Fix hand pose when changing avatars
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@ -114,6 +114,7 @@ namespace Passer.Humanoid {
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public void ShowPose(HumanoidControl humanoid, Side showSide) {
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detectedPoseIx = -1;
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float bestScore = -1;
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detectedPose = null;
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if (poseMode == PoseMode.Set)
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ResetAffectedBones(humanoid, showSide);
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