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34 Commits
main ... MQTT

Author SHA1 Message Date
Pascal Serrarens
5b582fe9b8 server still rejects this 2025-06-29 13:01:31 +02:00
Pascal Serrarens
ff8570e2aa Merge branch '0.4_dev' into MQTT and fixed compatibility 2025-06-29 11:42:46 +02:00
Pascal Serrarens
26a80cd94a Improvements 2025-06-28 09:15:16 +02:00
19a5c5d4d5 Cleanup, but still crashes after about 20-30 secs. 2025-06-27 17:45:52 +02:00
f20ebd7ad2 Switch to MPU6050, finally getting good data 2025-06-27 17:12:42 +02:00
8901e6933a ESP-IDF sending now works 2025-06-27 15:00:54 +02:00
b5f07f77c2 Major refactoring participants 2025-06-27 12:38:44 +02:00
9a26e98b0f Improved wifi code (but still not working) 2025-06-26 17:25:32 +02:00
1add0647e1 Improved new thing processing 2025-06-26 16:33:33 +02:00
0ad9d3e9ec Merge commit 'b6fbfd92d26c91b680fb6c43da2db19adec82376' 2025-06-26 13:58:01 +02:00
230a41f143 Add Distance Sensor 2025-06-19 11:58:25 +02:00
17916ae3db Cleanup 2025-06-18 17:16:42 +02:00
634d560ee1 Fix crash when updating DRV8833 Diff Drive 2025-06-18 15:38:46 +02:00
6eafbe538f Fix intialization issues 2025-06-18 15:27:08 +02:00
e0b8f3eac3 Fix touchsensor not resetting 2025-06-18 14:37:06 +02:00
e89c246753 Increased update rate 2025-06-18 14:04:01 +02:00
e5916466a6 Fixed force sending posmsg 2025-06-18 14:00:39 +02:00
6532d656de Updated core code installation doc. 2025-06-17 17:58:07 +02:00
f4d36ad960 Add target_include_directories 2025-06-17 17:55:01 +02:00
3bb3c68e95 Moved unit test cmake commands to test 2025-06-17 17:18:17 +02:00
70c4afca89 Add setup documentation 2025-06-17 15:50:56 +02:00
0066042e07 Added initial Windows code 2025-06-09 15:35:09 +02:00
Pascal Serrarens
19e4e70e97 Initial Posix MQTT implementation 2025-06-09 13:09:20 +02:00
Pascal Serrarens
315c37d3bf Fix MacOS compatibility issues 2025-06-09 12:07:50 +02:00
c2ac149df6 Optimise sending of messages 2025-06-06 09:37:30 +02:00
9a2ce4dd5e use SwingTwist for orientation 2025-06-06 09:36:42 +02:00
b8eb9bb712 Improved touch sensor 2025-06-06 09:36:24 +02:00
2a83dbe7ca Alignment with C# 2025-06-04 12:17:30 +02:00
e36f3bb45d Alignment with C# 2025-06-04 11:49:47 +02:00
c24925a4da Compatibility fixes 2025-06-04 10:58:05 +02:00
be95dbeedc Renamed thing type incremental to relative encoder 2025-06-02 12:39:47 +02:00
57cf14b487 Removed reconstruct thing and thingtype in constructor 2025-06-02 12:35:53 +02:00
2883f5e0fa thing tytpe enum->const 2025-06-02 12:30:21 +02:00
df19ecf953 Attempts to get I2C communcation working 2025-04-15 12:38:02 +02:00
55 changed files with 2000 additions and 746 deletions

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@ -1,4 +1,5 @@
#include "ArduinoParticipant.h"
#if defined(ARDUINO)
#if !defined(NO_STD)
#include <iostream>
@ -21,7 +22,6 @@
#endif
namespace RoboidControl {
namespace Arduino {
#if defined(ARDUINO) && defined(HAS_WIFI)
WiFiUDP* udp;
@ -88,7 +88,7 @@ void ParticipantUDP::Receive() {
#endif
}
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize) {
#if defined(ARDUINO) && defined(HAS_WIFI)
// std::cout << "Sending to:\n " << remoteParticipant->ipAddress << ":"
// << remoteParticipant->port << "\n";
@ -131,5 +131,5 @@ bool ParticipantUDP::Publish(IMessage* msg) {
return true;
};
} // namespace Arduino
} // namespace RoboidControl
#endif

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@ -1,15 +1,15 @@
#pragma once
#if defined(ARDUINO)
#include "Participants/ParticipantUDP.h"
namespace RoboidControl {
namespace Arduino {
class ParticipantUDP : public RoboidControl::ParticipantUDP {
class ParticipantUDP : public ParticipantUDPGeneric {
public:
void Setup();
void Receive();
bool Send(Participant* remoteParticipant, int bufferSize);
bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
bool Publish(IMessage* msg);
protected:
@ -18,5 +18,5 @@ class ParticipantUDP : public RoboidControl::ParticipantUDP {
void GetBroadcastAddress();
};
} // namespace Arduino
} // namespace RoboidControl
#endif

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@ -0,0 +1,95 @@
#include "Arduino.h"
#include "Things/ControlledMotor.h"
#include "Things/DifferentialDrive.h"
#include "Things/RelativeEncoder.h"
#include "Things/TouchSensor.h"
#include "Arduino/Things/DRV8833.h"
#include "Arduino/Things/DigitalInput.h"
#include "Arduino/Things/UltrasonicSensor.h"
#include "Arduino/ArduinoUtils.h"
#include "Participants/ParticipantUDP.h"
#include "configuration.h"
#include <iostream>
using namespace RoboidControl;
using namespace RoboidControl::Arduino;
ParticipantUDPGeneric* localParticipant;
DifferentialDrive* bb2b;
TouchSensor* touchLeft;
TouchSensor* touchRight;
// RelativeEncoder* encoderLeft;
// RelativeEncoder* encoderRight;
void setup() {
Serial.begin(115200);
delay(3000);
Serial.println("started");
StartWifi("serrarens", "192.168.76.44");
localParticipant = new ParticipantUDPGeneric("192.168.77.76");
bb2b = new DifferentialDrive();
touchLeft = new TouchSensor(bb2b);
touchRight = new TouchSensor(bb2b);
// bb2b = new DRV8833::DifferentialDrive(driveConfig);
// touchLeft = new UltrasonicSensor::TouchSensor(leftTouchConfig, bb2b);
// touchRight = new UltrasonicSensor::TouchSensor(rightTouchConfig, bb2b);
touchLeft->name = "Left Touch Sensor";
touchLeft->SetPosition(Spherical::Degrees(0.15, -30, 0));
touchRight->name = "Right Touch Sensor";
touchRight->SetPosition(Spherical::Degrees(0.15, 30, 0));
// encoderLeft = new DigitalInput::RelativeEncoder(leftEncoderConfig);
// encoderRight = new DigitalInput::RelativeEncoder(rightEncoderConfig);
// bb2b->leftWheel = new ControlledMotor(bb2b->leftWheel, encoderLeft, bb2b);
// bb2b->rightWheel = new ControlledMotor(bb2b->rightWheel, encoderRight, bb2b);
}
void loop() {
// std::cout << touchLeft->touchedSomething << " | "
// << touchRight->touchedSomething << std::endl;
// std::cout << encoderLeft->rotationSpeed << " : "
// << encoderRight->rotationSpeed << std::endl;
// std::cout << bb2b->leftWheel->encoder->rotationSpeed
// << " :: " << bb2b->rightWheel->encoder->rotationSpeed << std::endl;
// The left wheel turns forward when nothing is touched on the right side
// and turn backward when the roboid hits something on the right
float leftMotorVelocity = (touchRight->IsTouching()) ? -1.0f : 1.0f;
// The right wheel does the same, but instead is controlled by
// touches on the left side
float rightMotorVelocity = (touchLeft->IsTouching()) ? -1.0f : 1.0f;
// When both sides are touching something, both wheels will turn backward
// and the roboid will move backwards
bb2b->leftWheel->SetTargetVelocity(leftMotorVelocity);
bb2b->rightWheel->SetTargetVelocity(rightMotorVelocity);
// std::cout << " " << bb2b->leftWheel->GetTargetVelocity() << " : " << bb2b->rightWheel->GetTargetVelocity() << std::endl;
// float leftWheelVelocity = (touchRight->touchedSomething) ? -1.0f : 1.0f;
// float rightWheelVelocity = (touchLeft->touchedSomething) ? -1.0f : 1.0f;
// bb2b->SetWheelVelocity(leftWheelVelocity, rightWheelVelocity);
// std::cout << " " << leftWheelVelocity << " # " << rightWheelVelocity << std::endl;
// std::cout << leftMotor->actualVelocity << std::endl;
//Serial.println(".");
// Update the roboid state
localParticipant->Update();
// and sleep for 100ms
delay(10);
}

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@ -0,0 +1,52 @@
#pragma once
#include "Arduino/Things/UltrasonicSensor.h"
#include "Arduino/Things/DRV8833.h"
#include "Arduino/Things/DigitalInput.h"
using namespace RoboidControl::Arduino;
#if defined(ESP32)
static constexpr DRV8833::Configuration driveConfig = {
17, // AIn1
16, // AIn2
14, // BIn1
27 // BIn2
};
static constexpr UltrasonicSensor::Configuration leftTouchConfig = {
25, // Trigger
33 // Echo
};
static constexpr UltrasonicSensor::Configuration rightTouchConfig = {
15, // Trigger
5 // Echo
};
#elif defined(UNO) || defined(UNO_R4)
static constexpr DRV8833::Configuration driveConfig = {
5, // AIn1
6, // AIn2
7, // BIn1
10 // BIn2
};
static constexpr UltrasonicSensor::Configuration leftTouchConfig = {
A0, // Trigger
12 // Echo
};
static constexpr UltrasonicSensor::Configuration rightTouchConfig = {
A1, // Trigger
11 // Echo
};
static constexpr DigitalInput::RelativeEncoder::Configuration
leftEncoderConfig = {
2, // Input pin
80 // Pulses per revolution
};
static constexpr DigitalInput::RelativeEncoder::Configuration
rightEncoderConfig = {
3, // Input pin
80 // Pulses per revolution
};
#endif

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@ -7,7 +7,9 @@ namespace Arduino {
#pragma region DRV8833
DRV8833::DRV8833(Configuration config, Thing* parent) : Thing(Type::Undetermined, parent) {
DRV8833::DRV8833(Configuration config, Thing* parent) : Thing(parent) {
this->type = Type::Undetermined;
this->name = "DRV8833";
this->pinStandby = config.standby;
if (pinStandby != 255)
pinMode(pinStandby, OUTPUT);
@ -24,14 +26,15 @@ DRV8833::DRV8833(Configuration config, Thing* parent) : Thing(Type::Undetermined
DRV8833::DifferentialDrive::DifferentialDrive(DRV8833::Configuration config,
Thing* parent)
: RoboidControl::DifferentialDrive(this->drv8833.motorA,
this->drv8833.motorB,
parent),
drv8833(config, this) {}
: RoboidControl::DifferentialDrive(nullptr, nullptr, parent) {
this->drv8833 = new DRV8833(config, this);
this->leftWheel = this->drv8833->motorA;
this->rightWheel = this->drv8833->motorB;
}
void DRV8833::DifferentialDrive::Update(bool recurse) {
RoboidControl::DifferentialDrive::Update(recurse);
this->drv8833.Update(false);
this->drv8833->Update(false);
}
#pragma endregion Differential drive
@ -46,8 +49,7 @@ DRV8833Motor::DRV8833Motor(DRV8833* driver,
unsigned char pinIn1,
unsigned char pinIn2,
bool reverse)
: Motor() {
this->SetParent(driver);
: Motor(driver) {
this->pinIn1 = pinIn1;
this->pinIn2 = pinIn2;

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@ -19,6 +19,8 @@ class DRV8833 : public Thing {
int BIn1;
int BIn2;
int standby = 255;
constexpr Configuration(int a1, int a2, int b1, int b2, int standby = 255) : AIn1(a1), AIn2(a2), BIn1(b1), BIn2(b2), standby(standby) {}
};
/// @brief Setup a DRV8833 motor controller
@ -43,7 +45,7 @@ class DRV8833::DifferentialDrive : public RoboidControl::DifferentialDrive {
virtual void Update(bool recurse = false) override;
protected:
DRV8833 drv8833;
DRV8833* drv8833 = nullptr;
};
#pragma endregion Differential drive

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@ -7,8 +7,9 @@ namespace Arduino {
#pragma region Digital input
DigitalInput::DigitalInput(unsigned char pin, Thing* parent)
: Thing(Type::Undetermined, parent) {
DigitalInput::DigitalInput(unsigned char pin, Thing* parent) : Thing(parent) {
this->type = Type::Switch;
this->name = "Digital Input";
this->pin = pin;
pinMode(this->pin, INPUT);
std::cout << "digital input start\n";
@ -28,7 +29,7 @@ DigitalInput::TouchSensor::TouchSensor(unsigned char pin, Thing* parent)
: RoboidControl::TouchSensor(parent), digitalInput(pin, parent) {}
void DigitalInput::TouchSensor::Update(bool recursive) {
this->touchedSomething = digitalInput.isLow;
this->internalTouch = digitalInput.isLow;
}
#pragma endregion Touch sensor
@ -97,8 +98,8 @@ void DigitalInput::RelativeEncoder::Update(bool recursive) {
this->pulseFrequency = pulseCount / timeStep;
this->rotationSpeed = pulseFrequency / pulsesPerRevolution;
std::cout << "pulses: " << pulseCount << " per second " << pulseFrequency
<< " timestep " << timeStep << std::endl;
// std::cout << "pulses: " << pulseCount << " per second " << pulseFrequency
// << " timestep " << timeStep << std::endl;
this->lastUpdateTime = currentTimeMs;
}

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@ -7,7 +7,8 @@ namespace RoboidControl {
namespace Arduino {
UltrasonicSensor::UltrasonicSensor(Configuration config, Thing* parent)
: Thing(Type::Undetermined, parent) {
: Thing(parent) {
this->type = Type::DistanceSensor;
this->name = "Ultrasonic sensor";
this->pinTrigger = config.trigger;
this->pinEcho = config.echo;
@ -56,6 +57,28 @@ void UltrasonicSensor::Update(bool recursive) {
Thing::Update(recursive);
}
#pragma region Distance sensor
UltrasonicSensor::DistanceSensor::DistanceSensor(
UltrasonicSensor::Configuration config,
Thing* parent)
: RoboidControl::DistanceSensor(parent), ultrasonic(config, this) {}
void UltrasonicSensor::DistanceSensor::Update(bool recursive) {
RoboidControl::DistanceSensor::Update(recursive);
this->ultrasonic.Update(false);
if (this->ultrasonic.distance > 0)
this->internalDistance = this->ultrasonic.distance;
else
#if ARDUNIO
this->internalDistance = INFINITY;
#else
this->internalDistance = std::numeric_limits<float>::infinity();
#endif
}
#pragma endregion Distance sensor
#pragma region Touch sensor
UltrasonicSensor::TouchSensor::TouchSensor(Configuration config, Thing* parent)
@ -64,11 +87,11 @@ UltrasonicSensor::TouchSensor::TouchSensor(Configuration config, Thing* parent)
void UltrasonicSensor::TouchSensor::Update(bool recursive) {
RoboidControl::TouchSensor::Update(recursive);
this->ultrasonic.Update(false);
this->touchedSomething |= (this->ultrasonic.distance > 0 &&
this->ultrasonic.distance <= this->touchDistance);
this->internalTouch = (this->ultrasonic.distance > 0 &&
this->ultrasonic.distance <= this->touchDistance);
}
#pragma region Touch sensor
#pragma endregion Touch sensor
} // namespace Arduino
} // namespace RoboidControl

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@ -1,5 +1,6 @@
#pragma once
#include "Things/DistanceSensor.h"
#include "Things/TouchSensor.h"
namespace RoboidControl {
@ -39,9 +40,26 @@ class UltrasonicSensor : Thing {
unsigned char pinEcho = 0;
public:
class DistanceSensor;
class TouchSensor;
};
#pragma region Distance sensor
class UltrasonicSensor::DistanceSensor : public RoboidControl::DistanceSensor {
public:
DistanceSensor(UltrasonicSensor::Configuration config,
Thing* parent = Thing::LocalRoot());
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(bool recursive = false) override;
protected:
UltrasonicSensor ultrasonic;
};
#pragma endregion Distance sensor
#pragma region Touch sensor
class UltrasonicSensor::TouchSensor : public RoboidControl::TouchSensor {
@ -58,7 +76,7 @@ class UltrasonicSensor::TouchSensor : public RoboidControl::TouchSensor {
UltrasonicSensor ultrasonic;
};
#pragma region Touch sensor
#pragma endregion Touch sensor
} // namespace Arduino
} // namespace RoboidControl

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@ -22,43 +22,23 @@ else()
set(CMAKE_CXX_STANDARD 17) # Enable c++11 standard
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
project(RoboidControl)
add_subdirectory(LinearAlgebra)
add_subdirectory(Examples)
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
include_directories(
.
LinearAlgebra
)
add_library(RoboidControl STATIC ${srcs})
target_include_directories(RoboidControl PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
)
project(RoboidControl)
add_subdirectory(LinearAlgebra)
# Examples
option(BUILD_EXAMPLE_BB2A "Build BB2A Example" OFF)
add_subdirectory(examples)
enable_testing()
add_subdirectory(test)
file(GLOB_RECURSE test_srcs test/*_test.cc)
add_executable(
RoboidControlTest
${test_srcs}
)
target_link_libraries(
RoboidControlTest
gtest_main
RoboidControl
LinearAlgebra
)
include(GoogleTest)
gtest_discover_tests(RoboidControlTest)
endif()

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@ -48,7 +48,7 @@ PROJECT_NAME = "Roboid Control for C++"
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER =
PROJECT_NUMBER = 0.4
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

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@ -2,15 +2,13 @@
#if defined(IDF_VER)
#include "esp_wifi.h"
#endif
#include <arpa/inet.h>
namespace RoboidControl {
namespace EspIdf {
void ParticipantUDP::Setup(int localPort,
void ParticipantUDP::SetupUDP(int localPort,
const char* remoteIpAddress,
int remotePort) {
#if defined(IDF_VER)
std::cout << "Set up UDP\n";
GetBroadcastAddress();
@ -22,42 +20,57 @@ void ParticipantUDP::Setup(int localPort,
}
// Create a UDP socket
this->sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (this->sockfd < 0) {
this->sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (this->sock < 0) {
std::cout << "Unable to create UDP socket: errno " << errno << "\n";
vTaskDelete(NULL);
return;
}
// Set up the server address structure
/*
// Set up the receiving(local) address
struct sockaddr_in local_addr;
memset(&local_addr, 0, sizeof(local_addr));
local_addr.sin_family = AF_INET;
local_addr.sin_port = htons(this->port);
local_addr.sin_port = htons(localPort);
local_addr.sin_addr.s_addr =
htonl(INADDR_ANY); // Listen on all available network interfaces
// Bind the socket to the address and port
if (bind(this->sockfd, (struct sockaddr*)&local_addr, sizeof(local_addr)) <
0) {
// Bind the socket to the receiving address
if (bind(this->sock, (struct sockaddr*)&local_addr, sizeof(local_addr)) < 0) {
std::cout << "Unable to bind UDP socket: errno " << errno << "\n";
close(sockfd);
close(sock);
vTaskDelete(NULL);
return;
}
*/
// Initialize the dest_addr structure
// Initialize the destination(remote) address
memset(&this->dest_addr, 0,
sizeof(this->dest_addr)); // Clear the entire structure
this->dest_addr.sin_family = AF_INET;
this->dest_addr.sin_port = htons(this->remoteSite->port);
inet_pton(AF_INET, this->remoteSite->ipAddress,
&this->dest_addr.sin_addr.s_addr);
this->dest_addr.sin_addr.s_addr = inet_addr(this->remoteSite->ipAddress);
// inet_pton(AF_INET, this->remoteSite->ipAddress,
// &this->dest_addr.sin_addr.s_addr);
std::cout << "Wifi sync started local " << this->port << ", remote "
this->connected = true;
std::cout << "Wifi sync started local " << localPort << ", remote "
<< this->remoteSite->ipAddress << ":" << this->remoteSite->port
<< "\n";
#endif // IDF_VER
// std::cout << "socket: " << (int)this->sock << std::endl;
// ParticipantMsg* msg = new ParticipantMsg(this->networkId);
// int bufferSize = msg->Serialize(this->buffer);
// int err = sendto(this->sock, buffer, bufferSize, 0,
// (struct sockaddr*)&dest_addr, sizeof(dest_addr));
// if (errno != 0)
// std::cout << "AASend error " << err << " or " << errno << "\n";
// else
// std::cout << "AASend SUCCESS\n";
//SendTest();
}
void ParticipantUDP::GetBroadcastAddress() {
@ -83,10 +96,11 @@ void ParticipantUDP::GetBroadcastAddress() {
#endif // IDF_VER
}
void ParticipantUDP::Receive() {
void ParticipantUDP::ReceiveUDP() {
#if defined(IDF_VER)
/*
struct pollfd fds[1];
fds[0].fd = sockfd;
fds[0].fd = sock;
fds[0].events = POLLIN; // We're looking for data available to read
// Use poll() with a timeout of 0 to return immediately
@ -103,7 +117,7 @@ void ParticipantUDP::Receive() {
char sender_ipAddress[INET_ADDRSTRLEN];
while (ret > 0 && fds[0].revents & POLLIN) {
int packetSize = recvfrom(this->sockfd, buffer, sizeof(buffer) - 1, 0,
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer) - 1, 0,
(struct sockaddr*)&source_addr, &addr_len);
if (packetSize < 0) {
std::cout << "recvfrom() error\n";
@ -126,18 +140,66 @@ void ParticipantUDP::Receive() {
}
}
// std::cout << "no more messages\n";
*/
#endif // IDF_VER
}
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
#if defined(IDF_VER)
// std::cout << "Sending to " << remoteParticipant->ipAddress << ":"
// << remoteParticipant->port << "\n";
ParticipantUDP::ParticipantUDP(int port) : ParticipantUDPGeneric(port) {}
int err = sendto(this->sockfd, buffer, bufferSize, 0,
(struct sockaddr*)&dest_addr, sizeof(dest_addr));
if (errno != 0)
ParticipantUDP::ParticipantUDP(const char* ipAddress, int port, int localPort)
: ParticipantUDPGeneric(ipAddress, port, localPort) {}
// bool ParticipantUDP::SendTest() {
// #if defined(IDF_VER)
// // std::cout << "socket: " << (int)this->sock << std::endl;
// // UBaseType_t stack_size = uxTaskGetStackHighWaterMark(NULL); // NULL to check the main task
// // size_t free_heap = xPortGetFreeHeapSize();
// // std::cout << "Stack High Water Mark: " << stack_size << " heap " << free_heap << std::endl;
// ParticipantMsg* msg = new ParticipantMsg(this->networkId);
// int bSize = msg->Serialize(this->buffer);
// // std::cout << "buffer size " << bSize << std::endl;
// int err = sendto(this->sock, buffer, bSize, 0, (struct sockaddr*)&dest_addr,
// sizeof(dest_addr));
// if (errno != 0)
// std::cout << "BBSend error " << err << " or " << errno << "\n";
// else
// std::cout << "BBSend SUCCESS\n";
// #endif
// return true;
// }
bool ParticipantUDP::Send(IMessage* msg) {
int bufferSize = msg->Serialize(this->buffer);
if (bufferSize <= 0)
return true;
std::cout << "send msg " << (static_cast<int>(this->buffer[0]) & 0xff)
<< " to " << this->remoteSite->ipAddress << std::endl;
return this->SendTo(this->remoteSite, bufferSize);
}
bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant,
int bufferSize) {
#if defined(IDF_VER)
uint16_t port = ntohs(dest_addr.sin_port);
char ip_str[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &dest_addr.sin_addr, ip_str, sizeof(ip_str));
std::cout << "Sending " << bufferSize << " bytes to " << ip_str << ":" << port << "\n";
// Print the IP address and port
// printf("IP Address: %s\n", ip_str);
// printf("Port: %d\n", port);
this->dest_addr.sin_port = htons(remoteParticipant->port);
this->dest_addr.sin_addr.s_addr = inet_addr(remoteParticipant->ipAddress);
int err = sendto(this->sock, buffer, bufferSize, 0,
(struct sockaddr*)&this->dest_addr, sizeof(this->dest_addr));
if (errno < 0)
std::cout << "Send error " << err << " or " << errno << "\n";
#endif
@ -154,7 +216,7 @@ bool ParticipantUDP::Publish(IMessage* msg) {
dest_addr.sin_family = AF_INET;
dest_addr.sin_port = htons(this->port);
inet_pton(AF_INET, this->broadcastIpAddress, &dest_addr.sin_addr.s_addr);
int err = sendto(sockfd, buffer, bufferSize, 0, (struct sockaddr*)&dest_addr,
int err = sendto(sock, buffer, bufferSize, 0, (struct sockaddr*)&dest_addr,
sizeof(dest_addr));
if (err != 0)
std::cout << "Publish error\n";
@ -162,5 +224,6 @@ bool ParticipantUDP::Publish(IMessage* msg) {
return true;
};
} // namespace EspIdf
} // namespace RoboidControl
#endif

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@ -1,26 +1,47 @@
#pragma once
#if defined(IDF_VER)
#include "Participants/ParticipantUDP.h"
#if defined(IDF_VER)
#include "lwip/sockets.h"
#endif
namespace RoboidControl {
namespace EspIdf {
class ParticipantUDP : public RoboidControl::ParticipantUDP {
class ParticipantUDP : public ParticipantUDPGeneric {
public:
/// @brief Create a participant without connecting to a site
/// @param port The port on which the participant communicates
/// These participant typically broadcast Participant messages to let site
/// servers on the local network know their presence. Alternatively they can
/// broadcast information which can be used directly by other participants.
ParticipantUDP(int port = 7681);
/// @brief Create a participant which will try to connect to a site.
/// @param ipAddress The IP address of the site
/// @param port The port used by the site
/// @param localPort The port used by the local participant
ParticipantUDP(const char* ipAddress, int port = 7681, int localPort = 7681);
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
void Receive();
bool Send(Participant* remoteParticipant, int bufferSize);
bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
bool Publish(IMessage* msg);
// bool SendTest();
/// @brief Sens a message to the remote site (if set)
/// @param msg The message to send
/// @return True if a message could be sent.
bool Send(IMessage* msg) override;
void SetupUDP(int localPort,
const char* remoteIpAddress,
int remotePort) override;
void ReceiveUDP() override;
protected:
#if defined(IDF_VER)
char broadcastIpAddress[INET_ADDRSTRLEN];
int sockfd;
int sock;
struct sockaddr_in dest_addr;
// struct sockaddr_in src_addr;
#endif
@ -28,5 +49,6 @@ class ParticipantUDP : public RoboidControl::ParticipantUDP {
void GetBroadcastAddress();
};
} // namespace EspIdf
} // namespace RoboidControl
#endif

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@ -5,6 +5,83 @@
namespace RoboidControl {
void LowLevelMessages::SendSpherical(char* buffer,
unsigned char* ix,
Spherical s) {
SendFloat16(buffer, ix, s.distance);
SendAngle8(buffer, ix, s.direction.horizontal.InDegrees());
SendAngle8(buffer, ix, s.direction.vertical.InDegrees());
}
Spherical LowLevelMessages::ReceiveSpherical(const char* buffer,
unsigned char* startIndex) {
float distance = ReceiveFloat16(buffer, startIndex);
Angle8 horizontal8 = ReceiveAngle8(buffer, startIndex);
Angle horizontal = Angle::Radians(horizontal8.InRadians());
Angle8 vertical8 = ReceiveAngle8(buffer, startIndex);
Angle vertical = Angle::Radians(vertical8.InRadians());
Spherical s = Spherical(distance, horizontal, vertical);
return s;
}
void LowLevelMessages::SendSwingTwist(char* buffer,
unsigned char* ix,
SwingTwist s) {
SendAngle8(buffer, ix, s.swing.horizontal.InDegrees());
SendAngle8(buffer, ix, s.swing.vertical.InDegrees());
SendAngle8(buffer, ix, s.twist.InDegrees());
}
SwingTwist LowLevelMessages::ReceiveSwingTwist(const char* buffer,
unsigned char* startIndex) {
Angle8 horizontal8 = ReceiveAngle8(buffer, startIndex);
Angle horizontal = Angle::Radians(horizontal8.InRadians());
Angle8 vertical8 = ReceiveAngle8(buffer, startIndex);
Angle vertical = Angle::Radians(vertical8.InRadians());
Angle8 twist8 = ReceiveAngle8(buffer, startIndex);
Angle twist = Angle::Radians(twist8.InRadians());
SwingTwist s = SwingTwist(horizontal, vertical, twist);
return s;
}
void LowLevelMessages::SendQuat32(char* buffer,
unsigned char* ix,
SwingTwist rotation) {
Quaternion q = rotation.ToQuaternion();
unsigned char qx = (char)(q.x * 127 + 128);
unsigned char qy = (char)(q.y * 127 + 128);
unsigned char qz = (char)(q.z * 127 + 128);
unsigned char qw = (char)(q.w * 255);
if (q.w < 0) {
qx = -qx;
qy = -qy;
qz = -qz;
qw = -qw;
}
// std::cout << (int)qx << "," << (int)qy << "," << (int)qz << "," << (int)qw
// << "\n";
buffer[(*ix)++] = qx;
buffer[(*ix)++] = qy;
buffer[(*ix)++] = qz;
buffer[(*ix)++] = qw;
}
SwingTwist LowLevelMessages::ReceiveQuat32(const char* buffer,
unsigned char* ix) {
float qx = (buffer[(*ix)++] - 128.0F) / 127.0F;
float qy = (buffer[(*ix)++] - 128.0F) / 127.0F;
float qz = (buffer[(*ix)++] - 128.0F) / 127.0F;
float qw = buffer[(*ix)++] / 255.0F;
Quaternion q = Quaternion(qx, qy, qz, qw);
SwingTwist s = SwingTwist::FromQuaternion(q);
return s;
}
void LowLevelMessages::SendAngle8(char* buffer,
unsigned char* ix,
const float angle) {
@ -42,58 +119,5 @@ float LowLevelMessages::ReceiveFloat16(const char* buffer,
return (float)f.toFloat();
}
void LowLevelMessages::SendSpherical(char* buffer,
unsigned char* ix,
Spherical s) {
SendFloat16(buffer, ix, s.distance);
SendAngle8(buffer, ix, s.direction.horizontal.InDegrees());
SendAngle8(buffer, ix, s.direction.vertical.InDegrees());
}
Spherical LowLevelMessages::ReceiveSpherical(const char* buffer,
unsigned char* startIndex) {
float distance = ReceiveFloat16(buffer, startIndex);
Angle8 horizontal8 = ReceiveAngle8(buffer, startIndex);
Angle horizontal = Angle::Radians(horizontal8.InRadians());
Angle8 vertical8 = ReceiveAngle8(buffer, startIndex);
Angle vertical = Angle::Radians(vertical8.InRadians());
Spherical s = Spherical(distance, horizontal, vertical);
return s;
}
void LowLevelMessages::SendQuat32(char* buffer,
unsigned char* ix,
SwingTwist rotation) {
Quaternion q = rotation.ToQuaternion();
unsigned char qx = (char)(q.x * 127 + 128);
unsigned char qy = (char)(q.y * 127 + 128);
unsigned char qz = (char)(q.z * 127 + 128);
unsigned char qw = (char)(q.w * 255);
if (q.w < 0) {
qx = -qx;
qy = -qy;
qz = -qz;
qw = -qw;
}
// std::cout << (int)qx << "," << (int)qy << "," << (int)qz << "," << (int)qw
// << "\n";
buffer[(*ix)++] = qx;
buffer[(*ix)++] = qy;
buffer[(*ix)++] = qz;
buffer[(*ix)++] = qw;
}
SwingTwist LowLevelMessages::ReceiveQuat32(const char* buffer,
unsigned char* ix) {
float qx = (buffer[(*ix)++] - 128.0F) / 127.0F;
float qy = (buffer[(*ix)++] - 128.0F) / 127.0F;
float qz = (buffer[(*ix)++] - 128.0F) / 127.0F;
float qw = buffer[(*ix)++] / 255.0F;
Quaternion q = Quaternion(qx, qy, qz, qw);
SwingTwist s = SwingTwist::FromQuaternion(q);
return s;
}
} // namespace RoboidControl

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@ -11,6 +11,10 @@ class LowLevelMessages {
static Spherical ReceiveSpherical(const char* buffer,
unsigned char* startIndex);
static void SendSwingTwist(char* buffer, unsigned char* ix, SwingTwist s);
static SwingTwist ReceiveSwingTwist(const char* buffer,
unsigned char* startIndex);
static void SendQuat32(char* buffer, unsigned char* ix, SwingTwist q);
static SwingTwist ReceiveQuat32(const char* buffer, unsigned char* ix);

View File

@ -8,11 +8,11 @@ PoseMsg::PoseMsg(unsigned char networkId, Thing* thing, bool force) {
this->thingId = thing->id;
this->poseType = 0;
if (thing->positionUpdated || (force && thing->IsRoot())) {
if (thing->positionUpdated || (force || thing->IsRoot())) {
this->position = thing->GetPosition();
this->poseType |= Pose_Position;
}
if (thing->orientationUpdated || (force && thing->IsRoot())) {
if (thing->orientationUpdated || (force || thing->IsRoot())) {
this->orientation = thing->GetOrientation();
this->poseType |= Pose_Orientation;
}
@ -34,7 +34,7 @@ PoseMsg::PoseMsg(const char* buffer) {
this->thingId = buffer[ix++];
this->poseType = buffer[ix++];
this->position = LowLevelMessages::ReceiveSpherical(buffer, &ix);
this->orientation = LowLevelMessages::ReceiveQuat32(buffer, &ix);
this->orientation = LowLevelMessages::ReceiveSwingTwist(buffer, &ix);
// linearVelocity
// angularVelocity
}
@ -57,7 +57,7 @@ unsigned char PoseMsg::Serialize(char* buffer) {
if ((this->poseType & Pose_Position) != 0)
LowLevelMessages::SendSpherical(buffer, &ix, this->position);
if ((this->poseType & Pose_Orientation) != 0)
LowLevelMessages::SendQuat32(buffer, &ix, this->orientation);
LowLevelMessages::SendSwingTwist(buffer, &ix, this->orientation);
if ((this->poseType & Pose_LinearVelocity) != 0)
LowLevelMessages::SendSpherical(buffer, &ix, this->linearVelocity);
if ((this->poseType & Pose_AngularVelocity) != 0)

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@ -1,3 +1,5 @@
#pragma once
#include "IMessage.h"
namespace RoboidControl {

View File

@ -1,3 +1,5 @@
#pragma once
#include "IMessage.h"
#include "Thing.h"

View File

@ -1,13 +1,15 @@
#include "Participant.h"
#include <string.h>
#include "Arduino/ArduinoParticipant.h"
#include "EspIdf/EspIdfParticipant.h"
#include "Posix/PosixParticipant.h"
#include "Windows/WindowsParticipant.h"
namespace RoboidControl {
#pragma region Participant
ParticipantRegistry Participant::registry;
Participant* Participant::LocalParticipant = new Participant();
void Participant::ReplaceLocalParticipant(Participant& newParticipant) {
@ -16,17 +18,14 @@ void Participant::ReplaceLocalParticipant(Participant& newParticipant) {
}
Participant::Participant() {
std::cout << "P\n";
//this->root.name = "Isolated";
this->root = new Thing(this);
this->root->name = "Root";
this->Add(this->root);
Thing::CreateRoot(this);
//this->Add(this->root);
}
/*
Participant::Participant(const char* ipAddress, int port) {
// Add the root thing to the list of things, because we could not do that
// earlier (I think)
this->Add(this->root);
Thing::CreateRoot(this);
//this->Add(this->root);
// make a copy of the ip address string
int addressLength = (int)strlen(ipAddress);
@ -43,27 +42,62 @@ Participant::Participant(const char* ipAddress, int port) {
this->ipAddress = addressString;
this->port = port;
}
*/
Participant::~Participant() {
// registry.Remove(this);
delete[] this->ipAddress;
// delete[] this->ipAddress;
}
void Participant::Update() {
void Participant::Update(bool recurse) {
for (Thing* thing : this->things) {
if (thing != nullptr)
thing->Update(true);
thing->Update();
}
}
Thing* Participant::Get(unsigned char thingId) {
bool Participant::Send(IMessage* msg) {
std::cout << "sending message " << (static_cast<int>(this->buffer[0]) & 0xff)
<< " to base Participant without communcation support " << std::endl;
return true;
}
/*
bool Participant::Send(IMessage* msg) {
int bufferSize = msg->Serialize(this->buffer);
if (bufferSize <= 0)
return true;
// std::cout << "send msg " << (static_cast<int>(this->buffer[0]) & 0xff)
// << " to " << this->ipAddress << std::endl;
#if defined(_WIN32) || defined(_WIN64)
Windows::ParticipantUDP* thisWindows =
static_cast<Windows::ParticipantUDP*>(this);
return thisWindows->SendTo(this, bufferSize);
#elif defined(__unix__) || defined(__APPLE__)
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
return thisPosix->SendTo(this, bufferSize);
#elif defined(ARDUINO)
Arduino::ParticipantUDP* thisArduino =
static_cast<Arduino::ParticipantUDP*>(this);
return thisArduino->SendTo(this, bufferSize);
#elif defined(IDF_VER)
EspIdf::ParticipantUDP* thisEspIdf =
static_cast<EspIdf::ParticipantUDP*>(this);
return thisEspIdf->SendTo(this, bufferSize);
#else
return false;
#endif
}
*/
Thing* Participant::Get(unsigned char networkId, unsigned char thingId) {
for (Thing* thing : this->things) {
if (thing->id == thingId)
if (thing->owner->networkId == networkId && thing->id == thingId)
return thing;
}
// std::cout << "Could not find thing " << this->ipAddress << ":" <<
// this->port
// << "[" << (int)thingId << "]\n";
std::cout << "Could not find thing " //<< this->ipAddress << ":" << this->port
<< "[" << (int)thingId << "]\n";
return nullptr;
}
@ -85,22 +119,24 @@ void Participant::Add(Thing* thing, bool checkId) {
thing->id = highestIx + 1;
this->things.push_back(thing);
#endif
// std::cout << "Add thing with generated ID " << this->ipAddress << ":"
// << this->port << "[" << (int)thing->id << "]\n";
std::cout << "Add thing with generated ID "
//<< this->ipAddress << ":" << this->port
<< "[" << (int)thing->id << "]\n";
} else {
Thing* foundThing = Get(thing->id);
Thing* foundThing = Get(thing->owner->networkId, thing->id);
if (foundThing == nullptr) {
#if defined(NO_STD)
this->things[this->thingCount++] = thing;
#else
this->things.push_back(thing);
#endif
// std::cout << "Add thing " << this->ipAddress << ":" << this->port <<
// "["
// << (int)thing->id << "]\n";
std::cout << "Add thing " << //this->ipAddress << ":" << this->port <<
"["
<< (int)thing->id << "]\n";
} else {
// std::cout << "Did not add, existing thing " << this->ipAddress << ":"
// << this->port << "[" << (int)thing->id << "]\n";
std::cout << "Did not add, existing thing "
//<< this->ipAddress << ":" << this->port
<< "[" << (int)thing->id << "]\n";
}
}
}
@ -128,86 +164,88 @@ void Participant::Remove(Thing* thing) {
#pragma endregion
#pragma region ParticipantRegistry
// #pragma region ParticipantRegistry
Participant* ParticipantRegistry::Get(const char* ipAddress,
unsigned int port) {
#if !defined(NO_STD)
for (Participant* participant : ParticipantRegistry::participants) {
if (participant == nullptr)
continue;
if (strcmp(participant->ipAddress, ipAddress) == 0 &&
participant->port == port) {
// std::cout << "found participant " << participant->ipAddress << ":"
// << (int)participant->port << std::endl;
return participant;
}
}
std::cout << "Could not find participant " << ipAddress << ":" << (int)port
<< std::endl;
#endif
return nullptr;
}
// /*
// Participant* ParticipantRegistry::Get(const char* ipAddress,
// unsigned int port) {
// #if !defined(NO_STD)
// for (Participant* participant : ParticipantRegistry::participants) {
// if (participant == nullptr)
// continue;
// if (strcmp(participant->ipAddress, ipAddress) == 0 &&
// participant->port == port) {
// // std::cout << "found participant " << participant->ipAddress << ":"
// // << (int)participant->port << std::endl;
// return participant;
// }
// }
// std::cout << "Could not find participant " << ipAddress << ":" << (int)port
// << std::endl;
// #endif
// return nullptr;
// }
// */
// Participant* ParticipantRegistry::Get(unsigned char participantId) {
// #if !defined(NO_STD)
// for (Participant* participant : ParticipantRegistry::participants) {
// if (participant == nullptr)
// continue;
// if (participant->networkId == participantId)
// return participant;
// }
// std::cout << "Could not find participant " << (int)participantId << std::endl;
// #endif
// return nullptr;
// }
Participant* ParticipantRegistry::Get(unsigned char participantId) {
#if !defined(NO_STD)
for (Participant* participant : ParticipantRegistry::participants) {
if (participant == nullptr)
continue;
if (participant->networkId == participantId)
return participant;
}
std::cout << "Could not find participant " << (int)participantId << std::endl;
#endif
return nullptr;
}
// // Participant* ParticipantRegistry::Add(const char* ipAddress,
// // unsigned int port) {
// // Participant* participant = new Participant(ipAddress, port);
// // Add(participant);
// // return participant;
// // }
Participant* ParticipantRegistry::Add(const char* ipAddress,
unsigned int port) {
Participant* participant = new Participant(ipAddress, port);
Add(participant);
return participant;
}
// void ParticipantRegistry::Add(Participant* participant) {
// Participant* foundParticipant =
// Get(participant->networkId);
// //Get(participant->ipAddress, participant->port);
void ParticipantRegistry::Add(Participant* participant) {
Participant* foundParticipant =
Get(participant->ipAddress, participant->port);
// if (foundParticipant == nullptr) {
// #if defined(NO_STD)
// // this->things[this->thingCount++] = thing;
// #else
// ParticipantRegistry::participants.push_back(participant);
// #endif
// // std::cout << "Add participant " << participant->ipAddress << ":"
// // << participant->port << "[" << (int)participant->networkId
// // << "]\n";
// // std::cout << "participants " <<
// // ParticipantRegistry::participants.size()
// // << "\n";
// // } else {
// // std::cout << "Did not add, existing participant " <<
// // participant->ipAddress
// // << ":" << participant->port << "[" <<
// // (int)participant->networkId
// // << "]\n";
// }
// }
if (foundParticipant == nullptr) {
#if defined(NO_STD)
// this->things[this->thingCount++] = thing;
#else
ParticipantRegistry::participants.push_back(participant);
#endif
// std::cout << "Add participant " << participant->ipAddress << ":"
// << participant->port << "[" << (int)participant->networkId
// << "]\n";
// std::cout << "participants " <<
// ParticipantRegistry::participants.size()
// << "\n";
// } else {
// std::cout << "Did not add, existing participant " <<
// participant->ipAddress
// << ":" << participant->port << "[" <<
// (int)participant->networkId
// << "]\n";
}
}
// void ParticipantRegistry::Remove(Participant* participant) {
// // participants.remove(participant);
// }
void ParticipantRegistry::Remove(Participant* participant) {
// participants.remove(participant);
}
// #if defined(NO_STD)
// Participant** ParticipantRegistry::GetAll() const {
// return ParticipantRegistry::participants;
// }
// #else
// const std::list<Participant*>& ParticipantRegistry::GetAll() const {
// return ParticipantRegistry::participants;
// }
// #endif
#if defined(NO_STD)
Participant** ParticipantRegistry::GetAll() const {
return ParticipantRegistry::participants;
}
#else
const std::list<Participant*>& ParticipantRegistry::GetAll() const {
return ParticipantRegistry::participants;
}
#endif
#pragma endregion ParticipantRegistry
// #pragma endregion ParticipantRegistry
} // namespace RoboidControl

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@ -1,11 +1,13 @@
#pragma once
#include "Messages/IMessage.h"
#include "Thing.h"
namespace RoboidControl {
constexpr int MAX_THING_COUNT = 256;
/*
/// @brief class which manages all known participants
class ParticipantRegistry {
public:
@ -13,7 +15,7 @@ class ParticipantRegistry {
/// @param ipAddress The IP address of the participant
/// @param port The port number of the participant
/// @return The participant or a nullptr when it could not be found
Participant* Get(const char* ipAddress, unsigned int port);
//Participant* Get(const char* ipAddress, unsigned int port);
/// @brief Retrieve a participant by its network ID
/// @param networkID The network ID of the participant
/// @return The participant or a nullptr when it could not be found
@ -23,7 +25,8 @@ class ParticipantRegistry {
/// @param ipAddress The IP address of the participant
/// @param port The port number of the participant
/// @return The added participant
Participant* Add(const char* ipAddress, unsigned int port);
//Participant* Add(const char* ipAddress, unsigned int port);
/// @brief Add a participant
/// @param participant The participant to add
void Add(Participant* participant);
@ -51,6 +54,7 @@ class ParticipantRegistry {
std::list<Participant*> participants;
#endif
};
*/
/// @brief A participant is a device which manages things.
/// It can communicate with other participant to synchronise the state of
@ -59,30 +63,39 @@ class ParticipantRegistry {
/// participant. It is used as a basis for the local participant, but also as a
/// reference to remote participants.
class Participant {
#pragma region Init
public:
/// @brief The name of the participant
const char* name = "Participant";
/// @brief The Ip Address of a participant.
const char* ipAddress = "0.0.0.0";
/// @brief The port number for UDP communication with the participant.
unsigned int port = 0;
/// @brief The network Id to identify the participant
unsigned char networkId = 0;
/// @brief Create a generic participant
Participant();
/// @brief Create a new participant with the given communcation info
/// @param ipAddress The IP address of the participant
/// @param port The UDP port of the participant
/// @remarks This does not belong here, it should move to ParticipantUDP or
/// something like that in the future
Participant(const char* ipAddress, int port);
/// @brief Destructor for the participant
~Participant();
/// @brief The local participant for this application
static Participant* LocalParticipant;
/// @brief Replace the local participant
/// @param newParticipant The new local Participant
static void ReplaceLocalParticipant(Participant& newParticipant);
Thing* root = new Thing(this);
#pragma endregion Init
#pragma region Properties
public:
/// @brief The name of the participant
const char* name = "Participant";
/// @brief The network Id to identify the participant
unsigned char networkId = 0;
/// @brief The root thing for this participant
Thing* root = nullptr;
public:
#if defined(NO_STD)
@ -93,9 +106,10 @@ class Participant {
std::list<Thing*> things;
#endif
/// @brief Find a thing managed by this participant
/// @param networkId The network ID of the thing
/// @param thingId The ID of the thing
/// @return The thing if found, nullptr when no thing has been found
Thing* Get(unsigned char thingId);
Thing* Get(unsigned char networkId, unsigned char thingId);
/// @brief Add a new thing for this participant.
/// @param thing The thing to add
/// @param checkId If true, the thing.id is regenerated if it is zero
@ -104,12 +118,31 @@ class Participant {
/// @param thing The thing to remove
void Remove(Thing* thing);
/// @brief Update all things for this participant
/// @param currentTimeMs The current time in milliseconds (optional)
virtual void Update();
#pragma endregion Properties
#pragma region Update
public:
static ParticipantRegistry registry;
/// @brief Update all things for this participant
virtual void Update(bool recurse = true);
#pragma endregion Update
#pragma region Send
public:
char buffer[1024];
virtual bool Send(IMessage* msg);
#pragma endregion Send
// #pragma region Participant Registry
// public:
// static ParticipantRegistry registry;
// #pragma endregion Participant Registry
};
} // namespace RoboidControl

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@ -1,14 +1,16 @@
/*
#include "IsolatedParticipant.h"
#include "ParticipantUDP.h"
namespace RoboidControl {
static ParticipantUDP* isolatedParticipant = nullptr;
static ParticipantUDPGeneric* isolatedParticipant = nullptr;
Participant* IsolatedParticipant::Isolated() {
if (isolatedParticipant == nullptr)
isolatedParticipant = new ParticipantUDP(0);
isolatedParticipant = new ParticipantUDPGeneric(0);
return isolatedParticipant;
}
} // namespace RoboidControl
} // namespace RoboidControl
*/

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@ -1,3 +1,4 @@
/*
#include "Participant.h"
namespace RoboidControl {
@ -10,4 +11,5 @@ class IsolatedParticipant {
static Participant* Isolated();
};
}
}
*/

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@ -0,0 +1,154 @@
#include "ParticipantMQTT.h"
#if defined(__unix__) || defined(__APPLE__)
#include <arpa/inet.h>
#include <fcntl.h> // For fcntl
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#endif
#include "Participants/ParticipantUDP.h"
namespace RoboidControl {
MQTTParticipantBase::MQTTParticipantBase(const char* ipAddress, int port)
: RemoteParticipantUDP("127.0.0.1", port) {
this->name = "ParticipantUDP";
this->remoteSite = new RemoteParticipantUDP(ipAddress, port);
// Participant::registry.Add(this);
this->root = Thing::LocalRoot(); // Participant::LocalParticipant->root;
this->root->owner = this;
this->root->name = "UDP Root";
this->Add(this->root);
Participant::ReplaceLocalParticipant(*this);
}
void MQTTParticipantBase::SetupTCP() {
this->connected = false;
}
#define MQTT_CONNECT 0x10
#define MQTT_CONNECT_ACK 0x20
void MQTTParticipantBase::send_mqtt_connect(const char* client_id) {
MQTTConnectPacket packet;
packet.fixed_header = MQTT_CONNECT;
packet.remaining_length = // 14;
2 + 4 + 2 + strlen(client_id) +
3; // Protocol name + protocol level + connect
// flags + keep alive + client ID
packet.protocol_name_length = 4; // "MQTT"
packet.protocol_name = "MQTT";
packet.protocol_level = 4; // MQTT version 3.1.1
packet.connect_flags = 2; // Clean session
packet.keep_alive = htons(15); // Keep alive time in seconds
// Create the MQTT connect packet
int index = 0;
this->buffer[index++] = packet.fixed_header;
this->buffer[index++] = packet.remaining_length;
this->buffer[index++] = 0; // MSB protocol_name_length
this->buffer[index++] = packet.protocol_name_length;
memcpy(&this->buffer[index], packet.protocol_name,
packet.protocol_name_length);
index += packet.protocol_name_length;
this->buffer[index++] = packet.protocol_level;
this->buffer[index++] = packet.connect_flags;
this->buffer[index++] = packet.keep_alive & 0xFF; // LSB
this->buffer[index++] = (packet.keep_alive >> 8) & 0xFF; // MSB
size_t client_id_length = strlen(client_id);
this->buffer[index++] = (client_id_length >> 8) & 0xFF; // MSB
this->buffer[index++] = client_id_length & 0xFF; // LSB
memcpy(&this->buffer[index], client_id, client_id_length);
index += client_id_length;
for (int ix = 0; ix < index; ix++)
std::cout << std::hex << "0x" << (int)this->buffer[ix] << " ";
std::cout << std::dec << std::endl;
// Send the MQTT connect packet
SendTCP(index);
std::cout << "Send connect, client ID = " << client_id << std::endl;
}
void MQTTParticipantBase::sendSubscribe(const char* topic) {
// Packet Identifier (2 bytes)
static unsigned short packetId =
1; // Increment this for each new subscription
// Calculate the length of the topic name
size_t topicLength = strlen(topic);
// Remaining length = Packet Identifier (2 bytes) + Topic Length (2 bytes) +
// Topic Name + QoS (1 byte)
size_t remainingLength = 1 + 2 + 2 + topicLength + 1;
// Construct the SUBSCRIBE packet
// unsigned char subscribePacket[3 + topicLength]; // 3 bytes for fixed
// header
// // and packet ID
this->buffer[0] = (char)0x82; // Packet type and flags
this->buffer[1] = (char)remainingLength; // Remaining length
this->buffer[2] = (packetId >> 8) & 0xFF; // Packet Identifier MSB
this->buffer[3] = packetId & 0xFF; // Packet Identifier LSB
this->buffer[4] = (topicLength >> 8) & 0xFF; // Topic Length MSB
this->buffer[5] = topicLength & 0xFF; // Topic Length LSB
// Copy the topic name into the packet
memcpy(&this->buffer[6], topic, topicLength);
this->buffer[6 + topicLength] = 0x00; // QoS level (0)
int index = 7 + topicLength;
// for (int ix = 0; ix < index; ix++)
// std::cout << std::hex << (int)this->buffer[ix] << std::dec << "\n";
// Send the SUBSCRIBE packet
SendTCP(7 + topicLength);
std::cout << "Send subscribe to topic: " << topic << std::endl;
}
void MQTTParticipantBase::Update(bool recurse) {
int packetSize = ReceiveTCP();
if (packetSize > 0) {
ReceiveData(packetSize);
}
}
void MQTTParticipantBase::SendTCP(int bufferSize) {}
int MQTTParticipantBase::ReceiveTCP() {
return 0;
}
void MQTTParticipantBase::ReceiveData(unsigned char bufferSize) {
std::cout << " receivemsg\n";
// std::cout << "receive msg " << (int)msgId << "\n";
// std::cout << " buffer size = " <<(int) bufferSize << "\n";
};
// void ParticipantMQTT::receiveMessages(int sock) {
// unsigned char buffer[1024];
// // Check for incoming messages without blocking
// int bytesRead = recv(sock, buffer, sizeof(buffer), MSG_DONTWAIT);
// if (bytesRead > 0) {
// // Process the incoming MQTT message
// std::cout << "Received message: ";
// for (int i = 0; i < bytesRead; ++i) {
// std::cout << std::hex << (int)buffer[i] << " ";
// }
// std::cout << std::dec << std::endl; // Reset to decimal output
// } else if (bytesRead < 0) {
// // If no messages are available, check for errors
// if (errno != EAGAIN && errno != EWOULDBLOCK) {
// std::cerr << "Error receiving message: " << strerror(errno) <<
// std::endl;
// }
// }
// }
} // namespace RoboidControl

View File

@ -0,0 +1,130 @@
#pragma once
#include "Messages/BinaryMsg.h"
#include "Messages/DestroyMsg.h"
#include "Messages/InvestigateMsg.h"
#include "Messages/ModelUrlMsg.h"
#include "Messages/NameMsg.h"
#include "Messages/NetworkIdMsg.h"
#include "Messages/ParticipantMsg.h"
#include "Messages/PoseMsg.h"
#include "Messages/TextMsg.h"
#include "Messages/ThingMsg.h"
#include "Participant.h"
#include "Participants/ParticipantUDP.h"
#if !defined(NO_STD)
#include <functional>
#include <list>
// #include <unordered_map>
#endif
#if defined(_WIN32) || defined(_WIN64)
#include "Windows/WindowsParticipant.h"
#elif defined(__unix__) || defined(__APPLE__)
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#include "Posix/PosixParticipant.h"
#endif
namespace RoboidControl {
/// @brief A participant using UDP communication
/// A local participant is the local device which can communicate with
/// other participants It manages all local things and communcation with other
/// participants. Each application has a local participant which is usually
/// explicit in the code. An participant can be isolated. In that case it is
/// standalong and does not communicate with other participants.
///
/// It is possible to work with an hidden participant by creating things without
/// specifying a participant in the constructor. In that case an hidden isolated
/// participant is created which can be obtained using
/// RoboidControl::IsolatedParticipant::Isolated().
/// @sa RoboidControl::Thing::Thing()
class MQTTParticipantBase : public RemoteParticipantUDP {
#pragma region Init
public:
/// @brief Create a participant which will try to connect to a MQTT server.
/// @param ipAddress The IP address of the MQTT server
/// @param port The port used by the MQTT server
MQTTParticipantBase(const char* ipAddress, int port = 1883);
protected:
virtual void SetupTCP();
#pragma endregion Init
#pragma region Properties
public:
/// @brief The remote site when this participant is connected to a site
RemoteParticipantUDP* remoteSite = nullptr;
protected:
public:
// void Begin();
bool connected = false;
#pragma endregion Properties
#pragma region Update
public:
virtual void Update(bool recurse = true) override;
#pragma endregion Update
#pragma region Send
protected:
// MQTT Connect Packet Structure
struct MQTTConnectPacket {
uint8_t fixed_header;
uint8_t remaining_length;
uint8_t protocol_name_length;
const char* protocol_name;
uint8_t protocol_level;
uint8_t connect_flags;
uint16_t keep_alive;
const char* client_id;
};
void send_mqtt_connect(const char* client_id);
void sendSubscribe(const char* topic);
virtual void SendTCP(int bufferSize);
#pragma endregion Send
#pragma region Receive
protected:
virtual int ReceiveTCP();
void ReceiveData(unsigned char bufferSize);
// void ReceiveData(unsigned char bufferSize, Participant*
// remoteParticipant);
// void SetupUDP(int localPort, const char* remoteIpAddress, int
// remotePort);
// void ReceiveUDP();
// virtual void Process(Participant* sender, ParticipantMsg* msg);
// virtual void Process(Participant* sender, NetworkIdMsg* msg);
// virtual void Process(Participant* sender, InvestigateMsg* msg);
// virtual void Process(Participant* sender, ThingMsg* msg);
// virtual void Process(Participant* sender, NameMsg* msg);
// virtual void Process(Participant* sender, ModelUrlMsg* msg);
// virtual void Process(Participant* sender, PoseMsg* msg);
// virtual void Process(Participant* sender, BinaryMsg* msg);
// virtual void Process(Participant* sender, TextMsg* msg);
// virtual void Process(Participant* sender, DestroyMsg* msg);
#pragma endregion Receive
};
} // namespace RoboidControl
#include "Posix/PosixMQTT.h"

View File

@ -8,81 +8,167 @@
#include "Posix/PosixParticipant.h"
#include "Windows/WindowsParticipant.h"
#include "Things/DifferentialDrive.h"
#include "Things/DistanceSensor.h"
#include "Things/TouchSensor.h"
#include <string.h>
namespace RoboidControl {
#pragma region ParticipantRegistry
ParticipantRegistry ParticipantUDPGeneric::registry;
RemoteParticipantUDP* ParticipantRegistry::Get(const char* ipAddress,
unsigned int port) {
#if !defined(NO_STD)
for (RemoteParticipantUDP* participant : ParticipantRegistry::participants) {
if (participant == nullptr)
continue;
if (strcmp(participant->ipAddress, ipAddress) == 0 &&
participant->port == port) {
// std::cout << "found participant " << participant->ipAddress << ":"
// << (int)participant->port << std::endl;
return participant;
}
}
std::cout << "Could not find participant " << ipAddress << ":" << (int)port
<< std::endl;
#endif
return nullptr;
}
RemoteParticipantUDP* ParticipantRegistry::Get(unsigned char participantId) {
#if !defined(NO_STD)
for (RemoteParticipantUDP* participant : ParticipantRegistry::participants) {
if (participant == nullptr)
continue;
if (participant->networkId == participantId)
return participant;
}
std::cout << "Could not find participant " << (int)participantId << std::endl;
#endif
return nullptr;
}
RemoteParticipantUDP* ParticipantRegistry::Add(const char* ipAddress,
unsigned int port) {
RemoteParticipantUDP* participant = new RemoteParticipantUDP(ipAddress, port);
Add(participant);
return participant;
}
void ParticipantRegistry::Add(RemoteParticipantUDP* participant) {
Participant* foundParticipant = Get(participant->networkId);
// Get(participant->ipAddress, participant->port);
if (foundParticipant == nullptr) {
#if defined(NO_STD)
// this->things[this->thingCount++] = thing;
#else
ParticipantRegistry::participants.push_back(participant);
#endif
// std::cout << "Add participant " << participant->ipAddress << ":"
// << participant->port << "[" << (int)participant->networkId
// << "]\n";
// std::cout << "participants " <<
// ParticipantRegistry::participants.size()
// << "\n";
// } else {
// std::cout << "Did not add, existing participant " <<
// participant->ipAddress
// << ":" << participant->port << "[" <<
// (int)participant->networkId
// << "]\n";
}
}
void ParticipantRegistry::Remove(RemoteParticipantUDP* participant) {
// participants.remove(participant);
}
#if defined(NO_STD)
RemoteParticipantUDP** ParticipantRegistry::GetAll() const {
return ParticipantRegistry::participants;
}
#else
const std::list<RemoteParticipantUDP*>& ParticipantRegistry::GetAll() const {
return ParticipantRegistry::participants;
}
#endif
#pragma endregion ParticipantRegistry
RemoteParticipantUDP::RemoteParticipantUDP(const char* ipAddress, int port) {
// make a copy of the ip address string
int addressLength = (int)strlen(ipAddress);
int stringLength = addressLength + 1;
char* addressString = new char[stringLength];
#if defined(_WIN32) || defined(_WIN64)
strncpy_s(addressString, stringLength, ipAddress,
addressLength); // Leave space for null terminator
#else
strncpy(addressString, ipAddress, addressLength);
#endif
addressString[addressLength] = '\0';
this->ipAddress = addressString;
this->port = port;
}
bool RemoteParticipantUDP::Send(IMessage* msg) {
// No message is actually sent, because this class has no networking
// implementation
return false;
}
#pragma region Init
ParticipantUDP::ParticipantUDP(int port) : Participant("127.0.0.1", port) {
ParticipantUDPGeneric::ParticipantUDPGeneric(int port)
: RemoteParticipantUDP("127.0.0.1", port) {
this->name = "ParticipantUDP";
this->remoteSite = nullptr;
if (this->port == 0)
this->isIsolated = true;
Participant::registry.Add(this);
registry.Add(this);
this->root = Thing::LocalRoot(); //::LocalParticipant->root;
this->root->owner = this;
this->root->name = "UDP Root";
std::cout << "P2 " << (long)this->root << std::endl;
this->Add(this->root);
Participant::ReplaceLocalParticipant(*this);
}
ParticipantUDP::ParticipantUDP(const char* ipAddress, int port, int localPort)
: Participant("127.0.0.1", localPort) {
ParticipantUDPGeneric::ParticipantUDPGeneric(const char* ipAddress,
int port,
int localPort)
: RemoteParticipantUDP("127.0.0.1", localPort) {
this->name = "ParticipantUDP";
if (this->port == 0)
this->isIsolated = true;
else
this->remoteSite = new Participant(ipAddress, port);
Participant::registry.Add(this);
this->remoteSite = new RemoteParticipantUDP(ipAddress, port);
registry.Add(this);
this->root = Thing::LocalRoot(); // Participant::LocalParticipant->root;
this->root->owner = this;
this->root->name = "UDP Root";
std::cout << "P1 " << (long)this->root << std::endl;
this->Add(this->root);
Participant::ReplaceLocalParticipant(*this);
}
static ParticipantUDP* isolatedParticipant = nullptr;
ParticipantUDP* ParticipantUDP::Isolated() {
if (isolatedParticipant == nullptr)
isolatedParticipant = new ParticipantUDP(0);
return isolatedParticipant;
}
void ParticipantUDP::begin() {
void ParticipantUDPGeneric::begin() {
if (this->isIsolated || this->remoteSite == nullptr)
return;
SetupUDP(this->port, this->remoteSite->ipAddress, this->remoteSite->port);
}
void ParticipantUDP::SetupUDP(int localPort,
const char* remoteIpAddress,
int remotePort) {
#if defined(_WIN32) || defined(_WIN64)
Windows::ParticipantUDP* thisWindows =
static_cast<Windows::ParticipantUDP*>(this);
thisWindows->Setup(localPort, remoteIpAddress, remotePort);
#elif defined(__unix__) || defined(__APPLE__)
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
thisPosix->Setup(localPort, remoteIpAddress, remotePort);
#elif defined(ARDUINO)
Arduino::ParticipantUDP* thisArduino =
static_cast<Arduino::ParticipantUDP*>(this);
thisArduino->Setup();
#elif defined(IDF_VER)
EspIdf::ParticipantUDP* thisEspIdf =
static_cast<EspIdf::ParticipantUDP*>(this);
thisEspIdf->Setup(localPort, remoteIpAddress, remotePort);
#endif
this->connected = true;
}
#pragma endregion Init
#pragma region Update
@ -91,105 +177,55 @@ void ParticipantUDP::SetupUDP(int localPort,
// 1. receive external messages
// 2. update the state
// 3. send out the updated messages
void ParticipantUDP::Update() {
void ParticipantUDPGeneric::Update(bool recurse) {
unsigned long currentTimeMs = Thing::GetTimeMs();
PrepMyThings();
if (this->isIsolated == false) {
if (this->connected == false)
begin();
if (this->publishInterval > 0 && currentTimeMs > this->nextPublishMe) {
ParticipantMsg* msg = new ParticipantMsg(this->networkId);
if (this->remoteSite == nullptr)
this->Publish(msg);
else
this->Send(this->remoteSite, msg);
delete msg;
this->Send(msg);
delete msg;
this->nextPublishMe = currentTimeMs + this->publishInterval;
}
this->ReceiveUDP();
//this->ReceiveUDP();
}
UpdateMyThings();
UpdateOtherThings();
}
void ParticipantUDP::PrepMyThings() {
for (Thing* thing : this->things) {
if (thing == nullptr)
continue;
thing->PrepareForUpdate();
}
}
void ParticipantUDP::UpdateMyThings() {
// std::cout << this->things.size() << std::endl;
void ParticipantUDPGeneric::UpdateMyThings() {
for (Thing* thing : this->things) {
if (thing == nullptr) // || thing->GetParent() != nullptr)
continue;
// std::cout << thing->name << "\n";
if (thing->hierarchyChanged) {
if (!(this->isIsolated || this->networkId == 0)) {
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
this->Send(this->remoteSite, thingMsg);
delete thingMsg;
if (thing->nameChanged) {
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
this->Send(this->remoteSite, nameMsg);
delete nameMsg;
}
}
}
// std::cout << "B\n";
// Why don't we do recursive?
// Why don't we do recursive?
// Because when a thing creates a thing in the update,
// that new thing is not sent out (because of hierarchyChanged)
// before it is updated itself: it is immediatedly updated!
thing->Update(false);
// std::cout << "C\n";
if (!(this->isIsolated || this->networkId == 0)) {
if (thing->terminate) {
DestroyMsg* destroyMsg = new DestroyMsg(this->networkId, thing);
this->Send(this->remoteSite, destroyMsg);
delete destroyMsg;
} else {
// Send to remote site
if (thing->nameChanged) {
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
this->Send(this->remoteSite, nameMsg);
delete nameMsg;
}
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
this->Send(this->remoteSite, poseMsg);
delete poseMsg;
BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
this->Send(this->remoteSite, binaryMsg);
delete binaryMsg;
}
}
// std::cout << "D\n";
if (thing->terminate)
this->Remove(thing);
// std::cout << "E\n";
}
}
void ParticipantUDP::UpdateOtherThings() {
void ParticipantUDPGeneric::UpdateOtherThings() {
#if defined(NO_STD)
Participant** participants = Participant::registry.GetAll();
for (int ix = 0; ix < Participant::registry.count; ix++) {
Participant* participant = participants[ix];
#else
for (Participant* participant : Participant::registry.GetAll()) {
for (Participant* participant : registry.GetAll()) {
#endif
if (participant == nullptr || participant == this)
continue;
@ -203,10 +239,10 @@ void ParticipantUDP::UpdateOtherThings() {
for (Thing* thing : participant->things) {
PoseMsg* poseMsg = new PoseMsg(participant->networkId, thing);
this->Send(participant, poseMsg);
participant->Send(poseMsg);
delete poseMsg;
BinaryMsg* binaryMsg = new BinaryMsg(participant->networkId, thing);
this->Send(participant, binaryMsg);
participant->Send(binaryMsg);
delete binaryMsg;
}
}
@ -217,55 +253,34 @@ void ParticipantUDP::UpdateOtherThings() {
#pragma region Send
void ParticipantUDP::SendThingInfo(Participant* remoteParticipant,
Thing* thing) {
void ParticipantUDPGeneric::SendThingInfo(Participant* remoteParticipant,
Thing* thing) {
// std::cout << "Send thing info [" << (int)thing->id << "] \n";
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
this->Send(remoteParticipant, thingMsg);
remoteParticipant->Send(thingMsg);
delete thingMsg;
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
this->Send(remoteParticipant, nameMsg);
remoteParticipant->Send(nameMsg);
delete nameMsg;
ModelUrlMsg* modelMsg = new ModelUrlMsg(this->networkId, thing);
this->Send(remoteParticipant, modelMsg);
remoteParticipant->Send(modelMsg);
delete modelMsg;
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing, true);
this->Send(remoteParticipant, poseMsg);
remoteParticipant->Send(poseMsg);
delete poseMsg;
BinaryMsg* customMsg = new BinaryMsg(this->networkId, thing);
this->Send(remoteParticipant, customMsg);
delete customMsg;
BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
remoteParticipant->Send(binaryMsg);
delete binaryMsg;
}
bool ParticipantUDP::Send(Participant* remoteParticipant, IMessage* msg) {
int bufferSize = msg->Serialize(this->buffer);
if (bufferSize <= 0)
return true;
bool ParticipantUDPGeneric::Send(IMessage* msg) {
if (this->remoteSite != nullptr)
return this->remoteSite->Send(msg);
// std::cout << "send msg " << (static_cast<int>(this->buffer[0]) & 0xff)
// << " to " << remoteParticipant->ipAddress << std::endl;
#if defined(_WIN32) || defined(_WIN64)
Windows::ParticipantUDP* thisWindows =
static_cast<Windows::ParticipantUDP*>(this);
return thisWindows->Send(remoteParticipant, bufferSize);
#elif defined(__unix__) || defined(__APPLE__)
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
return thisPosix->Send(remoteParticipant, bufferSize);
#elif defined(ARDUINO)
Arduino::ParticipantUDP* thisArduino =
static_cast<Arduino::ParticipantUDP*>(this);
return thisArduino->Send(remoteParticipant, bufferSize);
#elif defined(IDF_VER)
EspIdf::ParticipantUDP* thisEspIdf =
static_cast<EspIdf::ParticipantUDP*>(this);
return thisEspIdf->Send(remoteParticipant, bufferSize);
#else
return false;
#endif
return true;
}
void ParticipantUDP::PublishThingInfo(Thing* thing) {
void ParticipantUDPGeneric::PublishThingInfo(Thing* thing) {
// std::cout << "Publish thing info" << thing->networkId << "\n";
// Strange, when publishing, the network id is irrelevant, because it is
// connected to a specific site...
@ -286,71 +301,31 @@ void ParticipantUDP::PublishThingInfo(Thing* thing) {
delete customMsg;
}
bool ParticipantUDP::Publish(IMessage* msg) {
// std::cout << "publish msg\n";
#if defined(_WIN32) || defined(_WIN64)
Windows::ParticipantUDP* thisWindows =
static_cast<Windows::ParticipantUDP*>(this);
return thisWindows->Publish(msg);
#elif defined(__unix__) || defined(__APPLE__)
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
return thisPosix->Publish(msg);
#elif defined(ARDUINO)
Arduino::ParticipantUDP* thisArduino =
static_cast<Arduino::ParticipantUDP*>(this);
return thisArduino->Publish(msg);
#elif defined(IDF_VER)
EspIdf::ParticipantUDP* thisEspIdf =
static_cast<EspIdf::ParticipantUDP*>(this);
return thisEspIdf->Publish(msg);
#else
return false;
#endif
}
// Send
#pragma endregion
#pragma region Receive
void ParticipantUDP::ReceiveUDP() {
#if defined(_WIN32) || defined(_WIN64)
Windows::ParticipantUDP* thisWindows =
static_cast<Windows::ParticipantUDP*>(this);
thisWindows->Receive();
#elif defined(__unix__) || defined(__APPLE__)
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
thisPosix->Receive();
#elif defined(ARDUINO)
Arduino::ParticipantUDP* thisArduino =
static_cast<Arduino::ParticipantUDP*>(this);
thisArduino->Receive();
#elif defined(IDF_VER)
EspIdf::ParticipantUDP* thisEspIdf =
static_cast<EspIdf::ParticipantUDP*>(this);
thisEspIdf->Receive();
#endif
}
void ParticipantUDP::ReceiveData(unsigned char packetSize,
char* senderIpAddress,
unsigned int senderPort) {
void ParticipantUDPGeneric::ReceiveData(unsigned char packetSize,
char* senderIpAddress,
unsigned int senderPort) {
// std::cout << "Receive data from " << senderIpAddress << ":" << senderPort
// << std::endl;
Participant* sender = this->registry.Get(senderIpAddress, senderPort);
RemoteParticipantUDP* sender =
this->registry.Get(senderIpAddress, senderPort);
if (sender == nullptr) {
sender = this->registry.Add(senderIpAddress, senderPort);
#if !defined(NO_STD)
std::cout << "New remote participant " << sender->ipAddress << ":"
<< sender->port << std::endl;
// std::cout << "New remote participant " << sender->ipAddress << ":"
// << sender->port << std::endl;
#endif
}
ReceiveData(packetSize, sender);
}
void ParticipantUDP::ReceiveData(unsigned char bufferSize,
Participant* sender) {
void ParticipantUDPGeneric::ReceiveData(unsigned char bufferSize,
RemoteParticipantUDP* sender) {
unsigned char msgId = this->buffer[0];
// std::cout << "receive msg " << (int)msgId << "\n";
// std::cout << " buffer size = " <<(int) bufferSize << "\n";
@ -402,6 +377,18 @@ void ParticipantUDP::ReceiveData(unsigned char bufferSize,
Process(sender, msg);
delete msg;
} break;
case TextMsg::id: {
TextMsg* msg = new TextMsg(this->buffer);
bufferSize -= msg->length + msg->textLength;
Process(sender, msg);
delete msg;
} break;
case DestroyMsg::id: {
DestroyMsg* msg = new DestroyMsg(this->buffer);
bufferSize -= msg->length;
Process(sender, msg);
delete msg;
} break;
};
// Check if the buffer has been read completely
@ -411,14 +398,16 @@ void ParticipantUDP::ReceiveData(unsigned char bufferSize,
#endif
}
void ParticipantUDP::Process(Participant* sender, ParticipantMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
ParticipantMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": Process ParticipantMsg " << (int)msg->networkId
<< "\n";
#endif
}
void ParticipantUDP::Process(Participant* sender, NetworkIdMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
NetworkIdMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process NetworkIdMsg " << (int)this->networkId
<< " -> " << (int)msg->networkId << "\n";
@ -433,28 +422,68 @@ void ParticipantUDP::Process(Participant* sender, NetworkIdMsg* msg) {
}
}
void ParticipantUDP::Process(Participant* sender, InvestigateMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
InvestigateMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": Process InvestigateMsg [" << (int)msg->networkId
<< "/" << (int)msg->thingId << "]\n";
#endif
}
void ParticipantUDP::Process(Participant* sender, ThingMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
ThingMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process ThingMsg [" << (int)msg->networkId
<< "/" << (int)msg->thingId << "] " << (int)msg->thingType << " "
<< (int)msg->parentId << "\n";
#endif
RemoteParticipantUDP* owner = registry.Get(msg->networkId);
if (owner == nullptr) {
owner = new RemoteParticipantUDP(sender->ipAddress, sender->port);
owner->networkId = msg->networkId;
registry.Add(owner);
}
Thing* thing = owner->Get(msg->networkId, msg->thingId);
if (thing == nullptr) {
bool isRemote = (sender->networkId != owner->networkId);
thing = ProcessNewThing(owner, msg, isRemote);
thing->id = msg->thingId;
thing->type = msg->thingType;
thing->isRemote = isRemote;
}
if (msg->parentId != 0) {
thing->SetParent(owner->Get(msg->networkId, msg->parentId));
if (thing->GetParent() == nullptr)
std::cout << "Could not find parent" << std::endl;
} else
thing->SetParent(nullptr);
}
void ParticipantUDP::Process(Participant* sender, NameMsg* msg) {
Thing* ParticipantUDPGeneric::ProcessNewThing(RemoteParticipantUDP* owner,
ThingMsg* msg,
bool isRemote) {
switch (msg->thingType) {
case Thing::Type::DistanceSensor:
return new DistanceSensor(owner->root);
case Thing::Type::TouchSensor:
return new TouchSensor(owner->root);
case Thing::Type::DifferentialDrive:
return new DifferentialDrive(owner->root);
default:
return new Thing(owner->root);
}
}
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
NameMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process NameMsg [" << (int)msg->networkId << "/"
<< (int)msg->thingId << "] ";
#endif
Thing* thing = sender->Get(msg->thingId);
Thing* thing = sender->Get(msg->networkId, msg->thingId);
if (thing != nullptr) {
int nameLength = msg->nameLength;
int stringLen = nameLength + 1;
@ -480,23 +509,25 @@ void ParticipantUDP::Process(Participant* sender, NameMsg* msg) {
#endif
}
void ParticipantUDP::Process(Participant* sender, ModelUrlMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
ModelUrlMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process ModelUrlMsg [" << (int)msg->networkId
<< "/" << (int)msg->thingId << "]\n";
#endif
}
void ParticipantUDP::Process(Participant* sender, PoseMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
PoseMsg* msg) {
#if !defined(DEBUG) && !defined(NO_STD)
std::cout << this->name << ": process PoseMsg [" << (int)this->networkId
<< "/" << (int)msg->networkId << "] " << (int)msg->poseType << "\n";
#endif
Participant* owner = Participant::registry.Get(msg->networkId);
Participant* owner = registry.Get(msg->networkId);
if (owner == nullptr)
return;
Thing* thing = owner->Get(msg->thingId);
Thing* thing = owner->Get(msg->networkId, msg->thingId);
if (thing == nullptr)
return;
@ -510,15 +541,16 @@ void ParticipantUDP::Process(Participant* sender, PoseMsg* msg) {
thing->SetAngularVelocity(msg->angularVelocity);
}
void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
BinaryMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process BinaryMsg [" << (int)msg->networkId
<< "/" << (int)msg->thingId << "]\n";
#endif
Participant* owner = Participant::registry.Get(msg->networkId);
Participant* owner = registry.Get(msg->networkId);
if (owner != nullptr) {
Thing* thing = owner->Get(msg->thingId);
Thing* thing = owner->Get(msg->networkId, msg->thingId);
if (thing != nullptr)
thing->ProcessBinary(msg->data);
#if !defined(NO_STD)
@ -532,6 +564,26 @@ void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
}
}
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
TextMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process TextMsg " << (int)msg->textLength << " "
<< (int)msg->text << "\n";
#endif
}
void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
DestroyMsg* msg) {
#if defined(DEBUG)
std::cout << this->name << ": process Destroy [" << (int)msg->networkId << "/"
<< (int)msg->thingId << "]\n";
#endif
Thing* thing = sender->Get(msg->networkId, msg->thingId);
if (thing != nullptr)
this->Remove(thing);
}
// Receive
#pragma endregion

View File

@ -5,9 +5,10 @@
#include "Messages/InvestigateMsg.h"
#include "Messages/ModelUrlMsg.h"
#include "Messages/NameMsg.h"
#include "Messages/NetworkIdMsg.h"
#include "Messages/ParticipantMsg.h"
#include "Messages/PoseMsg.h"
#include "Messages/NetworkIdMsg.h"
#include "Messages/TextMsg.h"
#include "Messages/ThingMsg.h"
#include "Participant.h"
@ -30,6 +31,74 @@ namespace RoboidControl {
constexpr int MAX_SENDER_COUNT = 256;
class RemoteParticipantUDP : public Participant {
public:
/// @brief Create a new participant with the given communcation info
/// @param ipAddress The IP address of the participant
/// @param port The UDP port of the participant
/// @remarks This does not belong here, it should move to ParticipantUDP or
/// something like that in the future
RemoteParticipantUDP(const char* ipAddress, int port);
/// @brief The Ip Address of a participant.
/// @remarks This does not belong here, it should move to ParticipantUDP or
/// something like that in the future
const char* ipAddress = "0.0.0.0";
/// @brief The port number for UDP communication with the participant.
/// @remarks This does not belong here, it should move to ParticipantUDP or
/// something like that in the future
unsigned int port = 0;
bool Send(IMessage* msg) override;
};
/// @brief class which manages all known participants
class ParticipantRegistry {
public:
/// @brief Retrieve a participant by its address
/// @param ipAddress The IP address of the participant
/// @param port The port number of the participant
/// @return The participant or a nullptr when it could not be found
RemoteParticipantUDP* Get(const char* ipAddress, unsigned int port);
/// @brief Retrieve a participant by its network ID
/// @param networkID The network ID of the participant
/// @return The participant or a nullptr when it could not be found
RemoteParticipantUDP* Get(unsigned char networkID);
/// @brief Add a participant with the given details
/// @param ipAddress The IP address of the participant
/// @param port The port number of the participant
/// @return The added participant
RemoteParticipantUDP* Add(const char* ipAddress, unsigned int port);
/// @brief Add a participant
/// @param participant The participant to add
void Add(RemoteParticipantUDP* participant);
/// @brief Remove a participant
/// @param participant The participant to remove
void Remove(RemoteParticipantUDP* participant);
private:
#if defined(NO_STD)
public:
RemoteParticipantUDP** GetAll() const;
int count = 0;
private:
RemoteParticipantUDP** participants;
#else
public:
/// @brief Get all participants
/// @return All participants
const std::list<RemoteParticipantUDP*>& GetAll() const;
private:
/// @brief The list of known participants
std::list<RemoteParticipantUDP*> participants;
#endif
};
/// @brief A participant using UDP communication
/// A local participant is the local device which can communicate with
/// other participants It manages all local things and communcation with other
@ -42,7 +111,7 @@ constexpr int MAX_SENDER_COUNT = 256;
/// participant is created which can be obtained using
/// RoboidControl::IsolatedParticipant::Isolated().
/// @sa RoboidControl::Thing::Thing()
class ParticipantUDP : public Participant {
class ParticipantUDPGeneric : public RemoteParticipantUDP {
#pragma region Init
public:
@ -51,36 +120,32 @@ class ParticipantUDP : public Participant {
/// These participant typically broadcast Participant messages to let site
/// servers on the local network know their presence. Alternatively they can
/// broadcast information which can be used directly by other participants.
ParticipantUDP(int port = 7681);
ParticipantUDPGeneric(int port = 7681);
/// @brief Create a participant which will try to connect to a site.
/// @param ipAddress The IP address of the site
/// @param port The port used by the site
/// @param localPort The port used by the local participant
ParticipantUDP(const char* ipAddress, int port = 7681, int localPort = 7681);
/// @brief Isolated participant is used when the application is run without
/// networking
/// @return A participant without networking support
static ParticipantUDP* Isolated();
/// @brief True if the participant is running isolated.
/// Isolated participants do not communicate with other participants
ParticipantUDPGeneric(const char* ipAddress,
int port = 7681,
int localPort = 7681);
#pragma endregion Init
#pragma region Properties
public:
/// @brief True if the participant is running isolated.
/// Isolated participants do not communicate with other participants
bool isIsolated = false;
/// @brief The remote site when this participant is connected to a site
Participant* remoteSite = nullptr;
RemoteParticipantUDP* remoteSite = nullptr;
/// The interval in milliseconds for publishing (broadcasting) data on the
/// local network
long publishInterval = 3000; // 3 seconds
protected:
char buffer[1024];
#if !defined(ARDUINO)
#if defined(__unix__) || defined(__APPLE__)
int sock;
@ -94,16 +159,18 @@ class ParticipantUDP : public Participant {
void begin();
bool connected = false;
#pragma endregion Properties
#pragma region Update
public:
virtual void Update() override;
virtual void Update(bool recurse = true) override;
protected:
unsigned long nextPublishMe = 0;
/// @brief Prepare the local things for the next update
virtual void PrepMyThings();
// virtual void PrepMyThings();
virtual void UpdateMyThings();
virtual void UpdateOtherThings();
@ -114,34 +181,47 @@ class ParticipantUDP : public Participant {
void SendThingInfo(Participant* remoteParticipant, Thing* thing);
void PublishThingInfo(Thing* thing);
bool Send(Participant* remoteParticipant, IMessage* msg);
bool Publish(IMessage* msg);
virtual bool Send(IMessage* msg) override;
virtual bool Publish(IMessage* msg) = 0;
#pragma endregion Send
#pragma region Receive
protected:
protected:
void ReceiveData(unsigned char bufferSize,
char* senderIpAddress,
unsigned int senderPort);
void ReceiveData(unsigned char bufferSize, Participant* remoteParticipant);
void ReceiveData(unsigned char bufferSize, RemoteParticipantUDP* remoteParticipant);
void SetupUDP(int localPort, const char* remoteIpAddress, int remotePort);
virtual void SetupUDP(int localPort, const char* remoteIpAddress, int remotePort) = 0;
void ReceiveUDP();
virtual void ReceiveUDP() = 0;
virtual void Process(Participant* sender, ParticipantMsg* msg);
virtual void Process(Participant* sender, NetworkIdMsg* msg);
virtual void Process(Participant* sender, InvestigateMsg* msg);
virtual void Process(Participant* sender, ThingMsg* msg);
virtual void Process(Participant* sender, NameMsg* msg);
virtual void Process(Participant* sender, ModelUrlMsg* msg);
virtual void Process(Participant* sender, PoseMsg* msg);
virtual void Process(Participant* sender, BinaryMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, ParticipantMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, NetworkIdMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, InvestigateMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, ThingMsg* msg);
virtual Thing* ProcessNewThing(RemoteParticipantUDP* sender,
ThingMsg* msg,
bool isRemote);
virtual void Process(RemoteParticipantUDP* sender, NameMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, ModelUrlMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, PoseMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, BinaryMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, TextMsg* msg);
virtual void Process(RemoteParticipantUDP* sender, DestroyMsg* msg);
#pragma endregion Receive
public:
static ParticipantRegistry registry;
};
} // namespace RoboidControl
#include "EspIdf/EspIdfParticipant.h"
#include "Posix/PosixParticipant.h"

View File

@ -15,7 +15,7 @@ SiteServer::SiteServer(int port) : ParticipantUDP(port) {
this->name = "Site Server";
this->publishInterval = 0;
SetupUDP(port, ipAddress, 0);
//SetupUDP(port, ipAddress, 0);
}
#pragma endregion Init
@ -36,16 +36,16 @@ void SiteServer::UpdateMyThings() {
for (int ix = 0; ix < Participant::registry.count; ix++) {
Participant* participant = participants[ix];
#else
for (Participant* participant : Participant::registry.GetAll()) {
for (Participant* participant : registry.GetAll()) {
#endif
if (participant == nullptr || participant == this)
continue;
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
this->Send(participant, poseMsg);
participant->Send(poseMsg);
delete poseMsg;
BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
this->Send(participant, binaryMsg);
participant->Send(binaryMsg);
delete binaryMsg;
}
}
@ -56,30 +56,30 @@ void SiteServer::UpdateMyThings() {
#pragma region Receive
void SiteServer::Process(Participant* sender, ParticipantMsg* msg) {
void SiteServer::Process(RemoteParticipantUDP* sender, ParticipantMsg* msg) {
if (msg->networkId != sender->networkId) {
// std::cout << this->name << " received New Client -> " <<
// sender->ipAddress
// << ":" << (int)sender->port << "\n";
NetworkIdMsg* msg = new NetworkIdMsg(sender->networkId);
this->Send(sender, msg);
sender->Send(msg);
delete msg;
}
}
void SiteServer::Process(Participant* sender, NetworkIdMsg* msg) {}
void SiteServer::Process(RemoteParticipantUDP* sender, NetworkIdMsg* msg) {}
void SiteServer::Process(Participant* sender, ThingMsg* msg) {
Thing* thing = sender->Get(msg->thingId);
if (thing == nullptr)
void SiteServer::Process(RemoteParticipantUDP* sender, ThingMsg* msg) {
Thing* thing = sender->Get(msg->networkId, msg->thingId);
if (thing == nullptr) {
// new Thing(sender, (Thing::Type)msg->thingType, msg->thingId);
// Thing::Reconstruct(sender, msg->thingType, msg->thingId);
//thing = new Thing(msg->thingType, sender->root);
;
}
thing->id = msg->thingId;
if (msg->parentId != 0) {
thing->SetParent(Get(msg->parentId));
thing->SetParent(Get(msg->networkId, msg->parentId));
if (thing->IsRoot())
// if (thing->GetParent() != nullptr)
#if defined(NO_STD)

View File

@ -2,11 +2,11 @@
#include "ParticipantUDP.h"
#if !defined(NO_STD)
#include <functional>
#include <memory>
#include <unordered_map>
#endif
// #if !defined(NO_STD)
// #include <functional>
// #include <memory>
// #include <unordered_map>
// #endif
namespace RoboidControl {
@ -33,9 +33,9 @@ class SiteServer : public ParticipantUDP {
protected:
unsigned long nextPublishMe = 0;
virtual void Process(Participant* sender, ParticipantMsg* msg) override;
virtual void Process(Participant* sender, NetworkIdMsg* msg) override;
virtual void Process(Participant* sender, ThingMsg* msg) override;
virtual void Process(RemoteParticipantUDP* sender, ParticipantMsg* msg) override;
virtual void Process(RemoteParticipantUDP* sender, NetworkIdMsg* msg) override;
virtual void Process(RemoteParticipantUDP* sender, ThingMsg* msg) override;
#pragma endregion Receive

95
Posix/PosixMQTT.cpp Normal file
View File

@ -0,0 +1,95 @@
#include "PosixMQTT.h"
#if defined(__unix__) || defined(__APPLE__)
#include <arpa/inet.h>
#include <fcntl.h> // For fcntl
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#include <chrono>
#include <thread>
namespace RoboidControl {
MQTTParticipant::MQTTParticipant(const char* remoteIpAddress, int port)
: MQTTParticipantBase(remoteIpAddress, port) {
SetupTCP();
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
send_mqtt_connect("RoboidControl1");
// sendSubscribe("domoticz/out");
}
void MQTTParticipant::SetupTCP() {
// Create a TCP socket
this->sock = socket(AF_INET, SOCK_STREAM, 0);
if (this->sock < 0) {
std::cerr << "Error creating socket" << std::endl;
return;
}
// Set the socket to non-blocking mode
int flags = fcntl(this->sock, F_GETFL, 0);
fcntl(this->sock, F_SETFL, flags | O_NONBLOCK);
this->remote_addr.sin_family = AF_INET;
this->remote_addr.sin_port = htons(this->remoteSite->port);
int result =
inet_pton(AF_INET, this->remoteSite->ipAddress, &remote_addr.sin_addr);
if (result <= 0) {
std::cerr << "Invalid address/ Address not supported" << std::endl;
close(this->sock);
return;
}
int connect_result =
connect(this->sock, (struct sockaddr*)&remote_addr, sizeof(remote_addr));
if (connect_result < 0 && errno != EINPROGRESS) {
std::cerr << "Error connecting to server:" << (int)errno << std::endl;
close(this->sock);
return;
}
std::cout << "TCP connection to " << this->remoteSite->ipAddress << ":"
<< this->remoteSite->port << "\n";
this->connected = true;
}
void MQTTParticipant::SendTCP(int bufferSize) {
send(this->sock, this->buffer, bufferSize, 0);
std::cout << "Posix: sent TCP\n";
}
int MQTTParticipant::ReceiveTCP() {
if (this->connected == false)
return 0;
int bytesReceived = recv(this->sock, this->buffer, sizeof(this->buffer) - 1, 0);
if (bytesReceived > 0) {
std::cout << " !\n";
buffer[bytesReceived] = '\0'; // Null-terminate the received data
std::cout << "Received: " << this->buffer << std::endl;
return bytesReceived;
} else if (bytesReceived == 0) {
this->connected = false;
// Connection has been gracefully closed
std::cout << "Connection closed by the server." << std::endl;
return 0;
} else {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// No data available to read, continue the loop
// std::cout << "No data available" << std::endl;
} else {
std::cerr << "Error receiving data: " << strerror(errno) << std::endl;
}
return 0;
}
return 0;
}
} // namespace RoboidControl
#endif

25
Posix/PosixMQTT.h Normal file
View File

@ -0,0 +1,25 @@
#pragma once
#if defined(__unix__) || defined(__APPLE__)
#include "Participants/ParticipantMQTT.h"
namespace RoboidControl {
class MQTTParticipant : public MQTTParticipantBase {
public:
MQTTParticipant(const char* ipAddress, int port = 1883);
protected:
void SetupTCP() override;
void SendTCP(int bufferSize) override;
int ReceiveTCP() override;
sockaddr_in remote_addr;
int sock;
};
} // namespace RoboidControl
#endif

View File

@ -1,4 +1,5 @@
#include "PosixParticipant.h"
#if defined(__unix__) || defined(__APPLE__)
#if defined(__unix__) || defined(__APPLE__)
#include <arpa/inet.h>
@ -9,28 +10,28 @@
#endif
namespace RoboidControl {
namespace Posix {
void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
ParticipantUDP::ParticipantUDP(int port) : ParticipantUDPGeneric(port) {}
ParticipantUDP::ParticipantUDP(const char* ipAddress, int port, int localPort)
: ParticipantUDPGeneric(ipAddress, port, localPort) {}
void ParticipantUDP::SetupUDP(int localPort,
const char* remoteIpAddress,
int remotePort) {
#if defined(__unix__) || defined(__APPLE__)
// Create a UDP socket
this->sock = socket(AF_INET, SOCK_DGRAM, 0);
if (this->sock < 0) {
std::cerr << "Error creating socket" << std::endl;
return;
}
// Set the socket to non-blocking mode
#if defined(_WIN32) || defined(_WIN64)
u_long mode = 1; // 1 to enable non-blocking socket
ioctlsocket(this->sock, FIONBIO, &mode);
#elif defined(__unix__) || defined(__APPLE__)
// Set the socket to non-blocking mode
int flags = fcntl(this->sock, F_GETFL, 0);
fcntl(this->sock, F_SETFL, flags | O_NONBLOCK);
#endif
if (remotePort != 0) {
// Set up the address to send to
@ -55,7 +56,8 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
}
// Bind the socket to the specified port
if (bind(this->sock, (const struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
if (bind(this->sock, (const struct sockaddr*)&server_addr,
sizeof(server_addr)) < 0) {
std::cerr << "Bind failed" << std::endl;
close(sock);
}
@ -63,23 +65,59 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
#endif
}
void ParticipantUDP::Receive() {
void ParticipantUDP::SetupTCP(const char* remoteIpAddress, int remotePort) {
#if defined(__unix__) || defined(__APPLE__)
// Create a UDP socket
this->sock = socket(AF_INET, SOCK_STREAM, 0);
if (this->sock < 0) {
std::cerr << "Error creating socket" << std::endl;
return;
}
remote_addr.sin_family = AF_INET;
remote_addr.sin_port = htons(remotePort);
inet_pton(AF_INET, remoteIpAddress, &remote_addr.sin_addr);
int connect_result =
connect(this->sock, (struct sockaddr*)&remote_addr, sizeof(remote_addr));
if (connect_result < 0) { //} && errno != EINPROGRESS) {
std::cerr << "Error connecting to server" << std::endl;
close(this->sock);
}
std::cout << "TCP connection to " << remoteIpAddress << ":" << remotePort
<< "\n";
// Set the socket to non-blocking mode
int flags = fcntl(this->sock, F_GETFL, 0);
fcntl(this->sock, F_SETFL, flags | O_NONBLOCK);
#endif
}
void ParticipantUDP::ReceiveUDP() {
#if defined(__unix__) || defined(__APPLE__)
sockaddr_in client_addr;
socklen_t len = sizeof(client_addr);
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0, (struct sockaddr*)&client_addr, &len);
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0,
(struct sockaddr*)&client_addr, &len);
if (packetSize > 0) {
char sender_ipAddress[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress, INET_ADDRSTRLEN);
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress,
INET_ADDRSTRLEN);
unsigned int sender_port = ntohs(client_addr.sin_port);
ReceiveData(packetSize, sender_ipAddress, sender_port);
// RoboidControl::Participant* remoteParticipant = this->Get(sender_ipAddress, sender_port);
// if (remoteParticipant == nullptr) {
// RoboidControl::Participant* remoteParticipant =
// this->Get(sender_ipAddress, sender_port); if (remoteParticipant ==
// nullptr) {
// remoteParticipant = this->Add(sender_ipAddress, sender_port);
// // std::cout << "New sender " << sender_ipAddress << ":" << sender_port
// // << "\n";
// // std::cout << "New remote participant " << remoteParticipant->ipAddress
// // std::cout << "New remote participant " <<
// remoteParticipant->ipAddress
// // << ":" << remoteParticipant->port << " "
// // << (int)remoteParticipant->networkId << "\n";
// }
@ -90,12 +128,38 @@ void ParticipantUDP::Receive() {
#endif
}
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
// int ParticipantUDP::ReceiveTCP() {
// #if defined(__unix__) || defined(__APPLE__)
// int bytesReceived = recv(sock, buffer, sizeof(buffer) - 1, 0);
// if (bytesReceived > 0) {
// buffer[bytesReceived] = '\0'; // Null-terminate the received data
// std::cout << "Received: " << buffer << std::endl;
// return bytesReceived;
// } else if (bytesReceived == 0) {
// // Connection has been gracefully closed
// std::cout << "Connection closed by the server." << std::endl;
// return 0;
// } else {
// if (errno == EAGAIN || errno == EWOULDBLOCK) {
// // No data available to read, continue the loop
// // std::cout << "No data available" << std::endl;
// } else {
// std::cerr << "Error receiving data: " << strerror(errno) << std::endl;
// }
// return 0;
// }
// #endif // _WIN32 || _WIN64
// return 0;
// }
bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant,
int bufferSize) {
#if defined(__unix__) || defined(__APPLE__)
// std::cout << "Send to " << remoteParticipant->ipAddress << ":" << ntohs(remoteParticipant->port)
// std::cout << "Send to " << remoteParticipant->ipAddress << ":" <<
// ntohs(remoteParticipant->port)
// << "\n";
// Set up the destination address
// Set up the destination address
struct sockaddr_in dest_addr;
memset(&dest_addr, 0, sizeof(dest_addr));
dest_addr.sin_family = AF_INET;
@ -103,9 +167,11 @@ bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
dest_addr.sin_addr.s_addr = inet_addr(remoteParticipant->ipAddress);
// Send the message
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&dest_addr, sizeof(dest_addr));
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0,
(struct sockaddr*)&dest_addr, sizeof(dest_addr));
if (sent_bytes < 0) {
std::cerr << "sendto failed with error: " << sent_bytes << " " << strerror(errno) << std::endl;
std::cerr << "sendto failed with error: " << sent_bytes << " "
<< strerror(errno) << std::endl;
close(sock);
return false;
}
@ -113,6 +179,19 @@ bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
return true;
}
// bool ParticipantUDP::SendTCP(int bufferSize) {
// #if defined(__unix__) || defined(__APPLE__)
// // send(sock, this->buffer, bufferSize, 0);
// ssize_t sent_bytes = send(this->sock, this->buffer, bufferSize, 0);
// if (sent_bytes < 0) {
// std::cerr << "Failed to send packet" << strerror(errno) << std::endl;
// close(sock);
// return -1;
// }
// #endif
// return false;
// }
bool ParticipantUDP::Publish(IMessage* msg) {
#if defined(__unix__) || defined(__APPLE__)
int bufferSize = msg->Serialize(this->buffer);
@ -121,8 +200,11 @@ bool ParticipantUDP::Publish(IMessage* msg) {
char ip_str[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(broadcast_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port) << "\n";
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port)
<< "\n";
int sent_bytes =
sendto(sock, this->buffer, bufferSize, 0,
(struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
if (sent_bytes < 0) {
std::cerr << "sendto failed with error: " << sent_bytes << std::endl;
close(sock);
@ -132,5 +214,6 @@ bool ParticipantUDP::Publish(IMessage* msg) {
return true;
}
} // namespace Posix
} // namespace RoboidControl
#endif

View File

@ -1,16 +1,36 @@
#pragma once
#if defined(__unix__) || defined(__APPLE__)
#include "Participants/ParticipantUDP.h"
namespace RoboidControl {
namespace Posix {
class ParticipantUDP : public RoboidControl::ParticipantUDP {
class ParticipantUDP : public ParticipantUDPGeneric {
public:
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
void Receive();
bool Send(Participant* remoteParticipant, int bufferSize);
bool Publish(IMessage* msg);
/// @brief Create a participant without connecting to a site
/// @param port The port on which the participant communicates
/// These participant typically broadcast Participant messages to let site
/// servers on the local network know their presence. Alternatively they can
/// broadcast information which can be used directly by other participants.
ParticipantUDP(int port = 7681);
/// @brief Create a participant which will try to connect to a site.
/// @param ipAddress The IP address of the site
/// @param port The port used by the site
/// @param localPort The port used by the local participant
ParticipantUDP(const char* ipAddress, int port = 7681, int localPort = 7681);
void SetupUDP(int localPort,
const char* remoteIpAddress,
int remotePort) override;
void ReceiveUDP() override;
//void Setup(int localPort, const char* remoteIpAddress, int remotePort);
void SetupTCP(const char* remoteIpAddress, int remotePort);
// void Receive();
int ReceiveTCP();
bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
bool Publish(IMessage* msg) override;
protected:
#if defined(__unix__) || defined(__APPLE__)
@ -20,5 +40,5 @@ class ParticipantUDP : public RoboidControl::ParticipantUDP {
#endif
};
} // namespace Posix
} // namespace RoboidControl
#endif

View File

@ -14,4 +14,60 @@ Supporting:
# Basic components
- RoboidControl::Thing
- RoboidControl::Participant
- RoboidControl::Participant
# Installation
## Core code
The repository uses cmake for building. You can place it in a subfolder of your project and include it in you `CMakeLists.txt`.
For example if the library is placed in the subfolder `roboidcontrol`:
```
# Add the path to Roboid Control
add_subdirectory(roboidcontrol)
# Your source files/executable
add_executable(my_executable main.cpp)
# Link against RoboidControl
target_link_libraries(my_executable RoboidControl)
```
## Arduino (PlatformIO)
Arduino is only supported in combination with PlatformIO. The Arduino IDE is not (yet?) supported.
The best way to include support for Roboid Control in PlatformIO is
to clone the Roboid Control for C++ repository into a subfolder of the /lib folder.
Alternatively you can download the zip file and unpack it as a subfolder of the /lib folder.
## ESP-IDF
The best way to include support for Roboid Control in PlatformIO is
to clone the Roboid Control for C++ repository into a subfolder of the /components folder.
Alternatively you can download the zip file and unpack it as a subfolder of the /components folder.
Make sure you have included RoboidControl as a component in your top-level CMakeLists.txt, for example:
```
list(APPEND EXTRA_COMPONENT_DIRS
components/RoboidControl
)
```
# Get Started
## Core C++ Examples
This repository contains examples in the `examples` folder. You can build these using cmake.
For example, to build the BB2A example:
```
cmake -B build -D BUILD_EXAMPLE_BB2A=ON
cmake --build build
```
The resulting executable is then `build/examples/Debug/BB2A.exe`
## Arduino (PlatformIO) Examples
Specific examples for the Arduino platform are found in the `Arduino\examples` folder.
To use them you should create a new project in PlatformIO and then copy the example code to your project.

View File

@ -0,0 +1,3 @@
Start testing: Jun 17 17:17 W. Europe Summer Time
----------------------------------------------------------
End testing: Jun 17 17:17 W. Europe Summer Time

View File

@ -28,7 +28,8 @@ Thing* Thing::LocalRoot() {
// Only use this for root things
Thing::Thing(Participant* owner) {
this->type = Type::Roboid; // should become root
this->type = Type::Root;
this->name = "Root";
this->position = Spherical::zero;
this->positionUpdated = true;
@ -40,12 +41,16 @@ Thing::Thing(Participant* owner) {
this->angularVelocity = Spherical::zero;
this->owner = owner;
//this->owner->Add(this, true);
this->owner->Add(this);
std::cout << this->owner->name << ": New root thing " << std::endl;
}
Thing::Thing(unsigned char thingType, Thing* parent) {
this->type = thingType;
void Thing::CreateRoot(Participant* owner) {
owner->root = new Thing(owner);
}
Thing::Thing(Thing* parent) {
this->type = Type::Undetermined;
this->position = Spherical::zero;
this->positionUpdated = true;
@ -68,13 +73,6 @@ Thing::~Thing() {
std::cout << "Destroy thing " << this->name << std::endl;
}
// Thing Thing::Reconstruct(Participant* owner, unsigned char thingType,
// unsigned char thingId) {
// Thing thing = Thing(owner, thingType);
// thing.id = thingId;
// return thing;
// }
#pragma endregion Init
void Thing::SetName(const char* name) {
@ -103,25 +101,10 @@ void Thing::SetParent(Thing* parent) {
this->hierarchyChanged = true;
}
// void Thing::SetParent(Thing* parent) {
// parent->AddChild(this);
// this->hierarchyChanged = true;
// }
// const Thing& Thing::GetParent() {
// return *this->parent;
// }
bool Thing::IsRoot() const {
return this == LocalRoot() || this->parent == nullptr; //&Thing::Root;
return this == LocalRoot() || this->parent == nullptr;
}
// void Thing::SetParent(Thing* root, const char* name) {
// Thing* thing = root->FindChild(name);
// if (thing != nullptr)
// this->SetParent(thing);
// }
Thing* Thing::GetParent() {
return this->parent;
}
@ -270,24 +253,16 @@ unsigned long Thing::GetTimeMs() {
#endif
}
// void Thing::Update(bool recursive) {
// Update(GetTimeMs(), recursive);
// }
void Thing::PrepareForUpdate() {}
void Thing::Update(bool recursive) {
// if (this->positionUpdated || this->orientationUpdated)
// OnPoseChanged callback
this->positionUpdated = false;
this->orientationUpdated = false;
// this->linearVelocityUpdated = false;
// this->angularVelocityUpdated = false;
this->linearVelocityUpdated = false;
this->angularVelocityUpdated = false;
this->hierarchyChanged = false;
this->nameChanged = false;
if (recursive) {
// std::cout << "# children: " << (int)this->childCount << std::endl;
std::cout << "# children: " << (int)this->childCount << std::endl;
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
Thing* child = this->children[childIx];
if (child == nullptr)
@ -297,10 +272,6 @@ void Thing::Update(bool recursive) {
}
}
void Thing::UpdateThings() {
IsolatedParticipant::Isolated()->Update();
}
#pragma endregion Update
int Thing::GenerateBinary(char* buffer, unsigned char* ix) {

103
Thing.h
View File

@ -10,7 +10,7 @@
namespace RoboidControl {
class Participant;
class ParticipantUDP;
class ParticipantUDPGeneric;
#define THING_STORE_SIZE 256
// IMPORTANT: values higher than 256 will need to change the Thing::id type
@ -20,57 +20,57 @@ class ParticipantUDP;
class Thing {
public:
/// @brief Predefined thing types
enum Type : unsigned char {
Undetermined,
// Sensor,
Switch,
DistanceSensor,
DirectionalSensor,
TemperatureSensor,
TouchSensor,
// Motor,
ControlledMotor,
UncontrolledMotor,
Servo,
IncrementalEncoder,
struct Type {
static const unsigned char Undetermined = 0x00;
// Sensor
static const unsigned char Switch = 0x01;
static const unsigned char DistanceSensor = 0x02;
static const unsigned char DirectionalSensor = 0x03;
static const unsigned char TemperatureSensor = 0x04;
static const unsigned char TouchSensor = 0x05;
// Motor
static const unsigned char ControlledMotor = 0x06;
static const unsigned char UncontrolledMotor = 0x07;
static const unsigned char Servo = 0x08;
static const unsigned char RelativeEncoder = 0x19;
// Other
Roboid,
Humanoid,
ExternalSensor,
DifferentialDrive
static const unsigned char Root = 0x10;
static const unsigned char Roboid = 0x09;
static const unsigned char Humanoid = 0x0A;
static const unsigned char ExternalSensor = 0x08;
static const unsigned char Animator = 0x0C;
static const unsigned char DifferentialDrive = 0x0D;
};
#pragma region Init
static Thing* LocalRoot();
private:
// Special constructor to create a root thing
Thing(Participant* parent);
// Which can only be used by the Participant
friend class Participant;
public:
/// @brief Create a new thing
/// @param thingType The type of thing (can use Thing::Type)
/// @brief Create a new Thing
/// @param parent (optional) The parent thing
/// The owner will be the same as the owner of the parent thing, it will
/// be Participant::LocalParticipant if the parent is not specified. A thing
/// without a parent will be a root thing.
Thing(unsigned char thingType = Thing::Type::Undetermined,
Thing* parent = LocalRoot());
/// without a parent will be connected to the root thing.
Thing(Thing* parent = LocalRoot());
/// @brief Create a new child thing
/// @param parent The parent thing
/// @param thingType The type of thing (can use Thing::Type)
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
/// @note The owner will be the same as the owner of the parent thing
private:
/// @brief Constructor to create a root thing
/// @param owner The participant who will own this root thing
/// @remarks This function is private because CreateRoot() should be used
/// instead
Thing(Participant* owener);
public:
/// @brief Destructor for a Thing
~Thing();
static Thing Reconstruct(Participant* owner,
unsigned char thingType,
unsigned char thingId);
/// @brief Create a root thing for a participant
/// @param owner The participant who will own this root thing
static void CreateRoot(Participant* owner);
/// @brief The root thing for the local participant
/// @return The root thing for the local participant
static Thing* LocalRoot();
#pragma endregion Init
@ -80,9 +80,7 @@ class Thing {
#pragma region Properties
/// @brief The participant managing this thing
Participant* owner = nullptr;
public:
/// @brief The ID of the thing
unsigned char id = 0;
@ -90,10 +88,17 @@ class Thing {
/// This can be either a Thing::Type of a byte value for custom types
unsigned char type = Type::Undetermined;
/// @brief Is this a remote thing?
/// A remote thing is owned by other participant
/// and is not simulated by the local participant
bool isRemote = false;
/// @brief The participant owning this thing
Participant* owner = nullptr;
/// @brief The name of the thing
const char* name = nullptr;
public:
void SetName(const char* name);
const char* GetName() const;
bool nameChanged = false;
@ -102,14 +107,12 @@ class Thing {
/// loaded from
/// @param url The url of the model
/// @remark Although the roboid implementation is not dependent on the model,
/// the only official supported model format is .obj
/// the only official supported model formats are .png (sprite), .gltf and .glb
void SetModel(const char* url);
/// @brief An URL pointing to the location where a model of the thing can be
/// found
const char* modelUrl = nullptr;
/// @brief The scale of the model (deprecated I think)
float modelScale = 1;
#pragma endregion Properties
@ -117,13 +120,13 @@ class Thing {
/// @brief Sets the parent of this Thing
/// @param parent The Thing which should become the parent
// virtual void SetParent(Thing* parent);
void SetParent(Thing* parent);
/// @brief Gets the parent of this Thing
/// @return The parent Thing
// Thing* GetParent();
Thing* GetParent();
/// @brief Check if this is a root thing
/// @return True is this thing is a root
bool IsRoot() const;
/// @brief The number of children
@ -225,16 +228,12 @@ class Thing {
#pragma region Update
public:
virtual void PrepareForUpdate();
//virtual void PrepareForUpdate();
/// @brief Updates the state of the thing
/// @param currentTimeMs The current clock time in milliseconds; if this is
/// zero, the current time is retrieved automatically
/// @param recurse When true, this will Update the descendants recursively
virtual void Update(bool recurse = false);
static void UpdateThings();
/// @brief Get the current time in milliseconds
/// @return The current time in milliseconds
static unsigned long GetTimeMs();

View File

@ -39,8 +39,8 @@ void ControlledMotor::Update(bool recurse) {
this->lastError = error;
float output = p_term + i_term + d_term;
std::cout << "target " << this->targetVelocity << " actual "
<< this->actualVelocity << " output = " << output << std::endl;
// std::cout << "target " << this->targetVelocity << " actual "
// << this->actualVelocity << " output = " << output << std::endl;
// float acceleration =
// error * timeStep * pidP; // Just P is used at this moment
// std::cout << "motor acc. " << acceleration << std::endl;

View File

@ -4,8 +4,8 @@
namespace RoboidControl {
DifferentialDrive::DifferentialDrive(Thing* parent)
: Thing(Type::DifferentialDrive, parent) {
DifferentialDrive::DifferentialDrive(Thing* parent) : Thing(parent) {
this->type = Type::DifferentialDrive;
this->name = "Differential drive";
this->leftWheel = new Motor(this);
@ -18,7 +18,8 @@ DifferentialDrive::DifferentialDrive(Thing* parent)
DifferentialDrive::DifferentialDrive(Motor* leftMotor,
Motor* rightMotor,
Thing* parent)
: Thing(Type::DifferentialDrive, parent) {
: Thing(parent) {
this->type = Type::DifferentialDrive;
this->name = "Differential drive";
this->leftWheel = leftMotor;
this->rightWheel = rightMotor;

View File

@ -2,18 +2,9 @@
namespace RoboidControl {
//DigitalSensor::DigitalSensor() : Thing(Type::Switch) {}
// DigitalSensor::DigitalSensor(Participant* owner, unsigned char thingId)
// : Thing(owner, Type::Switch, thingId) {}
// DigitalSensor::DigitalSensor(Thing* parent, unsigned char thingId)
// : Thing(parent, Type::Switch) {}
// DigitalSensor::DigitalSensor(Participant* owner) : Thing(owner, Type::Switch) {}
// DigitalSensor::DigitalSensor(Thing* parent) : Thing(parent, Type::Switch) {}
DigitalSensor::DigitalSensor(Thing* parent) : Thing(Type::Switch, parent) {}
DigitalSensor::DigitalSensor(Thing* parent) : Thing(parent) {
this->type = Type::Switch;
}
int DigitalSensor::GenerateBinary(char* bytes, unsigned char* ix) {
bytes[(*ix)++] = state ? 1 : 0;

29
Things/DistanceSensor.cpp Normal file
View File

@ -0,0 +1,29 @@
#include "DistanceSensor.h"
#include "Messages/LowLevelMessages.h"
namespace RoboidControl {
DistanceSensor::DistanceSensor(Thing* parent) : Thing(parent) {
this->type = Type::DistanceSensor;
this->name = "Distance sensor";
}
float DistanceSensor::GetDistance() {
if (this->externalDistance < this->internalDistance)
return this->externalDistance;
else
return this->internalDistance;
}
int DistanceSensor::GenerateBinary(char* bytes, unsigned char* ix) {
LowLevelMessages::SendFloat16(bytes, ix, this->internalDistance);
return *ix;
}
void DistanceSensor::ProcessBinary(char* bytes) {
unsigned char ix = 0;
this->externalDistance = LowLevelMessages::ReceiveFloat16(bytes, &ix);
}
} // namespace RoboidControl

41
Things/DistanceSensor.h Normal file
View File

@ -0,0 +1,41 @@
#pragma once
#if !NO_STD
#include <limits>
#endif
#include "Thing.h"
namespace RoboidControl {
/// @brief A sensor measuring distance
class DistanceSensor : public Thing {
public:
/// @brief Create a new child touch sensor
/// @param parent The parent thing
/// @param thingId The ID of the thing, leave out or set to zero to generate
/// an ID
DistanceSensor(Thing* parent = Thing::LocalRoot());
/// @brief Get the current distance
float GetDistance();
/// @brief Function used to generate binary data for this sensor
/// @param buffer The byte array for thw binary data
/// @param ix The starting position for writing the binary data
int GenerateBinary(char* bytes, unsigned char* ix) override;
/// @brief Function used to process binary data received for this sensor
/// @param bytes The binary data to process
virtual void ProcessBinary(char* bytes) override;
protected:
#if ARDUNIO
float internalDistance = INFINITY;
float externalDistance = INFINITY;
#else
float internalDistance = std::numeric_limits<double>::infinity();
float externalDistance = std::numeric_limits<double>::infinity();
#endif
};
} // namespace RoboidControl

View File

@ -1,11 +1,29 @@
#include "Motor.h"
#include "Messages/BinaryMsg.h"
#include "Participant.h"
namespace RoboidControl {
Motor::Motor(Thing* parent) : Thing(Type::UncontrolledMotor, parent) {}
Motor::Motor(Thing* parent) : Thing(parent) {
this->type = Type::UncontrolledMotor;
}
void Motor::SetTargetVelocity(float targetSpeed) {
if (targetSpeed != this->targetVelocity) {
this->targetVelocity = targetSpeed;
if (this->owner->networkId != 0) {
// in other word: if we are connected...
BinaryMsg* binaryMsg = new BinaryMsg(this->owner->networkId, this);
this->owner->Send(binaryMsg);
delete binaryMsg;
}
}
}
float Motor::GetTargetVelocity() {
return this->targetVelocity;
}
int Motor::GenerateBinary(char* data, unsigned char* ix) {

View File

@ -14,11 +14,11 @@ class Motor : public Thing {
Direction direction;
virtual void SetTargetVelocity(float velocity); // -1..0..1
virtual float GetTargetVelocity();
int GenerateBinary(char* bytes, unsigned char* ix) override;
// virtual void ProcessBinary(char* bytes) override;
//protected:
protected:
float targetVelocity = 0;
};

View File

@ -2,8 +2,9 @@
namespace RoboidControl {
RelativeEncoder::RelativeEncoder(Thing* parent)
: Thing(Type::IncrementalEncoder, parent) {}
RelativeEncoder::RelativeEncoder(Thing* parent) : Thing(parent) {
this->type = Type::RelativeEncoder;
}
float RelativeEncoder::GetRotationSpeed() {
return rotationSpeed;

View File

@ -4,15 +4,9 @@
namespace RoboidControl {
// TemperatureSensor::TemperatureSensor(Participant* participant,
// unsigned char thingId)
// : Thing(participant, Type::TemperatureSensor, thingId) {}
// TemperatureSensor::TemperatureSensor(Participant* owner) : Thing(owner, Type::TemperatureSensor) {}
TemperatureSensor::TemperatureSensor(Thing* parent) : Thing(Type::TemperatureSensor, parent) {}
// TemperatureSensor::TemperatureSensor(Thing* parent) : Thing(parent, Type::TemperatureSensor) {}
TemperatureSensor::TemperatureSensor(Thing* parent) : Thing(parent) {
this->type = Type::TemperatureSensor;
}
void TemperatureSensor::SetTemperature(float temp) {
this->temperature = temp;

View File

@ -2,20 +2,26 @@
namespace RoboidControl {
TouchSensor::TouchSensor(Thing* parent) : Thing(Type::TouchSensor, parent) {
TouchSensor::TouchSensor(Thing* parent) : Thing(parent) {
this->type = Type::TouchSensor;
this->name = "Touch sensor";
}
void TouchSensor::PrepareForUpdate() {
this->touchedSomething = this->externalTouch;
bool TouchSensor::IsTouching() {
return this->internalTouch || this->externalTouch;
}
// void TouchSensor::PrepareForUpdate() {
// //this->internalTouch = this->externalTouch;
// }
void TouchSensor::Update(bool recursive) {
Thing::Update(recursive);
}
int TouchSensor::GenerateBinary(char* bytes, unsigned char* ix) {
bytes[(*ix)++] = this->touchedSomething ? 1 : 0;
std::cout << "BinaryMsg Touch " << this->internalTouch << std::endl;
bytes[(*ix)++] = this->internalTouch ? 1 : 0;
return 1;
}

View File

@ -6,7 +6,7 @@ namespace RoboidControl {
/// @brief A sensor which can detect touches
class TouchSensor : public Thing {
// Why finishing this release (0.3), I notice that this is equivalent to a digital sensor
// When finishing this release (0.3), I notice that this is equivalent to a digital sensor
public:
/// @brief Create a new child touch sensor
/// @param parent The parent thing
@ -16,9 +16,9 @@ class TouchSensor : public Thing {
/// @brief Value which is true when the sensor is touching something, false
/// otherwise
bool touchedSomething = false;
bool IsTouching();
virtual void PrepareForUpdate() override;
//virtual void PrepareForUpdate() override;
virtual void Update(bool recursive) override;
/// @brief Function used to generate binary data for this touch sensor
@ -30,6 +30,7 @@ class TouchSensor : public Thing {
virtual void ProcessBinary(char* bytes) override;
protected:
bool externalTouch = false;
bool internalTouch = false;
};
} // namespace RoboidControl

View File

@ -1,4 +1,5 @@
#include "WindowsParticipant.h"
#if defined(_WIN32) || defined(_WIN64)
#if defined(_WIN32) || defined(_WIN64)
#include <winsock2.h>
@ -7,9 +8,12 @@
#endif
namespace RoboidControl {
namespace Windows {
void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
ParticipantUDP::ParticipantUDP() {}
void ParticipantUDP::Setup(int localPort,
const char* remoteIpAddress,
int remotePort) {
#if defined(_WIN32) || defined(_WIN64)
// Create a UDP socket
@ -19,19 +23,28 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
std::cerr << "WSAStartup failed" << std::endl;
return;
}
this->sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (this->sock < 0) {
std::cerr << "Error creating socket" << std::endl;
// Create an UDP socket
this->sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (this->sock == INVALID_SOCKET) {
std::cerr << "UDP Socket creation failed: " << WSAGetLastError()
<< std::endl;
WSACleanup();
return;
}
// Set the socket to non-blocking mode
// Set the socket to non-blocking mode
u_long mode = 1; // 1 to enable non-blocking socket
ioctlsocket(this->sock, FIONBIO, &mode);
if (ioctlsocket(sock, FIONBIO, &mode) != NO_ERROR) {
std::cerr << "Failed to set non-blocking mode: " << WSAGetLastError()
<< std::endl;
closesocket(sock);
WSACleanup();
return;
}
if (remotePort != 0) {
// Set up the address to send to
// Define the server address
memset(&remote_addr, 0, sizeof(remote_addr));
remote_addr.sin_family = AF_INET;
remote_addr.sin_port = htons((u_short)remotePort);
@ -55,13 +68,64 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
}
// Bind the socket to the specified port
if (bind(this->sock, (const struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
if (bind(this->sock, (const struct sockaddr*)&server_addr,
sizeof(server_addr)) < 0) {
std::cerr << "Bind failed" << std::endl;
closesocket(sock);
WSACleanup();
}
#endif // _WIN32 || _WIN64
#endif // _WIN32 || _WIN64
}
void ParticipantUDP::SetupTCP(const char* remoteIpAddress, int remotePort) {
#if defined(_WIN32) || defined(_WIN64)
// Initialize Winsock
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
std::cerr << "WSAStartup failed: " << std::endl;
return;
}
// Create a TCP socket
this->sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sock == INVALID_SOCKET) {
std::cerr << "TCP Socket creation failed: " << WSAGetLastError()
<< std::endl;
WSACleanup();
return;
}
// Set the socket to non-blocking mode
u_long mode = 1; // 1 to enable non-blocking socket
if (ioctlsocket(sock, FIONBIO, &mode) != NO_ERROR) {
std::cerr << "Failed to set non-blocking mode: " << WSAGetLastError()
<< std::endl;
closesocket(sock);
WSACleanup();
return;
}
// Define the server address
memset(&this->remote_addr, 0, sizeof(server_addr));
this->remote_addr.sin_family = AF_INET;
this->remote_addr.sin_port = htons((u_short)remotePort);
if (inet_pton(AF_INET, remoteIpAddress, &this->remote_addr.sin_addr) <= 0) {
std::cerr << "Invalid address" << std::endl;
closesocket(sock);
WSACleanup();
return;
}
// Connect to the server
if (connect(sock, (sockaddr*)&this->remote_addr, sizeof(this->remote_addr)) ==
SOCKET_ERROR) {
std::cerr << "Connection failed: " << WSAGetLastError() << std::endl;
closesocket(sock);
WSACleanup();
return;
}
#endif // _WIN32 || _WIN64
}
void ParticipantUDP::Receive() {
@ -73,7 +137,8 @@ void ParticipantUDP::Receive() {
sockaddr_in client_addr;
int len = sizeof(client_addr);
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0, (struct sockaddr*)&client_addr, &len);
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0,
(struct sockaddr*)&client_addr, &len);
// std::cout << "received data " << packetSize << "\n";
if (packetSize < 0) {
int error_code = WSAGetLastError(); // Get the error code on Windows
@ -81,12 +146,14 @@ void ParticipantUDP::Receive() {
std::cerr << "recvfrom failed with error: " << error_code << std::endl;
} else if (packetSize > 0) {
char sender_ipAddress[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress, INET_ADDRSTRLEN);
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress,
INET_ADDRSTRLEN);
unsigned int sender_port = ntohs(client_addr.sin_port);
ReceiveData(packetSize, sender_ipAddress, sender_port);
// RoboidControl::ParticipantUDP* remoteParticipant = this->Get(sender_ipAddress, sender_port);
// if (remoteParticipant == nullptr) {
// RoboidControl::ParticipantUDP* remoteParticipant =
// this->Get(sender_ipAddress, sender_port); if (remoteParticipant ==
// nullptr) {
// remoteParticipant = this->Add(sender_ipAddress, sender_port);
// // std::cout << "New sender " << sender_ipAddress << ":"
// // << sender_port << "\n";
@ -99,15 +166,43 @@ void ParticipantUDP::Receive() {
// ReceiveData(packetSize, remoteParticipant);
}
#endif // _WIN32 || _WIN64
#endif // _WIN32 || _WIN64
}
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
int ParticipantUDP::ReceiveTCP() {
#if defined(_WIN32) || defined(_WIN64)
int bytesReceived = recv(sock, buffer, sizeof(buffer) - 1, 0);
if (bytesReceived > 0) {
buffer[bytesReceived] = '\0'; // Null-terminate the received data
std::cout << "Received: " << buffer << std::endl;
return bytesReceived;
} else if (bytesReceived == 0) {
// Connection has been gracefully closed
std::cout << "Connection closed by the server." << std::endl;
return 0;
} else {
int error = WSAGetLastError();
if (error == WSAEWOULDBLOCK) {
// No data available, continue with other tasks
std::cout << "No data available, continuing..." << std::endl;
// You can add a sleep or other logic here to avoid busy waiting
} else {
std::cerr << "Receive failed: " << error << std::endl;
}
return 0;
}
#endif // _WIN32 || _WIN64
return 0;
}
bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize) {
#if defined(_WIN32) || defined(_WIN64)
char ip_str[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(remote_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
std::cout << "Send to " << ip_str << ":" << ntohs(remote_addr.sin_port) << "\n";
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&remote_addr, sizeof(remote_addr));
std::cout << "Send to " << ip_str << ":" << ntohs(remote_addr.sin_port)
<< "\n";
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0,
(struct sockaddr*)&remote_addr, sizeof(remote_addr));
if (sent_bytes <= SOCKET_ERROR) {
int error_code = WSAGetLastError(); // Get the error code on Windows
@ -116,10 +211,17 @@ bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
WSACleanup();
return false;
}
#endif // _WIN32 || _WIN64
#endif // _WIN32 || _WIN64
return true;
}
bool ParticipantUDP::SendTCP(int bufferSize) {
#if defined(_WIN32) || defined(_WIN64)
send(sock, this->buffer, bufferSize, 0);
#endif
return false;
}
bool ParticipantUDP::Publish(IMessage* msg) {
#if defined(_WIN32) || defined(_WIN64)
int bufferSize = msg->Serialize(this->buffer);
@ -128,8 +230,11 @@ bool ParticipantUDP::Publish(IMessage* msg) {
char ip_str[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(broadcast_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port) << "\n";
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port)
<< "\n";
int sent_bytes =
sendto(sock, this->buffer, bufferSize, 0,
(struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
if (sent_bytes <= SOCKET_ERROR) {
int error_code = WSAGetLastError(); // Get the error code on Windows
@ -138,9 +243,10 @@ bool ParticipantUDP::Publish(IMessage* msg) {
WSACleanup();
return false;
}
#endif // _WIN32 || _WIN64
#endif // _WIN32 || _WIN64
return true;
}
} // namespace Windows
} // namespace RoboidControl
#endif

View File

@ -1,22 +1,27 @@
#pragma once
#if defined(_WIN32) || defined(_WIN64)
#include "Participants/ParticipantUDP.h"
namespace RoboidControl {
namespace Windows {
class ParticipantUDP : public RoboidControl::ParticipantUDP {
class ParticipantUDP : public ParticipantUDPGeneric {
public:
ParticipantUDP();
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
void Receive();
bool Send(Participant* remoteParticipant, int bufferSize);
void SetupTCP(const char* remoteIpAddres, int remotePort);
bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
bool SendTCP(int bufferSize);
bool Publish(IMessage* msg);
void Receive();
int ReceiveTCP();
protected:
#if defined(_WIN32) || defined(_WIN64)
#if defined(_WIN32) || defined(_WIN64)
SOCKET sock;
#endif
#endif
};
} // namespace Windows
} // namespace RoboidControl
#endif

View File

@ -27,10 +27,10 @@ int main() {
while (true) {
// The left wheel turns forward when nothing is touched on the right side
// and turn backward when the roboid hits something on the right
float leftWheelSpeed = (touchRight.touchedSomething) ? -600.0f : 600.0f;
float leftWheelSpeed = (touchRight.IsTouching()) ? -600.0f : 600.0f;
// The right wheel does the same, but instead is controlled by
// touches on the left side
float rightWheelSpeed = (touchLeft.touchedSomething) ? -600.0f : 600.0f;
float rightWheelSpeed = (touchLeft.IsTouching()) ? -600.0f : 600.0f;
// When both sides are touching something, both wheels will turn backward
// and the roboid will move backwards
bb2b.SetWheelVelocity(leftWheelSpeed, rightWheelSpeed);
@ -40,9 +40,9 @@ int main() {
// and sleep for 100ms
#if defined(ARDUINO)
delay(100);
delay(10);
#else
sleep_for(milliseconds(100));
sleep_for(milliseconds(10));
#endif
}

View File

@ -1,25 +1,8 @@
# examples/CMakeLists.txt
# Specify the minimum CMake version
cmake_minimum_required(VERSION 3.10)
# Check if the options are enabled and add the corresponding examples
if(BUILD_EXAMPLE_BB2A)
add_executable(BB2A BB2A/main.cpp) # Adjust the path as necessary
# Specify the path to the main project directory
set(MAIN_PROJECT_DIR "${CMAKE_SOURCE_DIR}/..")
# Set the project name
project(Examples)
include_directories(..)
# Add the executable for the main project
#add_executable(MainExecutable ${SOURCES})
# Find the main project library (assuming it's defined in the root CMakeLists.txt)
#find_package(RoboidControl REQUIRED) # Replace MyLibrary with your actual library name
# Add example executables
add_executable(BB2B BB2B.cpp)
target_link_libraries(
BB2B
RoboidControl
LinearAlgebra
)
target_link_libraries(BB2A RoboidControl)
endif()

View File

@ -1 +1 @@
Important: this folder has to be names 'examples' exactly to maintain compatibility with Arduino
Important: this folder has to be named 'examples' exactly to maintain compatibility with Arduino

30
test/CMakeLists.txt Normal file
View File

@ -0,0 +1,30 @@
# Unit test configuration
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
file(GLOB_RECURSE test_srcs *.cc)
message(STATUS "Test sources: ${test_srcs}")
add_executable(
RoboidControlTest
${test_srcs}
)
message(STATUS "RoboidControlTest target created")
target_link_libraries(
RoboidControlTest
gtest_main
RoboidControl
LinearAlgebra
)
include(GoogleTest)
gtest_discover_tests(RoboidControlTest)

View File

@ -5,6 +5,7 @@
#include <gtest/gtest.h>
#include "Participants/SiteServer.h"
#include "Participants/ParticipantMQTT.h"
#include "Thing.h"
#include <chrono>
@ -75,4 +76,18 @@ TEST(Participant, ThingMsg) {
SUCCEED();
}
TEST(Participant, MQTT) {
MQTTParticipant* participant = new MQTTParticipant("192.168.77.11");
unsigned long milliseconds = Thing::GetTimeMs();
unsigned long startTime = milliseconds;
while (milliseconds < startTime + 10000) {
participant->Update();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
milliseconds = Thing::GetTimeMs();
}
SUCCEED();
}
#endif

View File

@ -15,7 +15,7 @@ TEST(RoboidControlSuite, HiddenParticipant) {
unsigned long milliseconds = Thing::GetTimeMs();
unsigned long startTime = milliseconds;
while (milliseconds < startTime + 1000) {
Thing::UpdateThings();
thing->Update();
milliseconds = Thing::GetTimeMs();
}
@ -23,7 +23,7 @@ TEST(RoboidControlSuite, HiddenParticipant) {
}
TEST(RoboidControlSuite, IsolatedParticipant) {
ParticipantUDP* participant = ParticipantUDP::Isolated();
ParticipantUDP* participant = new ParticipantUDP(0);
Thing* thing = new Thing();
unsigned long milliseconds = Thing::GetTimeMs();