Renamed pi

This commit is contained in:
Pascal Serrarens 2024-01-15 09:33:19 +01:00
parent 78ed576e16
commit dc9d4ee42e
2 changed files with 2 additions and 2 deletions

View File

@ -76,7 +76,7 @@ float Angle::SineRuleAngle(float a, float beta, float b) {
template <> Angle2<float> Angle2<float>::Rad2Deg = 57.29578F;
template <> Angle2<float> Angle2<float>::Deg2Rad = 0.0174532924F;
template <> Angle2<float> Angle2<float>::PI = 3.1415927410125732421875F;
template <> Angle2<float> Angle2<float>::pi = 3.1415927410125732421875F;
template <> Angle2<float> Angle2<float>::Normalize(Angle2<float> angle) {
float angleValue = angle;

View File

@ -14,7 +14,7 @@ public:
static Angle2<T> Rad2Deg;
static Angle2<T> Deg2Rad;
static Angle2<T> PI;
static Angle2<T> pi;
static Angle2<T> Normalize(Angle2<T> angle);
static Angle2<T> Clamp(Angle2<T> angle, Angle2<T> min, Angle2<T> max);