straight walking ant

This commit is contained in:
Pascal Serrarens 2024-12-21 14:30:07 +01:00
parent 254e85bef0
commit 8325988334
8 changed files with 327 additions and 22 deletions

44
Direction.py Normal file
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@ -0,0 +1,44 @@
import math
class Direction:
def __init__(self, horizontal=0, vertical=0):
self.horizontal = horizontal
self.vertical = vertical
def __add__(self, other):
return Direction(self.horizontal + other.x, self.vertical + other.y)
def __sub__(self, other):
return Direction(self.horizontal - other.x, self.vertical - other.y)
def __mul__(self, scalar):
return Direction(self.horizontal * scalar, self.vertical * scalar)
def __truediv__(self, scalar):
if scalar != 0:
return Direction(self.horizontal / scalar, self.vertical / scalar)
else:
raise ValueError("Cannot divide by zero")
def magnitude(self):
return math.sqrt(self.horizontal**2 + self.vertical**2)
def normalize(self):
mag = self.magnitude()
if mag != 0:
return Direction(self.horizontal / mag, self.vertical / mag)
else:
return Direction(0, 0)
def dot(self, other):
return self.horizontal * other.x + self.vertical * other.y
def __repr__(self):
return f"Direction(x={self.horizontal}, y={self.vertical})"
Direction.forward = Direction(0, 0)
Direction.backward = Direction(-180, 0)
Direction.up = Direction(0, 90)
Direction.down = Direction(0, -90)
Direction.left = Direction(-90, 0)
Direction.right = Direction(90, 0)

46
LowLevelMessages.py Normal file
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import numpy as np
def SendAngle8(buffer, ix_ref, angle):
# Normalize angle
while angle >= 180:
angle -= 360
while angle < -180:
angle += 360
ix = ix_ref[0]
buffer[ix] = round((angle / 360) * 256).to_bytes(1, 'big')[0]
ix_ref[0] += 1
def SendFloat16(buffer, ix_ref, value):
ix = ix_ref[0]
value16 = np.float16(value)
binary = value16.view(np.uint16)
buffer[ix:ix+2] = [
(binary & 0xFF00) >> 8,
(binary & 0x00FF)
]
ix_ref[0] += 2
def SendSpherical(buffer, ix_ref, vector):
SendFloat16(buffer, ix_ref, vector.distance)
SendAngle8(buffer, ix_ref, vector.direction.horizontal)
SendAngle8(buffer, ix_ref, vector.direction.vertical)
def SendQuat32(buffer, ix_ref, q):
ix = ix_ref[0]
qx = (int)(q.x * 127 + 128)
qy = (int)(q.y * 127 + 128)
qz = (int)(q.z * 127 + 128)
qw = (int)(q.w * 255)
if q.w < 0:
qx = -qx
qy = -qy
qz = -qz
qw = -qw
buffer[ix:ix+4] = [
qx,
qy,
qz,
qw
]
ix_ref[0] += 4

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@ -1,32 +1,93 @@
from controlcore_python.Participant import Participant
# from .Participant import Participant
from . import LowLevelMessages
from .Spherical import Spherical
from .Quaternion import Quaternion
class IMessage:
def SendMsg(client: Participant, msg):
bufferSize =msg.Serialize(client.buffer)
return client.SendBuffer(bufferSize)
id = 0x00
def Serialize(buffer):
return 0
def SendTo(self, participant):
bufferSize = self.Serialize([participant.buffer])
if bufferSize == 0:
return False
return participant.SendBuffer(bufferSize)
def Publish(self, participant):
bufferSize = self.Serialize([participant.buffer])
if bufferSize == 0:
return False
return participant.PublishBuffer(bufferSize)
class ClientMsg(IMessage):
id = 0xA0
length = 2
def __init__(self, networkId):
if isinstance(networkId, int):
self.networkId = networkId
elif isinstance(networkId, bytes):
self.networkId = networkId[1]
def Serialize(self, buffer_ref):
if self.networkId is None:
return 0
buffer: bytearray = buffer_ref[0]
buffer[0:2] = [
ClientMsg.id,
self.networkId
]
return ClientMsg.length
class NetworkIdMsg(IMessage):
id = 0xA1
length = 2
def __init__(self, networkId):
self.networkId = None
if isinstance(networkId, int):
self.networkId = networkId
elif isinstance(networkId, bytes):
self.networkId = networkId[1]
def Serialize(self, buffer):
ix = 0
buffer[ix] = NetworkIdMsg.id
ix+=1
buffer[ix] = self.networkId
ix+=1
return ix
def Serialize(self, buffer_ref):
if self.networkId is None:
return 0
buffer: bytearray = buffer_ref[0]
buffer[0:2] = [
NetworkIdMsg.id,
self.networkId
]
return NetworkIdMsg.length
class ThingMsg(IMessage):
id = 0x80
length = 5
def __init__(self, networkId, thing):
self.networkId = networkId
self.thingId = thing.id
self.thingType = thing.type
self.parentId = None
def Serialize(self, buffer_ref):
if self.networkId is None or self.thingId is None:
return 0
buffer: bytearray = buffer_ref[0]
buffer[0:5] = [
ThingMsg.id,
self.networkId,
self.thingId,
0x00,
0x00
]
return ThingMsg.length
@staticmethod
def Send(participant: Participant, networkId):
msg = NetworkIdMsg(networkId)
return IMessage.SendMsg(participant, msg)
class ModelUrlMsg(IMessage):
id = 0x90
@ -69,7 +130,43 @@ class ModelUrlMsg(IMessage):
# ix+=1
# return ix
@staticmethod
def Send(participant, networkId, thingId, modelUrl):
msg = ModelUrlMsg(networkId, thingId, modelUrl)
return IMessage.SendMsg(participant, msg)
class PoseMsg(IMessage):
id = 0x10
length = 4 + 4 + 4
Position = 0x01
Orientation = 0x02
LinearVelocity = 0x04
AngularVelocity = 0x08
def __init__(self, networkId, thing, poseType):
self.networkId = networkId
self.thingId = thing.id
self.poseType = poseType
self.position = Spherical.zero
self.orientation = Quaternion.identity
self.linearVelocity = thing.linearVelocity
self.angularVelocity = thing.angularVelocity
def Serialize(self, buffer_ref):
if (self.networkId is None) or (self.thingId is None):
return 0
buffer: bytearray = buffer_ref[0]
buffer[0:4] = [
PoseMsg.id,
self.networkId,
self.thingId,
self.poseType
]
ix = [4]
if self.poseType & PoseMsg.Position:
LowLevelMessages.SendSpherical(buffer, ix, self.position)
if self.poseType & PoseMsg.Orientation:
LowLevelMessages.SendQuat32(buffer, ix, self.orientation)
if self.poseType & PoseMsg.LinearVelocity:
LowLevelMessages.SendSpherical(buffer, ix, self.linearVelocity)
if self.poseType & PoseMsg.AngularVelocity:
LowLevelMessages.SendSpherical(buffer, ix, self.angularVelocity)
return ix[0]

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@ -1,12 +1,20 @@
import socket
from . import Messages
from .Thing import Thing
class Participant:
publishInterval = 3 # 3 seconds
def __init__(self, ipAddress, port):
self.buffer = bytearray(256)
self.ipAddress = ipAddress
self.port = port
self.udpSocket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.udpSocket.bind(("0.0.0.0", 7681))
self.udpSocket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
self.networkId = 0
#self.udpSocket.bind(("0.0.0.0", 7681))
self.buffer = bytearray(256)
self.nextPublishMe = 0
def SendBuffer(self, bufferSize):
if self.ipAddress is None:
@ -17,3 +25,40 @@ class Participant:
self.udpSocket.sendto(self.buffer[:bufferSize], (self.ipAddress, self.port))
return True
def PublishBuffer(self, bufferSize):
if self.ipAddress is None:
return False
if bufferSize <= 0:
return True
self.udpSocket.sendto(self.buffer[:bufferSize], ('<broadcast>', self.port))
return True
def PublishMe(self):
msg = Messages.ClientMsg(self.networkId)
msg.Publish(self)
def Update(self, currentTime):
if (currentTime > self.nextPublishMe):
self.PublishMe()
self.nextPublishMe = currentTime + Participant.publishInterval
Thing.UpdateAll(currentTime)
def ProcessClientMsg(self, data: bytearray):
pass
def ProcessNetworkIdMsg(self, data: bytearray):
pass
def ReceiveData(self, data):
msgId = data[0]
match msgId:
case Messages.ClientMsg.id:
msg = Messages.ClientMsg(data)
self.ProcessClientMsg(msg)
case Messages.NetworkIdMsg.id:
msg = Messages.NetworkIdMsg(data)
self.ProcessNetworkIdMsg(msg)

8
Quaternion.py Normal file
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class Quaternion:
def __init__(self):
self.x = 0
self.y = 0
self.z = 0
self.w = 1
Quaternion.identity = Quaternion()

37
Spherical.py Normal file
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import math
from .Direction import Direction
class Spherical:
def __init__(self, distance, direction):
self.distance = distance
self.direction = direction
# def __init__(self, distance, horizontal, vertical):
# self.distance = distance
# self.direction = Direction(horizontal, vertical)
def to_cartesian(self):
x = self.distance * math.sin(self.direction.horizontal) * math.cos(self.direction.vertical)
y = self.distance * math.sin(self.direction.horizontal) * math.sin(self.direction.vertical)
z = self.distance * math.cos(self.direction.horizontal)
return x, y, z
def from_cartesian(self, x, y, z):
self.distance = math.sqrt(x**2 + y**2 + z**2)
self.direction.horizontal = math.acos(z / self.distance)
self.direction.vertical = math.atan2(y, x)
def __add__(self, other):
x1, y1, z1 = self.to_cartesian()
x2, y2, z2 = other.to_cartesian()
return Spherical.from_cartesian(x1 + x2, y1 + y2, z1 + z2)
def __sub__(self, other):
x1, y1, z1 = self.to_cartesian()
x2, y2, z2 = other.to_cartesian()
return Spherical.from_cartesian(x1 - x2, y1 - y2, z1 - z2)
def __repr__(self):
return f"Spherical(r={self.distance}, horizontal={self.direction.horizontal}, phi={self.direction.vertical})"
Spherical.zero = Spherical(0, Direction.forward)

22
Thing.py Normal file
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class Thing:
allThings = set()
def __init__(self):
self.networkId = None
self.id = None
self.type = None
self.modelUrl = None
Thing.Add(self)
def Update(self, currentTime):
pass
@staticmethod
def Add(thing):
thing.id = len(Thing.allThings)
Thing.allThings.add(thing)
def UpdateAll(currentTime):
for thing in Thing.allThings:
thing.Update(currentTime)

6
__init__.py Normal file
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__all__ = ['Direction', 'Spherical', 'Thing', 'Participant', 'Messages']
from .Direction import Direction
from .Participant import Participant
from .Thing import Thing
from .Spherical import Spherical