2025-01-01 09:58:15 +01:00

81 lines
2.9 KiB
C#

namespace Passer.Control.Core {
public class NameMsg : IMessage {
public const byte Id = 0x91; // 145
public const byte length = 4;
public byte networkId;
public byte thingId;
public byte len;
public string? name = null;
public NameMsg(byte networkId, Thing thing) {
this.networkId = networkId;
this.thingId = thing.id;
this.name = thing.name;
}
public NameMsg(byte networkId, byte thingId, string name) {
this.networkId = networkId;
this.thingId = thingId;
this.name = name;
}
public NameMsg(byte[] buffer) : base(buffer) { }
public override byte Serialize(ref byte[] buffer) {
byte ix = 0;
buffer[ix++] = NameMsg.Id;
buffer[ix++] = this.networkId;
buffer[ix++] = this.thingId;
buffer[ix++] = (byte)this.name.Length;
for (int nameIx = 0; nameIx < this.name.Length; nameIx++)
buffer[ix++] = (byte)this.name[nameIx];
return ix;
}
public override void Deserialize(byte[] buffer) {
byte ix = 0;
this.networkId = buffer[ix++];
this.thingId = buffer[ix++];
int strlen = buffer[ix++];
this.name = System.Text.Encoding.UTF8.GetString(buffer, (int)ix, strlen);
}
public static bool Send(Participant client, Thing thing) {
if (string.IsNullOrEmpty(thing.name))
return true; // nothing sent, but still a success!
NameMsg msg = new(thing.networkId, thing.id, thing.name);
return SendMsg(client, msg);
}
//public static bool Send(Client client, byte networkId, byte thingId, string name)
//{
// NameMsg msg = new(networkId, thingId, name);
// return SendMsg(client, msg);
//}
public static async Task<bool> Receive(Stream dataStream, Participant client, byte packetSize) {
byte[] buffer = await Receive(dataStream, packetSize);
NameMsg msg = new(buffer);
client.messageQueue.Enqueue(msg);
return true;
}
public static bool SendTo(Participant participant, Thing thing) {
if (participant == null || thing == null || thing.name == null)
return false;
byte nameLength = (byte)thing.name.Length;
if (participant.buffer.Length < 3 + nameLength)
return false;
byte ix = 0;
participant.buffer[ix++] = NameMsg.Id;
participant.buffer[ix++] = participant.networkId;
participant.buffer[ix++] = thing.id;
participant.buffer[ix++] = nameLength;
for (int nameIx = 0; nameIx < nameLength; nameIx++)
participant.buffer[ix++] = (byte)thing.name[nameIx];
return participant.SendBuffer(ix);
}
}
}