83 lines
2.9 KiB
C#
83 lines
2.9 KiB
C#
using System;
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using System.Collections.Generic;
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namespace RoboidControl {
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/// <summary>
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/// A reference to a participant, possibly on a remote location
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/// </summary>
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public class RemoteParticipant {
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/// <summary>
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/// The internet address of the participant
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/// </summary>
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public string ipAddress = "0.0.0.0";
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/// <summary>
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/// The UDP port on which the participant can be reached
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/// </summary>
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public int port = 0;
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/// <summary>
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/// The network ID of the participant
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/// </summary>
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public byte networkId;
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/// <summary>
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/// Default constructor
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/// </summary>
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public RemoteParticipant() {}
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/// <summary>
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/// Create a new remote participant
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/// </summary>
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/// <param name="ipAddress">The IP address of the participant</param>
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/// <param name="port">The UDP port of the participant</param>
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public RemoteParticipant(string ipAddress, int port) {
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this.ipAddress = ipAddress;
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this.port = port;
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}
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/// <summary>
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/// The things reported by this participant
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/// </summary>
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protected readonly List<Thing> things = new List<Thing>();
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/// <summary>
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/// Get a thing with the given ids
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/// </summary>
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/// <param name="networkId">The network ID of the thing</param>
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/// <param name="thingId">The ID of the thing</param>
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/// <returns>The thing when it is found, null in other cases.</returns>
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public Thing Get(byte networkId, byte thingId) {
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Thing thing = things.Find(aThing => Thing.IsThing(aThing, networkId, thingId));
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// if (thing == null)
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// Console.WriteLine($"Could not find thing {ipAddress}:{port}[{networkId}/{thingId}]");
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return thing;
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}
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/// <summary>
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/// Add a new thing for this participant
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/// </summary>
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/// <param name="thing">The thing to add</param>
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/// <param name="invokeEvent">Invoke an notification event when the thing has been added</param>
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public void Add(Thing thing, bool invokeEvent = true) {
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// Console.WriteLine($"added thing [{thing.networkId}/{thing.id}]");
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Thing foundThing = Get(thing.networkId, thing.id);
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if (foundThing == null) {
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things.Add(thing);
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if (invokeEvent)
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Thing.InvokeNewThing(thing);
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// Console.Write($"Add thing {ipAddress}:{port}[{networkId}/{thing.id}]");
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} else {
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if (thing != foundThing) {
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// should be: find first non-existing id...
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thing.id = (byte)this.things.Count;
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things.Add(thing);
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// Console.Write($"Add thing, updated thing id to [{thing.networkId}/{thing.id}]");
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}
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}
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}
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}
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} |