33 lines
860 B
C++
33 lines
860 B
C++
#ifndef MATRIX_H
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#define MATRIX_H
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#include "Vector3.h"
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/// @brief Single precision float matrix
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template <typename T> class MatrixOf {
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public:
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MatrixOf(unsigned int rows, unsigned int cols, T *data)
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: rows(rows), cols(cols), data(data) {}
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// MatrixOf(Vector3 v); // creates a 3,1 matrix
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/// @brief Transpose with result in matrix m
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/// @param r The matrix in which the transposed matrix is stored
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void Transpose(MatrixOf<T> *r);
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static void Multiply(const MatrixOf<T> *m1, MatrixOf<T> *m2, MatrixOf<T> *r);
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void Multiply(MatrixOf<T> *m, MatrixOf<T> *r);
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static Vector3 Multiply(const MatrixOf<T> *m, Vector3 v);
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Vector3 operator*(const Vector3 v) const;
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T Get(unsigned int rowIx, unsigned int colIx);
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unsigned int RowCount();
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unsigned int ColCount();
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private:
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unsigned int rows;
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unsigned int cols;
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T *data;
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};
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#endif |