Added BB2B example script
This commit is contained in:
parent
608b40fa86
commit
1f5e57112b
31
Examples/BB2B/BB2B.cs
Normal file
31
Examples/BB2B/BB2B.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System.Threading;
|
||||||
|
using RoboidControl;
|
||||||
|
|
||||||
|
class BB2B {
|
||||||
|
static void Main() {
|
||||||
|
// The robot's propulsion is a differential drive
|
||||||
|
DifferentialDrive bb2b = new();
|
||||||
|
// Is has a touch sensor at the front left of the roboid
|
||||||
|
TouchSensor touchLeft = new(bb2b);
|
||||||
|
// and other one on the right
|
||||||
|
TouchSensor touchRight = new(bb2b);
|
||||||
|
|
||||||
|
// Do forever:
|
||||||
|
while (true) {
|
||||||
|
// The left wheel turns forward when nothing is touched on the right side
|
||||||
|
// and turn backward when the roboid hits something on the right
|
||||||
|
float leftWheelSpeed = touchRight.touchedSomething ? -600.0f : 600.0f;
|
||||||
|
// The right wheel does the same, but instead is controlled by
|
||||||
|
// touches on the left side
|
||||||
|
float rightWheelSpeed = touchLeft.touchedSomething ? -600.0f : 600.0f;
|
||||||
|
// When both sides are touching something, both wheels will turn backward
|
||||||
|
// and the roboid will move backwards
|
||||||
|
bb2b.SetWheelVelocity(leftWheelSpeed, rightWheelSpeed);
|
||||||
|
|
||||||
|
// Update the roboid state
|
||||||
|
bb2b.Update(true);
|
||||||
|
// and sleep for 100ms
|
||||||
|
Thread.Sleep(100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,6 +5,6 @@ Includes support for the Unity game engine.
|
|||||||
|
|
||||||
# Basic components
|
# Basic components
|
||||||
|
|
||||||
- Passer::RoboidControl::Thing
|
- RoboidControl::Thing
|
||||||
- Passer::RoboidControl::Participant
|
- RoboidControl::LocalParticipant
|
||||||
- Passer::RoboidControl::SiteServer
|
- RoboidControl::SiteServer
|
Loading…
x
Reference in New Issue
Block a user