namespace update

This commit is contained in:
Pascal Serrarens 2025-02-25 11:32:34 +01:00
parent 7d2ffeb11c
commit 05cdf0328d
24 changed files with 24 additions and 24 deletions

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A message containing binary data for custom communication /// A message containing binary data for custom communication

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message notifiying that a Thing no longer exists /// Message notifiying that a Thing no longer exists

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message to request details for a Thing /// Message to request details for a Thing

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using Passer.LinearAlgebra; using Passer.LinearAlgebra;
namespace Passer.RoboidControl namespace RoboidControl
{ {
public class LowLevelMessages public class LowLevelMessages
{ {

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Root structure for all communcation messages /// Root structure for all communcation messages

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message for communicating the URL for a model of the thing /// Message for communicating the URL for a model of the thing

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message for communicating the name of a thing /// Message for communicating the name of a thing

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A message communicating the network ID for that participant /// A message communicating the network ID for that participant

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A participant messages notifies other participants of its presence /// A participant messages notifies other participants of its presence

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using Passer.LinearAlgebra; using Passer.LinearAlgebra;
namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message to communicate the pose of the thing /// Message to communicate the pose of the thing

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message for sending generic text /// Message for sending generic text

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// Message providing generic information about a Thing /// Message providing generic information about a Thing

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@ -4,7 +4,7 @@ using System.Collections.Concurrent;
using System.Net; using System.Net;
using System.Net.Sockets; using System.Net.Sockets;
namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A participant is used for communcation between things /// A participant is used for communcation between things

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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A reference to a participant, possibly on a remote location /// A reference to a participant, possibly on a remote location

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A sensor measuring the distance in the forward direction /// A sensor measuring the distance in the forward direction

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//using System; //using System;
namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A temperature sensor /// A temperature sensor

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namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A sensor which can detect touches /// A sensor which can detect touches

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@ -2,7 +2,7 @@ using System;
using System.Net; using System.Net;
using System.Net.Sockets; using System.Net.Sockets;
namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A site server is a participant which provides a shared simulated environment /// A site server is a participant which provides a shared simulated environment

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@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using Passer.LinearAlgebra; using Passer.LinearAlgebra;
namespace Passer.RoboidControl { namespace RoboidControl {
/// <summary> /// <summary>
/// A thing is the primitive building block /// A thing is the primitive building block

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@ -3,7 +3,7 @@ using System.IO;
using System.Text; using System.Text;
using UnityEngine; using UnityEngine;
namespace Passer.RoboidControl.Unity { namespace RoboidControl.Unity {
public class UnityLogWriter : TextWriter { public class UnityLogWriter : TextWriter {
public override void Write(char value) { public override void Write(char value) {

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using System.Collections; using System.Collections;
using UnityEngine; using UnityEngine;
namespace Passer.RoboidControl.Unity { namespace RoboidControl.Unity {
/// <summary> /// <summary>
/// The Unity representation of a distance sensor /// The Unity representation of a distance sensor

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@ -3,7 +3,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
namespace Passer.RoboidControl.Unity { namespace RoboidControl.Unity {
public class SiteServer : MonoBehaviour { public class SiteServer : MonoBehaviour {
public RoboidControl.SiteServer site; public RoboidControl.SiteServer site;

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@ -3,7 +3,7 @@ using System.Collections;
using UnityEngine; using UnityEngine;
using UnityEngine.Networking; using UnityEngine.Networking;
namespace Passer.RoboidControl.Unity { namespace RoboidControl.Unity {
/// <summary> /// <summary>
/// The representation of a Thing in Unity /// The representation of a Thing in Unity

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#if UNITY_5_3_OR_NEWER #if UNITY_5_3_OR_NEWER
using UnityEngine; using UnityEngine;
namespace Passer.RoboidControl.Unity { namespace RoboidControl.Unity {
/// <summary> /// <summary>
/// The Unity representation of the TouchSensor /// The Unity representation of the TouchSensor