RoboidControl-csharp/Unity/Editor/DistanceSensor_Editor.cs

16 lines
406 B
C#

using UnityEditor;
namespace RoboidControl.Unity {
[CustomEditor(typeof(DistanceSensor))]
public class DistanceSensor_Editor : Editor {
public override void OnInspectorGUI() {
DistanceSensor distanceSensor = (DistanceSensor)target;
DrawDefaultInspector();
EditorGUILayout.LabelField("Distance", distanceSensor.distance.ToString());
}
}
}