2024-12-22 13:51:05 +01:00

63 lines
1.5 KiB
Python

from .Spherical import Spherical
from .Quaternion import Quaternion
class Thing:
class Type:
Undetermined = 0x00
Switch = 0x01
DistanceSensor = 0x02
DirectionalSensor = 0x03
Animator = 0x40
Position = 0x01
Orientation = 0x02
LinearVelocity = 0x04
AngularVelocity = 0x08
def __init__(self, type=Type.Undetermined, parent=None, name=None):
self.networkId = 0
self.id = 0
self.type = type
if parent is None:
self.parent_id = 0
else:
self.parent_id = parent.id
self.name = name
self.model_url = None
self.position = Spherical.zero
self.orientation = Quaternion.identity
self.linearVelocity = Spherical.zero
self.angularVelocity = Spherical.zero
self.pose_updated = 0x00 # the bits indicate which fields have been updated
Thing.Add(self)
def update(self, currentTime):
pass
def ProcessBinary(self, data):
pass
allThings = set({ None })
@staticmethod
def Add(thing):
thing.id = len(Thing.allThings)
Thing.allThings.add(thing)
@staticmethod
def Get(networkId, thingId):
for thing in Thing.allThings:
if thing is not None:
if thing.networkId == networkId and thing.id == thingId:
return thing
return None
def UpdateAll(currentTime):
for thing in Thing.allThings:
if thing is not None:
thing.update(currentTime)