2025-03-09 15:00:34 +01:00

164 lines
5.2 KiB
Python

import Messages.LowLevelMessages as LowLevelMessages
from Thing import Thing
class IMessage:
id = 0x00
## Serialize the message into the given buffer
#
## @returns: the length of the message
def Serialize(buffer):
return 0
def SendTo(self, participant):
buffer_size = self.Serialize([participant.buffer])
if buffer_size == 0:
return False
return participant.SendBuffer(buffer_size)
def Publish(self, participant):
bufferSize = self.Serialize([participant.buffer])
if bufferSize == 0:
return False
return participant.PublishBuffer(bufferSize)
# class ParticipantMsg(IMessage):
# """! A participant messages notifies other participants of its presence.
# When received by another participant, it can be followed by a NetworkIdMsg
# to announce that participant to this client such that it can join privately
# """
# ## The message ID
# id: int = 0xA0
# ## The length of the message
# length: int = 2
# ## The network ID known by the participant.
# network_id: int = None
# def __init__(self, network_id: int):
# """! Create a new message for sending
# @param network_id The network ID known by the participant. Use 0 if it is unknown
# """
# if isinstance(network_id, int):
# self.network_id = network_id
# elif isinstance(network_id, bytes):
# self.network_id = network_id[1]
# def Serialize(self, buffer_ref):
# """! Serialize the message into a byte array.
# @param buffer_ref The buffer to serialize into
# @return The length of the message in the buffer
# """
# if buffer_ref is None or self.network_id is None:
# return 0
# buffer: bytearray = buffer_ref[0]
# buffer[0:ParticipantMsg.length] = [
# ParticipantMsg.id,
# self.network_id
# ]
# return ParticipantMsg.length
# ## A network id message invites another participant to a site
# #
# ## This can be sent in response to a ClientMsg
# class NetworkIdMsg(IMessage):
# id = 0xA1
# length = 2
# network_id = None
# ## Create a network id message
# #
# # @param network_id The network id assigned to the remote participant.
# def __init__(self, network_id):
# self.network_id = None
# if isinstance(network_id, int):
# self.network_id = network_id
# elif isinstance(network_id, bytes):
# self.network_id = network_id[1]
# ## Serialize the message into the given buffer
# #
# ## @param buffer_ref A reference to the buffer to use. This should be a list with the buffer as its first and only element
# ## @returns the length of the message
# def Serialize(self, buffer_ref):
# if self.network_id is None:
# return 0
# buffer: bytearray = buffer_ref[0]
# buffer[0:NetworkIdMsg.length] = [
# NetworkIdMsg.id,
# self.network_id
# ]
# return NetworkIdMsg.length
class InvestigateMsg():
id = 0x81
length = 3
def __init__(self, buffer):
self.network_id = buffer[1]
self.thing_id = buffer[2]
class PoseMsg(IMessage):
"""! Message to communicate the pose of the thing
The pose is in local space relative to the parent.
If there is not parent (the thing is a root thing), the pose will be in world space.
"""
## The message ID
id = 0x10
## The length of the message
length = 4
def __init__(self, network_id, thing):
self.network_id = network_id
self.thing = thing
def Serialize(self, buffer_ref):
if (self.network_id is None) or (self.thing is None):
return 0
buffer: bytearray = buffer_ref[0]
buffer[0:PoseMsg.length] = [
PoseMsg.id,
self.network_id,
self.thing.id,
self.thing.pose_updated
]
ix = [4]
if self.thing.pose_updated & Thing.Position:
LowLevelMessages.SendSpherical(buffer, ix, self.thing.position)
if self.thing.pose_updated & Thing.Orientation:
LowLevelMessages.SendQuat32(buffer, ix, self.thing.orientation)
if self.thing.pose_updated & Thing.LinearVelocity:
LowLevelMessages.SendSpherical(buffer, ix, self.thing.linearVelocity)
if self.thing.pose_updated & Thing.AngularVelocity:
LowLevelMessages.SendSpherical(buffer, ix, self.thing.angularVelocity)
return ix[0]
class BinaryMsg():
id = 0xB1
def __init__(self, buffer):
self.network_id = buffer[1]
self.thing_id = buffer[2]
self.thing = Thing.Get(self.network_id, self.thing_id)
self.data = buffer[3:]
def SendTo(participant, thing, data: bytearray):
length = 3
if thing.network_id is None or thing is None or data is None:
return False
participant.buffer[0:length] = [
BinaryMsg.id,
participant.network_id,
thing.id
]
full_length = length + len(data)
participant.buffer[length:full_length] = data
participant.SendBuffer(full_length)
return True