Aliged Participants
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Messages/NetworkIdMsg.cpp
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25
Messages/NetworkIdMsg.cpp
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@ -0,0 +1,25 @@
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#include "NetworkIdMsg.h"
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namespace RoboidControl {
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NetworkIdMsg::NetworkIdMsg(const char* buffer) {
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this->networkId = buffer[1];
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}
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NetworkIdMsg::NetworkIdMsg(unsigned char networkId) {
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this->networkId = networkId;
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}
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NetworkIdMsg::~NetworkIdMsg() {}
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unsigned char NetworkIdMsg::Serialize(char* buffer) {
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#if defined(DEBUG)
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std::cout << "Send NetworkIdMsg [" << (int)this->networkId << "] " << std::endl;
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#endif
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unsigned char ix = 0;
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buffer[ix++] = this->id;
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buffer[ix++] = this->networkId;
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return NetworkIdMsg::length;
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}
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} // namespace RoboidControl
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@ -3,7 +3,7 @@
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namespace RoboidControl {
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/// @brief A message communicating the network ID for that participant
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class SiteMsg : public IMessage {
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class NetworkIdMsg : public IMessage {
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public:
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/// @brief The message ID
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static const unsigned char id = 0xA1;
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@ -14,11 +14,11 @@ public:
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/// @brief Create a new message for sending
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/// @param networkId The network ID for the participant
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SiteMsg(unsigned char networkId);
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NetworkIdMsg(unsigned char networkId);
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/// @copydoc RoboidControl::IMessage::IMessage(char*)
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SiteMsg(const char *buffer);
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NetworkIdMsg(const char *buffer);
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/// @brief Destructor for the message
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virtual ~SiteMsg();
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virtual ~NetworkIdMsg();
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/// @copydoc RoboidControl::IMessage::Serialize
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virtual unsigned char Serialize(char *buffer) override;
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@ -1,25 +0,0 @@
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#include "SiteMsg.h"
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namespace RoboidControl {
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SiteMsg::SiteMsg(const char* buffer) {
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this->networkId = buffer[1];
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}
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SiteMsg::SiteMsg(unsigned char networkId) {
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this->networkId = networkId;
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}
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SiteMsg::~SiteMsg() {}
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unsigned char SiteMsg::Serialize(char* buffer) {
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#if defined(DEBUG)
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std::cout << "Send SiteMsg [" << (int)this->networkId << "] " << std::endl;
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#endif
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unsigned char ix = 0;
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buffer[ix++] = this->id;
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buffer[ix++] = this->networkId;
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return SiteMsg::length;
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}
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} // namespace RoboidControl
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@ -325,8 +325,8 @@ void ParticipantUDP::ReceiveData(unsigned char bufferSize,
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Process(sender, msg);
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delete msg;
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} break;
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case SiteMsg::id: {
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SiteMsg* msg = new SiteMsg(this->buffer);
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case NetworkIdMsg::id: {
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NetworkIdMsg* msg = new NetworkIdMsg(this->buffer);
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bufferSize -= msg->length;
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Process(sender, msg);
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delete msg;
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@ -382,7 +382,7 @@ void ParticipantUDP::Process(Participant* sender, ParticipantMsg* msg) {
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#endif
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}
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void ParticipantUDP::Process(Participant* sender, SiteMsg* msg) {
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void ParticipantUDP::Process(Participant* sender, NetworkIdMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process SiteMsg " << (int)this->networkId
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<< " -> " << (int)msg->networkId << "\n";
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@ -452,9 +452,9 @@ void ParticipantUDP::Process(Participant* sender, ModelUrlMsg* msg) {
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}
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void ParticipantUDP::Process(Participant* sender, PoseMsg* msg) {
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#if defined(DEBUG)
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#if !defined(DEBUG)
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std::cout << this->name << ": process PoseMsg [" << (int)this->networkId
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<< "/" << (int)msg->networkId << "]\n";
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<< "/" << (int)msg->networkId << "] " << (int)msg->poseType << "\n";
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#endif
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Participant* owner = Participant::GetParticipant(msg->networkId);
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if (owner == nullptr)
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@ -466,7 +466,12 @@ void ParticipantUDP::Process(Participant* sender, PoseMsg* msg) {
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if ((msg->poseType & PoseMsg::Pose_Position) != 0)
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thing->SetPosition(msg->position);
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std::cout << "update position for" << (int)thing->id << std::endl;
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if ((msg->poseType & PoseMsg::Pose_Orientation) != 0)
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thing->SetOrientation(msg->orientation);
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if ((msg->poseType & PoseMsg::Pose_LinearVelocity) != 0)
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thing->SetLinearVelocity(msg->linearVelocity);
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if ((msg->poseType & PoseMsg::Pose_AngularVelocity) != 0)
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thing->SetAngularVelocity(msg->angularVelocity);
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}
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void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
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@ -1,13 +1,13 @@
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#pragma once
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#include "Messages/BinaryMsg.h"
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#include "Messages/InvestigateMsg.h"
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#include "Messages/DestroyMsg.h"
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#include "Messages/InvestigateMsg.h"
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#include "Messages/ModelUrlMsg.h"
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#include "Messages/NameMsg.h"
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#include "Messages/ParticipantMsg.h"
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#include "Messages/PoseMsg.h"
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#include "Messages/SiteMsg.h"
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#include "Messages/NetworkIdMsg.h"
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#include "Messages/ThingMsg.h"
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#include "Participant.h"
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@ -30,7 +30,8 @@ namespace RoboidControl {
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constexpr int MAX_SENDER_COUNT = 256;
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/// @brief A local participant is the local device which can communicate with
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/// @brief A participant using UDP communication
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/// A local participant is the local device which can communicate with
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/// other participants It manages all local things and communcation with other
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/// participants. Each application has a local participant which is usually
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/// explicit in the code. An participant can be isolated. In that case it is
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@ -42,6 +43,8 @@ constexpr int MAX_SENDER_COUNT = 256;
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/// RoboidControl::IsolatedParticipant::Isolated().
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/// @sa RoboidControl::Thing::Thing()
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class ParticipantUDP : public Participant {
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#pragma region Init
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public:
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/// @brief Create a participant without connecting to a site
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/// @param port The port on which the participant communicates
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@ -52,11 +55,8 @@ class ParticipantUDP : public Participant {
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/// @brief Create a participant which will try to connect to a site.
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/// @param ipAddress The IP address of the site
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/// @param port The port used by the site
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ParticipantUDP(const char* ipAddress,
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int port = 7681,
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int localPort = 7681);
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// Note to self: one cannot specify the port used by the local participant
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// now!!
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/// @param localPort The port used by the local participant
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ParticipantUDP(const char* ipAddress, int port = 7681, int localPort = 7681);
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/// @brief Isolated participant is used when the application is run without
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/// networking
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@ -65,7 +65,14 @@ class ParticipantUDP : public Participant {
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/// @brief True if the participant is running isolated.
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/// Isolated participants do not communicate with other participants
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#pragma endregion Init
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/// @brief True if the participant is running isolated.
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/// Isolated participants do not communicate with other participants
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bool isIsolated = false;
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/// @brief The remote site when this participant is connected to a site
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Participant* remoteSite = nullptr;
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/// The interval in milliseconds for publishing (broadcasting) data on the
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/// local network
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@ -74,19 +81,10 @@ class ParticipantUDP : public Participant {
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/// @brief The name of the participant
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const char* name = "ParticipantUDP";
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// int localPort = 0;
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/// @brief The remote site when this participant is connected to a site
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Participant* remoteSite = nullptr;
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#if defined(ARDUINO)
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// const char* remoteIpAddress = nullptr;
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// unsigned short remotePort = 0;
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// char* broadcastIpAddress = nullptr;
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// WiFiUDP udp;
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#else
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protected:
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char buffer[1024];
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#if !defined(ARDUINO)
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#if defined(__unix__) || defined(__APPLE__)
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int sock;
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#elif defined(_WIN32) || defined(_WIN64)
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@ -94,48 +92,48 @@ class ParticipantUDP : public Participant {
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sockaddr_in server_addr;
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sockaddr_in broadcast_addr;
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#endif
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#endif
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public:
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void begin();
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bool connected = false;
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#pragma region Update
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public:
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virtual void Update(unsigned long currentTimeMs = 0) override;
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protected:
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unsigned long nextPublishMe = 0;
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virtual void UpdateMyThings(unsigned long currentTimeMs);
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virtual void UpdateOtherThings(unsigned long currentTimeMs);
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#pragma endregion Update
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#pragma region Send
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void SendThingInfo(Participant* remoteParticipant, Thing* thing);
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void PublishThingInfo(Thing* thing);
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bool Send(Participant* remoteParticipant, IMessage* msg);
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bool Publish(IMessage* msg);
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#pragma endregion Send
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#pragma region Receive
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protected:
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void ReceiveData(unsigned char bufferSize,
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char* senderIpAddress,
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unsigned int senderPort);
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void ReceiveData(unsigned char bufferSize, Participant* remoteParticipant);
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// #if defined(NO_STD)
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// unsigned char senderCount = 0;
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// Participant* senders[MAX_SENDER_COUNT];
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// #else
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// std::list<Participant*> senders;
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// #endif
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protected:
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unsigned long nextPublishMe = 0;
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char buffer[1024];
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void SetupUDP(int localPort, const char* remoteIpAddress, int remotePort);
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//Participant* GetParticipant(const char* ipAddress, int port);
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// Participant* AddParticipant(const char* ipAddress, int port);
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void ReceiveUDP();
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virtual void Process(Participant* sender, ParticipantMsg* msg);
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virtual void Process(Participant* sender, SiteMsg* msg);
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virtual void Process(Participant* sender, NetworkIdMsg* msg);
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virtual void Process(Participant* sender, InvestigateMsg* msg);
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virtual void Process(Participant* sender, ThingMsg* msg);
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virtual void Process(Participant* sender, NameMsg* msg);
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@ -143,34 +141,8 @@ class ParticipantUDP : public Participant {
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virtual void Process(Participant* sender, PoseMsg* msg);
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virtual void Process(Participant* sender, BinaryMsg* msg);
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#if !defined(NO_STD)
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// public:
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// using ThingConstructor = std::function<Thing*(Participant* participant,
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// unsigned char networkId,
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// unsigned char thingId)>;
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#pragma endregion Receive
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// template <typename ThingClass>
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// void Register(unsigned char thingType) {
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// thingMsgProcessors[thingType] = [](Participant* participant,
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// unsigned char networkId,
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// unsigned char thingId) {
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// return new ThingClass(participant, networkId, thingId);
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// };
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// };
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// template <typename ThingClass>
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// void Register2(unsigned char thingType, ThingConstructor f) {
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// thingMsgProcessors[thingType] = [f](Participant* participant,
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// unsigned char networkId,
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// unsigned char thingId) {
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// return f(participant, networkId, thingId);
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// };
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// };
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// protected:
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// std::unordered_map<unsigned char, ThingConstructor> thingMsgProcessors;
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#endif
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};
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} // namespace RoboidControl
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@ -58,17 +58,17 @@ void SiteServer::Process(Participant* sender, ParticipantMsg* msg) {
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// std::cout << this->name << " received New Client -> " <<
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// sender->ipAddress
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// << ":" << (int)sender->port << "\n";
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SiteMsg* msg = new SiteMsg(sender->networkId);
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NetworkIdMsg* msg = new NetworkIdMsg(sender->networkId);
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this->Send(sender, msg);
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delete msg;
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}
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}
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void SiteServer::Process(Participant* sender, SiteMsg* msg) {}
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void SiteServer::Process(Participant* sender, NetworkIdMsg* msg) {}
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void SiteServer::Process(Participant* sender, ThingMsg* msg) {
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Thing* thing = sender->Get(msg->thingId);
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if (thing == nullptr) {
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if (thing == nullptr)
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new Thing(sender, (Thing::Type)msg->thingType, msg->thingId);
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if (msg->parentId != 0) {
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@ -78,7 +78,6 @@ void SiteServer::Process(Participant* sender, ThingMsg* msg) {
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<< (int)msg->parentId << "]\n";
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} else
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thing->SetParent(nullptr);
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}
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}
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#pragma endregion Receive
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@ -12,17 +12,33 @@ namespace RoboidControl {
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/// @brief A participant is device which can communicate with other participants
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class SiteServer : public ParticipantUDP {
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#pragma region Init
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public:
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/// @brief Create a new site server
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/// @param port The port of which to receive the messages
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SiteServer(int port = 7681);
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#pragma endregion Init
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#pragma region Update
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virtual void UpdateMyThings(unsigned long currentTimeMs) override;
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#pragma endregion Update
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#pragma region Receive
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protected:
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unsigned long nextPublishMe = 0;
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virtual void Process(Participant* sender, ParticipantMsg* msg) override;
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virtual void Process(Participant* sender, SiteMsg* msg) override;
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virtual void Process(Participant* sender, NetworkIdMsg* msg) override;
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virtual void Process(Participant* sender, ThingMsg* msg) override;
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#pragma endregion Receive
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};
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} // namespace RoboidControl
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