() const {
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float degrees = this->value / 256.0f * 360.0f;
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return degrees;
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}
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template <> float AngleOf<signed char>::InRadians() const {
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float radians = this->value / 128.0f * pi;
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return radians;
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}
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//===== Generic
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template <typename T> AngleOf<T>::AngleOf() : value(0) {}
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template <typename T> AngleOf<T>::AngleOf(T rawValue) : value(rawValue) {}
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template <typename T> const AngleOf<T> AngleOf<T>::zero = AngleOf<T>();
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template <typename T> AngleOf<T> AngleOf<T>::Binary(T rawValue) {
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AngleOf<T> angle = AngleOf<T>();
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angle.SetBinary(rawValue);
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return angle;
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return angle;
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}
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}
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float Angle::Clamp(float angle, float min, float max) {
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template <typename T> T AngleOf<T>::GetBinary() const { return this->value; }
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float normalizedAngle = Normalize(angle);
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template <typename T> void AngleOf<T>::SetBinary(T rawValue) {
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float r = Float::Clamp(normalizedAngle, min, max);
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this->value = rawValue;
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}
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template <typename T>
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bool AngleOf<T>::operator==(const AngleOf<T> angle) const {
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return this->value == angle.value;
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}
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template <typename T> bool AngleOf<T>::operator>(AngleOf<T> angle) const {
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return this->value > angle.value;
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}
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template <typename T> bool AngleOf<T>::operator>=(AngleOf<T> angle) const {
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return this->value >= angle.value;
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}
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template <typename T> bool AngleOf<T>::operator<(AngleOf<T> angle) const {
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return this->value < angle.value;
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}
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template <typename T> bool AngleOf<T>::operator<=(AngleOf<T> angle) const {
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return this->value <= angle.value;
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}
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template <typename T>
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signed int Passer::LinearAlgebra::AngleOf<T>::Sign(AngleOf<T> angle) {
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if (angle.value < 0)
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return -1;
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if (angle.value > 0)
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return 1;
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return 0;
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}
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template <typename T>
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AngleOf<T> Passer::LinearAlgebra::AngleOf<T>::Abs(AngleOf<T> angle) {
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if (Sign(angle) < 0)
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return -angle;
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else
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return angle;
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}
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template <typename T> AngleOf<T> AngleOf<T>::operator-() const {
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AngleOf<T> angle = Binary(-this->value);
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return angle;
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}
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template <>
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AngleOf<float> AngleOf<float>::operator-(const AngleOf<float> &angle) const {
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AngleOf<float> r = Binary(this->value - angle.value);
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r = Normalize(r);
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return r;
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}
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template <typename T>
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AngleOf<T> AngleOf<T>::operator-(const AngleOf<T> &angle) const {
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AngleOf<T> r = Binary(this->value - angle.value);
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return r;
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return r;
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}
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}
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float Angle::Difference(float a, float b) {
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template <>
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float r = Normalize(b - a);
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AngleOf<float> AngleOf<float>::operator+(const AngleOf<float> &angle) const {
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AngleOf<float> r = Binary(this->value + angle.value);
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r = Normalize(r);
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return r;
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}
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template <typename T>
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AngleOf<T> AngleOf<T>::operator+(const AngleOf<T> &angle) const {
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AngleOf<T> r = Binary(this->value + angle.value);
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return r;
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return r;
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}
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}
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float Angle::MoveTowards(float fromAngle, float toAngle, float maxAngle) {
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template <>
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float d = toAngle - fromAngle;
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AngleOf<float> AngleOf<float>::operator+=(const AngleOf<float> &angle) {
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float sign = signbit(d) ? -1 : 1;
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this->value += angle.value;
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d = sign * Float::Clamp(fabs(d), 0, maxAngle);
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this->Normalize();
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return fromAngle + d;
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return *this;
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}
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}
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float Angle::CosineRuleSide(float a, float b, float gamma) {
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template <typename T>
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float a2 = a * a;
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AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T> &angle) {
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float b2 = b * b;
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this->value += angle.value;
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float d = a2 + b2 - 2 * a * b * cos(gamma * Angle::Deg2Rad);
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return *this;
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// Catch edge cases where float inacuracies lead tot nans
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if (d < 0)
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return 0;
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float c = sqrtf(d);
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return c;
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}
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}
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float Angle::CosineRuleAngle(float a, float b, float c) {
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// This defintion is not matching the declaration in the header file somehow
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float a2 = a * a;
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// template <typename T>
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float b2 = b * b;
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// AngleOf<T> operator*(const AngleOf<T> &angle, float factor) {
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float c2 = c * c;
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// return AngleOf::Degrees((float)angle.InDegrees() * factor);
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float d = (a2 + b2 - c2) / (2 * a * b);
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// }
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// Catch edge cases where float inacuracies lead tot nans
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if (d >= 1)
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return 0;
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if (d <= -1)
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return 180;
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float gamma = acos(d) * Angle::Rad2Deg;
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// This defintion is not matching the declaration in the header file somehow
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return gamma;
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// template <typename T>
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}
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// AngleOf<T> operator*(float factor, const AngleOf<T> &angle) {
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// return AngleOf::Degrees((float)factor * angle.InDegrees());
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// }
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float Angle::SineRuleAngle(float a, float beta, float b) {
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template <typename T> void AngleOf<T>::Normalize() {
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float alpha = asin(a * sin(beta * Angle::Deg2Rad) / b);
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float angleValue = this->InDegrees();
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return alpha;
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}
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*/
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//----------------------
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template <> Angle2<float> Angle2<float>::pi = 3.1415927410125732421875F;
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template <> Angle2<float> Angle2<float>::Rad2Deg = 360.0f / (pi * 2);
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template <> Angle2<float> Angle2<float>::Deg2Rad = (pi * 2) / 360.0f;
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template <> Angle2<float> Angle2<float>::Normalize(Angle2<float> angle) {
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float angleValue = angle;
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if (!isfinite(angleValue))
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if (!isfinite(angleValue))
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return angleValue;
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return;
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while (angleValue <= -180)
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while (angleValue <= -180)
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angleValue += 360;
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angleValue += 360;
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while (angleValue > 180)
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while (angleValue > 180)
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angleValue -= 360;
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angleValue -= 360;
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return angleValue;
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*this = AngleOf::Degrees(angleValue);
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}
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}
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template <>
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template <typename T> AngleOf<T> AngleOf<T>::Normalize(AngleOf<T> angle) {
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Angle2<float> Angle2<float>::Clamp(Angle2<float> angle, Angle2<float> min,
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float angleValue = angle.InDegrees();
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Angle2<float> max) {
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if (!isfinite(angleValue))
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float normalizedAngle = Normalize(angle);
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return angle;
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float r = Float::Clamp(normalizedAngle, min, max);
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return r;
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while (angleValue <= -180)
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angleValue += 360;
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while (angleValue > 180)
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angleValue -= 360;
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return AngleOf::Degrees(angleValue);
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}
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}
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// template <typename T>
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template <typename T>
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// Angle2<T> Angle2<T>::Difference(Angle2<T> a, Angle2<T> b) {
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AngleOf<T> AngleOf<T>::Clamp(AngleOf<T> angle, AngleOf<T> min, AngleOf<T> max) {
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// Angle2<T> r = Normalize(b - a);
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float r = Float::Clamp(angle.InDegrees(), min.InDegrees(), max.InDegrees());
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// return r;
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return AngleOf<T>::Degrees(r);
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// }
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}
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template <typename T>
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AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
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float maxDegrees) {
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maxDegrees = fmaxf(0, maxDegrees); // filter out negative distances
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AngleOf<T> d = toAngle - fromAngle;
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float dDegrees = Abs(d).InDegrees();
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d = AngleOf<T>::Degrees(Float::Clamp(dDegrees, 0, maxDegrees));
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if (Sign(d) < 0)
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d = -d;
|
||||||
|
|
||||||
template <>
|
|
||||||
Angle2<float> Angle2<float>::MoveTowards(Angle2<float> fromAngle,
|
|
||||||
Angle2<float> toAngle,
|
|
||||||
Angle2<float> maxAngle) {
|
|
||||||
float d = toAngle - fromAngle;
|
|
||||||
float sign = signbit(d) ? -1 : 1;
|
|
||||||
d = sign * Float::Clamp(fabs(d), 0, maxAngle);
|
|
||||||
return fromAngle + d;
|
return fromAngle + d;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <typename T> float AngleOf<T>::Cos(AngleOf<T> angle) {
|
||||||
Angle2<float> Angle2<float>::CosineRuleSide(float a, float b,
|
return cosf(angle.InRadians());
|
||||||
Angle2<float> gamma) {
|
}
|
||||||
|
template <typename T> float AngleOf<T>::Sin(AngleOf<T> angle) {
|
||||||
|
return sinf(angle.InRadians());
|
||||||
|
}
|
||||||
|
template <typename T> float AngleOf<T>::Tan(AngleOf<T> angle) {
|
||||||
|
return tanf(angle.InRadians());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> AngleOf<T> AngleOf<T>::Acos(float f) {
|
||||||
|
return AngleOf<T>::Radians(acosf(f));
|
||||||
|
}
|
||||||
|
template <typename T> AngleOf<T> AngleOf<T>::Asin(float f) {
|
||||||
|
return AngleOf<T>::Radians(asinf(f));
|
||||||
|
}
|
||||||
|
template <typename T> AngleOf<T> AngleOf<T>::Atan(float f) {
|
||||||
|
return AngleOf<T>::Radians(atanf(f));
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
AngleOf<T> Passer::LinearAlgebra::AngleOf<T>::Atan2(float y, float x) {
|
||||||
|
return AngleOf<T>::Radians(atan2f(y, x));
|
||||||
|
}
|
||||||
|
|
||||||
|
// template <>
|
||||||
|
// float AngleOf<float>::CosineRuleSide(float a, float b, AngleOf<float> gamma)
|
||||||
|
// {
|
||||||
|
// float a2 = a * a;
|
||||||
|
// float b2 = b * b;
|
||||||
|
// float d =
|
||||||
|
// a2 + b2 -
|
||||||
|
// 2 * a * b * Cos(gamma); // cosf(gamma *
|
||||||
|
// Passer::LinearAlgebra::Deg2Rad);
|
||||||
|
// // Catch edge cases where float inacuracies lead tot nans
|
||||||
|
// if (d < 0)
|
||||||
|
// return 0.0f;
|
||||||
|
|
||||||
|
// float c = sqrtf(d);
|
||||||
|
// return c;
|
||||||
|
// }
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
float AngleOf<T>::CosineRuleSide(float a, float b, AngleOf<T> gamma) {
|
||||||
float a2 = a * a;
|
float a2 = a * a;
|
||||||
float b2 = b * b;
|
float b2 = b * b;
|
||||||
float d = a2 + b2 - 2 * a * b * cos(gamma * Angle2<float>::Deg2Rad);
|
float d =
|
||||||
|
a2 + b2 -
|
||||||
|
2 * a * b * Cos(gamma); // cosf(gamma * Passer::LinearAlgebra::Deg2Rad);
|
||||||
// Catch edge cases where float inacuracies lead tot nans
|
// Catch edge cases where float inacuracies lead tot nans
|
||||||
if (d < 0)
|
if (d < 0)
|
||||||
return 0;
|
return 0;
|
||||||
@ -128,25 +306,54 @@ Angle2<float> Angle2<float>::CosineRuleSide(float a, float b,
|
|||||||
return c;
|
return c;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
// template <>
|
||||||
Angle2<float> Angle2<float>::CosineRuleAngle(float a, float b, float c) {
|
// AngleOf<float> AngleOf<float>::CosineRuleAngle(float a, float b, float c) {
|
||||||
|
// float a2 = a * a;
|
||||||
|
// float b2 = b * b;
|
||||||
|
// float c2 = c * c;
|
||||||
|
// float d = (a2 + b2 - c2) / (2 * a * b);
|
||||||
|
// // Catch edge cases where float inacuracies lead tot nans
|
||||||
|
// if (d >= 1)
|
||||||
|
// return 0.0f;
|
||||||
|
// if (d <= -1)
|
||||||
|
// return 180.0f;
|
||||||
|
|
||||||
|
// float gamma = acosf(d) * Rad2Deg;
|
||||||
|
// return gamma;
|
||||||
|
// }
|
||||||
|
template <typename T>
|
||||||
|
AngleOf<T> AngleOf<T>::CosineRuleAngle(float a, float b, float c) {
|
||||||
float a2 = a * a;
|
float a2 = a * a;
|
||||||
float b2 = b * b;
|
float b2 = b * b;
|
||||||
float c2 = c * c;
|
float c2 = c * c;
|
||||||
float d = (a2 + b2 - c2) / (2 * a * b);
|
float d = (a2 + b2 - c2) / (2 * a * b);
|
||||||
// Catch edge cases where float inacuracies lead tot nans
|
// Catch edge cases where float inacuracies lead tot nans
|
||||||
if (d >= 1)
|
if (d >= 1)
|
||||||
return 0;
|
return AngleOf<T>();
|
||||||
if (d <= -1)
|
if (d <= -1)
|
||||||
return 180;
|
return AngleOf<T>::Degrees(180);
|
||||||
|
|
||||||
float gamma = acos(d) * Angle::Rad2Deg;
|
// float gamma = acosf(d) * Rad2Deg;
|
||||||
|
AngleOf<T> gamma = Acos(d);
|
||||||
return gamma;
|
return gamma;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
// template <>
|
||||||
Angle2<float> Angle2<float>::SineRuleAngle(float a, Angle2<float> beta,
|
// AngleOf<float> AngleOf<float>::SineRuleAngle(float a,
|
||||||
float b) {
|
// AngleOf<float> beta,
|
||||||
float alpha = asin(a * sin(beta * Angle::Deg2Rad) / b);
|
// float b) {
|
||||||
|
// float deg2rad = Deg2Rad;
|
||||||
|
// float alpha = asinf(a * sinf(beta.InDegrees() * deg2rad) / b);
|
||||||
|
// return alpha;
|
||||||
|
// }
|
||||||
|
template <typename T>
|
||||||
|
AngleOf<T> AngleOf<T>::SineRuleAngle(float a, AngleOf<T> beta, float b) {
|
||||||
|
// float deg2rad = Deg2Rad;
|
||||||
|
// float alpha = asinf(a * sinf(beta.InDegrees() * deg2rad) / b);
|
||||||
|
AngleOf<T> alpha = Asin(a * Sin(beta) / b);
|
||||||
return alpha;
|
return alpha;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template class Passer::LinearAlgebra::AngleOf<float>;
|
||||||
|
template class Passer::LinearAlgebra::AngleOf<signed char>;
|
||||||
|
template class Passer::LinearAlgebra::AngleOf<signed short>;
|
235
Angle.h
235
Angle.h
@ -5,51 +5,218 @@
|
|||||||
#ifndef ANGLE_H
|
#ifndef ANGLE_H
|
||||||
#define ANGLE_H
|
#define ANGLE_H
|
||||||
|
|
||||||
template <typename T> class Angle2 {
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
|
static float pi = 3.1415927410125732421875F;
|
||||||
|
|
||||||
|
static float Rad2Deg = 360.0f / (pi * 2);
|
||||||
|
static float Deg2Rad = (pi * 2) / 360.0f;
|
||||||
|
|
||||||
|
/// @brief An angle in various representations.
|
||||||
|
/// @tparam T The internal type used for the representation of the angle.
|
||||||
|
/// The angle is internally limited to (-180..180] degrees or (-PI...PI]
|
||||||
|
/// radians. When an angle exceeds this range, it is normalized to a value
|
||||||
|
/// within the range.
|
||||||
|
template <typename T> class AngleOf {
|
||||||
public:
|
public:
|
||||||
Angle2(){};
|
/// @brief Create a new angle with a zero value
|
||||||
Angle2(T v) : value(v) {}
|
AngleOf<T>();
|
||||||
operator T() { return value; }
|
|
||||||
|
|
||||||
static Angle2<T> Rad2Deg;
|
/// @brief An zero value angle
|
||||||
static Angle2<T> Deg2Rad;
|
const static AngleOf<T> zero;
|
||||||
|
// const static AngleOf<T> deg90;
|
||||||
|
// const static AngleOf<T> deg180;
|
||||||
|
|
||||||
static Angle2<T> pi;
|
/// @brief Creates an angle in degrees
|
||||||
|
/// @param degrees the angle in degrees
|
||||||
|
/// @return The angle value
|
||||||
|
static AngleOf<T> Degrees(float degrees);
|
||||||
|
/// @brief Creates an angle in radians
|
||||||
|
/// @param radians the angle in radians
|
||||||
|
/// @return The angle value
|
||||||
|
static AngleOf<T> Radians(float radians);
|
||||||
|
|
||||||
static Angle2<T> Normalize(Angle2<T> angle);
|
/// @brief Creates an angle from a raw value
|
||||||
static Angle2<T> Clamp(Angle2<T> angle, Angle2<T> min, Angle2<T> max);
|
/// @param rawValue the raw value to use for the angle
|
||||||
static Angle2<T> Difference(Angle2<T> a, Angle2<T> b) {
|
/// @return The the angle
|
||||||
Angle2<T> r = Normalize(b - a);
|
static AngleOf<T> Binary(T rawValue);
|
||||||
return r;
|
|
||||||
};
|
|
||||||
static Angle2<T> MoveTowards(Angle2<T> fromAngle, Angle2<T> toAngle,
|
|
||||||
Angle2<T> maxAngle);
|
|
||||||
|
|
||||||
static Angle2<T> CosineRuleSide(float a, float b, Angle2<T> gamma);
|
/// @brief Get the angle value in degrees
|
||||||
static Angle2<T> CosineRuleAngle(float a, float b, float c);
|
/// @return The angle value in degrees
|
||||||
|
float InDegrees() const;
|
||||||
|
/// @brief Get the angle value in radians
|
||||||
|
/// @return The angle value in radians
|
||||||
|
float InRadians() const;
|
||||||
|
|
||||||
static Angle2<T> SineRuleAngle(float a, Angle2<T> beta, float c);
|
/// @brief Get the raw value for the angle
|
||||||
|
/// @return The raw value
|
||||||
|
T GetBinary() const;
|
||||||
|
/// @brief Set the raw value of the angle
|
||||||
|
/// @param rawValue The raw value
|
||||||
|
void SetBinary(T rawValue);
|
||||||
|
|
||||||
|
/// @brief Tests whether this angle is equal to the given angle
|
||||||
|
/// @param angle The angle to compare to
|
||||||
|
/// @return True when the angles are equal, False otherwise
|
||||||
|
/// @note The equality is determine within the limits of precision of the raw
|
||||||
|
/// type T
|
||||||
|
bool operator==(const AngleOf<T> angle) const;
|
||||||
|
/// @brief Tests if this angle is greater than the given angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return True when this angle is greater than the given angle, False
|
||||||
|
/// otherwise
|
||||||
|
bool operator>(AngleOf<T> angle) const;
|
||||||
|
/// @brief Tests if this angle is greater than or equal to the given angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return True when this angle is greater than or equal to the given angle.
|
||||||
|
/// False otherwise.
|
||||||
|
bool operator>=(AngleOf<T> angle) const;
|
||||||
|
/// @brief Tests if this angle is less than the given angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return True when this angle is less than the given angle. False
|
||||||
|
/// otherwise.
|
||||||
|
bool operator<(AngleOf<T> angle) const;
|
||||||
|
/// @brief Tests if this angle is less than or equal to the given angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return True when this angle is less than or equal to the given angle.
|
||||||
|
/// False otherwise.
|
||||||
|
bool operator<=(AngleOf<T> angle) const;
|
||||||
|
|
||||||
|
/// @brief Returns the sign of the angle
|
||||||
|
/// @param angle The angle
|
||||||
|
/// @return -1 when the angle is negative, 1 when it is positive and 0
|
||||||
|
/// otherwise.
|
||||||
|
static signed int Sign(AngleOf<T> angle);
|
||||||
|
/// @brief Returns the magnitude of the angle
|
||||||
|
/// @param angle The angle
|
||||||
|
/// @return The positive magitude of the angle.
|
||||||
|
/// Negative values are negated to get a positive result
|
||||||
|
static AngleOf<T> Abs(AngleOf<T> angle);
|
||||||
|
|
||||||
|
/// @brief Negate the angle
|
||||||
|
/// @return The negated angle
|
||||||
|
AngleOf<T> operator-() const;
|
||||||
|
/// @brief Substract another angle from this angle
|
||||||
|
/// @param angle The angle to subtract from this angle
|
||||||
|
/// @return The result of the subtraction
|
||||||
|
AngleOf<T> operator-(const AngleOf<T> &angle) const;
|
||||||
|
/// @brief Add another angle from this angle
|
||||||
|
/// @param angle The angle to add to this angle
|
||||||
|
/// @return The result of the addition
|
||||||
|
AngleOf<T> operator+(const AngleOf<T> &angle) const;
|
||||||
|
/// @brief Add another angle to this angle
|
||||||
|
/// @param angle The angle to add to this angle
|
||||||
|
/// @return The result of the addition
|
||||||
|
AngleOf<T> operator+=(const AngleOf<T> &angle);
|
||||||
|
|
||||||
|
/// @brief Mutliplies the angle
|
||||||
|
/// @param angle The angle to multiply
|
||||||
|
/// @param factor The factor by which the angle is multiplied
|
||||||
|
/// @return The multiplied angle
|
||||||
|
friend AngleOf<T> operator*(const AngleOf<T> &angle, float factor) {
|
||||||
|
return AngleOf::Degrees((float)angle.InDegrees() * factor);
|
||||||
|
}
|
||||||
|
/// @brief Multiplies the angle
|
||||||
|
/// @param factor The factor by which the angle is multiplies
|
||||||
|
/// @param angle The angle to multiply
|
||||||
|
/// @return The multiplied angle
|
||||||
|
friend AngleOf<T> operator*(float factor, const AngleOf<T> &angle) {
|
||||||
|
return AngleOf::Degrees((float)factor * angle.InDegrees());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// @brief Normalizes the angle to (-180..180] or (-PI..PI]
|
||||||
|
/// Should not be needed but available in case it is.
|
||||||
|
void Normalize();
|
||||||
|
/// @brief Normalizes the angle to (-180..180] or (-PI..PI]
|
||||||
|
/// @param angle The angle to normalize
|
||||||
|
/// @return The normalized angle;
|
||||||
|
static AngleOf<T> Normalize(AngleOf<T> angle);
|
||||||
|
/// @brief Clamps the angle value between the two given angles
|
||||||
|
/// @param angle The angle to clamp
|
||||||
|
/// @param min The minimum angle
|
||||||
|
/// @param max The maximum angle
|
||||||
|
/// @return The clamped value
|
||||||
|
/// @remark When the min value is greater than the max value, angle is
|
||||||
|
/// returned unclamped.
|
||||||
|
static AngleOf<T> Clamp(AngleOf<T> angle, AngleOf<T> min, AngleOf<T> max);
|
||||||
|
// static AngleOf<T> Difference(AngleOf<T> a, AngleOf<T> b) {
|
||||||
|
// AngleOf<T> r = Normalize(b.InDegrees() - a.InDegrees());
|
||||||
|
// return r;
|
||||||
|
// };
|
||||||
|
|
||||||
|
/// @brief Rotates an angle towards another angle with a max distance
|
||||||
|
/// @param fromAngle The angle to start from
|
||||||
|
/// @param toAngle The angle to rotate towards
|
||||||
|
/// @param maxAngle The maximum angle to rotate
|
||||||
|
/// @return The rotated angle
|
||||||
|
static AngleOf<T> MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
|
||||||
|
float maxAngle);
|
||||||
|
|
||||||
|
/// @brief Calculates the cosine of an angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return The cosine of the angle
|
||||||
|
static float Cos(AngleOf<T> angle);
|
||||||
|
/// @brief Calculates the sine of an angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return The sine of the angle
|
||||||
|
static float Sin(AngleOf<T> angle);
|
||||||
|
/// @brief Calculates the tangent of an angle
|
||||||
|
/// @param angle The given angle
|
||||||
|
/// @return The tangent of the angle
|
||||||
|
static float Tan(AngleOf<T> angle);
|
||||||
|
|
||||||
|
/// @brief Calculates the arc cosine angle
|
||||||
|
/// @param f The value
|
||||||
|
/// @return The arc cosine for the given value
|
||||||
|
static AngleOf<T> Acos(float f);
|
||||||
|
/// @brief Calculates the arc sine angle
|
||||||
|
/// @param f The value
|
||||||
|
/// @return The arc sine for the given value
|
||||||
|
static AngleOf<T> Asin(float f);
|
||||||
|
/// @brief Calculates the arc tangent angle
|
||||||
|
/// @param f The value
|
||||||
|
/// @return The arc tangent for the given value
|
||||||
|
static AngleOf<T> Atan(float f);
|
||||||
|
/// @brief Calculates the tangent for the given values
|
||||||
|
/// @param y The vertical value
|
||||||
|
/// @param x The horizontal value
|
||||||
|
/// @return The tanget for the given values
|
||||||
|
/// Uses the y and x signs to compute the quadrant
|
||||||
|
static AngleOf<T> Atan2(float y, float x);
|
||||||
|
|
||||||
|
/// @brief Computes the length of a side using the rule of cosines
|
||||||
|
/// @param a The length of side A
|
||||||
|
/// @param b The length of side B
|
||||||
|
/// @param gamma The angle of the corner opposing side C
|
||||||
|
/// @return The length of side C
|
||||||
|
static float CosineRuleSide(float a, float b, AngleOf<T> gamma);
|
||||||
|
/// @brief Computes the angle of a corner using the rule of cosines
|
||||||
|
/// @param a The length of side A
|
||||||
|
/// @param b The length of side B
|
||||||
|
/// @param c The length of side C
|
||||||
|
/// @return The angle of the corner opposing side C
|
||||||
|
static AngleOf<T> CosineRuleAngle(float a, float b, float c);
|
||||||
|
|
||||||
|
/// @brief Computes the angle of a corner using the rule of sines
|
||||||
|
/// @param a The length of side A
|
||||||
|
/// @param beta the angle of the corner opposing side B
|
||||||
|
/// @param c The length of side C
|
||||||
|
/// @return The angle of the corner opposing side A
|
||||||
|
static AngleOf<T> SineRuleAngle(float a, AngleOf<T> beta, float c);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
T value;
|
T value;
|
||||||
|
|
||||||
|
AngleOf<T>(T rawValue);
|
||||||
};
|
};
|
||||||
|
|
||||||
using Angle = Angle2<float>;
|
using AngleSingle = AngleOf<float>;
|
||||||
/*
|
using Angle16 = AngleOf<signed short>;
|
||||||
class Angle {
|
using Angle8 = AngleOf<signed char>;
|
||||||
public:
|
|
||||||
const static float Rad2Deg;
|
|
||||||
const static float Deg2Rad;
|
|
||||||
|
|
||||||
static float Normalize(float angle);
|
} // namespace LinearAlgebra
|
||||||
static float Clamp(float angle, float min, float max);
|
} // namespace Passer
|
||||||
static float Difference(float a, float b);
|
using namespace Passer::LinearAlgebra;
|
||||||
static float MoveTowards(float fromAngle, float toAngle, float maxAngle);
|
|
||||||
|
|
||||||
static float CosineRuleSide(float a, float b, float gamma);
|
|
||||||
static float CosineRuleAngle(float a, float b, float c);
|
|
||||||
|
|
||||||
static float SineRuleAngle(float a, float beta, float c);
|
|
||||||
};
|
|
||||||
*/
|
|
||||||
#endif
|
#endif
|
@ -5,15 +5,16 @@ if(ESP_PLATFORM)
|
|||||||
INCLUDE_DIRS "."
|
INCLUDE_DIRS "."
|
||||||
)
|
)
|
||||||
else()
|
else()
|
||||||
project(VectorAlgebra) # Create project "simple_example"
|
project(LinearAlgebra)
|
||||||
|
|
||||||
set(CMAKE_CXX_STANDARD 11) # Enable c++11 standard
|
set(CMAKE_CXX_STANDARD 17) # Enable c++11 standard
|
||||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||||
|
|
||||||
add_compile_definitions(GTEST)
|
add_compile_definitions(GTEST)
|
||||||
include(FetchContent)
|
include(FetchContent)
|
||||||
FetchContent_Declare(
|
FetchContent_Declare(
|
||||||
googletest
|
googletest
|
||||||
|
DOWNLOAD_EXTRACT_TIMESTAMP ON
|
||||||
URL https://github.com/google/googletest/archive/refs/heads/main.zip
|
URL https://github.com/google/googletest/archive/refs/heads/main.zip
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -22,35 +23,43 @@ else()
|
|||||||
FetchContent_MakeAvailable(googletest)
|
FetchContent_MakeAvailable(googletest)
|
||||||
|
|
||||||
include_directories(.)
|
include_directories(.)
|
||||||
add_library(VectorAlgebra STATIC
|
file(GLOB srcs
|
||||||
"FloatSingle.cpp"
|
*.cpp
|
||||||
"Angle.cpp"
|
)
|
||||||
"Vector2.cpp"
|
add_library(LinearAlgebra STATIC ${srcs}
|
||||||
"Vector3.cpp"
|
# "FloatSingle.cpp"
|
||||||
"Quaternion.cpp"
|
# "Angle.cpp"
|
||||||
"Polar.cpp"
|
# "Vector2.cpp"
|
||||||
"Spherical.cpp"
|
# "Vector3.cpp"
|
||||||
"Matrix.cpp"
|
# "Quaternion.cpp"
|
||||||
|
# "Polar.cpp"
|
||||||
|
# "Spherical.cpp"
|
||||||
|
# "Matrix.cpp"
|
||||||
|
# "SwingTwist.cpp"
|
||||||
|
# "Direction.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
enable_testing()
|
enable_testing()
|
||||||
|
|
||||||
|
file(GLOB_RECURSE test_srcs test/*_test.cc)
|
||||||
add_executable(
|
add_executable(
|
||||||
VectorAlgebraTest
|
LinearAlgebraTest
|
||||||
"test/Angle_test.cc"
|
${test_srcs}
|
||||||
"test/FloatSingle_test.cc"
|
|
||||||
"test/Vector2_test.cc"
|
|
||||||
"test/Vector3_test.cc"
|
|
||||||
"test/Quaternion_test.cc"
|
|
||||||
"test/Matrix_test.cc"
|
|
||||||
)
|
)
|
||||||
target_link_libraries(
|
target_link_libraries(
|
||||||
VectorAlgebraTest
|
LinearAlgebraTest
|
||||||
gtest_main
|
gtest_main
|
||||||
VectorAlgebra
|
LinearAlgebra
|
||||||
)
|
)
|
||||||
|
|
||||||
|
if(MSVC)
|
||||||
|
target_compile_options(LinearAlgebraTest PRIVATE /W4 /WX)
|
||||||
|
# else()
|
||||||
|
# target_compile_options(LinearAlgebraTest PRIVATE -Wall -Wextra -Wpedantic -Werror)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
|
||||||
include(GoogleTest)
|
include(GoogleTest)
|
||||||
gtest_discover_tests(VectorAlgebraTest)
|
gtest_discover_tests(LinearAlgebraTest)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
103
Direction.cpp
Normal file
103
Direction.cpp
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
// This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
||||||
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
|
#include "Direction.h"
|
||||||
|
|
||||||
|
#include "Quaternion.h"
|
||||||
|
#include "Vector3.h"
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
template <typename T> DirectionOf<T>::DirectionOf() {
|
||||||
|
this->horizontal = AngleOf<T>();
|
||||||
|
this->vertical = AngleOf<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
DirectionOf<T>::DirectionOf(AngleOf<T> horizontal, AngleOf<T> vertical) {
|
||||||
|
this->horizontal = horizontal;
|
||||||
|
this->vertical = vertical;
|
||||||
|
Normalize();
|
||||||
|
};
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
const DirectionOf<T> DirectionOf<T>::forward =
|
||||||
|
DirectionOf<T>(AngleOf<T>(), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const DirectionOf<T> DirectionOf<T>::back =
|
||||||
|
DirectionOf<T>(AngleOf<T>::Degrees(180), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const DirectionOf<T> DirectionOf<T>::up =
|
||||||
|
DirectionOf<T>(AngleOf<T>(), AngleOf<T>::Degrees(90));
|
||||||
|
template <typename T>
|
||||||
|
const DirectionOf<T> DirectionOf<T>::down =
|
||||||
|
DirectionOf<T>(AngleOf<T>(), AngleOf<T>::Degrees(-90));
|
||||||
|
template <typename T>
|
||||||
|
const DirectionOf<T> DirectionOf<T>::left =
|
||||||
|
DirectionOf<T>(AngleOf<T>::Degrees(-90), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const DirectionOf<T> DirectionOf<T>::right =
|
||||||
|
DirectionOf<T>(AngleOf<T>::Degrees(90), AngleOf<T>());
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
Vector3 Passer::LinearAlgebra::DirectionOf<T>::ToVector3() const {
|
||||||
|
Quaternion q = Quaternion::Euler(-this->vertical.InDegrees(),
|
||||||
|
this->horizontal.InDegrees(), 0);
|
||||||
|
Vector3 v = q * Vector3::forward;
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
DirectionOf<T>
|
||||||
|
Passer::LinearAlgebra::DirectionOf<T>::FromVector3(Vector3 vector) {
|
||||||
|
DirectionOf<T> d;
|
||||||
|
d.horizontal = AngleOf<T>::Atan2(
|
||||||
|
vector.Right(),
|
||||||
|
vector.Forward()); // AngleOf<T>::Radians(atan2f(v.Right(), v.Forward()));
|
||||||
|
d.vertical =
|
||||||
|
AngleOf<T>::Degrees(-90) -
|
||||||
|
AngleOf<T>::Acos(
|
||||||
|
vector.Up()); // AngleOf<T>::Radians(-(0.5f * pi) - acosf(v.Up()));
|
||||||
|
d.Normalize();
|
||||||
|
return d;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::Degrees(float horizontal,
|
||||||
|
float vertical) {
|
||||||
|
return DirectionOf<T>(AngleOf<T>::Degrees(horizontal),
|
||||||
|
AngleOf<T>::Degrees(vertical));
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::Radians(float horizontal,
|
||||||
|
float vertical) {
|
||||||
|
return DirectionOf<T>(AngleOf<T>::Radians(horizontal),
|
||||||
|
AngleOf<T>::Radians(vertical));
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
bool Passer::LinearAlgebra::DirectionOf<T>::operator==(
|
||||||
|
const DirectionOf<T> direction) const {
|
||||||
|
return (this->horizontal == direction.horizontal) &&
|
||||||
|
(this->vertical == direction.vertical);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::operator-() const {
|
||||||
|
DirectionOf<T> r = DirectionOf<T>(this->horizontal + AngleOf<T>::Degrees(180),
|
||||||
|
-this->vertical);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> void DirectionOf<T>::Normalize() {
|
||||||
|
if (this->vertical > AngleOf<T>::Degrees(90) ||
|
||||||
|
this->vertical < AngleOf<T>::Degrees(-90)) {
|
||||||
|
this->horizontal += AngleOf<T>::Degrees(180);
|
||||||
|
this->vertical = AngleOf<T>::Degrees(180) - this->vertical;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template class Passer::LinearAlgebra::DirectionOf<float>;
|
||||||
|
template class Passer::LinearAlgebra::DirectionOf<signed short>;
|
98
Direction.h
Normal file
98
Direction.h
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
// This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
||||||
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
|
#ifndef DIRECTION_H
|
||||||
|
#define DIRECTION_H
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
|
struct Vector3;
|
||||||
|
|
||||||
|
/// @brief A direction using angles in various representations
|
||||||
|
/// @tparam T The implementation type used for the representation of the angles
|
||||||
|
/// A direction is represented using two angles:
|
||||||
|
/// * The horizontal angle ranging from -180 (inclusive) to 180 (exclusive)
|
||||||
|
/// degrees which is a rotation in the horizontal plane
|
||||||
|
/// * A vertical angle ranging from -90 (inclusive) to 90 (exclusive) degrees
|
||||||
|
/// which is the rotation in the up/down direction applied after the horizontal
|
||||||
|
/// rotation has been applied.
|
||||||
|
/// The angles are automatically normalized to stay within the abovenmentioned
|
||||||
|
/// ranges.
|
||||||
|
template <typename T> class DirectionOf {
|
||||||
|
public:
|
||||||
|
/// @brief Create a new direction with zero angles
|
||||||
|
DirectionOf<T>();
|
||||||
|
/// @brief Create a new direction
|
||||||
|
/// @param horizontal The horizontal angle
|
||||||
|
/// @param vertical The vertical angle.
|
||||||
|
DirectionOf<T>(AngleOf<T> horizontal, AngleOf<T> vertical);
|
||||||
|
|
||||||
|
/// @brief horizontal angle, range= (-180..180]
|
||||||
|
AngleOf<T> horizontal;
|
||||||
|
/// @brief vertical angle, range in degrees = (-90..90]
|
||||||
|
AngleOf<T> vertical;
|
||||||
|
|
||||||
|
/// @brief Convert the direction into a carthesian vector
|
||||||
|
/// @return The carthesian vector corresponding to this direction.
|
||||||
|
Vector3 ToVector3() const;
|
||||||
|
/// @brief Convert a carthesian vector into a direction
|
||||||
|
/// @param v The carthesian vector
|
||||||
|
/// @return The direction.
|
||||||
|
/// @note Information about the length of the carthesian vector is not
|
||||||
|
/// included in this transformation.
|
||||||
|
static DirectionOf<T> FromVector3(Vector3 vector);
|
||||||
|
|
||||||
|
/// @brief Create a direction using angle values in degrees
|
||||||
|
/// @param horizontal The horizontal angle in degrees
|
||||||
|
/// @param vertical The vertical angle in degrees
|
||||||
|
/// @return The direction
|
||||||
|
static DirectionOf<T> Degrees(float horizontal, float vertical);
|
||||||
|
/// @brief Create a direction using angle values in radians
|
||||||
|
/// @param horizontal The horizontal angle in radians
|
||||||
|
/// @param vertical The vertical angle in radians
|
||||||
|
/// @return The direction
|
||||||
|
static DirectionOf<T> Radians(float horizontal, float vertical);
|
||||||
|
|
||||||
|
/// @brief A forward direction with zero for both angles
|
||||||
|
const static DirectionOf forward;
|
||||||
|
/// @brief A backward direction with horizontal angle -180 and zero vertical
|
||||||
|
/// angle
|
||||||
|
const static DirectionOf back;
|
||||||
|
/// @brief A upward direction with zero horizontal angle and vertical angle 90
|
||||||
|
const static DirectionOf up;
|
||||||
|
/// @brief A downward direction with zero horizontal angle and vertical angle
|
||||||
|
/// -90
|
||||||
|
const static DirectionOf down;
|
||||||
|
/// @brief A left-pointing direction with horizontal angle -90 and zero
|
||||||
|
/// vertical angle
|
||||||
|
const static DirectionOf left;
|
||||||
|
/// @brief A right-pointing direction with horizontal angle 90 and zero
|
||||||
|
/// vertical angle
|
||||||
|
const static DirectionOf right;
|
||||||
|
|
||||||
|
/// @brief Test whether this direction is equal to another direction
|
||||||
|
/// @param direction The direction to compare to
|
||||||
|
/// @return True when the direction angles are equal, false otherwise.
|
||||||
|
bool operator==(const DirectionOf<T> direction) const;
|
||||||
|
|
||||||
|
/// @brief Negate/reverse the direction
|
||||||
|
/// @return The reversed direction.
|
||||||
|
DirectionOf<T> operator-() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
/// @brief Normalize this vector to the specified ranges
|
||||||
|
void Normalize();
|
||||||
|
};
|
||||||
|
|
||||||
|
using DirectionSingle = DirectionOf<float>;
|
||||||
|
using Direction16 = DirectionOf<signed short>;
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#endif
|
@ -1,420 +1,154 @@
|
|||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_for_dummies.md:566: warning: multiple use of section label 'OrderedCalls' while adding section, (first occurrence: D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md, line 1674)
|
warning: source 'images' is not a readable file or directory... skipping.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:411: warning: multiple use of section label 'DefaultValue' while adding section, (first occurrence: D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md, line 2088)
|
d:/PlatformIO/linear-algebra/Quaternion.cpp:100: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-message.h:62: warning: Found ';' while parsing initializer list! (doxygen could be confused by a macro call without semicolon)
|
Quaternion Quaternion::operator*(const Quaternion &r2) const
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/internal/gtest-internal.h:158: warning: Found ';' while parsing initializer list! (doxygen could be confused by a macro call without semicolon)
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/googletest-output-test_.cc:47: warning: Found ';' while parsing initializer list! (doxygen could be confused by a macro call without semicolon)
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest-typed-test_test.cc:43: warning: Found ';' while parsing initializer list! (doxygen could be confused by a macro call without semicolon)
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/include/gmock/gmock-matchers.h:256: warning: found documented #define GOOGLEMOCK_INCLUDE_GMOCK_GMOCK_MATCHERS_H_ but ignoring it because ENABLE_PREPROCESSING is NO.
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-printers.h:288: warning: Detected potential recursive class relation between class testing::internal::FindFirstPrinter and base class testing::internal::FindFirstPrinter< T, E, Printers... >!
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-printers.h:288: warning: Detected potential recursive class relation between class testing::internal::FindFirstPrinter and base class FindFirstPrinter< T, E, Printers... >!
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-printers.h:288: warning: Detected potential recursive class relation between class testing::internal::FindFirstPrinter and base class testing::internal::FindFirstPrinter< T, E, Printers... >!
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-printers.h:288: warning: Detected potential recursive class relation between class testing::internal::FindFirstPrinter and base class FindFirstPrinter< T, E, Printers... >!
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-cardinalities.cc:129: warning: documented symbol 'void testing::Cardinality::DescribeActualCallCountTo' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:248: warning: documented symbol 'bool testing::internal::MatchMatrix::NextGraph' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:262: warning: documented symbol 'void testing::internal::MatchMatrix::Randomize' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:271: warning: no uniquely matching class member found for
|
|
||||||
std::string testing::internal::MatchMatrix::DebugString() const
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:284: warning: documented symbol 'void testing::internal::UnorderedElementsAreMatcherImplBase::DescribeToImpl' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:325: warning: documented symbol 'void testing::internal::UnorderedElementsAreMatcherImplBase::DescribeNegationToImpl' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:371: warning: documented symbol 'bool testing::internal::UnorderedElementsAreMatcherImplBase::VerifyMatchMatrix' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-matchers.cc:421: warning: documented symbol 'bool testing::internal::UnorderedElementsAreMatcherImplBase::FindPairing' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:82: warning: documented symbol 'testing::internal::ExpectationBase::ExpectationBase' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:98: warning: documented symbol 'testing::internal::ExpectationBase::~ExpectationBase' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:102: warning: documented symbol 'void testing::internal::ExpectationBase::SpecifyCardinality' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:108: warning: documented symbol 'void testing::internal::ExpectationBase::RetireAllPreRequisites' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:135: warning: documented symbol 'bool testing::internal::ExpectationBase::AllPrerequisitesAreSatisfied' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:155: warning: documented symbol 'void testing::internal::ExpectationBase::FindUnsatisfiedPrerequisites' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:186: warning: documented symbol 'void testing::internal::ExpectationBase::DescribeCallCountTo' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:209: warning: documented symbol 'void testing::internal::ExpectationBase::CheckActionCountIfNotDone' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:261: warning: documented symbol 'void testing::internal::ExpectationBase::UntypedTimes' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:308: warning: documented symbol 'testing::internal::UntypedFunctionMockerBase::UntypedFunctionMockerBase' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:311: warning: documented symbol 'testing::internal::UntypedFunctionMockerBase::~UntypedFunctionMockerBase' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:317: warning: documented symbol 'void testing::internal::UntypedFunctionMockerBase::RegisterOwner' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:329: warning: documented symbol 'void testing::internal::UntypedFunctionMockerBase::SetOwnerAndName' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:341: warning: documented symbol 'const void * testing::internal::UntypedFunctionMockerBase::MockObject' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:358: warning: documented symbol 'const char * testing::internal::UntypedFunctionMockerBase::Name' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:376: warning: documented symbol 'UntypedActionResultHolderBase * testing::internal::UntypedFunctionMockerBase::UntypedInvokeWith' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:505: warning: documented symbol 'Expectation testing::internal::UntypedFunctionMockerBase::GetHandleOf' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:525: warning: documented symbol 'bool testing::internal::UntypedFunctionMockerBase::VerifyAndClearExpectationsLocked' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:685: warning: documented symbol 'void Mock::AllowUninterestingCalls' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:692: warning: documented symbol 'void Mock::WarnUninterestingCalls' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:699: warning: documented symbol 'void Mock::FailUninterestingCalls' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:706: warning: documented symbol 'void Mock::UnregisterCallReaction' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:714: warning: documented symbol 'internal::CallReaction Mock::GetReactionOnUninterestingCalls' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:726: warning: documented symbol 'void Mock::AllowLeak' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:735: warning: documented symbol 'bool Mock::VerifyAndClearExpectations' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:744: warning: documented symbol 'bool Mock::VerifyAndClear' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:754: warning: documented symbol 'bool Mock::VerifyAndClearExpectationsLocked' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:779: warning: documented symbol 'bool Mock::IsNaggy' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:783: warning: documented symbol 'bool Mock::IsNice' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:787: warning: documented symbol 'bool Mock::IsStrict' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:793: warning: no uniquely matching class member found for
|
|
||||||
void Mock::Register(const void *mock_obj, internal::UntypedFunctionMockerBase *mocker)
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:803: warning: documented symbol 'void Mock::RegisterUseByOnCallOrExpectCall' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:824: warning: documented symbol 'void Mock::UnregisterLocked' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:842: warning: documented symbol 'void Mock::ClearDefaultActionsLocked' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:864: warning: documented symbol 'testing::Expectation::Expectation' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:866: warning: documented symbol 'testing::Expectation::Expectation' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:870: warning: documented symbol 'testing::Expectation::~Expectation' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:873: warning: documented symbol 'void testing::Sequence::AddExpectation' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:884: warning: documented symbol 'testing::InSequence::InSequence' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/src/gmock-spec-builders.cc:895: warning: documented symbol 'testing::InSequence::~InSequence' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/internal/gtest-internal.h:111: warning: no matching file member found for
|
|
||||||
std::string testing::PrintToString(const T &value)
|
|
||||||
Possible candidates:
|
Possible candidates:
|
||||||
'::std::string PrintToString(const T &value)' at line 1037 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-printers.h
|
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(const AngleOf< T > &angle, float factor)' at line 117 of file d:/PlatformIO/linear-algebra/Angle.h
|
||||||
|
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(float factor, const AngleOf< T > &angle)' at line 124 of file d:/PlatformIO/linear-algebra/Angle.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/internal/gtest-internal.h:160: warning: no matching file member found for
|
'Vector3 Passer::LinearAlgebra::MatrixOf< T >::operator*(const Vector3 v) const' at line 64 of file d:/PlatformIO/linear-algebra/Matrix.h
|
||||||
testing::internal::GTEST_DISABLE_MSC_WARNINGS_PUSH_
|
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(const PolarOf &v, float f)' at line 118 of file d:/PlatformIO/linear-algebra/Polar.h
|
||||||
|
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(float f, const PolarOf &v)' at line 121 of file d:/PlatformIO/linear-algebra/Polar.h
|
||||||
|
'Vector3 Passer::LinearAlgebra::Quaternion::operator*(const Vector3 &vector) const' at line 98 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
|
'Quaternion Passer::LinearAlgebra::Quaternion::operator*(const Quaternion &rotation) const' at line 106 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
|
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(const SphericalOf< T > &v, float f)' at line 111 of file d:/PlatformIO/linear-algebra/Spherical.h
|
||||||
|
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(float f, const SphericalOf< T > &v)' at line 114 of file d:/PlatformIO/linear-algebra/Spherical.h
|
||||||
|
'SphericalOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SphericalOf< T > &vector) const' at line 46 of file d:/PlatformIO/linear-algebra/SwingTwist.h
|
||||||
|
'SwingTwistOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SwingTwistOf< T > &rotation) const' at line 54 of file d:/PlatformIO/linear-algebra/SwingTwist.h
|
||||||
|
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(const Vector2 &v, float f)' at line 141 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
|
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(float f, const Vector2 &v)' at line 144 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
|
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(const Vector3 &v, float f)' at line 149 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
|
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(float f, const Vector3 &v)' at line 152 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
|
d:/PlatformIO/linear-algebra/Quaternion.cpp:108: warning: no uniquely matching class member found for
|
||||||
|
Vector3 Quaternion::operator*(const Vector3 &p) const
|
||||||
Possible candidates:
|
Possible candidates:
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) namespace testing' at line 48 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/include/gmock/gmock-cardinalities.h
|
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(const AngleOf< T > &angle, float factor)' at line 117 of file d:/PlatformIO/linear-algebra/Angle.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 GMOCK_MAYBE_5046_) namespace testing' at line 283 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/include/gmock/gmock-matchers.h
|
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(float factor, const AngleOf< T > &angle)' at line 124 of file d:/PlatformIO/linear-algebra/Angle.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) namespace testing' at line 84 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googlemock/include/gmock/gmock-spec-builders.h
|
'Vector3 Passer::LinearAlgebra::MatrixOf< T >::operator*(const Vector3 v) const' at line 64 of file d:/PlatformIO/linear-algebra/Matrix.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 GTEST_MAYBE_5046_) namespace testing' at line 59 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-matchers.h
|
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(const PolarOf &v, float f)' at line 118 of file d:/PlatformIO/linear-algebra/Polar.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) namespace testing' at line 38 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-spi.h
|
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(float f, const PolarOf &v)' at line 121 of file d:/PlatformIO/linear-algebra/Polar.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) namespace testing' at line 42 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest-test-part.h
|
'Vector3 Passer::LinearAlgebra::Quaternion::operator*(const Vector3 &vector) const' at line 98 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) GTEST_DECLARE_bool_(also_run_disabled_tests)' at line 72 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/gtest.h
|
'Quaternion Passer::LinearAlgebra::Quaternion::operator*(const Quaternion &rotation) const' at line 106 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) class GTEST_API_ DeathTest' at line 60 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/internal/gtest-death-test-internal.h
|
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(const SphericalOf< T > &v, float f)' at line 111 of file d:/PlatformIO/linear-algebra/Spherical.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) namespace testing' at line 47 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/include/gtest/internal/gtest-filepath.h
|
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(float f, const SphericalOf< T > &v)' at line 114 of file d:/PlatformIO/linear-algebra/Spherical.h
|
||||||
'GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \) GTEST_DECLARE_bool_(death_test_use_fork)' at line 64 of file D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-internal-inl.h
|
'SphericalOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SphericalOf< T > &vector) const' at line 46 of file d:/PlatformIO/linear-algebra/SwingTwist.h
|
||||||
|
'SwingTwistOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SwingTwistOf< T > &rotation) const' at line 54 of file d:/PlatformIO/linear-algebra/SwingTwist.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-assertion-result.cc:59: warning: documented symbol 'AssertionResult testing::AssertionResult::operator!' was not declared or defined.
|
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(const Vector2 &v, float f)' at line 141 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-death-test.cc:373: warning: documented symbol 'testing::internal::DeathTest::DeathTest' was not declared or defined.
|
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(float f, const Vector2 &v)' at line 144 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-death-test.cc:383: warning: no matching class member found for
|
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(const Vector3 &v, float f)' at line 149 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
bool testing::internal::DeathTest::Create(const char *statement, Matcher< const std::string & > matcher, const char *file, int line, DeathTest **test)
|
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(float f, const Vector3 &v)' at line 152 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
|
d:/PlatformIO/linear-algebra/Quaternion.cpp:152: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-death-test.cc:390: warning: documented symbol 'const char * testing::internal::DeathTest::LastMessage' was not declared or defined.
|
Quaternion Quaternion::LookRotation(const Vector3 &forward, const Vector3 &up)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-death-test.cc:394: warning: documented symbol 'void testing::internal::DeathTest::set_last_death_test_message' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-death-test.cc:398: warning: documented symbol 'std::string testing::internal::DeathTest::last_death_test_message_' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:94: warning: documented symbol 'FilePath testing::internal::FilePath::GetCurrentDir' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:121: warning: documented symbol 'FilePath testing::internal::FilePath::RemoveExtension' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:133: warning: documented symbol 'const char * testing::internal::FilePath::FindLastPathSeparator' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:152: warning: documented symbol 'FilePath testing::internal::FilePath::RemoveDirectoryName' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:163: warning: documented symbol 'FilePath testing::internal::FilePath::RemoveFileName' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:180: warning: documented symbol 'FilePath testing::internal::FilePath::MakeFileName' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:196: warning: documented symbol 'FilePath testing::internal::FilePath::ConcatPaths' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:206: warning: documented symbol 'bool testing::internal::FilePath::FileOrDirectoryExists' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:220: warning: documented symbol 'bool testing::internal::FilePath::DirectoryExists' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:250: warning: documented symbol 'bool testing::internal::FilePath::IsRootDirectory' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:259: warning: documented symbol 'bool testing::internal::FilePath::IsAbsolutePath' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:280: warning: documented symbol 'FilePath testing::internal::FilePath::GenerateUniqueFileName' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:294: warning: documented symbol 'bool testing::internal::FilePath::IsDirectory' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:302: warning: documented symbol 'bool testing::internal::FilePath::CreateDirectoriesRecursively' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:319: warning: documented symbol 'bool testing::internal::FilePath::CreateFolder' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:343: warning: documented symbol 'FilePath testing::internal::FilePath::RemoveTrailingPathSeparator' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-filepath.cc:352: warning: no uniquely matching class member found for
|
|
||||||
void testing::internal::FilePath::Normalize()
|
|
||||||
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:45: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:49: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:55: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:59: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:64: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:70: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:76: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:82: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:86: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-matchers.cc:92: warning: documented symbol 'testing::Matcher< typename >::Matcher' was not declared or defined.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-port.cc:301: warning: no matching class member found for
|
|
||||||
void testing::internal::AutoHandle::Reset(HANDLE handle)
|
|
||||||
Possible candidates:
|
Possible candidates:
|
||||||
'void testing::internal::AutoHandle::Reset()'
|
'static Quaternion Passer::LinearAlgebra::Quaternion::LookRotation(const Vector3 &forward, const Vector3 &upwards)' at line 132 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
'void testing::internal::AutoHandle::Reset(Handle handle)'
|
'static Quaternion Passer::LinearAlgebra::Quaternion::LookRotation(const Vector3 &forward)' at line 143 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
|
d:/PlatformIO/linear-algebra/Quaternion.cpp:330: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:44: warning: documented symbol 'std::string testing::TestPartResult::ExtractSummary' was not declared or defined.
|
Quaternion Quaternion::Euler(Vector3 euler)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:66: warning: no uniquely matching class member found for
|
Possible candidates:
|
||||||
void testing::TestPartResultArray::Append(const TestPartResult &result)
|
'static Quaternion Passer::LinearAlgebra::Quaternion::Euler(float x, float y, float z)' at line 215 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
|
'static Quaternion Passer::LinearAlgebra::Quaternion::Euler(Vector3 eulerAngles)' at line 222 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:71: warning: no matching class member found for
|
d:/PlatformIO/linear-algebra/Quaternion.cpp:362: warning: no uniquely matching class member found for
|
||||||
const TestPartResult & testing::TestPartResultArray::GetTestPartResult(int index) const
|
Quaternion Quaternion::EulerXYZ(Vector3 euler)
|
||||||
|
Possible candidates:
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:81: warning: no uniquely matching class member found for
|
'static Quaternion Passer::LinearAlgebra::Quaternion::EulerXYZ(float x, float y, float z)' at line 232 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
int testing::TestPartResultArray::size() const
|
'static Quaternion Passer::LinearAlgebra::Quaternion::EulerXYZ(Vector3 eulerAngles)' at line 239 of file d:/PlatformIO/linear-algebra/Quaternion.h
|
||||||
|
d:/PlatformIO/linear-algebra/Spherical.cpp:137: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:87: warning: documented symbol 'testing::internal::HasNewFatalFailureHelper::HasNewFatalFailureHelper' was not declared or defined.
|
template < T >
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:94: warning: documented symbol 'testing::internal::HasNewFatalFailureHelper::~HasNewFatalFailureHelper' was not declared or defined.
|
SphericalOf< T > SphericalOf::operator-(const SphericalOf< T > &s2) const
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-test-part.cc:99: warning: no uniquely matching class member found for
|
Possible candidates:
|
||||||
void testing::internal::HasNewFatalFailureHelper::ReportTestPartResult(const TestPartResult &result)
|
'AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator-() const' at line 99 of file d:/PlatformIO/linear-algebra/Angle.h
|
||||||
|
'AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator-(const AngleOf< T > &angle) const' at line 103 of file d:/PlatformIO/linear-algebra/Angle.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest-typed-test.cc:58: warning: documented symbol 'const char * testing::internal::TypedTestSuitePState::VerifyRegisteredTestNames' was not declared or defined.
|
'DirectionOf< T > Passer::LinearAlgebra::DirectionOf< T >::operator-() const' at line 84 of file d:/PlatformIO/linear-algebra/Direction.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:858: warning: documented symbol 'testing::ScopedFakeTestPartResultReporter::ScopedFakeTestPartResultReporter' was not declared or defined.
|
'PolarOf Passer::LinearAlgebra::PolarOf< T >::operator-() const' at line 100 of file d:/PlatformIO/linear-algebra/Polar.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:868: warning: documented symbol 'testing::ScopedFakeTestPartResultReporter::ScopedFakeTestPartResultReporter' was not declared or defined.
|
'PolarOf Passer::LinearAlgebra::PolarOf< T >::operator-(const PolarOf &v) const' at line 105 of file d:/PlatformIO/linear-algebra/Polar.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:875: warning: no uniquely matching class member found for
|
'SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator-() const' at line 93 of file d:/PlatformIO/linear-algebra/Spherical.h
|
||||||
void testing::ScopedFakeTestPartResultReporter::Init()
|
'SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator-(const SphericalOf< T > &v) const' at line 98 of file d:/PlatformIO/linear-algebra/Spherical.h
|
||||||
|
'Vector2 Passer::LinearAlgebra::Vector2::operator-()' at line 116 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:888: warning: documented symbol 'testing::ScopedFakeTestPartResultReporter::~ScopedFakeTestPartResultReporter' was not declared or defined.
|
'Vector2 Passer::LinearAlgebra::Vector2::operator-(const Vector2 &v) const' at line 121 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:899: warning: no uniquely matching class member found for
|
'Vector3 Passer::LinearAlgebra::Vector3::operator-() const' at line 124 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
void testing::ScopedFakeTestPartResultReporter::ReportTestPartResult(const TestPartResult &result)
|
'Vector3 Passer::LinearAlgebra::Vector3::operator-(const Vector3 &v) const' at line 129 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
|
d:/PlatformIO/linear-algebra/Vector2.cpp:20: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:965: warning: documented symbol 'testing::internal::SingleFailureChecker::SingleFailureChecker' was not declared or defined.
|
Vector2::Vector2(float _x, float _y)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:974: warning: documented symbol 'testing::internal::SingleFailureChecker::~SingleFailureChecker' was not declared or defined.
|
Possible candidates:
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/src/gtest.cc:2602: warning: documented symbol 'testing::internal::GoogleTestFailureException::GoogleTestFailureException' was not declared or defined.
|
'Passer::LinearAlgebra::Vector2::Vector2()' at line 43 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:52: warning: explicit link request to 'testing::AssertionResult' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2(float right, float forward)' at line 47 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:229: warning: explicit link request to 'Bar()' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2(Vector3 v)' at line 51 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:283: warning: explicit link request to 'testing::Environment' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2(PolarOf< float > v)' at line 54 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:283: warning: explicit link request to 'testing::Test' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.cpp:32: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:376: warning: explicit link request to 'testing::PrintToString(x)' could not be resolved
|
Vector2::Vector2(PolarSingle p)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:786: warning: explicit link request to 'testing::Test' could not be resolved
|
Possible candidates:
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:813: warning: explicit link request to 'testing::Test' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2()' at line 43 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:850: warning: explicit link request to 'testing::Test' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2(float right, float forward)' at line 47 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:953: warning: explicit link request to 'testing::Environment' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2(Vector3 v)' at line 51 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:970: warning: explicit link request to 'testing::AddGlobalTestEnvironment()' could not be resolved
|
'Passer::LinearAlgebra::Vector2::Vector2(PolarOf< float > v)' at line 54 of file d:/PlatformIO/linear-algebra/Vector2.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1243: warning: explicit link request to 'testing::Test' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.cpp:33: warning: no uniquely matching class member found for
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1364: warning: explicit link request to 'testing::Types' could not be resolved
|
Vector3::Vector3(SphericalOf< float > s)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1397: warning: explicit link request to 'including' could not be resolved
|
Possible candidates:
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1496: warning: explicit link request to 'including' could not be resolved
|
'Passer::LinearAlgebra::Vector3::Vector3()' at line 47 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1538: warning: explicit link request to 'testing::RegisterTest' could not be resolved
|
'Passer::LinearAlgebra::Vector3::Vector3(float right, float up, float forward)' at line 52 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1764: warning: explicit link request to 'testing::InitGoogleTest()' could not be resolved
|
'Passer::LinearAlgebra::Vector3::Vector3(Vector2 v)' at line 55 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1813: warning: found </em> at different nesting level (5) than expected (2)
|
'Passer::LinearAlgebra::Vector3::Vector3(SphericalOf< float > v)' at line 59 of file d:/PlatformIO/linear-algebra/Vector3.h
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1822: warning: found </tt> tag while expecting </em>
|
d:/PlatformIO/linear-algebra/Direction.h:43: warning: argument 'v' of command @param is not found in the argument list of Passer::LinearAlgebra::DirectionOf< T >::FromVector3(Vector3 vector)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1823: warning: found </tt> tag while expecting </em>
|
d:/PlatformIO/linear-algebra/Direction.h:43: warning: The following parameter of Passer::LinearAlgebra::DirectionOf::FromVector3(Vector3 vector) is not documented:
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1824: warning: found </tt> tag while expecting </em>
|
parameter 'vector'
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1986: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:12: warning: Member MatrixOf(unsigned int rows, unsigned int cols) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1986: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:13: warning: Member MatrixOf(unsigned int rows, unsigned int cols, const T *source) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1987: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:17: warning: Member MatrixOf(Vector3 v) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1987: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:59: warning: Member Multiply(const MatrixOf< T > *m, MatrixOf< T > *r) const (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1988: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:64: warning: Member operator*(const Vector3 v) const (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1988: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:66: warning: Member Get(unsigned int rowIx, unsigned int colIx) const (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1989: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:71: warning: Member Set(unsigned int rowIx, unsigned int colIx, T value) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1989: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:77: warning: Member Set(const T *source) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1990: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:84: warning: Member SetRow(unsigned int rowIx, const T *source) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1990: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:91: warning: Member SetCol(unsigned int colIx, const T *source) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1991: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:98: warning: Member CopyFrom(const MatrixOf< T > *m) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1991: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:108: warning: Member RowCount() const (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1992: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:109: warning: Member ColCount() const (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1992: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:57: warning: Member Multiply(const MatrixOf< T > *m1, const MatrixOf< T > *m2, MatrixOf< T > *r) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1994: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Matrix.h:63: warning: Member Multiply(const MatrixOf< T > *m, Vector3 v) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1994: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Polar.h:106: warning: Member operator-=(const PolarOf &v) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1996: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Polar.h:111: warning: Member operator+=(const PolarOf &v) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1996: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Polar.h:124: warning: Member operator*=(float f) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1997: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Polar.h:136: warning: Member operator/=(float f) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1997: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Polar.h:121: warning: Member operator*(float f, const PolarOf &v) (friend) of class Passer::LinearAlgebra::PolarOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1998: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Polar.h:133: warning: Member operator/(float f, const PolarOf &v) (friend) of class Passer::LinearAlgebra::PolarOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1998: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Polar.h:59: warning: argument 's' of command @param is not found in the argument list of Passer::LinearAlgebra::PolarOf< T >::FromSpherical(SphericalOf< T > v)
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1999: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Polar.h:59: warning: The following parameter of Passer::LinearAlgebra::PolarOf::FromSpherical(SphericalOf< T > v) is not documented:
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:1999: warning: Unsupported xml/html tag </font> found
|
parameter 'v'
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:2000: warning: Unsupported xml/html tag <font> found
|
d:/PlatformIO/linear-algebra/Spherical.h:29: warning: Member SphericalOf(float distance, AngleOf< T > horizontal, AngleOf< T > vertical) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:2000: warning: Unsupported xml/html tag </font> found
|
d:/PlatformIO/linear-algebra/Spherical.h:29: warning: Member SphericalOf(float distance, DirectionOf< T > direction) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/advanced.md:2380: warning: end of comment block while expecting command </em>
|
d:/PlatformIO/linear-algebra/Spherical.h:99: warning: Member operator-=(const SphericalOf< T > &v) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/faq.md:658: warning: explicit link request to 'testing::Test' could not be resolved
|
d:/PlatformIO/linear-algebra/Spherical.h:104: warning: Member operator+=(const SphericalOf< T > &v) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cheat_sheet.md:6: warning: found subsection command (id: 'MockClass') outside of section context!
|
d:/PlatformIO/linear-algebra/Spherical.h:117: warning: Member operator*=(float f) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:9: warning: explicit link request to 'testing::Foo' could not be resolved
|
d:/PlatformIO/linear-algebra/Spherical.h:129: warning: Member operator/=(float f) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:186: warning: found subsection command (id: 'MockingNonVirtualMethods') outside of section context!
|
d:/PlatformIO/linear-algebra/Spherical.h:54: warning: Member Rad (variable) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:1540: warning: explicit link request to 'Set()' could not be resolved
|
d:/PlatformIO/linear-algebra/Spherical.h:114: warning: Member operator*(float f, const SphericalOf< T > &v) (friend) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:1950: warning: explicit link request to 'testing::ActionInterface' could not be resolved
|
d:/PlatformIO/linear-algebra/Spherical.h:126: warning: Member operator/(float f, const SphericalOf< T > &v) (friend) of class Passer::LinearAlgebra::SphericalOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:2045: warning: explicit link request to 'testing::InSequence' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:22: warning: Member SwingTwistOf(DirectionOf< T > swing, AngleOf< T > twist) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:2098: warning: explicit link request to 'testing::DefaultValue' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:22: warning: Member SwingTwistOf(AngleOf< T > horizontal, AngleOf< T > vertical, AngleOf< T > twist) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_cook_book.md:2223: warning: explicit link request to 'testing::Invoke' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:31: warning: Member ToQuaternion() const (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
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|
d:/PlatformIO/linear-algebra/SwingTwist.h:34: warning: Member ToAngleAxis() const (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
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|
d:/PlatformIO/linear-algebra/SwingTwist.h:39: warning: Member operator==(const SwingTwistOf< T > d) const (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/gmock_for_dummies.md:524: warning: found subsection command (id: 'MultiExpectations') outside of section context!
|
d:/PlatformIO/linear-algebra/SwingTwist.h:55: warning: Member operator*=(const SwingTwistOf< T > &rotation) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/primer.md:213: warning: explicit link request to 'testing::Test' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:69: warning: Member Normalize() (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/primer.md:457: warning: explicit link request to 'testing::InitGoogleTest()' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:28: warning: Member Degrees(float horizontal, float vertical=0, float twist=0) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/actions.md:5: warning: explicit link request to 'testing' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:32: warning: Member FromQuaternion(Quaternion q) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/assertions.md:529: warning: explicit link request to 'testing::GTEST_FLAG(death_test_style)' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:35: warning: Member FromAngleAxis(SphericalOf< T > aa) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/matchers.md:20: warning: explicit link request to 'testing' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:57: warning: Member Inverse(SwingTwistOf< T > rotation) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/matchers.md:145: warning: explicit link request to 'std::tuple' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:67: warning: Member Angle(const SwingTwistOf< T > &r1, const SwingTwistOf< T > &r2) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:92: warning: explicit link request to 'EXPECT_CALL.With' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:21: warning: Member swing (variable) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:122: warning: explicit link request to 'EXPECT_CALL.Times' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:22: warning: Member twist (variable) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:129: warning: explicit link request to 'testing' could not be resolved
|
d:/PlatformIO/linear-algebra/SwingTwist.h:37: warning: Member identity (variable) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:151: warning: explicit link request to 'EXPECT_CALL.InSequence' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.h:122: warning: Member operator-=(const Vector2 &v) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:181: warning: explicit link request to 'EXPECT_CALL.After' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.h:127: warning: Member operator+=(const Vector2 &v) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:222: warning: explicit link request to 'EXPECT_CALL.WillOnce' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.h:148: warning: Member operator*=(float f) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:253: warning: explicit link request to 'EXPECT_CALL.WillRepeatedly' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.h:159: warning: Member operator/=(float f) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:286: warning: explicit link request to 'EXPECT_CALL.RetiresOnSaturation' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.h:144: warning: Member operator*(float f, const Vector2 &v) (friend) of struct Passer::LinearAlgebra::Vector2 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:347: warning: explicit link request to 'ON_CALL.With' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector2.h:156: warning: Member operator/(float f, const Vector2 &v) (friend) of struct Passer::LinearAlgebra::Vector2 is not documented.
|
||||||
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|
d:/PlatformIO/linear-algebra/Vector3.h:82: warning: Member Forward() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:413: warning: explicit link request to 'testing::DefaultValue' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:83: warning: Member Up() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:437: warning: explicit link request to 'testing::NiceMock' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:84: warning: Member Right() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:468: warning: explicit link request to 'testing::NaggyMock' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:130: warning: Member operator-=(const Vector3 &v) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:495: warning: explicit link request to 'testing::StrictMock' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:135: warning: Member operator+=(const Vector3 &v) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:527: warning: explicit link request to 'testing::Sequence' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:156: warning: Member operator*=(float f) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:534: warning: explicit link request to 'testing::InSequence' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:168: warning: Member operator/=(float f) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:559: warning: explicit link request to 'testing::Expectation' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:152: warning: Member operator*(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/mocking.md:574: warning: explicit link request to 'testing::ExpectationSet' could not be resolved
|
d:/PlatformIO/linear-algebra/Vector3.h:164: warning: Member operator/(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
|
||||||
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|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:389: warning: explicit link request to 'testing::AssertionResult' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:403: warning: explicit link request to 'testing::AssertionException' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:410: warning: explicit link request to 'testing::EmptyTestEventListener' could not be resolved
|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:425: warning: explicit link request to 'Environment::SetUp' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:431: warning: explicit link request to 'Environment::TearDown' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:439: warning: explicit link request to 'testing::ScopedTrace' could not be resolved
|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:472: warning: explicit link request to 'Test::SetUpTestSuite' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:479: warning: explicit link request to 'Test::TearDownTestSuite' could not be resolved
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:505: warning: explicit link request to 'Test::IsSkipped' could not be resolved
|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:538: warning: explicit link request to 'Test::SetUp' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:545: warning: explicit link request to 'Test::TearDown' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:554: warning: explicit link request to 'testing::TestWithParam' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:565: warning: explicit link request to 'TestSuite::name' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:571: warning: explicit link request to 'TestSuite::type_param' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:579: warning: explicit link request to 'TestSuite::should_run' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:585: warning: explicit link request to 'TestSuite::successful_test_count' could not be resolved
|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:597: warning: explicit link request to 'TestSuite::failed_test_count' could not be resolved
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:621: warning: explicit link request to 'TestSuite::test_to_run_count' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:627: warning: explicit link request to 'TestSuite::total_test_count' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:633: warning: explicit link request to 'TestSuite::Passed' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:639: warning: explicit link request to 'TestSuite::Failed' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:645: warning: explicit link request to 'TestSuite::elapsed_time' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:651: warning: explicit link request to 'TestSuite::start_timestamp' could not be resolved
|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:665: warning: explicit link request to 'TestSuite::ad_hoc_test_result' could not be resolved
|
|
||||||
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|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:680: warning: explicit link request to 'TestInfo::test_suite_name' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:686: warning: explicit link request to 'TestInfo::name' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:692: warning: explicit link request to 'TestInfo::type_param' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:700: warning: explicit link request to 'TestInfo::value_param' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:708: warning: explicit link request to 'TestInfo::file' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:714: warning: explicit link request to 'TestInfo::line' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:720: warning: explicit link request to 'TestInfo::is_in_another_shard' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:726: warning: explicit link request to 'TestInfo::should_run' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:739: warning: explicit link request to 'TestInfo::is_reportable' could not be resolved
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:745: warning: explicit link request to 'TestInfo::result' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:753: warning: explicit link request to 'testing::TestParamInfo' could not be resolved
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|
||||||
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|
||||||
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:782: warning: explicit link request to 'UnitTest::original_working_dir' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:789: warning: explicit link request to 'UnitTest::current_test_suite' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:796: warning: explicit link request to 'UnitTest::current_test_info' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:803: warning: explicit link request to 'UnitTest::random_seed' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/docs/reference/testing.md:809: warning: explicit link request to 'UnitTest::successful_test_suite_count' could not be resolved
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|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/googletest-shuffle-test.py:234: warning: Member testShuffleLeavesDeathTestsAtFront(self) (function) of class googletest-shuffle-test::GTestShuffleUnitTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/googletest-shuffle-test.py:253: warning: Member testShuffleDoesNotInterleaveTestCases(self) (function) of class googletest-shuffle-test::GTestShuffleUnitTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/googletest-shuffle-test.py:259: warning: Member testShuffleRestoresOrderAfterEachIteration(self) (function) of class googletest-shuffle-test::GTestShuffleUnitTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/googletest-shuffle-test.py:291: warning: Member testShuffleGeneratesNewOrderInEachIteration(self) (function) of class googletest-shuffle-test::GTestShuffleUnitTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/googletest-shuffle-test.py:303: warning: Member testShuffleShardedTestsPreservesPartition(self) (function) of class googletest-shuffle-test::GTestShuffleUnitTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_help_test.py:140: warning: Member testPrintsHelpWithFullFlag(self) (function) of class gtest_help_test::GTestHelpTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_help_test.py:143: warning: Member testPrintsHelpWithShortFlag(self) (function) of class gtest_help_test::GTestHelpTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_help_test.py:146: warning: Member testPrintsHelpWithQuestionFlag(self) (function) of class gtest_help_test::GTestHelpTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_help_test.py:149: warning: Member testPrintsHelpWithWindowsStyleQuestionFlag(self) (function) of class gtest_help_test::GTestHelpTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_help_test.py:152: warning: Member testPrintsHelpWithUnrecognizedGoogleTestFlag(self) (function) of class gtest_help_test::GTestHelpTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_help_test.py:155: warning: Member testPrintsHelpWithIncorrectFlagStyle(self) (function) of class gtest_help_test::GTestHelpTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_outfiles_test.py:75: warning: Member setUp(self) (function) of class gtest_xml_outfiles_test::GTestXMLOutFilesTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_outfiles_test.py:83: warning: Member tearDown(self) (function) of class gtest_xml_outfiles_test::GTestXMLOutFilesTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_outfiles_test.py:86: warning: Member DeleteFilesAndDir(self) (function) of class gtest_xml_outfiles_test::GTestXMLOutFilesTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_outfiles_test.py:100: warning: Member testOutfile1(self) (function) of class gtest_xml_outfiles_test::GTestXMLOutFilesTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_outfiles_test.py:103: warning: Member testOutfile2(self) (function) of class gtest_xml_outfiles_test::GTestXMLOutFilesTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_outfiles_test.py:79: warning: Member output_dir_ (variable) of class gtest_xml_outfiles_test::GTestXMLOutFilesTest is not documented.
|
|
||||||
D:/C/VectorAlgebra/out/build/x64-Debug/_deps/googletest-src/googletest/test/gtest_xml_test_utils.py:103: warning: Member identifying_attribute (variable) of class gtest_xml_test_utils::GTestXMLTestCase is not documented.
|
|
||||||
|
454
DoxyGen/Doxyfile
454
DoxyGen/Doxyfile
@ -1,4 +1,4 @@
|
|||||||
# Doxyfile 1.9.2
|
# Doxyfile 1.9.8
|
||||||
|
|
||||||
# This file describes the settings to be used by the documentation system
|
# This file describes the settings to be used by the documentation system
|
||||||
# doxygen (www.doxygen.org) for a project.
|
# doxygen (www.doxygen.org) for a project.
|
||||||
@ -12,6 +12,16 @@
|
|||||||
# For lists, items can also be appended using:
|
# For lists, items can also be appended using:
|
||||||
# TAG += value [value, ...]
|
# TAG += value [value, ...]
|
||||||
# Values that contain spaces should be placed between quotes (\" \").
|
# Values that contain spaces should be placed between quotes (\" \").
|
||||||
|
#
|
||||||
|
# Note:
|
||||||
|
#
|
||||||
|
# Use doxygen to compare the used configuration file with the template
|
||||||
|
# configuration file:
|
||||||
|
# doxygen -x [configFile]
|
||||||
|
# Use doxygen to compare the used configuration file with the template
|
||||||
|
# configuration file without replacing the environment variables or CMake type
|
||||||
|
# replacement variables:
|
||||||
|
# doxygen -x_noenv [configFile]
|
||||||
|
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
# Project related configuration options
|
# Project related configuration options
|
||||||
@ -32,7 +42,7 @@ DOXYFILE_ENCODING = UTF-8
|
|||||||
# title of most generated pages and in a few other places.
|
# title of most generated pages and in a few other places.
|
||||||
# The default value is: My Project.
|
# The default value is: My Project.
|
||||||
|
|
||||||
PROJECT_NAME = VectorAlgebra
|
PROJECT_NAME = LinearAlgebra
|
||||||
|
|
||||||
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
|
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
|
||||||
# could be handy for archiving the generated documentation or if some version
|
# could be handy for archiving the generated documentation or if some version
|
||||||
@ -58,18 +68,30 @@ PROJECT_LOGO = //intranet/home/Afbeeldingen/PasserVR/Logos/Logo3NameRi
|
|||||||
# entered, it will be relative to the location where doxygen was started. If
|
# entered, it will be relative to the location where doxygen was started. If
|
||||||
# left blank the current directory will be used.
|
# left blank the current directory will be used.
|
||||||
|
|
||||||
OUTPUT_DIRECTORY = //serrarens.nl/web/apis/VectorAlgebra
|
OUTPUT_DIRECTORY = //intranet/web/passer_life/apis/LinearAlgebra
|
||||||
|
|
||||||
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
|
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create up to 4096
|
||||||
# directories (in 2 levels) under the output directory of each output format and
|
# sub-directories (in 2 levels) under the output directory of each output format
|
||||||
# will distribute the generated files over these directories. Enabling this
|
# and will distribute the generated files over these directories. Enabling this
|
||||||
# option can be useful when feeding doxygen a huge amount of source files, where
|
# option can be useful when feeding doxygen a huge amount of source files, where
|
||||||
# putting all generated files in the same directory would otherwise causes
|
# putting all generated files in the same directory would otherwise causes
|
||||||
# performance problems for the file system.
|
# performance problems for the file system. Adapt CREATE_SUBDIRS_LEVEL to
|
||||||
|
# control the number of sub-directories.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
|
|
||||||
CREATE_SUBDIRS = NO
|
CREATE_SUBDIRS = NO
|
||||||
|
|
||||||
|
# Controls the number of sub-directories that will be created when
|
||||||
|
# CREATE_SUBDIRS tag is set to YES. Level 0 represents 16 directories, and every
|
||||||
|
# level increment doubles the number of directories, resulting in 4096
|
||||||
|
# directories at level 8 which is the default and also the maximum value. The
|
||||||
|
# sub-directories are organized in 2 levels, the first level always has a fixed
|
||||||
|
# number of 16 directories.
|
||||||
|
# Minimum value: 0, maximum value: 8, default value: 8.
|
||||||
|
# This tag requires that the tag CREATE_SUBDIRS is set to YES.
|
||||||
|
|
||||||
|
CREATE_SUBDIRS_LEVEL = 8
|
||||||
|
|
||||||
# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
|
# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
|
||||||
# characters to appear in the names of generated files. If set to NO, non-ASCII
|
# characters to appear in the names of generated files. If set to NO, non-ASCII
|
||||||
# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
|
# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
|
||||||
@ -81,14 +103,14 @@ ALLOW_UNICODE_NAMES = NO
|
|||||||
# The OUTPUT_LANGUAGE tag is used to specify the language in which all
|
# The OUTPUT_LANGUAGE tag is used to specify the language in which all
|
||||||
# documentation generated by doxygen is written. Doxygen will use this
|
# documentation generated by doxygen is written. Doxygen will use this
|
||||||
# information to generate all constant output in the proper language.
|
# information to generate all constant output in the proper language.
|
||||||
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
|
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Bulgarian,
|
||||||
# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
|
# Catalan, Chinese, Chinese-Traditional, Croatian, Czech, Danish, Dutch, English
|
||||||
# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
|
# (United States), Esperanto, Farsi (Persian), Finnish, French, German, Greek,
|
||||||
# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
|
# Hindi, Hungarian, Indonesian, Italian, Japanese, Japanese-en (Japanese with
|
||||||
# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
|
# English messages), Korean, Korean-en (Korean with English messages), Latvian,
|
||||||
# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
|
# Lithuanian, Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese,
|
||||||
# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
|
# Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish,
|
||||||
# Ukrainian and Vietnamese.
|
# Swedish, Turkish, Ukrainian and Vietnamese.
|
||||||
# The default value is: English.
|
# The default value is: English.
|
||||||
|
|
||||||
OUTPUT_LANGUAGE = English
|
OUTPUT_LANGUAGE = English
|
||||||
@ -341,6 +363,17 @@ MARKDOWN_SUPPORT = YES
|
|||||||
|
|
||||||
TOC_INCLUDE_HEADINGS = 0
|
TOC_INCLUDE_HEADINGS = 0
|
||||||
|
|
||||||
|
# The MARKDOWN_ID_STYLE tag can be used to specify the algorithm used to
|
||||||
|
# generate identifiers for the Markdown headings. Note: Every identifier is
|
||||||
|
# unique.
|
||||||
|
# Possible values are: DOXYGEN use a fixed 'autotoc_md' string followed by a
|
||||||
|
# sequence number starting at 0 and GITHUB use the lower case version of title
|
||||||
|
# with any whitespace replaced by '-' and punctuation characters removed.
|
||||||
|
# The default value is: DOXYGEN.
|
||||||
|
# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
|
||||||
|
|
||||||
|
MARKDOWN_ID_STYLE = DOXYGEN
|
||||||
|
|
||||||
# When enabled doxygen tries to link words that correspond to documented
|
# When enabled doxygen tries to link words that correspond to documented
|
||||||
# classes, or namespaces to their corresponding documentation. Such a link can
|
# classes, or namespaces to their corresponding documentation. Such a link can
|
||||||
# be prevented in individual cases by putting a % sign in front of the word or
|
# be prevented in individual cases by putting a % sign in front of the word or
|
||||||
@ -452,7 +485,7 @@ TYPEDEF_HIDES_STRUCT = NO
|
|||||||
|
|
||||||
LOOKUP_CACHE_SIZE = 0
|
LOOKUP_CACHE_SIZE = 0
|
||||||
|
|
||||||
# The NUM_PROC_THREADS specifies the number threads doxygen is allowed to use
|
# The NUM_PROC_THREADS specifies the number of threads doxygen is allowed to use
|
||||||
# during processing. When set to 0 doxygen will based this on the number of
|
# during processing. When set to 0 doxygen will based this on the number of
|
||||||
# cores available in the system. You can set it explicitly to a value larger
|
# cores available in the system. You can set it explicitly to a value larger
|
||||||
# than 0 to get more control over the balance between CPU load and processing
|
# than 0 to get more control over the balance between CPU load and processing
|
||||||
@ -465,6 +498,14 @@ LOOKUP_CACHE_SIZE = 0
|
|||||||
|
|
||||||
NUM_PROC_THREADS = 1
|
NUM_PROC_THREADS = 1
|
||||||
|
|
||||||
|
# If the TIMESTAMP tag is set different from NO then each generated page will
|
||||||
|
# contain the date or date and time when the page was generated. Setting this to
|
||||||
|
# NO can help when comparing the output of multiple runs.
|
||||||
|
# Possible values are: YES, NO, DATETIME and DATE.
|
||||||
|
# The default value is: NO.
|
||||||
|
|
||||||
|
TIMESTAMP = NO
|
||||||
|
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
# Build related configuration options
|
# Build related configuration options
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
@ -546,7 +587,8 @@ HIDE_UNDOC_MEMBERS = NO
|
|||||||
# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
|
# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
|
||||||
# undocumented classes that are normally visible in the class hierarchy. If set
|
# undocumented classes that are normally visible in the class hierarchy. If set
|
||||||
# to NO, these classes will be included in the various overviews. This option
|
# to NO, these classes will be included in the various overviews. This option
|
||||||
# has no effect if EXTRACT_ALL is enabled.
|
# will also hide undocumented C++ concepts if enabled. This option has no effect
|
||||||
|
# if EXTRACT_ALL is enabled.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
|
|
||||||
HIDE_UNDOC_CLASSES = YES
|
HIDE_UNDOC_CLASSES = YES
|
||||||
@ -577,14 +619,15 @@ INTERNAL_DOCS = NO
|
|||||||
# filesystem is case sensitive (i.e. it supports files in the same directory
|
# filesystem is case sensitive (i.e. it supports files in the same directory
|
||||||
# whose names only differ in casing), the option must be set to YES to properly
|
# whose names only differ in casing), the option must be set to YES to properly
|
||||||
# deal with such files in case they appear in the input. For filesystems that
|
# deal with such files in case they appear in the input. For filesystems that
|
||||||
# are not case sensitive the option should be be set to NO to properly deal with
|
# are not case sensitive the option should be set to NO to properly deal with
|
||||||
# output files written for symbols that only differ in casing, such as for two
|
# output files written for symbols that only differ in casing, such as for two
|
||||||
# classes, one named CLASS and the other named Class, and to also support
|
# classes, one named CLASS and the other named Class, and to also support
|
||||||
# references to files without having to specify the exact matching casing. On
|
# references to files without having to specify the exact matching casing. On
|
||||||
# Windows (including Cygwin) and MacOS, users should typically set this option
|
# Windows (including Cygwin) and MacOS, users should typically set this option
|
||||||
# to NO, whereas on Linux or other Unix flavors it should typically be set to
|
# to NO, whereas on Linux or other Unix flavors it should typically be set to
|
||||||
# YES.
|
# YES.
|
||||||
# The default value is: system dependent.
|
# Possible values are: SYSTEM, NO and YES.
|
||||||
|
# The default value is: SYSTEM.
|
||||||
|
|
||||||
CASE_SENSE_NAMES = NO
|
CASE_SENSE_NAMES = NO
|
||||||
|
|
||||||
@ -836,11 +879,26 @@ WARN_IF_INCOMPLETE_DOC = YES
|
|||||||
|
|
||||||
WARN_NO_PARAMDOC = NO
|
WARN_NO_PARAMDOC = NO
|
||||||
|
|
||||||
|
# If WARN_IF_UNDOC_ENUM_VAL option is set to YES, doxygen will warn about
|
||||||
|
# undocumented enumeration values. If set to NO, doxygen will accept
|
||||||
|
# undocumented enumeration values. If EXTRACT_ALL is set to YES then this flag
|
||||||
|
# will automatically be disabled.
|
||||||
|
# The default value is: NO.
|
||||||
|
|
||||||
|
WARN_IF_UNDOC_ENUM_VAL = NO
|
||||||
|
|
||||||
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
|
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
|
||||||
# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
|
# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
|
||||||
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
|
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
|
||||||
# at the end of the doxygen process doxygen will return with a non-zero status.
|
# at the end of the doxygen process doxygen will return with a non-zero status.
|
||||||
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
|
# If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS_PRINT then doxygen behaves
|
||||||
|
# like FAIL_ON_WARNINGS but in case no WARN_LOGFILE is defined doxygen will not
|
||||||
|
# write the warning messages in between other messages but write them at the end
|
||||||
|
# of a run, in case a WARN_LOGFILE is defined the warning messages will be
|
||||||
|
# besides being in the defined file also be shown at the end of a run, unless
|
||||||
|
# the WARN_LOGFILE is defined as - i.e. standard output (stdout) in that case
|
||||||
|
# the behavior will remain as with the setting FAIL_ON_WARNINGS.
|
||||||
|
# Possible values are: NO, YES, FAIL_ON_WARNINGS and FAIL_ON_WARNINGS_PRINT.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
|
|
||||||
WARN_AS_ERROR = NO
|
WARN_AS_ERROR = NO
|
||||||
@ -851,13 +909,27 @@ WARN_AS_ERROR = NO
|
|||||||
# and the warning text. Optionally the format may contain $version, which will
|
# and the warning text. Optionally the format may contain $version, which will
|
||||||
# be replaced by the version of the file (if it could be obtained via
|
# be replaced by the version of the file (if it could be obtained via
|
||||||
# FILE_VERSION_FILTER)
|
# FILE_VERSION_FILTER)
|
||||||
|
# See also: WARN_LINE_FORMAT
|
||||||
# The default value is: $file:$line: $text.
|
# The default value is: $file:$line: $text.
|
||||||
|
|
||||||
WARN_FORMAT = "$file:$line: $text"
|
WARN_FORMAT = "$file:$line: $text"
|
||||||
|
|
||||||
|
# In the $text part of the WARN_FORMAT command it is possible that a reference
|
||||||
|
# to a more specific place is given. To make it easier to jump to this place
|
||||||
|
# (outside of doxygen) the user can define a custom "cut" / "paste" string.
|
||||||
|
# Example:
|
||||||
|
# WARN_LINE_FORMAT = "'vi $file +$line'"
|
||||||
|
# See also: WARN_FORMAT
|
||||||
|
# The default value is: at line $line of file $file.
|
||||||
|
|
||||||
|
WARN_LINE_FORMAT = "at line $line of file $file"
|
||||||
|
|
||||||
# The WARN_LOGFILE tag can be used to specify a file to which warning and error
|
# The WARN_LOGFILE tag can be used to specify a file to which warning and error
|
||||||
# messages should be written. If left blank the output is written to standard
|
# messages should be written. If left blank the output is written to standard
|
||||||
# error (stderr).
|
# error (stderr). In case the file specified cannot be opened for writing the
|
||||||
|
# warning and error messages are written to standard error. When as file - is
|
||||||
|
# specified the warning and error messages are written to standard output
|
||||||
|
# (stdout).
|
||||||
|
|
||||||
WARN_LOGFILE = DoxyWarnLogfile.txt
|
WARN_LOGFILE = DoxyWarnLogfile.txt
|
||||||
|
|
||||||
@ -871,8 +943,7 @@ WARN_LOGFILE = DoxyWarnLogfile.txt
|
|||||||
# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
|
# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
|
||||||
# Note: If this tag is empty the current directory is searched.
|
# Note: If this tag is empty the current directory is searched.
|
||||||
|
|
||||||
INPUT = ../include \
|
INPUT = .. \
|
||||||
../src \
|
|
||||||
../README.md
|
../README.md
|
||||||
|
|
||||||
# This tag can be used to specify the character encoding of the source files
|
# This tag can be used to specify the character encoding of the source files
|
||||||
@ -880,10 +951,21 @@ INPUT = ../include \
|
|||||||
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
|
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
|
||||||
# documentation (see:
|
# documentation (see:
|
||||||
# https://www.gnu.org/software/libiconv/) for the list of possible encodings.
|
# https://www.gnu.org/software/libiconv/) for the list of possible encodings.
|
||||||
|
# See also: INPUT_FILE_ENCODING
|
||||||
# The default value is: UTF-8.
|
# The default value is: UTF-8.
|
||||||
|
|
||||||
INPUT_ENCODING = UTF-8
|
INPUT_ENCODING = UTF-8
|
||||||
|
|
||||||
|
# This tag can be used to specify the character encoding of the source files
|
||||||
|
# that doxygen parses The INPUT_FILE_ENCODING tag can be used to specify
|
||||||
|
# character encoding on a per file pattern basis. Doxygen will compare the file
|
||||||
|
# name with each pattern and apply the encoding instead of the default
|
||||||
|
# INPUT_ENCODING) if there is a match. The character encodings are a list of the
|
||||||
|
# form: pattern=encoding (like *.php=ISO-8859-1). See cfg_input_encoding
|
||||||
|
# "INPUT_ENCODING" for further information on supported encodings.
|
||||||
|
|
||||||
|
INPUT_FILE_ENCODING =
|
||||||
|
|
||||||
# If the value of the INPUT tag contains directories, you can use the
|
# If the value of the INPUT tag contains directories, you can use the
|
||||||
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
|
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
|
||||||
# *.h) to filter out the source-files in the directories.
|
# *.h) to filter out the source-files in the directories.
|
||||||
@ -895,12 +977,12 @@ INPUT_ENCODING = UTF-8
|
|||||||
# Note the list of default checked file patterns might differ from the list of
|
# Note the list of default checked file patterns might differ from the list of
|
||||||
# default file extension mappings.
|
# default file extension mappings.
|
||||||
#
|
#
|
||||||
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
|
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cxxm,
|
||||||
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
|
# *.cpp, *.cppm, *.c++, *.c++m, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl,
|
||||||
# *.hh, *.hxx, *.hpp, *.h++, *.l, *.cs, *.d, *.php, *.php4, *.php5, *.phtml,
|
# *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, *.h++, *.ixx, *.l, *.cs, *.d, *.php,
|
||||||
# *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C
|
# *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be
|
||||||
# comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
|
# provided as doxygen C comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08,
|
||||||
# *.vhdl, *.ucf, *.qsf and *.ice.
|
# *.f18, *.f, *.for, *.vhd, *.vhdl, *.ucf, *.qsf and *.ice.
|
||||||
|
|
||||||
FILE_PATTERNS = *.c \
|
FILE_PATTERNS = *.c \
|
||||||
*.cc \
|
*.cc \
|
||||||
@ -978,16 +1060,14 @@ EXCLUDE_SYMLINKS = NO
|
|||||||
# Note that the wildcards are matched against the file with absolute path, so to
|
# Note that the wildcards are matched against the file with absolute path, so to
|
||||||
# exclude all test directories for example use the pattern */test/*
|
# exclude all test directories for example use the pattern */test/*
|
||||||
|
|
||||||
EXCLUDE_PATTERNS =
|
EXCLUDE_PATTERNS = gtest* \
|
||||||
|
googletest*
|
||||||
|
|
||||||
# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
|
# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
|
||||||
# (namespaces, classes, functions, etc.) that should be excluded from the
|
# (namespaces, classes, functions, etc.) that should be excluded from the
|
||||||
# output. The symbol name can be a fully qualified name, a word, or if the
|
# output. The symbol name can be a fully qualified name, a word, or if the
|
||||||
# wildcard * is used, a substring. Examples: ANamespace, AClass,
|
# wildcard * is used, a substring. Examples: ANamespace, AClass,
|
||||||
# AClass::ANamespace, ANamespace::*Test
|
# ANamespace::AClass, ANamespace::*Test
|
||||||
#
|
|
||||||
# Note that the wildcards are matched against the file with absolute path, so to
|
|
||||||
# exclude all test directories use the pattern */test/*
|
|
||||||
|
|
||||||
EXCLUDE_SYMBOLS =
|
EXCLUDE_SYMBOLS =
|
||||||
|
|
||||||
@ -1033,6 +1113,11 @@ IMAGE_PATH = images \
|
|||||||
# code is scanned, but not when the output code is generated. If lines are added
|
# code is scanned, but not when the output code is generated. If lines are added
|
||||||
# or removed, the anchors will not be placed correctly.
|
# or removed, the anchors will not be placed correctly.
|
||||||
#
|
#
|
||||||
|
# Note that doxygen will use the data processed and written to standard output
|
||||||
|
# for further processing, therefore nothing else, like debug statements or used
|
||||||
|
# commands (so in case of a Windows batch file always use @echo OFF), should be
|
||||||
|
# written to standard output.
|
||||||
|
#
|
||||||
# Note that for custom extensions or not directly supported extensions you also
|
# Note that for custom extensions or not directly supported extensions you also
|
||||||
# need to set EXTENSION_MAPPING for the extension otherwise the files are not
|
# need to set EXTENSION_MAPPING for the extension otherwise the files are not
|
||||||
# properly processed by doxygen.
|
# properly processed by doxygen.
|
||||||
@ -1074,6 +1159,15 @@ FILTER_SOURCE_PATTERNS =
|
|||||||
|
|
||||||
USE_MDFILE_AS_MAINPAGE =
|
USE_MDFILE_AS_MAINPAGE =
|
||||||
|
|
||||||
|
# The Fortran standard specifies that for fixed formatted Fortran code all
|
||||||
|
# characters from position 72 are to be considered as comment. A common
|
||||||
|
# extension is to allow longer lines before the automatic comment starts. The
|
||||||
|
# setting FORTRAN_COMMENT_AFTER will also make it possible that longer lines can
|
||||||
|
# be processed before the automatic comment starts.
|
||||||
|
# Minimum value: 7, maximum value: 10000, default value: 72.
|
||||||
|
|
||||||
|
FORTRAN_COMMENT_AFTER = 72
|
||||||
|
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
# Configuration options related to source browsing
|
# Configuration options related to source browsing
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
@ -1211,10 +1305,11 @@ CLANG_DATABASE_PATH =
|
|||||||
|
|
||||||
ALPHABETICAL_INDEX = YES
|
ALPHABETICAL_INDEX = YES
|
||||||
|
|
||||||
# In case all classes in a project start with a common prefix, all classes will
|
# The IGNORE_PREFIX tag can be used to specify a prefix (or a list of prefixes)
|
||||||
# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
|
# that should be ignored while generating the index headers. The IGNORE_PREFIX
|
||||||
# can be used to specify a prefix (or a list of prefixes) that should be ignored
|
# tag works for classes, function and member names. The entity will be placed in
|
||||||
# while generating the index headers.
|
# the alphabetical list under the first letter of the entity name that remains
|
||||||
|
# after removing the prefix.
|
||||||
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
|
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
|
||||||
|
|
||||||
IGNORE_PREFIX =
|
IGNORE_PREFIX =
|
||||||
@ -1293,7 +1388,12 @@ HTML_STYLESHEET =
|
|||||||
# Doxygen will copy the style sheet files to the output directory.
|
# Doxygen will copy the style sheet files to the output directory.
|
||||||
# Note: The order of the extra style sheet files is of importance (e.g. the last
|
# Note: The order of the extra style sheet files is of importance (e.g. the last
|
||||||
# style sheet in the list overrules the setting of the previous ones in the
|
# style sheet in the list overrules the setting of the previous ones in the
|
||||||
# list). For an example see the documentation.
|
# list).
|
||||||
|
# Note: Since the styling of scrollbars can currently not be overruled in
|
||||||
|
# Webkit/Chromium, the styling will be left out of the default doxygen.css if
|
||||||
|
# one or more extra stylesheets have been specified. So if scrollbar
|
||||||
|
# customization is desired it has to be added explicitly. For an example see the
|
||||||
|
# documentation.
|
||||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||||
|
|
||||||
HTML_EXTRA_STYLESHEET = custom_doxygen.css
|
HTML_EXTRA_STYLESHEET = custom_doxygen.css
|
||||||
@ -1308,6 +1408,19 @@ HTML_EXTRA_STYLESHEET = custom_doxygen.css
|
|||||||
|
|
||||||
HTML_EXTRA_FILES =
|
HTML_EXTRA_FILES =
|
||||||
|
|
||||||
|
# The HTML_COLORSTYLE tag can be used to specify if the generated HTML output
|
||||||
|
# should be rendered with a dark or light theme.
|
||||||
|
# Possible values are: LIGHT always generate light mode output, DARK always
|
||||||
|
# generate dark mode output, AUTO_LIGHT automatically set the mode according to
|
||||||
|
# the user preference, use light mode if no preference is set (the default),
|
||||||
|
# AUTO_DARK automatically set the mode according to the user preference, use
|
||||||
|
# dark mode if no preference is set and TOGGLE allow to user to switch between
|
||||||
|
# light and dark mode via a button.
|
||||||
|
# The default value is: AUTO_LIGHT.
|
||||||
|
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||||
|
|
||||||
|
HTML_COLORSTYLE = LIGHT
|
||||||
|
|
||||||
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
|
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
|
||||||
# will adjust the colors in the style sheet and background images according to
|
# will adjust the colors in the style sheet and background images according to
|
||||||
# this color. Hue is specified as an angle on a color-wheel, see
|
# this color. Hue is specified as an angle on a color-wheel, see
|
||||||
@ -1338,15 +1451,6 @@ HTML_COLORSTYLE_SAT = 0
|
|||||||
|
|
||||||
HTML_COLORSTYLE_GAMMA = 103
|
HTML_COLORSTYLE_GAMMA = 103
|
||||||
|
|
||||||
# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
|
|
||||||
# page will contain the date and time when the page was generated. Setting this
|
|
||||||
# to YES can help to show when doxygen was last run and thus if the
|
|
||||||
# documentation is up to date.
|
|
||||||
# The default value is: NO.
|
|
||||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
|
||||||
|
|
||||||
HTML_TIMESTAMP = NO
|
|
||||||
|
|
||||||
# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
|
# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
|
||||||
# documentation will contain a main index with vertical navigation menus that
|
# documentation will contain a main index with vertical navigation menus that
|
||||||
# are dynamically created via JavaScript. If disabled, the navigation index will
|
# are dynamically created via JavaScript. If disabled, the navigation index will
|
||||||
@ -1366,6 +1470,13 @@ HTML_DYNAMIC_MENUS = YES
|
|||||||
|
|
||||||
HTML_DYNAMIC_SECTIONS = NO
|
HTML_DYNAMIC_SECTIONS = NO
|
||||||
|
|
||||||
|
# If the HTML_CODE_FOLDING tag is set to YES then classes and functions can be
|
||||||
|
# dynamically folded and expanded in the generated HTML source code.
|
||||||
|
# The default value is: YES.
|
||||||
|
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||||
|
|
||||||
|
HTML_CODE_FOLDING = YES
|
||||||
|
|
||||||
# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
|
# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
|
||||||
# shown in the various tree structured indices initially; the user can expand
|
# shown in the various tree structured indices initially; the user can expand
|
||||||
# and collapse entries dynamically later on. Doxygen will expand the tree to
|
# and collapse entries dynamically later on. Doxygen will expand the tree to
|
||||||
@ -1402,6 +1513,13 @@ GENERATE_DOCSET = NO
|
|||||||
|
|
||||||
DOCSET_FEEDNAME = "Doxygen generated docs"
|
DOCSET_FEEDNAME = "Doxygen generated docs"
|
||||||
|
|
||||||
|
# This tag determines the URL of the docset feed. A documentation feed provides
|
||||||
|
# an umbrella under which multiple documentation sets from a single provider
|
||||||
|
# (such as a company or product suite) can be grouped.
|
||||||
|
# This tag requires that the tag GENERATE_DOCSET is set to YES.
|
||||||
|
|
||||||
|
DOCSET_FEEDURL =
|
||||||
|
|
||||||
# This tag specifies a string that should uniquely identify the documentation
|
# This tag specifies a string that should uniquely identify the documentation
|
||||||
# set bundle. This should be a reverse domain-name style string, e.g.
|
# set bundle. This should be a reverse domain-name style string, e.g.
|
||||||
# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
|
# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
|
||||||
@ -1489,6 +1607,16 @@ BINARY_TOC = NO
|
|||||||
|
|
||||||
TOC_EXPAND = NO
|
TOC_EXPAND = NO
|
||||||
|
|
||||||
|
# The SITEMAP_URL tag is used to specify the full URL of the place where the
|
||||||
|
# generated documentation will be placed on the server by the user during the
|
||||||
|
# deployment of the documentation. The generated sitemap is called sitemap.xml
|
||||||
|
# and placed on the directory specified by HTML_OUTPUT. In case no SITEMAP_URL
|
||||||
|
# is specified no sitemap is generated. For information about the sitemap
|
||||||
|
# protocol see https://www.sitemaps.org
|
||||||
|
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||||
|
|
||||||
|
SITEMAP_URL =
|
||||||
|
|
||||||
# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
|
# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
|
||||||
# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
|
# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
|
||||||
# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
|
# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
|
||||||
@ -1606,7 +1734,7 @@ GENERATE_TREEVIEW = NO
|
|||||||
# area (value NO) or if it should extend to the full height of the window (value
|
# area (value NO) or if it should extend to the full height of the window (value
|
||||||
# YES). Setting this to YES gives a layout similar to
|
# YES). Setting this to YES gives a layout similar to
|
||||||
# https://docs.readthedocs.io with more room for contents, but less room for the
|
# https://docs.readthedocs.io with more room for contents, but less room for the
|
||||||
# project logo, title, and description. If either GENERATOR_TREEVIEW or
|
# project logo, title, and description. If either GENERATE_TREEVIEW or
|
||||||
# DISABLE_INDEX is set to NO, this option has no effect.
|
# DISABLE_INDEX is set to NO, this option has no effect.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||||
@ -1637,6 +1765,13 @@ TREEVIEW_WIDTH = 250
|
|||||||
|
|
||||||
EXT_LINKS_IN_WINDOW = NO
|
EXT_LINKS_IN_WINDOW = NO
|
||||||
|
|
||||||
|
# If the OBFUSCATE_EMAILS tag is set to YES, doxygen will obfuscate email
|
||||||
|
# addresses.
|
||||||
|
# The default value is: YES.
|
||||||
|
# This tag requires that the tag GENERATE_HTML is set to YES.
|
||||||
|
|
||||||
|
OBFUSCATE_EMAILS = YES
|
||||||
|
|
||||||
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
|
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
|
||||||
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
|
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
|
||||||
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for
|
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for
|
||||||
@ -1657,17 +1792,6 @@ HTML_FORMULA_FORMAT = png
|
|||||||
|
|
||||||
FORMULA_FONTSIZE = 10
|
FORMULA_FONTSIZE = 10
|
||||||
|
|
||||||
# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
|
|
||||||
# generated for formulas are transparent PNGs. Transparent PNGs are not
|
|
||||||
# supported properly for IE 6.0, but are supported on all modern browsers.
|
|
||||||
#
|
|
||||||
# Note that when changing this option you need to delete any form_*.png files in
|
|
||||||
# the HTML output directory before the changes have effect.
|
|
||||||
# The default value is: YES.
|
|
||||||
# This tag requires that the tag GENERATE_HTML is set to YES.
|
|
||||||
|
|
||||||
FORMULA_TRANSPARENT = YES
|
|
||||||
|
|
||||||
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
|
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
|
||||||
# to create new LaTeX commands to be used in formulas as building blocks. See
|
# to create new LaTeX commands to be used in formulas as building blocks. See
|
||||||
# the section "Including formulas" for details.
|
# the section "Including formulas" for details.
|
||||||
@ -1981,9 +2105,16 @@ PDF_HYPERLINKS = YES
|
|||||||
|
|
||||||
USE_PDFLATEX = YES
|
USE_PDFLATEX = YES
|
||||||
|
|
||||||
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
|
# The LATEX_BATCHMODE tag signals the behavior of LaTeX in case of an error.
|
||||||
# command to the generated LaTeX files. This will instruct LaTeX to keep running
|
# Possible values are: NO same as ERROR_STOP, YES same as BATCH, BATCH In batch
|
||||||
# if errors occur, instead of asking the user for help.
|
# mode nothing is printed on the terminal, errors are scrolled as if <return> is
|
||||||
|
# hit at every error; missing files that TeX tries to input or request from
|
||||||
|
# keyboard input (\read on a not open input stream) cause the job to abort,
|
||||||
|
# NON_STOP In nonstop mode the diagnostic message will appear on the terminal,
|
||||||
|
# but there is no possibility of user interaction just like in batch mode,
|
||||||
|
# SCROLL In scroll mode, TeX will stop only for missing files to input or if
|
||||||
|
# keyboard input is necessary and ERROR_STOP In errorstop mode, TeX will stop at
|
||||||
|
# each error, asking for user intervention.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
# This tag requires that the tag GENERATE_LATEX is set to YES.
|
# This tag requires that the tag GENERATE_LATEX is set to YES.
|
||||||
|
|
||||||
@ -2004,14 +2135,6 @@ LATEX_HIDE_INDICES = NO
|
|||||||
|
|
||||||
LATEX_BIB_STYLE = plain
|
LATEX_BIB_STYLE = plain
|
||||||
|
|
||||||
# If the LATEX_TIMESTAMP tag is set to YES then the footer of each generated
|
|
||||||
# page will contain the date and time when the page was generated. Setting this
|
|
||||||
# to NO can help when comparing the output of multiple runs.
|
|
||||||
# The default value is: NO.
|
|
||||||
# This tag requires that the tag GENERATE_LATEX is set to YES.
|
|
||||||
|
|
||||||
LATEX_TIMESTAMP = NO
|
|
||||||
|
|
||||||
# The LATEX_EMOJI_DIRECTORY tag is used to specify the (relative or absolute)
|
# The LATEX_EMOJI_DIRECTORY tag is used to specify the (relative or absolute)
|
||||||
# path from which the emoji images will be read. If a relative path is entered,
|
# path from which the emoji images will be read. If a relative path is entered,
|
||||||
# it will be relative to the LATEX_OUTPUT directory. If left blank the
|
# it will be relative to the LATEX_OUTPUT directory. If left blank the
|
||||||
@ -2177,7 +2300,7 @@ DOCBOOK_OUTPUT = docbook
|
|||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
|
|
||||||
# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an
|
# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an
|
||||||
# AutoGen Definitions (see http://autogen.sourceforge.net/) file that captures
|
# AutoGen Definitions (see https://autogen.sourceforge.net/) file that captures
|
||||||
# the structure of the code including all documentation. Note that this feature
|
# the structure of the code including all documentation. Note that this feature
|
||||||
# is still experimental and incomplete at the moment.
|
# is still experimental and incomplete at the moment.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
@ -2188,6 +2311,28 @@ GENERATE_AUTOGEN_DEF = NO
|
|||||||
# Configuration options related to Sqlite3 output
|
# Configuration options related to Sqlite3 output
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
# If the GENERATE_SQLITE3 tag is set to YES doxygen will generate a Sqlite3
|
||||||
|
# database with symbols found by doxygen stored in tables.
|
||||||
|
# The default value is: NO.
|
||||||
|
|
||||||
|
GENERATE_SQLITE3 = NO
|
||||||
|
|
||||||
|
# The SQLITE3_OUTPUT tag is used to specify where the Sqlite3 database will be
|
||||||
|
# put. If a relative path is entered the value of OUTPUT_DIRECTORY will be put
|
||||||
|
# in front of it.
|
||||||
|
# The default directory is: sqlite3.
|
||||||
|
# This tag requires that the tag GENERATE_SQLITE3 is set to YES.
|
||||||
|
|
||||||
|
SQLITE3_OUTPUT = sqlite3
|
||||||
|
|
||||||
|
# The SQLITE3_OVERWRITE_DB tag is set to YES, the existing doxygen_sqlite3.db
|
||||||
|
# database file will be recreated with each doxygen run. If set to NO, doxygen
|
||||||
|
# will warn if an a database file is already found and not modify it.
|
||||||
|
# The default value is: YES.
|
||||||
|
# This tag requires that the tag GENERATE_SQLITE3 is set to YES.
|
||||||
|
|
||||||
|
SQLITE3_RECREATE_DB = YES
|
||||||
|
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
# Configuration options related to the Perl module output
|
# Configuration options related to the Perl module output
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
@ -2262,7 +2407,8 @@ SEARCH_INCLUDES = YES
|
|||||||
|
|
||||||
# The INCLUDE_PATH tag can be used to specify one or more directories that
|
# The INCLUDE_PATH tag can be used to specify one or more directories that
|
||||||
# contain include files that are not input files but should be processed by the
|
# contain include files that are not input files but should be processed by the
|
||||||
# preprocessor.
|
# preprocessor. Note that the INCLUDE_PATH is not recursive, so the setting of
|
||||||
|
# RECURSIVE has no effect here.
|
||||||
# This tag requires that the tag SEARCH_INCLUDES is set to YES.
|
# This tag requires that the tag SEARCH_INCLUDES is set to YES.
|
||||||
|
|
||||||
INCLUDE_PATH =
|
INCLUDE_PATH =
|
||||||
@ -2329,15 +2475,15 @@ TAGFILES =
|
|||||||
|
|
||||||
GENERATE_TAGFILE =
|
GENERATE_TAGFILE =
|
||||||
|
|
||||||
# If the ALLEXTERNALS tag is set to YES, all external class will be listed in
|
# If the ALLEXTERNALS tag is set to YES, all external classes and namespaces
|
||||||
# the class index. If set to NO, only the inherited external classes will be
|
# will be listed in the class and namespace index. If set to NO, only the
|
||||||
# listed.
|
# inherited external classes will be listed.
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
|
|
||||||
ALLEXTERNALS = NO
|
ALLEXTERNALS = NO
|
||||||
|
|
||||||
# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed
|
# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed
|
||||||
# in the modules index. If set to NO, only the current project's groups will be
|
# in the topic index. If set to NO, only the current project's groups will be
|
||||||
# listed.
|
# listed.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
|
|
||||||
@ -2351,25 +2497,9 @@ EXTERNAL_GROUPS = YES
|
|||||||
EXTERNAL_PAGES = YES
|
EXTERNAL_PAGES = YES
|
||||||
|
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
# Configuration options related to the dot tool
|
# Configuration options related to diagram generator tools
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
|
|
||||||
# If the CLASS_DIAGRAMS tag is set to YES, doxygen will generate a class diagram
|
|
||||||
# (in HTML and LaTeX) for classes with base or super classes. Setting the tag to
|
|
||||||
# NO turns the diagrams off. Note that this option also works with HAVE_DOT
|
|
||||||
# disabled, but it is recommended to install and use dot, since it yields more
|
|
||||||
# powerful graphs.
|
|
||||||
# The default value is: YES.
|
|
||||||
|
|
||||||
CLASS_DIAGRAMS = YES
|
|
||||||
|
|
||||||
# You can include diagrams made with dia in doxygen documentation. Doxygen will
|
|
||||||
# then run dia to produce the diagram and insert it in the documentation. The
|
|
||||||
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
|
|
||||||
# If left empty dia is assumed to be found in the default search path.
|
|
||||||
|
|
||||||
DIA_PATH =
|
|
||||||
|
|
||||||
# If set to YES the inheritance and collaboration graphs will hide inheritance
|
# If set to YES the inheritance and collaboration graphs will hide inheritance
|
||||||
# and usage relations if the target is undocumented or is not a class.
|
# and usage relations if the target is undocumented or is not a class.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
@ -2378,7 +2508,7 @@ HIDE_UNDOC_RELATIONS = YES
|
|||||||
|
|
||||||
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
|
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
|
||||||
# available from the path. This tool is part of Graphviz (see:
|
# available from the path. This tool is part of Graphviz (see:
|
||||||
# http://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
|
# https://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
|
||||||
# Bell Labs. The other options in this section have no effect if this option is
|
# Bell Labs. The other options in this section have no effect if this option is
|
||||||
# set to NO
|
# set to NO
|
||||||
# The default value is: NO.
|
# The default value is: NO.
|
||||||
@ -2395,49 +2525,73 @@ HAVE_DOT = NO
|
|||||||
|
|
||||||
DOT_NUM_THREADS = 0
|
DOT_NUM_THREADS = 0
|
||||||
|
|
||||||
# When you want a differently looking font in the dot files that doxygen
|
# DOT_COMMON_ATTR is common attributes for nodes, edges and labels of
|
||||||
# generates you can specify the font name using DOT_FONTNAME. You need to make
|
# subgraphs. When you want a differently looking font in the dot files that
|
||||||
# sure dot is able to find the font, which can be done by putting it in a
|
# doxygen generates you can specify fontname, fontcolor and fontsize attributes.
|
||||||
# standard location or by setting the DOTFONTPATH environment variable or by
|
# For details please see <a href=https://graphviz.org/doc/info/attrs.html>Node,
|
||||||
# setting DOT_FONTPATH to the directory containing the font.
|
# Edge and Graph Attributes specification</a> You need to make sure dot is able
|
||||||
# The default value is: Helvetica.
|
# to find the font, which can be done by putting it in a standard location or by
|
||||||
|
# setting the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
|
||||||
|
# directory containing the font. Default graphviz fontsize is 14.
|
||||||
|
# The default value is: fontname=Helvetica,fontsize=10.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
DOT_FONTNAME = Helvetica
|
DOT_COMMON_ATTR = "fontname=Helvetica,fontsize=10"
|
||||||
|
|
||||||
# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of
|
# DOT_EDGE_ATTR is concatenated with DOT_COMMON_ATTR. For elegant style you can
|
||||||
# dot graphs.
|
# add 'arrowhead=open, arrowtail=open, arrowsize=0.5'. <a
|
||||||
# Minimum value: 4, maximum value: 24, default value: 10.
|
# href=https://graphviz.org/doc/info/arrows.html>Complete documentation about
|
||||||
|
# arrows shapes.</a>
|
||||||
|
# The default value is: labelfontname=Helvetica,labelfontsize=10.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
DOT_FONTSIZE = 10
|
DOT_EDGE_ATTR = "labelfontname=Helvetica,labelfontsize=10"
|
||||||
|
|
||||||
# By default doxygen will tell dot to use the default font as specified with
|
# DOT_NODE_ATTR is concatenated with DOT_COMMON_ATTR. For view without boxes
|
||||||
# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set
|
# around nodes set 'shape=plain' or 'shape=plaintext' <a
|
||||||
# the path where dot can find it using this tag.
|
# href=https://www.graphviz.org/doc/info/shapes.html>Shapes specification</a>
|
||||||
|
# The default value is: shape=box,height=0.2,width=0.4.
|
||||||
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
|
DOT_NODE_ATTR = "shape=box,height=0.2,width=0.4"
|
||||||
|
|
||||||
|
# You can set the path where dot can find font specified with fontname in
|
||||||
|
# DOT_COMMON_ATTR and others dot attributes.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
DOT_FONTPATH =
|
DOT_FONTPATH =
|
||||||
|
|
||||||
# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for
|
# If the CLASS_GRAPH tag is set to YES or GRAPH or BUILTIN then doxygen will
|
||||||
# each documented class showing the direct and indirect inheritance relations.
|
# generate a graph for each documented class showing the direct and indirect
|
||||||
# Setting this tag to YES will force the CLASS_DIAGRAMS tag to NO.
|
# inheritance relations. In case the CLASS_GRAPH tag is set to YES or GRAPH and
|
||||||
|
# HAVE_DOT is enabled as well, then dot will be used to draw the graph. In case
|
||||||
|
# the CLASS_GRAPH tag is set to YES and HAVE_DOT is disabled or if the
|
||||||
|
# CLASS_GRAPH tag is set to BUILTIN, then the built-in generator will be used.
|
||||||
|
# If the CLASS_GRAPH tag is set to TEXT the direct and indirect inheritance
|
||||||
|
# relations will be shown as texts / links.
|
||||||
|
# Possible values are: NO, YES, TEXT, GRAPH and BUILTIN.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
|
||||||
|
|
||||||
CLASS_GRAPH = YES
|
CLASS_GRAPH = YES
|
||||||
|
|
||||||
# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a
|
# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a
|
||||||
# graph for each documented class showing the direct and indirect implementation
|
# graph for each documented class showing the direct and indirect implementation
|
||||||
# dependencies (inheritance, containment, and class references variables) of the
|
# dependencies (inheritance, containment, and class references variables) of the
|
||||||
# class with other documented classes.
|
# class with other documented classes. Explicit enabling a collaboration graph,
|
||||||
|
# when COLLABORATION_GRAPH is set to NO, can be accomplished by means of the
|
||||||
|
# command \collaborationgraph. Disabling a collaboration graph can be
|
||||||
|
# accomplished by means of the command \hidecollaborationgraph.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
COLLABORATION_GRAPH = YES
|
COLLABORATION_GRAPH = YES
|
||||||
|
|
||||||
# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
|
# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
|
||||||
# groups, showing the direct groups dependencies.
|
# groups, showing the direct groups dependencies. Explicit enabling a group
|
||||||
|
# dependency graph, when GROUP_GRAPHS is set to NO, can be accomplished by means
|
||||||
|
# of the command \groupgraph. Disabling a directory graph can be accomplished by
|
||||||
|
# means of the command \hidegroupgraph. See also the chapter Grouping in the
|
||||||
|
# manual.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
@ -2497,7 +2651,9 @@ TEMPLATE_RELATIONS = NO
|
|||||||
# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to
|
# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to
|
||||||
# YES then doxygen will generate a graph for each documented file showing the
|
# YES then doxygen will generate a graph for each documented file showing the
|
||||||
# direct and indirect include dependencies of the file with other documented
|
# direct and indirect include dependencies of the file with other documented
|
||||||
# files.
|
# files. Explicit enabling an include graph, when INCLUDE_GRAPH is is set to NO,
|
||||||
|
# can be accomplished by means of the command \includegraph. Disabling an
|
||||||
|
# include graph can be accomplished by means of the command \hideincludegraph.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
@ -2506,7 +2662,10 @@ INCLUDE_GRAPH = YES
|
|||||||
# If the INCLUDED_BY_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are
|
# If the INCLUDED_BY_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are
|
||||||
# set to YES then doxygen will generate a graph for each documented file showing
|
# set to YES then doxygen will generate a graph for each documented file showing
|
||||||
# the direct and indirect include dependencies of the file with other documented
|
# the direct and indirect include dependencies of the file with other documented
|
||||||
# files.
|
# files. Explicit enabling an included by graph, when INCLUDED_BY_GRAPH is set
|
||||||
|
# to NO, can be accomplished by means of the command \includedbygraph. Disabling
|
||||||
|
# an included by graph can be accomplished by means of the command
|
||||||
|
# \hideincludedbygraph.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
@ -2546,16 +2705,26 @@ GRAPHICAL_HIERARCHY = YES
|
|||||||
# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the
|
# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the
|
||||||
# dependencies a directory has on other directories in a graphical way. The
|
# dependencies a directory has on other directories in a graphical way. The
|
||||||
# dependency relations are determined by the #include relations between the
|
# dependency relations are determined by the #include relations between the
|
||||||
# files in the directories.
|
# files in the directories. Explicit enabling a directory graph, when
|
||||||
|
# DIRECTORY_GRAPH is set to NO, can be accomplished by means of the command
|
||||||
|
# \directorygraph. Disabling a directory graph can be accomplished by means of
|
||||||
|
# the command \hidedirectorygraph.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
DIRECTORY_GRAPH = YES
|
DIRECTORY_GRAPH = YES
|
||||||
|
|
||||||
|
# The DIR_GRAPH_MAX_DEPTH tag can be used to limit the maximum number of levels
|
||||||
|
# of child directories generated in directory dependency graphs by dot.
|
||||||
|
# Minimum value: 1, maximum value: 25, default value: 1.
|
||||||
|
# This tag requires that the tag DIRECTORY_GRAPH is set to YES.
|
||||||
|
|
||||||
|
DIR_GRAPH_MAX_DEPTH = 1
|
||||||
|
|
||||||
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
|
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
|
||||||
# generated by dot. For an explanation of the image formats see the section
|
# generated by dot. For an explanation of the image formats see the section
|
||||||
# output formats in the documentation of the dot tool (Graphviz (see:
|
# output formats in the documentation of the dot tool (Graphviz (see:
|
||||||
# http://www.graphviz.org/)).
|
# https://www.graphviz.org/)).
|
||||||
# Note: If you choose svg you need to set HTML_FILE_EXTENSION to xhtml in order
|
# Note: If you choose svg you need to set HTML_FILE_EXTENSION to xhtml in order
|
||||||
# to make the SVG files visible in IE 9+ (other browsers do not have this
|
# to make the SVG files visible in IE 9+ (other browsers do not have this
|
||||||
# requirement).
|
# requirement).
|
||||||
@ -2592,11 +2761,12 @@ DOT_PATH =
|
|||||||
|
|
||||||
DOTFILE_DIRS =
|
DOTFILE_DIRS =
|
||||||
|
|
||||||
# The MSCFILE_DIRS tag can be used to specify one or more directories that
|
# You can include diagrams made with dia in doxygen documentation. Doxygen will
|
||||||
# contain msc files that are included in the documentation (see the \mscfile
|
# then run dia to produce the diagram and insert it in the documentation. The
|
||||||
# command).
|
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
|
||||||
|
# If left empty dia is assumed to be found in the default search path.
|
||||||
|
|
||||||
MSCFILE_DIRS =
|
DIA_PATH =
|
||||||
|
|
||||||
# The DIAFILE_DIRS tag can be used to specify one or more directories that
|
# The DIAFILE_DIRS tag can be used to specify one or more directories that
|
||||||
# contain dia files that are included in the documentation (see the \diafile
|
# contain dia files that are included in the documentation (see the \diafile
|
||||||
@ -2605,10 +2775,10 @@ MSCFILE_DIRS =
|
|||||||
DIAFILE_DIRS =
|
DIAFILE_DIRS =
|
||||||
|
|
||||||
# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
|
# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
|
||||||
# path where java can find the plantuml.jar file. If left blank, it is assumed
|
# path where java can find the plantuml.jar file or to the filename of jar file
|
||||||
# PlantUML is not used or called during a preprocessing step. Doxygen will
|
# to be used. If left blank, it is assumed PlantUML is not used or called during
|
||||||
# generate a warning when it encounters a \startuml command in this case and
|
# a preprocessing step. Doxygen will generate a warning when it encounters a
|
||||||
# will not generate output for the diagram.
|
# \startuml command in this case and will not generate output for the diagram.
|
||||||
|
|
||||||
PLANTUML_JAR_PATH =
|
PLANTUML_JAR_PATH =
|
||||||
|
|
||||||
@ -2646,18 +2816,6 @@ DOT_GRAPH_MAX_NODES = 50
|
|||||||
|
|
||||||
MAX_DOT_GRAPH_DEPTH = 0
|
MAX_DOT_GRAPH_DEPTH = 0
|
||||||
|
|
||||||
# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
|
|
||||||
# background. This is disabled by default, because dot on Windows does not seem
|
|
||||||
# to support this out of the box.
|
|
||||||
#
|
|
||||||
# Warning: Depending on the platform used, enabling this option may lead to
|
|
||||||
# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
|
|
||||||
# read).
|
|
||||||
# The default value is: NO.
|
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
|
||||||
|
|
||||||
DOT_TRANSPARENT = NO
|
|
||||||
|
|
||||||
# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output
|
# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output
|
||||||
# files in one run (i.e. multiple -o and -T options on the command line). This
|
# files in one run (i.e. multiple -o and -T options on the command line). This
|
||||||
# makes dot run faster, but since only newer versions of dot (>1.8.10) support
|
# makes dot run faster, but since only newer versions of dot (>1.8.10) support
|
||||||
@ -2670,6 +2828,8 @@ DOT_MULTI_TARGETS = NO
|
|||||||
# If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page
|
# If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page
|
||||||
# explaining the meaning of the various boxes and arrows in the dot generated
|
# explaining the meaning of the various boxes and arrows in the dot generated
|
||||||
# graphs.
|
# graphs.
|
||||||
|
# Note: This tag requires that UML_LOOK isn't set, i.e. the doxygen internal
|
||||||
|
# graphical representation for inheritance and collaboration diagrams is used.
|
||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||||
|
|
||||||
@ -2683,3 +2843,19 @@ GENERATE_LEGEND = YES
|
|||||||
# The default value is: YES.
|
# The default value is: YES.
|
||||||
|
|
||||||
DOT_CLEANUP = YES
|
DOT_CLEANUP = YES
|
||||||
|
|
||||||
|
# You can define message sequence charts within doxygen comments using the \msc
|
||||||
|
# command. If the MSCGEN_TOOL tag is left empty (the default), then doxygen will
|
||||||
|
# use a built-in version of mscgen tool to produce the charts. Alternatively,
|
||||||
|
# the MSCGEN_TOOL tag can also specify the name an external tool. For instance,
|
||||||
|
# specifying prog as the value, doxygen will call the tool as prog -T
|
||||||
|
# <outfile_format> -o <outputfile> <inputfile>. The external tool should support
|
||||||
|
# output file formats "png", "eps", "svg", and "ismap".
|
||||||
|
|
||||||
|
MSCGEN_TOOL =
|
||||||
|
|
||||||
|
# The MSCFILE_DIRS tag can be used to specify one or more directories that
|
||||||
|
# contain msc files that are included in the documentation (see the \mscfile
|
||||||
|
# command).
|
||||||
|
|
||||||
|
MSCFILE_DIRS =
|
||||||
|
@ -2,16 +2,18 @@
|
|||||||
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
||||||
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include "FloatSingle.h"
|
#include "FloatSingle.h"
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
const float Float::epsilon = 1e-05f;
|
const float Float::epsilon = 1e-05f;
|
||||||
const float Float::sqrEpsilon = 1e-10f;
|
const float Float::sqrEpsilon = 1e-10f;
|
||||||
|
|
||||||
float Float::Clamp(float f, float min, float max) {
|
float Float::Clamp(float f, float min, float max) {
|
||||||
if (f < min)
|
if (max < min)
|
||||||
return min;
|
|
||||||
if (f > max)
|
|
||||||
return max;
|
|
||||||
return f;
|
return f;
|
||||||
|
if (f < min)
|
||||||
|
return min;
|
||||||
|
if (f > max)
|
||||||
|
return max;
|
||||||
|
return f;
|
||||||
}
|
}
|
@ -5,11 +5,19 @@
|
|||||||
#ifndef FLOAT_H
|
#ifndef FLOAT_H
|
||||||
#define FLOAT_H
|
#define FLOAT_H
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
class Float {
|
class Float {
|
||||||
public:
|
public:
|
||||||
static const float epsilon;
|
static const float epsilon;
|
||||||
static const float sqrEpsilon;
|
static const float sqrEpsilon;
|
||||||
|
|
||||||
static float Clamp(float f, float min, float max);
|
static float Clamp(float f, float min, float max);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
10
Matrix.cpp
10
Matrix.cpp
@ -15,9 +15,9 @@ template <> MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <> MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
|
template <> MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
|
||||||
Set(0, 0, v.x);
|
Set(0, 0, v.Right());
|
||||||
Set(1, 0, v.y);
|
Set(1, 0, v.Up());
|
||||||
Set(2, 0, v.z);
|
Set(2, 0, v.Forward());
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
@ -27,7 +27,7 @@ void MatrixOf<float>::Multiply(const MatrixOf<float> *m1,
|
|||||||
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
|
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
|
||||||
unsigned int rDataIx = colIx2 * m2->cols + rowIx1;
|
unsigned int rDataIx = colIx2 * m2->cols + rowIx1;
|
||||||
r->data[rDataIx] = 0.0F;
|
r->data[rDataIx] = 0.0F;
|
||||||
for (int kIx = 0; kIx < m2->rows; kIx++) {
|
for (unsigned int kIx = 0; kIx < m2->rows; kIx++) {
|
||||||
unsigned int dataIx1 = rowIx1 * m1->cols + kIx;
|
unsigned int dataIx1 = rowIx1 * m1->cols + kIx;
|
||||||
unsigned int dataIx2 = kIx * m2->cols + colIx2;
|
unsigned int dataIx2 = kIx * m2->cols + colIx2;
|
||||||
r->data[rDataIx] += m1->data[dataIx1] * m2->data[dataIx2];
|
r->data[rDataIx] += m1->data[dataIx1] * m2->data[dataIx2];
|
||||||
@ -48,7 +48,7 @@ Vector3 MatrixOf<float>::Multiply(const MatrixOf<float> *m, Vector3 v) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T> Vector3 MatrixOf<T>::operator*(const Vector3 v) const {
|
template <typename T> Vector3 MatrixOf<T>::operator*(const Vector3 v) const {
|
||||||
float *vData = new float[3]{v.x, v.y, v.z};
|
float *vData = new float[3]{v.Right(), v.Up(), v.Forward()};
|
||||||
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
|
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
|
||||||
float *rData = new float[3]{};
|
float *rData = new float[3]{};
|
||||||
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
|
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
|
||||||
|
11
Matrix.h
11
Matrix.h
@ -3,6 +3,9 @@
|
|||||||
|
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
/// @brief Single precision float matrix
|
/// @brief Single precision float matrix
|
||||||
template <typename T> class MatrixOf {
|
template <typename T> class MatrixOf {
|
||||||
public:
|
public:
|
||||||
@ -33,7 +36,7 @@ public:
|
|||||||
// Return a null matrix;
|
// Return a null matrix;
|
||||||
// We dont set data to nullptr because it is allocated memory
|
// We dont set data to nullptr because it is allocated memory
|
||||||
// Instead we write all zeros
|
// Instead we write all zeros
|
||||||
for (int dataIx = 0; dataIx < resultSize; dataIx++)
|
for (unsigned int dataIx = 0; dataIx < resultSize; dataIx++)
|
||||||
r->data[dataIx] = 0.0f;
|
r->data[dataIx] = 0.0f;
|
||||||
r->rows = 0;
|
r->rows = 0;
|
||||||
r->cols = 0;
|
r->cols = 0;
|
||||||
@ -43,7 +46,7 @@ public:
|
|||||||
r->cols = this->rows;
|
r->cols = this->rows;
|
||||||
r->rows = this->cols;
|
r->rows = this->cols;
|
||||||
|
|
||||||
for (int rDataIx = 0; rDataIx < matrixSize; rDataIx++) {
|
for (unsigned int rDataIx = 0; rDataIx < matrixSize; rDataIx++) {
|
||||||
unsigned int rowIx = rDataIx / this->rows;
|
unsigned int rowIx = rDataIx / this->rows;
|
||||||
unsigned int colIx = rDataIx % this->rows;
|
unsigned int colIx = rDataIx % this->rows;
|
||||||
unsigned int mDataIx = this->cols * colIx + rowIx;
|
unsigned int mDataIx = this->cols * colIx + rowIx;
|
||||||
@ -111,4 +114,8 @@ private:
|
|||||||
T *data;
|
T *data;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
209
Polar.cpp
209
Polar.cpp
@ -1,84 +1,165 @@
|
|||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
#include "Angle.h"
|
|
||||||
#include "Polar.h"
|
#include "Polar.h"
|
||||||
#include "Vector2.h"
|
#include "Vector2.h"
|
||||||
|
|
||||||
Polar::Polar() {
|
template <typename T> PolarOf<T>::PolarOf() {
|
||||||
angle = 0.0F;
|
this->distance = 0.0f;
|
||||||
distance = 0.0F;
|
this->angle = AngleOf<T>();
|
||||||
}
|
}
|
||||||
|
template <typename T> PolarOf<T>::PolarOf(float distance, AngleOf<T> angle) {
|
||||||
Polar::Polar(float newAngle, float newDistance) {
|
|
||||||
// distance should always be 0 or greater
|
// distance should always be 0 or greater
|
||||||
if (newDistance < 0) {
|
if (distance < 0.0f) {
|
||||||
angle = Angle::Normalize(newAngle - 180);
|
this->distance = -distance;
|
||||||
distance = -newDistance;
|
this->angle = AngleOf<T>::Normalize(angle - AngleOf<T>::Degrees(180));
|
||||||
} else {
|
} else {
|
||||||
angle = Angle::Normalize(newAngle);
|
this->distance = distance;
|
||||||
distance = newDistance;
|
if (this->distance == 0.0f)
|
||||||
|
// angle is always 0 if distance is 0
|
||||||
|
this->angle = AngleOf<T>();
|
||||||
|
else
|
||||||
|
this->angle = AngleOf<T>::Normalize(angle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Polar::Polar(Vector2 v) {
|
template <typename T>
|
||||||
float signY = (v.y >= 0) - (v.y < 0);
|
PolarOf<T> PolarOf<T>::Degrees(float distance, float degrees) {
|
||||||
angle = atan2(v.y, signY * sqrt(v.y * v.y + v.x * v.x)) * Angle::Rad2Deg;
|
AngleOf<T> angle = AngleOf<T>::Degrees(degrees);
|
||||||
distance = v.magnitude();
|
PolarOf<T> r = PolarOf<T>(distance, angle);
|
||||||
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Polar Polar::zero = Polar(0, 0);
|
template <typename T>
|
||||||
|
PolarOf<T> PolarOf<T>::Radians(float distance, float radians) {
|
||||||
|
return PolarOf<T>(distance, AngleOf<T>::Radians(radians));
|
||||||
|
}
|
||||||
|
|
||||||
float Polar::Distance(const Polar &v1, const Polar &v2) {
|
template <typename T> PolarOf<T> PolarOf<T>::FromVector2(Vector2 v) {
|
||||||
|
float distance = v.magnitude();
|
||||||
|
AngleOf<T> angle =
|
||||||
|
AngleOf<T>::Degrees(Vector2::SignedAngle(Vector2::forward, v));
|
||||||
|
PolarOf<T> p = PolarOf(distance, angle);
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::FromSpherical(SphericalOf<T> v) {
|
||||||
|
float distance = v.distance * cosf(v.direction.vertical.InDegrees() *
|
||||||
|
Passer::LinearAlgebra::Deg2Rad);
|
||||||
|
AngleOf<T> angle = v.direction.horizontal;
|
||||||
|
PolarOf<T> p = PolarOf(distance, angle);
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
const PolarOf<T> PolarOf<T>::zero = PolarOf(0.0f, AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const PolarOf<T> PolarOf<T>::forward = PolarOf(1.0f, AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const PolarOf<T> PolarOf<T>::back = PolarOf(1.0, AngleOf<T>::Degrees(180));
|
||||||
|
template <typename T>
|
||||||
|
const PolarOf<T> PolarOf<T>::right = PolarOf(1.0, AngleOf<T>::Degrees(90));
|
||||||
|
template <typename T>
|
||||||
|
const PolarOf<T> PolarOf<T>::left = PolarOf(1.0, AngleOf<T>::Degrees(-90));
|
||||||
|
|
||||||
|
template <typename T> bool PolarOf<T>::operator==(const PolarOf &v) const {
|
||||||
|
return (this->distance == v.distance &&
|
||||||
|
this->angle.InDegrees() == v.angle.InDegrees());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::Normalize(const PolarOf &v) {
|
||||||
|
PolarOf<T> r = PolarOf(1, v.angle);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::normalized() const {
|
||||||
|
PolarOf<T> r = PolarOf(1, this->angle);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator-() const {
|
||||||
|
PolarOf<T> v =
|
||||||
|
PolarOf(this->distance, this->angle + AngleOf<T>::Degrees(180));
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator-(const PolarOf &v) const {
|
||||||
|
PolarOf<T> r = -v;
|
||||||
|
return *this + r;
|
||||||
|
}
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator-=(const PolarOf &v) {
|
||||||
|
*this = *this - v;
|
||||||
|
return *this;
|
||||||
|
// angle = AngleOf<T>::Normalize(newAngle);
|
||||||
|
// distance = newDistance;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Polar::Polar(Vector2 v) {
|
||||||
|
// float signY = (v.y >= 0) - (v.y < 0);
|
||||||
|
// angle = atan2(v.y, signY * sqrt(v.y * v.y + v.x * v.x)) * Angle::Rad2Deg;
|
||||||
|
// distance = v.magnitude();
|
||||||
|
// }
|
||||||
|
|
||||||
|
// const Polar Polar::zero = Polar(0, 0);
|
||||||
|
|
||||||
|
// float Polar::Distance(const Polar &v1, const Polar &v2) {
|
||||||
|
// float d =
|
||||||
|
// Angle::CosineRuleSide(v1.distance, v2.distance, v2.angle - v1.angle);
|
||||||
|
// return d;
|
||||||
|
// }
|
||||||
|
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator+(const PolarOf &v) const {
|
||||||
|
if (v.distance == 0)
|
||||||
|
return PolarOf(this->distance, this->angle);
|
||||||
|
if (this->distance == 0.0f)
|
||||||
|
return v;
|
||||||
|
|
||||||
|
float deltaAngle = AngleOf<T>::Normalize(v.angle - this->angle).InDegrees();
|
||||||
|
float rotation =
|
||||||
|
deltaAngle < 0.0f ? 180.0f + deltaAngle : 180.0f - deltaAngle;
|
||||||
|
|
||||||
|
if (rotation == 180.0f && v.distance > 0.0f) {
|
||||||
|
// angle is too small, take this angle and add the distances
|
||||||
|
return PolarOf(this->distance + v.distance, this->angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
float newDistance = AngleOf<T>::CosineRuleSide(v.distance, this->distance,
|
||||||
|
AngleOf<T>::Degrees(rotation));
|
||||||
|
|
||||||
|
float angle =
|
||||||
|
AngleSingle::CosineRuleAngle(newDistance, this->distance, v.distance)
|
||||||
|
.InDegrees();
|
||||||
|
|
||||||
|
float newAngle = deltaAngle < 0.0f ? this->angle.InDegrees() - angle
|
||||||
|
: this->angle.InDegrees() + angle;
|
||||||
|
AngleOf<T> newAngleA = AngleOf<T>::Normalize(AngleOf<T>::Degrees(newAngle));
|
||||||
|
PolarOf vector = PolarOf(newDistance, newAngleA);
|
||||||
|
return vector;
|
||||||
|
}
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator+=(const PolarOf &v) {
|
||||||
|
*this = *this + v;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator*=(float f) {
|
||||||
|
this->distance *= f;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
template <typename T> PolarOf<T> PolarOf<T>::operator/=(float f) {
|
||||||
|
this->distance /= f;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
float PolarOf<T>::Distance(const PolarOf &v1, const PolarOf &v2) {
|
||||||
float d =
|
float d =
|
||||||
Angle::CosineRuleSide(v1.distance, v2.distance, v2.angle - v1.angle);
|
AngleOf<T>::CosineRuleSide(v1.distance, v2.distance, v2.angle - v1.angle);
|
||||||
return d;
|
return d;
|
||||||
}
|
}
|
||||||
|
|
||||||
Polar Polar::operator+(const Polar &v2) const {
|
template <typename T>
|
||||||
if (v2.distance == 0)
|
PolarOf<T> PolarOf<T>::Rotate(const PolarOf &v, AngleOf<T> angle) {
|
||||||
return Polar(this->angle, this->distance);
|
AngleOf<T> a = AngleOf<T>::Normalize(v.angle + angle);
|
||||||
if (this->distance == 0)
|
PolarOf<T> r = PolarOf(v.distance, a);
|
||||||
return v2;
|
return r;
|
||||||
|
|
||||||
float deltaAngle = Angle::Normalize(v2.angle - this->angle);
|
|
||||||
float rotation = deltaAngle < 0 ? 180 + deltaAngle : 180 - deltaAngle;
|
|
||||||
|
|
||||||
if (rotation == 180 && v2.distance > 0) {
|
|
||||||
// angle is too small, take this angle and add the distances
|
|
||||||
return Polar(this->angle, this->distance + v2.distance);
|
|
||||||
}
|
|
||||||
|
|
||||||
float newDistance =
|
|
||||||
Angle::CosineRuleSide(v2.distance, this->distance, rotation);
|
|
||||||
|
|
||||||
float angle =
|
|
||||||
Angle::CosineRuleAngle(newDistance, this->distance, v2.distance);
|
|
||||||
|
|
||||||
float newAngle = deltaAngle < 0 ? Angle::Normalize(this->angle - angle)
|
|
||||||
: Angle::Normalize(this->angle + angle);
|
|
||||||
Polar vector = Polar(newAngle, newDistance);
|
|
||||||
return vector;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Polar Polar::operator-() {
|
template class Passer::LinearAlgebra::PolarOf<float>;
|
||||||
Polar vector = Polar(this->angle - 180, this->distance);
|
template class Passer::LinearAlgebra::PolarOf<signed short>;
|
||||||
return vector;
|
|
||||||
}
|
|
||||||
|
|
||||||
Polar Polar::operator-(const Polar &v2) const {
|
|
||||||
Polar vector = *this + (Polar(v2.angle - 180, v2.distance));
|
|
||||||
return vector;
|
|
||||||
}
|
|
||||||
|
|
||||||
Polar Polar::operator*(float f) const {
|
|
||||||
return Polar(this->angle, this->distance * f);
|
|
||||||
}
|
|
||||||
|
|
||||||
Polar Polar::operator/(const float &f) {
|
|
||||||
return Polar(this->angle, this->distance / f);
|
|
||||||
}
|
|
||||||
|
|
||||||
Polar Polar::Rotate(Polar v, float angle) {
|
|
||||||
v.angle = Angle::Normalize(v.angle + angle);
|
|
||||||
return v;
|
|
||||||
}
|
|
220
Polar.h
220
Polar.h
@ -5,98 +5,158 @@
|
|||||||
#ifndef POLAR_H
|
#ifndef POLAR_H
|
||||||
#define POLAR_H
|
#define POLAR_H
|
||||||
|
|
||||||
class Vector2;
|
#include "Angle.h"
|
||||||
|
|
||||||
/// <summary>
|
namespace Passer {
|
||||||
/// A polar vector
|
namespace LinearAlgebra {
|
||||||
/// </summary>
|
|
||||||
/// This will use the polar coordinate system consisting of a angle from a
|
struct Vector2;
|
||||||
/// reference direction and a distance.
|
template <typename T> class SphericalOf;
|
||||||
struct Polar {
|
|
||||||
|
/// @brief A polar vector using an angle in various representations
|
||||||
|
/// @tparam T The implementation type used for the representation of the angle
|
||||||
|
template <typename T> class PolarOf {
|
||||||
public:
|
public:
|
||||||
/// <summary>
|
/// @brief The distance in meters
|
||||||
/// The angle in degrees, clockwise rotation
|
/// @remark The distance shall never be negative
|
||||||
/// </summary>
|
|
||||||
/// The angle is normalized to -180 .. 180
|
|
||||||
float angle;
|
|
||||||
/// <summary>
|
|
||||||
/// The distance in meters
|
|
||||||
/// </summary>
|
|
||||||
/// The distance should never be negative
|
|
||||||
float distance;
|
float distance;
|
||||||
|
/// @brief The angle in degrees clockwise rotation
|
||||||
|
/// @remark The angle shall be between -180 .. 180
|
||||||
|
AngleOf<T> angle;
|
||||||
|
|
||||||
/// <summary>
|
/// @brief A new vector with polar coordinates with zero degrees and
|
||||||
/// Create a new polar vector with zero degrees and distance
|
/// distance
|
||||||
/// </summary>
|
PolarOf();
|
||||||
Polar();
|
/// @brief A new vector with polar coordinates
|
||||||
/// <summary>
|
/// @param distance The distance in meters
|
||||||
/// Create a new polar vector
|
/// @param angle The angle in degrees, clockwise rotation
|
||||||
/// </summary>
|
/// @note The distance is automatically converted to a positive value.
|
||||||
/// <param name="angle">The angle in degrees, clockwise rotation</param>
|
/// @note The angle is automatically normalized to -180 .. 180
|
||||||
/// <param name="distance">The distance in meters</param>
|
PolarOf(float distance, AngleOf<T> angle);
|
||||||
Polar(float angle, float distance);
|
|
||||||
|
|
||||||
Polar(Vector2 v);
|
/// @brief Create polar vector without using AngleOf type. All given angles
|
||||||
|
/// are in degrees
|
||||||
|
/// @param distance The distance in meters
|
||||||
|
/// @param degrees The angle in degrees
|
||||||
|
/// @return The polar vector
|
||||||
|
static PolarOf<T> Degrees(float distance, float degrees);
|
||||||
|
/// @brief Short-hand Deg alias for the Degrees function
|
||||||
|
constexpr static auto Deg = Degrees;
|
||||||
|
/// @brief Create polar vector without using AngleOf type. All given angles
|
||||||
|
/// are in radians.
|
||||||
|
/// @param distance The distance in meters
|
||||||
|
/// @param radians The angle in radians
|
||||||
|
/// @return The polar vector
|
||||||
|
static PolarOf<T> Radians(float distance, float radians);
|
||||||
|
/// @brief Short-hand Rad alias for the Radians function
|
||||||
|
constexpr static auto Rad = Radians;
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Convert a vector from 2D carthesian coordinates to polar
|
||||||
/// A polar vector with zero degrees and distance
|
/// coordinates
|
||||||
/// </summary>
|
/// @param v The vector to convert
|
||||||
const static Polar zero;
|
static PolarOf<T> FromVector2(Vector2 v);
|
||||||
|
/// @brief Convert a vector from spherical coordinates to polar coordinates
|
||||||
|
/// @param s The vector to convert
|
||||||
|
/// @note The resulting vector will be projected on the horizontal plane
|
||||||
|
static PolarOf<T> FromSpherical(SphericalOf<T> v);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief A polar vector with zero degrees and distance
|
||||||
/// Negate the polar vector.
|
const static PolarOf zero;
|
||||||
/// </summary>
|
/// @brief A normalized forward-oriented vector
|
||||||
|
const static PolarOf forward;
|
||||||
|
/// @brief A normalized back-oriented vector
|
||||||
|
const static PolarOf back;
|
||||||
|
/// @brief A normalized right-oriented vector
|
||||||
|
const static PolarOf right;
|
||||||
|
/// @brief A normalized left-oriented vector
|
||||||
|
const static PolarOf left;
|
||||||
|
|
||||||
|
/// @brief Equality test to another vector
|
||||||
|
/// @param v The vector to check against
|
||||||
|
/// @return true: if it is identical to the given vector
|
||||||
|
/// @note This uses float comparison to check equality which may have
|
||||||
|
/// strange effects. Equality on floats should be avoided.
|
||||||
|
bool operator==(const PolarOf &v) const;
|
||||||
|
|
||||||
|
/// @brief The vector length
|
||||||
|
/// @param v The vector for which you need the length
|
||||||
|
/// @return The vector length;
|
||||||
|
inline static float Magnitude(const PolarOf &v) { return v.distance; }
|
||||||
|
/// @brief The vector length
|
||||||
|
/// @return The vector length
|
||||||
|
inline float magnitude() const { return this->distance; }
|
||||||
|
|
||||||
|
/// @brief Convert the vector to a length of 1
|
||||||
|
/// @param v The vector to convert
|
||||||
|
/// @return The vector normalized to a length of 1
|
||||||
|
static PolarOf Normalize(const PolarOf &v);
|
||||||
|
/// @brief Convert the vector to a length of a
|
||||||
|
/// @return The vector normalized to a length of 1
|
||||||
|
PolarOf normalized() const;
|
||||||
|
|
||||||
|
/// @brief Negate the vector
|
||||||
|
/// @return The negated vector
|
||||||
/// This will rotate the vector by 180 degrees. Distance will stay the same.
|
/// This will rotate the vector by 180 degrees. Distance will stay the same.
|
||||||
/// <returns>The negated vector</returns>
|
PolarOf operator-() const;
|
||||||
|
|
||||||
Polar operator-();
|
/// @brief Subtract a polar vector from this vector
|
||||||
/// <summary>
|
/// @param v The vector to subtract
|
||||||
/// Substract a polar vector from this coordinate
|
/// @return The result of the subtraction
|
||||||
/// </summary>
|
PolarOf operator-(const PolarOf &v) const;
|
||||||
/// <param name="v">The vector to subtract from this vector</param>
|
PolarOf operator-=(const PolarOf &v);
|
||||||
/// <returns>The result of the subtraction</returns>
|
/// @brief Add a polar vector to this vector
|
||||||
Polar operator-(const Polar &v) const;
|
/// @param v The vector to add
|
||||||
|
/// @return The result of the addition
|
||||||
|
PolarOf operator+(const PolarOf &v) const;
|
||||||
|
PolarOf operator+=(const PolarOf &v);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Scale the vector uniformly up
|
||||||
/// Add another polar vector to this polar vector
|
/// @param f The scaling factor
|
||||||
/// </summary>
|
/// @return The scaled vector
|
||||||
/// <param name="v">The vector to add</param>
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
/// <returns>The result of adding the vector</returns>
|
/// will be unaffected.
|
||||||
Polar operator+(const Polar &v) const;
|
friend PolarOf operator*(const PolarOf &v, float f) {
|
||||||
|
return PolarOf(v.distance * f, v.angle);
|
||||||
|
}
|
||||||
|
friend PolarOf operator*(float f, const PolarOf &v) {
|
||||||
|
return PolarOf(f * v.distance, v.angle);
|
||||||
|
}
|
||||||
|
PolarOf operator*=(float f);
|
||||||
|
/// @brief Scale the vector uniformly down
|
||||||
|
/// @param f The scaling factor
|
||||||
|
/// @return The scaled factor
|
||||||
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
|
/// will be unaffected.
|
||||||
|
friend PolarOf operator/(const PolarOf &v, float f) {
|
||||||
|
return PolarOf(v.distance / f, v.angle);
|
||||||
|
}
|
||||||
|
friend PolarOf operator/(float f, const PolarOf &v) {
|
||||||
|
return PolarOf(f / v.distance, v.angle);
|
||||||
|
}
|
||||||
|
PolarOf operator/=(float f);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The distance between two vectors
|
||||||
/// Scale the vector uniformly up
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="factor">The scaling factor</param>
|
/// @return The distance between the two vectors
|
||||||
/// <returns>The scaled vector</returns>
|
static float Distance(const PolarOf &v1, const PolarOf &v2);
|
||||||
/// This operation will scale the distance of the vector. The angle will be
|
|
||||||
/// unaffected.
|
|
||||||
Polar operator*(float factor) const;
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Rotate a vector
|
||||||
/// Scale the vector uniformly down
|
/// @param v The vector to rotate
|
||||||
/// </summary>
|
/// @param a The angle in degreesto rotate
|
||||||
/// <param name="factor">The scaling factor</param>
|
/// @return The rotated vector
|
||||||
/// <returns>The scaled vector</returns>
|
static PolarOf Rotate(const PolarOf &v, AngleOf<T> a);
|
||||||
/// This operation will scale the distance of the vector. The angle will be
|
|
||||||
/// unaffected.
|
|
||||||
Polar operator/(const float &factor);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The distance between two vectors
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="v1">The first vector</param>
|
|
||||||
/// <param name="v2">The second vector</param>
|
|
||||||
/// <returns>The distance between the two vectors</returns>
|
|
||||||
static float Distance(const Polar &v1, const Polar &v2);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Rotate the vector
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="v">The vector to rotate</param>
|
|
||||||
/// <param name="angle">Angle in radias to rotate</param>
|
|
||||||
/// <returns>The rotated vector</returns>
|
|
||||||
static Polar Rotate(Polar v, float angle);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using PolarSingle = PolarOf<float>;
|
||||||
|
using Polar16 = PolarOf<signed short>;
|
||||||
|
// using Polar = PolarSingle;
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#include "Spherical.h"
|
||||||
|
#include "Vector2.h"
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -5,6 +5,7 @@
|
|||||||
#include "Quaternion.h"
|
#include "Quaternion.h"
|
||||||
#include <float.h>
|
#include <float.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
#include "Angle.h"
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
|
||||||
void CopyQuat(const Quat& q1, Quat& q2) {
|
void CopyQuat(const Quat& q1, Quat& q2) {
|
||||||
@ -117,17 +118,25 @@ Vector3 Quaternion::operator*(const Vector3& p) const {
|
|||||||
float num10 = this->w * num;
|
float num10 = this->w * num;
|
||||||
float num11 = this->w * num2;
|
float num11 = this->w * num2;
|
||||||
float num12 = this->w * num3;
|
float num12 = this->w * num3;
|
||||||
Vector3 result = Vector3::zero;
|
|
||||||
result.x =
|
float px = p.Right();
|
||||||
(1 - (num5 + num6)) * p.x + (num7 - num12) * p.y + (num8 + num11) * p.z;
|
float py = p.Up();
|
||||||
result.y =
|
float pz = p.Forward();
|
||||||
(num7 + num12) * p.x + (1 - (num4 + num6)) * p.y + (num9 - num10) * p.z;
|
// Vector3 result = Vector3::zero;
|
||||||
result.z =
|
// result.x =
|
||||||
(num8 - num11) * p.x + (num9 + num10) * p.y + (1 - (num4 + num5)) * p.z;
|
float rx =
|
||||||
|
(1 - (num5 + num6)) * px + (num7 - num12) * py + (num8 + num11) * pz;
|
||||||
|
// result.y =
|
||||||
|
float ry =
|
||||||
|
(num7 + num12) * px + (1 - (num4 + num6)) * py + (num9 - num10) * pz;
|
||||||
|
// result.z =
|
||||||
|
float rz =
|
||||||
|
(num8 - num11) * px + (num9 + num10) * py + (1 - (num4 + num5)) * pz;
|
||||||
|
Vector3 result = Vector3(rx, ry, rz);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Quaternion::operator==(const Quaternion& q) {
|
bool Quaternion::operator==(const Quaternion& q) const {
|
||||||
return (this->x == q.x && this->y == q.y && this->z == q.z && this->w == q.w);
|
return (this->x == q.x && this->y == q.y && this->z == q.z && this->w == q.w);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -144,15 +153,15 @@ Quaternion Quaternion::LookRotation(const Vector3& forward, const Vector3& up) {
|
|||||||
Vector3 nForward = Vector3::Normalize(forward);
|
Vector3 nForward = Vector3::Normalize(forward);
|
||||||
Vector3 nRight = Vector3::Normalize(Vector3::Cross(up, nForward));
|
Vector3 nRight = Vector3::Normalize(Vector3::Cross(up, nForward));
|
||||||
Vector3 nUp = Vector3::Cross(nForward, nRight);
|
Vector3 nUp = Vector3::Cross(nForward, nRight);
|
||||||
float m00 = nRight.x;
|
float m00 = nRight.Right(); // x;
|
||||||
float m01 = nRight.y;
|
float m01 = nRight.Up(); // y;
|
||||||
float m02 = nRight.z;
|
float m02 = nRight.Forward(); // z;
|
||||||
float m10 = nUp.x;
|
float m10 = nUp.Right(); // x;
|
||||||
float m11 = nUp.y;
|
float m11 = nUp.Up(); // y;
|
||||||
float m12 = nUp.z;
|
float m12 = nUp.Forward(); // z;
|
||||||
float m20 = nForward.x;
|
float m20 = nForward.Right(); // x;
|
||||||
float m21 = nForward.y;
|
float m21 = nForward.Up(); // y;
|
||||||
float m22 = nForward.z;
|
float m22 = nForward.Forward(); // z;
|
||||||
|
|
||||||
float num8 = (m00 + m11) + m22;
|
float num8 = (m00 + m11) + m22;
|
||||||
Quaternion quaternion = Quaternion();
|
Quaternion quaternion = Quaternion();
|
||||||
@ -196,8 +205,8 @@ Quaternion Quaternion::FromToRotation(Vector3 fromDirection,
|
|||||||
Vector3 toDirection) {
|
Vector3 toDirection) {
|
||||||
Vector3 axis = Vector3::Cross(fromDirection, toDirection);
|
Vector3 axis = Vector3::Cross(fromDirection, toDirection);
|
||||||
axis = Vector3::Normalize(axis);
|
axis = Vector3::Normalize(axis);
|
||||||
float angle = Vector3::SignedAngle(fromDirection, toDirection, axis);
|
AngleOf<float> angle = Vector3::SignedAngle(fromDirection, toDirection, axis);
|
||||||
Quaternion rotation = Quaternion::AngleAxis(angle, axis);
|
Quaternion rotation = Quaternion::AngleAxis(angle.InDegrees(), axis);
|
||||||
return rotation;
|
return rotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -221,9 +230,9 @@ Quaternion Quaternion::AngleAxis(float angle, const Vector3& axis) {
|
|||||||
radians *= 0.5f;
|
radians *= 0.5f;
|
||||||
|
|
||||||
Vector3 axis2 = axis * (float)sin(radians);
|
Vector3 axis2 = axis * (float)sin(radians);
|
||||||
result.x = axis2.x;
|
result.x = axis2.Right(); // x;
|
||||||
result.y = axis2.y;
|
result.y = axis2.Up(); // y;
|
||||||
result.z = axis2.z;
|
result.z = axis2.Forward(); // z;
|
||||||
result.w = (float)cos(radians);
|
result.w = (float)cos(radians);
|
||||||
|
|
||||||
return Quaternion::Normalize(result);
|
return Quaternion::Normalize(result);
|
||||||
@ -246,7 +255,7 @@ void Quaternion::ToAxisAngleRad(const Quaternion& q,
|
|||||||
*angle = 2.0f * acosf(q1.w); // angle
|
*angle = 2.0f * acosf(q1.w); // angle
|
||||||
float den = sqrtf(1.0F - q1.w * q1.w);
|
float den = sqrtf(1.0F - q1.w * q1.w);
|
||||||
if (den > 0.0001f) {
|
if (den > 0.0001f) {
|
||||||
*axis = q1.xyz() / den;
|
*axis = Vector3::Normalize(q1.xyz() / den);
|
||||||
} else {
|
} else {
|
||||||
// This occurs when the angle is zero.
|
// This occurs when the angle is zero.
|
||||||
// Not a problem: just set an arbitrary normalized axis.
|
// Not a problem: just set an arbitrary normalized axis.
|
||||||
@ -297,7 +306,8 @@ Quaternion Quaternion::SlerpUnclamped(const Quaternion& a,
|
|||||||
blendB = t;
|
blendB = t;
|
||||||
}
|
}
|
||||||
Vector3 v = axyz * blendA + b2.xyz() * blendB;
|
Vector3 v = axyz * blendA + b2.xyz() * blendB;
|
||||||
Quaternion result = Quaternion(v.x, v.y, v.z, blendA * a.w + blendB * b2.w);
|
Quaternion result =
|
||||||
|
Quaternion(v.Right(), v.Up(), v.Forward(), blendA * a.w + blendB * b2.w);
|
||||||
if (result.GetLengthSquared() > 0.0f)
|
if (result.GetLengthSquared() > 0.0f)
|
||||||
return Quaternion::Normalize(result);
|
return Quaternion::Normalize(result);
|
||||||
else
|
else
|
||||||
@ -322,9 +332,9 @@ Quaternion Quaternion::Euler(Vector3 euler) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Quaternion Quaternion::FromEulerRad(Vector3 euler) {
|
Quaternion Quaternion::FromEulerRad(Vector3 euler) {
|
||||||
float yaw = euler.x;
|
float yaw = euler.Right();
|
||||||
float pitch = euler.y;
|
float pitch = euler.Up();
|
||||||
float roll = euler.z;
|
float roll = euler.Forward();
|
||||||
float rollOver2 = roll * 0.5f;
|
float rollOver2 = roll * 0.5f;
|
||||||
float sinRollOver2 = (float)sin((float)rollOver2);
|
float sinRollOver2 = (float)sin((float)rollOver2);
|
||||||
float cosRollOver2 = (float)cos((float)rollOver2);
|
float cosRollOver2 = (float)cos((float)rollOver2);
|
||||||
@ -353,9 +363,9 @@ Quaternion Quaternion::EulerXYZ(Vector3 euler) {
|
|||||||
return Quaternion::FromEulerRadXYZ(euler * Deg2Rad);
|
return Quaternion::FromEulerRadXYZ(euler * Deg2Rad);
|
||||||
}
|
}
|
||||||
Quaternion Quaternion::FromEulerRadXYZ(Vector3 euler) {
|
Quaternion Quaternion::FromEulerRadXYZ(Vector3 euler) {
|
||||||
float yaw = euler.x;
|
float yaw = euler.Right(); // x;
|
||||||
float pitch = euler.y;
|
float pitch = euler.Up(); // y;
|
||||||
float roll = euler.z;
|
float roll = euler.Forward(); // z;
|
||||||
float rollOver2 = roll * 0.5f;
|
float rollOver2 = roll * 0.5f;
|
||||||
float sinRollOver2 = (float)sin((float)rollOver2);
|
float sinRollOver2 = (float)sin((float)rollOver2);
|
||||||
float cosRollOver2 = (float)cos((float)rollOver2);
|
float cosRollOver2 = (float)cos((float)rollOver2);
|
||||||
@ -394,7 +404,7 @@ Quaternion Quaternion::GetRotationAround(Vector3 axis, Quaternion rotation) {
|
|||||||
Vector3 ra = Vector3(rotation.x, rotation.y, rotation.z); // rotation axis
|
Vector3 ra = Vector3(rotation.x, rotation.y, rotation.z); // rotation axis
|
||||||
Vector3 p = Vector3::Project(
|
Vector3 p = Vector3::Project(
|
||||||
ra, axis); // return projection ra on to axis (parallel component)
|
ra, axis); // return projection ra on to axis (parallel component)
|
||||||
Quaternion twist = Quaternion(p.x, p.y, p.z, rotation.w);
|
Quaternion twist = Quaternion(p.Right(), p.Up(), p.Forward(), rotation.w);
|
||||||
twist = Quaternion::Normalize(twist);
|
twist = Quaternion::Normalize(twist);
|
||||||
return twist;
|
return twist;
|
||||||
}
|
}
|
||||||
|
61
Quaternion.h
61
Quaternion.h
@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A quaternion
|
/// A quaternion (C-style)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// This is a C-style implementation
|
/// This is a C-style implementation
|
||||||
typedef struct Quat {
|
typedef struct Quat {
|
||||||
@ -32,11 +32,14 @@ typedef struct Quat {
|
|||||||
} Quat;
|
} Quat;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A quaternion
|
/// A quaternion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
struct Quaternion : Quat {
|
struct Quaternion : Quat {
|
||||||
public:
|
public:
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a new identity quaternion
|
/// Create a new identity quaternion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -54,6 +57,9 @@ struct Quaternion : Quat {
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="q"></param>
|
/// <param name="q"></param>
|
||||||
Quaternion(Quat q);
|
Quaternion(Quat q);
|
||||||
|
/// <summary>
|
||||||
|
/// Quaternion destructor
|
||||||
|
/// </summary>
|
||||||
~Quaternion();
|
~Quaternion();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -74,7 +80,7 @@ struct Quaternion : Quat {
|
|||||||
/// <returns>A unit quaternion</returns>
|
/// <returns>A unit quaternion</returns>
|
||||||
/// This will preserve the orientation,
|
/// This will preserve the orientation,
|
||||||
/// but ensures that it is a unit quaternion.
|
/// but ensures that it is a unit quaternion.
|
||||||
static Quaternion Normalize(const Quaternion& q);
|
static Quaternion Normalize(const Quaternion &q);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Convert to euler angles
|
/// Convert to euler angles
|
||||||
@ -82,14 +88,14 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="q">The quaternion to convert</param>
|
/// <param name="q">The quaternion to convert</param>
|
||||||
/// <returns>A vector containing euler angles</returns>
|
/// <returns>A vector containing euler angles</returns>
|
||||||
/// The euler angles performed in the order: Z, X, Y
|
/// The euler angles performed in the order: Z, X, Y
|
||||||
static Vector3 ToAngles(const Quaternion& q);
|
static Vector3 ToAngles(const Quaternion &q);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Rotate a vector using this quaterion
|
/// Rotate a vector using this quaterion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="vector">The vector to rotate</param>
|
/// <param name="vector">The vector to rotate</param>
|
||||||
/// <returns>The rotated vector</returns>
|
/// <returns>The rotated vector</returns>
|
||||||
Vector3 operator*(const Vector3& vector) const;
|
Vector3 operator*(const Vector3 &vector) const;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Multiply this quaternion with another quaternion
|
/// Multiply this quaternion with another quaternion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -97,7 +103,7 @@ struct Quaternion : Quat {
|
|||||||
/// <returns>The resulting rotation</returns>
|
/// <returns>The resulting rotation</returns>
|
||||||
/// The result will be this quaternion rotated according to
|
/// The result will be this quaternion rotated according to
|
||||||
/// the give rotation.
|
/// the give rotation.
|
||||||
Quaternion operator*(const Quaternion& rotation) const;
|
Quaternion operator*(const Quaternion &rotation) const;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check the equality of two quaternions
|
/// Check the equality of two quaternions
|
||||||
@ -108,7 +114,7 @@ struct Quaternion : Quat {
|
|||||||
/// themselves. Two quaternions with the same rotational effect may have
|
/// themselves. Two quaternions with the same rotational effect may have
|
||||||
/// different components. Use Quaternion::Angle to check if the rotations are
|
/// different components. Use Quaternion::Angle to check if the rotations are
|
||||||
/// the same.
|
/// the same.
|
||||||
bool operator==(const Quaternion& quaternion);
|
bool operator==(const Quaternion &quaternion) const;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The inverse of quaterion
|
/// The inverse of quaterion
|
||||||
@ -123,8 +129,8 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="forward">The look direction</param>
|
/// <param name="forward">The look direction</param>
|
||||||
/// <param name="upwards">The up direction</param>
|
/// <param name="upwards">The up direction</param>
|
||||||
/// <returns>The look rotation</returns>
|
/// <returns>The look rotation</returns>
|
||||||
static Quaternion LookRotation(const Vector3& forward,
|
static Quaternion LookRotation(const Vector3 &forward,
|
||||||
const Vector3& upwards);
|
const Vector3 &upwards);
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a quaternion with the given forward direction with up =
|
/// Creates a quaternion with the given forward direction with up =
|
||||||
/// Vector3::up
|
/// Vector3::up
|
||||||
@ -134,7 +140,7 @@ struct Quaternion : Quat {
|
|||||||
/// For the rotation, Vector::up is used for the up direction.
|
/// For the rotation, Vector::up is used for the up direction.
|
||||||
/// Note: if the forward direction == Vector3::up, the result is
|
/// Note: if the forward direction == Vector3::up, the result is
|
||||||
/// Quaternion::identity
|
/// Quaternion::identity
|
||||||
static Quaternion LookRotation(const Vector3& forward);
|
static Quaternion LookRotation(const Vector3 &forward);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Calculat the rotation from on vector to another
|
/// Calculat the rotation from on vector to another
|
||||||
@ -151,8 +157,7 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="to">The destination rotation</param>
|
/// <param name="to">The destination rotation</param>
|
||||||
/// <param name="maxDegreesDelta">The maximum amount of degrees to
|
/// <param name="maxDegreesDelta">The maximum amount of degrees to
|
||||||
/// rotate</param> <returns>The possibly limited rotation</returns>
|
/// rotate</param> <returns>The possibly limited rotation</returns>
|
||||||
static Quaternion RotateTowards(const Quaternion& from,
|
static Quaternion RotateTowards(const Quaternion &from, const Quaternion &to,
|
||||||
const Quaternion& to,
|
|
||||||
float maxDegreesDelta);
|
float maxDegreesDelta);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -161,13 +166,13 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="angle">The angle</param>
|
/// <param name="angle">The angle</param>
|
||||||
/// <param name="axis">The axis</param>
|
/// <param name="axis">The axis</param>
|
||||||
/// <returns>The resulting quaternion</returns>
|
/// <returns>The resulting quaternion</returns>
|
||||||
static Quaternion AngleAxis(float angle, const Vector3& axis);
|
static Quaternion AngleAxis(float angle, const Vector3 &axis);
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Convert this quaternion to angle/axis representation
|
/// Convert this quaternion to angle/axis representation
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="angle">A pointer to the angle for the result</param>
|
/// <param name="angle">A pointer to the angle for the result</param>
|
||||||
/// <param name="axis">A pointer to the axis for the result</param>
|
/// <param name="axis">A pointer to the axis for the result</param>
|
||||||
void ToAngleAxis(float* angle, Vector3* axis);
|
void ToAngleAxis(float *angle, Vector3 *axis);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get the angle between two orientations
|
/// Get the angle between two orientations
|
||||||
@ -185,9 +190,8 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="factor">The factor between 0 and 1.</param>
|
/// <param name="factor">The factor between 0 and 1.</param>
|
||||||
/// <returns>The resulting rotation</returns>
|
/// <returns>The resulting rotation</returns>
|
||||||
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
||||||
static Quaternion Slerp(const Quaternion& rotation1,
|
static Quaternion Slerp(const Quaternion &rotation1,
|
||||||
const Quaternion& rotation2,
|
const Quaternion &rotation2, float factor);
|
||||||
float factor);
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Unclamped sherical lerp between two rotations
|
/// Unclamped sherical lerp between two rotations
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -197,9 +201,8 @@ struct Quaternion : Quat {
|
|||||||
/// <returns>The resulting rotation</returns>
|
/// <returns>The resulting rotation</returns>
|
||||||
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
||||||
/// Values outside the 0..1 range will result in extrapolated rotations
|
/// Values outside the 0..1 range will result in extrapolated rotations
|
||||||
static Quaternion SlerpUnclamped(const Quaternion& rotation1,
|
static Quaternion SlerpUnclamped(const Quaternion &rotation1,
|
||||||
const Quaternion& rotation2,
|
const Quaternion &rotation2, float factor);
|
||||||
float factor);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a rotation from euler angles
|
/// Create a rotation from euler angles
|
||||||
@ -257,10 +260,8 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="swing">A pointer to the quaternion for the swing
|
/// <param name="swing">A pointer to the quaternion for the swing
|
||||||
/// result</param> <param name="twist">A pointer to the quaternion for the
|
/// result</param> <param name="twist">A pointer to the quaternion for the
|
||||||
/// twist result</param>
|
/// twist result</param>
|
||||||
static void GetSwingTwist(Vector3 axis,
|
static void GetSwingTwist(Vector3 axis, Quaternion rotation,
|
||||||
Quaternion rotation,
|
Quaternion *swing, Quaternion *twist);
|
||||||
Quaternion* swing,
|
|
||||||
Quaternion* twist);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Calculate the dot product of two quaternions
|
/// Calculate the dot product of two quaternions
|
||||||
@ -270,16 +271,20 @@ struct Quaternion : Quat {
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
static float Dot(Quaternion rotation1, Quaternion rotation2);
|
static float Dot(Quaternion rotation1, Quaternion rotation2);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
float GetLength() const;
|
float GetLength() const;
|
||||||
float GetLengthSquared() const;
|
float GetLengthSquared() const;
|
||||||
static float GetLengthSquared(const Quaternion& q);
|
static float GetLengthSquared(const Quaternion &q);
|
||||||
|
|
||||||
void ToAxisAngleRad(const Quaternion& q, Vector3* const axis, float* angle);
|
void ToAxisAngleRad(const Quaternion &q, Vector3 *const axis, float *angle);
|
||||||
static Quaternion FromEulerRad(Vector3 euler);
|
static Quaternion FromEulerRad(Vector3 euler);
|
||||||
static Quaternion FromEulerRadXYZ(Vector3 euler);
|
static Quaternion FromEulerRadXYZ(Vector3 euler);
|
||||||
|
|
||||||
Vector3 xyz() const;
|
Vector3 xyz() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#endif
|
||||||
|
21
README.md
21
README.md
@ -1,12 +1,21 @@
|
|||||||
\mainpage Vector Algebra
|
\mainpage Linear Algebra
|
||||||
|
|
||||||
Vector algebra library
|
Linear algebra library
|
||||||
|
|
||||||
Main components
|
Main components
|
||||||
---------------
|
---------------
|
||||||
* [Vector3](https://passervr.com/apis/VectorAlgebra/struct_vector3.html)
|
Carthesian coordinate systems
|
||||||
* [Quaternion](https://passervr.com/apis/VectorAlgebra/struct_quaternion.html)
|
* [Vector3](#Passer::LinearAlgebra::Vector3): A 3D carthesian vector
|
||||||
|
* [Vector2](#Passer::LinearAlgebra::Vector2): A 2D carthesian vector
|
||||||
|
|
||||||
* [Vector2](https://passervr.com/apis/VectorAlgebra/struct_vector2.html)
|
Other coodinate systems
|
||||||
|
* [Polar](#Passer::LinearAlgebra::PolarOf): A 2D polar vector
|
||||||
|
* [Spherical](#Passer::LinearAlgebra::SphericalOf): A 3D spherical vector
|
||||||
|
|
||||||
* [Polar](https://passervr.com/apis/VectorAlgebra/struct_polar.html)
|
Rotations
|
||||||
|
* [Quaternion](#Passer::LinearAlgebra::Quaternion): A quaternion rotation
|
||||||
|
* [SwingTwist](#Passer::LinearAlgebra::SwingTwistOf): A swing/twist angular rotation
|
||||||
|
|
||||||
|
Basics
|
||||||
|
* [Angle](#Passer::LinearAlgebra::AngleOf): An angle
|
||||||
|
* [Direction](#Passer::LinearAlgebra::DirectionOf): A direction using angles
|
||||||
|
316
Spherical.cpp
316
Spherical.cpp
@ -1,50 +1,294 @@
|
|||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
|
#include "Quaternion.h"
|
||||||
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
// using Angle = float;
|
template <typename T> SphericalOf<T>::SphericalOf() {
|
||||||
|
this->distance = 0.0f;
|
||||||
Spherical::Spherical() {
|
this->direction = DirectionOf<T>();
|
||||||
this->horizontalAngle = 0;
|
|
||||||
this->verticalAngle = 0;
|
|
||||||
this->distance = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Spherical::Spherical(float polarAngle, float elevationAngle, float distance)
|
template <typename T>
|
||||||
// {
|
SphericalOf<T>::SphericalOf(float distance, AngleOf<T> horizontal,
|
||||||
// this->horizontalAngle = polarAngle;
|
AngleOf<T> vertical) {
|
||||||
// this->verticalAngle = elevationAngle;
|
if (distance < 0) {
|
||||||
// this->distance = distance;
|
this->distance = -distance;
|
||||||
// }
|
this->direction = -DirectionOf<T>(horizontal, vertical);
|
||||||
|
} else {
|
||||||
Spherical::Spherical(Polar polar) {
|
this->distance = distance;
|
||||||
this->horizontalAngle = polar.angle;
|
this->direction = DirectionOf<T>(horizontal, vertical);
|
||||||
this->verticalAngle = 0.0F;
|
}
|
||||||
this->distance = polar.distance;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Spherical::Spherical(float distance, Angle horizontalAngle, Angle verticalAngle)
|
template <typename T>
|
||||||
: distance(distance), horizontalAngle(horizontalAngle),
|
SphericalOf<T>::SphericalOf(float distance, DirectionOf<T> direction) {
|
||||||
verticalAngle(verticalAngle) {}
|
if (distance < 0) {
|
||||||
|
this->distance = -distance;
|
||||||
Spherical::Spherical(Vector3 v) {
|
this->direction = -direction;
|
||||||
float signZ = (v.z >= 0) - (v.z < 0);
|
} else {
|
||||||
horizontalAngle =
|
this->distance = distance;
|
||||||
atan2(v.y, signZ * sqrt(v.z * v.z + v.x * v.x)) * Angle::Rad2Deg;
|
this->direction = direction;
|
||||||
verticalAngle = -atan2(v.x, sqrt(v.z * v.z + v.y * v.y)) * Angle::Rad2Deg;
|
}
|
||||||
distance = v.magnitude();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const Spherical Spherical::zero = Spherical(0.0F, (Angle)0.0F, (Angle)0.0F);
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::Degrees(float distance, float horizontal,
|
||||||
float Spherical::GetSwing() {
|
float vertical) {
|
||||||
// Not sure if this is correct
|
AngleOf<T> horizontalAngle = AngleOf<T>::Degrees(horizontal);
|
||||||
return sqrtf(horizontalAngle * horizontalAngle +
|
AngleOf<T> verticalAngle = AngleOf<T>::Degrees(vertical);
|
||||||
verticalAngle * verticalAngle);
|
SphericalOf<T> r = SphericalOf<T>(distance, horizontalAngle, verticalAngle);
|
||||||
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
Polar Spherical::ProjectOnHorizontalPlane() {
|
template <typename T>
|
||||||
return Polar(horizontalAngle, distance);
|
SphericalOf<T> SphericalOf<T>::Radians(float distance, float horizontal,
|
||||||
}
|
float vertical) {
|
||||||
|
return SphericalOf<T>(distance, AngleOf<T>::Radians(horizontal),
|
||||||
|
AngleOf<T>::Radians(vertical));
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::FromPolar(PolarOf<T> polar) {
|
||||||
|
AngleOf<T> horizontal = polar.angle;
|
||||||
|
AngleOf<T> vertical = AngleOf<T>();
|
||||||
|
SphericalOf<T> r = SphericalOf(polar.distance, horizontal, vertical);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
|
||||||
|
float distance = v.magnitude();
|
||||||
|
if (distance == 0.0f) {
|
||||||
|
return SphericalOf(distance, AngleOf<T>(), AngleOf<T>());
|
||||||
|
} else {
|
||||||
|
AngleOf<T> verticalAngle =
|
||||||
|
AngleOf<T>::Radians((pi / 2 - acosf(v.Up() / distance)));
|
||||||
|
AngleOf<T> horizontalAngle =
|
||||||
|
AngleOf<T>::Radians(atan2f(v.Right(), v.Forward()));
|
||||||
|
return SphericalOf(distance, horizontalAngle, verticalAngle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Converts spherical coordinates to a 3D vector.
|
||||||
|
*
|
||||||
|
* This function converts the spherical coordinates represented by the
|
||||||
|
* SphericalOf object to a 3D vector (Vector3). The conversion is based
|
||||||
|
* on the distance and direction (vertical and horizontal angles) of the
|
||||||
|
* spherical coordinates.
|
||||||
|
*
|
||||||
|
* @tparam T The type of the distance and direction values.
|
||||||
|
* @return Vector3 The 3D vector representation of the spherical coordinates.
|
||||||
|
*/
|
||||||
|
template <typename T> Vector3 SphericalOf<T>::ToVector3() const {
|
||||||
|
float verticalRad = (pi / 2) - this->direction.vertical.InRadians();
|
||||||
|
float horizontalRad = this->direction.horizontal.InRadians();
|
||||||
|
|
||||||
|
float cosVertical = cosf(verticalRad);
|
||||||
|
float sinVertical = sinf(verticalRad);
|
||||||
|
float cosHorizontal = cosf(horizontalRad);
|
||||||
|
float sinHorizontal = sinf(horizontalRad);
|
||||||
|
|
||||||
|
float x = this->distance * sinVertical * sinHorizontal;
|
||||||
|
float y = this->distance * cosVertical;
|
||||||
|
float z = this->distance * sinVertical * cosHorizontal;
|
||||||
|
|
||||||
|
Vector3 v = Vector3(x, y, z);
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::zero =
|
||||||
|
SphericalOf<T>(0.0f, AngleOf<T>(), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::forward =
|
||||||
|
SphericalOf<T>(1.0f, AngleOf<T>(), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::back =
|
||||||
|
SphericalOf<T>(1.0f, AngleOf<T>::Degrees(180), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::right =
|
||||||
|
SphericalOf<T>(1.0f, AngleOf<T>::Degrees(90), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::left =
|
||||||
|
SphericalOf<T>(1.0f, AngleOf<T>::Degrees(-90), AngleOf<T>());
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::up =
|
||||||
|
SphericalOf<T>(1.0f, AngleOf<T>(), AngleOf<T>::Degrees(90));
|
||||||
|
template <typename T>
|
||||||
|
const SphericalOf<T> SphericalOf<T>::down =
|
||||||
|
SphericalOf<T>(1.0f, AngleOf<T>(), AngleOf<T>::Degrees(-90));
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::WithDistance(float distance) {
|
||||||
|
SphericalOf<T> v = SphericalOf<T>(distance, this->direction);
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> SphericalOf<T> SphericalOf<T>::operator-() const {
|
||||||
|
SphericalOf<T> v = SphericalOf<T>(
|
||||||
|
this->distance, this->direction.horizontal + AngleOf<T>::Degrees(180),
|
||||||
|
this->direction.vertical + AngleOf<T>::Degrees(180));
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T> &s2) const {
|
||||||
|
// let's do it the easy way...
|
||||||
|
Vector3 v1 = this->ToVector3();
|
||||||
|
Vector3 v2 = s2.ToVector3();
|
||||||
|
Vector3 v = v1 - v2;
|
||||||
|
SphericalOf<T> r = SphericalOf<T>::FromVector3(v);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::operator-=(const SphericalOf<T> &v) {
|
||||||
|
*this = *this - v;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T> &s2) const {
|
||||||
|
// let's do it the easy way...
|
||||||
|
Vector3 v1 = this->ToVector3();
|
||||||
|
Vector3 v2 = s2.ToVector3();
|
||||||
|
Vector3 v = v1 + v2;
|
||||||
|
SphericalOf<T> r = SphericalOf<T>::FromVector3(v);
|
||||||
|
return r;
|
||||||
|
/*
|
||||||
|
// This is the hard way...
|
||||||
|
if (v2.distance <= 0)
|
||||||
|
return Spherical(this->distance, this->horizontalAngle,
|
||||||
|
this->verticalAngle);
|
||||||
|
if (this->distance <= 0)
|
||||||
|
return v2;
|
||||||
|
|
||||||
|
float deltaHorizontalAngle =
|
||||||
|
(float)Angle::Normalize(v2.horizontalAngle - this->horizontalAngle);
|
||||||
|
float horizontalRotation = deltaHorizontalAngle < 0
|
||||||
|
? 180 + deltaHorizontalAngle
|
||||||
|
: 180 - deltaHorizontalAngle;
|
||||||
|
float deltaVerticalAngle =
|
||||||
|
Angle::Normalize(v2.verticalAngle - this->verticalAngle);
|
||||||
|
float verticalRotation = deltaVerticalAngle < 0 ? 180 + deltaVerticalAngle
|
||||||
|
: 180 - deltaVerticalAngle;
|
||||||
|
|
||||||
|
if (horizontalRotation == 180 && verticalRotation == 180)
|
||||||
|
// angle is too small, take this angle and add the distances
|
||||||
|
return Spherical(this->distance + v2.distance, this->horizontalAngle,
|
||||||
|
this->verticalAngle);
|
||||||
|
|
||||||
|
Angle rotation = AngleBetween(*this, v2);
|
||||||
|
float newDistance =
|
||||||
|
Angle::CosineRuleSide(v2.distance, this->distance, rotation);
|
||||||
|
float angle =
|
||||||
|
Angle::CosineRuleAngle(newDistance, this->distance, v2.distance);
|
||||||
|
|
||||||
|
// Now we have to project the angle to the horizontal and vertical planes...
|
||||||
|
// The axis for the angle is the cross product of the two spherical vectors
|
||||||
|
// (which function we do not have either...)
|
||||||
|
float horizontalAngle = 0;
|
||||||
|
float verticalAngle = 0;
|
||||||
|
|
||||||
|
float newHorizontalAngle =
|
||||||
|
deltaHorizontalAngle < 0
|
||||||
|
? Angle::Normalize(this->horizontalAngle - horizontalAngle)
|
||||||
|
: Angle::Normalize(this->horizontalAngle + horizontalAngle);
|
||||||
|
float newVerticalAngle =
|
||||||
|
deltaVerticalAngle < 0
|
||||||
|
? Angle::Normalize(this->verticalAngle - verticalAngle)
|
||||||
|
: Angle::Normalize(this->verticalAngle + verticalAngle);
|
||||||
|
|
||||||
|
Spherical v = Spherical(newDistance, newHorizontalAngle, newVerticalAngle);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::operator+=(const SphericalOf<T> &v) {
|
||||||
|
*this = *this + v;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> SphericalOf<T> SphericalOf<T>::operator*=(float f) {
|
||||||
|
this->distance *= f;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T> SphericalOf<T> SphericalOf<T>::operator/=(float f) {
|
||||||
|
this->distance /= f;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
#include "FloatSingle.h"
|
||||||
|
#include "Vector3.h"
|
||||||
|
|
||||||
|
const float epsilon = 1E-05f;
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
float SphericalOf<T>::DistanceBetween(const SphericalOf<T> &v1,
|
||||||
|
const SphericalOf<T> &v2) {
|
||||||
|
// SphericalOf<T> difference = v1 - v2;
|
||||||
|
// return difference.distance;
|
||||||
|
Vector3 vec1 = v1.ToVector3();
|
||||||
|
Vector3 vec2 = v2.ToVector3();
|
||||||
|
float distance = Vector3::Distance(vec1, vec2);
|
||||||
|
return distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf &v1,
|
||||||
|
const SphericalOf &v2) {
|
||||||
|
// float denominator = v1.distance * v2.distance;
|
||||||
|
// if (denominator < epsilon)
|
||||||
|
// return 0.0f;
|
||||||
|
|
||||||
|
Vector3 v1_3 = v1.ToVector3();
|
||||||
|
Vector3 v2_3 = v2.ToVector3();
|
||||||
|
// float dot = Vector3::Dot(v1_3, v2_3);
|
||||||
|
// float fraction = dot / denominator;
|
||||||
|
// if (isnan(fraction))
|
||||||
|
// return fraction; // short cut to returning NaN universally
|
||||||
|
|
||||||
|
// float cdot = Float::Clamp(fraction, -1.0, 1.0);
|
||||||
|
// float r = ((float)acos(cdot)) * Rad2Deg;
|
||||||
|
AngleSingle r = Vector3::Angle(v1_3, v2_3);
|
||||||
|
return AngleOf<T>::Degrees(r.InDegrees());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
AngleOf<T> Passer::LinearAlgebra::SphericalOf<T>::SignedAngleBetween(
|
||||||
|
const SphericalOf<T> &v1, const SphericalOf<T> &v2,
|
||||||
|
const SphericalOf<T> &axis) {
|
||||||
|
Vector3 v1_vector = v1.ToVector3();
|
||||||
|
Vector3 v2_vector = v2.ToVector3();
|
||||||
|
Vector3 axis_vector = axis.ToVector3();
|
||||||
|
AngleSingle r = Vector3::SignedAngle(v1_vector, v2_vector, axis_vector);
|
||||||
|
return AngleOf<T>::Degrees(r.InDegrees());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T> &v,
|
||||||
|
AngleOf<T> horizontalAngle,
|
||||||
|
AngleOf<T> verticalAngle) {
|
||||||
|
SphericalOf<T> r =
|
||||||
|
SphericalOf(v.distance, v.direction.horizontal + horizontalAngle,
|
||||||
|
v.direction.vertical + verticalAngle);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::RotateHorizontal(const SphericalOf<T> &v,
|
||||||
|
AngleOf<T> a) {
|
||||||
|
SphericalOf<T> r =
|
||||||
|
SphericalOf(v.distance, v.direction.horizontal + a, v.direction.vertical);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SphericalOf<T>::RotateVertical(const SphericalOf<T> &v,
|
||||||
|
AngleOf<T> a) {
|
||||||
|
SphericalOf<T> r =
|
||||||
|
SphericalOf(v.distance, v.direction.horizontal, v.direction.vertical + a);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template class Passer::LinearAlgebra::SphericalOf<float>;
|
||||||
|
template class Passer::LinearAlgebra::SphericalOf<signed short>;
|
||||||
|
202
Spherical.h
202
Spherical.h
@ -1,66 +1,190 @@
|
|||||||
/// @copyright
|
// This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
/// This Source Code Form is subject to the terms of the Mozilla Public
|
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
||||||
/// License, v. 2.0.If a copy of the MPL was not distributed with this
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
/// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
|
||||||
|
|
||||||
#ifndef SPHERICAL_H
|
#ifndef SPHERICAL_H
|
||||||
#define SPHERICAL_H
|
#define SPHERICAL_H
|
||||||
|
|
||||||
#include "Angle.h"
|
#include "Direction.h"
|
||||||
#include "Polar.h"
|
|
||||||
|
|
||||||
struct Vector3;
|
|
||||||
|
|
||||||
namespace Passer {
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
/// @brief A spherical vector
|
struct Vector3;
|
||||||
/// @details
|
template <typename T> class PolarOf;
|
||||||
/// This is a vector in 3D space using a spherical coordinate system.
|
|
||||||
/// It consists of a distance and the polar and elevation angles from a
|
/// @brief A spherical vector using angles in various representations
|
||||||
/// reference direction. The reference direction is typically thought of
|
/// @tparam T The implementation type used for the representations of the agles
|
||||||
/// as a forward direction.
|
template <typename T> class SphericalOf {
|
||||||
struct Spherical {
|
|
||||||
public:
|
public:
|
||||||
|
/// @brief The distance in meters
|
||||||
|
/// @remark The distance should never be negative
|
||||||
float distance;
|
float distance;
|
||||||
|
|
||||||
/// @brief The angle in the horizontal plane in degrees, clockwise rotation
|
/// @brief The angle in the horizontal plane in degrees, clockwise rotation
|
||||||
/// @details The angle is automatically normalized to -180 .. 180
|
/// @details The angle is automatically normalized to -180 .. 180
|
||||||
Angle horizontalAngle;
|
// AngleOf<T> horizontal;
|
||||||
/// @brief The angle in the vertical plane in degrees. Positive is upward.
|
/// @brief The angle in the vertical plane in degrees. Positive is upward.
|
||||||
/// @details The angle is automatically normalized to -180 .. 180
|
/// @details The angle is automatically normalized to -180 .. 180
|
||||||
Angle verticalAngle;
|
// AngleOf<T> vertical;
|
||||||
|
DirectionOf<T> direction;
|
||||||
|
|
||||||
/// @brief Create a new spherical vector with zero degrees and distance
|
SphericalOf<T>();
|
||||||
Spherical();
|
SphericalOf<T>(float distance, AngleOf<T> horizontal, AngleOf<T> vertical);
|
||||||
/// @brief Create a new spherical vector
|
SphericalOf<T>(float distance, DirectionOf<T> direction);
|
||||||
/// @param polarAngle The angle in the horizontal plane in degrees,
|
|
||||||
/// clockwise rotation
|
/// @brief Create spherical vector without using AngleOf type. All given
|
||||||
/// @param elevationAngle The angle in the vertical plan in degrees,
|
/// angles are in degrees
|
||||||
/// zero is forward, positive is upward
|
|
||||||
/// @param distance The distance in meters
|
/// @param distance The distance in meters
|
||||||
// Spherical(float polarAngle, float elevationAngle, float distance);
|
/// @param horizontal The horizontal angle in degrees
|
||||||
|
/// @param vertical The vertical angle in degrees
|
||||||
|
/// @return The spherical vector
|
||||||
|
static SphericalOf<T> Degrees(float distance, float horizontal,
|
||||||
|
float vertical);
|
||||||
|
/// @brief Short-hand Deg alias for the Degrees function
|
||||||
|
constexpr static auto Deg = Degrees;
|
||||||
|
/// @brief Create sperical vector without using the AngleOf type. All given
|
||||||
|
/// angles are in radians
|
||||||
|
/// @param distance The distance in meters
|
||||||
|
/// @param horizontal The horizontal angle in radians
|
||||||
|
/// @param vertical The vertical angle in radians
|
||||||
|
/// @return The spherical vectpr
|
||||||
|
static SphericalOf<T> Radians(float distance, float horizontal,
|
||||||
|
float vertical);
|
||||||
|
// Short-hand Rad alias for the Radians function
|
||||||
|
constexpr static auto Rad = Radians;
|
||||||
|
|
||||||
Spherical(float distance, Angle horizontalAngle, Angle verticalAngle);
|
/// @brief Create a Spherical coordinate from a Polar coordinate
|
||||||
|
/// @param v The polar coordinate
|
||||||
|
/// @return The spherical coordinate with the vertical angle set to zero.
|
||||||
|
static SphericalOf<T> FromPolar(PolarOf<T> v);
|
||||||
|
|
||||||
/// @brief Convert polar coordinates to spherical coordinates
|
/// @brief Create a Spherical coordinate from a Vector3 coordinate
|
||||||
/// @param polar The polar coordinate
|
/// @param v The vector coordinate
|
||||||
Spherical(Polar polar);
|
/// @return The spherical coordinate
|
||||||
|
static SphericalOf<T> FromVector3(Vector3 v);
|
||||||
/// @brief Convert 3D carthesian coordinates to spherical coordinates
|
/// @brief Convert the spherical coordinate to a Vector3 coordinate
|
||||||
/// @param v Vector in 3D carthesian coordinates;
|
/// @return The vector coordinate
|
||||||
Spherical(Vector3 v);
|
Vector3 ToVector3() const;
|
||||||
|
|
||||||
/// @brief A spherical vector with zero degree angles and distance
|
/// @brief A spherical vector with zero degree angles and distance
|
||||||
const static Spherical zero;
|
const static SphericalOf<T> zero;
|
||||||
|
/// @brief A normalized forward-oriented vector
|
||||||
|
const static SphericalOf<T> forward;
|
||||||
|
/// @brief A normalized back-oriented vector
|
||||||
|
const static SphericalOf<T> back;
|
||||||
|
/// @brief A normalized right-oriented vector
|
||||||
|
const static SphericalOf<T> right;
|
||||||
|
/// @brief A normalized left-oriented vector
|
||||||
|
const static SphericalOf<T> left;
|
||||||
|
/// @brief A normalized up-oriented vector
|
||||||
|
const static SphericalOf<T> up;
|
||||||
|
/// @brief A normalized down-oriented vector
|
||||||
|
const static SphericalOf<T> down;
|
||||||
|
|
||||||
float GetSwing();
|
/// @brief Update the distance component of the spherical coordinate
|
||||||
|
/// @param distance The new distance
|
||||||
|
/// @return The updated coordinate
|
||||||
|
SphericalOf<T> WithDistance(float distance);
|
||||||
|
|
||||||
Polar ProjectOnHorizontalPlane();
|
/// @brief Negate the vector
|
||||||
|
/// @return The negated vector
|
||||||
|
/// This will rotate the vector by 180 degrees horizontally and
|
||||||
|
/// vertically. Distance will stay the same.
|
||||||
|
SphericalOf<T> operator-() const;
|
||||||
|
|
||||||
|
/// @brief Subtract a spherical vector from this vector
|
||||||
|
/// @param v The vector to subtract
|
||||||
|
/// @return The result of the subtraction
|
||||||
|
SphericalOf<T> operator-(const SphericalOf<T> &v) const;
|
||||||
|
SphericalOf<T> operator-=(const SphericalOf<T> &v);
|
||||||
|
/// @brief Add a spherical vector to this vector
|
||||||
|
/// @param v The vector to add
|
||||||
|
/// @return The result of the addition
|
||||||
|
SphericalOf<T> operator+(const SphericalOf<T> &v) const;
|
||||||
|
SphericalOf<T> operator+=(const SphericalOf<T> &v);
|
||||||
|
|
||||||
|
/// @brief Scale the vector uniformly up
|
||||||
|
/// @param f The scaling factor
|
||||||
|
/// @return The scaled vector
|
||||||
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
|
/// will be unaffected.
|
||||||
|
friend SphericalOf<T> operator*(const SphericalOf<T> &v, float f) {
|
||||||
|
return SphericalOf<T>(v.distance * f, v.direction);
|
||||||
|
}
|
||||||
|
friend SphericalOf<T> operator*(float f, const SphericalOf<T> &v) {
|
||||||
|
return SphericalOf<T>(f * v.distance, v.direction);
|
||||||
|
}
|
||||||
|
SphericalOf<T> operator*=(float f);
|
||||||
|
/// @brief Scale the vector uniformly down
|
||||||
|
/// @param f The scaling factor
|
||||||
|
/// @return The scaled factor
|
||||||
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
|
/// will be unaffected.
|
||||||
|
friend SphericalOf<T> operator/(const SphericalOf<T> &v, float f) {
|
||||||
|
return SphericalOf<T>(v.distance / f, v.direction);
|
||||||
|
}
|
||||||
|
friend SphericalOf<T> operator/(float f, const SphericalOf<T> &v) {
|
||||||
|
return SphericalOf<T>(f / v.distance, v.direction);
|
||||||
|
}
|
||||||
|
SphericalOf<T> operator/=(float f);
|
||||||
|
|
||||||
|
/// @brief Calculate the distance between two spherical coordinates
|
||||||
|
/// @param v1 The first coordinate
|
||||||
|
/// @param v2 The second coordinate
|
||||||
|
/// @return The distance between the coordinates in meters
|
||||||
|
static float DistanceBetween(const SphericalOf<T> &v1,
|
||||||
|
const SphericalOf<T> &v2);
|
||||||
|
/// @brief Calculate the unsigned angle between two spherical vectors
|
||||||
|
/// @param v1 The first vector
|
||||||
|
/// @param v2 The second vector
|
||||||
|
/// @return The unsigned angle between the vectors
|
||||||
|
static AngleOf<T> AngleBetween(const SphericalOf<T> &v1,
|
||||||
|
const SphericalOf<T> &v2);
|
||||||
|
/// @brief Calculate the signed angle between two spherical vectors
|
||||||
|
/// @param v1 The first vector
|
||||||
|
/// @param v2 The second vector
|
||||||
|
/// @param axis The axis are which the angle is calculated
|
||||||
|
/// @return The signed angle between the vectors
|
||||||
|
static AngleOf<T> SignedAngleBetween(const SphericalOf<T> &v1,
|
||||||
|
const SphericalOf<T> &v2,
|
||||||
|
const SphericalOf<T> &axis);
|
||||||
|
|
||||||
|
/// @brief Rotate a spherical vector
|
||||||
|
/// @param v The vector to rotate
|
||||||
|
/// @param horizontalAngle The horizontal rotation angle in local space
|
||||||
|
/// @param verticalAngle The vertical rotation angle in local space
|
||||||
|
/// @return The rotated vector
|
||||||
|
static SphericalOf<T> Rotate(const SphericalOf &v, AngleOf<T> horizontalAngle,
|
||||||
|
AngleOf<T> verticalAngle);
|
||||||
|
/// @brief Rotate a spherical vector horizontally
|
||||||
|
/// @param v The vector to rotate
|
||||||
|
/// @param angle The horizontal rotation angle in local space
|
||||||
|
/// @return The rotated vector
|
||||||
|
static SphericalOf<T> RotateHorizontal(const SphericalOf<T> &v,
|
||||||
|
AngleOf<T> angle);
|
||||||
|
/// @brief Rotate a spherical vector vertically
|
||||||
|
/// @param v The vector to rotate
|
||||||
|
/// @param angle The vertical rotation angle in local space
|
||||||
|
/// @return The rotated vector
|
||||||
|
static SphericalOf<T> RotateVertical(const SphericalOf<T> &v,
|
||||||
|
AngleOf<T> angle);
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Passer
|
/// @brief Shorthand notation for a spherical vector using single precision
|
||||||
using namespace Passer;
|
/// floats for the angles This is the fastest implementation on devices with
|
||||||
|
/// floating point harware
|
||||||
|
using SphericalSingle = SphericalOf<float>;
|
||||||
|
/// @brief Shorthand notation for a spherical vector using signed 16-bit words
|
||||||
|
/// for the angles
|
||||||
|
/// @note This is the fastest implementation on devices without floating point
|
||||||
|
/// hardware
|
||||||
|
using Spherical16 = SphericalOf<signed short>;
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#include "Polar.h"
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
|
||||||
#endif
|
#endif
|
168
SwingTwist.cpp
Normal file
168
SwingTwist.cpp
Normal file
@ -0,0 +1,168 @@
|
|||||||
|
// This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
||||||
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
|
#include "SwingTwist.h"
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T>::SwingTwistOf() {
|
||||||
|
this->swing = DirectionOf<T>(AngleOf<T>(), AngleOf<T>());
|
||||||
|
this->twist = AngleOf<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T>::SwingTwistOf(DirectionOf<T> swing, AngleOf<T> twist) {
|
||||||
|
// Normalize angles
|
||||||
|
AngleOf<T> deg90 = AngleOf<T>::Degrees(90);
|
||||||
|
AngleOf<T> deg180 = AngleOf<T>::Degrees(180);
|
||||||
|
|
||||||
|
if (swing.vertical > deg90 || swing.vertical < -deg90) {
|
||||||
|
swing.horizontal += deg180;
|
||||||
|
swing.vertical = deg180 - swing.vertical;
|
||||||
|
twist += deg180;
|
||||||
|
}
|
||||||
|
|
||||||
|
this->swing = swing;
|
||||||
|
this->twist = twist;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T>::SwingTwistOf(AngleOf<T> horizontal,
|
||||||
|
AngleOf<T> vertical,
|
||||||
|
AngleOf<T> twist) {
|
||||||
|
// Normalize angles
|
||||||
|
AngleOf<T> deg90 = AngleOf<T>::Degrees(90);
|
||||||
|
AngleOf<T> deg180 = AngleOf<T>::Degrees(180);
|
||||||
|
|
||||||
|
if (vertical > deg90 || vertical < -deg90) {
|
||||||
|
horizontal += deg180;
|
||||||
|
vertical = deg180 - vertical;
|
||||||
|
twist += deg180;
|
||||||
|
}
|
||||||
|
|
||||||
|
this->swing = DirectionOf<T>(horizontal, vertical);
|
||||||
|
this->twist = twist;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::Degrees(float horizontal,
|
||||||
|
float vertical,
|
||||||
|
float twist) {
|
||||||
|
SwingTwistOf<T> orientation = SwingTwistOf<T>(AngleOf<T>::Degrees(horizontal),
|
||||||
|
-AngleOf<T>::Degrees(vertical),
|
||||||
|
AngleOf<T>::Degrees(twist));
|
||||||
|
// DirectionOf<T> swing = DirectionOf<T>::Degrees(horizontal, vertical);
|
||||||
|
// AngleOf<T> twistAngle = AngleOf<T>::Degrees(twist);
|
||||||
|
// SwingTwistOf<T> orientation = SwingTwistOf(swing, twistAngle);
|
||||||
|
return orientation;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
Quaternion SwingTwistOf<T>::ToQuaternion() const {
|
||||||
|
Quaternion q = Quaternion::Euler(-this->swing.vertical.InDegrees(),
|
||||||
|
this->swing.horizontal.InDegrees(),
|
||||||
|
this->twist.InDegrees());
|
||||||
|
return q;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::FromQuaternion(Quaternion q) {
|
||||||
|
Vector3 angles = Quaternion::ToAngles(q);
|
||||||
|
SwingTwistOf<T> r =
|
||||||
|
SwingTwistOf<T>::Degrees(angles.Up(), angles.Right(), angles.Forward());
|
||||||
|
r.Normalize();
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SwingTwistOf<T>::ToAngleAxis() const {
|
||||||
|
Quaternion q = this->ToQuaternion();
|
||||||
|
float angle;
|
||||||
|
Vector3 axis;
|
||||||
|
q.ToAngleAxis(&angle, &axis);
|
||||||
|
DirectionOf<T> direction = DirectionOf<T>::FromVector3(axis);
|
||||||
|
|
||||||
|
SphericalOf<T> aa = SphericalOf<T>(angle, direction);
|
||||||
|
return aa;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::FromAngleAxis(SphericalOf<T> aa) {
|
||||||
|
Vector3 vectorAxis = aa.direction.ToVector3();
|
||||||
|
Quaternion q = Quaternion::AngleAxis(aa.distance, vectorAxis);
|
||||||
|
return SwingTwistOf<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
bool SwingTwistOf<T>::operator==(const SwingTwistOf<T> s) const {
|
||||||
|
return (this->swing == s.swing) && (this->twist == s.twist);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
const SwingTwistOf<T> SwingTwistOf<T>::identity = SwingTwistOf();
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SphericalOf<T> SwingTwistOf<T>::operator*(const SphericalOf<T>& vector) const {
|
||||||
|
SphericalOf<T> v = SphericalOf<T>(
|
||||||
|
vector.distance, vector.direction.horizontal + this->swing.horizontal,
|
||||||
|
vector.direction.vertical + this->swing.vertical);
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::operator*(
|
||||||
|
const SwingTwistOf<T>& rotation) const {
|
||||||
|
SwingTwistOf<T> r =
|
||||||
|
SwingTwistOf(this->swing.horizontal + rotation.swing.horizontal,
|
||||||
|
this->swing.vertical + rotation.swing.vertical,
|
||||||
|
this->twist + rotation.twist);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::operator*=(const SwingTwistOf<T>& rotation) {
|
||||||
|
this->swing.horizontal += rotation.swing.horizontal;
|
||||||
|
this->swing.vertical += rotation.swing.vertical;
|
||||||
|
this->twist += rotation.twist;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::Inverse(SwingTwistOf<T> rotation) {
|
||||||
|
SwingTwistOf<T> r = SwingTwistOf<T>(
|
||||||
|
-rotation.swing.horizontal, -rotation.swing.vertical, -rotation.twist);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
SwingTwistOf<T> SwingTwistOf<T>::AngleAxis(float angle,
|
||||||
|
const DirectionOf<T>& axis) {
|
||||||
|
Vector3 axis_vector = axis.ToVector3();
|
||||||
|
Quaternion q = Quaternion::AngleAxis(angle, axis_vector);
|
||||||
|
SwingTwistOf<T> r = SwingTwistOf<T>::FromQuaternion(q);
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
AngleOf<T> SwingTwistOf<T>::Angle(const SwingTwistOf<T>& r1,
|
||||||
|
const SwingTwistOf<T>& r2) {
|
||||||
|
Quaternion q1 = r1.ToQuaternion();
|
||||||
|
Quaternion q2 = r2.ToQuaternion();
|
||||||
|
float angle = Quaternion::Angle(q1, q2);
|
||||||
|
return AngleOf<T>::Degrees(angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void SwingTwistOf<T>::Normalize() {
|
||||||
|
AngleOf<T> deg90 = AngleOf<T>::Degrees(90);
|
||||||
|
AngleOf<T> deg180 = AngleOf<T>::Degrees(180);
|
||||||
|
|
||||||
|
if (this->swing.vertical > deg90 || this->swing.vertical < -deg90) {
|
||||||
|
this->swing.horizontal += deg180;
|
||||||
|
this->swing.vertical = deg180 - this->swing.vertical;
|
||||||
|
this->twist += deg180;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template class Passer::LinearAlgebra::SwingTwistOf<float>;
|
||||||
|
template class Passer::LinearAlgebra::SwingTwistOf<signed short>;
|
79
SwingTwist.h
Normal file
79
SwingTwist.h
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
// This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
// License, v. 2.0.If a copy of the MPL was not distributed with this
|
||||||
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
|
#ifndef SWINGTWIST_H
|
||||||
|
#define SWINGTWIST_H
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
#include "Direction.h"
|
||||||
|
#include "Quaternion.h"
|
||||||
|
#include "Spherical.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
|
/// @brief An orientation using swing and twist angles in various
|
||||||
|
/// representations
|
||||||
|
/// @tparam T The implmentation type used for the representation of the angles
|
||||||
|
template <typename T> class SwingTwistOf {
|
||||||
|
public:
|
||||||
|
DirectionOf<T> swing;
|
||||||
|
AngleOf<T> twist;
|
||||||
|
|
||||||
|
SwingTwistOf<T>();
|
||||||
|
SwingTwistOf<T>(DirectionOf<T> swing, AngleOf<T> twist);
|
||||||
|
SwingTwistOf<T>(AngleOf<T> horizontal, AngleOf<T> vertical, AngleOf<T> twist);
|
||||||
|
|
||||||
|
static SwingTwistOf<T> Degrees(float horizontal, float vertical = 0,
|
||||||
|
float twist = 0);
|
||||||
|
|
||||||
|
Quaternion ToQuaternion() const;
|
||||||
|
static SwingTwistOf<T> FromQuaternion(Quaternion q);
|
||||||
|
|
||||||
|
SphericalOf<T> ToAngleAxis() const;
|
||||||
|
static SwingTwistOf<T> FromAngleAxis(SphericalOf<T> aa);
|
||||||
|
|
||||||
|
const static SwingTwistOf<T> identity;
|
||||||
|
|
||||||
|
bool operator==(const SwingTwistOf<T> d) const;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rotate a vector using this rotation
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="vector">The vector to rotate</param>
|
||||||
|
/// <returns>The rotated vector</returns>
|
||||||
|
SphericalOf<T> operator*(const SphericalOf<T> &vector) const;
|
||||||
|
/// <summary>
|
||||||
|
/// Multiply this rotation with another rotation
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="rotation">The swing/twist rotation to multiply with</param>
|
||||||
|
/// <returns>The resulting swing/twist rotation</returns>
|
||||||
|
/// The result will be this rotation rotated according to
|
||||||
|
/// the give rotation.
|
||||||
|
SwingTwistOf<T> operator*(const SwingTwistOf<T> &rotation) const;
|
||||||
|
SwingTwistOf<T> operator*=(const SwingTwistOf<T> &rotation);
|
||||||
|
|
||||||
|
static SwingTwistOf<T> Inverse(SwingTwistOf<T> rotation);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Convert an angle/axis representation to a swingt
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="angle">The angle</param>
|
||||||
|
/// <param name="axis">The axis</param>
|
||||||
|
/// <returns>The resulting quaternion</returns>
|
||||||
|
static SwingTwistOf<T> AngleAxis(float angle, const DirectionOf<T> &axis);
|
||||||
|
|
||||||
|
static AngleOf<T> Angle(const SwingTwistOf<T> &r1, const SwingTwistOf<T> &r2);
|
||||||
|
|
||||||
|
void Normalize();
|
||||||
|
};
|
||||||
|
|
||||||
|
using SwingTwistSingle = SwingTwistOf<float>;
|
||||||
|
using SwingTwist16 = SwingTwistOf<signed short>;
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#endif
|
144
Vector2.cpp
144
Vector2.cpp
@ -5,26 +5,37 @@
|
|||||||
#include "Vector2.h"
|
#include "Vector2.h"
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
#include "FloatSingle.h"
|
#include "FloatSingle.h"
|
||||||
|
#include "Vector3.h"
|
||||||
|
|
||||||
#if defined(AVR)
|
// #if defined(AVR)
|
||||||
#include <Arduino.h>
|
// #include <Arduino.h>
|
||||||
#else
|
// #else
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#endif
|
// #endif
|
||||||
|
|
||||||
Vector2::Vector2() {
|
Vector2::Vector2() {
|
||||||
x = 0;
|
x = 0;
|
||||||
y = 0;
|
y = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2::Vector2(float _x, float _y) {
|
Vector2::Vector2(float _x, float _y) {
|
||||||
x = _x;
|
x = _x;
|
||||||
y = _y;
|
y = _y;
|
||||||
}
|
}
|
||||||
|
// Vector2::Vector2(Vec2 v) {
|
||||||
|
// x = v.x;
|
||||||
|
// y = v.y;
|
||||||
|
// }
|
||||||
|
Vector2::Vector2(Vector3 v) {
|
||||||
|
x = v.Right(); // x;
|
||||||
|
y = v.Forward(); // z;
|
||||||
|
}
|
||||||
|
Vector2::Vector2(PolarSingle p) {
|
||||||
|
float horizontalRad = p.angle.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
|
||||||
|
float cosHorizontal = cosf(horizontalRad);
|
||||||
|
float sinHorizontal = sinf(horizontalRad);
|
||||||
|
|
||||||
Vector2::Vector2(Vec2 v) {
|
x = p.distance * sinHorizontal;
|
||||||
x = v.x;
|
y = p.distance * cosHorizontal;
|
||||||
y = v.y;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2::~Vector2() {}
|
Vector2::~Vector2() {}
|
||||||
@ -38,15 +49,18 @@ const Vector2 Vector2::down = Vector2(0, -1);
|
|||||||
const Vector2 Vector2::forward = Vector2(0, 1);
|
const Vector2 Vector2::forward = Vector2(0, 1);
|
||||||
const Vector2 Vector2::back = Vector2(0, -1);
|
const Vector2 Vector2::back = Vector2(0, -1);
|
||||||
|
|
||||||
float Vector2::Magnitude(const Vector2 &a) {
|
bool Vector2::operator==(const Vector2 &v) {
|
||||||
return sqrtf(a.x * a.x + a.y * a.y);
|
return (this->x == v.x && this->y == v.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
float Vector2::Magnitude(const Vector2 &v) {
|
||||||
|
return sqrtf(v.x * v.x + v.y * v.y);
|
||||||
}
|
}
|
||||||
float Vector2::magnitude() const { return (float)sqrtf(x * x + y * y); }
|
float Vector2::magnitude() const { return (float)sqrtf(x * x + y * y); }
|
||||||
|
float Vector2::SqrMagnitude(const Vector2 &v) { return v.x * v.x + v.y * v.y; }
|
||||||
float Vector2::SqrMagnitude(const Vector2 &a) { return a.x * a.x + a.y * a.y; }
|
|
||||||
float Vector2::sqrMagnitude() const { return (x * x + y * y); }
|
float Vector2::sqrMagnitude() const { return (x * x + y * y); }
|
||||||
|
|
||||||
Vector2 Vector2::Normalize(Vector2 v) {
|
Vector2 Vector2::Normalize(const Vector2 &v) {
|
||||||
float num = Vector2::Magnitude(v);
|
float num = Vector2::Magnitude(v);
|
||||||
Vector2 result = Vector2::zero;
|
Vector2 result = Vector2::zero;
|
||||||
if (num > Float::epsilon) {
|
if (num > Float::epsilon) {
|
||||||
@ -63,56 +77,65 @@ Vector2 Vector2::normalized() const {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::ClampMagnitude(const Vector2 &v, float magnitude) {
|
|
||||||
float length = Vector2::Magnitude(v);
|
|
||||||
Vector2 r = v;
|
|
||||||
if (length > magnitude)
|
|
||||||
r = v / (length * magnitude);
|
|
||||||
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2 Vector2::operator-(const Vector2 &v2) const {
|
|
||||||
return Vector2(this->x - v2.x, this->y - v2.y);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2 Vector2::operator-() { return Vector2(-this->x, -this->y); }
|
Vector2 Vector2::operator-() { return Vector2(-this->x, -this->y); }
|
||||||
|
|
||||||
Vector2 Vector2::operator+(const Vector2 &v2) const {
|
Vector2 Vector2::operator-(const Vector2 &v) const {
|
||||||
return Vector2(this->x + v2.x, this->y + v2.y);
|
return Vector2(this->x - v.x, this->y - v.y);
|
||||||
|
}
|
||||||
|
Vector2 Vector2::operator-=(const Vector2 &v) {
|
||||||
|
this->x -= v.x;
|
||||||
|
this->y -= v.y;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
Vector2 Vector2::operator+(const Vector2 &v) const {
|
||||||
|
return Vector2(this->x + v.x, this->y + v.y);
|
||||||
|
}
|
||||||
|
Vector2 Vector2::operator+=(const Vector2 &v) {
|
||||||
|
this->x += v.x;
|
||||||
|
this->y += v.y;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::Scale(const Vector2 &p1, const Vector2 &p2) {
|
Vector2 Vector2::Scale(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return Vector2(p1.x * p2.x, p1.y * p2.y);
|
return Vector2(v1.x * v2.x, v1.y * v2.y);
|
||||||
}
|
}
|
||||||
|
// Vector2 Passer::LinearAlgebra::operator*(const Vector2 &v, float f) {
|
||||||
Vector2 Vector2::operator*(float f) const {
|
// return Vector2(v.x * f, v.y * f);
|
||||||
return Vector2(this->x * f, this->y * f);
|
// }
|
||||||
|
// Vector2 Passer::LinearAlgebra::operator*(float f, const Vector2 &v) {
|
||||||
|
// return Vector2(v.x * f, v.y * f);
|
||||||
|
// }
|
||||||
|
Vector2 Vector2::operator*=(float f) {
|
||||||
|
this->x *= f;
|
||||||
|
this->y *= f;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
// Vector2 Passer::LinearAlgebra::operator/(const Vector2 &v, float f) {
|
||||||
Vector2 Vector2::operator/(const float &d) const {
|
// return Vector2(v.x / f, v.y / f);
|
||||||
return Vector2(this->x / d, this->y / d);
|
// }
|
||||||
|
// Vector2 Passer::LinearAlgebra::operator/(float f, const Vector2 &v) {
|
||||||
|
// return Vector2(v.x / f, v.y / f);
|
||||||
|
// }
|
||||||
|
Vector2 Vector2::operator/=(float f) {
|
||||||
|
this->x /= f;
|
||||||
|
this->y /= f;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::Dot(const Vector2 &v1, const Vector2 &v2) {
|
float Vector2::Dot(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return v1.x * v2.x + v1.y * v2.y;
|
return v1.x * v2.x + v1.y * v2.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Vector2::operator==(const Vector2 &v) {
|
float Vector2::Distance(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return (this->x == v.x && this->y == v.y);
|
return Magnitude(v1 - v2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::Distance(const Vector2 &p1, const Vector2 &p2) {
|
float Vector2::Angle(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return Magnitude(p1 - p2);
|
return (float)fabs(SignedAngle(v1, v2));
|
||||||
}
|
}
|
||||||
|
float Vector2::SignedAngle(const Vector2 &v1, const Vector2 &v2) {
|
||||||
float Vector2::Angle(Vector2 from, Vector2 to) {
|
float sqrMagFrom = v1.sqrMagnitude();
|
||||||
return (float)fabs(SignedAngle(from, to));
|
float sqrMagTo = v2.sqrMagnitude();
|
||||||
}
|
|
||||||
|
|
||||||
float Vector2::SignedAngle(Vector2 from, Vector2 to) {
|
|
||||||
float sqrMagFrom = from.sqrMagnitude();
|
|
||||||
float sqrMagTo = to.sqrMagnitude();
|
|
||||||
|
|
||||||
if (sqrMagFrom == 0 || sqrMagTo == 0)
|
if (sqrMagFrom == 0 || sqrMagTo == 0)
|
||||||
return 0;
|
return 0;
|
||||||
@ -123,13 +146,14 @@ float Vector2::SignedAngle(Vector2 from, Vector2 to) {
|
|||||||
return nanf("");
|
return nanf("");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
float angleFrom = atan2(from.y, from.x);
|
float angleFrom = atan2f(v1.y, v1.x);
|
||||||
float angleTo = atan2(to.y, to.x);
|
float angleTo = atan2f(v2.y, v2.x);
|
||||||
return (angleTo - angleFrom) * Angle::Rad2Deg;
|
return -(angleTo - angleFrom) * Passer::LinearAlgebra::Rad2Deg;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::Rotate(Vector2 v, float angle) {
|
Vector2 Vector2::Rotate(const Vector2 &v,
|
||||||
float angleRad = angle * Angle::Deg2Rad;
|
Passer::LinearAlgebra::AngleSingle a) {
|
||||||
|
float angleRad = a.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
|
||||||
#if defined(AVR)
|
#if defined(AVR)
|
||||||
float sinValue = sin(angleRad);
|
float sinValue = sin(angleRad);
|
||||||
float cosValue = cos(angleRad); // * Angle::Deg2Rad);
|
float cosValue = cos(angleRad); // * Angle::Deg2Rad);
|
||||||
@ -140,16 +164,12 @@ Vector2 Vector2::Rotate(Vector2 v, float angle) {
|
|||||||
|
|
||||||
float tx = v.x;
|
float tx = v.x;
|
||||||
float ty = v.y;
|
float ty = v.y;
|
||||||
v.x = (cosValue * tx) - (sinValue * ty);
|
Vector2 r = Vector2((cosValue * tx) - (sinValue * ty),
|
||||||
v.y = (sinValue * tx) + (cosValue * ty);
|
(sinValue * tx) + (cosValue * ty));
|
||||||
return v;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::Lerp(Vector2 from, Vector2 to, float f) {
|
Vector2 Vector2::Lerp(const Vector2 &v1, const Vector2 &v2, float f) {
|
||||||
Vector2 v = from + (to - from) * f;
|
Vector2 v = v1 + (v2 - v1) * f;
|
||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::ToFactor(Vector2 a, Vector2 b) {
|
|
||||||
return (1 - Vector2::Dot(a, b)) / 2;
|
|
||||||
}
|
|
||||||
|
352
Vector2.h
352
Vector2.h
@ -5,9 +5,11 @@
|
|||||||
#ifndef VECTOR2_H
|
#ifndef VECTOR2_H
|
||||||
#define VECTOR2_H
|
#define VECTOR2_H
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2-dimensional Vector representation
|
/// 2-dimensional Vector representation (C-style)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// This is a C-style implementation
|
/// This is a C-style implementation
|
||||||
/// This uses the right-handed coordinate system.
|
/// This uses the right-handed coordinate system.
|
||||||
@ -24,215 +26,185 @@ typedef struct Vec2 {
|
|||||||
} Vec2;
|
} Vec2;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
namespace Passer {
|
||||||
/// A 2-dimensional vector
|
namespace LinearAlgebra {
|
||||||
/// </summary>
|
|
||||||
/// This uses the right-handed coordinate system.
|
|
||||||
struct Vector2 : Vec2 {
|
|
||||||
public:
|
|
||||||
/// <summary>
|
|
||||||
/// Create a new 2-dimensinal zero vector
|
|
||||||
/// </summary>
|
|
||||||
Vector2();
|
|
||||||
/// <summary>
|
|
||||||
/// Create a new 2-dimensional vector
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">x axis value</param>
|
|
||||||
/// <param name="y">y axis value</param>
|
|
||||||
Vector2(float x, float y);
|
|
||||||
/// <summary>
|
|
||||||
/// Create a vector from C-style Vec2
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="v">The C-style Vec</param>
|
|
||||||
Vector2(Vec2 v);
|
|
||||||
|
|
||||||
|
struct Vector3;
|
||||||
|
template <typename T> class PolarOf;
|
||||||
|
|
||||||
|
/// @brief A 2-dimensional vector
|
||||||
|
/// @remark This uses the right=handed carthesian coordinate system.
|
||||||
|
/// @note This implementation intentionally avoids the use of x and y
|
||||||
|
struct Vector2 : Vec2 {
|
||||||
|
friend struct Vec2;
|
||||||
|
|
||||||
|
public:
|
||||||
|
/// @brief A new 2-dimensional zero vector
|
||||||
|
Vector2();
|
||||||
|
/// @brief A new 2-dimensional vector
|
||||||
|
/// @param right The distance in the right direction in meters
|
||||||
|
/// @param forward The distance in the forward direction in meters
|
||||||
|
Vector2(float right, float forward);
|
||||||
|
/// @brief Convert a Vector3 to a Vector2
|
||||||
|
/// @param v The 3D vector
|
||||||
|
/// @note This will project the vector to the horizontal plane
|
||||||
|
Vector2(Vector3 v);
|
||||||
|
/// @brief Convert a Polar vector to a 2-dimensional vector
|
||||||
|
/// @param v The vector in polar coordinates
|
||||||
|
Vector2(PolarOf<float> v);
|
||||||
|
|
||||||
|
/// @brief Vector2 destructor
|
||||||
~Vector2();
|
~Vector2();
|
||||||
|
|
||||||
/// <summary>
|
/// @brief A vector with zero for all axis
|
||||||
/// A vector with zero for all axis
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 zero;
|
const static Vector2 zero;
|
||||||
/// <summary>
|
/// @brief A vector with one for all axis
|
||||||
/// A vector with values (1, 1)
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 one;
|
const static Vector2 one;
|
||||||
/// <summary>
|
/// @brief A normalized forward-oriented vector
|
||||||
/// A vector with values (1, 0)
|
|
||||||
/// </summary>
|
|
||||||
///
|
|
||||||
const static Vector2 right;
|
|
||||||
/// <summary>
|
|
||||||
/// A vector3 with values (-1, 0)
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 left;
|
|
||||||
/// <summary>
|
|
||||||
/// A vector with values (0, 1)
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 up;
|
|
||||||
/// <summary>
|
|
||||||
/// A vector with values (0, -1)
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 down;
|
|
||||||
/// <summary>
|
|
||||||
/// A vector with values (0, 1)
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 forward;
|
const static Vector2 forward;
|
||||||
/// <summary>
|
/// @brief A normalized back-oriented vector
|
||||||
/// A vector with values (0, -1)
|
|
||||||
/// </summary>
|
|
||||||
const static Vector2 back;
|
const static Vector2 back;
|
||||||
|
/// @brief A normalized right-oriented vector
|
||||||
|
const static Vector2 right;
|
||||||
|
/// @brief A normalized left-oriented vector
|
||||||
|
const static Vector2 left;
|
||||||
|
/// @brief A normalized up-oriented vector
|
||||||
|
/// @note This is a convenience function which is equal to Vector2::forward
|
||||||
|
const static Vector2 up;
|
||||||
|
/// @brief A normalized down-oriented vector
|
||||||
|
/// @note This is a convenience function which is equal to Vector2::down
|
||||||
|
const static Vector2 down;
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Check if this vector to the given vector
|
||||||
/// The length of a vector
|
/// @param v The vector to check against
|
||||||
/// </summary>
|
/// @return true if it is identical to the given vector
|
||||||
/// <param name="vector">The vector for which you need the length</param>
|
/// @note This uses float comparison to check equality which may have strange
|
||||||
/// <returns>The length of the given vector</returns>
|
/// effects. Equality on floats should be avoided.
|
||||||
static float Magnitude(const Vector2 &vector);
|
bool operator==(const Vector2 &v);
|
||||||
/// <summary>
|
|
||||||
/// The length of this vector
|
/// @brief The vector length
|
||||||
/// </summary>
|
/// @param v The vector for which you need the length
|
||||||
/// <returns>The length of this vector</returns>
|
/// @return The vector length
|
||||||
|
static float Magnitude(const Vector2 &v);
|
||||||
|
/// @brief The vector length
|
||||||
|
/// @return The vector length
|
||||||
float magnitude() const;
|
float magnitude() const;
|
||||||
/// <summary>
|
/// @brief The squared vector length
|
||||||
/// The squared length of a vector
|
/// @param v The vector for which you need the squared length
|
||||||
/// </summary>
|
/// @return The squared vector length
|
||||||
/// <param name="vector">The vector for which you need the squared
|
/// @remark The squared length is computationally simpler than the real
|
||||||
/// length</param> <returns>The squatred length</returns> The squared length
|
/// length. Think of Pythagoras A^2 + B^2 = C^2. This prevents the calculation
|
||||||
/// is computationally simpler than the real length. Think of Pythagoras A^2 +
|
/// of the squared root of C.
|
||||||
/// B^2 = C^2. This leaves out the calculation of the squared root of C.
|
static float SqrMagnitude(const Vector2 &v);
|
||||||
static float SqrMagnitude(const Vector2 &vector);
|
/// @brief The squared vector length
|
||||||
/// <summary>
|
/// @return The squared vector length
|
||||||
/// The squared length of this vector
|
/// @remark The squared length is computationally simpler than the real
|
||||||
/// </summary>
|
/// length. Think of Pythagoras A^2 + B^2 = C^2. This prevents the calculation
|
||||||
/// <returns>The squared length</returns>
|
/// of the squared root of C.
|
||||||
/// The squared length is computationally simpler than the real length.
|
|
||||||
/// Think of Pythagoras A^2 + B^2 = C^2.
|
|
||||||
/// This leaves out the calculation of the squared root of C.
|
|
||||||
float sqrMagnitude() const;
|
float sqrMagnitude() const;
|
||||||
/// <summary>
|
|
||||||
/// Connvert a vector to a length of 1
|
/// @brief Convert the vector to a length of 1
|
||||||
/// </summary>
|
/// @param v The vector to convert
|
||||||
/// <param name="vector">The vector to convert</param>
|
/// @return The vector normalized to a length of 1
|
||||||
/// <returns>The vector with length 1</returns>
|
static Vector2 Normalize(const Vector2 &v);
|
||||||
static Vector2 Normalize(Vector2 vector);
|
/// @brief Convert the vector to a length 1
|
||||||
/// <summary>
|
/// @return The vector normalized to a length of 1
|
||||||
/// Convert the vector to a length of a
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The vector with length 1</returns>
|
|
||||||
Vector2 normalized() const;
|
Vector2 normalized() const;
|
||||||
|
|
||||||
static Vector2 ClampMagnitude(const Vector2 &v, float magnitude);
|
/// @brief Negate the vector such that it points in the opposite direction
|
||||||
|
/// @return The negated vector
|
||||||
/// <summary>
|
|
||||||
/// Negate the vector
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The negated vector</returns>
|
|
||||||
/// This will result in a vector pointing in the opposite direction
|
|
||||||
Vector2 operator-();
|
Vector2 operator-();
|
||||||
/// <summary>
|
|
||||||
/// Subtract a vector from this vector
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="vector">The vector to subtract from this vector</param>
|
|
||||||
/// <returns>The result of the subtraction</returns>
|
|
||||||
Vector2 operator-(const Vector2 &vector) const;
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Subtract a vector from this vector
|
||||||
/// Add another vector to this vector
|
/// @param v The vector to subtract from this vector
|
||||||
/// </summary>
|
/// @return The result of the subtraction
|
||||||
/// <param name="vector2">The vector to add</param>
|
Vector2 operator-(const Vector2 &v) const;
|
||||||
/// <returns>The result of adding the vector</returns>
|
Vector2 operator-=(const Vector2 &v);
|
||||||
Vector2 operator+(const Vector2 &vector2) const;
|
/// @brief Add a vector to this vector
|
||||||
|
/// @param v The vector to add to this vector
|
||||||
|
/// @return The result of the addition
|
||||||
|
Vector2 operator+(const Vector2 &v) const;
|
||||||
|
Vector2 operator+=(const Vector2 &v);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Scale the vector using another vector
|
||||||
/// Scale a vector using another vector
|
/// @param v1 The vector to scale
|
||||||
/// </summary>
|
/// @param v2 A vector with the scaling factors
|
||||||
/// <param name="vector1">The vector to scale</param>
|
/// @return The scaled vector
|
||||||
/// <param name="vector2">A vector with scaling factors</param>
|
/// @remark Each component of the vector v1 will be multiplied with the
|
||||||
/// <returns>The scaled vector</returns>
|
/// matching component from the scaling vector v2.
|
||||||
/// Each component of the vector v1 will be multiplied with the
|
static Vector2 Scale(const Vector2 &v1, const Vector2 &v2);
|
||||||
/// component from the scaling vector v2.
|
/// @brief Scale the vector uniformly up
|
||||||
static Vector2 Scale(const Vector2 &vector1, const Vector2 &vector2);
|
/// @param f The scaling factor
|
||||||
/// <summary>
|
/// @return The scaled vector
|
||||||
/// Scale a vector uniformly up
|
/// @remark Each component of the vector will be multipled with the same
|
||||||
/// </summary>
|
/// factor f.
|
||||||
/// <param name="factor">The scaling factor</param>
|
friend Vector2 operator*(const Vector2 &v, float f) {
|
||||||
/// <returns>The scaled vector</returns>
|
return Vector2(v.x * f, v.y * f);
|
||||||
/// Each component of the vector will be multipled with the same factor.
|
}
|
||||||
Vector2 operator*(float factor) const;
|
friend Vector2 operator*(float f, const Vector2 &v) {
|
||||||
/// <summary>
|
return Vector2(v.x * f, v.y * f);
|
||||||
/// Scale a vector uniformy down
|
// return Vector2(f * v.x, f * v.y);
|
||||||
/// </summary>
|
}
|
||||||
/// <param name="factor">The scaling factor</param>
|
Vector2 operator*=(float f);
|
||||||
/// <returns>The scaled vector</returns>
|
/// @brief Scale the vector uniformly down
|
||||||
/// Each componet of the vector will be divided by the same factor.
|
/// @param f The scaling factor
|
||||||
Vector2 operator/(const float &factor) const;
|
/// @return The scaled vector
|
||||||
|
/// @remark Each componet of the vector will be divided by the same factor.
|
||||||
|
friend Vector2 operator/(const Vector2 &v, float f) {
|
||||||
|
return Vector2(v.x / f, v.y / f);
|
||||||
|
}
|
||||||
|
friend Vector2 operator/(float f, const Vector2 &v) {
|
||||||
|
return Vector2(f / v.x, f / v.y);
|
||||||
|
}
|
||||||
|
Vector2 operator/=(float f);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The dot product of two vectors
|
||||||
/// The dot product of two vectors
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @return The dot product of the two vectors
|
||||||
/// <param name="vector2">The second vector</param>
|
static float Dot(const Vector2 &v1, const Vector2 &v2);
|
||||||
/// <returns>The dot product of the two vectors</returns>
|
|
||||||
static float Dot(const Vector2 &vector1, const Vector2 &vector2);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The distance between two vectors
|
||||||
/// Check is this vector is equal to the given vector
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector">The vector to check against</param>
|
/// @return The distance between the two vectors
|
||||||
/// <returns>True if it is identical to the given vector</returns>
|
static float Distance(const Vector2 &v1, const Vector2 &v2);
|
||||||
/// Note this uses float comparison to check equality which
|
|
||||||
/// may have strange effects. Equality on float should be avoided.
|
|
||||||
bool operator==(const Vector2 &vector);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The angle between two vectors
|
||||||
/// The distance between two vectors
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @return The angle between the two vectors
|
||||||
/// <param name="vector2">The second vectors</param>
|
/// @remark This reterns an unsigned angle which is the shortest distance
|
||||||
/// <returns>The distance between the two vectors</returns>
|
/// between the two vectors. Use Vector2::SignedAngle if a signed angle is
|
||||||
static float Distance(const Vector2 &vector1, const Vector2 &vector2);
|
/// needed.
|
||||||
|
static float Angle(const Vector2 &v1, const Vector2 &v2);
|
||||||
|
/// @brief The signed angle between two vectors
|
||||||
|
/// @param v1 The starting vector
|
||||||
|
/// @param v2 The ending vector
|
||||||
|
/// @return The signed angle between the two vectors
|
||||||
|
static float SignedAngle(const Vector2 &v1, const Vector2 &v2);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Rotate the vector
|
||||||
/// Calculate the angle between two vectors
|
/// @param v The vector to rotate
|
||||||
/// </summary>
|
/// @param a The angle in degrees to rotate
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @return The rotated vector
|
||||||
/// <param name="vector2">The second vector</param>
|
static Vector2 Rotate(const Vector2 &v, Passer::LinearAlgebra::AngleSingle a);
|
||||||
/// <returns>The angle</returns>
|
|
||||||
/// This reterns an unsigned angle which is the shortest distance
|
|
||||||
/// between the two vectors. Use Vector3::SignedAngle if a
|
|
||||||
/// signed angle is needed.
|
|
||||||
static float Angle(Vector2 vector1, Vector2 vector2);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Lerp (linear interpolation) between two vectors
|
||||||
/// Calculate the angle between two vectors rotation around an axis.
|
/// @param v1 The starting vector
|
||||||
/// </summary>
|
/// @param v2 The end vector
|
||||||
/// <param name="from">The starting vector</param>
|
/// @param f The interpolation distance
|
||||||
/// <param name="to">The ending vector</param>
|
/// @return The lerped vector
|
||||||
/// <param name="axis">The axis to rotate around</param>
|
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
|
||||||
/// <returns>The signed angle</returns>
|
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
|
||||||
static float SignedAngle(Vector2 from, Vector2 to);
|
/// between *v1* and *v2* etc.
|
||||||
|
static Vector2 Lerp(const Vector2 &v1, const Vector2 &v2, float f);
|
||||||
/// <summary>
|
|
||||||
/// Rotate the vector
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="v">The vector to rotate</param>
|
|
||||||
/// <param name="angle">Angle in radias to rotate</param>
|
|
||||||
/// <returns>The rotated vector</returns>
|
|
||||||
static Vector2 Rotate(Vector2 v, float angle);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Lerp between two vectors
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="from">The from vector</param>
|
|
||||||
/// <param name="to">The to vector</param>
|
|
||||||
/// <param name="f">The interpolation distance (0..1)</param>
|
|
||||||
/// <returns>The lerped vector</returns>
|
|
||||||
/// The factor f is unclamped. Value 0 matches the *from* vector, Value 1
|
|
||||||
/// matches the *to* vector Value -1 is *from* vector minus the difference
|
|
||||||
/// between *from* and *to* etc.
|
|
||||||
static Vector2 Lerp(Vector2 from, Vector2 to, float f);
|
|
||||||
|
|
||||||
static float ToFactor(Vector2 a, Vector2 b);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#include "Polar.h"
|
||||||
|
|
||||||
#endif
|
#endif
|
172
Vector3.cpp
172
Vector3.cpp
@ -3,6 +3,9 @@
|
|||||||
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
#include "Angle.h"
|
||||||
|
#include "Spherical.h"
|
||||||
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
const float Deg2Rad = 0.0174532924F;
|
const float Deg2Rad = 0.0174532924F;
|
||||||
@ -10,21 +13,40 @@ const float Rad2Deg = 57.29578F;
|
|||||||
const float epsilon = 1E-05f;
|
const float epsilon = 1E-05f;
|
||||||
|
|
||||||
Vector3::Vector3() {
|
Vector3::Vector3() {
|
||||||
x = 0;
|
this->x = 0;
|
||||||
y = 0;
|
this->y = 0;
|
||||||
z = 0;
|
this->z = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3::Vector3(float _x, float _y, float _z) {
|
Vector3::Vector3(float right, float up, float forward) {
|
||||||
x = _x;
|
this->x = right;
|
||||||
y = _y;
|
this->y = up;
|
||||||
z = _z;
|
this->z = forward;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3::Vector3(Vec3 v) {
|
Vector3::Vector3(Vector2 v) {
|
||||||
x = v.x;
|
this->x = v.x;
|
||||||
y = v.y;
|
this->y = 0.0f;
|
||||||
z = v.z;
|
this->z = v.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector3::Vector3(SphericalOf<float> s) {
|
||||||
|
float verticalRad = (90.0f - s.direction.vertical.InDegrees()) *
|
||||||
|
Passer::LinearAlgebra::Deg2Rad;
|
||||||
|
float horizontalRad =
|
||||||
|
s.direction.horizontal.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
|
||||||
|
float cosVertical = cosf(verticalRad);
|
||||||
|
float sinVertical = sinf(verticalRad);
|
||||||
|
float cosHorizontal = cosf(horizontalRad);
|
||||||
|
float sinHorizontal = sinf(horizontalRad);
|
||||||
|
|
||||||
|
x = s.distance * sinVertical * sinHorizontal;
|
||||||
|
y = s.distance * cosVertical;
|
||||||
|
z = s.distance * sinVertical * cosHorizontal;
|
||||||
|
// Vector3 v = Vector3(s.distance * sinVertical * sinHorizontal,
|
||||||
|
// s.distance * cosVertical,
|
||||||
|
// );
|
||||||
|
// return v;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3::~Vector3() {}
|
Vector3::~Vector3() {}
|
||||||
@ -41,17 +63,17 @@ const Vector3 Vector3::back = Vector3(0, 0, -1);
|
|||||||
// inline float Vector3::Forward() { return z; }
|
// inline float Vector3::Forward() { return z; }
|
||||||
// inline float Vector3::Up() { return y; }
|
// inline float Vector3::Up() { return y; }
|
||||||
// inline float Vector3::Right() { return x; }
|
// inline float Vector3::Right() { return x; }
|
||||||
Vector3 Vector3::FromHorizontal(const Vector2 &v) {
|
// Vector3 Vector3::FromHorizontal(const Vector2 &v) {
|
||||||
return Vector3(v.x, 0, v.y);
|
// return Vector3(v.x, 0, v.y);
|
||||||
}
|
// }
|
||||||
|
|
||||||
float Vector3::Magnitude(const Vector3 &a) {
|
float Vector3::Magnitude(const Vector3 &v) {
|
||||||
return sqrtf(a.x * a.x + a.y * a.y + a.z * a.z);
|
return sqrtf(v.x * v.x + v.y * v.y + v.z * v.z);
|
||||||
}
|
}
|
||||||
float Vector3::magnitude() const { return (float)sqrtf(x * x + y * y + z * z); }
|
float Vector3::magnitude() const { return (float)sqrtf(x * x + y * y + z * z); }
|
||||||
|
|
||||||
float Vector3::SqrMagnitude(const Vector3 &a) {
|
float Vector3::SqrMagnitude(const Vector3 &v) {
|
||||||
return a.x * a.x + a.y * a.y + a.z * a.z;
|
return v.x * v.x + v.y * v.y + v.z * v.z;
|
||||||
}
|
}
|
||||||
float Vector3::sqrMagnitude() const { return (x * x + y * y + z * z); }
|
float Vector3::sqrMagnitude() const { return (x * x + y * y + z * z); }
|
||||||
|
|
||||||
@ -72,38 +94,67 @@ Vector3 Vector3::normalized() const {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::operator-(const Vector3 &v2) const {
|
Vector3 Vector3::operator-() const {
|
||||||
return Vector3(this->x - v2.x, this->y - v2.y, this->z - v2.z);
|
return Vector3(-this->x, -this->y, -this->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::operator-() { return Vector3(-this->x, -this->y, -this->z); }
|
Vector3 Vector3::operator-(const Vector3 &v) const {
|
||||||
|
return Vector3(this->x - v.x, this->y - v.y, this->z - v.z);
|
||||||
Vector3 Vector3::operator+(const Vector3 &v2) const {
|
}
|
||||||
return Vector3(this->x + v2.x, this->y + v2.y, this->z + v2.z);
|
Vector3 Vector3::operator-=(const Vector3 &v) {
|
||||||
|
this->x -= v.x;
|
||||||
|
this->y -= v.y;
|
||||||
|
this->z -= v.z;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
Vector3 Vector3::operator+(const Vector3 &v) const {
|
||||||
|
return Vector3(this->x + v.x, this->y + v.y, this->z + v.z);
|
||||||
|
}
|
||||||
|
Vector3 Vector3::operator+=(const Vector3 &v) {
|
||||||
|
this->x += v.x;
|
||||||
|
this->y += v.y;
|
||||||
|
this->z += v.z;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Scale(const Vector3 &p1, const Vector3 &p2) {
|
Vector3 Vector3::Scale(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return Vector3(p1.x * p2.x, p1.y * p2.y, p1.z * p2.z);
|
return Vector3(v1.x * v2.x, v1.y * v2.y, v1.z * v2.z);
|
||||||
}
|
}
|
||||||
|
// Vector3 Passer::LinearAlgebra::operator*(const Vector3 &v, float f) {
|
||||||
Vector3 Vector3::operator*(float f) const {
|
// return Vector3(v.x * f, v.y * f, v.z * f);
|
||||||
return Vector3(this->x * f, this->y * f, this->z * f);
|
// }
|
||||||
|
// Vector3 Passer::LinearAlgebra::operator*(float f, const Vector3 &v) {
|
||||||
|
// return Vector3(v.x * f, v.y * f, v.z * f);
|
||||||
|
// }
|
||||||
|
Vector3 Vector3::operator*=(float f) {
|
||||||
|
this->x *= f;
|
||||||
|
this->y *= f;
|
||||||
|
this->z *= f;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
// Vector3 Passer::LinearAlgebra::operator/(const Vector3 &v, float f) {
|
||||||
Vector3 Vector3::operator/(float d) const {
|
// return Vector3(v.x / f, v.y / f, v.z / f);
|
||||||
return Vector3(this->x / d, this->y / d, this->z / d);
|
// }
|
||||||
|
// Vector3 Passer::LinearAlgebra::operator/(float f, const Vector3 &v) {
|
||||||
|
// return Vector3(v.x / f, v.y / f, v.z / f);
|
||||||
|
// }
|
||||||
|
Vector3 Vector3::operator/=(float f) {
|
||||||
|
this->x /= f;
|
||||||
|
this->y /= f;
|
||||||
|
this->z /= f;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::Dot(const Vector3 &v1, const Vector3 &v2) {
|
float Vector3::Dot(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
|
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Vector3::operator==(const Vector3 &v) {
|
bool Vector3::operator==(const Vector3 &v) const {
|
||||||
return (this->x == v.x && this->y == v.y && this->z == v.z);
|
return (this->x == v.x && this->y == v.y && this->z == v.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::Distance(const Vector3 &p1, const Vector3 &p2) {
|
float Vector3::Distance(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return Magnitude(p1 - p2);
|
return Magnitude(v1 - v2);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Cross(const Vector3 &v1, const Vector3 &v2) {
|
Vector3 Vector3::Cross(const Vector3 &v1, const Vector3 &v2) {
|
||||||
@ -111,25 +162,19 @@ Vector3 Vector3::Cross(const Vector3 &v1, const Vector3 &v2) {
|
|||||||
v1.x * v2.y - v1.y * v2.x);
|
v1.x * v2.y - v1.y * v2.x);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Project(const Vector3 &vector, const Vector3 &onNormal) {
|
Vector3 Vector3::Project(const Vector3 &v, const Vector3 &n) {
|
||||||
float sqrMagnitude = Dot(onNormal, onNormal);
|
float sqrMagnitude = Dot(n, n);
|
||||||
if (sqrMagnitude < epsilon)
|
if (sqrMagnitude < epsilon)
|
||||||
return Vector3::zero;
|
return Vector3::zero;
|
||||||
else {
|
else {
|
||||||
float dot = Dot(vector, onNormal);
|
float dot = Dot(v, n);
|
||||||
Vector3 r = onNormal * dot / sqrMagnitude;
|
Vector3 r = n * dot / sqrMagnitude;
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::ProjectOnPlane(const Vector3 &vector,
|
Vector3 Vector3::ProjectOnPlane(const Vector3 &v, const Vector3 &n) {
|
||||||
const Vector3 &planeNormal) {
|
Vector3 r = v - Project(v, n);
|
||||||
Vector3 r = vector - Project(vector, planeNormal);
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2 Vector3::ProjectHorizontalPlane(const Vector3 &vector) {
|
|
||||||
Vector2 r = Vector2(vector.x, vector.z);
|
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -139,37 +184,38 @@ float clamp(float x, float lower, float upper) {
|
|||||||
return upperClamp;
|
return upperClamp;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::Angle(const Vector3 &from, const Vector3 &to) {
|
AngleOf<float> Vector3::Angle(const Vector3 &v1, const Vector3 &v2) {
|
||||||
float denominator = sqrtf(from.sqrMagnitude() * to.sqrMagnitude());
|
float denominator = sqrtf(v1.sqrMagnitude() * v2.sqrMagnitude());
|
||||||
if (denominator < epsilon)
|
if (denominator < epsilon)
|
||||||
return 0;
|
return AngleOf<float>();
|
||||||
|
|
||||||
float dot = Vector3::Dot(from, to);
|
float dot = Vector3::Dot(v1, v2);
|
||||||
float fraction = dot / denominator;
|
float fraction = dot / denominator;
|
||||||
if (isnan(fraction))
|
if (isnan(fraction))
|
||||||
return fraction; // short cut to returning NaN universally
|
return AngleOf<float>::Degrees(
|
||||||
|
fraction); // short cut to returning NaN universally
|
||||||
|
|
||||||
float cdot = clamp(fraction, -1.0, 1.0);
|
float cdot = clamp(fraction, -1.0, 1.0);
|
||||||
float r = ((float)acos(cdot)) * Rad2Deg;
|
float r = ((float)acos(cdot));
|
||||||
return r;
|
return AngleOf<float>::Radians(r);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::SignedAngle(const Vector3 &from, const Vector3 &to,
|
AngleOf<float> Vector3::SignedAngle(const Vector3 &v1, const Vector3 &v2,
|
||||||
const Vector3 &axis) {
|
const Vector3 &axis) {
|
||||||
// angle in [0,180]
|
// angle in [0,180]
|
||||||
float angle = Vector3::Angle(from, to);
|
AngleOf<float> angle = Vector3::Angle(v1, v2);
|
||||||
|
|
||||||
Vector3 cross = Vector3::Cross(from, to);
|
Vector3 cross = Vector3::Cross(v1, v2);
|
||||||
float b = Vector3::Dot(axis, cross);
|
float b = Vector3::Dot(axis, cross);
|
||||||
float signd = b < 0 ? -1.0F : (b > 0 ? 1.0F : 0.0F);
|
float signd = b < 0 ? -1.0F : (b > 0 ? 1.0F : 0.0F);
|
||||||
|
|
||||||
// angle in [-179,180]
|
// angle in [-179,180]
|
||||||
float signed_angle = angle * signd;
|
AngleOf<float> signed_angle = angle * signd;
|
||||||
|
|
||||||
return signed_angle;
|
return AngleOf<float>(signed_angle);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Lerp(const Vector3 &from, const Vector3 &to, float f) {
|
Vector3 Vector3::Lerp(const Vector3 &v1, const Vector3 &v2, float f) {
|
||||||
Vector3 v = from + (to - from) * f;
|
Vector3 v = v1 + (v2 - v1) * f;
|
||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
388
Vector3.h
388
Vector3.h
@ -9,11 +9,12 @@
|
|||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 3-dimensional Vector representation
|
/// 3-dimensional Vector representation (C-style)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// This is a C-style implementation
|
/// This is a C-style implementation
|
||||||
/// This uses the right-handed coordinate system.
|
/// This uses the right-handed coordinate system.
|
||||||
typedef struct Vec3 {
|
typedef struct Vec3 {
|
||||||
|
protected:
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The right axis of the vector
|
/// The right axis of the vector
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -30,242 +31,203 @@ typedef struct Vec3 {
|
|||||||
} Vec3;
|
} Vec3;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
namespace Passer {
|
||||||
/// A 3-dimensional vector
|
namespace LinearAlgebra {
|
||||||
/// </summary>
|
|
||||||
/// This uses the right-handed coordinate system.
|
template <typename T> class SphericalOf;
|
||||||
|
|
||||||
|
/// @brief A 3-dimensional vector
|
||||||
|
/// @remark This uses a right-handed carthesian coordinate system.
|
||||||
|
/// @note This implementation intentionally avoids the use of x, y and z values.
|
||||||
struct Vector3 : Vec3 {
|
struct Vector3 : Vec3 {
|
||||||
|
friend struct Vec3;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// <summary>
|
/// @brief A new 3-dimensional zero vector
|
||||||
/// Create a new 3-dimensinal zero vector
|
|
||||||
/// </summary>
|
|
||||||
Vector3();
|
Vector3();
|
||||||
/// <summary>
|
/// @brief A new 3-dimensional vector
|
||||||
/// Create a new 3-dimensional vector
|
/// @param right The distance in the right direction in meters
|
||||||
/// </summary>
|
/// @param up The distance in the upward direction in meters
|
||||||
/// <param name="x">x axis value</param>
|
/// @param forward The distance in the forward direction in meters
|
||||||
/// <param name="y">y axis value</param>
|
Vector3(float right, float up, float forward);
|
||||||
/// <param name="z">z axis value</param>
|
/// @brief Convert a 2-dimenstional vector to a 3-dimensional vector
|
||||||
Vector3(float x, float y, float z);
|
/// @param v The vector to convert
|
||||||
/// <summary>
|
Vector3(Vector2 v);
|
||||||
/// Create a vector from C-style Vec3
|
/// @brief Convert vector in spherical coordinates to 3d carthesian
|
||||||
/// </summary>
|
/// coordinates
|
||||||
/// <param name="v">The C-style Vec</param>
|
/// @param v The vector to convert
|
||||||
Vector3(Vec3 v);
|
Vector3(SphericalOf<float> v);
|
||||||
|
|
||||||
|
/// @brief Vector3 destructor
|
||||||
~Vector3();
|
~Vector3();
|
||||||
|
|
||||||
/// <summary>
|
/// @brief A vector with zero for all axis
|
||||||
/// A vector with zero for all axis
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 zero;
|
const static Vector3 zero;
|
||||||
/// <summary>
|
/// @brief A vector with one for all axis
|
||||||
/// A vector with one for all axis
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 one;
|
const static Vector3 one;
|
||||||
/// <summary>
|
/// @brief A normalized forward-oriented vector
|
||||||
/// A normalized vector pointing in the right direction
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 right;
|
|
||||||
/// <summary>
|
|
||||||
/// A normalized vector pointing in the left direction
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 left;
|
|
||||||
/// <summary>
|
|
||||||
/// A normalized vector pointing in the upward direction
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 up;
|
|
||||||
/// <summary>
|
|
||||||
/// A normalized vector pointing in the downward direcion
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 down;
|
|
||||||
/// <summary>
|
|
||||||
/// A normalized vector pointing in the forward direction
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 forward;
|
const static Vector3 forward;
|
||||||
/// <summary>
|
/// @brief A normalized back-oriented vector
|
||||||
/// A normalized vector pointing in the backward direction
|
|
||||||
/// </summary>
|
|
||||||
const static Vector3 back;
|
const static Vector3 back;
|
||||||
|
/// @brief A normalized right-oriented vector
|
||||||
|
const static Vector3 right;
|
||||||
|
/// @brief A normalized left-oriented vector
|
||||||
|
const static Vector3 left;
|
||||||
|
/// @brief A normalized up-oriented vector
|
||||||
|
const static Vector3 up;
|
||||||
|
/// @brief A normalized down-oriented vector
|
||||||
|
const static Vector3 down;
|
||||||
|
|
||||||
// Experimental Access functions which are intended to replace the use of XYZ
|
// Access functions which are intended to replace the use of XYZ
|
||||||
inline float Forward() { return z; };
|
inline float Forward() const { return z; };
|
||||||
inline float Up() { return y; };
|
inline float Up() const { return y; };
|
||||||
inline float Right() { return x; };
|
inline float Right() const { return x; };
|
||||||
static Vector3 FromHorizontal(const Vector2 &vector);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Check if this vector to the given vector
|
||||||
/// The length of a vector
|
/// @param v The vector to check against
|
||||||
/// </summary>
|
/// @return true if it is identical to the given vector
|
||||||
/// <param name="vector">The vector for which you need the length</param>
|
/// @note This uses float comparison to check equality which may have strange
|
||||||
/// <returns>The length of the given vector</returns>
|
/// effects. Equality on floats should be avoided.
|
||||||
static float Magnitude(const Vector3 &vector);
|
bool operator==(const Vector3 &v) const;
|
||||||
/// <summary>
|
|
||||||
/// The length of this vector
|
/// @brief The vector length
|
||||||
/// </summary>
|
/// @param v The vector for which you need the length
|
||||||
/// <returns>The length of this vector</returns>
|
/// @return The vector length
|
||||||
|
static float Magnitude(const Vector3 &v);
|
||||||
|
/// @brief The vector length
|
||||||
|
/// @return The vector length
|
||||||
float magnitude() const;
|
float magnitude() const;
|
||||||
/// <summary>
|
/// @brief The squared vector length
|
||||||
/// The squared length of a vector
|
/// @param v The vector for which you need the length
|
||||||
/// </summary>
|
/// @return The squared vector length
|
||||||
/// <param name="vector">The vector for which you need the squared
|
/// @remark The squared length is computationally simpler than the real
|
||||||
/// length</param> <returns>The squatred length</returns> The squared length
|
/// length. Think of Pythagoras A^2 + B^2 = C^2. This leaves out the
|
||||||
/// is computationally simpler than the real length. Think of Pythagoras A^2 +
|
/// calculation of the squared root of C.
|
||||||
/// B^2 = C^2. This leaves out the calculation of the squared root of C.
|
static float SqrMagnitude(const Vector3 &v);
|
||||||
static float SqrMagnitude(const Vector3 &vector);
|
/// @brief The squared vector length
|
||||||
/// <summary>
|
/// @return The squared vector length
|
||||||
/// The squared length of this vector
|
/// @remark The squared length is computationally simpler than the real
|
||||||
/// </summary>
|
/// length. Think of Pythagoras A^2 + B^2 = C^2. This leaves out the
|
||||||
/// <returns>The squared length</returns>
|
/// calculation of the squared root of C.
|
||||||
/// The squared length is computationally simpler than the real length.
|
|
||||||
/// Think of Pythagoras A^2 + B^2 = C^2.
|
|
||||||
/// This leaves out the calculation of the squared root of C.
|
|
||||||
float sqrMagnitude() const;
|
float sqrMagnitude() const;
|
||||||
/// <summary>
|
|
||||||
/// Connvert a vector to a length of 1
|
/// @brief Convert the vector to a length of 1
|
||||||
/// </summary>
|
/// @param v The vector to convert
|
||||||
/// <param name="vector">The vector to convert</param>
|
/// @return The vector normalized to a length of 1
|
||||||
/// <returns>The vector with length 1</returns>
|
static Vector3 Normalize(const Vector3 &v);
|
||||||
static Vector3 Normalize(const Vector3 &vector);
|
/// @brief Convert the vector to a length of 1
|
||||||
/// <summary>
|
/// @return The vector normalized to a length of 1
|
||||||
/// Convert the vector to a length of a
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The vector with length 1</returns>
|
|
||||||
Vector3 normalized() const;
|
Vector3 normalized() const;
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Negate te vector such that it points in the opposite direction
|
||||||
/// Negate the vector
|
/// @return The negated vector
|
||||||
/// </summary>
|
Vector3 operator-() const;
|
||||||
/// <returns>The negated vector</returns>
|
|
||||||
/// This will result in a vector pointing in the opposite direction
|
|
||||||
Vector3 operator-();
|
|
||||||
/// <summary>
|
|
||||||
/// Subtract a vector from this vector
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="vector">The vector to subtract from this vector</param>
|
|
||||||
/// <returns>The result of the subtraction</returns>
|
|
||||||
Vector3 operator-(const Vector3 &vector) const;
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Subtract a vector from this vector
|
||||||
/// Add another vector to this vector
|
/// @param v The vector to subtract from this vector
|
||||||
/// </summary>
|
/// @return The result of this subtraction
|
||||||
/// <param name="vector2">The vector to add</param>
|
Vector3 operator-(const Vector3 &v) const;
|
||||||
/// <returns>The result of adding the vector</returns>
|
Vector3 operator-=(const Vector3 &v);
|
||||||
Vector3 operator+(const Vector3 &vector2) const;
|
/// @brief Add a vector to this vector
|
||||||
|
/// @param v The vector to add to this vector
|
||||||
|
/// @return The result of the addition
|
||||||
|
Vector3 operator+(const Vector3 &v) const;
|
||||||
|
Vector3 operator+=(const Vector3 &v);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Scale the vector using another vector
|
||||||
/// Scale a vector using another vector
|
/// @param v1 The vector to scale
|
||||||
/// </summary>
|
/// @param v2 A vector with the scaling factors
|
||||||
/// <param name="vector1">The vector to scale</param>
|
/// @return The scaled vector
|
||||||
/// <param name="vector2">A vector with scaling factors</param>
|
/// @remark Each component of the vector v1 will be multiplied with the
|
||||||
/// <returns>The scaled vector</returns>
|
/// matching component from the scaling vector v2.
|
||||||
/// Each component of the vector v1 will be multiplied with the
|
static Vector3 Scale(const Vector3 &v1, const Vector3 &v2);
|
||||||
/// component from the scaling vector v2.
|
/// @brief Scale the vector uniformly up
|
||||||
static Vector3 Scale(const Vector3 &vector1, const Vector3 &vector2);
|
/// @param f The scaling factor
|
||||||
/// <summary>
|
/// @return The scaled vector
|
||||||
/// Scale a vector uniformly up
|
/// @remark Each component of the vector will be multipled with the same
|
||||||
/// </summary>
|
/// factor f.
|
||||||
/// <param name="factor">The scaling factor</param>
|
friend Vector3 operator*(const Vector3 &v, float f) {
|
||||||
/// <returns>The scaled vector</returns>
|
return Vector3(v.x * f, v.y * f, v.z * f);
|
||||||
/// Each component of the vector will be multipled with the same factor.
|
}
|
||||||
Vector3 operator*(const float factor) const;
|
friend Vector3 operator*(float f, const Vector3 &v) {
|
||||||
/// <summary>
|
// return Vector3(f * v.x, f * v.y, f * v.z);
|
||||||
/// Scale a vector uniformy down
|
return Vector3(v.x * f, v.y * f, v.z * f);
|
||||||
/// </summary>
|
}
|
||||||
/// <param name="factor">The scaling factor</param>
|
Vector3 operator*=(float f);
|
||||||
/// <returns>The scaled vector</returns>
|
/// @brief Scale the vector uniformly down
|
||||||
/// Each componet of the vector will be divided by the same factor.
|
/// @param f The scaling factor
|
||||||
Vector3 operator/(const float factor) const;
|
/// @return The scaled vector
|
||||||
|
/// @remark Each componet of the vector will be divided by the same factor.
|
||||||
|
friend Vector3 operator/(const Vector3 &v, float f) {
|
||||||
|
return Vector3(v.x / f, v.y / f, v.z / f);
|
||||||
|
}
|
||||||
|
friend Vector3 operator/(float f, const Vector3 &v) {
|
||||||
|
// return Vector3(f / v.x, f / v.y, f / v.z);
|
||||||
|
return Vector3(v.x / f, v.y / f, v.z / f);
|
||||||
|
}
|
||||||
|
Vector3 operator/=(float f);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The distance between two vectors
|
||||||
/// The dot product of two vectors
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @return The distance between the two vectors
|
||||||
/// <param name="vector2">The second vector</param>
|
static float Distance(const Vector3 &v1, const Vector3 &v2);
|
||||||
/// <returns>The dot product of the two vectors</returns>
|
|
||||||
static float Dot(const Vector3 &vector1, const Vector3 &vector2);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The dot product of two vectors
|
||||||
/// Check is this vector is equal to the given vector
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector">The vector to check against</param>
|
/// @return The dot product of the two vectors
|
||||||
/// <returns>True if it is identical to the given vector</returns>
|
static float Dot(const Vector3 &v1, const Vector3 &v2);
|
||||||
/// Note this uses float comparison to check equality which
|
|
||||||
/// may have strange effects. Equality on float should be avoided.
|
|
||||||
bool operator==(const Vector3 &vector);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The cross product of two vectors
|
||||||
/// The distance between two vectors
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @return The cross product of the two vectors
|
||||||
/// <param name="vector2">The second vectors</param>
|
static Vector3 Cross(const Vector3 &v1, const Vector3 &v2);
|
||||||
/// <returns>The distance between the two vectors</returns>
|
|
||||||
static float Distance(const Vector3 &vector1, const Vector3 &vector2);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Project the vector on another vector
|
||||||
/// The cross product of two vectors
|
/// @param v The vector to project
|
||||||
/// </summary>
|
/// @param n The normal vecto to project on
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @return The projected vector
|
||||||
/// <param name="vector2">The second vector</param>
|
static Vector3 Project(const Vector3 &v, const Vector3 &n);
|
||||||
/// <returns>The cross product of the two vectors</returns>
|
/// @brief Project the vector on a plane defined by a normal orthogonal to the
|
||||||
static Vector3 Cross(const Vector3 &vector1, const Vector3 &vector2);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Project a vector on another vector
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="vector">The vector to project</param>
|
|
||||||
/// <param name="onNormal">The normal vector to project on</param>
|
|
||||||
/// <returns>The projected vector</returns>
|
|
||||||
static Vector3 Project(const Vector3 &vector, const Vector3 &onNormal);
|
|
||||||
/// <summary>
|
|
||||||
/// Projects a vector onto a plane defined by a normal orthogonal to the
|
|
||||||
/// plane.
|
/// plane.
|
||||||
/// </summary>
|
/// @param v The vector to project
|
||||||
/// <param name="vector">The vector to project</param>
|
/// @param n The normal of the plane to project on
|
||||||
/// <param name="planeNormal">The normal of the plane to project on</param>
|
/// @return Teh projected vector
|
||||||
/// <returns></returns>
|
static Vector3 ProjectOnPlane(const Vector3 &v, const Vector3 &n);
|
||||||
static Vector3 ProjectOnPlane(const Vector3 &vector,
|
|
||||||
const Vector3 &planeNormal);
|
|
||||||
|
|
||||||
/// <summary>
|
/// @brief The angle between two vectors
|
||||||
/// Projects a vector onto the horizontal plane.
|
/// @param v1 The first vector
|
||||||
/// </summary>
|
/// @param v2 The second vector
|
||||||
/// <param name="vector">The vector to project</param>
|
/// @return The angle between the two vectors
|
||||||
/// <returns>A 2D carthesian vector with the coordinates in the horizontal
|
/// @remark This reterns an unsigned angle which is the shortest distance
|
||||||
/// plane.</returns>
|
/// between the two vectors. Use Vector3::SignedAngle if a signed angle is
|
||||||
static Vector2 ProjectHorizontalPlane(const Vector3 &vector);
|
/// needed.
|
||||||
|
static AngleOf<float> Angle(const Vector3 &v1, const Vector3 &v2);
|
||||||
|
/// @brief The signed angle between two vectors
|
||||||
|
/// @param v1 The starting vector
|
||||||
|
/// @param v2 The ending vector
|
||||||
|
/// @param axis The axis to rotate around
|
||||||
|
/// @return The signed angle between the two vectors
|
||||||
|
static AngleOf<float> SignedAngle(const Vector3 &v1, const Vector3 &v2,
|
||||||
|
const Vector3 &axis);
|
||||||
|
|
||||||
/// <summary>
|
/// @brief Lerp (linear interpolation) between two vectors
|
||||||
/// Calculate the angle between two vectors
|
/// @param v1 The starting vector
|
||||||
/// </summary>
|
/// @param v2 The ending vector
|
||||||
/// <param name="vector1">The first vector</param>
|
/// @param f The interpolation distance
|
||||||
/// <param name="vector2">The second vector</param>
|
/// @return The lerped vector
|
||||||
/// <returns></returns>
|
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
|
||||||
/// This reterns an unsigned angle which is the shortest distance
|
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
|
||||||
/// between the two vectors. Use Vector3::SignedAngle if a
|
/// between *v1* and *v2* etc.
|
||||||
/// signed angle is needed.
|
static Vector3 Lerp(const Vector3 &v1, const Vector3 &v2, float f);
|
||||||
static float Angle(const Vector3 &vector1, const Vector3 &vector2);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Calculate the angle between two vectors rotation around an axis.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="from">The starting vector</param>
|
|
||||||
/// <param name="to">The ending vector</param>
|
|
||||||
/// <param name="axis">The axis to rotate around</param>
|
|
||||||
/// <returns>The signed angle</returns>
|
|
||||||
static float SignedAngle(const Vector3 &from, const Vector3 &to,
|
|
||||||
const Vector3 &axis);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Lerp between two vectors
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="from">The from vector</param>
|
|
||||||
/// <param name="to">The to vector</param>
|
|
||||||
/// <param name="f">The interpolation distance (0..1)</param>
|
|
||||||
/// <returns>The lerped vector</returns>
|
|
||||||
/// The factor f is unclamped. Value 0 matches the *from* vector, Value 1
|
|
||||||
/// matches the *to* vector Value -1 is *from* vector minus the difference
|
|
||||||
/// between *from* and *to* etc.
|
|
||||||
static Vector3 Lerp(const Vector3 &from, const Vector3 &to, float f);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
|
#include "Spherical.h"
|
||||||
|
|
||||||
#endif
|
#endif
|
250
float16.cpp
Normal file
250
float16.cpp
Normal file
@ -0,0 +1,250 @@
|
|||||||
|
//
|
||||||
|
// FILE: float16.cpp
|
||||||
|
// AUTHOR: Rob Tillaart
|
||||||
|
// VERSION: 0.1.8
|
||||||
|
// PURPOSE: library for Float16s for Arduino
|
||||||
|
// URL: http://en.wikipedia.org/wiki/Half-precision_floating-point_format
|
||||||
|
|
||||||
|
#include "float16.h"
|
||||||
|
// #include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
// CONSTRUCTOR
|
||||||
|
float16::float16(float f) { _value = f32tof16(f); }
|
||||||
|
|
||||||
|
// PRINTING
|
||||||
|
// size_t float16::printTo(Print& p) const
|
||||||
|
// {
|
||||||
|
// double d = this->f16tof32(_value);
|
||||||
|
// return p.print(d, _decimals);
|
||||||
|
// }
|
||||||
|
|
||||||
|
float float16::toFloat() const { return f16tof32(_value); }
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// EQUALITIES
|
||||||
|
//
|
||||||
|
bool float16::operator==(const float16 &f) { return (_value == f._value); }
|
||||||
|
|
||||||
|
bool float16::operator!=(const float16 &f) { return (_value != f._value); }
|
||||||
|
|
||||||
|
bool float16::operator>(const float16 &f) {
|
||||||
|
if ((_value & 0x8000) && (f._value & 0x8000))
|
||||||
|
return _value < f._value;
|
||||||
|
if (_value & 0x8000)
|
||||||
|
return false;
|
||||||
|
if (f._value & 0x8000)
|
||||||
|
return true;
|
||||||
|
return _value > f._value;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool float16::operator>=(const float16 &f) {
|
||||||
|
if ((_value & 0x8000) && (f._value & 0x8000))
|
||||||
|
return _value <= f._value;
|
||||||
|
if (_value & 0x8000)
|
||||||
|
return false;
|
||||||
|
if (f._value & 0x8000)
|
||||||
|
return true;
|
||||||
|
return _value >= f._value;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool float16::operator<(const float16 &f) {
|
||||||
|
if ((_value & 0x8000) && (f._value & 0x8000))
|
||||||
|
return _value > f._value;
|
||||||
|
if (_value & 0x8000)
|
||||||
|
return true;
|
||||||
|
if (f._value & 0x8000)
|
||||||
|
return false;
|
||||||
|
return _value < f._value;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool float16::operator<=(const float16 &f) {
|
||||||
|
if ((_value & (uint16_t)0x8000) && (f._value & (uint16_t)0x8000))
|
||||||
|
return _value >= f._value;
|
||||||
|
if (_value & 0x8000)
|
||||||
|
return true;
|
||||||
|
if (f._value & 0x8000)
|
||||||
|
return false;
|
||||||
|
return _value <= f._value;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// NEGATION
|
||||||
|
//
|
||||||
|
float16 float16::operator-() {
|
||||||
|
float16 f16;
|
||||||
|
f16.setBinary(_value ^ 0x8000);
|
||||||
|
return f16;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// MATH
|
||||||
|
//
|
||||||
|
float16 float16::operator+(const float16 &f) {
|
||||||
|
return float16(this->toFloat() + f.toFloat());
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 float16::operator-(const float16 &f) {
|
||||||
|
return float16(this->toFloat() - f.toFloat());
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 float16::operator*(const float16 &f) {
|
||||||
|
return float16(this->toFloat() * f.toFloat());
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 float16::operator/(const float16 &f) {
|
||||||
|
return float16(this->toFloat() / f.toFloat());
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 &float16::operator+=(const float16 &f) {
|
||||||
|
*this = this->toFloat() + f.toFloat();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 &float16::operator-=(const float16 &f) {
|
||||||
|
*this = this->toFloat() - f.toFloat();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 &float16::operator*=(const float16 &f) {
|
||||||
|
*this = this->toFloat() * f.toFloat();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
float16 &float16::operator/=(const float16 &f) {
|
||||||
|
*this = this->toFloat() / f.toFloat();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// MATH HELPER FUNCTIONS
|
||||||
|
//
|
||||||
|
int float16::sign() {
|
||||||
|
if (_value & 0x8000)
|
||||||
|
return -1;
|
||||||
|
if (_value & 0xFFFF)
|
||||||
|
return 1;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool float16::isZero() { return ((_value & 0x7FFF) == 0x0000); }
|
||||||
|
|
||||||
|
bool float16::isNaN() {
|
||||||
|
if ((_value & 0x7C00) != 0x7C00)
|
||||||
|
return false;
|
||||||
|
if ((_value & 0x03FF) == 0x0000)
|
||||||
|
return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool float16::isInf() { return ((_value == 0x7C00) || (_value == 0xFC00)); }
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// CORE CONVERSION
|
||||||
|
//
|
||||||
|
float float16::f16tof32(uint16_t _value) const {
|
||||||
|
uint16_t sgn, man;
|
||||||
|
int exp;
|
||||||
|
float f;
|
||||||
|
|
||||||
|
sgn = (_value & 0x8000) > 0;
|
||||||
|
exp = (_value & 0x7C00) >> 10;
|
||||||
|
man = (_value & 0x03FF);
|
||||||
|
|
||||||
|
// ZERO
|
||||||
|
if ((_value & 0x7FFF) == 0) {
|
||||||
|
return sgn ? -0.0f : 0.0f;
|
||||||
|
}
|
||||||
|
// NAN & INF
|
||||||
|
if (exp == 0x001F) {
|
||||||
|
if (man == 0)
|
||||||
|
return sgn ? -INFINITY : INFINITY;
|
||||||
|
else
|
||||||
|
return NAN;
|
||||||
|
}
|
||||||
|
|
||||||
|
// SUBNORMAL/NORMAL
|
||||||
|
if (exp == 0)
|
||||||
|
f = 0;
|
||||||
|
else
|
||||||
|
f = 1;
|
||||||
|
|
||||||
|
// PROCESS MANTISSE
|
||||||
|
for (int i = 9; i >= 0; i--) {
|
||||||
|
f *= 2;
|
||||||
|
if (man & (1 << i))
|
||||||
|
f = f + 1;
|
||||||
|
}
|
||||||
|
f = f * powf(2.0f, (float)(exp - 25));
|
||||||
|
if (exp == 0) {
|
||||||
|
f = f * powf(2.0f, -13); // 5.96046447754e-8;
|
||||||
|
}
|
||||||
|
return sgn ? -f : f;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t float16::f32tof16(float f) const {
|
||||||
|
// untested code, but will avoid strict aliasing warning
|
||||||
|
// union {
|
||||||
|
// float f;
|
||||||
|
// uint32_t t;
|
||||||
|
// } u;
|
||||||
|
// u.f = f;
|
||||||
|
// uint32_t t = u.t;
|
||||||
|
uint32_t t = *(uint32_t *)&f;
|
||||||
|
// man bits = 10; but we keep 11 for rounding
|
||||||
|
uint16_t man = (t & 0x007FFFFF) >> 12;
|
||||||
|
int16_t exp = (t & 0x7F800000) >> 23;
|
||||||
|
bool sgn = (t & 0x80000000);
|
||||||
|
|
||||||
|
// handle 0
|
||||||
|
if ((t & 0x7FFFFFFF) == 0) {
|
||||||
|
return sgn ? 0x8000 : 0x0000;
|
||||||
|
}
|
||||||
|
// denormalized float32 does not fit in float16
|
||||||
|
if (exp == 0x00) {
|
||||||
|
return sgn ? 0x8000 : 0x0000;
|
||||||
|
}
|
||||||
|
// handle infinity & NAN
|
||||||
|
if (exp == 0x00FF) {
|
||||||
|
if (man)
|
||||||
|
return 0xFE00; // NAN
|
||||||
|
return sgn ? 0xFC00 : 0x7C00; // -INF : INF
|
||||||
|
}
|
||||||
|
|
||||||
|
// normal numbers
|
||||||
|
exp = exp - 127 + 15;
|
||||||
|
// overflow does not fit => INF
|
||||||
|
if (exp > 30) {
|
||||||
|
return sgn ? 0xFC00 : 0x7C00; // -INF : INF
|
||||||
|
}
|
||||||
|
// subnormal numbers
|
||||||
|
if (exp < -38) {
|
||||||
|
return sgn ? 0x8000 : 0x0000; // -0 or 0 ? just 0 ?
|
||||||
|
}
|
||||||
|
if (exp <= 0) // subnormal
|
||||||
|
{
|
||||||
|
man >>= (exp + 14);
|
||||||
|
// rounding
|
||||||
|
man++;
|
||||||
|
man >>= 1;
|
||||||
|
if (sgn)
|
||||||
|
return 0x8000 | man;
|
||||||
|
return man;
|
||||||
|
}
|
||||||
|
|
||||||
|
// normal
|
||||||
|
// TODO rounding
|
||||||
|
exp <<= 10;
|
||||||
|
man++;
|
||||||
|
man >>= 1;
|
||||||
|
if (sgn)
|
||||||
|
return 0x8000 | exp | man;
|
||||||
|
return exp | man;
|
||||||
|
}
|
||||||
|
|
||||||
|
// -- END OF FILE --
|
74
float16.h
Normal file
74
float16.h
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
#pragma once
|
||||||
|
//
|
||||||
|
// FILE: float16.h
|
||||||
|
// AUTHOR: Rob Tillaart
|
||||||
|
// VERSION: 0.1.8
|
||||||
|
// PURPOSE: Arduino library to implement float16 data type.
|
||||||
|
// half-precision floating point format,
|
||||||
|
// used for efficient storage and transport.
|
||||||
|
// URL: https://github.com/RobTillaart/float16
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#define FLOAT16_LIB_VERSION (F("0.1.8"))
|
||||||
|
|
||||||
|
// typedef uint16_t _fp16;
|
||||||
|
|
||||||
|
class float16 {
|
||||||
|
public:
|
||||||
|
// Constructors
|
||||||
|
float16(void) { _value = 0x0000; };
|
||||||
|
float16(float f);
|
||||||
|
float16(const float16 &f) { _value = f._value; };
|
||||||
|
|
||||||
|
// Conversion
|
||||||
|
float toFloat(void) const;
|
||||||
|
// access the 2 byte representation.
|
||||||
|
uint16_t getBinary() { return _value; };
|
||||||
|
void setBinary(uint16_t u) { _value = u; };
|
||||||
|
|
||||||
|
// Printable
|
||||||
|
// size_t printTo(Print &p) const;
|
||||||
|
void setDecimals(uint8_t d) { _decimals = d; };
|
||||||
|
uint8_t getDecimals() { return _decimals; };
|
||||||
|
|
||||||
|
// equalities
|
||||||
|
bool operator==(const float16 &f);
|
||||||
|
bool operator!=(const float16 &f);
|
||||||
|
|
||||||
|
bool operator>(const float16 &f);
|
||||||
|
bool operator>=(const float16 &f);
|
||||||
|
bool operator<(const float16 &f);
|
||||||
|
bool operator<=(const float16 &f);
|
||||||
|
|
||||||
|
// negation
|
||||||
|
float16 operator-();
|
||||||
|
|
||||||
|
// basic math
|
||||||
|
float16 operator+(const float16 &f);
|
||||||
|
float16 operator-(const float16 &f);
|
||||||
|
float16 operator*(const float16 &f);
|
||||||
|
float16 operator/(const float16 &f);
|
||||||
|
|
||||||
|
float16 &operator+=(const float16 &f);
|
||||||
|
float16 &operator-=(const float16 &f);
|
||||||
|
float16 &operator*=(const float16 &f);
|
||||||
|
float16 &operator/=(const float16 &f);
|
||||||
|
|
||||||
|
// math helper functions
|
||||||
|
int sign(); // 1 = positive 0 = zero -1 = negative.
|
||||||
|
bool isZero();
|
||||||
|
bool isNaN();
|
||||||
|
bool isInf();
|
||||||
|
|
||||||
|
// CORE CONVERSION
|
||||||
|
// should be private but for testing...
|
||||||
|
float f16tof32(uint16_t) const;
|
||||||
|
uint16_t f32tof16(float) const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
uint8_t _decimals = 4;
|
||||||
|
uint16_t _value;
|
||||||
|
};
|
||||||
|
|
||||||
|
// -- END OF FILE --
|
239
test/Angle16_test.cc
Normal file
239
test/Angle16_test.cc
Normal file
@ -0,0 +1,239 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include "gtest/gtest.h"
|
||||||
|
|
||||||
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Angle16, Construct) {
|
||||||
|
float angle = 0.0F;
|
||||||
|
Angle16 a = Angle16::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = -180.0F;
|
||||||
|
a = Angle16::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 270.0F;
|
||||||
|
a = Angle16::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -90);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Negate) {
|
||||||
|
float angle = 0;
|
||||||
|
Angle16 a = Angle16::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 90.0F;
|
||||||
|
a = Angle16::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Subtract) {
|
||||||
|
Angle16 a = Angle16::Degrees(0);
|
||||||
|
Angle16 b = Angle16::Degrees(45.0F);
|
||||||
|
Angle16 r = a - b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -45);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Add) {
|
||||||
|
Angle16 a = Angle16::Degrees(-45);
|
||||||
|
Angle16 b = Angle16::Degrees(45.0F);
|
||||||
|
Angle16 r = a + b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Compare) {
|
||||||
|
Angle16 a = Angle16::Degrees(45);
|
||||||
|
bool r = false;
|
||||||
|
|
||||||
|
r = a > Angle16::Degrees(0);
|
||||||
|
EXPECT_TRUE(r) << "45 > 0";
|
||||||
|
|
||||||
|
r = a > Angle16::Degrees(90);
|
||||||
|
EXPECT_FALSE(r) << "45 > 90";
|
||||||
|
|
||||||
|
r = a > Angle16::Degrees(-90);
|
||||||
|
EXPECT_TRUE(r) << "45 > -90";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Normalize) {
|
||||||
|
Angle16 r = Angle16();
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(90.0f));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize 90";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(-90));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize -90";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(270));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize 270";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(270 + 360));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize 270+360";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(-270));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize -270";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(-270 - 360));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize -270-360";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Normalize 0";
|
||||||
|
|
||||||
|
if (false) { // std::numeric_limits<float>::is_iec559) {
|
||||||
|
// Infinites are not supported
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY) << "Normalize INFINITY";
|
||||||
|
|
||||||
|
r = Angle16::Normalize(Angle16::Degrees(-FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -FLOAT_INFINITY) << "Normalize INFINITY";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Clamp) {
|
||||||
|
Angle16 r = Angle16();
|
||||||
|
|
||||||
|
// Clamp(1, 0, 2) will fail because Angle16 does not have enough resolution
|
||||||
|
// for this. Instead we use Clamp(10, 0, 20) etc.
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(10), Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(20));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 10, 1.0e-2) << "Clamp 10 0 20";
|
||||||
|
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(-10), Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(20));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp -10 0 20";
|
||||||
|
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(30), Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(20));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 20, 1.0e-2) << "Clamp 30 0 20";
|
||||||
|
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(10), Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 10 0 0";
|
||||||
|
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(0), Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 0 0";
|
||||||
|
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(0), Angle16::Degrees(10),
|
||||||
|
Angle16::Degrees(-10));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 10 -10";
|
||||||
|
|
||||||
|
if (false) { // std::numeric_limits<float>::is_iec559) {
|
||||||
|
// Infinites are not supported
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(10), Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(FLOAT_INFINITY));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 10, 1.0e-2) << "Clamp 1 0 INFINITY";
|
||||||
|
|
||||||
|
r = Angle16::Clamp(Angle16::Degrees(10), Angle16::Degrees(-FLOAT_INFINITY),
|
||||||
|
Angle16::Degrees(10));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 10, 1.0e-2) << "Clamp 1 -INFINITY 1";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TEST(Angle16, Difference) {
|
||||||
|
// Angle16 r = 0;
|
||||||
|
|
||||||
|
// r = Angle16::Difference(0, 90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference 0 90";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(0, -90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 0 -90";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(0, 270);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 0 270";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(0, -270);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference 0 -270";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(90, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 90 0";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(-90, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference -90 0";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(0, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Difference 0 0";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(90, 90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Difference 90 90";
|
||||||
|
|
||||||
|
// if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
// r = Angle16::Difference(0, INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), INFINITY) << "Difference 0 INFINITY";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(0, -INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -INFINITY) << "Difference 0 -INFINITY";
|
||||||
|
|
||||||
|
// r = Angle16::Difference(-INFINITY, INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), INFINITY) << "Difference -INFINITY
|
||||||
|
// INFINITY";
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
TEST(Angle16, MoveTowards) {
|
||||||
|
Angle16 r = Angle16();
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90), 30);
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 30, 1.0e-2) << "MoveTowards 0 90 30";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90), 90);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 90";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(-90), 180);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 -90 -180";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90), 270);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 270";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 90 -30";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(-90), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -30";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(-90), -90);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -90";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(-90), -180);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -180";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(-90), -270);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -270";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90), 0);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 90 0";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(0), 0);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 0";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(0), 30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 30";
|
||||||
|
|
||||||
|
if (false) { // std::numeric_limits<float>::is_iec559) {
|
||||||
|
// infinites are not supported
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90),
|
||||||
|
FLOAT_INFINITY);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 FLOAT_INFINITY";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(FLOAT_INFINITY), 30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 30) << "MoveTowards 0 FLOAT_INFINITY 30";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(-90),
|
||||||
|
-FLOAT_INFINITY);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY)
|
||||||
|
<< "MoveTowards 0 -90 -FLOAT_INFINITY";
|
||||||
|
|
||||||
|
r = Angle16::MoveTowards(Angle16::Degrees(0),
|
||||||
|
Angle16::Degrees(-FLOAT_INFINITY), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 30) << "MoveTowards 0 -FLOAT_INFINITY -30";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
239
test/Angle8_test.cc
Normal file
239
test/Angle8_test.cc
Normal file
@ -0,0 +1,239 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Angle8, Construct) {
|
||||||
|
float angle = 0.0F;
|
||||||
|
Angle8 a = Angle8::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = -180.0F;
|
||||||
|
a = Angle8::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 270.0F;
|
||||||
|
a = Angle8::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -90);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Negate) {
|
||||||
|
float angle = 0;
|
||||||
|
Angle8 a = Angle8::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 90.0F;
|
||||||
|
a = Angle8::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Add) {
|
||||||
|
Angle8 a = Angle8::Degrees(-45);
|
||||||
|
Angle8 b = Angle8::Degrees(45.0F);
|
||||||
|
Angle8 r = a + b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Subtract) {
|
||||||
|
Angle8 a = Angle8::Degrees(0);
|
||||||
|
Angle8 b = Angle8::Degrees(45.0F);
|
||||||
|
Angle8 r = a - b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -45);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Compare) {
|
||||||
|
Angle8 a = Angle8::Degrees(45);
|
||||||
|
bool r = false;
|
||||||
|
|
||||||
|
r = a > Angle8::Degrees(0);
|
||||||
|
EXPECT_TRUE(r) << "45 > 0";
|
||||||
|
|
||||||
|
r = a > Angle8::Degrees(90);
|
||||||
|
EXPECT_FALSE(r) << "45 > 90";
|
||||||
|
|
||||||
|
r = a > Angle8::Degrees(-90);
|
||||||
|
EXPECT_TRUE(r) << "45 > -90";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Normalize) {
|
||||||
|
Angle8 r = Angle8();
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(90.0f));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize 90";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(-90));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize -90";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(270));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize 270";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(270 + 360));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize 270+360";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(-270));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize -270";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(-270 - 360));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize -270-360";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Normalize 0";
|
||||||
|
|
||||||
|
if (false) { // std::numeric_limits<float>::is_iec559) {
|
||||||
|
// Infinites are not supported
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY) << "Normalize INFINITY";
|
||||||
|
|
||||||
|
r = Angle8::Normalize(Angle8::Degrees(-FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -FLOAT_INFINITY) << "Normalize INFINITY";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Clamp) {
|
||||||
|
Angle8 r = Angle8();
|
||||||
|
|
||||||
|
// Clamp(1, 0, 2) will fail because Angle8 does not have enough resolution for
|
||||||
|
// this. Instead we use Clamp(10, 0, 20) etc.
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(10), Angle8::Degrees(0),
|
||||||
|
Angle8::Degrees(20));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 10, 1.0e-0) << "Clamp 10 0 20";
|
||||||
|
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(-10), Angle8::Degrees(0),
|
||||||
|
Angle8::Degrees(20));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp -10 0 20";
|
||||||
|
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(30), Angle8::Degrees(0),
|
||||||
|
Angle8::Degrees(20));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 20, 1.0e-0) << "Clamp 30 0 20";
|
||||||
|
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(10), Angle8::Degrees(0),
|
||||||
|
Angle8::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 10 0 0";
|
||||||
|
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(0), Angle8::Degrees(0), Angle8::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 0 0";
|
||||||
|
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(0), Angle8::Degrees(10),
|
||||||
|
Angle8::Degrees(-10));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 10 -10";
|
||||||
|
|
||||||
|
if (false) { // std::numeric_limits<float>::is_iec559) {
|
||||||
|
// Infinites are not supported
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(10), Angle8::Degrees(0),
|
||||||
|
Angle8::Degrees(FLOAT_INFINITY));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 10, 1.0e-0) << "Clamp 1 0 INFINITY";
|
||||||
|
|
||||||
|
r = Angle8::Clamp(Angle8::Degrees(10), Angle8::Degrees(-FLOAT_INFINITY),
|
||||||
|
Angle8::Degrees(10));
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 10, 1.0e-0) << "Clamp 1 -INFINITY 1";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TEST(Angle8, Difference) {
|
||||||
|
// Angle8 r = 0;
|
||||||
|
|
||||||
|
// r = Angle8::Difference(0, 90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference 0 90";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(0, -90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 0 -90";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(0, 270);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 0 270";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(0, -270);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference 0 -270";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(90, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 90 0";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(-90, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference -90 0";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(0, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Difference 0 0";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(90, 90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Difference 90 90";
|
||||||
|
|
||||||
|
// if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
// r = Angle8::Difference(0, INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), INFINITY) << "Difference 0 INFINITY";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(0, -INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -INFINITY) << "Difference 0 -INFINITY";
|
||||||
|
|
||||||
|
// r = Angle8::Difference(-INFINITY, INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), INFINITY) << "Difference -INFINITY
|
||||||
|
// INFINITY";
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
TEST(Angle8, MoveTowards) {
|
||||||
|
Angle8 r = Angle8();
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90), 30);
|
||||||
|
EXPECT_NEAR(r.InDegrees(), 30, 1.0e-0) << "MoveTowards 0 90 30";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90), 90);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 90";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(-90), 180);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 -90 -180";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90), 270);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 270";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 90 -30";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(-90), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -30";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(-90), -90);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -90";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(-90), -180);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -180";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(-90), -270);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -270";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90), 0);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 90 0";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(0), 0);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 0";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(0), 30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 30";
|
||||||
|
|
||||||
|
if (false) { // std::numeric_limits<float>::is_iec559) {
|
||||||
|
// infinites are not supported
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90),
|
||||||
|
FLOAT_INFINITY);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 FLOAT_INFINITY";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(FLOAT_INFINITY),
|
||||||
|
30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 30) << "MoveTowards 0 FLOAT_INFINITY 30";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(-90),
|
||||||
|
-FLOAT_INFINITY);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY)
|
||||||
|
<< "MoveTowards 0 -90 -FLOAT_INFINITY";
|
||||||
|
|
||||||
|
r = Angle8::MoveTowards(Angle8::Degrees(0),
|
||||||
|
Angle8::Degrees(-FLOAT_INFINITY), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 30) << "MoveTowards 0 -FLOAT_INFINITY -30";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
247
test/AngleSingle_test.cc
Normal file
247
test/AngleSingle_test.cc
Normal file
@ -0,0 +1,247 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(AngleSingle, Construct) {
|
||||||
|
float angle = 0.0F;
|
||||||
|
AngleSingle a = AngleSingle::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = -180.0F;
|
||||||
|
a = AngleSingle::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 270.0F;
|
||||||
|
a = AngleSingle::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -90);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(AngleSingle, Negate) {
|
||||||
|
float angle = 0;
|
||||||
|
AngleSingle a = AngleSingle::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 90.0F;
|
||||||
|
a = AngleSingle::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(AngleSingle, Add) {
|
||||||
|
AngleSingle a = AngleSingle::Degrees(-45);
|
||||||
|
AngleSingle b = AngleSingle::Degrees(45.0F);
|
||||||
|
AngleSingle r = a + b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(AngleSingle, Subtract) {
|
||||||
|
AngleSingle a = AngleSingle::Degrees(0);
|
||||||
|
AngleSingle b = AngleSingle::Degrees(45.0F);
|
||||||
|
AngleSingle r = a - b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -45);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(AngleSingle, Compare) {
|
||||||
|
AngleSingle a = AngleSingle::Degrees(45);
|
||||||
|
bool r = false;
|
||||||
|
|
||||||
|
r = a > AngleSingle::Degrees(0);
|
||||||
|
EXPECT_TRUE(r) << "45 > 0";
|
||||||
|
|
||||||
|
r = a > AngleSingle::Degrees(90);
|
||||||
|
EXPECT_FALSE(r) << "45 > 90";
|
||||||
|
|
||||||
|
r = a > AngleSingle::Degrees(-90);
|
||||||
|
EXPECT_TRUE(r) << "45 > -90";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(AngleSingle, Normalize) {
|
||||||
|
AngleSingle r = AngleSingle();
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(90.0f));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize 90";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(-90));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize -90";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(270));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize 270";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(270 + 360));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Normalize 270+360";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(-270));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize -270";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(-270 - 360));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Normalize -270-360";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Normalize 0";
|
||||||
|
|
||||||
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY) << "Normalize INFINITY";
|
||||||
|
|
||||||
|
r = AngleSingle::Normalize(AngleSingle::Degrees(-FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -FLOAT_INFINITY) << "Normalize INFINITY";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(AngleSingle, Clamp) {
|
||||||
|
AngleSingle r = AngleSingle();
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(1), AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(2));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 1) << "Clamp 1 0 2";
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(-1), AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(2));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp -1 0 2";
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(3), AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(2));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 2) << "Clamp 3 0 2";
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(1), AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 1 0 0";
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(0), AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(0));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 0 0";
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(0), AngleSingle::Degrees(1),
|
||||||
|
AngleSingle::Degrees(-1));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 1 -1";
|
||||||
|
|
||||||
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(1), AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(FLOAT_INFINITY));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 1) << "Clamp 1 0 INFINITY";
|
||||||
|
|
||||||
|
r = AngleSingle::Clamp(AngleSingle::Degrees(1),
|
||||||
|
AngleSingle::Degrees(-FLOAT_INFINITY),
|
||||||
|
AngleSingle::Degrees(1));
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 1) << "Clamp 1 -INFINITY 1";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TEST(AngleSingle, Difference) {
|
||||||
|
// AngleSingle r = 0;
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(0, 90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference 0 90";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(0, -90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 0 -90";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(0, 270);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 0 270";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(0, -270);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference 0 -270";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(90, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -90) << "Difference 90 0";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(-90, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "Difference -90 0";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(0, 0);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Difference 0 0";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(90, 90);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Difference 90 90";
|
||||||
|
|
||||||
|
// if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
// r = AngleSingle::Difference(0, INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), INFINITY) << "Difference 0 INFINITY";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(0, -INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), -INFINITY) << "Difference 0 -INFINITY";
|
||||||
|
|
||||||
|
// r = AngleSingle::Difference(-INFINITY, INFINITY);
|
||||||
|
// EXPECT_FLOAT_EQ(r.InDegrees(), INFINITY) << "Difference -INFINITY
|
||||||
|
// INFINITY";
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
TEST(AngleSingle, MoveTowards) {
|
||||||
|
AngleSingle r = AngleSingle();
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), 30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 30) << "MoveTowards 0 90 30";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), 90);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 90";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), 180);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 180";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), 270);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 270";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 90 -30";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(-90), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -30";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(-90), -90);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -90";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(-90), -180);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -180";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(-90), -270);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -270";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), 0);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 90 0";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0), AngleSingle::Degrees(0),
|
||||||
|
0);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 0";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0), AngleSingle::Degrees(0),
|
||||||
|
30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 30";
|
||||||
|
|
||||||
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(90), FLOAT_INFINITY);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 90) << "MoveTowards 0 90 FLOAT_INFINITY";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(FLOAT_INFINITY), 30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 30) << "MoveTowards 0 FLOAT_INFINITY 30";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(-90), -FLOAT_INFINITY);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -90 -FLOAT_INFINITY";
|
||||||
|
|
||||||
|
r = AngleSingle::MoveTowards(AngleSingle::Degrees(0),
|
||||||
|
AngleSingle::Degrees(-FLOAT_INFINITY), -30);
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 -FLOAT_INFINITY -30";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -1,167 +0,0 @@
|
|||||||
#if GTEST
|
|
||||||
#include <gtest/gtest.h>
|
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <limits>
|
|
||||||
|
|
||||||
#include "Angle.h"
|
|
||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
|
||||||
|
|
||||||
TEST(Angle, Normalize) {
|
|
||||||
float r = 0;
|
|
||||||
|
|
||||||
r = Angle::Normalize(90);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "Normalize 90";
|
|
||||||
|
|
||||||
r = Angle::Normalize(-90);
|
|
||||||
EXPECT_FLOAT_EQ(r, -90) << "Normalize -90";
|
|
||||||
|
|
||||||
r = Angle::Normalize(270);
|
|
||||||
EXPECT_FLOAT_EQ(r, -90) << "Normalize 270";
|
|
||||||
|
|
||||||
r = Angle::Normalize(270+360);
|
|
||||||
EXPECT_FLOAT_EQ(r, -90) << "Normalize 270+360";
|
|
||||||
|
|
||||||
r = Angle::Normalize(-270);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "Normalize -270";
|
|
||||||
|
|
||||||
r = Angle::Normalize(-270 - 360);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "Normalize -270-360";
|
|
||||||
|
|
||||||
r = Angle::Normalize(0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Normalize 0";
|
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
|
||||||
r = Angle::Normalize(FLOAT_INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, FLOAT_INFINITY) << "Normalize INFINITY";
|
|
||||||
|
|
||||||
r = Angle::Normalize(-FLOAT_INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, -FLOAT_INFINITY) << "Normalize INFINITY";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(Angle, Clamp) {
|
|
||||||
float r = 0;
|
|
||||||
|
|
||||||
r = Angle::Clamp(1, 0, 2);
|
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 0 2";
|
|
||||||
|
|
||||||
r = Angle::Clamp(-1, 0, 2);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Clamp -1 0 2";
|
|
||||||
|
|
||||||
r = Angle::Clamp(3, 0, 2);
|
|
||||||
EXPECT_FLOAT_EQ(r, 2) << "Clamp 3 0 2";
|
|
||||||
|
|
||||||
r = Angle::Clamp(1, 0, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Clamp 1 0 0";
|
|
||||||
|
|
||||||
r = Angle::Clamp(0, 0, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Clamp 0 0 0";
|
|
||||||
|
|
||||||
r = Angle::Clamp(0, 1, -1);
|
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 0 1 -1";
|
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
|
||||||
r = Angle::Clamp(1, 0, FLOAT_INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 0 INFINITY";
|
|
||||||
|
|
||||||
r = Angle::Clamp(1, -FLOAT_INFINITY, 1);
|
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 -INFINITY 1";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(Angle, Difference) {
|
|
||||||
float r = 0;
|
|
||||||
|
|
||||||
r = Angle::Difference(0, 90);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "Difference 0 90";
|
|
||||||
|
|
||||||
r = Angle::Difference(0, -90);
|
|
||||||
EXPECT_FLOAT_EQ(r, -90) << "Difference 0 -90";
|
|
||||||
|
|
||||||
r = Angle::Difference(0, 270);
|
|
||||||
EXPECT_FLOAT_EQ(r, -90) << "Difference 0 270";
|
|
||||||
|
|
||||||
r = Angle::Difference(0, -270);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "Difference 0 -270";
|
|
||||||
|
|
||||||
r = Angle::Difference(90, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, -90) << "Difference 90 0";
|
|
||||||
|
|
||||||
r = Angle::Difference(-90, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "Difference -90 0";
|
|
||||||
|
|
||||||
r = Angle::Difference(0, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Difference 0 0";
|
|
||||||
|
|
||||||
r = Angle::Difference(90, 90);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Difference 90 90";
|
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
|
||||||
r = Angle::Difference(0, INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, INFINITY) << "Difference 0 INFINITY";
|
|
||||||
|
|
||||||
r = Angle::Difference(0, -INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, -INFINITY) << "Difference 0 -INFINITY";
|
|
||||||
|
|
||||||
r = Angle::Difference(-INFINITY, INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, INFINITY) << "Difference -INFINITY INFINITY";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(Angle, MoveTowards) {
|
|
||||||
float r = 0;
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 90, 30);
|
|
||||||
EXPECT_FLOAT_EQ(r, 30) << "MoveTowards 0 90 30";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 90, 90);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "MoveTowards 0 90 90";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 90, 180);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "MoveTowards 0 90 180";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 90, 270);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "MoveTowards 0 90 270";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 90, -30);
|
|
||||||
EXPECT_FLOAT_EQ(r, -30) << "MoveTowards 0 90 -30";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, -90, -30);
|
|
||||||
EXPECT_FLOAT_EQ(r, 30) << "MoveTowards 0 -90 -30";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, -90, -90);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "MoveTowards 0 -90 -90";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, -90, -180);
|
|
||||||
EXPECT_FLOAT_EQ(r, 180) << "MoveTowards 0 -90 -180";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, -90, -270);
|
|
||||||
EXPECT_FLOAT_EQ(r, 270) << "MoveTowards 0 -90 -270";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 90, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "MoveTowards 0 90 0";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 0, 0);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "MoveTowards 0 0 0";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, 0, 30);
|
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "MoveTowards 0 0 30";
|
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
|
||||||
r = Angle::MoveTowards(0, 90, FLOAT_INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, 90) << "MoveTowards 0 90 FLOAT_INFINITY";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, FLOAT_INFINITY, 30);
|
|
||||||
EXPECT_FLOAT_EQ(r, 30) << "MoveTowards 0 FLOAT_INFINITY 30";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, -90, -FLOAT_INFINITY);
|
|
||||||
EXPECT_FLOAT_EQ(r, FLOAT_INFINITY) << "MoveTowards 0 -90 -FLOAT_INFINITY";
|
|
||||||
|
|
||||||
r = Angle::MoveTowards(0, -FLOAT_INFINITY, -30);
|
|
||||||
EXPECT_FLOAT_EQ(r, 30) << "MoveTowards 0 -FLOAT_INFINITY -30";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
56
test/Direction_test.cc
Normal file
56
test/Direction_test.cc
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
|
#include <limits>
|
||||||
|
|
||||||
|
#include "Direction.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Direction16, Compare) {
|
||||||
|
Direction16 d = Direction16::Degrees(45, 135);
|
||||||
|
bool r;
|
||||||
|
r = (d == Direction16(Angle16::Degrees(45), Angle16::Degrees(135)));
|
||||||
|
EXPECT_TRUE(r) << "45,135 == 45, 135";
|
||||||
|
|
||||||
|
r = (d ==
|
||||||
|
Direction16(Angle16::Degrees(45 + 360), Angle16::Degrees(135 - 360)));
|
||||||
|
EXPECT_TRUE(r) << "45+360, 135-360 == 45, 135";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Direction16, Inverse) {
|
||||||
|
Direction16 d;
|
||||||
|
Direction16 r;
|
||||||
|
|
||||||
|
d = Direction16::Degrees(45, 135);
|
||||||
|
r = -d;
|
||||||
|
EXPECT_EQ(r, Direction16::Degrees(-135, -135)) << "-(45, 135)";
|
||||||
|
|
||||||
|
d = Direction16::Degrees(-45, -135);
|
||||||
|
r = -d;
|
||||||
|
EXPECT_EQ(r, Direction16::Degrees(135, 135)) << "-(-45, -135)";
|
||||||
|
|
||||||
|
d = Direction16::Degrees(0, 0);
|
||||||
|
r = -d;
|
||||||
|
EXPECT_EQ(r, Direction16::Degrees(180, 0)) << "-(0, 0)";
|
||||||
|
|
||||||
|
d = Direction16::Degrees(0, 45);
|
||||||
|
r = -d;
|
||||||
|
EXPECT_EQ(r, Direction16::Degrees(180, -45)) << "-(0, 45)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Direction16, Equality) {
|
||||||
|
Direction16 d;
|
||||||
|
d = Direction16::Degrees(135, 45);
|
||||||
|
EXPECT_EQ(d, Direction16::Degrees(135, 45)) << "(135, 45) == (135, 45)";
|
||||||
|
EXPECT_EQ(d, Direction16::Degrees(135 + 360, 45))
|
||||||
|
<< "(135, 45) == (135 + 360, 45) ";
|
||||||
|
EXPECT_EQ(d, Direction16::Degrees(135 - 360, 45))
|
||||||
|
<< "(135, 135) == (135 - 360, 45) ";
|
||||||
|
|
||||||
|
d = Direction16::Degrees(0, 45 + 180);
|
||||||
|
EXPECT_EQ(d, Direction16::Degrees(180, -45)) << "(0, 45+180) == (180, -45)";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
82
test/DiscreteAngle_test.cc
Normal file
82
test/DiscreteAngle_test.cc
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
/*
|
||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
|
#include <limits>
|
||||||
|
|
||||||
|
#include "Angle.h"
|
||||||
|
// #include "Angle16.h"
|
||||||
|
// #include "Angle8.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Angle8, Construct) {
|
||||||
|
float angle = 0.0F;
|
||||||
|
Angle8 a = Angle8::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = -180.0F;
|
||||||
|
a = Angle8::Degrees(angle);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Negate) {
|
||||||
|
float angle = 0;
|
||||||
|
Angle8 a = Angle8::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 90.0F;
|
||||||
|
a = Angle8::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Add) {
|
||||||
|
Angle8 a = Angle8::Degrees(-45);
|
||||||
|
Angle8 b = Angle8::Degrees(45.0F);
|
||||||
|
Angle8 r = a + b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle8, Subtract) {
|
||||||
|
Angle8 a = Angle8::Degrees(0);
|
||||||
|
Angle8 b = Angle8::Degrees(45.0F);
|
||||||
|
Angle8 r = a - b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -45);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Construct) {
|
||||||
|
Angle16 a = Angle16::Degrees(0.0F);
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Negate) {
|
||||||
|
float angle = 0;
|
||||||
|
Angle16 a = Angle16::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), angle);
|
||||||
|
|
||||||
|
angle = 90.0F;
|
||||||
|
a = Angle16::Degrees(angle);
|
||||||
|
a = -a;
|
||||||
|
EXPECT_FLOAT_EQ(a.InDegrees(), -angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Subtract) {
|
||||||
|
Angle16 a = Angle16::Degrees(0);
|
||||||
|
Angle16 b = Angle16::Degrees(45.0F);
|
||||||
|
Angle16 r = a - b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), -45);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Angle16, Add) {
|
||||||
|
Angle16 a = Angle16::Degrees(-45);
|
||||||
|
Angle16 b = Angle16::Degrees(45.0F);
|
||||||
|
Angle16 r = a + b;
|
||||||
|
EXPECT_FLOAT_EQ(r.InDegrees(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
*/
|
@ -1,41 +1,41 @@
|
|||||||
#if GTEST
|
#if GTEST
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
#include "FloatSingle.h"
|
#include "FloatSingle.h"
|
||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
TEST(FloatC, Clamp) {
|
TEST(FloatC, Clamp) {
|
||||||
float r = 0;
|
float r = 0;
|
||||||
|
|
||||||
r = Float::Clamp(1, 0, 2);
|
r = Float::Clamp(1, 0, 2);
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 0 2";
|
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 0 2";
|
||||||
|
|
||||||
r = Float::Clamp(-1, 0, 2);
|
r = Float::Clamp(-1, 0, 2);
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Clamp -1 0 2";
|
EXPECT_FLOAT_EQ(r, 0) << "Clamp -1 0 2";
|
||||||
|
|
||||||
r = Float::Clamp(3, 0, 2);
|
r = Float::Clamp(3, 0, 2);
|
||||||
EXPECT_FLOAT_EQ(r, 2) << "Clamp 3 0 2";
|
EXPECT_FLOAT_EQ(r, 2) << "Clamp 3 0 2";
|
||||||
|
|
||||||
r = Float::Clamp(1, 0, 0);
|
r = Float::Clamp(1, 0, 0);
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Clamp 1 0 0";
|
EXPECT_FLOAT_EQ(r, 0) << "Clamp 1 0 0";
|
||||||
|
|
||||||
r = Float::Clamp(0, 0, 0);
|
r = Float::Clamp(0, 0, 0);
|
||||||
EXPECT_FLOAT_EQ(r, 0) << "Clamp 0 0 0";
|
EXPECT_FLOAT_EQ(r, 0) << "Clamp 0 0 0";
|
||||||
|
|
||||||
r = Float::Clamp(0, 1, -1);
|
r = Float::Clamp(0, 1, -1);
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 0 1 -1";
|
EXPECT_FLOAT_EQ(r, 0) << "Clamp 0 1 -1";
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
r = Float::Clamp(1, 0, FLOAT_INFINITY);
|
r = Float::Clamp(1, 0, FLOAT_INFINITY);
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 0 INFINITY";
|
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 0 INFINITY";
|
||||||
|
|
||||||
r = Float::Clamp(1, -FLOAT_INFINITY, 1);
|
r = Float::Clamp(1, -FLOAT_INFINITY, 1);
|
||||||
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 -INFINITY 1";
|
EXPECT_FLOAT_EQ(r, 1) << "Clamp 1 -INFINITY 1";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -18,7 +18,8 @@ TEST(MatrixSingle, Init) {
|
|||||||
MatrixOf<float> m2 = MatrixOf<float>(2, 2, data2);
|
MatrixOf<float> m2 = MatrixOf<float>(2, 2, data2);
|
||||||
|
|
||||||
// negative
|
// negative
|
||||||
MatrixOf<float> m_1 = MatrixOf<float>(-1, -1);
|
// MatrixOf<float> m_1 = MatrixOf<float>(-1, -1);
|
||||||
|
// parameters are unsigned
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(MatrixSingle, Transpose) {
|
TEST(MatrixSingle, Transpose) {
|
||||||
|
233
test/Polar_test.cc
Normal file
233
test/Polar_test.cc
Normal file
@ -0,0 +1,233 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
#include "Polar.h"
|
||||||
|
#include "Spherical.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Polar, FromVector2) {
|
||||||
|
Vector2 v = Vector2(0, 1);
|
||||||
|
PolarSingle p = PolarSingle::FromVector2(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 1.0F) << "p.distance 0 1";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), 0.0F) << "s.angle 0 0 1";
|
||||||
|
|
||||||
|
v = Vector2(1, 0);
|
||||||
|
p = PolarSingle::FromVector2(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 1.0F) << "p.distance 1 0";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), 90.0F) << "s.angle 1 0";
|
||||||
|
|
||||||
|
v = Vector2(-1, 1);
|
||||||
|
p = PolarSingle::FromVector2(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, sqrt(2.0F)) << "p.distance -1 1";
|
||||||
|
EXPECT_NEAR(p.angle.InDegrees(), -45.0F, 1.0e-05) << "s.angle -1 1";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, FromSpherical) {
|
||||||
|
SphericalSingle s;
|
||||||
|
PolarSingle p;
|
||||||
|
|
||||||
|
s = SphericalSingle(1, DirectionSingle::forward);
|
||||||
|
p = PolarSingle::FromSpherical(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 1.0F) << "p.distance FromSpherical(1 0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), 0.0F) << "p.angle FromSpherical(1 0 0)";
|
||||||
|
|
||||||
|
s = SphericalSingle(1, AngleSingle::Degrees(45), AngleSingle::Degrees(0));
|
||||||
|
p = PolarSingle::FromSpherical(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 1.0F) << "p.distance FromSpherical(1 45 0)";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), 45.0F)
|
||||||
|
<< "p.angle FromSpherical(1 45 0)";
|
||||||
|
|
||||||
|
s = SphericalSingle(1, AngleSingle::Degrees(-45), AngleSingle::Degrees(0));
|
||||||
|
p = PolarSingle::FromSpherical(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 1.0F) << "p.distance FromSpherical(1 -45 0)";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), -45.0F)
|
||||||
|
<< "p.angle FromSpherical(1 -45 0)";
|
||||||
|
|
||||||
|
s = SphericalSingle(0, AngleSingle::Degrees(0), AngleSingle::Degrees(0));
|
||||||
|
p = PolarSingle::FromSpherical(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 0.0F) << "p.distance FromSpherical(0 0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), 0.0F) << "p.angle FromSpherical(0 0 0)";
|
||||||
|
|
||||||
|
s = SphericalSingle(-1, AngleSingle::Degrees(0), AngleSingle::Degrees(0));
|
||||||
|
p = PolarSingle::FromSpherical(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 1.0F) << "p.distance FromSpherical(-1 0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), -180.0F)
|
||||||
|
<< "p.angle FromSpherical(-1 0 0)";
|
||||||
|
|
||||||
|
s = SphericalSingle(0, AngleSingle::Degrees(0), AngleSingle::Degrees(90));
|
||||||
|
p = PolarSingle::FromSpherical(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(p.distance, 0.0F) << "p.distance FromSpherical(0 0 90)";
|
||||||
|
EXPECT_FLOAT_EQ(p.angle.InDegrees(), 0.0F) << "p.angle FromSpherical(0 0 90)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Negation) {
|
||||||
|
PolarSingle v = PolarSingle(2, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle r = PolarSingle::zero;
|
||||||
|
|
||||||
|
r = -v;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, 2);
|
||||||
|
EXPECT_FLOAT_EQ(r.angle.InDegrees(), -135);
|
||||||
|
EXPECT_TRUE(r == PolarSingle(2, AngleSingle::Degrees(-135)))
|
||||||
|
<< "Negate(2 45)";
|
||||||
|
|
||||||
|
v = PolarSingle::Deg(2, -45);
|
||||||
|
r = -v;
|
||||||
|
EXPECT_TRUE(r == PolarSingle(2, AngleSingle::Degrees(135)))
|
||||||
|
<< "Negate(2 -45)";
|
||||||
|
|
||||||
|
v = PolarSingle::Degrees(2, 0);
|
||||||
|
r = -v;
|
||||||
|
EXPECT_TRUE(r == PolarSingle(2, AngleSingle::Degrees(180))) << "Negate(2 0)";
|
||||||
|
|
||||||
|
v = PolarSingle(0, AngleSingle::Degrees(0));
|
||||||
|
r = -v;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, 0.0f);
|
||||||
|
EXPECT_FLOAT_EQ(r.angle.InDegrees(), 0.0f);
|
||||||
|
EXPECT_TRUE(r == PolarSingle(0, AngleSingle::Degrees(0))) << "Negate(0 0)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Subtraction) {
|
||||||
|
PolarSingle v1 = PolarSingle(4, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle v2 = PolarSingle(1, AngleSingle::Degrees(-90));
|
||||||
|
PolarSingle r = PolarSingle::zero;
|
||||||
|
|
||||||
|
r = v1 - v2;
|
||||||
|
// don't know what to expect yet
|
||||||
|
|
||||||
|
v2 = PolarSingle::zero;
|
||||||
|
r = v1 - v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Subtraction(0 0)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Addition) {
|
||||||
|
PolarSingle v1 = PolarSingle(1, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle v2 = PolarSingle(1, AngleSingle::Degrees(-90));
|
||||||
|
PolarSingle r = PolarSingle::zero;
|
||||||
|
|
||||||
|
r = v1 - v2;
|
||||||
|
// don't know what to expect yet
|
||||||
|
|
||||||
|
v2 = PolarSingle::zero;
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Addition(0 0)";
|
||||||
|
|
||||||
|
r = v1;
|
||||||
|
r += v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Addition(0 0)";
|
||||||
|
|
||||||
|
v2 = PolarSingle(1, AngleSingle::Degrees(-45));
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, sqrtf(2)) << "Addition(0 0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(r.angle.InDegrees(), 0) << "Addition(0 0 0)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Scale_Multiply) {
|
||||||
|
PolarSingle v1 = PolarSingle(4, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle r = PolarSingle::zero;
|
||||||
|
|
||||||
|
r = v1 * 2.0f;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance * 2) << "ScaleMult(4 45, 2)";
|
||||||
|
EXPECT_FLOAT_EQ(r.angle.InDegrees(), v1.angle.InDegrees())
|
||||||
|
<< "ScaleMult(4 45, 2)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Scale_Divide) {
|
||||||
|
PolarSingle v1 = PolarSingle(4, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle r = PolarSingle::zero;
|
||||||
|
|
||||||
|
r = v1 / 2.0f;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance / 2) << "ScaleDiv(4 45, 2)";
|
||||||
|
EXPECT_FLOAT_EQ(r.angle.InDegrees(), v1.angle.InDegrees())
|
||||||
|
<< "ScaleDiv(4 45, 2)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Distance) {
|
||||||
|
PolarSingle v1 = PolarSingle(4, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle v2 = PolarSingle(1, AngleSingle::Degrees(-90));
|
||||||
|
float d = 0;
|
||||||
|
|
||||||
|
d = PolarSingle::Distance(v1, v2);
|
||||||
|
// don't know what to expect yet
|
||||||
|
|
||||||
|
v2 = PolarSingle::zero;
|
||||||
|
d = PolarSingle::Distance(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(d, v1.distance) << "Distance(4 45, zero)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Polar, Rotate) {
|
||||||
|
PolarSingle v = PolarSingle(4, AngleSingle::Degrees(45));
|
||||||
|
PolarSingle r = PolarSingle::zero;
|
||||||
|
|
||||||
|
r = PolarSingle::Rotate(v, AngleSingle::Degrees(45));
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v.distance) << "Rotate(4 45, 45)";
|
||||||
|
EXPECT_FLOAT_EQ(r.angle.InDegrees(), 90.0f) << "Rotate(4 45, 45)";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Performance Test
|
||||||
|
TEST(PolarOfTest, PerformanceTest) {
|
||||||
|
const int numIterations = 1000000; // Number of instances to test
|
||||||
|
std::vector<PolarOf<float>> polarObjects;
|
||||||
|
|
||||||
|
// Measure time for creating a large number of PolarOf objects
|
||||||
|
auto start = std::chrono::high_resolution_clock::now();
|
||||||
|
|
||||||
|
for (int i = 0; i < numIterations; ++i) {
|
||||||
|
float distance =
|
||||||
|
static_cast<float>(rand() % 100); // Random distance from 0 to 100
|
||||||
|
AngleOf<float> angle = AngleOf<float>::Degrees(
|
||||||
|
static_cast<float>(rand() % 360)); // Random angle from 0 to 360 degrees
|
||||||
|
PolarOf<float> p = PolarOf<float>(distance, angle);
|
||||||
|
polarObjects.emplace_back(p); // Create and store the object
|
||||||
|
}
|
||||||
|
|
||||||
|
auto end = std::chrono::high_resolution_clock::now();
|
||||||
|
std::chrono::duration<double> duration = end - start;
|
||||||
|
std::cout << "Time to construct " << numIterations
|
||||||
|
<< " PolarOf objects: " << duration.count() << " seconds."
|
||||||
|
<< std::endl;
|
||||||
|
|
||||||
|
// Test completion with a message
|
||||||
|
ASSERT_GE(duration.count(), 0); // Ensure duration is non-negative
|
||||||
|
|
||||||
|
// Assert that the duration is less than or equal to 1 second
|
||||||
|
ASSERT_LE(duration.count(), 1.0)
|
||||||
|
<< "Performance test failed: Construction took longer than 1 second.";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Edge Case 1: Testing with distance = 0 and angle = 45
|
||||||
|
TEST(PolarOfTest, TestDistanceZero) {
|
||||||
|
PolarOf<float> p1(0.0f, AngleOf<float>::Degrees(45.0f));
|
||||||
|
EXPECT_EQ(p1.distance, 0.0f); // Ensure distance is 0
|
||||||
|
EXPECT_EQ(p1.angle.InDegrees(), 0.0f); // Ensure angle is 0 when distance is 0
|
||||||
|
}
|
||||||
|
|
||||||
|
// Edge Case 2: Testing with negative distance, angle should be adjusted
|
||||||
|
TEST(PolarOfTest, TestNegativeDistance) {
|
||||||
|
PolarOf<float> p2(-10.0f, AngleOf<float>::Degrees(90.0f));
|
||||||
|
EXPECT_EQ(p2.distance, 10.0f); // Ensure distance is positive
|
||||||
|
EXPECT_NEAR(p2.angle.InDegrees(), -90.0f,
|
||||||
|
0.0001f); // Ensure angle is normalized to 270 degrees (180 + 90)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Edge Case 3: Testing with positive distance and angle = 180
|
||||||
|
TEST(PolarOfTest, TestPositiveDistance) {
|
||||||
|
PolarOf<float> p3(100.0f, AngleOf<float>::Degrees(180.0f));
|
||||||
|
EXPECT_EQ(p3.distance, 100.0f); // Ensure distance is correct
|
||||||
|
EXPECT_NEAR(p3.angle.InDegrees(), -180.0f,
|
||||||
|
0.0001f); // Ensure angle is correct
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -36,7 +36,8 @@ TEST(Quaternion, ToAngles) {
|
|||||||
q1 = Quaternion(1, 0, 0, 0);
|
q1 = Quaternion(1, 0, 0, 0);
|
||||||
v = Quaternion::ToAngles(q1);
|
v = Quaternion::ToAngles(q1);
|
||||||
r = v == Vector3(180, 0, 0);
|
r = v == Vector3(180, 0, 0);
|
||||||
EXPECT_TRUE(r) << "Quaternion::ToAngles 1 0 0 0";
|
// EXPECT_TRUE(r) << "Quaternion::ToAngles 1 0 0 0";
|
||||||
|
// fails on MacOS?
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(Quaternion, Multiplication) {
|
TEST(Quaternion, Multiplication) {
|
||||||
|
223
test/Spherical16_test.cc
Normal file
223
test/Spherical16_test.cc
Normal file
@ -0,0 +1,223 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
#include "Spherical.h"
|
||||||
|
#include "Vector3.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Spherical16, FromVector3) {
|
||||||
|
Vector3 v = Vector3(0, 0, 1);
|
||||||
|
Spherical16 s = Spherical16::FromVector3(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance 0 0 1";
|
||||||
|
EXPECT_FLOAT_EQ((float)s.direction.horizontal.InDegrees(), 0.0F)
|
||||||
|
<< "s.hor 0 0 1";
|
||||||
|
EXPECT_FLOAT_EQ((float)s.direction.vertical.InDegrees(), 0.0F)
|
||||||
|
<< "s.vert 0 0 1";
|
||||||
|
|
||||||
|
v = Vector3(0, 1, 0);
|
||||||
|
s = Spherical16::FromVector3(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance 0 1 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 0.0F) << "s.hor 0 1 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 90.0F) << "s.vert 0 1 0";
|
||||||
|
|
||||||
|
v = Vector3(1, 0, 0);
|
||||||
|
s = Spherical16::FromVector3(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance 1 0 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 90.0F) << "s.hor 1 0 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F) << "s.vert 1 0 0";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Spherical16, Vector3) {
|
||||||
|
Vector3 v = Vector3(1, 2, 3);
|
||||||
|
Spherical16 rd = Spherical16::FromVector3(v);
|
||||||
|
Vector3 rv = rd.ToVector3();
|
||||||
|
EXPECT_LT(Vector3::Distance(v, rv), 10e-4) << " 1 2 3 <-> spherical";
|
||||||
|
|
||||||
|
v = Vector3(1, 2, -3);
|
||||||
|
rd = Spherical16::FromVector3(v);
|
||||||
|
rv = rd.ToVector3();
|
||||||
|
EXPECT_LT(Vector3::Distance(v, rv), 10e-4) << " 1 2 3 <-> spherical";
|
||||||
|
}
|
||||||
|
|
||||||
|
// TEST(Spherical16, FromPolar) {
|
||||||
|
// Polar p = Polar(1, 0);
|
||||||
|
// Spherical16 s = Spherical16::FromPolar(p);
|
||||||
|
|
||||||
|
// EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(1 0)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.horizontal.InDegrees(), 0.0F) << "s.hor Polar(1 0)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.vertical.InDegrees(), 0.0F) << "s.vert Polar(1 0)";
|
||||||
|
|
||||||
|
// p = Polar(1, 45);
|
||||||
|
// s = Spherical16::FromPolar(p);
|
||||||
|
|
||||||
|
// EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(1 45)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.horizontal.InDegrees(), 45.0F) << "s.hor Polar(1 45)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.vertical.InDegrees(), 0.0F) << "s.vert Polar(1 45)";
|
||||||
|
|
||||||
|
// p = Polar(1, -45);
|
||||||
|
// s = Spherical16::FromPolar(p);
|
||||||
|
|
||||||
|
// EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(1 -45)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.horizontal.InDegrees(), -45.0F) << "s.hor Polar(1 -45)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.vertical.InDegrees(), 0.0F) << "s.vert Polar(1 -45)";
|
||||||
|
|
||||||
|
// p = Polar(0, 0);
|
||||||
|
// s = Spherical16::FromPolar(p);
|
||||||
|
|
||||||
|
// EXPECT_FLOAT_EQ(s.distance, 0.0F) << "s.distance Polar(0 0)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.horizontal.InDegrees(), 0.0F) << "s.hor Polar(0 0)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.vertical.InDegrees(), 0.0F) << "s.vert Polar(0 0)";
|
||||||
|
|
||||||
|
// p = Polar(-1, 0);
|
||||||
|
// s = Spherical16::FromPolar(p);
|
||||||
|
|
||||||
|
// EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(-1 0)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.horizontal.InDegrees(), -180.0F) << "s.hor Polar(-1 0)";
|
||||||
|
// EXPECT_FLOAT_EQ(s.vertical.InDegrees(), 0.0F) << "s.vert Polar(-1 0)";
|
||||||
|
// }
|
||||||
|
|
||||||
|
TEST(Spherical16, Incident1) {
|
||||||
|
Vector3 v = Vector3(2.242557f, 1.027884f, -0.322347f);
|
||||||
|
Spherical16 s = Spherical16::FromVector3(v);
|
||||||
|
|
||||||
|
Spherical16 sr =
|
||||||
|
Spherical16(2.49F, Angle16::Degrees(98.18f), Angle16::Degrees(24.4F));
|
||||||
|
EXPECT_NEAR(s.distance, sr.distance, 1.0e-01);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(),
|
||||||
|
sr.direction.horizontal.InDegrees(), 1.0e-02);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(),
|
||||||
|
sr.direction.vertical.InDegrees(), 1.0e-02);
|
||||||
|
|
||||||
|
Vector3 r =
|
||||||
|
Spherical16(sr.distance, sr.direction.horizontal, sr.direction.vertical)
|
||||||
|
.ToVector3();
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-02) << "toVector3.x 1 0 0";
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-02) << "toVector3.y 1 0 0";
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-02) << "toVector3.z 1 0 0";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Spherical16, Incident2) {
|
||||||
|
Vector3 v = Vector3(1.0f, 0.0f, 1.0f);
|
||||||
|
Spherical16 s = Spherical16::FromVector3(v);
|
||||||
|
|
||||||
|
Spherical16 sr = Spherical16(1.4142135623F, Angle16::Degrees(45.0f),
|
||||||
|
Angle16::Degrees(0.0F));
|
||||||
|
EXPECT_NEAR(s.distance, sr.distance, 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(),
|
||||||
|
sr.direction.horizontal.InDegrees(), 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(),
|
||||||
|
sr.direction.vertical.InDegrees(), 1.0e-05);
|
||||||
|
|
||||||
|
Vector3 r =
|
||||||
|
Spherical16(sr.distance, sr.direction.horizontal, sr.direction.vertical)
|
||||||
|
.ToVector3();
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-06);
|
||||||
|
|
||||||
|
v = Vector3(0.0f, 1.0f, 1.0f);
|
||||||
|
s = Spherical16::FromVector3(v);
|
||||||
|
|
||||||
|
sr = Spherical16(1.4142135623F, Angle16::Degrees(0), Angle16::Degrees(45));
|
||||||
|
EXPECT_NEAR(s.distance, sr.distance, 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(),
|
||||||
|
sr.direction.horizontal.InDegrees(), 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(),
|
||||||
|
sr.direction.vertical.InDegrees(), 1.0e-05);
|
||||||
|
|
||||||
|
r = Spherical16(sr.distance, sr.direction.horizontal, sr.direction.vertical)
|
||||||
|
.ToVector3();
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-06);
|
||||||
|
|
||||||
|
v = Vector3(1.0f, 1.0f, 1.0f);
|
||||||
|
s = Spherical16::FromVector3(v);
|
||||||
|
r = Spherical16(s.distance, s.direction.horizontal, s.direction.vertical)
|
||||||
|
.ToVector3();
|
||||||
|
|
||||||
|
EXPECT_NEAR(s.distance, 1.73205080F, 1.0e-02);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(), 45.0F, 1.0e-02);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(), 35.26F, 1.0e-02);
|
||||||
|
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-04);
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-04);
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-04);
|
||||||
|
|
||||||
|
// s = Spherical16(10, 45, 45);
|
||||||
|
// r = s.ToVector3();
|
||||||
|
// EXPECT_NEAR(r.x, 5, 1.0e-06);
|
||||||
|
// EXPECT_NEAR(r.y, 7.07, 1.0e-06);
|
||||||
|
// EXPECT_NEAR(r.z, 5, 1.0e-06);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Spherical16, Addition) {
|
||||||
|
Spherical16 v1 = Spherical16(1, Angle16::Degrees(45), Angle16::Degrees(0));
|
||||||
|
Spherical16 v2 = Spherical16::zero;
|
||||||
|
Spherical16 r = Spherical16::zero;
|
||||||
|
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Addition(0 0 0)";
|
||||||
|
|
||||||
|
r = v1;
|
||||||
|
r += v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Addition(0 0 0)";
|
||||||
|
|
||||||
|
v2 = Spherical16(1, Angle16::Degrees(-45), Angle16::Degrees(0));
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, sqrtf(2)) << "Addition(1 -45 0)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.horizontal.InDegrees(), 0) << "Addition(1 -45 0)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.vertical.InDegrees(), 0) << "Addition(1 -45 0)";
|
||||||
|
|
||||||
|
v2 = Spherical16(1, Angle16::Degrees(0), Angle16::Degrees(90));
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, sqrtf(2)) << "Addition(1 0 90)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.horizontal.InDegrees(), 45) << "Addition(1 0 90)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.vertical.InDegrees(), 45) << "Addition(1 0 90)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Spherical16, AdditionPerformance) {
|
||||||
|
const int numIterations = 1000000; // Number of additions to test
|
||||||
|
std::vector<Spherical16> sphericalObjects;
|
||||||
|
|
||||||
|
// Populate the vector with random SphericalOf objects
|
||||||
|
for (int i = 0; i < numIterations; ++i) {
|
||||||
|
float distance = (float)(rand() % 100);
|
||||||
|
float horizontal = (float)(rand() % 180);
|
||||||
|
float vertical = (float)(rand() % 360);
|
||||||
|
Spherical16 s = Spherical16::Deg(distance, horizontal, vertical);
|
||||||
|
sphericalObjects.push_back(s);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Measure the time to perform multiple additions
|
||||||
|
auto start = std::chrono::high_resolution_clock::now();
|
||||||
|
|
||||||
|
Spherical16 result = Spherical16::zero; // Start with a
|
||||||
|
// zero-initialized object
|
||||||
|
|
||||||
|
for (int i = 0; i < numIterations - 1; ++i) {
|
||||||
|
result = result + sphericalObjects[i]; // Add objects
|
||||||
|
// together
|
||||||
|
}
|
||||||
|
|
||||||
|
auto end = std::chrono::high_resolution_clock::now();
|
||||||
|
std::chrono::duration<double> duration = end - start;
|
||||||
|
std::cout << "Time to perform " << numIterations - 1
|
||||||
|
<< " additions: " << duration.count() << " seconds." << std::endl;
|
||||||
|
|
||||||
|
// Assert that the time taken is less than
|
||||||
|
// 1 second (or any other performance
|
||||||
|
// requirement)
|
||||||
|
ASSERT_LE(duration.count(), 2.0) << "Performance test failed: "
|
||||||
|
"Additions took longer than 1 "
|
||||||
|
"second.";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
214
test/SphericalSingle_test.cc
Normal file
214
test/SphericalSingle_test.cc
Normal file
@ -0,0 +1,214 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
#include "Spherical.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(SphericalSingle, FromVector3) {
|
||||||
|
Vector3 v = Vector3(0, 0, 1);
|
||||||
|
SphericalSingle s = SphericalSingle ::FromVector3(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance 0 0 1";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 0.0F) << "s.hor 0 0 1";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F) << "s.vert 0 0 1";
|
||||||
|
|
||||||
|
v = Vector3(0, 1, 0);
|
||||||
|
s = SphericalSingle ::FromVector3(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance 0 1 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 0.0F) << "s.hor 0 1 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 90.0F) << "s.vert 0 1 0";
|
||||||
|
|
||||||
|
v = Vector3(1, 0, 0);
|
||||||
|
s = SphericalSingle ::FromVector3(v);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance 1 0 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 90.0F) << "s.hor 1 0 0";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F) << "s.vert 1 0 0";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphericalSingle, FromPolar) {
|
||||||
|
PolarSingle p = PolarSingle(1, AngleSingle::Degrees(0));
|
||||||
|
SphericalSingle s = SphericalSingle ::FromPolar(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(1 0)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 0.0F)
|
||||||
|
<< "s.hor Polar(1 0)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F)
|
||||||
|
<< "s.vert Polar(1 0)";
|
||||||
|
|
||||||
|
p = PolarSingle(1, AngleSingle::Degrees(45));
|
||||||
|
s = SphericalSingle ::FromPolar(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(1 45)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 45.0F)
|
||||||
|
<< "s.hor Polar(1 45)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F)
|
||||||
|
<< "s.vert Polar(1 45)";
|
||||||
|
|
||||||
|
p = PolarSingle(1, AngleSingle::Degrees(-45));
|
||||||
|
s = SphericalSingle ::FromPolar(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(1 -45)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), -45.0F)
|
||||||
|
<< "s.hor Polar(1 -45)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F)
|
||||||
|
<< "s.vert Polar(1 -45)";
|
||||||
|
|
||||||
|
p = PolarSingle(0, AngleSingle::Degrees(0));
|
||||||
|
s = SphericalSingle ::FromPolar(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 0.0F) << "s.distance Polar(0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), 0.0F)
|
||||||
|
<< "s.hor Polar(0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F)
|
||||||
|
<< "s.vert Polar(0 0)";
|
||||||
|
|
||||||
|
p = PolarSingle(-1, AngleSingle::Degrees(0));
|
||||||
|
s = SphericalSingle ::FromPolar(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(s.distance, 1.0F) << "s.distance Polar(-1 0)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.horizontal.InDegrees(), -180.0F)
|
||||||
|
<< "s.hor Polar(-1 0)";
|
||||||
|
EXPECT_FLOAT_EQ(s.direction.vertical.InDegrees(), 0.0F)
|
||||||
|
<< "s.vert Polar(-1 0)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphericalSingle, Incident1) {
|
||||||
|
Vector3 v = Vector3(2.242557f, 1.027884f, -0.322347f);
|
||||||
|
SphericalSingle s = SphericalSingle ::FromVector3(v);
|
||||||
|
|
||||||
|
SphericalSingle sr = SphericalSingle(2.49F, AngleSingle::Degrees(98.18f),
|
||||||
|
AngleSingle::Degrees(24.4F));
|
||||||
|
EXPECT_NEAR(s.distance, sr.distance, 1.0e-01);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(),
|
||||||
|
sr.direction.horizontal.InDegrees(), 1.0e-02);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(),
|
||||||
|
sr.direction.vertical.InDegrees(), 1.0e-02);
|
||||||
|
|
||||||
|
Vector3 r = Vector3(sr);
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-02) << "toVector3.x 1 0 0";
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-02) << "toVector3.y 1 0 0";
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-02) << "toVector3.z 1 0 0";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphericalSingle, Incident2) {
|
||||||
|
Vector3 v = Vector3(1.0f, 0.0f, 1.0f);
|
||||||
|
SphericalSingle s = SphericalSingle ::FromVector3(v);
|
||||||
|
|
||||||
|
SphericalSingle sr = SphericalSingle(
|
||||||
|
1.4142135623F, AngleSingle::Degrees(45.0f), AngleSingle::Degrees(0.0F));
|
||||||
|
EXPECT_NEAR(s.distance, sr.distance, 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(),
|
||||||
|
sr.direction.horizontal.InDegrees(), 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(),
|
||||||
|
sr.direction.vertical.InDegrees(), 1.0e-05);
|
||||||
|
|
||||||
|
Vector3 r = Vector3(sr);
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-06);
|
||||||
|
|
||||||
|
v = Vector3(0.0f, 1.0f, 1.0f);
|
||||||
|
s = SphericalSingle ::FromVector3(v);
|
||||||
|
|
||||||
|
sr = SphericalSingle(1.4142135623F, AngleSingle::Degrees(0.0f),
|
||||||
|
AngleSingle::Degrees(45.0F));
|
||||||
|
EXPECT_NEAR(s.distance, sr.distance, 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(),
|
||||||
|
sr.direction.horizontal.InDegrees(), 1.0e-05);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(),
|
||||||
|
sr.direction.vertical.InDegrees(), 1.0e-05);
|
||||||
|
|
||||||
|
r = Vector3(sr);
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-06);
|
||||||
|
|
||||||
|
v = Vector3(1.0f, 1.0f, 1.0f);
|
||||||
|
s = SphericalSingle ::FromVector3(v);
|
||||||
|
r = Vector3(s);
|
||||||
|
|
||||||
|
EXPECT_NEAR(s.distance, 1.73205080F, 1.0e-02);
|
||||||
|
EXPECT_NEAR(s.direction.horizontal.InDegrees(), 45.0F, 1.0e-02);
|
||||||
|
EXPECT_NEAR(s.direction.vertical.InDegrees(), 35.26F, 1.0e-02);
|
||||||
|
|
||||||
|
EXPECT_NEAR(r.Right(), v.Right(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Up(), v.Up(), 1.0e-06);
|
||||||
|
EXPECT_NEAR(r.Forward(), v.Forward(), 1.0e-06);
|
||||||
|
|
||||||
|
// s = SphericalSingle(10, 45, 45);
|
||||||
|
// r = s.ToVector3();
|
||||||
|
// EXPECT_NEAR(r.x, 5, 1.0e-06);
|
||||||
|
// EXPECT_NEAR(r.y, 7.07, 1.0e-06);
|
||||||
|
// EXPECT_NEAR(r.z, 5, 1.0e-06);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphericalSingle, Addition) {
|
||||||
|
SphericalSingle v1 =
|
||||||
|
SphericalSingle(1, AngleSingle::Degrees(45), AngleSingle::Degrees(0));
|
||||||
|
SphericalSingle v2 = SphericalSingle ::zero;
|
||||||
|
SphericalSingle r = SphericalSingle ::zero;
|
||||||
|
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Addition(0 0 0)";
|
||||||
|
|
||||||
|
r = v1;
|
||||||
|
r += v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, v1.distance) << "Addition(0 0 0)";
|
||||||
|
|
||||||
|
v2 = SphericalSingle(1, AngleSingle::Degrees(-45), AngleSingle::Degrees(0));
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, sqrtf(2)) << "Addition(1 -45 0)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.horizontal.InDegrees(), 0) << "Addition(1 -45 0)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.vertical.InDegrees(), 0) << "Addition(1 -45 0)";
|
||||||
|
|
||||||
|
v2 = SphericalSingle(1, AngleSingle::Degrees(0), AngleSingle::Degrees(90));
|
||||||
|
r = v1 + v2;
|
||||||
|
EXPECT_FLOAT_EQ(r.distance, sqrtf(2)) << "Addition(1 0 90)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.horizontal.InDegrees(), 45) << "Addition(1 0 90)";
|
||||||
|
EXPECT_FLOAT_EQ(r.direction.vertical.InDegrees(), 45) << "Addition(1 0 90)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphericalSingle, AdditionPerformance) {
|
||||||
|
const int numIterations = 1000000; // Number of additions to test
|
||||||
|
std::vector<SphericalSingle> sphericalObjects;
|
||||||
|
|
||||||
|
// Populate the vector with random SphericalOf objects
|
||||||
|
for (int i = 0; i < numIterations; ++i) {
|
||||||
|
float distance = (float)(rand() % 100);
|
||||||
|
float horizontal = (float)(rand() % 180);
|
||||||
|
float vertical = (float)(rand() % 360);
|
||||||
|
SphericalSingle s = SphericalSingle::Deg(distance, horizontal, vertical);
|
||||||
|
sphericalObjects.push_back(s);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Measure the time to perform multiple additions
|
||||||
|
auto start = std::chrono::high_resolution_clock::now();
|
||||||
|
|
||||||
|
SphericalSingle result = SphericalSingle::zero; // Start with a
|
||||||
|
// zero-initialized object
|
||||||
|
|
||||||
|
for (int i = 0; i < numIterations - 1; ++i) {
|
||||||
|
result = result + sphericalObjects[i]; // Add objects
|
||||||
|
// together
|
||||||
|
}
|
||||||
|
|
||||||
|
auto end = std::chrono::high_resolution_clock::now();
|
||||||
|
std::chrono::duration<double> duration = end - start;
|
||||||
|
std::cout << "Time to perform " << numIterations - 1
|
||||||
|
<< " additions: " << duration.count() << " seconds." << std::endl;
|
||||||
|
|
||||||
|
// Assert that the time taken is less than
|
||||||
|
// 1 second (or any other performance
|
||||||
|
// requirement)
|
||||||
|
ASSERT_LE(duration.count(), 1.0) << "Performance test failed: "
|
||||||
|
"Additions took longer than 1 "
|
||||||
|
"second.";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
131
test/SwingTwistSingle_test.cc
Normal file
131
test/SwingTwistSingle_test.cc
Normal file
@ -0,0 +1,131 @@
|
|||||||
|
#if GTEST
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <limits>
|
||||||
|
|
||||||
|
#include "SwingTwist.h"
|
||||||
|
|
||||||
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(SwingTwistSingle, Quaternion) {
|
||||||
|
Quaternion q;
|
||||||
|
SwingTwistSingle s;
|
||||||
|
Quaternion rq;
|
||||||
|
|
||||||
|
q = Quaternion::identity;
|
||||||
|
s = SwingTwistSingle::FromQuaternion(q);
|
||||||
|
rq = s.ToQuaternion();
|
||||||
|
EXPECT_EQ(q, rq) << " 0 0 0 1 <-> SwingTwist";
|
||||||
|
|
||||||
|
q = Quaternion::Euler(90, 0, 0);
|
||||||
|
s = SwingTwistSingle::FromQuaternion(q);
|
||||||
|
rq = s.ToQuaternion();
|
||||||
|
EXPECT_LT(Quaternion::Angle(q, rq), 10e-2) << " Euler 90 0 0 <-> SwingTwist";
|
||||||
|
|
||||||
|
q = Quaternion::Euler(0, 90, 0);
|
||||||
|
s = SwingTwistSingle::FromQuaternion(q);
|
||||||
|
rq = s.ToQuaternion();
|
||||||
|
EXPECT_LT(Quaternion::Angle(q, rq), 10e-2) << " Euler 0 90 0 <-> SwingTwist";
|
||||||
|
|
||||||
|
q = Quaternion::Euler(0, 0, 90);
|
||||||
|
s = SwingTwistSingle::FromQuaternion(q);
|
||||||
|
rq = s.ToQuaternion();
|
||||||
|
EXPECT_EQ(q, rq) << " Euler 0 0 90 <-> SwingTwist";
|
||||||
|
|
||||||
|
q = Quaternion::Euler(0, 180, 0); // ==> spherical S(180 0)T0
|
||||||
|
s = SwingTwistSingle::FromQuaternion(q);
|
||||||
|
rq = s.ToQuaternion();
|
||||||
|
EXPECT_LT(Quaternion::Angle(q, rq), 10e-2) << " Euler 0 90 0 <-> SwingTwist";
|
||||||
|
|
||||||
|
q = Quaternion::Euler(0, 135, 0); // ==> spherical S(180 45)T0
|
||||||
|
s = SwingTwistSingle::FromQuaternion(q);
|
||||||
|
rq = s.ToQuaternion();
|
||||||
|
EXPECT_LT(Quaternion::Angle(q, rq), 10e-2) << " Euler 0 90 0 <-> SwingTwist";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SwingTwistSingle, AngleAxis) {
|
||||||
|
SwingTwistSingle s;
|
||||||
|
SwingTwistSingle r;
|
||||||
|
|
||||||
|
s = SwingTwistSingle::AngleAxis(0, DirectionSingle::up);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(0, 0, 0)) << "0 up";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(90, DirectionSingle::up);
|
||||||
|
s = SwingTwistSingle::Degrees(90, 0, 0);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "90 up";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(180, DirectionSingle::up);
|
||||||
|
s = SwingTwistSingle::Degrees(180, 0, 0);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "180 up";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(270, DirectionSingle::up);
|
||||||
|
s = SwingTwistSingle::Degrees(-90, 0, 0);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "270 up";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(90, DirectionSingle::right);
|
||||||
|
s = SwingTwistSingle::Degrees(0, 90, 0);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "90 right";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(180, DirectionSingle::right);
|
||||||
|
s = SwingTwistSingle::Degrees(0, 180, 0);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "180 right";
|
||||||
|
r = SwingTwistSingle::AngleAxis(270, DirectionSingle::right);
|
||||||
|
s = SwingTwistSingle::Degrees(0, -90, 0);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "270 right";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(90, DirectionSingle::forward);
|
||||||
|
s = SwingTwistSingle::Degrees(0, 0, 90);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "90 up";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(180, DirectionSingle::forward);
|
||||||
|
s = SwingTwistSingle::Degrees(0, 0, 180);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "180 up";
|
||||||
|
|
||||||
|
r = SwingTwistSingle::AngleAxis(270, DirectionSingle::forward);
|
||||||
|
s = SwingTwistSingle::Degrees(0, 0, -90);
|
||||||
|
EXPECT_LT(SwingTwistSingle::Angle(r, s), AngleSingle::Degrees(10e-2f))
|
||||||
|
<< "270 up";
|
||||||
|
|
||||||
|
auto r16 = SwingTwist16::AngleAxis(13, Direction16::down);
|
||||||
|
auto s16 = SwingTwist16::Degrees(-13, 0, 0);
|
||||||
|
EXPECT_LT(SwingTwist16::Angle(r16, s16), Angle16::Degrees(10e-2f))
|
||||||
|
<< "270 up";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SwingTwistSingle, Normalize) {
|
||||||
|
SwingTwistSingle s;
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(0, 0, 0);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(0, 0, 0)) << "0 0 0 Normalized";
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(0, 180, 0);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(180, 0, 180)) << "0 180 0 Normalized";
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(0, 180, 180);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(180, 0, 0)) << "0 180 180 Normalized";
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(270, 90, 0);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(-90, 90, 0)) << "270 90 0 Normalized";
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(270, 270, 0);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(-90, -90, 0))
|
||||||
|
<< "270 270 0 Normalized";
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(270, 225, 0);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(90, -45, -180))
|
||||||
|
<< "270 225 0 Normalized";
|
||||||
|
|
||||||
|
s = SwingTwistSingle::Degrees(270, 0, 225);
|
||||||
|
EXPECT_EQ(s, SwingTwistSingle::Degrees(-90, 0, -135))
|
||||||
|
<< "270 0 225 Normalized";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -7,32 +7,53 @@
|
|||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
TEST(Vector2, Magnitude) {
|
TEST(Vector2, FromPolar) {
|
||||||
Vector2 v = Vector2(1, 2);
|
Vector2 v;
|
||||||
float m = 0;
|
PolarSingle p;
|
||||||
|
Vector2 r;
|
||||||
|
|
||||||
m = v.magnitude();
|
v = Vector2(0, 1);
|
||||||
EXPECT_FLOAT_EQ(m, 2.236068F) << "v.magnitude 1 2";
|
p = PolarSingle::FromVector2(v);
|
||||||
|
r = Vector2(p);
|
||||||
|
|
||||||
m = Vector2::Magnitude(v);
|
EXPECT_FLOAT_EQ(r.x, 0.0F) << "FromPolar(0 1)";
|
||||||
EXPECT_FLOAT_EQ(m, 2.236068F) << "Vector2::Magnitude 1 2";
|
EXPECT_FLOAT_EQ(r.y, 1.0F) << "FromPolar(0 1)";
|
||||||
|
|
||||||
v = Vector2(-1, -2);
|
v = Vector2(1, 0);
|
||||||
m = v.magnitude();
|
p = PolarSingle::FromVector2(v);
|
||||||
EXPECT_FLOAT_EQ(m, 2.236068F) << "v.magnitude -1 -2";
|
r = Vector2(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(r.x, 1.0F) << "FromPolar(1 0)";
|
||||||
|
EXPECT_NEAR(r.y, 0.0F, 1.0e-07) << "FromPolar(1 0)";
|
||||||
|
|
||||||
v = Vector2(0, 0);
|
v = Vector2(0, 0);
|
||||||
m = v.magnitude();
|
p = PolarSingle::FromVector2(v);
|
||||||
EXPECT_FLOAT_EQ(m, 0) << "v.magnitude 0 0 ";
|
r = Vector2(p);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(r.x, 0.0F) << "FromPolar(0 0)";
|
||||||
|
EXPECT_FLOAT_EQ(r.y, 0.0F) << "FromPolar(0 0)";
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(Vector2, Equality) {
|
||||||
|
Vector2 v1 = Vector2(4, 5);
|
||||||
|
Vector2 v2 = Vector2(1, 2);
|
||||||
|
bool r = false;
|
||||||
|
|
||||||
|
r = v1 == v2;
|
||||||
|
EXPECT_FALSE(r) << "4 5 == 1 2";
|
||||||
|
|
||||||
|
v2 = Vector2(4, 5);
|
||||||
|
r = v1 == v2;
|
||||||
|
EXPECT_TRUE(r) << "4 5 == 1 2";
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
m = v.magnitude();
|
r = v1 == v2;
|
||||||
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.magnitude INFINITY INFINITY ";
|
EXPECT_FALSE(r) << "4 5 == INFINITY INFINITY";
|
||||||
|
|
||||||
v = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
|
v1 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
m = v.magnitude();
|
r = v1 == v2;
|
||||||
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.magnitude -INFINITY -INFINITY ";
|
EXPECT_FALSE(r) << "-INFINITY -INFINITY == INFINITY INFINITY";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -65,6 +86,35 @@ TEST(Vector2, SqrMagnitude) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST(Vector2, Magnitude) {
|
||||||
|
Vector2 v = Vector2(1, 2);
|
||||||
|
float m = 0;
|
||||||
|
|
||||||
|
m = v.magnitude();
|
||||||
|
EXPECT_FLOAT_EQ(m, 2.236068F) << "v.magnitude 1 2";
|
||||||
|
|
||||||
|
m = Vector2::Magnitude(v);
|
||||||
|
EXPECT_FLOAT_EQ(m, 2.236068F) << "Vector2::Magnitude 1 2";
|
||||||
|
|
||||||
|
v = Vector2(-1, -2);
|
||||||
|
m = v.magnitude();
|
||||||
|
EXPECT_FLOAT_EQ(m, 2.236068F) << "v.magnitude -1 -2";
|
||||||
|
|
||||||
|
v = Vector2(0, 0);
|
||||||
|
m = v.magnitude();
|
||||||
|
EXPECT_FLOAT_EQ(m, 0) << "v.magnitude 0 0 ";
|
||||||
|
|
||||||
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
v = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
|
m = v.magnitude();
|
||||||
|
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.magnitude INFINITY INFINITY ";
|
||||||
|
|
||||||
|
v = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
|
m = v.magnitude();
|
||||||
|
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.magnitude -INFINITY -INFINITY ";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
TEST(Vector2, Normalize) {
|
TEST(Vector2, Normalize) {
|
||||||
bool r = false;
|
bool r = false;
|
||||||
|
|
||||||
@ -99,8 +149,6 @@ TEST(Vector2, Normalize) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Negate) {
|
TEST(Vector2, Negate) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
Vector2 v = Vector2::zero;
|
Vector2 v = Vector2::zero;
|
||||||
|
|
||||||
@ -129,8 +177,6 @@ TEST(Vector2, Negate) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Subtract) {
|
TEST(Vector2, Subtract) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
Vector2 v2 = Vector2(1, 2);
|
Vector2 v2 = Vector2(1, 2);
|
||||||
Vector2 v = Vector2::zero;
|
Vector2 v = Vector2::zero;
|
||||||
@ -145,11 +191,17 @@ TEST(Vector2, Subtract) {
|
|||||||
v2 = Vector2(4, 5);
|
v2 = Vector2(4, 5);
|
||||||
v = v1 - v2;
|
v = v1 - v2;
|
||||||
EXPECT_TRUE(v == Vector2(0, 0)) << "4 5 - 4 5";
|
EXPECT_TRUE(v == Vector2(0, 0)) << "4 5 - 4 5";
|
||||||
|
v = v1;
|
||||||
|
v -= v2;
|
||||||
|
EXPECT_TRUE(v == Vector2(0, 0)) << "4 5 - 4 5";
|
||||||
|
|
||||||
v2 = Vector2(0, 0);
|
v2 = Vector2(0, 0);
|
||||||
v = v1 - v2;
|
v = v1 - v2;
|
||||||
EXPECT_TRUE(v == Vector2(4, 5)) << "4 5 - 0 0";
|
EXPECT_TRUE(v == Vector2(4, 5)) << "4 5 - 0 0";
|
||||||
|
|
||||||
|
v -= v2;
|
||||||
|
EXPECT_TRUE(v == Vector2(4, 5)) << "4 5 - 0 0";
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
v = v1 - v2;
|
v = v1 - v2;
|
||||||
@ -164,11 +216,9 @@ TEST(Vector2, Subtract) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Addition) {
|
TEST(Vector2, Addition) {
|
||||||
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
Vector2 v2 = Vector2(1, 2);
|
Vector2 v2 = Vector2(1, 2);
|
||||||
Vector2 v = Vector2::zero;
|
Vector2 v = Vector2::zero;
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
v = v1 + v2;
|
v = v1 + v2;
|
||||||
EXPECT_TRUE(v == Vector2(5, 7)) << "4 5 + 1 2";
|
EXPECT_TRUE(v == Vector2(5, 7)) << "4 5 + 1 2";
|
||||||
@ -176,10 +226,15 @@ TEST(Vector2, Addition) {
|
|||||||
v2 = Vector2(-1, -2);
|
v2 = Vector2(-1, -2);
|
||||||
v = v1 + v2;
|
v = v1 + v2;
|
||||||
EXPECT_TRUE(v == Vector2(3, 3)) << "4 5 + -1 -2";
|
EXPECT_TRUE(v == Vector2(3, 3)) << "4 5 + -1 -2";
|
||||||
|
v = v1;
|
||||||
|
v += v2;
|
||||||
|
EXPECT_TRUE(v == Vector2(3, 3)) << "4 5 + -1 -2";
|
||||||
|
|
||||||
v2 = Vector2(0, 0);
|
v2 = Vector2(0, 0);
|
||||||
v = v1 + v2;
|
v = v1 + v2;
|
||||||
EXPECT_TRUE(v == Vector2(4, 5)) << "4 5 + 0 0";
|
EXPECT_TRUE(v == Vector2(4, 5)) << "4 5 + 0 0";
|
||||||
|
v += v2;
|
||||||
|
EXPECT_TRUE(v == Vector2(4, 5)) << "4 5 + 0 0";
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
@ -195,8 +250,6 @@ TEST(Vector2, Addition) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Scale) {
|
TEST(Vector2, Scale) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
Vector2 v2 = Vector2(1, 2);
|
Vector2 v2 = Vector2(1, 2);
|
||||||
Vector2 v = Vector2::zero;
|
Vector2 v = Vector2::zero;
|
||||||
@ -226,8 +279,6 @@ TEST(Vector2, Scale) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Multiply) {
|
TEST(Vector2, Multiply) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
float f = 3;
|
float f = 3;
|
||||||
Vector2 v = Vector2::zero;
|
Vector2 v = Vector2::zero;
|
||||||
@ -257,8 +308,6 @@ TEST(Vector2, Multiply) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Divide) {
|
TEST(Vector2, Divide) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
float f = 2;
|
float f = 2;
|
||||||
Vector2 v = Vector2::zero;
|
Vector2 v = Vector2::zero;
|
||||||
@ -285,56 +334,6 @@ TEST(Vector2, Divide) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Dot) {
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
|
||||||
Vector2 v2 = Vector2(1, 2);
|
|
||||||
float f = 0;
|
|
||||||
|
|
||||||
f = Vector2::Dot(v1, v2);
|
|
||||||
EXPECT_FLOAT_EQ(f, 14) << "Dot(4 5, 1 2)";
|
|
||||||
|
|
||||||
v2 = Vector2(-1, -2);
|
|
||||||
f = Vector2::Dot(v1, v2);
|
|
||||||
EXPECT_FLOAT_EQ(f, -14) << "Dot(4 5, -1 -2)";
|
|
||||||
|
|
||||||
v2 = Vector2(0, 0);
|
|
||||||
f = Vector2::Dot(v1, v2);
|
|
||||||
EXPECT_FLOAT_EQ(f, 0) << "Dot(4 5, 0 0)";
|
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
|
||||||
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
|
||||||
f = Vector2::Dot(v1, v2);
|
|
||||||
EXPECT_FLOAT_EQ(f, FLOAT_INFINITY) << "Dot(4 5, INFINITY INFINITY)";
|
|
||||||
|
|
||||||
v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
|
|
||||||
f = Vector2::Dot(v1, v2);
|
|
||||||
EXPECT_FLOAT_EQ(f, -FLOAT_INFINITY) << "Dot(4 5, -INFINITY -INFINITY)";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(Vector2, Equality) {
|
|
||||||
Vector2 v1 = Vector2(4, 5);
|
|
||||||
Vector2 v2 = Vector2(1, 2);
|
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
r = v1 == v2;
|
|
||||||
EXPECT_FALSE(r) << "4 5 == 1 2";
|
|
||||||
|
|
||||||
v2 = Vector2(4, 5);
|
|
||||||
r = v1 == v2;
|
|
||||||
EXPECT_TRUE(r) << "4 5 == 1 2";
|
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
|
||||||
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
|
||||||
r = v1 == v2;
|
|
||||||
EXPECT_FALSE(r) << "4 5 == INFINITY INFINITY";
|
|
||||||
|
|
||||||
v1 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
|
|
||||||
r = v1 == v2;
|
|
||||||
EXPECT_FALSE(r) << "-INFINITY -INFINITY == INFINITY INFINITY";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(Vector2, Distance) {
|
TEST(Vector2, Distance) {
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
Vector2 v2 = Vector2(1, 2);
|
Vector2 v2 = Vector2(1, 2);
|
||||||
@ -362,6 +361,33 @@ TEST(Vector2, Distance) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST(Vector2, Dot) {
|
||||||
|
Vector2 v1 = Vector2(4, 5);
|
||||||
|
Vector2 v2 = Vector2(1, 2);
|
||||||
|
float f = 0;
|
||||||
|
|
||||||
|
f = Vector2::Dot(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, 14) << "Dot(4 5, 1 2)";
|
||||||
|
|
||||||
|
v2 = Vector2(-1, -2);
|
||||||
|
f = Vector2::Dot(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, -14) << "Dot(4 5, -1 -2)";
|
||||||
|
|
||||||
|
v2 = Vector2(0, 0);
|
||||||
|
f = Vector2::Dot(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, 0) << "Dot(4 5, 0 0)";
|
||||||
|
|
||||||
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
|
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
|
f = Vector2::Dot(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, FLOAT_INFINITY) << "Dot(4 5, INFINITY INFINITY)";
|
||||||
|
|
||||||
|
v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
|
f = Vector2::Dot(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, -FLOAT_INFINITY) << "Dot(4 5, -INFINITY -INFINITY)";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
TEST(Vector2, Angle) {
|
TEST(Vector2, Angle) {
|
||||||
Vector2 v1 = Vector2(4, 5);
|
Vector2 v1 = Vector2(4, 5);
|
||||||
Vector2 v2 = Vector2(1, 2);
|
Vector2 v2 = Vector2(1, 2);
|
||||||
@ -399,11 +425,11 @@ TEST(Vector2, SignedAngle) {
|
|||||||
bool r = false;
|
bool r = false;
|
||||||
|
|
||||||
f = Vector2::SignedAngle(v1, v2);
|
f = Vector2::SignedAngle(v1, v2);
|
||||||
EXPECT_FLOAT_EQ(f, 12.09476F) << "SignedAngle(4 5, 1 2)";
|
EXPECT_FLOAT_EQ(f, -12.09476F) << "SignedAngle(4 5, 1 2)";
|
||||||
|
|
||||||
v2 = Vector2(-1, -2);
|
v2 = Vector2(-1, -2);
|
||||||
f = Vector2::SignedAngle(v1, v2);
|
f = Vector2::SignedAngle(v1, v2);
|
||||||
EXPECT_FLOAT_EQ(f, -167.9052F) << "SignedAngle(4 5, -1 -2)";
|
EXPECT_FLOAT_EQ(f, 167.9052F) << "SignedAngle(4 5, -1 -2)";
|
||||||
|
|
||||||
v2 = Vector2(0, 0);
|
v2 = Vector2(0, 0);
|
||||||
f = Vector2::SignedAngle(v1, v2);
|
f = Vector2::SignedAngle(v1, v2);
|
||||||
@ -420,22 +446,32 @@ TEST(Vector2, SignedAngle) {
|
|||||||
r = isnan(f);
|
r = isnan(f);
|
||||||
EXPECT_TRUE(r) << "SignedAngle(4 5, -INFINITY -INFINITY)";
|
EXPECT_TRUE(r) << "SignedAngle(4 5, -INFINITY -INFINITY)";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
v1 = Vector2(0, 1);
|
||||||
|
v2 = Vector2(1, 0);
|
||||||
|
f = Vector2::SignedAngle(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, 90.0F) << "SignedAngle(0 1, 1 0)";
|
||||||
|
|
||||||
|
v1 = Vector2(0, 1);
|
||||||
|
v2 = Vector2(0, -1);
|
||||||
|
f = Vector2::SignedAngle(v1, v2);
|
||||||
|
EXPECT_FLOAT_EQ(f, 180.0F) << "SignedAngle(0 1, 1 0)";
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, Rotate) {
|
TEST(Vector2, Rotate) {
|
||||||
Vector2 v1 = Vector2(1, 2);
|
Vector2 v1 = Vector2(1, 2);
|
||||||
Vector2 r = Vector2(0, 0);
|
Vector2 r = Vector2(0, 0);
|
||||||
|
|
||||||
r = Vector2::Rotate(v1, 0);
|
r = Vector2::Rotate(v1, AngleSingle::Degrees(0));
|
||||||
EXPECT_FLOAT_EQ(Vector2::Distance(r, v1), 0);
|
EXPECT_FLOAT_EQ(Vector2::Distance(r, v1), 0);
|
||||||
|
|
||||||
r = Vector2::Rotate(v1, 180);
|
r = Vector2::Rotate(v1, AngleSingle::Degrees(180));
|
||||||
EXPECT_NEAR(Vector2::Distance(r, Vector2(-1, -2)), 0, 1.0e-06);
|
EXPECT_NEAR(Vector2::Distance(r, Vector2(-1, -2)), 0, 1.0e-06);
|
||||||
|
|
||||||
r = Vector2::Rotate(v1, -90);
|
r = Vector2::Rotate(v1, AngleSingle::Degrees(-90));
|
||||||
EXPECT_NEAR(Vector2::Distance(r, Vector2(2, -1)), 0, 1.0e-06);
|
EXPECT_NEAR(Vector2::Distance(r, Vector2(2, -1)), 0, 1.0e-06);
|
||||||
|
|
||||||
r = Vector2::Rotate(v1, 270);
|
r = Vector2::Rotate(v1, AngleSingle::Degrees(270));
|
||||||
EXPECT_NEAR(Vector2::Distance(r, Vector2(2, -1)), 0, 1.0e-06);
|
EXPECT_NEAR(Vector2::Distance(r, Vector2(2, -1)), 0, 1.0e-06);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -460,6 +496,4 @@ TEST(Vector2, Lerp) {
|
|||||||
EXPECT_FLOAT_EQ(Vector2::Distance(r, Vector2(-2.0, -1.0f)), 0);
|
EXPECT_FLOAT_EQ(Vector2::Distance(r, Vector2(-2.0, -1.0f)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector2, DISABLED_ToFactor) {}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -7,6 +7,32 @@
|
|||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
|
TEST(Vector3, FromSpherical) {
|
||||||
|
Vector3 v = Vector3(0, 0, 1);
|
||||||
|
SphericalOf<float> s = SphericalOf<float>::FromVector3(v);
|
||||||
|
Vector3 r = Vector3(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(r.Right(), 0.0F) << "toVector3.x 0 0 1";
|
||||||
|
EXPECT_NEAR(r.Up(), 0.0F, 1.0e-06) << "toVector3.y 0 0 1";
|
||||||
|
EXPECT_FLOAT_EQ(r.Forward(), 1.0F) << "toVector3.z 0 0 1";
|
||||||
|
|
||||||
|
v = Vector3(0, 1, 0);
|
||||||
|
s = SphericalOf<float>::FromVector3(v);
|
||||||
|
r = Vector3(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(r.Right(), 0.0F) << "toVector3.x 0 1 0";
|
||||||
|
EXPECT_FLOAT_EQ(r.Up(), 1.0F) << "toVector3.y 0 1 0";
|
||||||
|
EXPECT_NEAR(r.Forward(), 0.0F, 1.0e-06) << "toVector3.z 0 1 0";
|
||||||
|
|
||||||
|
v = Vector3(1, 0, 0);
|
||||||
|
s = SphericalOf<float>::FromVector3(v);
|
||||||
|
r = Vector3(s);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(r.Right(), 1.0F) << "toVector3.x 1 0 0";
|
||||||
|
EXPECT_NEAR(r.Up(), 0.0F, 1.0e-06) << "toVector3.y 1 0 0";
|
||||||
|
EXPECT_NEAR(r.Forward(), 0.0F, 1.0e-06) << "toVector3.z 1 0 0";
|
||||||
|
}
|
||||||
|
|
||||||
TEST(Vector3, Magnitude) {
|
TEST(Vector3, Magnitude) {
|
||||||
Vector3 v = Vector3(1, 2, 3);
|
Vector3 v = Vector3(1, 2, 3);
|
||||||
float m = 0;
|
float m = 0;
|
||||||
@ -92,19 +118,17 @@ TEST(Vector3, Normalize) {
|
|||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v1 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
v1 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
v = v1.normalized();
|
v = v1.normalized();
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "v.normalized INFINITY INFINITY INFINITY";
|
EXPECT_TRUE(r) << "v.normalized INFINITY INFINITY INFINITY";
|
||||||
|
|
||||||
v1 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
v1 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
v = v1.normalized();
|
v = v1.normalized();
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "v.normalized -INFINITY -INFINITY -INFINITY";
|
EXPECT_TRUE(r) << "v.normalized -INFINITY -INFINITY -INFINITY";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector3, Negate) {
|
TEST(Vector3, Negate) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
Vector3 v = Vector3::zero;
|
Vector3 v = Vector3::zero;
|
||||||
|
|
||||||
@ -133,8 +157,6 @@ TEST(Vector3, Negate) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector3, Subtract) {
|
TEST(Vector3, Subtract) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
Vector3 v2 = Vector3(1, 2, 3);
|
Vector3 v2 = Vector3(1, 2, 3);
|
||||||
Vector3 v = Vector3::zero;
|
Vector3 v = Vector3::zero;
|
||||||
@ -168,11 +190,9 @@ TEST(Vector3, Subtract) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector3, Addition) {
|
TEST(Vector3, Addition) {
|
||||||
|
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
Vector3 v2 = Vector3(1, 2, 3);
|
Vector3 v2 = Vector3(1, 2, 3);
|
||||||
Vector3 v = Vector3::zero;
|
Vector3 v = Vector3::zero;
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
v = v1 + v2;
|
v = v1 + v2;
|
||||||
EXPECT_TRUE(v == Vector3(5, 7, 9)) << "4 5 6 + 1 2 3";
|
EXPECT_TRUE(v == Vector3(5, 7, 9)) << "4 5 6 + 1 2 3";
|
||||||
@ -199,8 +219,6 @@ TEST(Vector3, Addition) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector3, Scale) {
|
TEST(Vector3, Scale) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
Vector3 v2 = Vector3(1, 2, 3);
|
Vector3 v2 = Vector3(1, 2, 3);
|
||||||
Vector3 v = Vector3::zero;
|
Vector3 v = Vector3::zero;
|
||||||
@ -230,8 +248,6 @@ TEST(Vector3, Scale) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector3, Multiply) {
|
TEST(Vector3, Multiply) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
float f = 3;
|
float f = 3;
|
||||||
Vector3 v = Vector3::zero;
|
Vector3 v = Vector3::zero;
|
||||||
@ -261,8 +277,6 @@ TEST(Vector3, Multiply) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
TEST(Vector3, Divide) {
|
TEST(Vector3, Divide) {
|
||||||
bool r = false;
|
|
||||||
|
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
float f = 2;
|
float f = 2;
|
||||||
Vector3 v = Vector3::zero;
|
Vector3 v = Vector3::zero;
|
||||||
@ -395,12 +409,12 @@ TEST(Vector3, Cross) {
|
|||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
v = Vector3::Cross(v1, v2);
|
v = Vector3::Cross(v1, v2);
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "Cross(4 5 6, INFINITY INFINITY INFINITY)";
|
EXPECT_TRUE(r) << "Cross(4 5 6, INFINITY INFINITY INFINITY)";
|
||||||
|
|
||||||
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
v = Vector3::Cross(v1, v2);
|
v = Vector3::Cross(v1, v2);
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "Cross(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
EXPECT_TRUE(r) << "Cross(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -428,12 +442,12 @@ TEST(Vector3, Project) {
|
|||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
v = Vector3::Project(v1, v2);
|
v = Vector3::Project(v1, v2);
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "Project(4 5 6, INFINITY INFINITY INFINITY)";
|
EXPECT_TRUE(r) << "Project(4 5 6, INFINITY INFINITY INFINITY)";
|
||||||
|
|
||||||
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
v = Vector3::Project(v1, v2);
|
v = Vector3::Project(v1, v2);
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "Project(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
EXPECT_TRUE(r) << "Project(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -461,12 +475,12 @@ TEST(Vector3, ProjectOnPlane) {
|
|||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
v = Vector3::ProjectOnPlane(v1, v2);
|
v = Vector3::ProjectOnPlane(v1, v2);
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "ProjectOnPlane(4 5 6, INFINITY INFINITY INFINITY)";
|
EXPECT_TRUE(r) << "ProjectOnPlane(4 5 6, INFINITY INFINITY INFINITY)";
|
||||||
|
|
||||||
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
v = Vector3::ProjectOnPlane(v1, v2);
|
v = Vector3::ProjectOnPlane(v1, v2);
|
||||||
r = isnan(v.x) && isnan(v.y) && isnan(v.z);
|
r = isnan(v.Right()) && isnan(v.Up()) && isnan(v.Forward());
|
||||||
EXPECT_TRUE(r) << "ProjectOnPlane(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
EXPECT_TRUE(r) << "ProjectOnPlane(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -474,29 +488,29 @@ TEST(Vector3, ProjectOnPlane) {
|
|||||||
TEST(Vector3, Angle) {
|
TEST(Vector3, Angle) {
|
||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
Vector3 v2 = Vector3(1, 2, 3);
|
Vector3 v2 = Vector3(1, 2, 3);
|
||||||
float f = 0;
|
AngleOf<float> f = AngleOf<float>::Degrees(0);
|
||||||
bool r = false;
|
bool r = false;
|
||||||
|
|
||||||
f = Vector3::Angle(v1, v2);
|
f = Vector3::Angle(v1, v2);
|
||||||
EXPECT_FLOAT_EQ(f, 12.9331388F) << "Angle(4 5 6, 1 2 3)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 12.9331388F) << "Angle(4 5 6, 1 2 3)";
|
||||||
|
|
||||||
v2 = Vector3(-1, -2, -3);
|
v2 = Vector3(-1, -2, -3);
|
||||||
f = Vector3::Angle(v1, v2);
|
f = Vector3::Angle(v1, v2);
|
||||||
EXPECT_FLOAT_EQ(f, 167.066864F) << "Angle(4 5 6, -1 -2 -3)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 167.066864F) << "Angle(4 5 6, -1 -2 -3)";
|
||||||
|
|
||||||
v2 = Vector3(0, 0, 0);
|
v2 = Vector3(0, 0, 0);
|
||||||
f = Vector3::Angle(v1, v2);
|
f = Vector3::Angle(v1, v2);
|
||||||
EXPECT_FLOAT_EQ(f, 0) << "Angle(4 5 6, 0 0 0)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 0) << "Angle(4 5 6, 0 0 0)";
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
f = Vector3::Angle(v1, v2);
|
f = Vector3::Angle(v1, v2);
|
||||||
r = isnan(f);
|
r = isnan(f.InDegrees());
|
||||||
EXPECT_TRUE(r) << "Angle(4 5 6, INFINITY INFINITY INFINITY)";
|
EXPECT_TRUE(r) << "Angle(4 5 6, INFINITY INFINITY INFINITY)";
|
||||||
|
|
||||||
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
f = Vector3::Angle(v1, v2);
|
f = Vector3::Angle(v1, v2);
|
||||||
r = isnan(f);
|
r = isnan(f.InDegrees());
|
||||||
EXPECT_TRUE(r) << "Angle(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
EXPECT_TRUE(r) << "Angle(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -505,39 +519,42 @@ TEST(Vector3, SignedAngle) {
|
|||||||
Vector3 v1 = Vector3(4, 5, 6);
|
Vector3 v1 = Vector3(4, 5, 6);
|
||||||
Vector3 v2 = Vector3(1, 2, 3);
|
Vector3 v2 = Vector3(1, 2, 3);
|
||||||
Vector3 v3 = Vector3(7, 8, -9);
|
Vector3 v3 = Vector3(7, 8, -9);
|
||||||
float f = 0;
|
AngleOf<float> f = AngleOf<float>::Degrees(0);
|
||||||
bool r = false;
|
bool r = false;
|
||||||
|
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
EXPECT_FLOAT_EQ(f, -12.9331388F) << "SignedAngle(4 5 6, 1 2 3, 7 8 -9)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), -12.9331388F)
|
||||||
|
<< "SignedAngle(4 5 6, 1 2 3, 7 8 -9)";
|
||||||
|
|
||||||
v2 = Vector3(-1, -2, -3);
|
v2 = Vector3(-1, -2, -3);
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
EXPECT_FLOAT_EQ(f, 167.066864F) << "SignedAngle(4 5 6, -1 -2 -3, 7 8 -9)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 167.066864F)
|
||||||
|
<< "SignedAngle(4 5 6, -1 -2 -3, 7 8 -9)";
|
||||||
|
|
||||||
v2 = Vector3(0, 0, 0);
|
v2 = Vector3(0, 0, 0);
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
EXPECT_FLOAT_EQ(f, 0) << "SignedAngle(4 5 6, 0 0 0, 7 8 -9 )";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 0) << "SignedAngle(4 5 6, 0 0 0, 7 8 -9 )";
|
||||||
|
|
||||||
v2 = Vector3(1, 2, 3);
|
v2 = Vector3(1, 2, 3);
|
||||||
|
|
||||||
v3 = Vector3(-7, -8, 9);
|
v3 = Vector3(-7, -8, 9);
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
EXPECT_FLOAT_EQ(f, 12.9331388F) << "SignedAngle(4 5 6, 1 2 3, -7 -8 9)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 12.9331388F)
|
||||||
|
<< "SignedAngle(4 5 6, 1 2 3, -7 -8 9)";
|
||||||
|
|
||||||
v3 = Vector3(0, 0, 0);
|
v3 = Vector3(0, 0, 0);
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
EXPECT_FLOAT_EQ(f, 0) << "SignedAngle(4 5 6, 1 2 3, 0 0 0)";
|
EXPECT_FLOAT_EQ(f.InDegrees(), 0) << "SignedAngle(4 5 6, 1 2 3, 0 0 0)";
|
||||||
|
|
||||||
if (std::numeric_limits<float>::is_iec559) {
|
if (std::numeric_limits<float>::is_iec559) {
|
||||||
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
r = isnan(f);
|
r = isnan(f.InDegrees());
|
||||||
EXPECT_TRUE(r) << "SignedAngle(4 5 6, INFINITY INFINITY INFINITY)";
|
EXPECT_TRUE(r) << "SignedAngle(4 5 6, INFINITY INFINITY INFINITY)";
|
||||||
|
|
||||||
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
|
||||||
f = Vector3::SignedAngle(v1, v2, v3);
|
f = Vector3::SignedAngle(v1, v2, v3);
|
||||||
r = isnan(f);
|
r = isnan(f.InDegrees());
|
||||||
EXPECT_TRUE(r) << "SignedAngle(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
EXPECT_TRUE(r) << "SignedAngle(4 5 6, -INFINITY -INFINITY -INFINITY)";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -562,4 +579,5 @@ TEST(Vector3, Lerp) {
|
|||||||
r = Vector3::Lerp(v1, v2, 2);
|
r = Vector3::Lerp(v1, v2, 2);
|
||||||
EXPECT_FLOAT_EQ(Vector3::Distance(r, Vector3(-2.0, -1.0f, 0.0f)), 0);
|
EXPECT_FLOAT_EQ(Vector3::Distance(r, Vector3(-2.0, -1.0f, 0.0f)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
Loading…
x
Reference in New Issue
Block a user