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ControlCor
@ -1,9 +1,5 @@
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#include "ArduinoParticipant.h"
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#include "ArduinoParticipant.h"
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#if !defined(NO_STD)
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#include <iostream>
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#endif
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#if defined(ARDUINO)
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#if defined(ARDUINO)
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#if defined(ARDUINO_ARCH_ESP8266)
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#if defined(ARDUINO_ARCH_ESP8266)
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#include <ESP8266WiFi.h>
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#include <ESP8266WiFi.h>
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@ -23,19 +19,15 @@
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namespace RoboidControl {
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namespace RoboidControl {
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namespace Arduino {
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namespace Arduino {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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void LocalParticipant::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
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WiFiUDP* udp;
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#if defined(ARDUINO)
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#endif
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this->remoteIpAddress = remoteIpAddress;
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this->remotePort = remotePort;
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void ParticipantUDP::Setup() {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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GetBroadcastAddress();
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GetBroadcastAddress();
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#if defined(UNO_R4)
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#if defined(UNO_R4)
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if (WiFi.status() == WL_NO_MODULE) {
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if (WiFi.status() == WL_NO_MODULE) {
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#if !defined(NO_STD)
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std::cout << "No network available!\n";
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std::cout << "No network available!\n";
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#endif
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return;
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return;
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}
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}
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#else
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#else
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@ -44,86 +36,80 @@ void ParticipantUDP::Setup() {
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return;
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return;
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}
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}
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#endif
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#endif
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udp.begin(localPort);
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udp = new WiFiUDP();
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std::cout << "Wifi sync started to port " << this->remotePort << "\n";
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udp->begin(this->port);
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#if !defined(NO_STD)
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std::cout << "Wifi sync started local " << this->port;
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if (this->remoteSite != nullptr)
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std::cout << ", remote " << this->remoteSite->ipAddress << ":"
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<< this->remoteSite->port << "\n";
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#endif
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#endif
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#endif
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}
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}
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void ParticipantUDP::GetBroadcastAddress() {
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void LocalParticipant::GetBroadcastAddress() {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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#if defined(ARDUINO)
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IPAddress broadcastAddress = WiFi.localIP();
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IPAddress broadcastAddress = WiFi.localIP();
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broadcastAddress[3] = 255;
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broadcastAddress[3] = 255;
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String broadcastIpString = broadcastAddress.toString();
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String broadcastIpString = broadcastAddress.toString();
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this->broadcastIpAddress = new char[broadcastIpString.length() + 1];
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this->broadcastIpAddress = new char[broadcastIpString.length() + 1];
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broadcastIpString.toCharArray(this->broadcastIpAddress,
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broadcastIpString.toCharArray(this->broadcastIpAddress, broadcastIpString.length() + 1);
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broadcastIpString.length() + 1);
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#if !defined(NO_STD)
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std::cout << "Broadcast address: " << broadcastIpAddress << "\n";
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std::cout << "Broadcast address: " << broadcastIpAddress << "\n";
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#endif
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#endif
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#endif
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}
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}
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void ParticipantUDP::Receive() {
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void LocalParticipant::Receive() {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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#if defined(ARDUINO)
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int packetSize = udp->parsePacket();
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int packetSize = udp.parsePacket();
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while (packetSize > 0) {
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while (packetSize > 0) {
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udp->read(buffer, packetSize);
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udp.read(buffer, packetSize);
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String senderAddress = udp->remoteIP().toString();
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String senderAddress = udp.remoteIP().toString();
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char sender_ipAddress[16];
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char sender_ipAddress[16];
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senderAddress.toCharArray(sender_ipAddress, 16);
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senderAddress.toCharArray(sender_ipAddress, 16);
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unsigned int sender_port = udp->remotePort();
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unsigned int sender_port = udp.remotePort();
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// Participant* remoteParticipant = this->GetParticipant(sender_ipAddress, sender_port);
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// if (remoteParticipant == nullptr) {
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// remoteParticipant = this->AddParticipant(sender_ipAddress, sender_port);
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// // std::cout << "New sender " << sender_ipAddress << ":" << sender_port
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// // << "\n";
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// // std::cout << "New remote participant " << remoteParticipant->ipAddress
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// // << ":" << remoteParticipant->port << " "
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// // << (int)remoteParticipant->networkId << "\n";
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// }
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// ReceiveData(packetSize, remoteParticipant);
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ReceiveData(packetSize, sender_ipAddress, sender_port);
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ReceiveData(packetSize, sender_ipAddress, sender_port);
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packetSize = udp->parsePacket();
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packetSize = udp.parsePacket();
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}
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}
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#endif
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#endif
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}
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}
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bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
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bool LocalParticipant::Send(Participant* remoteParticipant, int bufferSize) {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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#if defined(ARDUINO)
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// std::cout << "Sending to:\n " << remoteParticipant->ipAddress << ":"
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// std::cout << "Sending to:\n " << remoteParticipant->ipAddress << ":"
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// << remoteParticipant->port << "\n";
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// << remoteParticipant->port << "\n";
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int n = 0;
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int n = 0;
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int r = 0;
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do {
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do {
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if (n > 0) {
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if (n > 0) {
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#if !defined(NO_STD)
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std::cout << "Retry sending\n";
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std::cout << "Retry sending\n";
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#endif
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delay(10);
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delay(10);
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}
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}
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n++;
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n++;
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udp.beginPacket(remoteParticipant->ipAddress, remoteParticipant->port);
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udp->beginPacket(remoteParticipant->ipAddress, remoteParticipant->port);
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udp.write((unsigned char*)buffer, bufferSize);
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udp->write((unsigned char*)buffer, bufferSize);
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} while (udp.endPacket() == 0 && n < 10);
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r = udp->endPacket();
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// On an Uno R4 WiFi, endPacket blocks for 10 seconds the first time
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// It is not cleary yet why
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} while (r == 0 && n < 10);
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#endif
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#endif
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return true;
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return true;
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}
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}
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bool ParticipantUDP::Publish(IMessage* msg) {
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bool LocalParticipant::Publish(IMessage* msg) {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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#ifdef ARDUINO
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int bufferSize = msg->Serialize((char*)this->buffer);
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int bufferSize = msg->Serialize((char*)this->buffer);
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if (bufferSize <= 0)
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if (bufferSize <= 0)
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return true;
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return true;
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udp->beginPacket(this->broadcastIpAddress, this->port);
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udp.beginPacket(this->broadcastIpAddress, this->remotePort);
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udp->write((unsigned char*)buffer, bufferSize);
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udp.write((unsigned char*)buffer, bufferSize);
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udp->endPacket();
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udp.endPacket();
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// std::cout << "Publish to " << this->broadcastIpAddress << ":"
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// std::cout << "Publish to " << this->broadcastIpAddress << ":"
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// << this->remotePort << "\n";
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// << this->remotePort << "\n";
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@ -1,20 +1,18 @@
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#pragma once
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#pragma once
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#include "Participants/ParticipantUDP.h"
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#include "../LocalParticipant.h"
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namespace RoboidControl {
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namespace RoboidControl {
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namespace Arduino {
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namespace Arduino {
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class ParticipantUDP : public RoboidControl::ParticipantUDP {
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class LocalParticipant : public RoboidControl::LocalParticipant {
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public:
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public:
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void Setup();
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void Setup(int localPort, const char* remoteIpAddress, int remotePort);
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void Receive();
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void Receive();
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bool Send(Participant* remoteParticipant, int bufferSize);
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bool Send(Participant* remoteParticipant, int bufferSize);
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bool Publish(IMessage* msg);
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bool Publish(IMessage* msg);
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protected:
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protected:
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char* broadcastIpAddress = nullptr;
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void GetBroadcastAddress();
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void GetBroadcastAddress();
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};
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};
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@ -42,13 +42,8 @@ struct NssServer {
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} nssServer;
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} nssServer;
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#endif
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#endif
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bool StartWifi(const char* wifiSsid,
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bool StartWifi(const char* wifiSsid, const char* wifiPassword, bool hotspotFallback) {
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const char* wifiPassword,
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#if UNO_R4 || ARDUINO_ARCH_RP2040
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bool hotspotFallback) {
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#if !defined(HAS_WIFI)
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return false;
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#else
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#if defined(UNO_R4) || defined(ARDUINO_ARCH_RP2040)
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if (WiFi.status() == WL_NO_MODULE) {
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if (WiFi.status() == WL_NO_MODULE) {
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Serial.println("WiFi not present, WiFiSync is disabled");
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Serial.println("WiFi not present, WiFiSync is disabled");
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return false;
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return false;
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@ -125,10 +120,8 @@ bool StartWifi(const char* wifiSsid,
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#if ESP32
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#if ESP32
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printf("Checking credentials in flash\n");
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printf("Checking credentials in flash\n");
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wifiPreferences.begin(PREFERENCES_NAMESPACE);
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wifiPreferences.begin(PREFERENCES_NAMESPACE);
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wifiPreferences.getBytes(STORAGE_KEY_WIFI, &credentials,
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wifiPreferences.getBytes(STORAGE_KEY_WIFI, &credentials, sizeof(credentials));
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sizeof(credentials));
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if (strcmp(wifiSsid, credentials.ssid) != 0 || strcmp(wifiPassword, credentials.password) != 0) {
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if (strcmp(wifiSsid, credentials.ssid) != 0 ||
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strcmp(wifiPassword, credentials.password) != 0) {
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printf("Updating credentials in flash...");
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printf("Updating credentials in flash...");
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const int ssidLen = strlen(wifiSsid);
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const int ssidLen = strlen(wifiSsid);
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if (ssidLen < 32) {
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if (ssidLen < 32) {
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@ -141,8 +134,7 @@ bool StartWifi(const char* wifiSsid,
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memcpy(credentials.password, wifiPassword, pwdLen);
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memcpy(credentials.password, wifiPassword, pwdLen);
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credentials.password[pwdLen] = '\0';
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credentials.password[pwdLen] = '\0';
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}
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}
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wifiPreferences.putBytes(STORAGE_KEY_WIFI, &credentials,
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wifiPreferences.putBytes(STORAGE_KEY_WIFI, &credentials, sizeof(credentials));
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sizeof(credentials));
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printf(" completed.\n");
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printf(" completed.\n");
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}
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}
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wifiPreferences.end();
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wifiPreferences.end();
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@ -150,15 +142,10 @@ bool StartWifi(const char* wifiSsid,
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}
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}
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return (!hotSpotEnabled);
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return (!hotSpotEnabled);
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#endif
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}
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}
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void CheckFirmware(String url, String FIRMWARE_NAME, int FIRMWARE_VERSION) {
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void CheckFirmware(String url, String FIRMWARE_NAME, int FIRMWARE_VERSION) {
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#if !defined(HAS_WIFI)
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#if defined(UNO_R4) // Uno R4 Wifi does not support this kind of firmware update (as far as I know)
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return;
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#else
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#if defined(UNO_R4) // Uno R4 Wifi does not support this kind of firmware
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// update (as far as I know)
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return;
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return;
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#else
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#else
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Serial.println("Checking for firmware updates.");
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Serial.println("Checking for firmware updates.");
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@ -190,12 +177,10 @@ void CheckFirmware(String url, String FIRMWARE_NAME, int FIRMWARE_VERSION) {
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switch (ret) {
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switch (ret) {
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case HTTP_UPDATE_FAILED:
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case HTTP_UPDATE_FAILED:
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#if defined(ESP32)
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#if defined(ESP32)
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Serial.printf("HTTP_UPDATE_FAILED Error (%d): %s",
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Serial.printf("HTTP_UPDATE_FAILED Error (%d): %s", httpUpdate.getLastError(),
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httpUpdate.getLastError(),
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httpUpdate.getLastErrorString().c_str());
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httpUpdate.getLastErrorString().c_str());
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#else
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#else
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Serial.printf("HTTP_UPDATE_FAILED Error (%d): %s",
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Serial.printf("HTTP_UPDATE_FAILED Error (%d): %s", ESPhttpUpdate.getLastError(),
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ESPhttpUpdate.getLastError(),
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ESPhttpUpdate.getLastErrorString().c_str());
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ESPhttpUpdate.getLastErrorString().c_str());
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#endif
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#endif
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break;
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break;
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@ -213,6 +198,5 @@ void CheckFirmware(String url, String FIRMWARE_NAME, int FIRMWARE_VERSION) {
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Serial.println(httpCode);
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Serial.println(httpCode);
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}
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}
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#endif
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#endif
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#endif
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}
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}
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#endif
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#endif
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@ -3,83 +3,53 @@
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#include <Arduino.h>
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#include <Arduino.h>
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namespace RoboidControl {
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namespace RoboidControl {
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namespace Arduino {
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#pragma region DRV8833
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DRV8833Motor::DRV8833Motor(Participant* participant,
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DRV8833::DRV8833(Configuration config, Thing* parent) : Thing(Type::Undetermined, parent) {
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this->pinStandby = config.standby;
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if (pinStandby != 255)
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pinMode(pinStandby, OUTPUT);
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this->motorA = new DRV8833Motor(this, config.AIn1, config.AIn2);
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this->motorA->SetName("Motor A");
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this->motorB = new DRV8833Motor(this, config.BIn1, config.BIn2);
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this->motorB->SetName("Motor B");
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}
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#pragma endregion DRV8833
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#pragma region Differential drive
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DRV8833::DifferentialDrive::DifferentialDrive(DRV8833::Configuration config,
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Thing* parent)
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: RoboidControl::DifferentialDrive(this->drv8833.motorA,
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this->drv8833.motorB,
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parent),
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drv8833(config, this) {}
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void DRV8833::DifferentialDrive::Update(bool recurse) {
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RoboidControl::DifferentialDrive::Update(recurse);
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this->drv8833.Update(false);
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}
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#pragma endregion Differential drive
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#pragma region Motor
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#if (ESP32)
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uint8_t DRV8833Motor::nextAvailablePwmChannel = 0;
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#endif
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|
||||||
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|
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DRV8833Motor::DRV8833Motor(DRV8833* driver,
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|
||||||
unsigned char pinIn1,
|
unsigned char pinIn1,
|
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unsigned char pinIn2,
|
unsigned char pinIn2,
|
||||||
bool reverse)
|
bool reverse)
|
||||||
: Motor() {
|
: Thing(participant) {
|
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this->SetParent(driver);
|
|
||||||
|
|
||||||
this->pinIn1 = pinIn1;
|
this->pinIn1 = pinIn1;
|
||||||
this->pinIn2 = pinIn2;
|
this->pinIn2 = pinIn2;
|
||||||
|
|
||||||
#if (ESP32)
|
#if (ESP32)
|
||||||
in1Ch = DRV8833Motor::nextAvailablePwmChannel++;
|
in1Ch = nextAvailablePwmChannel++;
|
||||||
ledcSetup(in1Ch, 500, 8);
|
ledcSetup(in1Ch, 500, 8);
|
||||||
ledcAttachPin(pinIn1, in1Ch);
|
ledcAttachPin(pinIn1, in1Ch);
|
||||||
|
in2Ch = nextAvailablePwmChannel++;
|
||||||
in2Ch = DRV8833Motor::nextAvailablePwmChannel++;
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|
||||||
ledcSetup(in2Ch, 500, 8);
|
ledcSetup(in2Ch, 500, 8);
|
||||||
ledcAttachPin(pinIn2, in2Ch);
|
ledcAttachPin(pinIn2, in2Ch);
|
||||||
|
|
||||||
#else
|
#else
|
||||||
pinMode(pinIn1, OUTPUT); // configure the in1 pin to output mode
|
pinMode(pinIn1, OUTPUT); // configure the in1 pin to output mode
|
||||||
pinMode(pinIn2, OUTPUT); // configure the in1 pin to output mode
|
pinMode(pinIn2, OUTPUT); // configure the in1 pin to output mode
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// this->reverse = reverse;
|
this->reverse = reverse;
|
||||||
}
|
}
|
||||||
|
|
||||||
// void DRV8833Motor::SetMaxRPM(unsigned int rpm) {
|
void DRV8833Motor::SetMaxRPM(unsigned int rpm) {
|
||||||
// this->maxRpm = rpm;
|
this->maxRpm = rpm;
|
||||||
// }
|
}
|
||||||
|
|
||||||
void DRV8833Motor::SetTargetVelocity(float motorSpeed) {
|
void DRV8833Motor::SetAngularVelocity(Spherical velocity) {
|
||||||
Motor::SetTargetVelocity(motorSpeed);
|
Thing::SetAngularVelocity(velocity);
|
||||||
|
// ignoring rotation axis for now.
|
||||||
|
// Spherical angularVelocity = this->GetAngularVelocity();
|
||||||
|
float angularSpeed = velocity.distance; // in degrees/sec
|
||||||
|
|
||||||
uint8_t motorSignal =
|
float rpm = angularSpeed / 360 * 60;
|
||||||
(uint8_t)(motorSpeed > 0 ? motorSpeed * 255 : -motorSpeed * 255);
|
float motorSpeed = rpm / this->maxRpm;
|
||||||
|
|
||||||
// std::cout << "moto speed " << this->name << " = " << motorSpeed
|
uint8_t motorSignal = (uint8_t)(motorSpeed * 255);
|
||||||
|
// if (direction == RotationDirection::CounterClockwise)
|
||||||
|
// speed = -speed;
|
||||||
|
// Determine the rotation direction
|
||||||
|
if (velocity.direction.horizontal.InDegrees() < 0)
|
||||||
|
motorSpeed = -motorSpeed;
|
||||||
|
if (this->reverse)
|
||||||
|
motorSpeed =-motorSpeed;
|
||||||
|
|
||||||
|
// std::cout << "ang speed " << this->name << " = " << angularSpeed << " rpm " << rpm
|
||||||
// << ", motor signal = " << (int)motorSignal << "\n";
|
// << ", motor signal = " << (int)motorSignal << "\n";
|
||||||
|
|
||||||
#if (ESP32)
|
#if (ESP32)
|
||||||
@ -129,7 +99,23 @@ void DRV8833Motor::SetTargetVelocity(float motorSpeed) {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma endregion Motor
|
DRV8833::DRV8833(Participant* participant,
|
||||||
|
unsigned char pinAIn1,
|
||||||
|
unsigned char pinAIn2,
|
||||||
|
unsigned char pinBIn1,
|
||||||
|
unsigned char pinBIn2,
|
||||||
|
unsigned char pinStandby,
|
||||||
|
bool reverseA,
|
||||||
|
bool reverseB)
|
||||||
|
: Thing(participant) {
|
||||||
|
this->pinStandby = pinStandby;
|
||||||
|
if (pinStandby != 255)
|
||||||
|
pinMode(pinStandby, OUTPUT);
|
||||||
|
|
||||||
|
this->motorA = new DRV8833Motor(participant, pinAIn1, pinAIn2, reverseA);
|
||||||
|
this->motorA->name = "Motor A";
|
||||||
|
this->motorB = new DRV8833Motor(participant, pinBIn1, pinBIn2, reverseB);
|
||||||
|
this->motorB->name = "Motor B";
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Arduino
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -1,85 +1,60 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
#include "Participants/IsolatedParticipant.h"
|
|
||||||
#include "Thing.h"
|
#include "Thing.h"
|
||||||
#include "Things/DifferentialDrive.h"
|
#include "Things/DifferentialDrive.h"
|
||||||
#include "Things/Motor.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Arduino {
|
namespace Arduino {
|
||||||
|
|
||||||
class DRV8833Motor;
|
/// @brief Support for a DRV8833 motor controller
|
||||||
|
class DRV8833Motor : public Thing {
|
||||||
|
public:
|
||||||
|
/// @brief Motor turning direction
|
||||||
|
enum class RotationDirection { Clockwise = 1, CounterClockwise = -1 };
|
||||||
|
|
||||||
|
/// @brief Setup the DC motor
|
||||||
|
/// @param pinIn1 the pin number for the in1 signal
|
||||||
|
/// @param pinIn2 the pin number for the in2 signal
|
||||||
|
/// @param direction the forward turning direction of the motor
|
||||||
|
DRV8833Motor(Participant* participant, unsigned char pinIn1, unsigned char pinIn2, bool reverse = false);
|
||||||
|
void SetMaxRPM(unsigned int rpm);
|
||||||
|
|
||||||
|
virtual void SetAngularVelocity(Spherical velocity) override;
|
||||||
|
|
||||||
|
bool reverse = false;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
unsigned char pinIn1 = 255;
|
||||||
|
unsigned char pinIn2 = 255;
|
||||||
|
unsigned int maxRpm = 200;
|
||||||
|
};
|
||||||
|
|
||||||
class DRV8833 : public Thing {
|
class DRV8833 : public Thing {
|
||||||
public:
|
public:
|
||||||
struct Configuration {
|
|
||||||
int AIn1;
|
|
||||||
int AIn2;
|
|
||||||
int BIn1;
|
|
||||||
int BIn2;
|
|
||||||
int standby = 255;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// @brief Setup a DRV8833 motor controller
|
/// @brief Setup a DRV8833 motor controller
|
||||||
DRV8833(Configuration config, Thing* parent = Thing::LocalRoot());
|
/// @param pinAIn1 The pin number connected to the AIn1 port
|
||||||
|
/// @param pinAIn2 The pin number connected to the AIn2 port
|
||||||
|
/// @param pinBIn1 The pin number connected to the BIn1 port
|
||||||
|
/// @param pinBIn2 The pin number connceted to the BIn2 port
|
||||||
|
/// @param pinStandby The pin number connected to the standby port, 255
|
||||||
|
/// indicated that the port is not connected
|
||||||
|
/// @param reverseA The forward turning direction of motor A
|
||||||
|
/// @param reverseB The forward turning direction of motor B
|
||||||
|
DRV8833(Participant* participant,
|
||||||
|
unsigned char pinAIn1,
|
||||||
|
unsigned char pinAIn2,
|
||||||
|
unsigned char pinBIn1,
|
||||||
|
unsigned char pinBIn2,
|
||||||
|
unsigned char pinStandby = 255,
|
||||||
|
bool reverseA = false,
|
||||||
|
bool reverseB = false);
|
||||||
|
|
||||||
DRV8833Motor* motorA = nullptr;
|
DRV8833Motor* motorA = nullptr;
|
||||||
DRV8833Motor* motorB = nullptr;
|
DRV8833Motor* motorB = nullptr;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
unsigned char pinStandby = 255;
|
unsigned char pinStandby = 255;
|
||||||
|
|
||||||
public:
|
|
||||||
class DifferentialDrive;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#pragma region Differential drive
|
|
||||||
|
|
||||||
class DRV8833::DifferentialDrive : public RoboidControl::DifferentialDrive {
|
|
||||||
public:
|
|
||||||
DifferentialDrive(DRV8833::Configuration config, Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
virtual void Update(bool recurse = false) override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
DRV8833 drv8833;
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma endregion Differential drive
|
|
||||||
|
|
||||||
#pragma region Motor
|
|
||||||
|
|
||||||
/// @brief Support for a DRV8833 motor controller
|
|
||||||
class DRV8833Motor : public Motor {
|
|
||||||
public:
|
|
||||||
/// @brief Setup the DC motor
|
|
||||||
/// @param pinIn1 the pin number for the in1 signal
|
|
||||||
/// @param pinIn2 the pin number for the in2 signal
|
|
||||||
/// @param direction the forward turning direction of the motor
|
|
||||||
DRV8833Motor(DRV8833* driver,
|
|
||||||
unsigned char pinIn1,
|
|
||||||
unsigned char pinIn2,
|
|
||||||
bool reverse = false);
|
|
||||||
// void SetMaxRPM(unsigned int rpm);
|
|
||||||
|
|
||||||
// virtual void SetAngularVelocity(Spherical velocity) override;
|
|
||||||
virtual void SetTargetVelocity(float targetSpeed) override;
|
|
||||||
// bool reverse = false;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
unsigned char pinIn1 = 255;
|
|
||||||
unsigned char pinIn2 = 255;
|
|
||||||
// unsigned int maxRpm = 200;
|
|
||||||
|
|
||||||
#if (ESP32)
|
|
||||||
uint8_t in1Ch;
|
|
||||||
uint8_t in2Ch;
|
|
||||||
static uint8_t nextAvailablePwmChannel;
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma endregion Motor
|
|
||||||
|
|
||||||
} // namespace Arduino
|
} // namespace Arduino
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -5,125 +5,17 @@
|
|||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Arduino {
|
namespace Arduino {
|
||||||
|
|
||||||
#pragma region Digital input
|
DigitalInput::DigitalInput(Participant* participant, unsigned char pin) : TouchSensor(participant) {
|
||||||
|
|
||||||
DigitalInput::DigitalInput(unsigned char pin, Thing* parent)
|
|
||||||
: Thing(Type::Undetermined, parent) {
|
|
||||||
this->pin = pin;
|
this->pin = pin;
|
||||||
pinMode(this->pin, INPUT);
|
|
||||||
std::cout << "digital input start\n";
|
pinMode(pin, INPUT);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DigitalInput::Update(bool recursive) {
|
void DigitalInput::Update(unsigned long currentTimeMs) {
|
||||||
this->isHigh = digitalRead(this->pin);
|
this->touchedSomething = digitalRead(pin) == LOW;
|
||||||
this->isLow = !this->isHigh;
|
|
||||||
Thing::Update(recursive);
|
// std::cout << "DigitalINput pin " << (int)this->pin << ": " << this->touchedSomething << "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma endregion Digital input
|
|
||||||
|
|
||||||
#pragma region Touch sensor
|
|
||||||
|
|
||||||
DigitalInput::TouchSensor::TouchSensor(unsigned char pin, Thing* parent)
|
|
||||||
: RoboidControl::TouchSensor(parent), digitalInput(pin, parent) {}
|
|
||||||
|
|
||||||
void DigitalInput::TouchSensor::Update(bool recursive) {
|
|
||||||
this->touchedSomething = digitalInput.isLow;
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma endregion Touch sensor
|
|
||||||
|
|
||||||
#pragma region Relative encoder
|
|
||||||
|
|
||||||
int DigitalInput::RelativeEncoder::interruptCount = 0;
|
|
||||||
volatile int DigitalInput::RelativeEncoder::pulseCount0 = 0;
|
|
||||||
volatile int DigitalInput::RelativeEncoder::pulseCount1 = 0;
|
|
||||||
|
|
||||||
DigitalInput::RelativeEncoder::RelativeEncoder(Configuration config,
|
|
||||||
Thing* parent)
|
|
||||||
: RoboidControl::RelativeEncoder(parent),
|
|
||||||
digitalInput(config.pin, parent),
|
|
||||||
pulsesPerRevolution(config.pulsesPerRevolution) {}
|
|
||||||
|
|
||||||
void DigitalInput::RelativeEncoder::Start() {
|
|
||||||
// We support up to 2 pulse counters
|
|
||||||
if (interruptCount == 0) {
|
|
||||||
std::cout << "pin interrupt 1 activated" << std::endl;
|
|
||||||
attachInterrupt(digitalPinToInterrupt(digitalInput.pin), PulseInterrupt0,
|
|
||||||
RISING);
|
|
||||||
} else if (interruptCount == 1) {
|
|
||||||
std::cout << "pin interrupt 2 activated" << std::endl;
|
|
||||||
attachInterrupt(digitalPinToInterrupt(digitalInput.pin), PulseInterrupt1,
|
|
||||||
RISING);
|
|
||||||
} else {
|
|
||||||
// maximum interrupt count reached
|
|
||||||
std::cout << "DigitalInput::RelativeEncoder: max. # counters of 2 reached"
|
|
||||||
<< std::endl;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
interruptIx = interruptCount;
|
|
||||||
interruptCount++;
|
|
||||||
std::cout << "pin ints. " << interruptCount << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
int DigitalInput::RelativeEncoder::GetPulseCount() {
|
|
||||||
if (interruptIx == 0) {
|
|
||||||
int pulseCount = pulseCount0;
|
|
||||||
pulseCount0 = 0;
|
|
||||||
return pulseCount;
|
|
||||||
} else if (interruptIx == 1) {
|
|
||||||
int pulseCount = pulseCount1;
|
|
||||||
pulseCount1 = 0;
|
|
||||||
return pulseCount;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DigitalInput::RelativeEncoder::Update(bool recursive) {
|
|
||||||
unsigned long currentTimeMs = GetTimeMs();
|
|
||||||
if (this->lastUpdateTime == 0) {
|
|
||||||
this->Start();
|
|
||||||
this->lastUpdateTime = currentTimeMs;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
float timeStep = (float)(currentTimeMs - this->lastUpdateTime) / 1000.0f;
|
|
||||||
if (timeStep <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int pulseCount = GetPulseCount();
|
|
||||||
netPulseCount += pulseCount;
|
|
||||||
|
|
||||||
this->pulseFrequency = pulseCount / timeStep;
|
|
||||||
this->rotationSpeed = pulseFrequency / pulsesPerRevolution;
|
|
||||||
|
|
||||||
std::cout << "pulses: " << pulseCount << " per second " << pulseFrequency
|
|
||||||
<< " timestep " << timeStep << std::endl;
|
|
||||||
|
|
||||||
this->lastUpdateTime = currentTimeMs;
|
|
||||||
}
|
|
||||||
|
|
||||||
#if defined(ESP8266) || defined(ESP32)
|
|
||||||
void ICACHE_RAM_ATTR DigitalInput::RelativeEncoder::PulseInterrupt0() {
|
|
||||||
pulseCount0++;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
void DigitalInput::RelativeEncoder::PulseInterrupt0() {
|
|
||||||
pulseCount0++;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(ESP8266) || defined(ESP32)
|
|
||||||
void IRAM_ATTR DigitalInput::RelativeEncoder::PulseInterrupt1() {
|
|
||||||
pulseCount1++;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
void DigitalInput::RelativeEncoder::PulseInterrupt1() {
|
|
||||||
pulseCount1++;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#pragma endregion Relative encoder
|
|
||||||
|
|
||||||
} // namespace Arduino
|
} // namespace Arduino
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -1,92 +1,25 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Things/RelativeEncoder.h"
|
|
||||||
#include "Things/TouchSensor.h"
|
#include "Things/TouchSensor.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Arduino {
|
namespace Arduino {
|
||||||
|
|
||||||
/// @brief A digital input represents the stat of a digital GPIO pin
|
/// @brief A digital input represents the stat of a digital GPIO pin
|
||||||
class DigitalInput : public Thing {
|
class DigitalInput : public TouchSensor {
|
||||||
public:
|
public:
|
||||||
/// @brief Create a new digital input
|
/// @brief Create a new digital input
|
||||||
/// @param participant The participant to use
|
/// @param participant The participant to use
|
||||||
/// @param pin The digital pin
|
/// @param pin The digital pin
|
||||||
//DigitalInput(Participant* participant, unsigned char pin);
|
DigitalInput(Participant* participant, unsigned char pin);
|
||||||
// DigitalInput(Thing* parent, unsigned char pin);
|
|
||||||
DigitalInput(unsigned char pin, Thing* parent);
|
|
||||||
|
|
||||||
bool isHigh = false;
|
|
||||||
bool isLow = false;
|
|
||||||
|
|
||||||
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
|
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
|
||||||
virtual void Update(bool recursive = false) override;
|
virtual void Update(unsigned long currentTimeMs) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// @brief The pin used for digital input
|
/// @brief The pin used for digital input
|
||||||
unsigned char pin = 0;
|
unsigned char pin = 0;
|
||||||
|
|
||||||
public:
|
|
||||||
class TouchSensor;
|
|
||||||
class RelativeEncoder;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#pragma region Touch sensor
|
|
||||||
|
|
||||||
class DigitalInput::TouchSensor : public RoboidControl::TouchSensor {
|
|
||||||
public:
|
|
||||||
TouchSensor(unsigned char pin, Thing* parent);
|
|
||||||
|
|
||||||
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
|
|
||||||
virtual void Update(bool recurse = false) override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
DigitalInput digitalInput;
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma endregion Touch sensor
|
|
||||||
|
|
||||||
#pragma region Incremental encoder
|
|
||||||
|
|
||||||
class DigitalInput::RelativeEncoder : public RoboidControl::RelativeEncoder {
|
|
||||||
public:
|
|
||||||
struct Configuration {
|
|
||||||
unsigned char pin;
|
|
||||||
unsigned char pulsesPerRevolution;
|
|
||||||
};
|
|
||||||
|
|
||||||
RelativeEncoder(Configuration config, Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
unsigned char pulsesPerRevolution;
|
|
||||||
|
|
||||||
/// @brief The current pulse frequency in Hz
|
|
||||||
float pulseFrequency = 0;
|
|
||||||
|
|
||||||
/// @copydoc RoboidControl::Thing::Update()
|
|
||||||
virtual void Update(bool recurse = false) override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
DigitalInput digitalInput;
|
|
||||||
|
|
||||||
int interruptIx = 0;
|
|
||||||
|
|
||||||
static int interruptCount;
|
|
||||||
|
|
||||||
volatile static int pulseCount0;
|
|
||||||
static void PulseInterrupt0();
|
|
||||||
|
|
||||||
volatile static int pulseCount1;
|
|
||||||
static void PulseInterrupt1();
|
|
||||||
|
|
||||||
int GetPulseCount();
|
|
||||||
long netPulseCount = 0;
|
|
||||||
unsigned long lastUpdateTime = 0;
|
|
||||||
|
|
||||||
private:
|
|
||||||
void Start();
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma endregion Incremental encoder
|
|
||||||
|
|
||||||
} // namespace Arduino
|
} // namespace Arduino
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -1,16 +1,14 @@
|
|||||||
#include "UltrasonicSensor.h"
|
#include "UltrasonicSensor.h"
|
||||||
|
|
||||||
#include <Arduino.h>
|
#include <Arduino.h>
|
||||||
#include <iostream>
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Arduino {
|
namespace Arduino {
|
||||||
|
|
||||||
UltrasonicSensor::UltrasonicSensor(Configuration config, Thing* parent)
|
UltrasonicSensor::UltrasonicSensor(Participant* participant, unsigned char pinTrigger, unsigned char pinEcho)
|
||||||
: Thing(Type::Undetermined, parent) {
|
: TouchSensor(participant) {
|
||||||
this->name = "Ultrasonic sensor";
|
this->pinTrigger = pinTrigger;
|
||||||
this->pinTrigger = config.trigger;
|
this->pinEcho = pinEcho;
|
||||||
this->pinEcho = config.echo;
|
|
||||||
|
|
||||||
pinMode(pinTrigger, OUTPUT); // configure the trigger pin to output mode
|
pinMode(pinTrigger, OUTPUT); // configure the trigger pin to output mode
|
||||||
pinMode(pinEcho, INPUT); // configure the echo pin to input mode
|
pinMode(pinEcho, INPUT); // configure the echo pin to input mode
|
||||||
@ -19,14 +17,13 @@ UltrasonicSensor::UltrasonicSensor(Configuration config, Thing* parent)
|
|||||||
float UltrasonicSensor::GetDistance() {
|
float UltrasonicSensor::GetDistance() {
|
||||||
// Start the ultrasonic 'ping'
|
// Start the ultrasonic 'ping'
|
||||||
digitalWrite(pinTrigger, LOW);
|
digitalWrite(pinTrigger, LOW);
|
||||||
delayMicroseconds(2);
|
delayMicroseconds(5);
|
||||||
digitalWrite(pinTrigger, HIGH);
|
digitalWrite(pinTrigger, HIGH);
|
||||||
delayMicroseconds(10);
|
delayMicroseconds(10);
|
||||||
digitalWrite(pinTrigger, LOW);
|
digitalWrite(pinTrigger, LOW);
|
||||||
|
|
||||||
// Measure the duration of the pulse on the echo pin
|
// Measure the duration of the pulse on the echo pin
|
||||||
unsigned long duration_us =
|
float duration_us = pulseIn(pinEcho, HIGH, 100000); // the result is in microseconds
|
||||||
pulseIn(pinEcho, HIGH, 10000); // the result is in microseconds
|
|
||||||
|
|
||||||
// Calculate the distance:
|
// Calculate the distance:
|
||||||
// * Duration should be divided by 2, because the ping goes to the object
|
// * Duration should be divided by 2, because the ping goes to the object
|
||||||
@ -37,38 +34,30 @@ float UltrasonicSensor::GetDistance() {
|
|||||||
// * Now we calculate the distance based on the speed of sound (340 m/s):
|
// * Now we calculate the distance based on the speed of sound (340 m/s):
|
||||||
// distance = duration_sec * 340;
|
// distance = duration_sec * 340;
|
||||||
// * The result calculation is therefore:
|
// * The result calculation is therefore:
|
||||||
this->distance = (float)duration_us / 2 / 1000000 * 340;
|
this->distance = duration_us / 2 / 1000000 * 340;
|
||||||
|
|
||||||
// Serial.println(this->distance);
|
|
||||||
|
|
||||||
// std::cout << "US distance " << this->distance << std::endl;
|
|
||||||
|
|
||||||
// Filter faulty measurements. The sensor can often give values > 30 m which
|
// Filter faulty measurements. The sensor can often give values > 30 m which
|
||||||
// are not correct
|
// are not correct
|
||||||
// if (distance > 30)
|
// if (distance > 30)
|
||||||
// distance = 0;
|
// distance = 0;
|
||||||
|
|
||||||
return this->distance;
|
this->touchedSomething |= (this->distance <= this->touchDistance);
|
||||||
|
|
||||||
|
// std::cout << "Ultrasonic " << this->distance << " " << this->touchedSomething << "\n";
|
||||||
|
|
||||||
|
return distance;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UltrasonicSensor::Update(bool recursive) {
|
void UltrasonicSensor::Update(unsigned long currentTimeMs) {
|
||||||
|
this->touchedSomething = false;
|
||||||
GetDistance();
|
GetDistance();
|
||||||
Thing::Update(recursive);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma region Touch sensor
|
// void UltrasonicSensor::ProcessBinary(char* bytes) {
|
||||||
|
// this->touchedSomething = (bytes[0] == 1);
|
||||||
UltrasonicSensor::TouchSensor::TouchSensor(Configuration config, Thing* parent)
|
// if (this->touchedSomething)
|
||||||
: RoboidControl::TouchSensor(parent), ultrasonic(config, this) {}
|
// std::cout << "Touching something!\n";
|
||||||
|
// }
|
||||||
void UltrasonicSensor::TouchSensor::Update(bool recursive) {
|
|
||||||
RoboidControl::TouchSensor::Update(recursive);
|
|
||||||
this->ultrasonic.Update(false);
|
|
||||||
this->touchedSomething |= (this->ultrasonic.distance > 0 &&
|
|
||||||
this->ultrasonic.distance <= this->touchDistance);
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma region Touch sensor
|
|
||||||
|
|
||||||
} // namespace Arduino
|
} // namespace Arduino
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -6,59 +6,36 @@ namespace RoboidControl {
|
|||||||
namespace Arduino {
|
namespace Arduino {
|
||||||
|
|
||||||
/// @brief An HC-SR04 ultrasonic distance sensor
|
/// @brief An HC-SR04 ultrasonic distance sensor
|
||||||
class UltrasonicSensor : Thing {
|
class UltrasonicSensor : public TouchSensor {
|
||||||
public:
|
public:
|
||||||
struct Configuration {
|
/// @brief Setup an ultrasonic sensor
|
||||||
int trigger;
|
/// @param participant The participant to use
|
||||||
int echo;
|
/// @param pinTrigger The pin number of the trigger signal
|
||||||
};
|
/// @param pinEcho The pin number of the echo signal
|
||||||
|
UltrasonicSensor(Participant* participant, unsigned char pinTrigger, unsigned char pinEcho);
|
||||||
UltrasonicSensor(Configuration config, Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
// parameters
|
// parameters
|
||||||
|
|
||||||
/// @brief The distance at which the object is considered to be touched
|
/// @brief The distance at which the object is considered to be touched
|
||||||
// float touchDistance = 0.2f;
|
float touchDistance = 0.2f;
|
||||||
|
|
||||||
// state
|
// state
|
||||||
|
|
||||||
/// @brief The last read distance
|
/// @brief The last read distance
|
||||||
float distance = 0;
|
float distance = 0;
|
||||||
/// @brief erform an ultrasonic 'ping' to determine the distance to the
|
/// @brief erform an ultrasonic 'ping' to determine the distance to the nearest object
|
||||||
/// nearest object
|
|
||||||
/// @return the measured distance in meters to the nearest object
|
/// @return the measured distance in meters to the nearest object
|
||||||
float GetDistance();
|
float GetDistance();
|
||||||
|
|
||||||
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
|
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
|
||||||
virtual void Update(bool recursive = false) override;
|
virtual void Update(unsigned long currentTimeMs) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// @brief The pin number of the trigger signal
|
/// @brief The pin number of the trigger signal
|
||||||
unsigned char pinTrigger = 0;
|
unsigned char pinTrigger = 0;
|
||||||
/// @brief The pin number of the echo signal
|
/// @brief The pin number of the echo signal
|
||||||
unsigned char pinEcho = 0;
|
unsigned char pinEcho = 0;
|
||||||
|
|
||||||
public:
|
|
||||||
class TouchSensor;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#pragma region Touch sensor
|
|
||||||
|
|
||||||
class UltrasonicSensor::TouchSensor : public RoboidControl::TouchSensor {
|
|
||||||
public:
|
|
||||||
TouchSensor(UltrasonicSensor::Configuration config,
|
|
||||||
Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
float touchDistance = 0.2f;
|
|
||||||
|
|
||||||
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
|
|
||||||
virtual void Update(bool recursive = false) override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
UltrasonicSensor ultrasonic;
|
|
||||||
};
|
|
||||||
|
|
||||||
#pragma region Touch sensor
|
|
||||||
|
|
||||||
} // namespace Arduino
|
} // namespace Arduino
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -1,31 +1,16 @@
|
|||||||
cmake_minimum_required(VERSION 3.13) # CMake version check
|
cmake_minimum_required(VERSION 3.13) # CMake version check
|
||||||
|
|
||||||
file(GLOB srcs
|
|
||||||
*.cpp
|
|
||||||
Things/*.cpp
|
|
||||||
Messages/*.cpp
|
|
||||||
Arduino/*.cpp
|
|
||||||
Posix/*.cpp
|
|
||||||
Windows/*.cpp
|
|
||||||
EspIdf/*.cpp
|
|
||||||
LinearAlgebra/*.cpp
|
|
||||||
Participants/*.cpp
|
|
||||||
)
|
|
||||||
|
|
||||||
if(ESP_PLATFORM)
|
if(ESP_PLATFORM)
|
||||||
idf_component_register(
|
idf_component_register(
|
||||||
SRCS ${srcs}
|
SRC_DIRS "."
|
||||||
INCLUDE_DIRS "." "LinearAlgebra"
|
INCLUDE_DIRS "."
|
||||||
REQUIRES esp_netif esp_wifi
|
|
||||||
)
|
)
|
||||||
else()
|
else()
|
||||||
|
project(RoboidCOntrol)
|
||||||
|
add_subdirectory(LinearAlgebra)
|
||||||
|
|
||||||
set(CMAKE_CXX_STANDARD 17) # Enable c++11 standard
|
set(CMAKE_CXX_STANDARD 17) # Enable c++11 standard
|
||||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||||
|
|
||||||
project(RoboidControl)
|
|
||||||
add_subdirectory(LinearAlgebra)
|
|
||||||
add_subdirectory(Examples)
|
|
||||||
|
|
||||||
add_compile_definitions(GTEST)
|
add_compile_definitions(GTEST)
|
||||||
include(FetchContent)
|
include(FetchContent)
|
||||||
FetchContent_Declare(
|
FetchContent_Declare(
|
||||||
@ -42,6 +27,14 @@ else()
|
|||||||
.
|
.
|
||||||
LinearAlgebra
|
LinearAlgebra
|
||||||
)
|
)
|
||||||
|
file(GLOB srcs
|
||||||
|
*.cpp
|
||||||
|
Sensors/*.cpp
|
||||||
|
Messages/*.cpp
|
||||||
|
Arduino/*.cpp
|
||||||
|
Posix/*.cpp
|
||||||
|
Windows/*.cpp
|
||||||
|
)
|
||||||
add_library(RoboidControl STATIC ${srcs})
|
add_library(RoboidControl STATIC ${srcs})
|
||||||
|
|
||||||
enable_testing()
|
enable_testing()
|
||||||
@ -58,6 +51,13 @@ else()
|
|||||||
LinearAlgebra
|
LinearAlgebra
|
||||||
)
|
)
|
||||||
|
|
||||||
|
# if(MSVC)
|
||||||
|
# target_compile_options(RoboidControlTest PRIVATE /W4 /WX)
|
||||||
|
# # else()
|
||||||
|
# # target_compile_options(RoboidControlTest PRIVATE -Wall -Wextra -Wpedantic -Werror)
|
||||||
|
# endif()
|
||||||
|
|
||||||
|
|
||||||
include(GoogleTest)
|
include(GoogleTest)
|
||||||
gtest_discover_tests(RoboidControlTest)
|
gtest_discover_tests(RoboidControlTest)
|
||||||
endif()
|
endif()
|
||||||
|
@ -1,166 +0,0 @@
|
|||||||
#include "EspIdfParticipant.h"
|
|
||||||
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
#include "esp_wifi.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
namespace EspIdf {
|
|
||||||
|
|
||||||
void ParticipantUDP::Setup(int localPort,
|
|
||||||
const char* remoteIpAddress,
|
|
||||||
int remotePort) {
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
std::cout << "Set up UDP\n";
|
|
||||||
GetBroadcastAddress();
|
|
||||||
|
|
||||||
wifi_ap_record_t ap_info;
|
|
||||||
esp_err_t result = esp_wifi_sta_get_ap_info(&ap_info);
|
|
||||||
if (result != ESP_OK) {
|
|
||||||
std::cout << "No network available!\n";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create a UDP socket
|
|
||||||
this->sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
|
||||||
if (this->sockfd < 0) {
|
|
||||||
std::cout << "Unable to create UDP socket: errno " << errno << "\n";
|
|
||||||
vTaskDelete(NULL);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set up the server address structure
|
|
||||||
struct sockaddr_in local_addr;
|
|
||||||
memset(&local_addr, 0, sizeof(local_addr));
|
|
||||||
local_addr.sin_family = AF_INET;
|
|
||||||
local_addr.sin_port = htons(this->port);
|
|
||||||
local_addr.sin_addr.s_addr =
|
|
||||||
htonl(INADDR_ANY); // Listen on all available network interfaces
|
|
||||||
|
|
||||||
// Bind the socket to the address and port
|
|
||||||
if (bind(this->sockfd, (struct sockaddr*)&local_addr, sizeof(local_addr)) <
|
|
||||||
0) {
|
|
||||||
std::cout << "Unable to bind UDP socket: errno " << errno << "\n";
|
|
||||||
close(sockfd);
|
|
||||||
vTaskDelete(NULL);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialize the dest_addr structure
|
|
||||||
memset(&this->dest_addr, 0,
|
|
||||||
sizeof(this->dest_addr)); // Clear the entire structure
|
|
||||||
this->dest_addr.sin_family = AF_INET;
|
|
||||||
this->dest_addr.sin_port = htons(this->remoteSite->port);
|
|
||||||
inet_pton(AF_INET, this->remoteSite->ipAddress,
|
|
||||||
&this->dest_addr.sin_addr.s_addr);
|
|
||||||
|
|
||||||
std::cout << "Wifi sync started local " << this->port << ", remote "
|
|
||||||
<< this->remoteSite->ipAddress << ":" << this->remoteSite->port
|
|
||||||
<< "\n";
|
|
||||||
#endif // IDF_VER
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::GetBroadcastAddress() {
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
// SOMEHOW, THIS FUNCTION RESULTS IN MEMORY CORRUPION...
|
|
||||||
|
|
||||||
esp_netif_ip_info_t ip_info;
|
|
||||||
esp_netif_t* esp_netif = esp_netif_get_handle_from_ifkey("WIFI_STA_DEF");
|
|
||||||
|
|
||||||
// Get IP information (IP address, netmask, gateway)
|
|
||||||
if (esp_netif_get_ip_info(esp_netif, &ip_info) != ESP_OK) {
|
|
||||||
std::cout << "Failed to get IP info\n";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ip_addr_t broadcast_addr = {};
|
|
||||||
broadcast_addr.u_addr.ip4.addr =
|
|
||||||
(ip_info.ip.addr & ip_info.netmask.addr) | ~ip_info.netmask.addr;
|
|
||||||
|
|
||||||
snprintf(this->broadcastIpAddress, INET_ADDRSTRLEN, IPSTR,
|
|
||||||
IP2STR(&broadcast_addr.u_addr.ip4));
|
|
||||||
std::cout << "Broadcast address: " << this->broadcastIpAddress << "\n";
|
|
||||||
#endif // IDF_VER
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Receive() {
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
struct pollfd fds[1];
|
|
||||||
fds[0].fd = sockfd;
|
|
||||||
fds[0].events = POLLIN; // We're looking for data available to read
|
|
||||||
|
|
||||||
// Use poll() with a timeout of 0 to return immediately
|
|
||||||
int ret = poll(fds, 1, 0);
|
|
||||||
if (ret == -1) {
|
|
||||||
std::cout << "poll() error\n";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// char buffer[1024];
|
|
||||||
struct sockaddr_in source_addr;
|
|
||||||
|
|
||||||
socklen_t addr_len = sizeof(source_addr);
|
|
||||||
char sender_ipAddress[INET_ADDRSTRLEN];
|
|
||||||
|
|
||||||
while (ret > 0 && fds[0].revents & POLLIN) {
|
|
||||||
int packetSize = recvfrom(this->sockfd, buffer, sizeof(buffer) - 1, 0,
|
|
||||||
(struct sockaddr*)&source_addr, &addr_len);
|
|
||||||
if (packetSize < 0) {
|
|
||||||
std::cout << "recvfrom() error\n";
|
|
||||||
return;
|
|
||||||
} else if (packetSize == 0) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
// std::cout << "receiving " << packetSize << " bytes, msgId " <<
|
|
||||||
// (int)this->buffer[0] << "\n";
|
|
||||||
inet_ntoa_r(source_addr.sin_addr, sender_ipAddress, INET_ADDRSTRLEN);
|
|
||||||
unsigned int sender_port = ntohs(source_addr.sin_port);
|
|
||||||
|
|
||||||
ReceiveData(packetSize, sender_ipAddress, sender_port);
|
|
||||||
|
|
||||||
ret = poll(fds, 1, 0);
|
|
||||||
if (ret == -1) {
|
|
||||||
std::cout << "poll() error\n";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// std::cout << "no more messages\n";
|
|
||||||
|
|
||||||
#endif // IDF_VER
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
// std::cout << "Sending to " << remoteParticipant->ipAddress << ":"
|
|
||||||
// << remoteParticipant->port << "\n";
|
|
||||||
|
|
||||||
int err = sendto(this->sockfd, buffer, bufferSize, 0,
|
|
||||||
(struct sockaddr*)&dest_addr, sizeof(dest_addr));
|
|
||||||
if (errno != 0)
|
|
||||||
std::cout << "Send error " << err << " or " << errno << "\n";
|
|
||||||
|
|
||||||
#endif
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ParticipantUDP::Publish(IMessage* msg) {
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
int bufferSize = msg->Serialize((char*)this->buffer);
|
|
||||||
if (bufferSize <= 0)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
struct sockaddr_in dest_addr;
|
|
||||||
dest_addr.sin_family = AF_INET;
|
|
||||||
dest_addr.sin_port = htons(this->port);
|
|
||||||
inet_pton(AF_INET, this->broadcastIpAddress, &dest_addr.sin_addr.s_addr);
|
|
||||||
int err = sendto(sockfd, buffer, bufferSize, 0, (struct sockaddr*)&dest_addr,
|
|
||||||
sizeof(dest_addr));
|
|
||||||
if (err != 0)
|
|
||||||
std::cout << "Publish error\n";
|
|
||||||
#endif
|
|
||||||
return true;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace EspIdf
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,32 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include "Participants/ParticipantUDP.h"
|
|
||||||
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
#include "lwip/sockets.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
namespace EspIdf {
|
|
||||||
|
|
||||||
class ParticipantUDP : public RoboidControl::ParticipantUDP {
|
|
||||||
public:
|
|
||||||
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
|
||||||
void Receive();
|
|
||||||
bool Send(Participant* remoteParticipant, int bufferSize);
|
|
||||||
bool Publish(IMessage* msg);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
char broadcastIpAddress[INET_ADDRSTRLEN];
|
|
||||||
|
|
||||||
int sockfd;
|
|
||||||
struct sockaddr_in dest_addr;
|
|
||||||
// struct sockaddr_in src_addr;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void GetBroadcastAddress();
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace EspIdf
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,100 +0,0 @@
|
|||||||
#include "EspIdfUtils.h"
|
|
||||||
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
#include <iostream>
|
|
||||||
// #include "esp_event.h"
|
|
||||||
// #include "esp_log.h"
|
|
||||||
#include "esp_netif.h"
|
|
||||||
#include "esp_wifi.h"
|
|
||||||
// #include "lwip/inet.h"
|
|
||||||
// #include "lwip/ip_addr.h"
|
|
||||||
#include "string.h"
|
|
||||||
|
|
||||||
const char* hotspotSSID = "Roboid";
|
|
||||||
const char* hotspotPassword = "alchemy7000";
|
|
||||||
|
|
||||||
esp_netif_t* wifi_netif = nullptr;
|
|
||||||
// Semaphore to signal Wi-Fi connection status
|
|
||||||
// SemaphoreHandle_t wifi_semaphore;
|
|
||||||
static bool wifi_connected = false;
|
|
||||||
|
|
||||||
static void wifi_event_handler(void* arg,
|
|
||||||
esp_event_base_t event_base,
|
|
||||||
int32_t event_id,
|
|
||||||
void* event_data) {
|
|
||||||
if (event_base == WIFI_EVENT) {
|
|
||||||
if (event_id == WIFI_EVENT_STA_START)
|
|
||||||
esp_wifi_connect();
|
|
||||||
else if (event_id == WIFI_EVENT_STA_DISCONNECTED)
|
|
||||||
esp_wifi_connect();
|
|
||||||
} else if (event_base == IP_EVENT) {
|
|
||||||
if (event_id == IP_EVENT_STA_GOT_IP) {
|
|
||||||
// ip_event_got_ip_t* event = (ip_event_got_ip_t*)event_data;
|
|
||||||
// const char* ipaddr = IP2STR(&event->ip_info.ip);
|
|
||||||
wifi_connected = true;
|
|
||||||
// xSemaphoreGive(wifi_semaphore); // Signal that connection is
|
|
||||||
// established
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool StartWifi(const char* wifiSsid, const char* wifiPassword) {
|
|
||||||
std::cout << "Connecting to WiFi " << wifiSsid << "\n";
|
|
||||||
|
|
||||||
esp_netif_init();
|
|
||||||
esp_event_loop_create_default();
|
|
||||||
|
|
||||||
wifi_netif = esp_netif_create_default_wifi_sta();
|
|
||||||
wifi_init_config_t cfg = WIFI_INIT_CONFIG_DEFAULT();
|
|
||||||
esp_wifi_init(&cfg);
|
|
||||||
|
|
||||||
esp_event_handler_register(WIFI_EVENT, ESP_EVENT_ANY_ID, &wifi_event_handler,
|
|
||||||
NULL);
|
|
||||||
esp_event_handler_register(IP_EVENT, IP_EVENT_STA_GOT_IP, &wifi_event_handler,
|
|
||||||
NULL);
|
|
||||||
|
|
||||||
wifi_config_t wifi_config = {};
|
|
||||||
strncpy((char*)wifi_config.sta.ssid, wifiSsid, strlen(wifiSsid) + 1);
|
|
||||||
strncpy((char*)wifi_config.sta.password, wifiPassword,
|
|
||||||
strlen(wifiPassword) + 1);
|
|
||||||
|
|
||||||
esp_wifi_set_mode(WIFI_MODE_STA);
|
|
||||||
esp_wifi_set_config(WIFI_IF_STA, &wifi_config);
|
|
||||||
esp_wifi_start();
|
|
||||||
|
|
||||||
// Wait for connection with a timeout of 10 seconds
|
|
||||||
TickType_t xLastWakeTime = xTaskGetTickCount();
|
|
||||||
bool success = false;
|
|
||||||
for (int i = 0; i < 20; i++) { // 20 iterations, each 500ms
|
|
||||||
if (wifi_connected) {
|
|
||||||
success = true;
|
|
||||||
std::cout << " Connected.\n";
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
std::cout << ".";
|
|
||||||
fflush(stdout); // Ensure output is printed immediately
|
|
||||||
vTaskDelayUntil(&xLastWakeTime, pdMS_TO_TICKS(500)); // Wait 500ms
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wifi_connected) {
|
|
||||||
esp_netif_ip_info_t ip_info = {};
|
|
||||||
esp_netif_t* esp_netif = esp_netif_get_handle_from_ifkey("WIFI_STA_DEF");
|
|
||||||
|
|
||||||
// Get IP information (IP address, netmask, gateway)
|
|
||||||
if (esp_netif_get_ip_info(esp_netif, &ip_info) != ESP_OK) {
|
|
||||||
std::cout << "Failed to get IP info\n";
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Convert the IP address to string format using inet_ntoa
|
|
||||||
char ip_str[16]; // IPv4 address can have a max of 15 characters + null
|
|
||||||
// terminator
|
|
||||||
snprintf(ip_str, sizeof(ip_str), IPSTR, IP2STR(&ip_info.ip));
|
|
||||||
std::cout << "IP address = " << ip_str << "\n";
|
|
||||||
} else
|
|
||||||
std::cout << "\nCould not connect to home network.\n";
|
|
||||||
|
|
||||||
return success;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
@ -1,6 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#if defined(IDF_VER)
|
|
||||||
|
|
||||||
bool StartWifi(const char *wifiSsid, const char *wifiPassword);
|
|
||||||
|
|
||||||
#endif
|
|
@ -3,15 +3,15 @@
|
|||||||
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
|
||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
#include <math.h>
|
|
||||||
#include "FloatSingle.h"
|
#include "FloatSingle.h"
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
namespace LinearAlgebra {
|
const float Rad2Deg = 57.29578F;
|
||||||
|
const float Deg2Rad = 0.0174532924F;
|
||||||
|
|
||||||
//===== AngleSingle, AngleOf<float>
|
//===== AngleSingle, AngleOf<float>
|
||||||
|
|
||||||
template <>
|
template <> AngleOf<float> Passer::LinearAlgebra::AngleOf<float>::Degrees(float degrees) {
|
||||||
AngleOf<float> AngleOf<float>::Degrees(float degrees) {
|
|
||||||
if (isfinite(degrees)) {
|
if (isfinite(degrees)) {
|
||||||
while (degrees < -180)
|
while (degrees < -180)
|
||||||
degrees += 360;
|
degrees += 360;
|
||||||
@ -22,8 +22,7 @@ AngleOf<float> AngleOf<float>::Degrees(float degrees) {
|
|||||||
return AngleOf<float>(degrees);
|
return AngleOf<float>(degrees);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> AngleOf<float> AngleOf<float>::Radians(float radians) {
|
||||||
AngleOf<float> AngleOf<float>::Radians(float radians) {
|
|
||||||
if (isfinite(radians)) {
|
if (isfinite(radians)) {
|
||||||
while (radians <= -pi)
|
while (radians <= -pi)
|
||||||
radians += 2 * pi;
|
radians += 2 * pi;
|
||||||
@ -34,13 +33,9 @@ AngleOf<float> AngleOf<float>::Radians(float radians) {
|
|||||||
return Binary(radians * Rad2Deg);
|
return Binary(radians * Rad2Deg);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> float AngleOf<float>::InDegrees() const { return this->value; }
|
||||||
float AngleOf<float>::InDegrees() const {
|
|
||||||
return this->value;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
template <> float AngleOf<float>::InRadians() const {
|
||||||
float AngleOf<float>::InRadians() const {
|
|
||||||
return this->value * Deg2Rad;
|
return this->value * Deg2Rad;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,29 +58,25 @@ AngleOf<signed short> AngleOf<signed short>::Radians(float radians) {
|
|||||||
return Binary(value);
|
return Binary(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> float AngleOf<signed short>::InDegrees() const {
|
||||||
float AngleOf<signed short>::InDegrees() const {
|
|
||||||
float degrees = this->value / 65536.0f * 360.0f;
|
float degrees = this->value / 65536.0f * 360.0f;
|
||||||
return degrees;
|
return degrees;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> float AngleOf<signed short>::InRadians() const {
|
||||||
float AngleOf<signed short>::InRadians() const {
|
|
||||||
float radians = this->value / 65536.0f * (2 * pi);
|
float radians = this->value / 65536.0f * (2 * pi);
|
||||||
return radians;
|
return radians;
|
||||||
}
|
}
|
||||||
|
|
||||||
//===== Angle8, AngleOf<signed char>
|
//===== Angle8, AngleOf<signed char>
|
||||||
|
|
||||||
template <>
|
template <> AngleOf<signed char> AngleOf<signed char>::Degrees(float degrees) {
|
||||||
AngleOf<signed char> AngleOf<signed char>::Degrees(float degrees) {
|
|
||||||
// map float [-180..180) to integer [-128..127)
|
// map float [-180..180) to integer [-128..127)
|
||||||
signed char value = (signed char)roundf(degrees / 360.0F * 256.0F);
|
signed char value = (signed char)roundf(degrees / 360.0F * 256.0F);
|
||||||
return Binary(value);
|
return Binary(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> AngleOf<signed char> AngleOf<signed char>::Radians(float radians) {
|
||||||
AngleOf<signed char> AngleOf<signed char>::Radians(float radians) {
|
|
||||||
if (!isfinite(radians))
|
if (!isfinite(radians))
|
||||||
return AngleOf<signed char>::zero;
|
return AngleOf<signed char>::zero;
|
||||||
|
|
||||||
@ -94,42 +85,32 @@ AngleOf<signed char> AngleOf<signed char>::Radians(float radians) {
|
|||||||
return Binary(value);
|
return Binary(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> float AngleOf<signed char>::InDegrees() const {
|
||||||
float AngleOf<signed char>::InDegrees() const {
|
|
||||||
float degrees = this->value / 256.0f * 360.0f;
|
float degrees = this->value / 256.0f * 360.0f;
|
||||||
return degrees;
|
return degrees;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> float AngleOf<signed char>::InRadians() const {
|
||||||
float AngleOf<signed char>::InRadians() const {
|
|
||||||
float radians = this->value / 128.0f * pi;
|
float radians = this->value / 128.0f * pi;
|
||||||
return radians;
|
return radians;
|
||||||
}
|
}
|
||||||
|
|
||||||
//===== Generic
|
//===== Generic
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> AngleOf<T>::AngleOf() : value(0) {}
|
||||||
AngleOf<T>::AngleOf() : value(0) {}
|
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> AngleOf<T>::AngleOf(T rawValue) : value(rawValue) {}
|
||||||
AngleOf<T>::AngleOf(T rawValue) : value(rawValue) {}
|
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> const AngleOf<T> AngleOf<T>::zero = AngleOf<T>();
|
||||||
const AngleOf<T> AngleOf<T>::zero = AngleOf<T>();
|
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> AngleOf<T> AngleOf<T>::Binary(T rawValue) {
|
||||||
AngleOf<T> AngleOf<T>::Binary(T rawValue) {
|
|
||||||
AngleOf<T> angle = AngleOf<T>();
|
AngleOf<T> angle = AngleOf<T>();
|
||||||
angle.SetBinary(rawValue);
|
angle.SetBinary(rawValue);
|
||||||
return angle;
|
return angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> T AngleOf<T>::GetBinary() const { return this->value; }
|
||||||
T AngleOf<T>::GetBinary() const {
|
template <typename T> void AngleOf<T>::SetBinary(T rawValue) {
|
||||||
return this->value;
|
|
||||||
}
|
|
||||||
template <typename T>
|
|
||||||
void AngleOf<T>::SetBinary(T rawValue) {
|
|
||||||
this->value = rawValue;
|
this->value = rawValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -138,28 +119,24 @@ bool AngleOf<T>::operator==(const AngleOf<T> angle) const {
|
|||||||
return this->value == angle.value;
|
return this->value == angle.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> bool AngleOf<T>::operator>(AngleOf<T> angle) const {
|
||||||
bool AngleOf<T>::operator>(AngleOf<T> angle) const {
|
|
||||||
return this->value > angle.value;
|
return this->value > angle.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> bool AngleOf<T>::operator>=(AngleOf<T> angle) const {
|
||||||
bool AngleOf<T>::operator>=(AngleOf<T> angle) const {
|
|
||||||
return this->value >= angle.value;
|
return this->value >= angle.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> bool AngleOf<T>::operator<(AngleOf<T> angle) const {
|
||||||
bool AngleOf<T>::operator<(AngleOf<T> angle) const {
|
|
||||||
return this->value < angle.value;
|
return this->value < angle.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> bool AngleOf<T>::operator<=(AngleOf<T> angle) const {
|
||||||
bool AngleOf<T>::operator<=(AngleOf<T> angle) const {
|
|
||||||
return this->value <= angle.value;
|
return this->value <= angle.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
signed int AngleOf<T>::Sign(AngleOf<T> angle) {
|
signed int Passer::LinearAlgebra::AngleOf<T>::Sign(AngleOf<T> angle) {
|
||||||
if (angle.value < 0)
|
if (angle.value < 0)
|
||||||
return -1;
|
return -1;
|
||||||
if (angle.value > 0)
|
if (angle.value > 0)
|
||||||
@ -168,52 +145,51 @@ signed int AngleOf<T>::Sign(AngleOf<T> angle) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> AngleOf<T>::Abs(AngleOf<T> angle) {
|
AngleOf<T> Passer::LinearAlgebra::AngleOf<T>::Abs(AngleOf<T> angle) {
|
||||||
if (Sign(angle) < 0)
|
if (Sign(angle) < 0)
|
||||||
return -angle;
|
return -angle;
|
||||||
else
|
else
|
||||||
return angle;
|
return angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> AngleOf<T> AngleOf<T>::operator-() const {
|
||||||
AngleOf<T> AngleOf<T>::operator-() const {
|
|
||||||
AngleOf<T> angle = Binary(-this->value);
|
AngleOf<T> angle = Binary(-this->value);
|
||||||
return angle;
|
return angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
AngleOf<float> AngleOf<float>::operator-(const AngleOf<float>& angle) const {
|
AngleOf<float> AngleOf<float>::operator-(const AngleOf<float> &angle) const {
|
||||||
AngleOf<float> r = Binary(this->value - angle.value);
|
AngleOf<float> r = Binary(this->value - angle.value);
|
||||||
r = Normalize(r);
|
r = Normalize(r);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> AngleOf<T>::operator-(const AngleOf<T>& angle) const {
|
AngleOf<T> AngleOf<T>::operator-(const AngleOf<T> &angle) const {
|
||||||
AngleOf<T> r = Binary(this->value - angle.value);
|
AngleOf<T> r = Binary(this->value - angle.value);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
AngleOf<float> AngleOf<float>::operator+(const AngleOf<float>& angle) const {
|
AngleOf<float> AngleOf<float>::operator+(const AngleOf<float> &angle) const {
|
||||||
AngleOf<float> r = Binary(this->value + angle.value);
|
AngleOf<float> r = Binary(this->value + angle.value);
|
||||||
r = Normalize(r);
|
r = Normalize(r);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> AngleOf<T>::operator+(const AngleOf<T>& angle) const {
|
AngleOf<T> AngleOf<T>::operator+(const AngleOf<T> &angle) const {
|
||||||
AngleOf<T> r = Binary(this->value + angle.value);
|
AngleOf<T> r = Binary(this->value + angle.value);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
AngleOf<float> AngleOf<float>::operator+=(const AngleOf<float>& angle) {
|
AngleOf<float> AngleOf<float>::operator+=(const AngleOf<float> &angle) {
|
||||||
this->value += angle.value;
|
this->value += angle.value;
|
||||||
this->Normalize();
|
this->Normalize();
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T>& angle) {
|
AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T> &angle) {
|
||||||
this->value += angle.value;
|
this->value += angle.value;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
@ -230,8 +206,7 @@ AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T>& angle) {
|
|||||||
// return AngleOf::Degrees((float)factor * angle.InDegrees());
|
// return AngleOf::Degrees((float)factor * angle.InDegrees());
|
||||||
// }
|
// }
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> void AngleOf<T>::Normalize() {
|
||||||
void AngleOf<T>::Normalize() {
|
|
||||||
float angleValue = this->InDegrees();
|
float angleValue = this->InDegrees();
|
||||||
if (!isfinite(angleValue))
|
if (!isfinite(angleValue))
|
||||||
return;
|
return;
|
||||||
@ -243,8 +218,7 @@ void AngleOf<T>::Normalize() {
|
|||||||
*this = AngleOf::Degrees(angleValue);
|
*this = AngleOf::Degrees(angleValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> AngleOf<T> AngleOf<T>::Normalize(AngleOf<T> angle) {
|
||||||
AngleOf<T> AngleOf<T>::Normalize(AngleOf<T> angle) {
|
|
||||||
float angleValue = angle.InDegrees();
|
float angleValue = angle.InDegrees();
|
||||||
if (!isfinite(angleValue))
|
if (!isfinite(angleValue))
|
||||||
return angle;
|
return angle;
|
||||||
@ -263,8 +237,7 @@ AngleOf<T> AngleOf<T>::Clamp(AngleOf<T> angle, AngleOf<T> min, AngleOf<T> max) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle,
|
AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
|
||||||
AngleOf<T> toAngle,
|
|
||||||
float maxDegrees) {
|
float maxDegrees) {
|
||||||
maxDegrees = fmaxf(0, maxDegrees); // filter out negative distances
|
maxDegrees = fmaxf(0, maxDegrees); // filter out negative distances
|
||||||
AngleOf<T> d = toAngle - fromAngle;
|
AngleOf<T> d = toAngle - fromAngle;
|
||||||
@ -276,34 +249,28 @@ AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle,
|
|||||||
return fromAngle + d;
|
return fromAngle + d;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> float AngleOf<T>::Cos(AngleOf<T> angle) {
|
||||||
float AngleOf<T>::Cos(AngleOf<T> angle) {
|
|
||||||
return cosf(angle.InRadians());
|
return cosf(angle.InRadians());
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> float AngleOf<T>::Sin(AngleOf<T> angle) {
|
||||||
float AngleOf<T>::Sin(AngleOf<T> angle) {
|
|
||||||
return sinf(angle.InRadians());
|
return sinf(angle.InRadians());
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> float AngleOf<T>::Tan(AngleOf<T> angle) {
|
||||||
float AngleOf<T>::Tan(AngleOf<T> angle) {
|
|
||||||
return tanf(angle.InRadians());
|
return tanf(angle.InRadians());
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> AngleOf<T> AngleOf<T>::Acos(float f) {
|
||||||
AngleOf<T> AngleOf<T>::Acos(float f) {
|
|
||||||
return AngleOf<T>::Radians(acosf(f));
|
return AngleOf<T>::Radians(acosf(f));
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> AngleOf<T> AngleOf<T>::Asin(float f) {
|
||||||
AngleOf<T> AngleOf<T>::Asin(float f) {
|
|
||||||
return AngleOf<T>::Radians(asinf(f));
|
return AngleOf<T>::Radians(asinf(f));
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> AngleOf<T> AngleOf<T>::Atan(float f) {
|
||||||
AngleOf<T> AngleOf<T>::Atan(float f) {
|
|
||||||
return AngleOf<T>::Radians(atanf(f));
|
return AngleOf<T>::Radians(atanf(f));
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> AngleOf<T>::Atan2(float y, float x) {
|
AngleOf<T> Passer::LinearAlgebra::AngleOf<T>::Atan2(float y, float x) {
|
||||||
return AngleOf<T>::Radians(atan2f(y, x));
|
return AngleOf<T>::Radians(atan2f(y, x));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -387,8 +354,6 @@ AngleOf<T> AngleOf<T>::SineRuleAngle(float a, AngleOf<T> beta, float b) {
|
|||||||
return alpha;
|
return alpha;
|
||||||
}
|
}
|
||||||
|
|
||||||
template class AngleOf<float>;
|
template class Passer::LinearAlgebra::AngleOf<float>;
|
||||||
template class AngleOf<signed char>;
|
template class Passer::LinearAlgebra::AngleOf<signed char>;
|
||||||
template class AngleOf<signed short>;
|
template class Passer::LinearAlgebra::AngleOf<signed short>;
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
|
@ -5,6 +5,7 @@
|
|||||||
#ifndef ANGLE_H
|
#ifndef ANGLE_H
|
||||||
#define ANGLE_H
|
#define ANGLE_H
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
static float pi = 3.1415927410125732421875F;
|
static float pi = 3.1415927410125732421875F;
|
||||||
@ -17,11 +18,10 @@ static float Deg2Rad = (pi * 2) / 360.0f;
|
|||||||
/// The angle is internally limited to (-180..180] degrees or (-PI...PI]
|
/// The angle is internally limited to (-180..180] degrees or (-PI...PI]
|
||||||
/// radians. When an angle exceeds this range, it is normalized to a value
|
/// radians. When an angle exceeds this range, it is normalized to a value
|
||||||
/// within the range.
|
/// within the range.
|
||||||
template <typename T>
|
template <typename T> class AngleOf {
|
||||||
class AngleOf {
|
public:
|
||||||
public:
|
|
||||||
/// @brief Create a new angle with a zero value
|
/// @brief Create a new angle with a zero value
|
||||||
AngleOf();
|
AngleOf<T>();
|
||||||
|
|
||||||
/// @brief An zero value angle
|
/// @brief An zero value angle
|
||||||
const static AngleOf<T> zero;
|
const static AngleOf<T> zero;
|
||||||
@ -100,28 +100,28 @@ class AngleOf {
|
|||||||
/// @brief Substract another angle from this angle
|
/// @brief Substract another angle from this angle
|
||||||
/// @param angle The angle to subtract from this angle
|
/// @param angle The angle to subtract from this angle
|
||||||
/// @return The result of the subtraction
|
/// @return The result of the subtraction
|
||||||
AngleOf<T> operator-(const AngleOf<T>& angle) const;
|
AngleOf<T> operator-(const AngleOf<T> &angle) const;
|
||||||
/// @brief Add another angle from this angle
|
/// @brief Add another angle from this angle
|
||||||
/// @param angle The angle to add to this angle
|
/// @param angle The angle to add to this angle
|
||||||
/// @return The result of the addition
|
/// @return The result of the addition
|
||||||
AngleOf<T> operator+(const AngleOf<T>& angle) const;
|
AngleOf<T> operator+(const AngleOf<T> &angle) const;
|
||||||
/// @brief Add another angle to this angle
|
/// @brief Add another angle to this angle
|
||||||
/// @param angle The angle to add to this angle
|
/// @param angle The angle to add to this angle
|
||||||
/// @return The result of the addition
|
/// @return The result of the addition
|
||||||
AngleOf<T> operator+=(const AngleOf<T>& angle);
|
AngleOf<T> operator+=(const AngleOf<T> &angle);
|
||||||
|
|
||||||
/// @brief Mutliplies the angle
|
/// @brief Mutliplies the angle
|
||||||
/// @param angle The angle to multiply
|
/// @param angle The angle to multiply
|
||||||
/// @param factor The factor by which the angle is multiplied
|
/// @param factor The factor by which the angle is multiplied
|
||||||
/// @return The multiplied angle
|
/// @return The multiplied angle
|
||||||
friend AngleOf<T> operator*(const AngleOf<T>& angle, float factor) {
|
friend AngleOf<T> operator*(const AngleOf<T> &angle, float factor) {
|
||||||
return AngleOf::Degrees((float)angle.InDegrees() * factor);
|
return AngleOf::Degrees((float)angle.InDegrees() * factor);
|
||||||
}
|
}
|
||||||
/// @brief Multiplies the angle
|
/// @brief Multiplies the angle
|
||||||
/// @param factor The factor by which the angle is multiplies
|
/// @param factor The factor by which the angle is multiplies
|
||||||
/// @param angle The angle to multiply
|
/// @param angle The angle to multiply
|
||||||
/// @return The multiplied angle
|
/// @return The multiplied angle
|
||||||
friend AngleOf<T> operator*(float factor, const AngleOf<T>& angle) {
|
friend AngleOf<T> operator*(float factor, const AngleOf<T> &angle) {
|
||||||
return AngleOf::Degrees((float)factor * angle.InDegrees());
|
return AngleOf::Degrees((float)factor * angle.InDegrees());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -150,8 +150,7 @@ class AngleOf {
|
|||||||
/// @param toAngle The angle to rotate towards
|
/// @param toAngle The angle to rotate towards
|
||||||
/// @param maxAngle The maximum angle to rotate
|
/// @param maxAngle The maximum angle to rotate
|
||||||
/// @return The rotated angle
|
/// @return The rotated angle
|
||||||
static AngleOf<T> MoveTowards(AngleOf<T> fromAngle,
|
static AngleOf<T> MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
|
||||||
AngleOf<T> toAngle,
|
|
||||||
float maxAngle);
|
float maxAngle);
|
||||||
|
|
||||||
/// @brief Calculates the cosine of an angle
|
/// @brief Calculates the cosine of an angle
|
||||||
@ -206,22 +205,18 @@ class AngleOf {
|
|||||||
/// @return The angle of the corner opposing side A
|
/// @return The angle of the corner opposing side A
|
||||||
static AngleOf<T> SineRuleAngle(float a, AngleOf<T> beta, float c);
|
static AngleOf<T> SineRuleAngle(float a, AngleOf<T> beta, float c);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
T value;
|
T value;
|
||||||
|
|
||||||
AngleOf(T rawValue);
|
AngleOf<T>(T rawValue);
|
||||||
};
|
};
|
||||||
|
|
||||||
using AngleSingle = AngleOf<float>;
|
using AngleSingle = AngleOf<float>;
|
||||||
using Angle16 = AngleOf<signed short>;
|
using Angle16 = AngleOf<signed short>;
|
||||||
using Angle8 = AngleOf<signed char>;
|
using Angle8 = AngleOf<signed char>;
|
||||||
|
|
||||||
#if defined(ARDUINO)
|
|
||||||
using Angle = Angle16;
|
|
||||||
#else
|
|
||||||
using Angle = AngleSingle;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -9,9 +9,7 @@
|
|||||||
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
namespace LinearAlgebra {
|
template <typename T> DirectionOf<T>::DirectionOf() {
|
||||||
template <typename T>
|
|
||||||
DirectionOf<T>::DirectionOf() {
|
|
||||||
this->horizontal = AngleOf<T>();
|
this->horizontal = AngleOf<T>();
|
||||||
this->vertical = AngleOf<T>();
|
this->vertical = AngleOf<T>();
|
||||||
}
|
}
|
||||||
@ -43,7 +41,7 @@ const DirectionOf<T> DirectionOf<T>::right =
|
|||||||
DirectionOf<T>(AngleOf<T>::Degrees(90), AngleOf<T>());
|
DirectionOf<T>(AngleOf<T>::Degrees(90), AngleOf<T>());
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
Vector3 DirectionOf<T>::ToVector3() const {
|
Vector3 Passer::LinearAlgebra::DirectionOf<T>::ToVector3() const {
|
||||||
Quaternion q = Quaternion::Euler(-this->vertical.InDegrees(),
|
Quaternion q = Quaternion::Euler(-this->vertical.InDegrees(),
|
||||||
this->horizontal.InDegrees(), 0);
|
this->horizontal.InDegrees(), 0);
|
||||||
Vector3 v = q * Vector3::forward;
|
Vector3 v = q * Vector3::forward;
|
||||||
@ -51,12 +49,12 @@ Vector3 DirectionOf<T>::ToVector3() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
DirectionOf<T> DirectionOf<T>::FromVector3(Vector3 vector) {
|
DirectionOf<T>
|
||||||
|
Passer::LinearAlgebra::DirectionOf<T>::FromVector3(Vector3 vector) {
|
||||||
DirectionOf<T> d;
|
DirectionOf<T> d;
|
||||||
d.horizontal = AngleOf<T>::Atan2(
|
d.horizontal = AngleOf<T>::Atan2(
|
||||||
vector.Right(),
|
vector.Right(),
|
||||||
vector
|
vector.Forward()); // AngleOf<T>::Radians(atan2f(v.Right(), v.Forward()));
|
||||||
.Forward()); // AngleOf<T>::Radians(atan2f(v.Right(), v.Forward()));
|
|
||||||
d.vertical =
|
d.vertical =
|
||||||
AngleOf<T>::Degrees(-90) -
|
AngleOf<T>::Degrees(-90) -
|
||||||
AngleOf<T>::Acos(
|
AngleOf<T>::Acos(
|
||||||
@ -66,32 +64,34 @@ DirectionOf<T> DirectionOf<T>::FromVector3(Vector3 vector) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
DirectionOf<T> DirectionOf<T>::Degrees(float horizontal, float vertical) {
|
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::Degrees(float horizontal,
|
||||||
|
float vertical) {
|
||||||
return DirectionOf<T>(AngleOf<T>::Degrees(horizontal),
|
return DirectionOf<T>(AngleOf<T>::Degrees(horizontal),
|
||||||
AngleOf<T>::Degrees(vertical));
|
AngleOf<T>::Degrees(vertical));
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
DirectionOf<T> DirectionOf<T>::Radians(float horizontal, float vertical) {
|
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::Radians(float horizontal,
|
||||||
|
float vertical) {
|
||||||
return DirectionOf<T>(AngleOf<T>::Radians(horizontal),
|
return DirectionOf<T>(AngleOf<T>::Radians(horizontal),
|
||||||
AngleOf<T>::Radians(vertical));
|
AngleOf<T>::Radians(vertical));
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
bool DirectionOf<T>::operator==(const DirectionOf<T> direction) const {
|
bool Passer::LinearAlgebra::DirectionOf<T>::operator==(
|
||||||
|
const DirectionOf<T> direction) const {
|
||||||
return (this->horizontal == direction.horizontal) &&
|
return (this->horizontal == direction.horizontal) &&
|
||||||
(this->vertical == direction.vertical);
|
(this->vertical == direction.vertical);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
DirectionOf<T> DirectionOf<T>::operator-() const {
|
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::operator-() const {
|
||||||
DirectionOf<T> r = DirectionOf<T>(this->horizontal + AngleOf<T>::Degrees(180),
|
DirectionOf<T> r = DirectionOf<T>(this->horizontal + AngleOf<T>::Degrees(180),
|
||||||
-this->vertical);
|
-this->vertical);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> void DirectionOf<T>::Normalize() {
|
||||||
void DirectionOf<T>::Normalize() {
|
|
||||||
if (this->vertical > AngleOf<T>::Degrees(90) ||
|
if (this->vertical > AngleOf<T>::Degrees(90) ||
|
||||||
this->vertical < AngleOf<T>::Degrees(-90)) {
|
this->vertical < AngleOf<T>::Degrees(-90)) {
|
||||||
this->horizontal += AngleOf<T>::Degrees(180);
|
this->horizontal += AngleOf<T>::Degrees(180);
|
||||||
@ -99,6 +99,5 @@ void DirectionOf<T>::Normalize() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template class LinearAlgebra::DirectionOf<float>;
|
template class Passer::LinearAlgebra::DirectionOf<float>;
|
||||||
template class LinearAlgebra::DirectionOf<signed short>;
|
template class Passer::LinearAlgebra::DirectionOf<signed short>;
|
||||||
}
|
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
struct Vector3;
|
struct Vector3;
|
||||||
@ -21,20 +22,19 @@ struct Vector3;
|
|||||||
/// rotation has been applied.
|
/// rotation has been applied.
|
||||||
/// The angles are automatically normalized to stay within the abovenmentioned
|
/// The angles are automatically normalized to stay within the abovenmentioned
|
||||||
/// ranges.
|
/// ranges.
|
||||||
template <typename T>
|
template <typename T> class DirectionOf {
|
||||||
class DirectionOf {
|
public:
|
||||||
public:
|
|
||||||
/// @brief horizontal angle, range= (-180..180]
|
/// @brief horizontal angle, range= (-180..180]
|
||||||
AngleOf<T> horizontal;
|
AngleOf<T> horizontal;
|
||||||
/// @brief vertical angle, range in degrees = (-90..90]
|
/// @brief vertical angle, range in degrees = (-90..90]
|
||||||
AngleOf<T> vertical;
|
AngleOf<T> vertical;
|
||||||
|
|
||||||
/// @brief Create a new direction with zero angles
|
/// @brief Create a new direction with zero angles
|
||||||
DirectionOf();
|
DirectionOf<T>();
|
||||||
/// @brief Create a new direction
|
/// @brief Create a new direction
|
||||||
/// @param horizontal The horizontal angle
|
/// @param horizontal The horizontal angle
|
||||||
/// @param vertical The vertical angle.
|
/// @param vertical The vertical angle.
|
||||||
DirectionOf(AngleOf<T> horizontal, AngleOf<T> vertical);
|
DirectionOf<T>(AngleOf<T> horizontal, AngleOf<T> vertical);
|
||||||
|
|
||||||
/// @brief Convert the direction into a carthesian vector
|
/// @brief Convert the direction into a carthesian vector
|
||||||
/// @return The carthesian vector corresponding to this direction.
|
/// @return The carthesian vector corresponding to this direction.
|
||||||
@ -83,7 +83,7 @@ class DirectionOf {
|
|||||||
/// @return The reversed direction.
|
/// @return The reversed direction.
|
||||||
DirectionOf<T> operator-() const;
|
DirectionOf<T> operator-() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// @brief Normalize this vector to the specified ranges
|
/// @brief Normalize this vector to the specified ranges
|
||||||
void Normalize();
|
void Normalize();
|
||||||
};
|
};
|
||||||
@ -98,5 +98,7 @@ using Direction = DirectionSingle;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -5,10 +5,11 @@
|
|||||||
#ifndef FLOAT_H
|
#ifndef FLOAT_H
|
||||||
#define FLOAT_H
|
#define FLOAT_H
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
class Float {
|
class Float {
|
||||||
public:
|
public:
|
||||||
static const float epsilon;
|
static const float epsilon;
|
||||||
static const float sqrEpsilon;
|
static const float sqrEpsilon;
|
||||||
|
|
||||||
@ -16,7 +17,7 @@ class Float {
|
|||||||
};
|
};
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
using namespace LinearAlgebra;
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,290 +1,6 @@
|
|||||||
#include "Matrix.h"
|
#include "Matrix.h"
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <iostream>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace LinearAlgebra {
|
template <> MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
|
||||||
|
|
||||||
#pragma region Matrix1
|
|
||||||
|
|
||||||
Matrix1::Matrix1(int size) : size(size) {
|
|
||||||
if (this->size == 0)
|
|
||||||
data = nullptr;
|
|
||||||
else {
|
|
||||||
this->data = new float[size]();
|
|
||||||
this->externalData = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix1::Matrix1(float* data, int size) : data(data), size(size) {
|
|
||||||
this->externalData = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix1 LinearAlgebra::Matrix1::FromQuaternion(Quaternion q) {
|
|
||||||
Matrix1 r = Matrix1(4);
|
|
||||||
float* data = r.data;
|
|
||||||
data[0] = q.x;
|
|
||||||
data[1] = q.y;
|
|
||||||
data[2] = q.z;
|
|
||||||
data[3] = q.w;
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Quaternion LinearAlgebra::Matrix1::ToQuaternion() {
|
|
||||||
return Quaternion(this->data[0], this->data[1], this->data[2], this->data[3]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Matrix1
|
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
#pragma region Matrix2
|
|
||||||
|
|
||||||
Matrix2::Matrix2() {}
|
|
||||||
|
|
||||||
Matrix2::Matrix2(int nRows, int nCols) : nRows(nRows), nCols(nCols) {
|
|
||||||
this->nValues = nRows * nCols;
|
|
||||||
if (this->nValues == 0)
|
|
||||||
this->data = nullptr;
|
|
||||||
else {
|
|
||||||
this->data = new float[this->nValues];
|
|
||||||
this->externalData = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2::Matrix2(float* data, int nRows, int nCols)
|
|
||||||
: nRows(nRows), nCols(nCols), data(data) {
|
|
||||||
this->nValues = nRows * nCols;
|
|
||||||
this->externalData = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2::Matrix2(const Matrix2& m)
|
|
||||||
: nRows(m.nRows), nCols(m.nCols), nValues(m.nValues) {
|
|
||||||
if (this->nValues == 0)
|
|
||||||
this->data = nullptr;
|
|
||||||
else {
|
|
||||||
this->data = new float[this->nValues];
|
|
||||||
|
|
||||||
for (int ix = 0; ix < this->nValues; ++ix)
|
|
||||||
this->data[ix] = m.data[ix];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2& Matrix2::operator=(const Matrix2& m) {
|
|
||||||
if (this != &m) {
|
|
||||||
delete[] this->data; // Free the current memory
|
|
||||||
|
|
||||||
this->nRows = m.nRows;
|
|
||||||
this->nCols = m.nCols;
|
|
||||||
this->nValues = m.nValues;
|
|
||||||
if (this->nValues == 0)
|
|
||||||
this->data = nullptr;
|
|
||||||
else {
|
|
||||||
this->data = new float[this->nValues];
|
|
||||||
for (int ix = 0; ix < this->nValues; ++ix)
|
|
||||||
this->data[ix] = m.data[ix];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2::~Matrix2() {
|
|
||||||
if (!this->externalData)
|
|
||||||
delete[] data;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::Clone() const {
|
|
||||||
Matrix2 r = Matrix2(this->nRows, this->nCols);
|
|
||||||
for (int ix = 0; ix < this->nValues; ++ix)
|
|
||||||
r.data[ix] = this->data[ix];
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Move constructor
|
|
||||||
Matrix2::Matrix2(Matrix2&& other) noexcept
|
|
||||||
: nRows(other.nRows),
|
|
||||||
nCols(other.nCols),
|
|
||||||
nValues(other.nValues),
|
|
||||||
data(other.data) {
|
|
||||||
other.data = nullptr; // Set the other object's pointer to nullptr to avoid
|
|
||||||
// double deletion
|
|
||||||
}
|
|
||||||
|
|
||||||
// Move assignment operator
|
|
||||||
Matrix2& Matrix2::operator=(Matrix2&& other) noexcept {
|
|
||||||
if (this != &other) {
|
|
||||||
delete[] data; // Clean up current data
|
|
||||||
nRows = other.nRows;
|
|
||||||
nCols = other.nCols;
|
|
||||||
nValues = other.nValues;
|
|
||||||
data = other.data;
|
|
||||||
other.data = nullptr; // Avoid double deletion
|
|
||||||
}
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::Zero(int nRows, int nCols) {
|
|
||||||
Matrix2 r = Matrix2(nRows, nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = 0;
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Matrix2::Clear() {
|
|
||||||
for (int ix = 0; ix < this->nValues; ix++)
|
|
||||||
this->data[ix] = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::Identity(int size) {
|
|
||||||
return Diagonal(1, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::Diagonal(float f, int size) {
|
|
||||||
Matrix2 r = Matrix2::Zero(size, size);
|
|
||||||
float* data = r.data;
|
|
||||||
int valueIx = 0;
|
|
||||||
for (int ix = 0; ix < size; ix++) {
|
|
||||||
data[valueIx] = f;
|
|
||||||
valueIx += size + 1;
|
|
||||||
}
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::SkewMatrix(const Vector3& v) {
|
|
||||||
Matrix2 r = Matrix2(3, 3);
|
|
||||||
float* data = r.data;
|
|
||||||
data[0 * 3 + 1] = -v.z; // result(0, 1)
|
|
||||||
data[0 * 3 + 2] = v.y; // result(0, 2)
|
|
||||||
data[1 * 3 + 0] = v.z; // result(1, 0)
|
|
||||||
data[1 * 3 + 2] = -v.x; // result(1, 2)
|
|
||||||
data[2 * 3 + 0] = -v.y; // result(2, 0)
|
|
||||||
data[2 * 3 + 1] = v.x; // result(2, 1)
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::Transpose() const {
|
|
||||||
Matrix2 r = Matrix2(this->nCols, this->nRows);
|
|
||||||
|
|
||||||
for (int rowIx = 0; rowIx < this->nRows; rowIx++) {
|
|
||||||
for (int colIx = 0; colIx < this->nCols; colIx++)
|
|
||||||
r.data[colIx * this->nCols + rowIx] =
|
|
||||||
this->data[rowIx * this->nCols + colIx];
|
|
||||||
}
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 LinearAlgebra::Matrix2::operator-() const {
|
|
||||||
Matrix2 r = Matrix2(this->nRows, this->nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = -this->data[ix];
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 LinearAlgebra::Matrix2::operator+(const Matrix2& v) const {
|
|
||||||
Matrix2 r = Matrix2(this->nRows, this->nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = this->data[ix] + v.data[ix];
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::operator+=(const Matrix2& v) {
|
|
||||||
for (int ix = 0; ix < this->nValues; ix++)
|
|
||||||
this->data[ix] += v.data[ix];
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 LinearAlgebra::Matrix2::operator*(const Matrix2& B) const {
|
|
||||||
Matrix2 r = Matrix2(this->nRows, B.nCols);
|
|
||||||
|
|
||||||
int ACols = this->nCols;
|
|
||||||
int BCols = B.nCols;
|
|
||||||
int ARows = this->nRows;
|
|
||||||
// int BRows = B.nRows;
|
|
||||||
|
|
||||||
for (int i = 0; i < ARows; ++i) {
|
|
||||||
// Pre-compute row offsets
|
|
||||||
int ARowOffset = i * ACols; // ARowOffset is constant for each row of A
|
|
||||||
int BColOffset = i * BCols; // BColOffset is constant for each row of B
|
|
||||||
for (int j = 0; j < BCols; ++j) {
|
|
||||||
float sum = 0;
|
|
||||||
std::cout << " 0";
|
|
||||||
int BIndex = j;
|
|
||||||
for (int k = 0; k < ACols; ++k) {
|
|
||||||
std::cout << " + " << this->data[ARowOffset + k] << " * "
|
|
||||||
<< B.data[BIndex];
|
|
||||||
sum += this->data[ARowOffset + k] * B.data[BIndex];
|
|
||||||
BIndex += BCols;
|
|
||||||
}
|
|
||||||
r.data[BColOffset + j] = sum;
|
|
||||||
std::cout << " = " << sum << " ix: " << BColOffset + j << "\n";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Matrix2::Slice(int rowStart, int rowStop, int colStart, int colStop) {
|
|
||||||
Matrix2 r = Matrix2(rowStop - rowStart, colStop - colStart);
|
|
||||||
|
|
||||||
int resultRowIx = 0;
|
|
||||||
int resultColIx = 0;
|
|
||||||
for (int i = rowStart; i < rowStop; i++) {
|
|
||||||
for (int j = colStart; j < colStop; j++)
|
|
||||||
r.data[resultRowIx * r.nCols + resultColIx] =
|
|
||||||
this->data[i * this->nCols + j];
|
|
||||||
}
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Matrix2::UpdateSlice(int rowStart,
|
|
||||||
int rowStop,
|
|
||||||
int colStart,
|
|
||||||
int colStop,
|
|
||||||
const Matrix2& m) const {
|
|
||||||
// for (int i = rowStart; i < rowStop; i++) {
|
|
||||||
// for (int j = colStart; j < colStop; j++)
|
|
||||||
// this->data[i * this->nCols + j] =
|
|
||||||
// m.data[(i - rowStart) * m.nCols + (j - colStart)];
|
|
||||||
// }
|
|
||||||
|
|
||||||
int rRowDataIx = rowStart * this->nCols;
|
|
||||||
int mRowDataIx = 0;
|
|
||||||
for (int rowIx = rowStart; rowIx < rowStop; rowIx++) {
|
|
||||||
rRowDataIx = rowIx * this->nCols;
|
|
||||||
// rRowDataIx += this->nCols;
|
|
||||||
mRowDataIx += m.nCols;
|
|
||||||
for (int colIx = colStart; colIx < colStop; colIx++) {
|
|
||||||
this->data[rRowDataIx + colIx] = m.data[mRowDataIx + (colIx - colStart)];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// @brief Compute the Omega matrix of a 3D vector
|
|
||||||
/// @param v The vector
|
|
||||||
/// @return 4x4 Omega matrix
|
|
||||||
Matrix2 LinearAlgebra::Matrix2::Omega(const Vector3& v) {
|
|
||||||
Matrix2 r = Matrix2::Zero(4, 4);
|
|
||||||
r.UpdateSlice(0, 3, 0, 3, -Matrix2::SkewMatrix(v));
|
|
||||||
|
|
||||||
// set last row to -v
|
|
||||||
int ix = 3 * 4;
|
|
||||||
r.data[ix++] = -v.x;
|
|
||||||
r.data[ix++] = -v.y;
|
|
||||||
r.data[ix] = -v.z;
|
|
||||||
|
|
||||||
// Set last column to v
|
|
||||||
ix = 3;
|
|
||||||
r.data[ix += 4] = v.x;
|
|
||||||
r.data[ix += 4] = v.y;
|
|
||||||
r.data[ix] = v.z;
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Matrix2
|
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
|
||||||
|
|
||||||
template <>
|
|
||||||
MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
|
|
||||||
if (rows <= 0 || cols <= 0) {
|
if (rows <= 0 || cols <= 0) {
|
||||||
this->rows = 0;
|
this->rows = 0;
|
||||||
this->cols = 0;
|
this->cols = 0;
|
||||||
@ -298,17 +14,15 @@ MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
|
|||||||
this->data = new float[matrixSize]{0.0f};
|
this->data = new float[matrixSize]{0.0f};
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <> MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
|
||||||
MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
|
|
||||||
Set(0, 0, v.Right());
|
Set(0, 0, v.Right());
|
||||||
Set(1, 0, v.Up());
|
Set(1, 0, v.Up());
|
||||||
Set(2, 0, v.Forward());
|
Set(2, 0, v.Forward());
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
void MatrixOf<float>::Multiply(const MatrixOf<float>* m1,
|
void MatrixOf<float>::Multiply(const MatrixOf<float> *m1,
|
||||||
const MatrixOf<float>* m2,
|
const MatrixOf<float> *m2, MatrixOf<float> *r) {
|
||||||
MatrixOf<float>* r) {
|
|
||||||
for (unsigned int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) {
|
for (unsigned int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) {
|
||||||
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
|
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
|
||||||
unsigned int rDataIx = colIx2 * m2->cols + rowIx1;
|
unsigned int rDataIx = colIx2 * m2->cols + rowIx1;
|
||||||
@ -323,7 +37,7 @@ void MatrixOf<float>::Multiply(const MatrixOf<float>* m1,
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
Vector3 MatrixOf<float>::Multiply(const MatrixOf<float>* m, Vector3 v) {
|
Vector3 MatrixOf<float>::Multiply(const MatrixOf<float> *m, Vector3 v) {
|
||||||
MatrixOf<float> v_m = MatrixOf<float>(v);
|
MatrixOf<float> v_m = MatrixOf<float>(v);
|
||||||
MatrixOf<float> r_m = MatrixOf<float>(3, 1);
|
MatrixOf<float> r_m = MatrixOf<float>(3, 1);
|
||||||
|
|
||||||
@ -333,11 +47,10 @@ Vector3 MatrixOf<float>::Multiply(const MatrixOf<float>* m, Vector3 v) {
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> Vector3 MatrixOf<T>::operator*(const Vector3 v) const {
|
||||||
Vector3 MatrixOf<T>::operator*(const Vector3 v) const {
|
float *vData = new float[3]{v.Right(), v.Up(), v.Forward()};
|
||||||
float* vData = new float[3]{v.Right(), v.Up(), v.Forward()};
|
|
||||||
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
|
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
|
||||||
float* rData = new float[3]{};
|
float *rData = new float[3]{};
|
||||||
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
|
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
|
||||||
|
|
||||||
Multiply(this, &v_m, &r_m);
|
Multiply(this, &v_m, &r_m);
|
||||||
|
@ -1,125 +1,16 @@
|
|||||||
#ifndef MATRIX_H
|
#ifndef MATRIX_H
|
||||||
#define MATRIX_H
|
#define MATRIX_H
|
||||||
|
|
||||||
#include "Quaternion.h"
|
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
/// @brief A 1-dimensional matrix or vector of arbitrary size
|
|
||||||
class Matrix1 {
|
|
||||||
public:
|
|
||||||
float* data = nullptr;
|
|
||||||
int size = 0;
|
|
||||||
|
|
||||||
Matrix1(int size);
|
|
||||||
Matrix1(float* data, int size);
|
|
||||||
|
|
||||||
static Matrix1 FromQuaternion(Quaternion q);
|
|
||||||
Quaternion ToQuaternion();
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool externalData = true;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// @brief A 2-dimensional matrix of arbitrary size
|
|
||||||
class Matrix2 {
|
|
||||||
public:
|
|
||||||
int nRows = 0;
|
|
||||||
int nCols = 0;
|
|
||||||
int nValues = 0;
|
|
||||||
float* data = nullptr;
|
|
||||||
|
|
||||||
Matrix2();
|
|
||||||
Matrix2(int nRows, int nCols);
|
|
||||||
Matrix2(float* data, int nRows, int nCols);
|
|
||||||
Matrix2(const Matrix2& m);
|
|
||||||
Matrix2& operator=(const Matrix2& other);
|
|
||||||
|
|
||||||
~Matrix2();
|
|
||||||
|
|
||||||
Matrix2 Clone() const;
|
|
||||||
|
|
||||||
static Matrix2 Zero(int nRows, int nCols);
|
|
||||||
void Clear();
|
|
||||||
|
|
||||||
static Matrix2 Identity(int size);
|
|
||||||
|
|
||||||
static Matrix2 Diagonal(float f, int size);
|
|
||||||
|
|
||||||
static Matrix2 SkewMatrix(const Vector3& v);
|
|
||||||
|
|
||||||
Matrix2 Transpose() const;
|
|
||||||
|
|
||||||
Matrix2 operator-() const;
|
|
||||||
|
|
||||||
/// @brief Add a matrix to this matrix
|
|
||||||
/// @param m The matrix to add to this matrix
|
|
||||||
/// @return The result of the addition
|
|
||||||
Matrix2 operator+(const Matrix2& v) const;
|
|
||||||
Matrix2 operator+=(const Matrix2& v);
|
|
||||||
|
|
||||||
Matrix2 operator*(const Matrix2& m) const;
|
|
||||||
friend Matrix2 operator*(const Matrix2& m, float f) {
|
|
||||||
Matrix2 r = Matrix2(m.nRows, m.nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = m.data[ix] * f;
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
friend Matrix2 operator*(float f, const Matrix2& m) {
|
|
||||||
Matrix2 r = Matrix2(m.nRows, m.nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = f * m.data[ix];
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
friend Matrix1 operator*(const Matrix2& m, const Matrix1& v) {
|
|
||||||
Matrix1 r = Matrix1(m.nRows);
|
|
||||||
for (int rowIx = 0; rowIx < m.nRows; rowIx++) {
|
|
||||||
int mRowIx = rowIx * m.nCols;
|
|
||||||
for (int colIx = 0; colIx < m.nCols; colIx++)
|
|
||||||
r.data[rowIx] += m.data[mRowIx + colIx] * v.data[rowIx];
|
|
||||||
}
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
friend Matrix2 operator/(const Matrix2& m, float f) {
|
|
||||||
Matrix2 r = Matrix2(m.nRows, m.nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = m.data[ix] / f;
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
friend Matrix2 operator/(float f, const Matrix2& m) {
|
|
||||||
Matrix2 r = Matrix2(m.nRows, m.nCols);
|
|
||||||
for (int ix = 0; ix < r.nValues; ix++)
|
|
||||||
r.data[ix] = f / m.data[ix];
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Matrix2 Slice(int rawStart, int rowStop, int colStart, int colStop);
|
|
||||||
|
|
||||||
void UpdateSlice(int rowStart,
|
|
||||||
int rowStop,
|
|
||||||
int colStart,
|
|
||||||
int colStop,
|
|
||||||
const Matrix2& m) const;
|
|
||||||
// private:
|
|
||||||
// move constructor and move assignment operator
|
|
||||||
Matrix2(Matrix2&& other) noexcept;
|
|
||||||
Matrix2& operator=(Matrix2&& other) noexcept;
|
|
||||||
|
|
||||||
static Matrix2 Omega(const Vector3& v);
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool externalData = true;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// @brief Single precision float matrix
|
/// @brief Single precision float matrix
|
||||||
template <typename T>
|
template <typename T> class MatrixOf {
|
||||||
class MatrixOf {
|
public:
|
||||||
public:
|
|
||||||
MatrixOf(unsigned int rows, unsigned int cols);
|
MatrixOf(unsigned int rows, unsigned int cols);
|
||||||
MatrixOf(unsigned int rows, unsigned int cols, const T* source)
|
MatrixOf(unsigned int rows, unsigned int cols, const T *source)
|
||||||
: MatrixOf(rows, cols) {
|
: MatrixOf(rows, cols) {
|
||||||
Set(source);
|
Set(source);
|
||||||
}
|
}
|
||||||
@ -134,7 +25,7 @@ class MatrixOf {
|
|||||||
|
|
||||||
/// @brief Transpose with result in matrix m
|
/// @brief Transpose with result in matrix m
|
||||||
/// @param r The matrix in which the transposed matrix is stored
|
/// @param r The matrix in which the transposed matrix is stored
|
||||||
void Transpose(MatrixOf<T>* r) const {
|
void Transpose(MatrixOf<T> *r) const {
|
||||||
// Check dimensions first
|
// Check dimensions first
|
||||||
// We dont care about the rows and cols (we overwrite them)
|
// We dont care about the rows and cols (we overwrite them)
|
||||||
// but the data size should be equal to avoid problems
|
// but the data size should be equal to avoid problems
|
||||||
@ -163,14 +54,13 @@ class MatrixOf {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Multiply(const MatrixOf<T>* m1,
|
static void Multiply(const MatrixOf<T> *m1, const MatrixOf<T> *m2,
|
||||||
const MatrixOf<T>* m2,
|
MatrixOf<T> *r);
|
||||||
MatrixOf<T>* r);
|
void Multiply(const MatrixOf<T> *m, MatrixOf<T> *r) const {
|
||||||
void Multiply(const MatrixOf<T>* m, MatrixOf<T>* r) const {
|
|
||||||
Multiply(this, m, r);
|
Multiply(this, m, r);
|
||||||
}
|
}
|
||||||
|
|
||||||
static Vector3 Multiply(const MatrixOf<T>* m, Vector3 v);
|
static Vector3 Multiply(const MatrixOf<T> *m, Vector3 v);
|
||||||
Vector3 operator*(const Vector3 v) const;
|
Vector3 operator*(const Vector3 v) const;
|
||||||
|
|
||||||
T Get(unsigned int rowIx, unsigned int colIx) const {
|
T Get(unsigned int rowIx, unsigned int colIx) const {
|
||||||
@ -184,28 +74,28 @@ class MatrixOf {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// This function does not check on source size!
|
// This function does not check on source size!
|
||||||
void Set(const T* source) {
|
void Set(const T *source) {
|
||||||
unsigned int matrixSize = this->cols * this->rows;
|
unsigned int matrixSize = this->cols * this->rows;
|
||||||
for (unsigned int dataIx = 0; dataIx < matrixSize; dataIx++)
|
for (unsigned int dataIx = 0; dataIx < matrixSize; dataIx++)
|
||||||
this->data[dataIx] = source[dataIx];
|
this->data[dataIx] = source[dataIx];
|
||||||
}
|
}
|
||||||
|
|
||||||
// This function does not check on source size!
|
// This function does not check on source size!
|
||||||
void SetRow(unsigned int rowIx, const T* source) {
|
void SetRow(unsigned int rowIx, const T *source) {
|
||||||
unsigned int dataIx = rowIx * this->cols;
|
unsigned int dataIx = rowIx * this->cols;
|
||||||
for (unsigned int sourceIx = 0; sourceIx < this->cols; dataIx++, sourceIx++)
|
for (unsigned int sourceIx = 0; sourceIx < this->cols; dataIx++, sourceIx++)
|
||||||
this->data[dataIx] = source[sourceIx];
|
this->data[dataIx] = source[sourceIx];
|
||||||
}
|
}
|
||||||
|
|
||||||
// This function does not check on source size!
|
// This function does not check on source size!
|
||||||
void SetCol(unsigned int colIx, const T* source) {
|
void SetCol(unsigned int colIx, const T *source) {
|
||||||
unsigned int dataIx = colIx;
|
unsigned int dataIx = colIx;
|
||||||
for (unsigned int sourceIx = 0; sourceIx < this->cols;
|
for (unsigned int sourceIx = 0; sourceIx < this->cols;
|
||||||
dataIx += this->cols, sourceIx++)
|
dataIx += this->cols, sourceIx++)
|
||||||
this->data[dataIx] = source[sourceIx];
|
this->data[dataIx] = source[sourceIx];
|
||||||
}
|
}
|
||||||
|
|
||||||
void CopyFrom(const MatrixOf<T>* m) {
|
void CopyFrom(const MatrixOf<T> *m) {
|
||||||
unsigned int thisMatrixSize = this->cols * this->rows;
|
unsigned int thisMatrixSize = this->cols * this->rows;
|
||||||
unsigned int mMatrixSize = m->cols * m->rows;
|
unsigned int mMatrixSize = m->cols * m->rows;
|
||||||
if (mMatrixSize != thisMatrixSize)
|
if (mMatrixSize != thisMatrixSize)
|
||||||
@ -218,13 +108,14 @@ class MatrixOf {
|
|||||||
unsigned int RowCount() const { return rows; }
|
unsigned int RowCount() const { return rows; }
|
||||||
unsigned int ColCount() const { return cols; }
|
unsigned int ColCount() const { return cols; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
unsigned int rows;
|
unsigned int rows;
|
||||||
unsigned int cols;
|
unsigned int cols;
|
||||||
T* data;
|
T *data;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
// using namespace LinearAlgebra;
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
@ -3,13 +3,11 @@
|
|||||||
#include "Polar.h"
|
#include "Polar.h"
|
||||||
#include "Vector2.h"
|
#include "Vector2.h"
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T>::PolarOf() {
|
||||||
PolarOf<T>::PolarOf() {
|
|
||||||
this->distance = 0.0f;
|
this->distance = 0.0f;
|
||||||
this->angle = AngleOf<T>();
|
this->angle = AngleOf<T>();
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> PolarOf<T>::PolarOf(float distance, AngleOf<T> angle) {
|
||||||
PolarOf<T>::PolarOf(float distance, AngleOf<T> angle) {
|
|
||||||
// distance should always be 0 or greater
|
// distance should always be 0 or greater
|
||||||
if (distance < 0.0f) {
|
if (distance < 0.0f) {
|
||||||
this->distance = -distance;
|
this->distance = -distance;
|
||||||
@ -36,18 +34,16 @@ PolarOf<T> PolarOf<T>::Radians(float distance, float radians) {
|
|||||||
return PolarOf<T>(distance, AngleOf<T>::Radians(radians));
|
return PolarOf<T>(distance, AngleOf<T>::Radians(radians));
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::FromVector2(Vector2 v) {
|
||||||
PolarOf<T> PolarOf<T>::FromVector2(Vector2 v) {
|
|
||||||
float distance = v.magnitude();
|
float distance = v.magnitude();
|
||||||
AngleOf<T> angle =
|
AngleOf<T> angle =
|
||||||
AngleOf<T>::Degrees(Vector2::SignedAngle(Vector2::forward, v));
|
AngleOf<T>::Degrees(Vector2::SignedAngle(Vector2::forward, v));
|
||||||
PolarOf<T> p = PolarOf(distance, angle);
|
PolarOf<T> p = PolarOf(distance, angle);
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::FromSpherical(SphericalOf<T> v) {
|
||||||
PolarOf<T> PolarOf<T>::FromSpherical(SphericalOf<T> v) {
|
float distance = v.distance * cosf(v.direction.vertical.InDegrees() *
|
||||||
float distance =
|
Passer::LinearAlgebra::Deg2Rad);
|
||||||
v.distance * cosf(v.direction.vertical.InDegrees() * Deg2Rad);
|
|
||||||
AngleOf<T> angle = v.direction.horizontal;
|
AngleOf<T> angle = v.direction.horizontal;
|
||||||
PolarOf<T> p = PolarOf(distance, angle);
|
PolarOf<T> p = PolarOf(distance, angle);
|
||||||
return p;
|
return p;
|
||||||
@ -64,37 +60,31 @@ const PolarOf<T> PolarOf<T>::right = PolarOf(1.0, AngleOf<T>::Degrees(90));
|
|||||||
template <typename T>
|
template <typename T>
|
||||||
const PolarOf<T> PolarOf<T>::left = PolarOf(1.0, AngleOf<T>::Degrees(-90));
|
const PolarOf<T> PolarOf<T>::left = PolarOf(1.0, AngleOf<T>::Degrees(-90));
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> bool PolarOf<T>::operator==(const PolarOf &v) const {
|
||||||
bool PolarOf<T>::operator==(const PolarOf& v) const {
|
|
||||||
return (this->distance == v.distance &&
|
return (this->distance == v.distance &&
|
||||||
this->angle.InDegrees() == v.angle.InDegrees());
|
this->angle.InDegrees() == v.angle.InDegrees());
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::Normalize(const PolarOf &v) {
|
||||||
PolarOf<T> PolarOf<T>::Normalize(const PolarOf& v) {
|
|
||||||
PolarOf<T> r = PolarOf(1, v.angle);
|
PolarOf<T> r = PolarOf(1, v.angle);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::normalized() const {
|
||||||
PolarOf<T> PolarOf<T>::normalized() const {
|
|
||||||
PolarOf<T> r = PolarOf(1, this->angle);
|
PolarOf<T> r = PolarOf(1, this->angle);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator-() const {
|
||||||
PolarOf<T> PolarOf<T>::operator-() const {
|
|
||||||
PolarOf<T> v =
|
PolarOf<T> v =
|
||||||
PolarOf(this->distance, this->angle + AngleOf<T>::Degrees(180));
|
PolarOf(this->distance, this->angle + AngleOf<T>::Degrees(180));
|
||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator-(const PolarOf &v) const {
|
||||||
PolarOf<T> PolarOf<T>::operator-(const PolarOf& v) const {
|
|
||||||
PolarOf<T> r = -v;
|
PolarOf<T> r = -v;
|
||||||
return *this + r;
|
return *this + r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator-=(const PolarOf &v) {
|
||||||
PolarOf<T> PolarOf<T>::operator-=(const PolarOf& v) {
|
|
||||||
*this = *this - v;
|
*this = *this - v;
|
||||||
return *this;
|
return *this;
|
||||||
// angle = AngleOf<T>::Normalize(newAngle);
|
// angle = AngleOf<T>::Normalize(newAngle);
|
||||||
@ -115,8 +105,7 @@ PolarOf<T> PolarOf<T>::operator-=(const PolarOf& v) {
|
|||||||
// return d;
|
// return d;
|
||||||
// }
|
// }
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator+(const PolarOf &v) const {
|
||||||
PolarOf<T> PolarOf<T>::operator+(const PolarOf& v) const {
|
|
||||||
if (v.distance == 0)
|
if (v.distance == 0)
|
||||||
return PolarOf(this->distance, this->angle);
|
return PolarOf(this->distance, this->angle);
|
||||||
if (this->distance == 0.0f)
|
if (this->distance == 0.0f)
|
||||||
@ -144,36 +133,33 @@ PolarOf<T> PolarOf<T>::operator+(const PolarOf& v) const {
|
|||||||
PolarOf vector = PolarOf(newDistance, newAngleA);
|
PolarOf vector = PolarOf(newDistance, newAngleA);
|
||||||
return vector;
|
return vector;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator+=(const PolarOf &v) {
|
||||||
PolarOf<T> PolarOf<T>::operator+=(const PolarOf& v) {
|
|
||||||
*this = *this + v;
|
*this = *this + v;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator*=(float f) {
|
||||||
PolarOf<T> PolarOf<T>::operator*=(float f) {
|
|
||||||
this->distance *= f;
|
this->distance *= f;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T> PolarOf<T> PolarOf<T>::operator/=(float f) {
|
||||||
PolarOf<T> PolarOf<T>::operator/=(float f) {
|
|
||||||
this->distance /= f;
|
this->distance /= f;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
float PolarOf<T>::Distance(const PolarOf& v1, const PolarOf& v2) {
|
float PolarOf<T>::Distance(const PolarOf &v1, const PolarOf &v2) {
|
||||||
float d =
|
float d =
|
||||||
AngleOf<T>::CosineRuleSide(v1.distance, v2.distance, v2.angle - v1.angle);
|
AngleOf<T>::CosineRuleSide(v1.distance, v2.distance, v2.angle - v1.angle);
|
||||||
return d;
|
return d;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
PolarOf<T> PolarOf<T>::Rotate(const PolarOf& v, AngleOf<T> angle) {
|
PolarOf<T> PolarOf<T>::Rotate(const PolarOf &v, AngleOf<T> angle) {
|
||||||
AngleOf<T> a = AngleOf<T>::Normalize(v.angle + angle);
|
AngleOf<T> a = AngleOf<T>::Normalize(v.angle + angle);
|
||||||
PolarOf<T> r = PolarOf(v.distance, a);
|
PolarOf<T> r = PolarOf(v.distance, a);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template class LinearAlgebra::PolarOf<float>;
|
template class Passer::LinearAlgebra::PolarOf<float>;
|
||||||
template class LinearAlgebra::PolarOf<signed short>;
|
template class Passer::LinearAlgebra::PolarOf<signed short>;
|
@ -7,17 +7,16 @@
|
|||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
struct Vector2;
|
struct Vector2;
|
||||||
template <typename T>
|
template <typename T> class SphericalOf;
|
||||||
class SphericalOf;
|
|
||||||
|
|
||||||
/// @brief A polar vector using an angle in various representations
|
/// @brief A polar vector using an angle in various representations
|
||||||
/// @tparam T The implementation type used for the representation of the angle
|
/// @tparam T The implementation type used for the representation of the angle
|
||||||
template <typename T>
|
template <typename T> class PolarOf {
|
||||||
class PolarOf {
|
public:
|
||||||
public:
|
|
||||||
/// @brief The distance in meters
|
/// @brief The distance in meters
|
||||||
/// @remark The distance shall never be negative
|
/// @remark The distance shall never be negative
|
||||||
float distance;
|
float distance;
|
||||||
@ -77,12 +76,12 @@ class PolarOf {
|
|||||||
/// @return true: if it is identical to the given vector
|
/// @return true: if it is identical to the given vector
|
||||||
/// @note This uses float comparison to check equality which may have
|
/// @note This uses float comparison to check equality which may have
|
||||||
/// strange effects. Equality on floats should be avoided.
|
/// strange effects. Equality on floats should be avoided.
|
||||||
bool operator==(const PolarOf& v) const;
|
bool operator==(const PolarOf &v) const;
|
||||||
|
|
||||||
/// @brief The vector length
|
/// @brief The vector length
|
||||||
/// @param v The vector for which you need the length
|
/// @param v The vector for which you need the length
|
||||||
/// @return The vector length;
|
/// @return The vector length;
|
||||||
inline static float Magnitude(const PolarOf& v) { return v.distance; }
|
inline static float Magnitude(const PolarOf &v) { return v.distance; }
|
||||||
/// @brief The vector length
|
/// @brief The vector length
|
||||||
/// @return The vector length
|
/// @return The vector length
|
||||||
inline float magnitude() const { return this->distance; }
|
inline float magnitude() const { return this->distance; }
|
||||||
@ -90,7 +89,7 @@ class PolarOf {
|
|||||||
/// @brief Convert the vector to a length of 1
|
/// @brief Convert the vector to a length of 1
|
||||||
/// @param v The vector to convert
|
/// @param v The vector to convert
|
||||||
/// @return The vector normalized to a length of 1
|
/// @return The vector normalized to a length of 1
|
||||||
static PolarOf Normalize(const PolarOf& v);
|
static PolarOf Normalize(const PolarOf &v);
|
||||||
/// @brief Convert the vector to a length of a
|
/// @brief Convert the vector to a length of a
|
||||||
/// @return The vector normalized to a length of 1
|
/// @return The vector normalized to a length of 1
|
||||||
PolarOf normalized() const;
|
PolarOf normalized() const;
|
||||||
@ -103,23 +102,23 @@ class PolarOf {
|
|||||||
/// @brief Subtract a polar vector from this vector
|
/// @brief Subtract a polar vector from this vector
|
||||||
/// @param v The vector to subtract
|
/// @param v The vector to subtract
|
||||||
/// @return The result of the subtraction
|
/// @return The result of the subtraction
|
||||||
PolarOf operator-(const PolarOf& v) const;
|
PolarOf operator-(const PolarOf &v) const;
|
||||||
PolarOf operator-=(const PolarOf& v);
|
PolarOf operator-=(const PolarOf &v);
|
||||||
/// @brief Add a polar vector to this vector
|
/// @brief Add a polar vector to this vector
|
||||||
/// @param v The vector to add
|
/// @param v The vector to add
|
||||||
/// @return The result of the addition
|
/// @return The result of the addition
|
||||||
PolarOf operator+(const PolarOf& v) const;
|
PolarOf operator+(const PolarOf &v) const;
|
||||||
PolarOf operator+=(const PolarOf& v);
|
PolarOf operator+=(const PolarOf &v);
|
||||||
|
|
||||||
/// @brief Scale the vector uniformly up
|
/// @brief Scale the vector uniformly up
|
||||||
/// @param f The scaling factor
|
/// @param f The scaling factor
|
||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark This operation will scale the distance of the vector. The angle
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
/// will be unaffected.
|
/// will be unaffected.
|
||||||
friend PolarOf operator*(const PolarOf& v, float f) {
|
friend PolarOf operator*(const PolarOf &v, float f) {
|
||||||
return PolarOf(v.distance * f, v.angle);
|
return PolarOf(v.distance * f, v.angle);
|
||||||
}
|
}
|
||||||
friend PolarOf operator*(float f, const PolarOf& v) {
|
friend PolarOf operator*(float f, const PolarOf &v) {
|
||||||
return PolarOf(f * v.distance, v.angle);
|
return PolarOf(f * v.distance, v.angle);
|
||||||
}
|
}
|
||||||
PolarOf operator*=(float f);
|
PolarOf operator*=(float f);
|
||||||
@ -128,10 +127,10 @@ class PolarOf {
|
|||||||
/// @return The scaled factor
|
/// @return The scaled factor
|
||||||
/// @remark This operation will scale the distance of the vector. The angle
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
/// will be unaffected.
|
/// will be unaffected.
|
||||||
friend PolarOf operator/(const PolarOf& v, float f) {
|
friend PolarOf operator/(const PolarOf &v, float f) {
|
||||||
return PolarOf(v.distance / f, v.angle);
|
return PolarOf(v.distance / f, v.angle);
|
||||||
}
|
}
|
||||||
friend PolarOf operator/(float f, const PolarOf& v) {
|
friend PolarOf operator/(float f, const PolarOf &v) {
|
||||||
return PolarOf(f / v.distance, v.angle);
|
return PolarOf(f / v.distance, v.angle);
|
||||||
}
|
}
|
||||||
PolarOf operator/=(float f);
|
PolarOf operator/=(float f);
|
||||||
@ -140,13 +139,13 @@ class PolarOf {
|
|||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The distance between the two vectors
|
/// @return The distance between the two vectors
|
||||||
static float Distance(const PolarOf& v1, const PolarOf& v2);
|
static float Distance(const PolarOf &v1, const PolarOf &v2);
|
||||||
|
|
||||||
/// @brief Rotate a vector
|
/// @brief Rotate a vector
|
||||||
/// @param v The vector to rotate
|
/// @param v The vector to rotate
|
||||||
/// @param a The angle in degreesto rotate
|
/// @param a The angle in degreesto rotate
|
||||||
/// @return The rotated vector
|
/// @return The rotated vector
|
||||||
static PolarOf Rotate(const PolarOf& v, AngleOf<T> a);
|
static PolarOf Rotate(const PolarOf &v, AngleOf<T> a);
|
||||||
};
|
};
|
||||||
|
|
||||||
using PolarSingle = PolarOf<float>;
|
using PolarSingle = PolarOf<float>;
|
||||||
@ -154,7 +153,8 @@ using Polar16 = PolarOf<signed short>;
|
|||||||
// using Polar = PolarSingle;
|
// using Polar = PolarSingle;
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
using namespace LinearAlgebra;
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
#include "Vector2.h"
|
#include "Vector2.h"
|
||||||
|
@ -6,7 +6,6 @@
|
|||||||
#include <float.h>
|
#include <float.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
#include "Matrix.h"
|
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
|
||||||
void CopyQuat(const Quat& q1, Quat& q2) {
|
void CopyQuat(const Quat& q1, Quat& q2) {
|
||||||
@ -98,28 +97,6 @@ Vector3 Quaternion::ToAngles(const Quaternion& q1) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Matrix2 LinearAlgebra::Quaternion::ToRotationMatrix() {
|
|
||||||
Matrix2 r = Matrix2(3, 3);
|
|
||||||
|
|
||||||
float x = this->x;
|
|
||||||
float y = this->y;
|
|
||||||
float z = this->z;
|
|
||||||
float w = this->w;
|
|
||||||
|
|
||||||
float* data = r.data;
|
|
||||||
data[0 * 3 + 0] = 1 - 2 * (y * y + z * z);
|
|
||||||
data[0 * 3 + 1] = 2 * (x * y - w * z);
|
|
||||||
data[0 * 3 + 2] = 2 * (x * z + w * y);
|
|
||||||
data[1 * 3 + 0] = 2 * (x * y + w * z);
|
|
||||||
data[1 * 3 + 1] = 1 - 2 * (x * x + z * z);
|
|
||||||
data[1 * 3 + 2] = 2 * (y * z - w * x);
|
|
||||||
data[2 * 3 + 0] = 2 * (x * z - w * y);
|
|
||||||
data[2 * 3 + 1] = 2 * (y * z + w * x);
|
|
||||||
data[2 * 3 + 2] = 1 - 2 * (x * x + y * y);
|
|
||||||
|
|
||||||
return r;
|
|
||||||
}
|
|
||||||
|
|
||||||
Quaternion Quaternion::operator*(const Quaternion& r2) const {
|
Quaternion Quaternion::operator*(const Quaternion& r2) const {
|
||||||
return Quaternion(
|
return Quaternion(
|
||||||
this->x * r2.w + this->y * r2.z - this->z * r2.y + this->w * r2.x,
|
this->x * r2.w + this->y * r2.z - this->z * r2.y + this->w * r2.x,
|
||||||
|
@ -32,15 +32,14 @@ typedef struct Quat {
|
|||||||
} Quat;
|
} Quat;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
class Matrix2;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A quaternion
|
/// A quaternion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
struct Quaternion : Quat {
|
struct Quaternion : Quat {
|
||||||
public:
|
public:
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a new identity quaternion
|
/// Create a new identity quaternion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -81,7 +80,7 @@ struct Quaternion : Quat {
|
|||||||
/// <returns>A unit quaternion</returns>
|
/// <returns>A unit quaternion</returns>
|
||||||
/// This will preserve the orientation,
|
/// This will preserve the orientation,
|
||||||
/// but ensures that it is a unit quaternion.
|
/// but ensures that it is a unit quaternion.
|
||||||
static Quaternion Normalize(const Quaternion& q);
|
static Quaternion Normalize(const Quaternion &q);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Convert to euler angles
|
/// Convert to euler angles
|
||||||
@ -89,16 +88,14 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="q">The quaternion to convert</param>
|
/// <param name="q">The quaternion to convert</param>
|
||||||
/// <returns>A vector containing euler angles</returns>
|
/// <returns>A vector containing euler angles</returns>
|
||||||
/// The euler angles performed in the order: Z, X, Y
|
/// The euler angles performed in the order: Z, X, Y
|
||||||
static Vector3 ToAngles(const Quaternion& q);
|
static Vector3 ToAngles(const Quaternion &q);
|
||||||
|
|
||||||
Matrix2 ToRotationMatrix();
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Rotate a vector using this quaterion
|
/// Rotate a vector using this quaterion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="vector">The vector to rotate</param>
|
/// <param name="vector">The vector to rotate</param>
|
||||||
/// <returns>The rotated vector</returns>
|
/// <returns>The rotated vector</returns>
|
||||||
Vector3 operator*(const Vector3& vector) const;
|
Vector3 operator*(const Vector3 &vector) const;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Multiply this quaternion with another quaternion
|
/// Multiply this quaternion with another quaternion
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -106,7 +103,7 @@ struct Quaternion : Quat {
|
|||||||
/// <returns>The resulting rotation</returns>
|
/// <returns>The resulting rotation</returns>
|
||||||
/// The result will be this quaternion rotated according to
|
/// The result will be this quaternion rotated according to
|
||||||
/// the give rotation.
|
/// the give rotation.
|
||||||
Quaternion operator*(const Quaternion& rotation) const;
|
Quaternion operator*(const Quaternion &rotation) const;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check the equality of two quaternions
|
/// Check the equality of two quaternions
|
||||||
@ -117,7 +114,7 @@ struct Quaternion : Quat {
|
|||||||
/// themselves. Two quaternions with the same rotational effect may have
|
/// themselves. Two quaternions with the same rotational effect may have
|
||||||
/// different components. Use Quaternion::Angle to check if the rotations are
|
/// different components. Use Quaternion::Angle to check if the rotations are
|
||||||
/// the same.
|
/// the same.
|
||||||
bool operator==(const Quaternion& quaternion) const;
|
bool operator==(const Quaternion &quaternion) const;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The inverse of quaterion
|
/// The inverse of quaterion
|
||||||
@ -132,8 +129,8 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="forward">The look direction</param>
|
/// <param name="forward">The look direction</param>
|
||||||
/// <param name="upwards">The up direction</param>
|
/// <param name="upwards">The up direction</param>
|
||||||
/// <returns>The look rotation</returns>
|
/// <returns>The look rotation</returns>
|
||||||
static Quaternion LookRotation(const Vector3& forward,
|
static Quaternion LookRotation(const Vector3 &forward,
|
||||||
const Vector3& upwards);
|
const Vector3 &upwards);
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a quaternion with the given forward direction with up =
|
/// Creates a quaternion with the given forward direction with up =
|
||||||
/// Vector3::up
|
/// Vector3::up
|
||||||
@ -143,7 +140,7 @@ struct Quaternion : Quat {
|
|||||||
/// For the rotation, Vector::up is used for the up direction.
|
/// For the rotation, Vector::up is used for the up direction.
|
||||||
/// Note: if the forward direction == Vector3::up, the result is
|
/// Note: if the forward direction == Vector3::up, the result is
|
||||||
/// Quaternion::identity
|
/// Quaternion::identity
|
||||||
static Quaternion LookRotation(const Vector3& forward);
|
static Quaternion LookRotation(const Vector3 &forward);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Calculat the rotation from on vector to another
|
/// Calculat the rotation from on vector to another
|
||||||
@ -160,8 +157,7 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="to">The destination rotation</param>
|
/// <param name="to">The destination rotation</param>
|
||||||
/// <param name="maxDegreesDelta">The maximum amount of degrees to
|
/// <param name="maxDegreesDelta">The maximum amount of degrees to
|
||||||
/// rotate</param> <returns>The possibly limited rotation</returns>
|
/// rotate</param> <returns>The possibly limited rotation</returns>
|
||||||
static Quaternion RotateTowards(const Quaternion& from,
|
static Quaternion RotateTowards(const Quaternion &from, const Quaternion &to,
|
||||||
const Quaternion& to,
|
|
||||||
float maxDegreesDelta);
|
float maxDegreesDelta);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -170,13 +166,13 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="angle">The angle</param>
|
/// <param name="angle">The angle</param>
|
||||||
/// <param name="axis">The axis</param>
|
/// <param name="axis">The axis</param>
|
||||||
/// <returns>The resulting quaternion</returns>
|
/// <returns>The resulting quaternion</returns>
|
||||||
static Quaternion AngleAxis(float angle, const Vector3& axis);
|
static Quaternion AngleAxis(float angle, const Vector3 &axis);
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Convert this quaternion to angle/axis representation
|
/// Convert this quaternion to angle/axis representation
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="angle">A pointer to the angle for the result</param>
|
/// <param name="angle">A pointer to the angle for the result</param>
|
||||||
/// <param name="axis">A pointer to the axis for the result</param>
|
/// <param name="axis">A pointer to the axis for the result</param>
|
||||||
void ToAngleAxis(float* angle, Vector3* axis);
|
void ToAngleAxis(float *angle, Vector3 *axis);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get the angle between two orientations
|
/// Get the angle between two orientations
|
||||||
@ -194,9 +190,8 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="factor">The factor between 0 and 1.</param>
|
/// <param name="factor">The factor between 0 and 1.</param>
|
||||||
/// <returns>The resulting rotation</returns>
|
/// <returns>The resulting rotation</returns>
|
||||||
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
||||||
static Quaternion Slerp(const Quaternion& rotation1,
|
static Quaternion Slerp(const Quaternion &rotation1,
|
||||||
const Quaternion& rotation2,
|
const Quaternion &rotation2, float factor);
|
||||||
float factor);
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Unclamped sherical lerp between two rotations
|
/// Unclamped sherical lerp between two rotations
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -206,9 +201,8 @@ struct Quaternion : Quat {
|
|||||||
/// <returns>The resulting rotation</returns>
|
/// <returns>The resulting rotation</returns>
|
||||||
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
/// A factor 0 returns rotation1, factor1 returns rotation2.
|
||||||
/// Values outside the 0..1 range will result in extrapolated rotations
|
/// Values outside the 0..1 range will result in extrapolated rotations
|
||||||
static Quaternion SlerpUnclamped(const Quaternion& rotation1,
|
static Quaternion SlerpUnclamped(const Quaternion &rotation1,
|
||||||
const Quaternion& rotation2,
|
const Quaternion &rotation2, float factor);
|
||||||
float factor);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a rotation from euler angles
|
/// Create a rotation from euler angles
|
||||||
@ -266,10 +260,8 @@ struct Quaternion : Quat {
|
|||||||
/// <param name="swing">A pointer to the quaternion for the swing
|
/// <param name="swing">A pointer to the quaternion for the swing
|
||||||
/// result</param> <param name="twist">A pointer to the quaternion for the
|
/// result</param> <param name="twist">A pointer to the quaternion for the
|
||||||
/// twist result</param>
|
/// twist result</param>
|
||||||
static void GetSwingTwist(Vector3 axis,
|
static void GetSwingTwist(Vector3 axis, Quaternion rotation,
|
||||||
Quaternion rotation,
|
Quaternion *swing, Quaternion *twist);
|
||||||
Quaternion* swing,
|
|
||||||
Quaternion* twist);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Calculate the dot product of two quaternions
|
/// Calculate the dot product of two quaternions
|
||||||
@ -279,12 +271,12 @@ struct Quaternion : Quat {
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
static float Dot(Quaternion rotation1, Quaternion rotation2);
|
static float Dot(Quaternion rotation1, Quaternion rotation2);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
float GetLength() const;
|
float GetLength() const;
|
||||||
float GetLengthSquared() const;
|
float GetLengthSquared() const;
|
||||||
static float GetLengthSquared(const Quaternion& q);
|
static float GetLengthSquared(const Quaternion &q);
|
||||||
|
|
||||||
void ToAxisAngleRad(const Quaternion& q, Vector3* const axis, float* angle);
|
void ToAxisAngleRad(const Quaternion &q, Vector3 *const axis, float *angle);
|
||||||
static Quaternion FromEulerRad(Vector3 euler);
|
static Quaternion FromEulerRad(Vector3 euler);
|
||||||
static Quaternion FromEulerRadXYZ(Vector3 euler);
|
static Quaternion FromEulerRadXYZ(Vector3 euler);
|
||||||
|
|
||||||
@ -292,6 +284,7 @@ struct Quaternion : Quat {
|
|||||||
};
|
};
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
using namespace LinearAlgebra;
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -5,17 +5,13 @@
|
|||||||
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
namespace LinearAlgebra {
|
template <typename T> SphericalOf<T>::SphericalOf() {
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
SphericalOf<T>::SphericalOf() {
|
|
||||||
this->distance = 0.0f;
|
this->distance = 0.0f;
|
||||||
this->direction = DirectionOf<T>();
|
this->direction = DirectionOf<T>();
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T>::SphericalOf(float distance,
|
SphericalOf<T>::SphericalOf(float distance, AngleOf<T> horizontal,
|
||||||
AngleOf<T> horizontal,
|
|
||||||
AngleOf<T> vertical) {
|
AngleOf<T> vertical) {
|
||||||
if (distance < 0) {
|
if (distance < 0) {
|
||||||
this->distance = -distance;
|
this->distance = -distance;
|
||||||
@ -38,8 +34,7 @@ SphericalOf<T>::SphericalOf(float distance, DirectionOf<T> direction) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::Degrees(float distance,
|
SphericalOf<T> SphericalOf<T>::Degrees(float distance, float horizontal,
|
||||||
float horizontal,
|
|
||||||
float vertical) {
|
float vertical) {
|
||||||
AngleOf<T> horizontalAngle = AngleOf<T>::Degrees(horizontal);
|
AngleOf<T> horizontalAngle = AngleOf<T>::Degrees(horizontal);
|
||||||
AngleOf<T> verticalAngle = AngleOf<T>::Degrees(vertical);
|
AngleOf<T> verticalAngle = AngleOf<T>::Degrees(vertical);
|
||||||
@ -48,8 +43,7 @@ SphericalOf<T> SphericalOf<T>::Degrees(float distance,
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::Radians(float distance,
|
SphericalOf<T> SphericalOf<T>::Radians(float distance, float horizontal,
|
||||||
float horizontal,
|
|
||||||
float vertical) {
|
float vertical) {
|
||||||
return SphericalOf<T>(distance, AngleOf<T>::Radians(horizontal),
|
return SphericalOf<T>(distance, AngleOf<T>::Radians(horizontal),
|
||||||
AngleOf<T>::Radians(vertical));
|
AngleOf<T>::Radians(vertical));
|
||||||
@ -63,8 +57,7 @@ SphericalOf<T> SphericalOf<T>::FromPolar(PolarOf<T> polar) {
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
|
||||||
SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
|
|
||||||
float distance = v.magnitude();
|
float distance = v.magnitude();
|
||||||
if (distance == 0.0f) {
|
if (distance == 0.0f) {
|
||||||
return SphericalOf(distance, AngleOf<T>(), AngleOf<T>());
|
return SphericalOf(distance, AngleOf<T>(), AngleOf<T>());
|
||||||
@ -88,8 +81,7 @@ SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
|
|||||||
* @tparam T The type of the distance and direction values.
|
* @tparam T The type of the distance and direction values.
|
||||||
* @return Vector3 The 3D vector representation of the spherical coordinates.
|
* @return Vector3 The 3D vector representation of the spherical coordinates.
|
||||||
*/
|
*/
|
||||||
template <typename T>
|
template <typename T> Vector3 SphericalOf<T>::ToVector3() const {
|
||||||
Vector3 SphericalOf<T>::ToVector3() const {
|
|
||||||
float verticalRad = (pi / 2) - this->direction.vertical.InRadians();
|
float verticalRad = (pi / 2) - this->direction.vertical.InRadians();
|
||||||
float horizontalRad = this->direction.horizontal.InRadians();
|
float horizontalRad = this->direction.horizontal.InRadians();
|
||||||
|
|
||||||
@ -134,8 +126,7 @@ SphericalOf<T> SphericalOf<T>::WithDistance(float distance) {
|
|||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> SphericalOf<T> SphericalOf<T>::operator-() const {
|
||||||
SphericalOf<T> SphericalOf<T>::operator-() const {
|
|
||||||
SphericalOf<T> v = SphericalOf<T>(
|
SphericalOf<T> v = SphericalOf<T>(
|
||||||
this->distance, this->direction.horizontal + AngleOf<T>::Degrees(180),
|
this->distance, this->direction.horizontal + AngleOf<T>::Degrees(180),
|
||||||
this->direction.vertical + AngleOf<T>::Degrees(180));
|
this->direction.vertical + AngleOf<T>::Degrees(180));
|
||||||
@ -143,7 +134,7 @@ SphericalOf<T> SphericalOf<T>::operator-() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T>& s2) const {
|
SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T> &s2) const {
|
||||||
// let's do it the easy way...
|
// let's do it the easy way...
|
||||||
Vector3 v1 = this->ToVector3();
|
Vector3 v1 = this->ToVector3();
|
||||||
Vector3 v2 = s2.ToVector3();
|
Vector3 v2 = s2.ToVector3();
|
||||||
@ -152,13 +143,13 @@ SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T>& s2) const {
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::operator-=(const SphericalOf<T>& v) {
|
SphericalOf<T> SphericalOf<T>::operator-=(const SphericalOf<T> &v) {
|
||||||
*this = *this - v;
|
*this = *this - v;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T>& s2) const {
|
SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T> &s2) const {
|
||||||
// let's do it the easy way...
|
// let's do it the easy way...
|
||||||
Vector3 v1 = this->ToVector3();
|
Vector3 v1 = this->ToVector3();
|
||||||
Vector3 v2 = s2.ToVector3();
|
Vector3 v2 = s2.ToVector3();
|
||||||
@ -213,19 +204,17 @@ SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T>& s2) const {
|
|||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::operator+=(const SphericalOf<T>& v) {
|
SphericalOf<T> SphericalOf<T>::operator+=(const SphericalOf<T> &v) {
|
||||||
*this = *this + v;
|
*this = *this + v;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> SphericalOf<T> SphericalOf<T>::operator*=(float f) {
|
||||||
SphericalOf<T> SphericalOf<T>::operator*=(float f) {
|
|
||||||
this->distance *= f;
|
this->distance *= f;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> SphericalOf<T> SphericalOf<T>::operator/=(float f) {
|
||||||
SphericalOf<T> SphericalOf<T>::operator/=(float f) {
|
|
||||||
this->distance /= f;
|
this->distance /= f;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
@ -236,8 +225,8 @@ SphericalOf<T> SphericalOf<T>::operator/=(float f) {
|
|||||||
const float epsilon = 1E-05f;
|
const float epsilon = 1E-05f;
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
float SphericalOf<T>::DistanceBetween(const SphericalOf<T>& v1,
|
float SphericalOf<T>::DistanceBetween(const SphericalOf<T> &v1,
|
||||||
const SphericalOf<T>& v2) {
|
const SphericalOf<T> &v2) {
|
||||||
// SphericalOf<T> difference = v1 - v2;
|
// SphericalOf<T> difference = v1 - v2;
|
||||||
// return difference.distance;
|
// return difference.distance;
|
||||||
Vector3 vec1 = v1.ToVector3();
|
Vector3 vec1 = v1.ToVector3();
|
||||||
@ -247,8 +236,8 @@ float SphericalOf<T>::DistanceBetween(const SphericalOf<T>& v1,
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf& v1,
|
AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf &v1,
|
||||||
const SphericalOf& v2) {
|
const SphericalOf &v2) {
|
||||||
// float denominator = v1.distance * v2.distance;
|
// float denominator = v1.distance * v2.distance;
|
||||||
// if (denominator < epsilon)
|
// if (denominator < epsilon)
|
||||||
// return 0.0f;
|
// return 0.0f;
|
||||||
@ -267,9 +256,9 @@ AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf& v1,
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
AngleOf<T> SphericalOf<T>::SignedAngleBetween(const SphericalOf<T>& v1,
|
AngleOf<T> Passer::LinearAlgebra::SphericalOf<T>::SignedAngleBetween(
|
||||||
const SphericalOf<T>& v2,
|
const SphericalOf<T> &v1, const SphericalOf<T> &v2,
|
||||||
const SphericalOf<T>& axis) {
|
const SphericalOf<T> &axis) {
|
||||||
Vector3 v1_vector = v1.ToVector3();
|
Vector3 v1_vector = v1.ToVector3();
|
||||||
Vector3 v2_vector = v2.ToVector3();
|
Vector3 v2_vector = v2.ToVector3();
|
||||||
Vector3 axis_vector = axis.ToVector3();
|
Vector3 axis_vector = axis.ToVector3();
|
||||||
@ -278,7 +267,7 @@ AngleOf<T> SphericalOf<T>::SignedAngleBetween(const SphericalOf<T>& v1,
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T>& v,
|
SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T> &v,
|
||||||
AngleOf<T> horizontalAngle,
|
AngleOf<T> horizontalAngle,
|
||||||
AngleOf<T> verticalAngle) {
|
AngleOf<T> verticalAngle) {
|
||||||
SphericalOf<T> r =
|
SphericalOf<T> r =
|
||||||
@ -287,21 +276,19 @@ SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T>& v,
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::RotateHorizontal(const SphericalOf<T>& v,
|
SphericalOf<T> SphericalOf<T>::RotateHorizontal(const SphericalOf<T> &v,
|
||||||
AngleOf<T> a) {
|
AngleOf<T> a) {
|
||||||
SphericalOf<T> r =
|
SphericalOf<T> r =
|
||||||
SphericalOf(v.distance, v.direction.horizontal + a, v.direction.vertical);
|
SphericalOf(v.distance, v.direction.horizontal + a, v.direction.vertical);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SphericalOf<T> SphericalOf<T>::RotateVertical(const SphericalOf<T>& v,
|
SphericalOf<T> SphericalOf<T>::RotateVertical(const SphericalOf<T> &v,
|
||||||
AngleOf<T> a) {
|
AngleOf<T> a) {
|
||||||
SphericalOf<T> r =
|
SphericalOf<T> r =
|
||||||
SphericalOf(v.distance, v.direction.horizontal, v.direction.vertical + a);
|
SphericalOf(v.distance, v.direction.horizontal, v.direction.vertical + a);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
template class SphericalOf<float>;
|
template class Passer::LinearAlgebra::SphericalOf<float>;
|
||||||
template class SphericalOf<signed short>;
|
template class Passer::LinearAlgebra::SphericalOf<signed short>;
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
|
||||||
|
@ -7,26 +7,30 @@
|
|||||||
|
|
||||||
#include "Direction.h"
|
#include "Direction.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
struct Vector3;
|
struct Vector3;
|
||||||
template <typename T>
|
template <typename T> class PolarOf;
|
||||||
class PolarOf;
|
|
||||||
|
|
||||||
/// @brief A spherical vector using angles in various representations
|
/// @brief A spherical vector using angles in various representations
|
||||||
/// @tparam T The implementation type used for the representations of the agles
|
/// @tparam T The implementation type used for the representations of the agles
|
||||||
template <typename T>
|
template <typename T> class SphericalOf {
|
||||||
class SphericalOf {
|
public:
|
||||||
public:
|
|
||||||
/// @brief The distance in meters
|
/// @brief The distance in meters
|
||||||
/// @remark The distance should never be negative
|
/// @remark The distance should never be negative
|
||||||
float distance;
|
float distance;
|
||||||
/// @brief The direction of the vector
|
/// @brief The angle in the horizontal plane in degrees, clockwise rotation
|
||||||
|
/// @details The angle is automatically normalized to -180 .. 180
|
||||||
|
// AngleOf<T> horizontal;
|
||||||
|
/// @brief The angle in the vertical plane in degrees. Positive is upward.
|
||||||
|
/// @details The angle is automatically normalized to -180 .. 180
|
||||||
|
// AngleOf<T> vertical;
|
||||||
DirectionOf<T> direction;
|
DirectionOf<T> direction;
|
||||||
|
|
||||||
SphericalOf();
|
SphericalOf<T>();
|
||||||
SphericalOf(float distance, AngleOf<T> horizontal, AngleOf<T> vertical);
|
SphericalOf<T>(float distance, AngleOf<T> horizontal, AngleOf<T> vertical);
|
||||||
SphericalOf(float distance, DirectionOf<T> direction);
|
SphericalOf<T>(float distance, DirectionOf<T> direction);
|
||||||
|
|
||||||
/// @brief Create spherical vector without using AngleOf type. All given
|
/// @brief Create spherical vector without using AngleOf type. All given
|
||||||
/// angles are in degrees
|
/// angles are in degrees
|
||||||
@ -34,8 +38,7 @@ class SphericalOf {
|
|||||||
/// @param horizontal The horizontal angle in degrees
|
/// @param horizontal The horizontal angle in degrees
|
||||||
/// @param vertical The vertical angle in degrees
|
/// @param vertical The vertical angle in degrees
|
||||||
/// @return The spherical vector
|
/// @return The spherical vector
|
||||||
static SphericalOf<T> Degrees(float distance,
|
static SphericalOf<T> Degrees(float distance, float horizontal,
|
||||||
float horizontal,
|
|
||||||
float vertical);
|
float vertical);
|
||||||
/// @brief Short-hand Deg alias for the Degrees function
|
/// @brief Short-hand Deg alias for the Degrees function
|
||||||
constexpr static auto Deg = Degrees;
|
constexpr static auto Deg = Degrees;
|
||||||
@ -45,8 +48,7 @@ class SphericalOf {
|
|||||||
/// @param horizontal The horizontal angle in radians
|
/// @param horizontal The horizontal angle in radians
|
||||||
/// @param vertical The vertical angle in radians
|
/// @param vertical The vertical angle in radians
|
||||||
/// @return The spherical vectpr
|
/// @return The spherical vectpr
|
||||||
static SphericalOf<T> Radians(float distance,
|
static SphericalOf<T> Radians(float distance, float horizontal,
|
||||||
float horizontal,
|
|
||||||
float vertical);
|
float vertical);
|
||||||
// Short-hand Rad alias for the Radians function
|
// Short-hand Rad alias for the Radians function
|
||||||
constexpr static auto Rad = Radians;
|
constexpr static auto Rad = Radians;
|
||||||
@ -93,23 +95,23 @@ class SphericalOf {
|
|||||||
/// @brief Subtract a spherical vector from this vector
|
/// @brief Subtract a spherical vector from this vector
|
||||||
/// @param v The vector to subtract
|
/// @param v The vector to subtract
|
||||||
/// @return The result of the subtraction
|
/// @return The result of the subtraction
|
||||||
SphericalOf<T> operator-(const SphericalOf<T>& v) const;
|
SphericalOf<T> operator-(const SphericalOf<T> &v) const;
|
||||||
SphericalOf<T> operator-=(const SphericalOf<T>& v);
|
SphericalOf<T> operator-=(const SphericalOf<T> &v);
|
||||||
/// @brief Add a spherical vector to this vector
|
/// @brief Add a spherical vector to this vector
|
||||||
/// @param v The vector to add
|
/// @param v The vector to add
|
||||||
/// @return The result of the addition
|
/// @return The result of the addition
|
||||||
SphericalOf<T> operator+(const SphericalOf<T>& v) const;
|
SphericalOf<T> operator+(const SphericalOf<T> &v) const;
|
||||||
SphericalOf<T> operator+=(const SphericalOf<T>& v);
|
SphericalOf<T> operator+=(const SphericalOf<T> &v);
|
||||||
|
|
||||||
/// @brief Scale the vector uniformly up
|
/// @brief Scale the vector uniformly up
|
||||||
/// @param f The scaling factor
|
/// @param f The scaling factor
|
||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark This operation will scale the distance of the vector. The angle
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
/// will be unaffected.
|
/// will be unaffected.
|
||||||
friend SphericalOf<T> operator*(const SphericalOf<T>& v, float f) {
|
friend SphericalOf<T> operator*(const SphericalOf<T> &v, float f) {
|
||||||
return SphericalOf<T>(v.distance * f, v.direction);
|
return SphericalOf<T>(v.distance * f, v.direction);
|
||||||
}
|
}
|
||||||
friend SphericalOf<T> operator*(float f, const SphericalOf<T>& v) {
|
friend SphericalOf<T> operator*(float f, const SphericalOf<T> &v) {
|
||||||
return SphericalOf<T>(f * v.distance, v.direction);
|
return SphericalOf<T>(f * v.distance, v.direction);
|
||||||
}
|
}
|
||||||
SphericalOf<T> operator*=(float f);
|
SphericalOf<T> operator*=(float f);
|
||||||
@ -118,10 +120,10 @@ class SphericalOf {
|
|||||||
/// @return The scaled factor
|
/// @return The scaled factor
|
||||||
/// @remark This operation will scale the distance of the vector. The angle
|
/// @remark This operation will scale the distance of the vector. The angle
|
||||||
/// will be unaffected.
|
/// will be unaffected.
|
||||||
friend SphericalOf<T> operator/(const SphericalOf<T>& v, float f) {
|
friend SphericalOf<T> operator/(const SphericalOf<T> &v, float f) {
|
||||||
return SphericalOf<T>(v.distance / f, v.direction);
|
return SphericalOf<T>(v.distance / f, v.direction);
|
||||||
}
|
}
|
||||||
friend SphericalOf<T> operator/(float f, const SphericalOf<T>& v) {
|
friend SphericalOf<T> operator/(float f, const SphericalOf<T> &v) {
|
||||||
return SphericalOf<T>(f / v.distance, v.direction);
|
return SphericalOf<T>(f / v.distance, v.direction);
|
||||||
}
|
}
|
||||||
SphericalOf<T> operator/=(float f);
|
SphericalOf<T> operator/=(float f);
|
||||||
@ -130,42 +132,41 @@ class SphericalOf {
|
|||||||
/// @param v1 The first coordinate
|
/// @param v1 The first coordinate
|
||||||
/// @param v2 The second coordinate
|
/// @param v2 The second coordinate
|
||||||
/// @return The distance between the coordinates in meters
|
/// @return The distance between the coordinates in meters
|
||||||
static float DistanceBetween(const SphericalOf<T>& v1,
|
static float DistanceBetween(const SphericalOf<T> &v1,
|
||||||
const SphericalOf<T>& v2);
|
const SphericalOf<T> &v2);
|
||||||
/// @brief Calculate the unsigned angle between two spherical vectors
|
/// @brief Calculate the unsigned angle between two spherical vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The unsigned angle between the vectors
|
/// @return The unsigned angle between the vectors
|
||||||
static AngleOf<T> AngleBetween(const SphericalOf<T>& v1,
|
static AngleOf<T> AngleBetween(const SphericalOf<T> &v1,
|
||||||
const SphericalOf<T>& v2);
|
const SphericalOf<T> &v2);
|
||||||
/// @brief Calculate the signed angle between two spherical vectors
|
/// @brief Calculate the signed angle between two spherical vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @param axis The axis are which the angle is calculated
|
/// @param axis The axis are which the angle is calculated
|
||||||
/// @return The signed angle between the vectors
|
/// @return The signed angle between the vectors
|
||||||
static AngleOf<T> SignedAngleBetween(const SphericalOf<T>& v1,
|
static AngleOf<T> SignedAngleBetween(const SphericalOf<T> &v1,
|
||||||
const SphericalOf<T>& v2,
|
const SphericalOf<T> &v2,
|
||||||
const SphericalOf<T>& axis);
|
const SphericalOf<T> &axis);
|
||||||
|
|
||||||
/// @brief Rotate a spherical vector
|
/// @brief Rotate a spherical vector
|
||||||
/// @param v The vector to rotate
|
/// @param v The vector to rotate
|
||||||
/// @param horizontalAngle The horizontal rotation angle in local space
|
/// @param horizontalAngle The horizontal rotation angle in local space
|
||||||
/// @param verticalAngle The vertical rotation angle in local space
|
/// @param verticalAngle The vertical rotation angle in local space
|
||||||
/// @return The rotated vector
|
/// @return The rotated vector
|
||||||
static SphericalOf<T> Rotate(const SphericalOf& v,
|
static SphericalOf<T> Rotate(const SphericalOf &v, AngleOf<T> horizontalAngle,
|
||||||
AngleOf<T> horizontalAngle,
|
|
||||||
AngleOf<T> verticalAngle);
|
AngleOf<T> verticalAngle);
|
||||||
/// @brief Rotate a spherical vector horizontally
|
/// @brief Rotate a spherical vector horizontally
|
||||||
/// @param v The vector to rotate
|
/// @param v The vector to rotate
|
||||||
/// @param angle The horizontal rotation angle in local space
|
/// @param angle The horizontal rotation angle in local space
|
||||||
/// @return The rotated vector
|
/// @return The rotated vector
|
||||||
static SphericalOf<T> RotateHorizontal(const SphericalOf<T>& v,
|
static SphericalOf<T> RotateHorizontal(const SphericalOf<T> &v,
|
||||||
AngleOf<T> angle);
|
AngleOf<T> angle);
|
||||||
/// @brief Rotate a spherical vector vertically
|
/// @brief Rotate a spherical vector vertically
|
||||||
/// @param v The vector to rotate
|
/// @param v The vector to rotate
|
||||||
/// @param angle The vertical rotation angle in local space
|
/// @param angle The vertical rotation angle in local space
|
||||||
/// @return The rotated vector
|
/// @return The rotated vector
|
||||||
static SphericalOf<T> RotateVertical(const SphericalOf<T>& v,
|
static SphericalOf<T> RotateVertical(const SphericalOf<T> &v,
|
||||||
AngleOf<T> angle);
|
AngleOf<T> angle);
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -186,6 +187,8 @@ using Spherical = SphericalSingle;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#include "Polar.h"
|
#include "Polar.h"
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
@ -4,8 +4,6 @@
|
|||||||
|
|
||||||
#include "SwingTwist.h"
|
#include "SwingTwist.h"
|
||||||
|
|
||||||
namespace LinearAlgebra {
|
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
SwingTwistOf<T>::SwingTwistOf() {
|
SwingTwistOf<T>::SwingTwistOf() {
|
||||||
this->swing = DirectionOf<T>(AngleOf<T>(), AngleOf<T>());
|
this->swing = DirectionOf<T>(AngleOf<T>(), AngleOf<T>());
|
||||||
@ -166,7 +164,5 @@ void SwingTwistOf<T>::Normalize() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template class SwingTwistOf<float>;
|
template class Passer::LinearAlgebra::SwingTwistOf<float>;
|
||||||
template class SwingTwistOf<signed short>;
|
template class Passer::LinearAlgebra::SwingTwistOf<signed short>;
|
||||||
|
|
||||||
}
|
|
@ -10,23 +10,22 @@
|
|||||||
#include "Quaternion.h"
|
#include "Quaternion.h"
|
||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
/// @brief An orientation using swing and twist angles in various
|
/// @brief An orientation using swing and twist angles in various
|
||||||
/// representations
|
/// representations
|
||||||
/// @tparam T The implmentation type used for the representation of the angles
|
/// @tparam T The implmentation type used for the representation of the angles
|
||||||
template <typename T>
|
template <typename T> class SwingTwistOf {
|
||||||
class SwingTwistOf {
|
public:
|
||||||
public:
|
|
||||||
DirectionOf<T> swing;
|
DirectionOf<T> swing;
|
||||||
AngleOf<T> twist;
|
AngleOf<T> twist;
|
||||||
|
|
||||||
SwingTwistOf();
|
SwingTwistOf<T>();
|
||||||
SwingTwistOf(DirectionOf<T> swing, AngleOf<T> twist);
|
SwingTwistOf<T>(DirectionOf<T> swing, AngleOf<T> twist);
|
||||||
SwingTwistOf(AngleOf<T> horizontal, AngleOf<T> vertical, AngleOf<T> twist);
|
SwingTwistOf<T>(AngleOf<T> horizontal, AngleOf<T> vertical, AngleOf<T> twist);
|
||||||
|
|
||||||
static SwingTwistOf<T> Degrees(float horizontal,
|
static SwingTwistOf<T> Degrees(float horizontal, float vertical = 0,
|
||||||
float vertical = 0,
|
|
||||||
float twist = 0);
|
float twist = 0);
|
||||||
|
|
||||||
Quaternion ToQuaternion() const;
|
Quaternion ToQuaternion() const;
|
||||||
@ -44,7 +43,7 @@ class SwingTwistOf {
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="vector">The vector to rotate</param>
|
/// <param name="vector">The vector to rotate</param>
|
||||||
/// <returns>The rotated vector</returns>
|
/// <returns>The rotated vector</returns>
|
||||||
SphericalOf<T> operator*(const SphericalOf<T>& vector) const;
|
SphericalOf<T> operator*(const SphericalOf<T> &vector) const;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Multiply this rotation with another rotation
|
/// Multiply this rotation with another rotation
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -52,8 +51,8 @@ class SwingTwistOf {
|
|||||||
/// <returns>The resulting swing/twist rotation</returns>
|
/// <returns>The resulting swing/twist rotation</returns>
|
||||||
/// The result will be this rotation rotated according to
|
/// The result will be this rotation rotated according to
|
||||||
/// the give rotation.
|
/// the give rotation.
|
||||||
SwingTwistOf<T> operator*(const SwingTwistOf<T>& rotation) const;
|
SwingTwistOf<T> operator*(const SwingTwistOf<T> &rotation) const;
|
||||||
SwingTwistOf<T> operator*=(const SwingTwistOf<T>& rotation);
|
SwingTwistOf<T> operator*=(const SwingTwistOf<T> &rotation);
|
||||||
|
|
||||||
static SwingTwistOf<T> Inverse(SwingTwistOf<T> rotation);
|
static SwingTwistOf<T> Inverse(SwingTwistOf<T> rotation);
|
||||||
|
|
||||||
@ -63,9 +62,9 @@ class SwingTwistOf {
|
|||||||
/// <param name="angle">The angle</param>
|
/// <param name="angle">The angle</param>
|
||||||
/// <param name="axis">The axis</param>
|
/// <param name="axis">The axis</param>
|
||||||
/// <returns>The resulting quaternion</returns>
|
/// <returns>The resulting quaternion</returns>
|
||||||
static SwingTwistOf<T> AngleAxis(float angle, const DirectionOf<T>& axis);
|
static SwingTwistOf<T> AngleAxis(float angle, const DirectionOf<T> &axis);
|
||||||
|
|
||||||
static AngleOf<T> Angle(const SwingTwistOf<T>& r1, const SwingTwistOf<T>& r2);
|
static AngleOf<T> Angle(const SwingTwistOf<T> &r1, const SwingTwistOf<T> &r2);
|
||||||
|
|
||||||
void Normalize();
|
void Normalize();
|
||||||
};
|
};
|
||||||
@ -73,13 +72,8 @@ class SwingTwistOf {
|
|||||||
using SwingTwistSingle = SwingTwistOf<float>;
|
using SwingTwistSingle = SwingTwistOf<float>;
|
||||||
using SwingTwist16 = SwingTwistOf<signed short>;
|
using SwingTwist16 = SwingTwistOf<signed short>;
|
||||||
|
|
||||||
#if defined(ARDUINO)
|
|
||||||
using SwingTwist = SwingTwist16;
|
|
||||||
#else
|
|
||||||
using SwingTwist = SwingTwistSingle;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
using namespace LinearAlgebra;
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -30,7 +30,7 @@ Vector2::Vector2(Vector3 v) {
|
|||||||
y = v.Forward(); // z;
|
y = v.Forward(); // z;
|
||||||
}
|
}
|
||||||
Vector2::Vector2(PolarSingle p) {
|
Vector2::Vector2(PolarSingle p) {
|
||||||
float horizontalRad = p.angle.InDegrees() * Deg2Rad;
|
float horizontalRad = p.angle.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
|
||||||
float cosHorizontal = cosf(horizontalRad);
|
float cosHorizontal = cosf(horizontalRad);
|
||||||
float sinHorizontal = sinf(horizontalRad);
|
float sinHorizontal = sinf(horizontalRad);
|
||||||
|
|
||||||
@ -49,24 +49,18 @@ const Vector2 Vector2::down = Vector2(0, -1);
|
|||||||
const Vector2 Vector2::forward = Vector2(0, 1);
|
const Vector2 Vector2::forward = Vector2(0, 1);
|
||||||
const Vector2 Vector2::back = Vector2(0, -1);
|
const Vector2 Vector2::back = Vector2(0, -1);
|
||||||
|
|
||||||
bool Vector2::operator==(const Vector2& v) {
|
bool Vector2::operator==(const Vector2 &v) {
|
||||||
return (this->x == v.x && this->y == v.y);
|
return (this->x == v.x && this->y == v.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::Magnitude(const Vector2& v) {
|
float Vector2::Magnitude(const Vector2 &v) {
|
||||||
return sqrtf(v.x * v.x + v.y * v.y);
|
return sqrtf(v.x * v.x + v.y * v.y);
|
||||||
}
|
}
|
||||||
float Vector2::magnitude() const {
|
float Vector2::magnitude() const { return (float)sqrtf(x * x + y * y); }
|
||||||
return (float)sqrtf(x * x + y * y);
|
float Vector2::SqrMagnitude(const Vector2 &v) { return v.x * v.x + v.y * v.y; }
|
||||||
}
|
float Vector2::sqrMagnitude() const { return (x * x + y * y); }
|
||||||
float Vector2::SqrMagnitude(const Vector2& v) {
|
|
||||||
return v.x * v.x + v.y * v.y;
|
|
||||||
}
|
|
||||||
float Vector2::sqrMagnitude() const {
|
|
||||||
return (x * x + y * y);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2 Vector2::Normalize(const Vector2& v) {
|
Vector2 Vector2::Normalize(const Vector2 &v) {
|
||||||
float num = Vector2::Magnitude(v);
|
float num = Vector2::Magnitude(v);
|
||||||
Vector2 result = Vector2::zero;
|
Vector2 result = Vector2::zero;
|
||||||
if (num > Float::epsilon) {
|
if (num > Float::epsilon) {
|
||||||
@ -83,28 +77,26 @@ Vector2 Vector2::normalized() const {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::operator-() {
|
Vector2 Vector2::operator-() { return Vector2(-this->x, -this->y); }
|
||||||
return Vector2(-this->x, -this->y);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2 Vector2::operator-(const Vector2& v) const {
|
Vector2 Vector2::operator-(const Vector2 &v) const {
|
||||||
return Vector2(this->x - v.x, this->y - v.y);
|
return Vector2(this->x - v.x, this->y - v.y);
|
||||||
}
|
}
|
||||||
Vector2 Vector2::operator-=(const Vector2& v) {
|
Vector2 Vector2::operator-=(const Vector2 &v) {
|
||||||
this->x -= v.x;
|
this->x -= v.x;
|
||||||
this->y -= v.y;
|
this->y -= v.y;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
Vector2 Vector2::operator+(const Vector2& v) const {
|
Vector2 Vector2::operator+(const Vector2 &v) const {
|
||||||
return Vector2(this->x + v.x, this->y + v.y);
|
return Vector2(this->x + v.x, this->y + v.y);
|
||||||
}
|
}
|
||||||
Vector2 Vector2::operator+=(const Vector2& v) {
|
Vector2 Vector2::operator+=(const Vector2 &v) {
|
||||||
this->x += v.x;
|
this->x += v.x;
|
||||||
this->y += v.y;
|
this->y += v.y;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::Scale(const Vector2& v1, const Vector2& v2) {
|
Vector2 Vector2::Scale(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return Vector2(v1.x * v2.x, v1.y * v2.y);
|
return Vector2(v1.x * v2.x, v1.y * v2.y);
|
||||||
}
|
}
|
||||||
// Vector2 Passer::LinearAlgebra::operator*(const Vector2 &v, float f) {
|
// Vector2 Passer::LinearAlgebra::operator*(const Vector2 &v, float f) {
|
||||||
@ -130,18 +122,18 @@ Vector2 Vector2::operator/=(float f) {
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::Dot(const Vector2& v1, const Vector2& v2) {
|
float Vector2::Dot(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return v1.x * v2.x + v1.y * v2.y;
|
return v1.x * v2.x + v1.y * v2.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::Distance(const Vector2& v1, const Vector2& v2) {
|
float Vector2::Distance(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return Magnitude(v1 - v2);
|
return Magnitude(v1 - v2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector2::Angle(const Vector2& v1, const Vector2& v2) {
|
float Vector2::Angle(const Vector2 &v1, const Vector2 &v2) {
|
||||||
return (float)fabs(SignedAngle(v1, v2));
|
return (float)fabs(SignedAngle(v1, v2));
|
||||||
}
|
}
|
||||||
float Vector2::SignedAngle(const Vector2& v1, const Vector2& v2) {
|
float Vector2::SignedAngle(const Vector2 &v1, const Vector2 &v2) {
|
||||||
float sqrMagFrom = v1.sqrMagnitude();
|
float sqrMagFrom = v1.sqrMagnitude();
|
||||||
float sqrMagTo = v2.sqrMagnitude();
|
float sqrMagTo = v2.sqrMagnitude();
|
||||||
|
|
||||||
@ -156,11 +148,12 @@ float Vector2::SignedAngle(const Vector2& v1, const Vector2& v2) {
|
|||||||
|
|
||||||
float angleFrom = atan2f(v1.y, v1.x);
|
float angleFrom = atan2f(v1.y, v1.x);
|
||||||
float angleTo = atan2f(v2.y, v2.x);
|
float angleTo = atan2f(v2.y, v2.x);
|
||||||
return -(angleTo - angleFrom) * Rad2Deg;
|
return -(angleTo - angleFrom) * Passer::LinearAlgebra::Rad2Deg;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::Rotate(const Vector2& v, AngleSingle a) {
|
Vector2 Vector2::Rotate(const Vector2 &v,
|
||||||
float angleRad = a.InDegrees() * Deg2Rad;
|
Passer::LinearAlgebra::AngleSingle a) {
|
||||||
|
float angleRad = a.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
|
||||||
#if defined(AVR)
|
#if defined(AVR)
|
||||||
float sinValue = sin(angleRad);
|
float sinValue = sin(angleRad);
|
||||||
float cosValue = cos(angleRad); // * Angle::Deg2Rad);
|
float cosValue = cos(angleRad); // * Angle::Deg2Rad);
|
||||||
@ -176,7 +169,7 @@ Vector2 Vector2::Rotate(const Vector2& v, AngleSingle a) {
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 Vector2::Lerp(const Vector2& v1, const Vector2& v2, float f) {
|
Vector2 Vector2::Lerp(const Vector2 &v1, const Vector2 &v2, float f) {
|
||||||
Vector2 v = v1 + (v2 - v1) * f;
|
Vector2 v = v1 + (v2 - v1) * f;
|
||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
@ -26,11 +26,11 @@ typedef struct Vec2 {
|
|||||||
} Vec2;
|
} Vec2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
struct Vector3;
|
struct Vector3;
|
||||||
template <typename T>
|
template <typename T> class PolarOf;
|
||||||
class PolarOf;
|
|
||||||
|
|
||||||
/// @brief A 2-dimensional vector
|
/// @brief A 2-dimensional vector
|
||||||
/// @remark This uses the right=handed carthesian coordinate system.
|
/// @remark This uses the right=handed carthesian coordinate system.
|
||||||
@ -38,7 +38,7 @@ class PolarOf;
|
|||||||
struct Vector2 : Vec2 {
|
struct Vector2 : Vec2 {
|
||||||
friend struct Vec2;
|
friend struct Vec2;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// @brief A new 2-dimensional zero vector
|
/// @brief A new 2-dimensional zero vector
|
||||||
Vector2();
|
Vector2();
|
||||||
/// @brief A new 2-dimensional vector
|
/// @brief A new 2-dimensional vector
|
||||||
@ -80,12 +80,12 @@ struct Vector2 : Vec2 {
|
|||||||
/// @return true if it is identical to the given vector
|
/// @return true if it is identical to the given vector
|
||||||
/// @note This uses float comparison to check equality which may have strange
|
/// @note This uses float comparison to check equality which may have strange
|
||||||
/// effects. Equality on floats should be avoided.
|
/// effects. Equality on floats should be avoided.
|
||||||
bool operator==(const Vector2& v);
|
bool operator==(const Vector2 &v);
|
||||||
|
|
||||||
/// @brief The vector length
|
/// @brief The vector length
|
||||||
/// @param v The vector for which you need the length
|
/// @param v The vector for which you need the length
|
||||||
/// @return The vector length
|
/// @return The vector length
|
||||||
static float Magnitude(const Vector2& v);
|
static float Magnitude(const Vector2 &v);
|
||||||
/// @brief The vector length
|
/// @brief The vector length
|
||||||
/// @return The vector length
|
/// @return The vector length
|
||||||
float magnitude() const;
|
float magnitude() const;
|
||||||
@ -95,7 +95,7 @@ struct Vector2 : Vec2 {
|
|||||||
/// @remark The squared length is computationally simpler than the real
|
/// @remark The squared length is computationally simpler than the real
|
||||||
/// length. Think of Pythagoras A^2 + B^2 = C^2. This prevents the calculation
|
/// length. Think of Pythagoras A^2 + B^2 = C^2. This prevents the calculation
|
||||||
/// of the squared root of C.
|
/// of the squared root of C.
|
||||||
static float SqrMagnitude(const Vector2& v);
|
static float SqrMagnitude(const Vector2 &v);
|
||||||
/// @brief The squared vector length
|
/// @brief The squared vector length
|
||||||
/// @return The squared vector length
|
/// @return The squared vector length
|
||||||
/// @remark The squared length is computationally simpler than the real
|
/// @remark The squared length is computationally simpler than the real
|
||||||
@ -106,7 +106,7 @@ struct Vector2 : Vec2 {
|
|||||||
/// @brief Convert the vector to a length of 1
|
/// @brief Convert the vector to a length of 1
|
||||||
/// @param v The vector to convert
|
/// @param v The vector to convert
|
||||||
/// @return The vector normalized to a length of 1
|
/// @return The vector normalized to a length of 1
|
||||||
static Vector2 Normalize(const Vector2& v);
|
static Vector2 Normalize(const Vector2 &v);
|
||||||
/// @brief Convert the vector to a length 1
|
/// @brief Convert the vector to a length 1
|
||||||
/// @return The vector normalized to a length of 1
|
/// @return The vector normalized to a length of 1
|
||||||
Vector2 normalized() const;
|
Vector2 normalized() const;
|
||||||
@ -118,13 +118,13 @@ struct Vector2 : Vec2 {
|
|||||||
/// @brief Subtract a vector from this vector
|
/// @brief Subtract a vector from this vector
|
||||||
/// @param v The vector to subtract from this vector
|
/// @param v The vector to subtract from this vector
|
||||||
/// @return The result of the subtraction
|
/// @return The result of the subtraction
|
||||||
Vector2 operator-(const Vector2& v) const;
|
Vector2 operator-(const Vector2 &v) const;
|
||||||
Vector2 operator-=(const Vector2& v);
|
Vector2 operator-=(const Vector2 &v);
|
||||||
/// @brief Add a vector to this vector
|
/// @brief Add a vector to this vector
|
||||||
/// @param v The vector to add to this vector
|
/// @param v The vector to add to this vector
|
||||||
/// @return The result of the addition
|
/// @return The result of the addition
|
||||||
Vector2 operator+(const Vector2& v) const;
|
Vector2 operator+(const Vector2 &v) const;
|
||||||
Vector2 operator+=(const Vector2& v);
|
Vector2 operator+=(const Vector2 &v);
|
||||||
|
|
||||||
/// @brief Scale the vector using another vector
|
/// @brief Scale the vector using another vector
|
||||||
/// @param v1 The vector to scale
|
/// @param v1 The vector to scale
|
||||||
@ -132,16 +132,16 @@ struct Vector2 : Vec2 {
|
|||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark Each component of the vector v1 will be multiplied with the
|
/// @remark Each component of the vector v1 will be multiplied with the
|
||||||
/// matching component from the scaling vector v2.
|
/// matching component from the scaling vector v2.
|
||||||
static Vector2 Scale(const Vector2& v1, const Vector2& v2);
|
static Vector2 Scale(const Vector2 &v1, const Vector2 &v2);
|
||||||
/// @brief Scale the vector uniformly up
|
/// @brief Scale the vector uniformly up
|
||||||
/// @param f The scaling factor
|
/// @param f The scaling factor
|
||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark Each component of the vector will be multipled with the same
|
/// @remark Each component of the vector will be multipled with the same
|
||||||
/// factor f.
|
/// factor f.
|
||||||
friend Vector2 operator*(const Vector2& v, float f) {
|
friend Vector2 operator*(const Vector2 &v, float f) {
|
||||||
return Vector2(v.x * f, v.y * f);
|
return Vector2(v.x * f, v.y * f);
|
||||||
}
|
}
|
||||||
friend Vector2 operator*(float f, const Vector2& v) {
|
friend Vector2 operator*(float f, const Vector2 &v) {
|
||||||
return Vector2(v.x * f, v.y * f);
|
return Vector2(v.x * f, v.y * f);
|
||||||
// return Vector2(f * v.x, f * v.y);
|
// return Vector2(f * v.x, f * v.y);
|
||||||
}
|
}
|
||||||
@ -150,10 +150,10 @@ struct Vector2 : Vec2 {
|
|||||||
/// @param f The scaling factor
|
/// @param f The scaling factor
|
||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark Each componet of the vector will be divided by the same factor.
|
/// @remark Each componet of the vector will be divided by the same factor.
|
||||||
friend Vector2 operator/(const Vector2& v, float f) {
|
friend Vector2 operator/(const Vector2 &v, float f) {
|
||||||
return Vector2(v.x / f, v.y / f);
|
return Vector2(v.x / f, v.y / f);
|
||||||
}
|
}
|
||||||
friend Vector2 operator/(float f, const Vector2& v) {
|
friend Vector2 operator/(float f, const Vector2 &v) {
|
||||||
return Vector2(f / v.x, f / v.y);
|
return Vector2(f / v.x, f / v.y);
|
||||||
}
|
}
|
||||||
Vector2 operator/=(float f);
|
Vector2 operator/=(float f);
|
||||||
@ -162,13 +162,13 @@ struct Vector2 : Vec2 {
|
|||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The dot product of the two vectors
|
/// @return The dot product of the two vectors
|
||||||
static float Dot(const Vector2& v1, const Vector2& v2);
|
static float Dot(const Vector2 &v1, const Vector2 &v2);
|
||||||
|
|
||||||
/// @brief The distance between two vectors
|
/// @brief The distance between two vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The distance between the two vectors
|
/// @return The distance between the two vectors
|
||||||
static float Distance(const Vector2& v1, const Vector2& v2);
|
static float Distance(const Vector2 &v1, const Vector2 &v2);
|
||||||
|
|
||||||
/// @brief The angle between two vectors
|
/// @brief The angle between two vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
@ -177,18 +177,18 @@ struct Vector2 : Vec2 {
|
|||||||
/// @remark This reterns an unsigned angle which is the shortest distance
|
/// @remark This reterns an unsigned angle which is the shortest distance
|
||||||
/// between the two vectors. Use Vector2::SignedAngle if a signed angle is
|
/// between the two vectors. Use Vector2::SignedAngle if a signed angle is
|
||||||
/// needed.
|
/// needed.
|
||||||
static float Angle(const Vector2& v1, const Vector2& v2);
|
static float Angle(const Vector2 &v1, const Vector2 &v2);
|
||||||
/// @brief The signed angle between two vectors
|
/// @brief The signed angle between two vectors
|
||||||
/// @param v1 The starting vector
|
/// @param v1 The starting vector
|
||||||
/// @param v2 The ending vector
|
/// @param v2 The ending vector
|
||||||
/// @return The signed angle between the two vectors
|
/// @return The signed angle between the two vectors
|
||||||
static float SignedAngle(const Vector2& v1, const Vector2& v2);
|
static float SignedAngle(const Vector2 &v1, const Vector2 &v2);
|
||||||
|
|
||||||
/// @brief Rotate the vector
|
/// @brief Rotate the vector
|
||||||
/// @param v The vector to rotate
|
/// @param v The vector to rotate
|
||||||
/// @param a The angle in degrees to rotate
|
/// @param a The angle in degrees to rotate
|
||||||
/// @return The rotated vector
|
/// @return The rotated vector
|
||||||
static Vector2 Rotate(const Vector2& v, AngleSingle a);
|
static Vector2 Rotate(const Vector2 &v, Passer::LinearAlgebra::AngleSingle a);
|
||||||
|
|
||||||
/// @brief Lerp (linear interpolation) between two vectors
|
/// @brief Lerp (linear interpolation) between two vectors
|
||||||
/// @param v1 The starting vector
|
/// @param v1 The starting vector
|
||||||
@ -198,11 +198,12 @@ struct Vector2 : Vec2 {
|
|||||||
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
|
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
|
||||||
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
|
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
|
||||||
/// between *v1* and *v2* etc.
|
/// between *v1* and *v2* etc.
|
||||||
static Vector2 Lerp(const Vector2& v1, const Vector2& v2, float f);
|
static Vector2 Lerp(const Vector2 &v1, const Vector2 &v2, float f);
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
using namespace LinearAlgebra;
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#include "Polar.h"
|
#include "Polar.h"
|
||||||
|
|
||||||
|
@ -31,8 +31,10 @@ Vector3::Vector3(Vector2 v) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Vector3::Vector3(SphericalOf<float> s) {
|
Vector3::Vector3(SphericalOf<float> s) {
|
||||||
float verticalRad = (90.0f - s.direction.vertical.InDegrees()) * Deg2Rad;
|
float verticalRad = (90.0f - s.direction.vertical.InDegrees()) *
|
||||||
float horizontalRad = s.direction.horizontal.InDegrees() * Deg2Rad;
|
Passer::LinearAlgebra::Deg2Rad;
|
||||||
|
float horizontalRad =
|
||||||
|
s.direction.horizontal.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
|
||||||
float cosVertical = cosf(verticalRad);
|
float cosVertical = cosf(verticalRad);
|
||||||
float sinVertical = sinf(verticalRad);
|
float sinVertical = sinf(verticalRad);
|
||||||
float cosHorizontal = cosf(horizontalRad);
|
float cosHorizontal = cosf(horizontalRad);
|
||||||
@ -65,21 +67,17 @@ const Vector3 Vector3::back = Vector3(0, 0, -1);
|
|||||||
// return Vector3(v.x, 0, v.y);
|
// return Vector3(v.x, 0, v.y);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
float Vector3::Magnitude(const Vector3& v) {
|
float Vector3::Magnitude(const Vector3 &v) {
|
||||||
return sqrtf(v.x * v.x + v.y * v.y + v.z * v.z);
|
return sqrtf(v.x * v.x + v.y * v.y + v.z * v.z);
|
||||||
}
|
}
|
||||||
float Vector3::magnitude() const {
|
float Vector3::magnitude() const { return (float)sqrtf(x * x + y * y + z * z); }
|
||||||
return (float)sqrtf(x * x + y * y + z * z);
|
|
||||||
}
|
|
||||||
|
|
||||||
float Vector3::SqrMagnitude(const Vector3& v) {
|
float Vector3::SqrMagnitude(const Vector3 &v) {
|
||||||
return v.x * v.x + v.y * v.y + v.z * v.z;
|
return v.x * v.x + v.y * v.y + v.z * v.z;
|
||||||
}
|
}
|
||||||
float Vector3::sqrMagnitude() const {
|
float Vector3::sqrMagnitude() const { return (x * x + y * y + z * z); }
|
||||||
return (x * x + y * y + z * z);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector3 Vector3::Normalize(const Vector3& v) {
|
Vector3 Vector3::Normalize(const Vector3 &v) {
|
||||||
float num = Vector3::Magnitude(v);
|
float num = Vector3::Magnitude(v);
|
||||||
Vector3 result = Vector3::zero;
|
Vector3 result = Vector3::zero;
|
||||||
if (num > epsilon) {
|
if (num > epsilon) {
|
||||||
@ -100,26 +98,26 @@ Vector3 Vector3::operator-() const {
|
|||||||
return Vector3(-this->x, -this->y, -this->z);
|
return Vector3(-this->x, -this->y, -this->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::operator-(const Vector3& v) const {
|
Vector3 Vector3::operator-(const Vector3 &v) const {
|
||||||
return Vector3(this->x - v.x, this->y - v.y, this->z - v.z);
|
return Vector3(this->x - v.x, this->y - v.y, this->z - v.z);
|
||||||
}
|
}
|
||||||
Vector3 Vector3::operator-=(const Vector3& v) {
|
Vector3 Vector3::operator-=(const Vector3 &v) {
|
||||||
this->x -= v.x;
|
this->x -= v.x;
|
||||||
this->y -= v.y;
|
this->y -= v.y;
|
||||||
this->z -= v.z;
|
this->z -= v.z;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
Vector3 Vector3::operator+(const Vector3& v) const {
|
Vector3 Vector3::operator+(const Vector3 &v) const {
|
||||||
return Vector3(this->x + v.x, this->y + v.y, this->z + v.z);
|
return Vector3(this->x + v.x, this->y + v.y, this->z + v.z);
|
||||||
}
|
}
|
||||||
Vector3 Vector3::operator+=(const Vector3& v) {
|
Vector3 Vector3::operator+=(const Vector3 &v) {
|
||||||
this->x += v.x;
|
this->x += v.x;
|
||||||
this->y += v.y;
|
this->y += v.y;
|
||||||
this->z += v.z;
|
this->z += v.z;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Scale(const Vector3& v1, const Vector3& v2) {
|
Vector3 Vector3::Scale(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return Vector3(v1.x * v2.x, v1.y * v2.y, v1.z * v2.z);
|
return Vector3(v1.x * v2.x, v1.y * v2.y, v1.z * v2.z);
|
||||||
}
|
}
|
||||||
// Vector3 Passer::LinearAlgebra::operator*(const Vector3 &v, float f) {
|
// Vector3 Passer::LinearAlgebra::operator*(const Vector3 &v, float f) {
|
||||||
@ -147,24 +145,24 @@ Vector3 Vector3::operator/=(float f) {
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::Dot(const Vector3& v1, const Vector3& v2) {
|
float Vector3::Dot(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
|
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Vector3::operator==(const Vector3& v) const {
|
bool Vector3::operator==(const Vector3 &v) const {
|
||||||
return (this->x == v.x && this->y == v.y && this->z == v.z);
|
return (this->x == v.x && this->y == v.y && this->z == v.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::Distance(const Vector3& v1, const Vector3& v2) {
|
float Vector3::Distance(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return Magnitude(v1 - v2);
|
return Magnitude(v1 - v2);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Cross(const Vector3& v1, const Vector3& v2) {
|
Vector3 Vector3::Cross(const Vector3 &v1, const Vector3 &v2) {
|
||||||
return Vector3(v1.y * v2.z - v1.z * v2.y, v1.z * v2.x - v1.x * v2.z,
|
return Vector3(v1.y * v2.z - v1.z * v2.y, v1.z * v2.x - v1.x * v2.z,
|
||||||
v1.x * v2.y - v1.y * v2.x);
|
v1.x * v2.y - v1.y * v2.x);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Project(const Vector3& v, const Vector3& n) {
|
Vector3 Vector3::Project(const Vector3 &v, const Vector3 &n) {
|
||||||
float sqrMagnitude = Dot(n, n);
|
float sqrMagnitude = Dot(n, n);
|
||||||
if (sqrMagnitude < epsilon)
|
if (sqrMagnitude < epsilon)
|
||||||
return Vector3::zero;
|
return Vector3::zero;
|
||||||
@ -175,7 +173,7 @@ Vector3 Vector3::Project(const Vector3& v, const Vector3& n) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::ProjectOnPlane(const Vector3& v, const Vector3& n) {
|
Vector3 Vector3::ProjectOnPlane(const Vector3 &v, const Vector3 &n) {
|
||||||
Vector3 r = v - Project(v, n);
|
Vector3 r = v - Project(v, n);
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
@ -186,7 +184,7 @@ float clamp(float x, float lower, float upper) {
|
|||||||
return upperClamp;
|
return upperClamp;
|
||||||
}
|
}
|
||||||
|
|
||||||
AngleOf<float> Vector3::Angle(const Vector3& v1, const Vector3& v2) {
|
AngleOf<float> Vector3::Angle(const Vector3 &v1, const Vector3 &v2) {
|
||||||
float denominator = sqrtf(v1.sqrMagnitude() * v2.sqrMagnitude());
|
float denominator = sqrtf(v1.sqrMagnitude() * v2.sqrMagnitude());
|
||||||
if (denominator < epsilon)
|
if (denominator < epsilon)
|
||||||
return AngleOf<float>();
|
return AngleOf<float>();
|
||||||
@ -202,9 +200,8 @@ AngleOf<float> Vector3::Angle(const Vector3& v1, const Vector3& v2) {
|
|||||||
return AngleOf<float>::Radians(r);
|
return AngleOf<float>::Radians(r);
|
||||||
}
|
}
|
||||||
|
|
||||||
AngleOf<float> Vector3::SignedAngle(const Vector3& v1,
|
AngleOf<float> Vector3::SignedAngle(const Vector3 &v1, const Vector3 &v2,
|
||||||
const Vector3& v2,
|
const Vector3 &axis) {
|
||||||
const Vector3& axis) {
|
|
||||||
// angle in [0,180]
|
// angle in [0,180]
|
||||||
AngleOf<float> angle = Vector3::Angle(v1, v2);
|
AngleOf<float> angle = Vector3::Angle(v1, v2);
|
||||||
|
|
||||||
@ -218,7 +215,7 @@ AngleOf<float> Vector3::SignedAngle(const Vector3& v1,
|
|||||||
return AngleOf<float>(signed_angle);
|
return AngleOf<float>(signed_angle);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 Vector3::Lerp(const Vector3& v1, const Vector3& v2, float f) {
|
Vector3 Vector3::Lerp(const Vector3 &v1, const Vector3 &v2, float f) {
|
||||||
Vector3 v = v1 + (v2 - v1) * f;
|
Vector3 v = v1 + (v2 - v1) * f;
|
||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ extern "C" {
|
|||||||
/// This is a C-style implementation
|
/// This is a C-style implementation
|
||||||
/// This uses the right-handed coordinate system.
|
/// This uses the right-handed coordinate system.
|
||||||
typedef struct Vec3 {
|
typedef struct Vec3 {
|
||||||
public:
|
protected:
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The right axis of the vector
|
/// The right axis of the vector
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -31,10 +31,10 @@ typedef struct Vec3 {
|
|||||||
} Vec3;
|
} Vec3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Passer {
|
||||||
namespace LinearAlgebra {
|
namespace LinearAlgebra {
|
||||||
|
|
||||||
template <typename T>
|
template <typename T> class SphericalOf;
|
||||||
class SphericalOf;
|
|
||||||
|
|
||||||
/// @brief A 3-dimensional vector
|
/// @brief A 3-dimensional vector
|
||||||
/// @remark This uses a right-handed carthesian coordinate system.
|
/// @remark This uses a right-handed carthesian coordinate system.
|
||||||
@ -42,7 +42,7 @@ class SphericalOf;
|
|||||||
struct Vector3 : Vec3 {
|
struct Vector3 : Vec3 {
|
||||||
friend struct Vec3;
|
friend struct Vec3;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// @brief A new 3-dimensional zero vector
|
/// @brief A new 3-dimensional zero vector
|
||||||
Vector3();
|
Vector3();
|
||||||
/// @brief A new 3-dimensional vector
|
/// @brief A new 3-dimensional vector
|
||||||
@ -88,12 +88,12 @@ struct Vector3 : Vec3 {
|
|||||||
/// @return true if it is identical to the given vector
|
/// @return true if it is identical to the given vector
|
||||||
/// @note This uses float comparison to check equality which may have strange
|
/// @note This uses float comparison to check equality which may have strange
|
||||||
/// effects. Equality on floats should be avoided.
|
/// effects. Equality on floats should be avoided.
|
||||||
bool operator==(const Vector3& v) const;
|
bool operator==(const Vector3 &v) const;
|
||||||
|
|
||||||
/// @brief The vector length
|
/// @brief The vector length
|
||||||
/// @param v The vector for which you need the length
|
/// @param v The vector for which you need the length
|
||||||
/// @return The vector length
|
/// @return The vector length
|
||||||
static float Magnitude(const Vector3& v);
|
static float Magnitude(const Vector3 &v);
|
||||||
/// @brief The vector length
|
/// @brief The vector length
|
||||||
/// @return The vector length
|
/// @return The vector length
|
||||||
float magnitude() const;
|
float magnitude() const;
|
||||||
@ -103,7 +103,7 @@ struct Vector3 : Vec3 {
|
|||||||
/// @remark The squared length is computationally simpler than the real
|
/// @remark The squared length is computationally simpler than the real
|
||||||
/// length. Think of Pythagoras A^2 + B^2 = C^2. This leaves out the
|
/// length. Think of Pythagoras A^2 + B^2 = C^2. This leaves out the
|
||||||
/// calculation of the squared root of C.
|
/// calculation of the squared root of C.
|
||||||
static float SqrMagnitude(const Vector3& v);
|
static float SqrMagnitude(const Vector3 &v);
|
||||||
/// @brief The squared vector length
|
/// @brief The squared vector length
|
||||||
/// @return The squared vector length
|
/// @return The squared vector length
|
||||||
/// @remark The squared length is computationally simpler than the real
|
/// @remark The squared length is computationally simpler than the real
|
||||||
@ -114,7 +114,7 @@ struct Vector3 : Vec3 {
|
|||||||
/// @brief Convert the vector to a length of 1
|
/// @brief Convert the vector to a length of 1
|
||||||
/// @param v The vector to convert
|
/// @param v The vector to convert
|
||||||
/// @return The vector normalized to a length of 1
|
/// @return The vector normalized to a length of 1
|
||||||
static Vector3 Normalize(const Vector3& v);
|
static Vector3 Normalize(const Vector3 &v);
|
||||||
/// @brief Convert the vector to a length of 1
|
/// @brief Convert the vector to a length of 1
|
||||||
/// @return The vector normalized to a length of 1
|
/// @return The vector normalized to a length of 1
|
||||||
Vector3 normalized() const;
|
Vector3 normalized() const;
|
||||||
@ -126,13 +126,13 @@ struct Vector3 : Vec3 {
|
|||||||
/// @brief Subtract a vector from this vector
|
/// @brief Subtract a vector from this vector
|
||||||
/// @param v The vector to subtract from this vector
|
/// @param v The vector to subtract from this vector
|
||||||
/// @return The result of this subtraction
|
/// @return The result of this subtraction
|
||||||
Vector3 operator-(const Vector3& v) const;
|
Vector3 operator-(const Vector3 &v) const;
|
||||||
Vector3 operator-=(const Vector3& v);
|
Vector3 operator-=(const Vector3 &v);
|
||||||
/// @brief Add a vector to this vector
|
/// @brief Add a vector to this vector
|
||||||
/// @param v The vector to add to this vector
|
/// @param v The vector to add to this vector
|
||||||
/// @return The result of the addition
|
/// @return The result of the addition
|
||||||
Vector3 operator+(const Vector3& v) const;
|
Vector3 operator+(const Vector3 &v) const;
|
||||||
Vector3 operator+=(const Vector3& v);
|
Vector3 operator+=(const Vector3 &v);
|
||||||
|
|
||||||
/// @brief Scale the vector using another vector
|
/// @brief Scale the vector using another vector
|
||||||
/// @param v1 The vector to scale
|
/// @param v1 The vector to scale
|
||||||
@ -140,16 +140,16 @@ struct Vector3 : Vec3 {
|
|||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark Each component of the vector v1 will be multiplied with the
|
/// @remark Each component of the vector v1 will be multiplied with the
|
||||||
/// matching component from the scaling vector v2.
|
/// matching component from the scaling vector v2.
|
||||||
static Vector3 Scale(const Vector3& v1, const Vector3& v2);
|
static Vector3 Scale(const Vector3 &v1, const Vector3 &v2);
|
||||||
/// @brief Scale the vector uniformly up
|
/// @brief Scale the vector uniformly up
|
||||||
/// @param f The scaling factor
|
/// @param f The scaling factor
|
||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark Each component of the vector will be multipled with the same
|
/// @remark Each component of the vector will be multipled with the same
|
||||||
/// factor f.
|
/// factor f.
|
||||||
friend Vector3 operator*(const Vector3& v, float f) {
|
friend Vector3 operator*(const Vector3 &v, float f) {
|
||||||
return Vector3(v.x * f, v.y * f, v.z * f);
|
return Vector3(v.x * f, v.y * f, v.z * f);
|
||||||
}
|
}
|
||||||
friend Vector3 operator*(float f, const Vector3& v) {
|
friend Vector3 operator*(float f, const Vector3 &v) {
|
||||||
// return Vector3(f * v.x, f * v.y, f * v.z);
|
// return Vector3(f * v.x, f * v.y, f * v.z);
|
||||||
return Vector3(v.x * f, v.y * f, v.z * f);
|
return Vector3(v.x * f, v.y * f, v.z * f);
|
||||||
}
|
}
|
||||||
@ -158,10 +158,10 @@ struct Vector3 : Vec3 {
|
|||||||
/// @param f The scaling factor
|
/// @param f The scaling factor
|
||||||
/// @return The scaled vector
|
/// @return The scaled vector
|
||||||
/// @remark Each componet of the vector will be divided by the same factor.
|
/// @remark Each componet of the vector will be divided by the same factor.
|
||||||
friend Vector3 operator/(const Vector3& v, float f) {
|
friend Vector3 operator/(const Vector3 &v, float f) {
|
||||||
return Vector3(v.x / f, v.y / f, v.z / f);
|
return Vector3(v.x / f, v.y / f, v.z / f);
|
||||||
}
|
}
|
||||||
friend Vector3 operator/(float f, const Vector3& v) {
|
friend Vector3 operator/(float f, const Vector3 &v) {
|
||||||
// return Vector3(f / v.x, f / v.y, f / v.z);
|
// return Vector3(f / v.x, f / v.y, f / v.z);
|
||||||
return Vector3(v.x / f, v.y / f, v.z / f);
|
return Vector3(v.x / f, v.y / f, v.z / f);
|
||||||
}
|
}
|
||||||
@ -171,31 +171,31 @@ struct Vector3 : Vec3 {
|
|||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The distance between the two vectors
|
/// @return The distance between the two vectors
|
||||||
static float Distance(const Vector3& v1, const Vector3& v2);
|
static float Distance(const Vector3 &v1, const Vector3 &v2);
|
||||||
|
|
||||||
/// @brief The dot product of two vectors
|
/// @brief The dot product of two vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The dot product of the two vectors
|
/// @return The dot product of the two vectors
|
||||||
static float Dot(const Vector3& v1, const Vector3& v2);
|
static float Dot(const Vector3 &v1, const Vector3 &v2);
|
||||||
|
|
||||||
/// @brief The cross product of two vectors
|
/// @brief The cross product of two vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
/// @param v2 The second vector
|
/// @param v2 The second vector
|
||||||
/// @return The cross product of the two vectors
|
/// @return The cross product of the two vectors
|
||||||
static Vector3 Cross(const Vector3& v1, const Vector3& v2);
|
static Vector3 Cross(const Vector3 &v1, const Vector3 &v2);
|
||||||
|
|
||||||
/// @brief Project the vector on another vector
|
/// @brief Project the vector on another vector
|
||||||
/// @param v The vector to project
|
/// @param v The vector to project
|
||||||
/// @param n The normal vecto to project on
|
/// @param n The normal vecto to project on
|
||||||
/// @return The projected vector
|
/// @return The projected vector
|
||||||
static Vector3 Project(const Vector3& v, const Vector3& n);
|
static Vector3 Project(const Vector3 &v, const Vector3 &n);
|
||||||
/// @brief Project the vector on a plane defined by a normal orthogonal to the
|
/// @brief Project the vector on a plane defined by a normal orthogonal to the
|
||||||
/// plane.
|
/// plane.
|
||||||
/// @param v The vector to project
|
/// @param v The vector to project
|
||||||
/// @param n The normal of the plane to project on
|
/// @param n The normal of the plane to project on
|
||||||
/// @return Teh projected vector
|
/// @return Teh projected vector
|
||||||
static Vector3 ProjectOnPlane(const Vector3& v, const Vector3& n);
|
static Vector3 ProjectOnPlane(const Vector3 &v, const Vector3 &n);
|
||||||
|
|
||||||
/// @brief The angle between two vectors
|
/// @brief The angle between two vectors
|
||||||
/// @param v1 The first vector
|
/// @param v1 The first vector
|
||||||
@ -204,15 +204,14 @@ struct Vector3 : Vec3 {
|
|||||||
/// @remark This reterns an unsigned angle which is the shortest distance
|
/// @remark This reterns an unsigned angle which is the shortest distance
|
||||||
/// between the two vectors. Use Vector3::SignedAngle if a signed angle is
|
/// between the two vectors. Use Vector3::SignedAngle if a signed angle is
|
||||||
/// needed.
|
/// needed.
|
||||||
static AngleOf<float> Angle(const Vector3& v1, const Vector3& v2);
|
static AngleOf<float> Angle(const Vector3 &v1, const Vector3 &v2);
|
||||||
/// @brief The signed angle between two vectors
|
/// @brief The signed angle between two vectors
|
||||||
/// @param v1 The starting vector
|
/// @param v1 The starting vector
|
||||||
/// @param v2 The ending vector
|
/// @param v2 The ending vector
|
||||||
/// @param axis The axis to rotate around
|
/// @param axis The axis to rotate around
|
||||||
/// @return The signed angle between the two vectors
|
/// @return The signed angle between the two vectors
|
||||||
static AngleOf<float> SignedAngle(const Vector3& v1,
|
static AngleOf<float> SignedAngle(const Vector3 &v1, const Vector3 &v2,
|
||||||
const Vector3& v2,
|
const Vector3 &axis);
|
||||||
const Vector3& axis);
|
|
||||||
|
|
||||||
/// @brief Lerp (linear interpolation) between two vectors
|
/// @brief Lerp (linear interpolation) between two vectors
|
||||||
/// @param v1 The starting vector
|
/// @param v1 The starting vector
|
||||||
@ -222,11 +221,12 @@ struct Vector3 : Vec3 {
|
|||||||
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
|
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
|
||||||
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
|
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
|
||||||
/// between *v1* and *v2* etc.
|
/// between *v1* and *v2* etc.
|
||||||
static Vector3 Lerp(const Vector3& v1, const Vector3& v2, float f);
|
static Vector3 Lerp(const Vector3 &v1, const Vector3 &v2, float f);
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace LinearAlgebra
|
} // namespace LinearAlgebra
|
||||||
using namespace LinearAlgebra;
|
} // namespace Passer
|
||||||
|
using namespace Passer::LinearAlgebra;
|
||||||
|
|
||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
|
|
||||||
|
@ -1,13 +1,11 @@
|
|||||||
#if GTEST
|
#if GTEST
|
||||||
#include "gtest/gtest.h"
|
#include "gtest/gtest.h"
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
|
|
||||||
using namespace LinearAlgebra;
|
|
||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
TEST(Angle16, Construct) {
|
TEST(Angle16, Construct) {
|
||||||
|
@ -1,13 +1,11 @@
|
|||||||
#if GTEST
|
#if GTEST
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
|
|
||||||
using namespace LinearAlgebra;
|
|
||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
TEST(Angle8, Construct) {
|
TEST(Angle8, Construct) {
|
||||||
|
@ -1,13 +1,11 @@
|
|||||||
#if GTEST
|
#if GTEST
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
#include "Angle.h"
|
#include "Angle.h"
|
||||||
|
|
||||||
using namespace LinearAlgebra;
|
|
||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
TEST(AngleSingle, Construct) {
|
TEST(AngleSingle, Construct) {
|
||||||
|
@ -6,8 +6,6 @@
|
|||||||
|
|
||||||
#include "Direction.h"
|
#include "Direction.h"
|
||||||
|
|
||||||
using namespace LinearAlgebra;
|
|
||||||
|
|
||||||
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
|
||||||
|
|
||||||
TEST(Direction16, Compare) {
|
TEST(Direction16, Compare) {
|
||||||
|
@ -1,90 +1,10 @@
|
|||||||
#if GTEST
|
#if GTEST
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
#include <math.h>
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
#include "Matrix.h"
|
#include "Matrix.h"
|
||||||
|
|
||||||
TEST(Matrix2, Zero) {
|
|
||||||
// Test case 1: 2x2 zero matrix
|
|
||||||
Matrix2 zeroMatrix = Matrix2::Zero(2, 2);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nRows == 2);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nCols == 2);
|
|
||||||
for (int i = 0; i < zeroMatrix.nValues; ++i) {
|
|
||||||
EXPECT_TRUE(zeroMatrix.data[i] == 0.0f);
|
|
||||||
}
|
|
||||||
std::cout << "Test case 1 passed: 2x2 zero matrix\n";
|
|
||||||
|
|
||||||
// Test case 2: 3x3 zero matrix
|
|
||||||
zeroMatrix = Matrix2::Zero(3, 3);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nRows == 3);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nCols == 3);
|
|
||||||
for (int i = 0; i < zeroMatrix.nValues; ++i) {
|
|
||||||
EXPECT_TRUE(zeroMatrix.data[i] == 0.0f);
|
|
||||||
}
|
|
||||||
std::cout << "Test case 2 passed: 3x3 zero matrix\n";
|
|
||||||
|
|
||||||
// Test case 3: 1x1 zero matrix
|
|
||||||
zeroMatrix = Matrix2::Zero(1, 1);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nRows == 1);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nCols == 1);
|
|
||||||
EXPECT_TRUE(zeroMatrix.data[0] == 0.0f);
|
|
||||||
std::cout << "Test case 3 passed: 1x1 zero matrix\n";
|
|
||||||
|
|
||||||
// Test case 4: 0x0 matrix (edge case)
|
|
||||||
zeroMatrix = Matrix2::Zero(0, 0);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nRows == 0);
|
|
||||||
EXPECT_TRUE(zeroMatrix.nCols == 0);
|
|
||||||
EXPECT_TRUE(zeroMatrix.data == nullptr);
|
|
||||||
std::cout << "Test case 4 passed: 0x0 matrix\n";
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(Matrix2, Multiplication) {
|
|
||||||
// Test 1: Multiplying two 2x2 matrices
|
|
||||||
float dataA[] = {1, 2, 3, 4};
|
|
||||||
float dataB[] = {5, 6, 7, 8};
|
|
||||||
Matrix2 A(dataA, 2, 2);
|
|
||||||
Matrix2 B(dataB, 2, 2);
|
|
||||||
|
|
||||||
Matrix2 result = A * B;
|
|
||||||
|
|
||||||
float expectedData[] = {19, 22, 43, 50};
|
|
||||||
for (int i = 0; i < 4; ++i)
|
|
||||||
EXPECT_TRUE(result.data[i] == expectedData[i]);
|
|
||||||
std::cout << "Test 1 passed: 2x2 matrix multiplication.\n";
|
|
||||||
|
|
||||||
|
|
||||||
// Test 2: Multiplying a 3x2 matrix with a 2x3 matrix
|
|
||||||
float dataC[] = {1, 2, 3, 4, 5, 6};
|
|
||||||
float dataD[] = {7, 8, 9, 10, 11, 12};
|
|
||||||
Matrix2 C(dataC, 3, 2);
|
|
||||||
Matrix2 D(dataD, 2, 3);
|
|
||||||
|
|
||||||
Matrix2 result2 = C * D;
|
|
||||||
|
|
||||||
float expectedData2[] = {27, 30, 33, 61, 68, 75, 95, 106, 117};
|
|
||||||
for (int i = 0; i < 9; ++i)
|
|
||||||
EXPECT_TRUE(result2.data[i] == expectedData2[i]);
|
|
||||||
std::cout << "Test 2 passed: 3x2 * 2x3 matrix multiplication.\n";
|
|
||||||
|
|
||||||
// Test 3: Multiplying with a zero matrix
|
|
||||||
Matrix2 zeroMatrix = Matrix2::Zero(2, 2);
|
|
||||||
Matrix2 result3 = A * zeroMatrix;
|
|
||||||
|
|
||||||
for (int i = 0; i < 4; ++i)
|
|
||||||
EXPECT_TRUE(result3.data[i] == 0);
|
|
||||||
std::cout << "Test 3 passed: Multiplication with zero matrix.\n";
|
|
||||||
|
|
||||||
// Test 4: Multiplying with an identity matrix
|
|
||||||
Matrix2 identityMatrix = Matrix2::Identity(2);
|
|
||||||
Matrix2 result4 = A * identityMatrix;
|
|
||||||
|
|
||||||
for (int i = 0; i < 4; ++i)
|
|
||||||
EXPECT_TRUE(result4.data[i] == A.data[i]);
|
|
||||||
std::cout << "Test 4 passed: Multiplication with identity matrix.\n";
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(MatrixSingle, Init) {
|
TEST(MatrixSingle, Init) {
|
||||||
// zero
|
// zero
|
||||||
MatrixOf<float> m0 = MatrixOf<float>(0, 0);
|
MatrixOf<float> m0 = MatrixOf<float>(0, 0);
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
#include <limits>
|
#include <limits>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
#include "Polar.h"
|
#include "Polar.h"
|
||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
#include <limits>
|
#include <limits>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
#include <limits>
|
#include <limits>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
#include "Spherical.h"
|
#include "Spherical.h"
|
||||||
|
|
||||||
|
330
LocalParticipant.cpp
Normal file
330
LocalParticipant.cpp
Normal file
@ -0,0 +1,330 @@
|
|||||||
|
#include "LocalParticipant.h"
|
||||||
|
|
||||||
|
#include "Thing.h"
|
||||||
|
|
||||||
|
#include "Arduino/ArduinoParticipant.h"
|
||||||
|
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
#include "Windows/WindowsParticipant.h"
|
||||||
|
#include <winsock2.h>
|
||||||
|
#include <ws2tcpip.h>
|
||||||
|
#pragma comment(lib, "ws2_32.lib")
|
||||||
|
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
#include "Posix/PosixParticipant.h"
|
||||||
|
#include <arpa/inet.h>
|
||||||
|
#include <fcntl.h> // For fcntl
|
||||||
|
#include <netinet/in.h>
|
||||||
|
#include <sys/socket.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <chrono>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
// LocalParticipant::LocalParticipant() {}
|
||||||
|
|
||||||
|
LocalParticipant::LocalParticipant(int port) {
|
||||||
|
this->ipAddress = "0.0.0.0";
|
||||||
|
this->port = port;
|
||||||
|
if (this->port == 0)
|
||||||
|
this->isIsolated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
LocalParticipant::LocalParticipant(const char* ipAddress, int port) {
|
||||||
|
this->ipAddress = "0.0.0.0"; // ipAddress; // maybe this is not needed anymore, keeping it to "0.0.0.0"
|
||||||
|
this->port = port;
|
||||||
|
if (this->port == 0)
|
||||||
|
this->isIsolated = true;
|
||||||
|
else
|
||||||
|
this->remoteSite = new Participant(ipAddress, port);
|
||||||
|
}
|
||||||
|
|
||||||
|
static LocalParticipant* isolatedParticipant = nullptr;
|
||||||
|
|
||||||
|
LocalParticipant* LocalParticipant::Isolated() {
|
||||||
|
if (isolatedParticipant == nullptr)
|
||||||
|
isolatedParticipant = new LocalParticipant(0);
|
||||||
|
return isolatedParticipant;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::begin() {
|
||||||
|
if (this->isIsolated)
|
||||||
|
return;
|
||||||
|
|
||||||
|
SetupUDP(this->port, this->ipAddress, this->port);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::SetupUDP(int localPort, const char* remoteIpAddress, int remotePort) {
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
Windows::LocalParticipant* thisWindows = static_cast<Windows::LocalParticipant*>(this);
|
||||||
|
thisWindows->Setup(localPort, remoteIpAddress, remotePort);
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
Posix::LocalParticipant* thisPosix = static_cast<Posix::LocalParticipant*>(this);
|
||||||
|
thisPosix->Setup(localPort, remoteIpAddress, remotePort);
|
||||||
|
#elif defined(ARDUINO)
|
||||||
|
Arduino::LocalParticipant* thisArduino = static_cast<Arduino::LocalParticipant*>(this);
|
||||||
|
thisArduino->Setup(localPort, remoteIpAddress, remotePort);
|
||||||
|
#endif
|
||||||
|
this->connected = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::Update(unsigned long currentTimeMs) {
|
||||||
|
if (currentTimeMs == 0) {
|
||||||
|
#if defined(ARDUINO)
|
||||||
|
currentTimeMs = millis();
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
auto now = std::chrono::steady_clock::now();
|
||||||
|
auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch());
|
||||||
|
currentTimeMs = static_cast<unsigned long>(ms.count());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this->isIsolated == false) {
|
||||||
|
if (this->connected == false)
|
||||||
|
begin();
|
||||||
|
|
||||||
|
if (this->publishInterval > 0 && currentTimeMs > this->nextPublishMe) {
|
||||||
|
ParticipantMsg* msg = new ParticipantMsg(this->networkId);
|
||||||
|
if (this->remoteSite == nullptr)
|
||||||
|
this->Publish(msg);
|
||||||
|
else
|
||||||
|
this->Send(this->remoteSite, msg);
|
||||||
|
delete msg;
|
||||||
|
|
||||||
|
this->nextPublishMe = currentTimeMs + this->publishInterval;
|
||||||
|
}
|
||||||
|
this->ReceiveUDP();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Thing* thing : this->things) {
|
||||||
|
if (thing != nullptr) {
|
||||||
|
thing->Update(currentTimeMs);
|
||||||
|
if (this->isIsolated == false) {
|
||||||
|
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
|
||||||
|
for (Participant* sender : this->senders)
|
||||||
|
this->Send(sender, poseMsg);
|
||||||
|
delete poseMsg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::ReceiveUDP() {
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
Windows::LocalParticipant* thisWindows = static_cast<Windows::LocalParticipant*>(this);
|
||||||
|
thisWindows->Receive();
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
Posix::LocalParticipant* thisPosix = static_cast<Posix::LocalParticipant*>(this);
|
||||||
|
thisPosix->Receive();
|
||||||
|
#elif defined(ARDUINO)
|
||||||
|
Arduino::LocalParticipant* thisArduino = static_cast<Arduino::LocalParticipant*>(this);
|
||||||
|
thisArduino->Receive();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
Participant* LocalParticipant::GetParticipant(const char* ipAddress, int port) {
|
||||||
|
for (Participant* sender : this->senders) {
|
||||||
|
if (strcmp(sender->ipAddress, ipAddress) == 0 && sender->port == port)
|
||||||
|
return sender;
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Participant* LocalParticipant::AddParticipant(const char* ipAddress, int port) {
|
||||||
|
std::cout << "New Participant " << ipAddress << ":" << port << "\n";
|
||||||
|
Participant* participant = new Participant(ipAddress, port);
|
||||||
|
participant->networkId = (unsigned char)this->senders.size();
|
||||||
|
this->senders.push_back(participant);
|
||||||
|
return participant;
|
||||||
|
}
|
||||||
|
|
||||||
|
#pragma region Send
|
||||||
|
|
||||||
|
void LocalParticipant::SendThingInfo(Participant* remoteParticipant, Thing* thing) {
|
||||||
|
std::cout << "Send thing info " << (int)thing->id << " \n";
|
||||||
|
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
|
||||||
|
this->Send(remoteParticipant, thingMsg);
|
||||||
|
delete thingMsg;
|
||||||
|
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
|
||||||
|
this->Send(remoteParticipant, nameMsg);
|
||||||
|
delete nameMsg;
|
||||||
|
ModelUrlMsg* modelMsg = new ModelUrlMsg(this->networkId, thing);
|
||||||
|
this->Send(remoteParticipant, modelMsg);
|
||||||
|
delete modelMsg;
|
||||||
|
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing, true);
|
||||||
|
this->Send(remoteParticipant, poseMsg);
|
||||||
|
delete poseMsg;
|
||||||
|
BinaryMsg* customMsg = new BinaryMsg(this->networkId, thing);
|
||||||
|
this->Send(remoteParticipant, customMsg);
|
||||||
|
delete customMsg;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LocalParticipant::Send(Participant* remoteParticipant, IMessage* msg) {
|
||||||
|
int bufferSize = msg->Serialize(this->buffer);
|
||||||
|
if (bufferSize <= 0)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
Windows::LocalParticipant* thisWindows = static_cast<Windows::LocalParticipant*>(this);
|
||||||
|
return thisWindows->Send(remoteParticipant, bufferSize);
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
Posix::LocalParticipant* thisPosix = static_cast<Posix::LocalParticipant*>(this);
|
||||||
|
return thisPosix->Send(remoteParticipant, bufferSize);
|
||||||
|
#elif defined(ARDUINO)
|
||||||
|
Arduino::LocalParticipant* thisArduino = static_cast<Arduino::LocalParticipant*>(this);
|
||||||
|
return thisArduino->Send(remoteParticipant, bufferSize);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::PublishThingInfo(Thing* thing) {
|
||||||
|
// std::cout << "Publish thing info" << thing->networkId << "\n";
|
||||||
|
// Strange, when publishing, the network id is irrelevant, because it is
|
||||||
|
// connected to a specific site...
|
||||||
|
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
|
||||||
|
this->Publish(thingMsg);
|
||||||
|
delete thingMsg;
|
||||||
|
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
|
||||||
|
this->Publish(nameMsg);
|
||||||
|
delete nameMsg;
|
||||||
|
ModelUrlMsg* modelMsg = new ModelUrlMsg(this->networkId, thing);
|
||||||
|
this->Publish(modelMsg);
|
||||||
|
delete modelMsg;
|
||||||
|
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing, true);
|
||||||
|
this->Publish(poseMsg);
|
||||||
|
delete poseMsg;
|
||||||
|
BinaryMsg* customMsg = new BinaryMsg(this->networkId, thing);
|
||||||
|
this->Publish(customMsg);
|
||||||
|
delete customMsg;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool LocalParticipant::Publish(IMessage* msg) {
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
Windows::LocalParticipant* thisWindows = static_cast<Windows::LocalParticipant*>(this);
|
||||||
|
return thisWindows->Publish(msg);
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
Posix::LocalParticipant* thisPosix = static_cast<Posix::LocalParticipant*>(this);
|
||||||
|
return thisPosix->Publish(msg);
|
||||||
|
#elif defined(ARDUINO)
|
||||||
|
Arduino::LocalParticipant* thisArduino = static_cast<Arduino::LocalParticipant*>(this);
|
||||||
|
return thisArduino->Publish(msg);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// Send
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
#pragma region Receive
|
||||||
|
|
||||||
|
void LocalParticipant::ReceiveData(unsigned char packetSize, char* senderIpAddress, unsigned int senderPort) {
|
||||||
|
Participant* remoteParticipant = this->GetParticipant(senderIpAddress, senderPort);
|
||||||
|
if (remoteParticipant == nullptr) {
|
||||||
|
remoteParticipant = this->AddParticipant(senderIpAddress, senderPort);
|
||||||
|
// std::cout << "New sender " << sender_ipAddress << ":" << sender_port
|
||||||
|
// << "\n";
|
||||||
|
// std::cout << "New remote participant " << remoteParticipant->ipAddress
|
||||||
|
// << ":" << remoteParticipant->port << " "
|
||||||
|
// << (int)remoteParticipant->networkId << "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
ReceiveData(packetSize, remoteParticipant);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::ReceiveData(unsigned char bufferSize, Participant* remoteParticipant) {
|
||||||
|
unsigned char msgId = this->buffer[0];
|
||||||
|
// std::cout << "receive msg " << (int)msgId << "\n";
|
||||||
|
switch (msgId) {
|
||||||
|
case ParticipantMsg::id: {
|
||||||
|
ParticipantMsg* msg = new ParticipantMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
case SiteMsg::id: {
|
||||||
|
SiteMsg* msg = new SiteMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
case InvestigateMsg::id: {
|
||||||
|
InvestigateMsg* msg = new InvestigateMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
case ThingMsg::id: {
|
||||||
|
ThingMsg* msg = new ThingMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
case NameMsg::id: {
|
||||||
|
NameMsg* msg = new NameMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
case PoseMsg::id: {
|
||||||
|
PoseMsg* msg = new PoseMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
case BinaryMsg::id: {
|
||||||
|
BinaryMsg* msg = new BinaryMsg(this->buffer);
|
||||||
|
Process(remoteParticipant, msg);
|
||||||
|
delete msg;
|
||||||
|
} break;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, ParticipantMsg* msg) {}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, SiteMsg* msg) {
|
||||||
|
std::cout << this->name << ": process NetworkId [" << (int)this->networkId << "/" << (int)msg->networkId << "]\n";
|
||||||
|
if (this->networkId != msg->networkId) {
|
||||||
|
this->networkId = msg->networkId;
|
||||||
|
std::cout << this->things.size() << " things\n";
|
||||||
|
for (Thing* thing : this->things)
|
||||||
|
this->SendThingInfo(sender, thing);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, InvestigateMsg* msg) {}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, ThingMsg* msg) {}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, NameMsg* msg) {
|
||||||
|
Thing* thing = sender->Get(msg->networkId, msg->thingId);
|
||||||
|
if (thing != nullptr) {
|
||||||
|
int nameLength = msg->nameLength;
|
||||||
|
int stringLen = nameLength + 1;
|
||||||
|
char* thingName = new char[stringLen];
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
strncpy_s(thingName, stringLen, msg->name, stringLen - 1); // Leave space for null terminator
|
||||||
|
#else
|
||||||
|
// Use strncpy with bounds checking for other platforms (Arduino, POSIX, ESP-IDF)
|
||||||
|
strncpy(thingName, msg->name, stringLen - 1); // Leave space for null terminator
|
||||||
|
thingName[stringLen - 1] = '\0'; // Ensure null termination
|
||||||
|
#endif
|
||||||
|
thingName[nameLength] = '\0';
|
||||||
|
thing->name = thingName;
|
||||||
|
std::cout << "thing name = " << thing->name << " length = " << nameLength << "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, PoseMsg* msg) {}
|
||||||
|
|
||||||
|
void LocalParticipant::Process(Participant* sender, BinaryMsg* msg) {
|
||||||
|
// std::cout << this->name << ": process Binary [" << (int)this->networkId << "/"
|
||||||
|
// << (int)msg->networkId << "]\n";
|
||||||
|
Thing* thing = sender->Get(msg->networkId, msg->thingId);
|
||||||
|
if (thing != nullptr)
|
||||||
|
thing->ProcessBinary(msg->bytes);
|
||||||
|
else {
|
||||||
|
thing = this->Get(msg->networkId, msg->thingId);
|
||||||
|
if (thing != nullptr)
|
||||||
|
thing->ProcessBinary(msg->bytes);
|
||||||
|
else
|
||||||
|
std::cout << "custom msg for unknown thing [" << (int)msg->networkId << "/" << (int)msg->thingId << "]\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Receive
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
} // namespace RoboidControl
|
@ -1,21 +1,16 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Messages/BinaryMsg.h"
|
#include "Messages/BinaryMsg.h"
|
||||||
#include "Messages/DestroyMsg.h"
|
|
||||||
#include "Messages/InvestigateMsg.h"
|
#include "Messages/InvestigateMsg.h"
|
||||||
#include "Messages/ModelUrlMsg.h"
|
#include "Messages/ModelUrlMsg.h"
|
||||||
#include "Messages/NameMsg.h"
|
#include "Messages/NameMsg.h"
|
||||||
#include "Messages/ParticipantMsg.h"
|
#include "Messages/ParticipantMsg.h"
|
||||||
#include "Messages/PoseMsg.h"
|
#include "Messages/PoseMsg.h"
|
||||||
#include "Messages/NetworkIdMsg.h"
|
#include "Messages/SiteMsg.h"
|
||||||
#include "Messages/ThingMsg.h"
|
#include "Messages/ThingMsg.h"
|
||||||
#include "Participant.h"
|
#include "Participant.h"
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <functional>
|
|
||||||
#include <list>
|
#include <list>
|
||||||
// #include <unordered_map>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
#include <winsock2.h>
|
#include <winsock2.h>
|
||||||
@ -24,92 +19,74 @@
|
|||||||
#include <netinet/in.h>
|
#include <netinet/in.h>
|
||||||
#include <sys/socket.h>
|
#include <sys/socket.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#elif defined(ARDUINO)
|
||||||
|
#include <WiFiUdp.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
constexpr int MAX_SENDER_COUNT = 256;
|
/// @brief A local participant is the local device which can communicate with other participants
|
||||||
|
/// It manages all local things and communcation with other participants.
|
||||||
/// @brief A participant using UDP communication
|
/// Each application has a local participant which is usually explicit in the code.
|
||||||
/// A local participant is the local device which can communicate with
|
/// An participant can be isolated. In that case it is standalong and does not communicate with other participants.
|
||||||
/// other participants It manages all local things and communcation with other
|
|
||||||
/// participants. Each application has a local participant which is usually
|
|
||||||
/// explicit in the code. An participant can be isolated. In that case it is
|
|
||||||
/// standalong and does not communicate with other participants.
|
|
||||||
///
|
///
|
||||||
/// It is possible to work with an hidden participant by creating things without
|
/// It is possible to work with an hidden participant by creating things without specifying a participant in the
|
||||||
/// specifying a participant in the constructor. In that case an hidden isolated
|
/// constructor. In that case an hidden isolated participant is created which can be
|
||||||
/// participant is created which can be obtained using
|
/// obtained using RoboidControl::LocalParticipant::Isolated().
|
||||||
/// RoboidControl::IsolatedParticipant::Isolated().
|
|
||||||
/// @sa RoboidControl::Thing::Thing()
|
/// @sa RoboidControl::Thing::Thing()
|
||||||
class ParticipantUDP : public Participant {
|
class LocalParticipant : public Participant {
|
||||||
#pragma region Init
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// @brief Create a participant without connecting to a site
|
/// @brief Create a participant without connecting to a site
|
||||||
/// @param port The port on which the participant communicates
|
/// @param port The port on which the participant communicates
|
||||||
/// These participant typically broadcast Participant messages to let site
|
/// These participant typically broadcast Participant messages to let site servers on the local network know their presence.
|
||||||
/// servers on the local network know their presence. Alternatively they can
|
/// Alternatively they can broadcast information which can be used directly by other participants.
|
||||||
/// broadcast information which can be used directly by other participants.
|
LocalParticipant(int port = 7681);
|
||||||
ParticipantUDP(int port = 7681);
|
|
||||||
/// @brief Create a participant which will try to connect to a site.
|
/// @brief Create a participant which will try to connect to a site.
|
||||||
/// @param ipAddress The IP address of the site
|
/// @param ipAddress The IP address of the site
|
||||||
/// @param port The port used by the site
|
/// @param port The port used by the site
|
||||||
/// @param localPort The port used by the local participant
|
LocalParticipant(const char* ipAddress, int port = 7681);
|
||||||
ParticipantUDP(const char* ipAddress, int port = 7681, int localPort = 7681);
|
// Note to self: one cannot specify the port used by the local participant now!!
|
||||||
|
|
||||||
/// @brief Isolated participant is used when the application is run without
|
/// @brief Isolated participant is used when the application is run without networking
|
||||||
/// networking
|
|
||||||
/// @return A participant without networking support
|
/// @return A participant without networking support
|
||||||
static ParticipantUDP* Isolated();
|
static LocalParticipant* Isolated();
|
||||||
|
|
||||||
/// @brief True if the participant is running isolated.
|
|
||||||
/// Isolated participants do not communicate with other participants
|
|
||||||
|
|
||||||
#pragma endregion Init
|
|
||||||
|
|
||||||
/// @brief True if the participant is running isolated.
|
/// @brief True if the participant is running isolated.
|
||||||
/// Isolated participants do not communicate with other participants
|
/// Isolated participants do not communicate with other participants
|
||||||
bool isIsolated = false;
|
bool isIsolated = false;
|
||||||
|
|
||||||
|
/// The interval in milliseconds for publishing (broadcasting) data on the local network
|
||||||
|
long publishInterval = 3000; // 3 seconds
|
||||||
|
|
||||||
|
/// @brief The name of the participant
|
||||||
|
const char* name = "LocalParticipant";
|
||||||
|
|
||||||
|
// int localPort = 0;
|
||||||
|
|
||||||
/// @brief The remote site when this participant is connected to a site
|
/// @brief The remote site when this participant is connected to a site
|
||||||
Participant* remoteSite = nullptr;
|
Participant* remoteSite = nullptr;
|
||||||
|
|
||||||
/// The interval in milliseconds for publishing (broadcasting) data on the
|
#if defined(ARDUINO)
|
||||||
/// local network
|
const char* remoteIpAddress = nullptr;
|
||||||
long publishInterval = 3000; // 3 seconds
|
unsigned short remotePort = 0;
|
||||||
|
char* broadcastIpAddress = nullptr;
|
||||||
|
|
||||||
protected:
|
WiFiUDP udp;
|
||||||
char buffer[1024];
|
#else
|
||||||
|
|
||||||
#if !defined(ARDUINO)
|
|
||||||
#if defined(__unix__) || defined(__APPLE__)
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
int sock;
|
int sock;
|
||||||
#elif defined(_WIN32) || defined(_WIN64)
|
#endif
|
||||||
sockaddr_in remote_addr;
|
sockaddr_in remote_addr;
|
||||||
sockaddr_in server_addr;
|
sockaddr_in server_addr;
|
||||||
sockaddr_in broadcast_addr;
|
sockaddr_in broadcast_addr;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
public:
|
|
||||||
void begin();
|
void begin();
|
||||||
bool connected = false;
|
bool connected = false;
|
||||||
|
|
||||||
#pragma region Update
|
virtual void Update(unsigned long currentTimeMs = 0);
|
||||||
|
|
||||||
public:
|
|
||||||
virtual void Update() override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
unsigned long nextPublishMe = 0;
|
|
||||||
|
|
||||||
/// @brief Prepare the local things for the next update
|
|
||||||
virtual void PrepMyThings();
|
|
||||||
virtual void UpdateMyThings();
|
|
||||||
virtual void UpdateOtherThings();
|
|
||||||
|
|
||||||
#pragma endregion Update
|
|
||||||
|
|
||||||
#pragma region Send
|
|
||||||
|
|
||||||
void SendThingInfo(Participant* remoteParticipant, Thing* thing);
|
void SendThingInfo(Participant* remoteParticipant, Thing* thing);
|
||||||
void PublishThingInfo(Thing* thing);
|
void PublishThingInfo(Thing* thing);
|
||||||
@ -117,31 +94,30 @@ class ParticipantUDP : public Participant {
|
|||||||
bool Send(Participant* remoteParticipant, IMessage* msg);
|
bool Send(Participant* remoteParticipant, IMessage* msg);
|
||||||
bool Publish(IMessage* msg);
|
bool Publish(IMessage* msg);
|
||||||
|
|
||||||
#pragma endregion Send
|
void ReceiveData(unsigned char bufferSize, char* senderIpAddress, unsigned int senderPort);
|
||||||
|
|
||||||
#pragma region Receive
|
|
||||||
|
|
||||||
protected:
|
|
||||||
void ReceiveData(unsigned char bufferSize,
|
|
||||||
char* senderIpAddress,
|
|
||||||
unsigned int senderPort);
|
|
||||||
void ReceiveData(unsigned char bufferSize, Participant* remoteParticipant);
|
void ReceiveData(unsigned char bufferSize, Participant* remoteParticipant);
|
||||||
|
|
||||||
|
std::list<Participant*> senders;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
unsigned long nextPublishMe = 0;
|
||||||
|
|
||||||
|
char buffer[1024];
|
||||||
|
|
||||||
void SetupUDP(int localPort, const char* remoteIpAddress, int remotePort);
|
void SetupUDP(int localPort, const char* remoteIpAddress, int remotePort);
|
||||||
|
|
||||||
|
Participant* GetParticipant(const char* ipAddress, int port);
|
||||||
|
Participant* AddParticipant(const char* ipAddress, int port);
|
||||||
|
|
||||||
void ReceiveUDP();
|
void ReceiveUDP();
|
||||||
|
|
||||||
virtual void Process(Participant* sender, ParticipantMsg* msg);
|
virtual void Process(Participant* sender, ParticipantMsg* msg);
|
||||||
virtual void Process(Participant* sender, NetworkIdMsg* msg);
|
virtual void Process(Participant* sender, SiteMsg* msg);
|
||||||
virtual void Process(Participant* sender, InvestigateMsg* msg);
|
virtual void Process(Participant* sender, InvestigateMsg* msg);
|
||||||
virtual void Process(Participant* sender, ThingMsg* msg);
|
virtual void Process(Participant* sender, ThingMsg* msg);
|
||||||
virtual void Process(Participant* sender, NameMsg* msg);
|
virtual void Process(Participant* sender, NameMsg* msg);
|
||||||
virtual void Process(Participant* sender, ModelUrlMsg* msg);
|
|
||||||
virtual void Process(Participant* sender, PoseMsg* msg);
|
virtual void Process(Participant* sender, PoseMsg* msg);
|
||||||
virtual void Process(Participant* sender, BinaryMsg* msg);
|
virtual void Process(Participant* sender, BinaryMsg* msg);
|
||||||
|
|
||||||
#pragma endregion Receive
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -2,48 +2,33 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
BinaryMsg::BinaryMsg(unsigned char networkId, Thing* thing) {
|
|
||||||
this->networkId = networkId;
|
|
||||||
this->thingId = thing->id;
|
|
||||||
this->thing = thing;
|
|
||||||
unsigned char ix = 0; //BinaryMsg::length;
|
|
||||||
this->data = new char[255];
|
|
||||||
this->dataLength = this->thing->GenerateBinary(this->data, &ix);
|
|
||||||
}
|
|
||||||
|
|
||||||
BinaryMsg::BinaryMsg(char* buffer) {
|
BinaryMsg::BinaryMsg(char* buffer) {
|
||||||
unsigned char ix = 1;
|
unsigned char ix = 1;
|
||||||
this->networkId = buffer[ix++];
|
this->networkId = buffer[ix++];
|
||||||
this->thingId = buffer[ix++];
|
this->thingId = buffer[ix++];
|
||||||
this->dataLength = buffer[ix++];
|
this->bytes = buffer + ix; // This is only valid because the code ensures the the msg
|
||||||
char* data = new char[this->dataLength];
|
// lifetime is shorter than the buffer lifetime...
|
||||||
for (int i = 0; i < this->dataLength; i++)
|
|
||||||
data[i] = buffer[ix++];
|
|
||||||
this->data = data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
BinaryMsg::~BinaryMsg() {
|
BinaryMsg::BinaryMsg(unsigned char networkId, Thing* thing) {
|
||||||
delete[] this->data;
|
this->networkId = networkId;
|
||||||
|
this->thingId = thing->id;
|
||||||
|
this->thing = thing;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BinaryMsg::~BinaryMsg() {}
|
||||||
|
|
||||||
unsigned char BinaryMsg::Serialize(char* buffer) {
|
unsigned char BinaryMsg::Serialize(char* buffer) {
|
||||||
// unsigned char ix = this->length;
|
unsigned char ix = this->length;
|
||||||
// this->dataLength = this->thing->GenerateBinary(buffer, &ix);
|
this->thing->GenerateBinary(buffer, &ix);
|
||||||
if (this->dataLength <= 0) // in this case, no data is actually sent
|
if (ix <= this->length) // in this case, no data is actually sent
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#if defined(DEBUG)
|
buffer[0] = this->id;
|
||||||
std::cout << "Send BinaryMsg [" << (int)this->networkId << "/" << (int)this->thingId
|
buffer[1] = this->networkId;
|
||||||
<< "] " << (int)this->dataLength << std::endl;
|
buffer[2] = this->thingId;
|
||||||
#endif
|
return ix;
|
||||||
unsigned char ix = 0;
|
|
||||||
buffer[ix++] = this->id;
|
|
||||||
buffer[ix++] = this->networkId;
|
|
||||||
buffer[ix++] = this->thingId;
|
|
||||||
buffer[ix++] = this->dataLength;
|
|
||||||
for (int dataIx = 0; dataIx < this->dataLength; dataIx++)
|
|
||||||
buffer[ix++] = this->data[dataIx];
|
|
||||||
return this->length + this->dataLength;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
@ -1,18 +1,16 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "IMessage.h"
|
#include "Messages.h"
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
/// @brief A message containing binary data for custom communication
|
/// @brief Message to send thing-specific data
|
||||||
class BinaryMsg : public IMessage {
|
class BinaryMsg : public IMessage {
|
||||||
public:
|
public:
|
||||||
/// @brief The message ID
|
/// @brief The message ID
|
||||||
static const unsigned char id = 0xB1;
|
static const unsigned char id = 0xB1;
|
||||||
/// @brief The length of the message in bytes, excluding the binary data
|
/// @brief The length of the message without the binary data itslef
|
||||||
/// For the total size of the message this.bytes.Length should be added to this value.
|
static const unsigned length = 3;
|
||||||
static const unsigned length = 4;
|
|
||||||
|
|
||||||
/// @brief The network ID of the thing
|
/// @brief The network ID of the thing
|
||||||
unsigned char networkId;
|
unsigned char networkId;
|
||||||
@ -21,11 +19,10 @@ class BinaryMsg : public IMessage {
|
|||||||
/// @brief The thing for which the binary data is communicated
|
/// @brief The thing for which the binary data is communicated
|
||||||
Thing* thing;
|
Thing* thing;
|
||||||
|
|
||||||
unsigned char dataLength;
|
|
||||||
/// @brief The binary data which is communicated
|
/// @brief The binary data which is communicated
|
||||||
char* data = nullptr;
|
char* bytes = nullptr;
|
||||||
|
|
||||||
/// @brief Create a BinaryMsg
|
/// @brief Create a new message for sending
|
||||||
/// @param networkId The network ID of the thing
|
/// @param networkId The network ID of the thing
|
||||||
/// @param thing The thing for which binary data is sent
|
/// @param thing The thing for which binary data is sent
|
||||||
BinaryMsg(unsigned char networkId, Thing* thing);
|
BinaryMsg(unsigned char networkId, Thing* thing);
|
||||||
|
@ -2,23 +2,16 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
DestroyMsg::DestroyMsg(unsigned char networkId, Thing* thing) {
|
DestroyMsg::DestroyMsg(unsigned char networkId, Thing *thing) {
|
||||||
this->networkId = networkId;
|
this->networkId = networkId;
|
||||||
this->thingId = thing->id;
|
this->thingId = thing->id;
|
||||||
}
|
}
|
||||||
|
|
||||||
DestroyMsg::DestroyMsg(char* buffer) {
|
DestroyMsg::DestroyMsg(char* buffer) {}
|
||||||
this->networkId = buffer[1];
|
|
||||||
this->thingId = buffer[2];
|
|
||||||
}
|
|
||||||
|
|
||||||
DestroyMsg::~DestroyMsg() {}
|
DestroyMsg::~DestroyMsg() {}
|
||||||
|
|
||||||
unsigned char DestroyMsg::Serialize(char* buffer) {
|
unsigned char DestroyMsg::Serialize(char *buffer) {
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << "Send DestroyMsg [" << (int)this->networkId << "/"
|
|
||||||
<< (int)this->thingId << "] " << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
|
@ -1,16 +1,13 @@
|
|||||||
#pragma once
|
#include "Messages.h"
|
||||||
|
|
||||||
#include "IMessage.h"
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
/// @brief A Message notifiying that a Thing no longer exists
|
/// @brief Message notifiying that a Thing no longer exists
|
||||||
class DestroyMsg : public IMessage {
|
class DestroyMsg : public IMessage {
|
||||||
public:
|
public:
|
||||||
/// @brief The message ID
|
/// @brief The message ID
|
||||||
static const unsigned char id = 0x20;
|
static const unsigned char id = 0x20;
|
||||||
/// @brief The length of the message in bytes
|
/// @brief The length of the message
|
||||||
static const unsigned length = 3;
|
static const unsigned length = 3;
|
||||||
/// @brief The network ID of the thing
|
/// @brief The network ID of the thing
|
||||||
unsigned char networkId;
|
unsigned char networkId;
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
#include "IMessage.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
#pragma region IMessage
|
|
||||||
|
|
||||||
IMessage::IMessage() {}
|
|
||||||
|
|
||||||
unsigned char IMessage::Serialize(char* buffer) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// IMessage
|
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,16 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
/// @brief Root structure for all communcation messages
|
|
||||||
class IMessage {
|
|
||||||
public:
|
|
||||||
IMessage();
|
|
||||||
/// @brief Serialize the message into a byte array for sending
|
|
||||||
/// @param buffer The buffer to serilize into
|
|
||||||
/// @return The length of the message in the buffer
|
|
||||||
virtual unsigned char Serialize(char* buffer);
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -7,17 +7,13 @@ InvestigateMsg::InvestigateMsg(char* buffer) {
|
|||||||
this->networkId = buffer[ix++];
|
this->networkId = buffer[ix++];
|
||||||
this->thingId = buffer[ix++];
|
this->thingId = buffer[ix++];
|
||||||
}
|
}
|
||||||
InvestigateMsg::InvestigateMsg(unsigned char networkId, Thing* thing) {
|
InvestigateMsg::InvestigateMsg(unsigned char networkId, unsigned char thingId) {
|
||||||
this->networkId = networkId;
|
this->networkId = networkId;
|
||||||
this->thingId = thing->id;
|
this->thingId = thingId;
|
||||||
}
|
}
|
||||||
|
|
||||||
InvestigateMsg::~InvestigateMsg() {}
|
InvestigateMsg::~InvestigateMsg() {}
|
||||||
unsigned char InvestigateMsg::Serialize(char* buffer) {
|
unsigned char InvestigateMsg::Serialize(char* buffer) {
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << "Send InvestigateMsg [" << (int)this->networkId << "/" << (int)this->thingId
|
|
||||||
<< "] " << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
|
@ -1,7 +1,4 @@
|
|||||||
#pragma once
|
#include "Messages.h"
|
||||||
|
|
||||||
#include "IMessage.h"
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
@ -17,10 +14,10 @@ class InvestigateMsg : public IMessage {
|
|||||||
/// @brief the ID of the thing
|
/// @brief the ID of the thing
|
||||||
unsigned char thingId;
|
unsigned char thingId;
|
||||||
|
|
||||||
/// @brief Create an investigate message
|
/// @brief Create a new message for sending
|
||||||
/// @param networkId The network ID for the thing
|
/// @param networkId The network ID for the thing
|
||||||
/// @param thing The thing for which the details are requested
|
/// @param thingId The ID of the thing
|
||||||
InvestigateMsg(unsigned char networkId, Thing* thing);
|
InvestigateMsg(unsigned char networkId, unsigned char thingId);
|
||||||
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
||||||
InvestigateMsg(char* buffer);
|
InvestigateMsg(char* buffer);
|
||||||
/// @brief Destructor for the message
|
/// @brief Destructor for the message
|
||||||
|
@ -1,18 +1,15 @@
|
|||||||
#include "LowLevelMessages.h"
|
#include "LowLevelMessages.h"
|
||||||
|
|
||||||
// #include <iostream>
|
|
||||||
#include "LinearAlgebra/float16.h"
|
#include "LinearAlgebra/float16.h"
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
void LowLevelMessages::SendAngle8(char* buffer,
|
void LowLevelMessages::SendAngle8(char* buffer, unsigned char* ix, const float angle) {
|
||||||
unsigned char* ix,
|
|
||||||
const float angle) {
|
|
||||||
Angle8 packedAngle2 = Angle8::Degrees(angle);
|
Angle8 packedAngle2 = Angle8::Degrees(angle);
|
||||||
buffer[(*ix)++] = packedAngle2.GetBinary();
|
buffer[(*ix)++] = packedAngle2.GetBinary();
|
||||||
}
|
}
|
||||||
Angle8 LowLevelMessages::ReceiveAngle8(const char* buffer,
|
Angle8 LowLevelMessages::ReceiveAngle8(const char* buffer, unsigned char* startIndex) {
|
||||||
unsigned char* startIndex) {
|
|
||||||
unsigned char binary = buffer[(*startIndex)++];
|
unsigned char binary = buffer[(*startIndex)++];
|
||||||
|
|
||||||
Angle8 angle = Angle8::Binary(binary);
|
Angle8 angle = Angle8::Binary(binary);
|
||||||
@ -20,17 +17,14 @@ Angle8 LowLevelMessages::ReceiveAngle8(const char* buffer,
|
|||||||
return angle;
|
return angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LowLevelMessages::SendFloat16(char* buffer,
|
void LowLevelMessages::SendFloat16(char* buffer, unsigned char* ix, float value) {
|
||||||
unsigned char* ix,
|
|
||||||
float value) {
|
|
||||||
float16 value16 = float16(value);
|
float16 value16 = float16(value);
|
||||||
short binary = value16.getBinary();
|
short binary = value16.getBinary();
|
||||||
|
|
||||||
buffer[(*ix)++] = (binary >> 8) & 0xFF;
|
buffer[(*ix)++] = (binary >> 8) & 0xFF;
|
||||||
buffer[(*ix)++] = binary & 0xFF;
|
buffer[(*ix)++] = binary & 0xFF;
|
||||||
}
|
}
|
||||||
float LowLevelMessages::ReceiveFloat16(const char* buffer,
|
float LowLevelMessages::ReceiveFloat16(const char* buffer, unsigned char* startIndex) {
|
||||||
unsigned char* startIndex) {
|
|
||||||
unsigned char ix = *startIndex;
|
unsigned char ix = *startIndex;
|
||||||
unsigned char msb = buffer[ix++];
|
unsigned char msb = buffer[ix++];
|
||||||
unsigned char lsb = buffer[ix++];
|
unsigned char lsb = buffer[ix++];
|
||||||
@ -42,30 +36,25 @@ float LowLevelMessages::ReceiveFloat16(const char* buffer,
|
|||||||
return (float)f.toFloat();
|
return (float)f.toFloat();
|
||||||
}
|
}
|
||||||
|
|
||||||
void LowLevelMessages::SendSpherical(char* buffer,
|
void LowLevelMessages::SendSpherical16(char* buffer, unsigned char* ix, Spherical16 s) {
|
||||||
unsigned char* ix,
|
|
||||||
Spherical s) {
|
|
||||||
SendFloat16(buffer, ix, s.distance);
|
SendFloat16(buffer, ix, s.distance);
|
||||||
SendAngle8(buffer, ix, s.direction.horizontal.InDegrees());
|
SendAngle8(buffer, ix, s.direction.horizontal.InDegrees());
|
||||||
SendAngle8(buffer, ix, s.direction.vertical.InDegrees());
|
SendAngle8(buffer, ix, s.direction.vertical.InDegrees());
|
||||||
}
|
}
|
||||||
Spherical LowLevelMessages::ReceiveSpherical(const char* buffer,
|
Spherical16 LowLevelMessages::ReceiveSpherical16(const char* buffer, unsigned char* startIndex) {
|
||||||
unsigned char* startIndex) {
|
|
||||||
float distance = ReceiveFloat16(buffer, startIndex);
|
float distance = ReceiveFloat16(buffer, startIndex);
|
||||||
|
|
||||||
Angle8 horizontal8 = ReceiveAngle8(buffer, startIndex);
|
Angle8 horizontal8 = ReceiveAngle8(buffer, startIndex);
|
||||||
Angle horizontal = Angle::Radians(horizontal8.InRadians());
|
Angle16 horizontal = Angle16::Binary(horizontal8.GetBinary() * 256);
|
||||||
|
|
||||||
Angle8 vertical8 = ReceiveAngle8(buffer, startIndex);
|
Angle8 vertical8 = ReceiveAngle8(buffer, startIndex);
|
||||||
Angle vertical = Angle::Radians(vertical8.InRadians());
|
Angle16 vertical = Angle16::Binary(vertical8.GetBinary() * 256);
|
||||||
|
|
||||||
Spherical s = Spherical(distance, horizontal, vertical);
|
Spherical16 s = Spherical16(distance, horizontal, vertical);
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LowLevelMessages::SendQuat32(char* buffer,
|
void LowLevelMessages::SendQuat32(char* buffer, unsigned char* ix, SwingTwist16 rotation) {
|
||||||
unsigned char* ix,
|
|
||||||
SwingTwist rotation) {
|
|
||||||
Quaternion q = rotation.ToQuaternion();
|
Quaternion q = rotation.ToQuaternion();
|
||||||
unsigned char qx = (char)(q.x * 127 + 128);
|
unsigned char qx = (char)(q.x * 127 + 128);
|
||||||
unsigned char qy = (char)(q.y * 127 + 128);
|
unsigned char qy = (char)(q.y * 127 + 128);
|
||||||
@ -77,22 +66,20 @@ void LowLevelMessages::SendQuat32(char* buffer,
|
|||||||
qz = -qz;
|
qz = -qz;
|
||||||
qw = -qw;
|
qw = -qw;
|
||||||
}
|
}
|
||||||
// std::cout << (int)qx << "," << (int)qy << "," << (int)qz << "," << (int)qw
|
// std::cout << (int)qx << "," << (int)qy << "," << (int)qz << "," << (int)qw << "\n";
|
||||||
// << "\n";
|
|
||||||
buffer[(*ix)++] = qx;
|
buffer[(*ix)++] = qx;
|
||||||
buffer[(*ix)++] = qy;
|
buffer[(*ix)++] = qy;
|
||||||
buffer[(*ix)++] = qz;
|
buffer[(*ix)++] = qz;
|
||||||
buffer[(*ix)++] = qw;
|
buffer[(*ix)++] = qw;
|
||||||
}
|
}
|
||||||
|
|
||||||
SwingTwist LowLevelMessages::ReceiveQuat32(const char* buffer,
|
SwingTwist16 LowLevelMessages::ReceiveQuat32(const char* buffer, unsigned char* ix) {
|
||||||
unsigned char* ix) {
|
|
||||||
float qx = (buffer[(*ix)++] - 128.0F) / 127.0F;
|
float qx = (buffer[(*ix)++] - 128.0F) / 127.0F;
|
||||||
float qy = (buffer[(*ix)++] - 128.0F) / 127.0F;
|
float qy = (buffer[(*ix)++] - 128.0F) / 127.0F;
|
||||||
float qz = (buffer[(*ix)++] - 128.0F) / 127.0F;
|
float qz = (buffer[(*ix)++] - 128.0F) / 127.0F;
|
||||||
float qw = buffer[(*ix)++] / 255.0F;
|
float qw = buffer[(*ix)++] / 255.0F;
|
||||||
Quaternion q = Quaternion(qx, qy, qz, qw);
|
Quaternion q = Quaternion(qx, qy, qz, qw);
|
||||||
SwingTwist s = SwingTwist::FromQuaternion(q);
|
SwingTwist16 s = SwingTwist16::FromQuaternion(q);
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include "LinearAlgebra/Spherical.h"
|
#include "LinearAlgebra/Spherical.h"
|
||||||
#include "LinearAlgebra/SwingTwist.h"
|
#include "LinearAlgebra/SwingTwist.h"
|
||||||
|
|
||||||
@ -7,18 +5,17 @@ namespace RoboidControl {
|
|||||||
|
|
||||||
class LowLevelMessages {
|
class LowLevelMessages {
|
||||||
public:
|
public:
|
||||||
static void SendSpherical(char* buffer, unsigned char* ix, Spherical s);
|
|
||||||
static Spherical ReceiveSpherical(const char* buffer,
|
|
||||||
unsigned char* startIndex);
|
|
||||||
|
|
||||||
static void SendQuat32(char* buffer, unsigned char* ix, SwingTwist q);
|
|
||||||
static SwingTwist ReceiveQuat32(const char* buffer, unsigned char* ix);
|
|
||||||
|
|
||||||
static void SendAngle8(char* buffer, unsigned char* ix, const float angle);
|
static void SendAngle8(char* buffer, unsigned char* ix, const float angle);
|
||||||
static Angle8 ReceiveAngle8(const char* buffer, unsigned char* startIndex);
|
static Angle8 ReceiveAngle8(const char* buffer, unsigned char* startIndex);
|
||||||
|
|
||||||
static void SendFloat16(char* buffer, unsigned char* ix, float value);
|
static void SendFloat16(char* buffer, unsigned char* ix, float value);
|
||||||
static float ReceiveFloat16(const char* buffer, unsigned char* startIndex);
|
static float ReceiveFloat16(const char* buffer, unsigned char* startIndex);
|
||||||
|
|
||||||
|
static void SendSpherical16(char* buffer, unsigned char* ix, Spherical16 s);
|
||||||
|
static Spherical16 ReceiveSpherical16(const char* buffer, unsigned char* startIndex);
|
||||||
|
|
||||||
|
static void SendQuat32(char* buffer, unsigned char* ix, SwingTwist16 q);
|
||||||
|
static SwingTwist16 ReceiveQuat32(const char* buffer, unsigned char* ix);
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
36
Messages/Messages.cpp
Normal file
36
Messages/Messages.cpp
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
#include "Messages.h"
|
||||||
|
|
||||||
|
#include "LowLevelMessages.h"
|
||||||
|
//#include "Participant.h"
|
||||||
|
#include "string.h"
|
||||||
|
|
||||||
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
#pragma region IMessage
|
||||||
|
|
||||||
|
IMessage::IMessage() {}
|
||||||
|
|
||||||
|
// IMessage::IMessage(unsigned char *buffer) { Deserialize(buffer); }
|
||||||
|
|
||||||
|
// IMessage::IMessage(char* buffer) {}
|
||||||
|
|
||||||
|
unsigned char IMessage::Serialize(char* buffer) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// bool IMessage::SendMsg(LocalParticipant *client, IMessage msg) {
|
||||||
|
// // return SendMsg(client, client.buffer, );nameLength
|
||||||
|
// return client->SendBuffer(msg.Serialize(client->buffer));
|
||||||
|
// }
|
||||||
|
|
||||||
|
// bool IMessage::Publish(LocalParticipant *participant) {
|
||||||
|
// return participant->PublishBuffer(Serialize(participant->buffer));
|
||||||
|
// }
|
||||||
|
// bool IMessage::SendTo(LocalParticipant *participant) {
|
||||||
|
// return participant->SendBuffer(Serialize(participant->buffer));
|
||||||
|
// }
|
||||||
|
|
||||||
|
// IMessage
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
} // namespace RoboidControl
|
22
Messages/Messages.h
Normal file
22
Messages/Messages.h
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "LinearAlgebra/Spherical.h"
|
||||||
|
#include "LinearAlgebra/SwingTwist.h"
|
||||||
|
#include "Thing.h"
|
||||||
|
|
||||||
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
class LocalParticipant;
|
||||||
|
|
||||||
|
class IMessage {
|
||||||
|
public:
|
||||||
|
IMessage();
|
||||||
|
virtual unsigned char Serialize(char* buffer);
|
||||||
|
|
||||||
|
static unsigned char* ReceiveMsg(unsigned char packetSize);
|
||||||
|
|
||||||
|
// bool Publish(LocalParticipant *participant);
|
||||||
|
// bool SendTo(LocalParticipant *participant);
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace RoboidControl
|
@ -4,6 +4,16 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
// ModelUrlMsg::ModelUrlMsg(unsigned char networkId, unsigned char thingId,
|
||||||
|
// unsigned char urlLength, const char *url,
|
||||||
|
// float scale) {
|
||||||
|
// this->networkId = networkId;
|
||||||
|
// this->thingId = thingId;
|
||||||
|
// this->urlLength = urlLength;
|
||||||
|
// this->url = url;
|
||||||
|
// this->scale = scale;
|
||||||
|
// }
|
||||||
|
|
||||||
ModelUrlMsg::ModelUrlMsg(unsigned char networkId, Thing* thing) {
|
ModelUrlMsg::ModelUrlMsg(unsigned char networkId, Thing* thing) {
|
||||||
this->networkId = networkId;
|
this->networkId = networkId;
|
||||||
this->thingId = thing->id;
|
this->thingId = thing->id;
|
||||||
@ -12,21 +22,21 @@ ModelUrlMsg::ModelUrlMsg(unsigned char networkId, Thing* thing) {
|
|||||||
else
|
else
|
||||||
this->urlLength = (unsigned char)strlen(thing->modelUrl);
|
this->urlLength = (unsigned char)strlen(thing->modelUrl);
|
||||||
|
|
||||||
|
//this->url = thing->modelUrl; // dangerous!
|
||||||
|
|
||||||
// the url string in the buffer is not \0 terminated!
|
// the url string in the buffer is not \0 terminated!
|
||||||
char* url = new char[this->urlLength + 1];
|
char* url = new char[this->urlLength + 1];
|
||||||
for (int i = 0; i < this->urlLength; i++)
|
for (int i = 0; i < this->urlLength; i++)
|
||||||
url[i] = thing->modelUrl[i];
|
url[i] = thing->modelUrl[i];
|
||||||
url[this->urlLength] = '\0';
|
url[this->urlLength] = '\0';
|
||||||
this->url = url;
|
this->url = url;}
|
||||||
}
|
|
||||||
|
|
||||||
ModelUrlMsg::ModelUrlMsg(const char* buffer) {
|
ModelUrlMsg::ModelUrlMsg(const char* buffer) {
|
||||||
unsigned char ix = 1; // first byte is msg id
|
unsigned char ix = 1; // first byte is msg id
|
||||||
this->networkId = buffer[ix++];
|
this->networkId = buffer[ix++];
|
||||||
this->thingId = buffer[ix++];
|
this->thingId = buffer[ix++];
|
||||||
this->urlLength = buffer[ix++];
|
this->urlLength = buffer[ix++];
|
||||||
// this->url = &buffer[ix]; // dangerous! name should not be used anymore
|
// this->url = &buffer[ix]; // dangerous! name should not be used anymore after
|
||||||
// after
|
|
||||||
// // buffer has been re-used...
|
// // buffer has been re-used...
|
||||||
|
|
||||||
// the url string in the buffer is not \0 terminated!
|
// the url string in the buffer is not \0 terminated!
|
||||||
@ -44,11 +54,6 @@ ModelUrlMsg::~ModelUrlMsg() {
|
|||||||
unsigned char ModelUrlMsg::Serialize(char* buffer) {
|
unsigned char ModelUrlMsg::Serialize(char* buffer) {
|
||||||
if (this->urlLength == 0 || this->url == nullptr)
|
if (this->urlLength == 0 || this->url == nullptr)
|
||||||
return 0;
|
return 0;
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << "Send ModelUrlMsg [" << (int)this->networkId << "/"
|
|
||||||
<< (int)this->thingId << "] " << (int)this->urlLength << " "
|
|
||||||
<< this->url << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
|
@ -1,7 +1,4 @@
|
|||||||
#pragma once
|
#include "Messages.h"
|
||||||
|
|
||||||
#include "IMessage.h"
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
@ -11,14 +8,14 @@ class ModelUrlMsg : public IMessage {
|
|||||||
/// @brief The message ID
|
/// @brief The message ID
|
||||||
static const unsigned char id = 0x90;
|
static const unsigned char id = 0x90;
|
||||||
/// @brief The length of the message without the URL string itself
|
/// @brief The length of the message without the URL string itself
|
||||||
static const unsigned char length = 4;
|
static const unsigned char length = 3;
|
||||||
|
|
||||||
/// @brief The network ID of the thing
|
/// @brief The network ID of the thing
|
||||||
unsigned char networkId;
|
unsigned char networkId;
|
||||||
/// @brief The ID of the thing
|
/// @brief The ID of the thing
|
||||||
unsigned char thingId;
|
unsigned char thingId;
|
||||||
|
|
||||||
/// @brief The length of the url string, excluding the null terminator
|
/// @brief The length of the url st5ring, excluding the null terminator
|
||||||
unsigned char urlLength;
|
unsigned char urlLength;
|
||||||
/// @brief The url of the model, not terminated by a null character
|
/// @brief The url of the model, not terminated by a null character
|
||||||
const char* url;
|
const char* url;
|
||||||
@ -29,6 +26,8 @@ class ModelUrlMsg : public IMessage {
|
|||||||
ModelUrlMsg(unsigned char networkId, Thing* thing);
|
ModelUrlMsg(unsigned char networkId, Thing* thing);
|
||||||
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
||||||
ModelUrlMsg(const char* buffer);
|
ModelUrlMsg(const char* buffer);
|
||||||
|
// ModelUrlMsg(unsigned char networkId, unsigned char thingId,
|
||||||
|
// unsigned char urlLegth, const char *url, float scale = 1);
|
||||||
|
|
||||||
/// @brief Destructor for the message
|
/// @brief Destructor for the message
|
||||||
virtual ~ModelUrlMsg();
|
virtual ~ModelUrlMsg();
|
||||||
|
@ -7,16 +7,15 @@ namespace RoboidControl {
|
|||||||
NameMsg::NameMsg(unsigned char networkId, Thing* thing) {
|
NameMsg::NameMsg(unsigned char networkId, Thing* thing) {
|
||||||
this->networkId = networkId;
|
this->networkId = networkId;
|
||||||
this->thingId = thing->id;
|
this->thingId = thing->id;
|
||||||
const char* thingName = thing->GetName();
|
if (thing->name == nullptr)
|
||||||
if (thingName == nullptr)
|
|
||||||
this->nameLength = 0;
|
this->nameLength = 0;
|
||||||
else
|
else
|
||||||
this->nameLength = (unsigned char)strlen(thingName);
|
this->nameLength = (unsigned char)strlen(thing->name);
|
||||||
|
|
||||||
// the name string in the buffer is not \0 terminated!
|
// the name string in the buffer is not \0 terminated!
|
||||||
char* name = new char[this->nameLength + 1];
|
char* name = new char[this->nameLength + 1];
|
||||||
for (int i = 0; i < this->nameLength; i++)
|
for (int i = 0; i < this->nameLength; i++)
|
||||||
name[i] = thingName[i];
|
name[i] = thing->name[i];
|
||||||
name[this->nameLength] = '\0';
|
name[this->nameLength] = '\0';
|
||||||
this->name = name;
|
this->name = name;
|
||||||
}
|
}
|
||||||
@ -26,7 +25,6 @@ NameMsg::NameMsg(const char* buffer) {
|
|||||||
this->networkId = buffer[ix++];
|
this->networkId = buffer[ix++];
|
||||||
this->thingId = buffer[ix++];
|
this->thingId = buffer[ix++];
|
||||||
this->nameLength = buffer[ix++];
|
this->nameLength = buffer[ix++];
|
||||||
|
|
||||||
// the name string in the buffer is not \0 terminated!
|
// the name string in the buffer is not \0 terminated!
|
||||||
char* name = new char[this->nameLength + 1];
|
char* name = new char[this->nameLength + 1];
|
||||||
for (int i = 0; i < this->nameLength; i++)
|
for (int i = 0; i < this->nameLength; i++)
|
||||||
@ -43,11 +41,6 @@ unsigned char NameMsg::Serialize(char* buffer) {
|
|||||||
if (this->nameLength == 0 || this->name == nullptr)
|
if (this->nameLength == 0 || this->name == nullptr)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << "Send NameMsg [" << (int)this->networkId << "/"
|
|
||||||
<< (int)this->thingId << "] " << (int)this->nameLength << " "
|
|
||||||
<< this->name << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
|
@ -1,7 +1,4 @@
|
|||||||
#pragma once
|
#include "Messages.h"
|
||||||
|
|
||||||
#include "IMessage.h"
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
@ -25,6 +22,9 @@ class NameMsg : public IMessage {
|
|||||||
/// @param networkId The network ID of the thing
|
/// @param networkId The network ID of the thing
|
||||||
/// @param thing The ID of the thing
|
/// @param thing The ID of the thing
|
||||||
NameMsg(unsigned char networkId, Thing* thing);
|
NameMsg(unsigned char networkId, Thing* thing);
|
||||||
|
// NameMsg(unsigned char networkId, unsigned char thingId, const char *name,
|
||||||
|
// unsigned char nameLength);
|
||||||
|
|
||||||
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
||||||
NameMsg(const char* buffer);
|
NameMsg(const char* buffer);
|
||||||
/// @brief Destructor for the message
|
/// @brief Destructor for the message
|
||||||
|
@ -1,27 +0,0 @@
|
|||||||
#include "NetworkIdMsg.h"
|
|
||||||
|
|
||||||
#include <iostream>
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
NetworkIdMsg::NetworkIdMsg(const char* buffer) {
|
|
||||||
this->networkId = buffer[1];
|
|
||||||
}
|
|
||||||
|
|
||||||
NetworkIdMsg::NetworkIdMsg(unsigned char networkId) {
|
|
||||||
this->networkId = networkId;
|
|
||||||
}
|
|
||||||
|
|
||||||
NetworkIdMsg::~NetworkIdMsg() {}
|
|
||||||
|
|
||||||
unsigned char NetworkIdMsg::Serialize(char* buffer) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << "Send NetworkIdMsg [" << (int)this->networkId << "] " << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
|
||||||
buffer[ix++] = this->id;
|
|
||||||
buffer[ix++] = this->networkId;
|
|
||||||
return NetworkIdMsg::length;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,9 +1,5 @@
|
|||||||
#include "ParticipantMsg.h"
|
#include "ParticipantMsg.h"
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <iostream>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
ParticipantMsg::ParticipantMsg(char networkId) {
|
ParticipantMsg::ParticipantMsg(char networkId) {
|
||||||
@ -17,19 +13,13 @@ ParticipantMsg::ParticipantMsg(const char* buffer) {
|
|||||||
ParticipantMsg::~ParticipantMsg() {}
|
ParticipantMsg::~ParticipantMsg() {}
|
||||||
|
|
||||||
unsigned char ParticipantMsg::Serialize(char* buffer) {
|
unsigned char ParticipantMsg::Serialize(char* buffer) {
|
||||||
#if defined(DEBUG) && !defined(NO_STD)
|
|
||||||
std::cout << "Send ParticipantMsg [" << (int)this->networkId << "] "
|
|
||||||
<< std::endl;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
return ParticipantMsg::length;
|
return ParticipantMsg::length;
|
||||||
}
|
}
|
||||||
|
|
||||||
// bool ParticipantMsg::Send(ParticipantUDP *participant, unsigned char
|
// bool ParticipantMsg::Send(LocalParticipant *participant, unsigned char networkId) {
|
||||||
// networkId) {
|
|
||||||
// ParticipantMsg msg = ParticipantMsg()
|
// ParticipantMsg msg = ParticipantMsg()
|
||||||
// }
|
// }
|
||||||
// Client Msg
|
// Client Msg
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "IMessage.h"
|
#include "Messages.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
@ -3,18 +3,36 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
// PoseMsg::PoseMsg(unsigned char networkId,
|
||||||
|
// unsigned char thingId,
|
||||||
|
// unsigned char poseType,
|
||||||
|
// Spherical16 position,
|
||||||
|
// SwingTwist16 orientation,
|
||||||
|
// Spherical16 linearVelocity,
|
||||||
|
// Spherical16 angularVelocity) {
|
||||||
|
// this->networkId = networkId;
|
||||||
|
// this->thingId = thingId;
|
||||||
|
|
||||||
|
// this->poseType = poseType;
|
||||||
|
// this->position = position;
|
||||||
|
// this->orientation = orientation;
|
||||||
|
// this->linearVelocity = linearVelocity;
|
||||||
|
// this->angularVelocity = angularVelocity;
|
||||||
|
// }
|
||||||
PoseMsg::PoseMsg(unsigned char networkId, Thing* thing, bool force) {
|
PoseMsg::PoseMsg(unsigned char networkId, Thing* thing, bool force) {
|
||||||
this->networkId = networkId;
|
this->networkId = networkId;
|
||||||
this->thingId = thing->id;
|
this->thingId = thing->id;
|
||||||
|
|
||||||
this->poseType = 0;
|
this->poseType = 0;
|
||||||
if (thing->positionUpdated || (force && thing->IsRoot())) {
|
if (thing->positionUpdated || force) {
|
||||||
this->position = thing->GetPosition();
|
this->position = thing->GetPosition();
|
||||||
this->poseType |= Pose_Position;
|
this->poseType |= Pose_Position;
|
||||||
|
thing->positionUpdated = false;
|
||||||
}
|
}
|
||||||
if (thing->orientationUpdated || (force && thing->IsRoot())) {
|
if (thing->orientationUpdated || force ) {
|
||||||
this->orientation = thing->GetOrientation();
|
this->orientation = thing->GetOrientation();
|
||||||
this->poseType |= Pose_Orientation;
|
this->poseType |= Pose_Orientation;
|
||||||
|
thing->orientationUpdated = false;
|
||||||
}
|
}
|
||||||
if (thing->linearVelocityUpdated) {
|
if (thing->linearVelocityUpdated) {
|
||||||
this->linearVelocity = thing->GetLinearVelocity();
|
this->linearVelocity = thing->GetLinearVelocity();
|
||||||
@ -33,7 +51,7 @@ PoseMsg::PoseMsg(const char* buffer) {
|
|||||||
this->networkId = buffer[ix++];
|
this->networkId = buffer[ix++];
|
||||||
this->thingId = buffer[ix++];
|
this->thingId = buffer[ix++];
|
||||||
this->poseType = buffer[ix++];
|
this->poseType = buffer[ix++];
|
||||||
this->position = LowLevelMessages::ReceiveSpherical(buffer, &ix);
|
this->position = LowLevelMessages::ReceiveSpherical16(buffer, &ix);
|
||||||
this->orientation = LowLevelMessages::ReceiveQuat32(buffer, &ix);
|
this->orientation = LowLevelMessages::ReceiveQuat32(buffer, &ix);
|
||||||
// linearVelocity
|
// linearVelocity
|
||||||
// angularVelocity
|
// angularVelocity
|
||||||
@ -45,23 +63,19 @@ unsigned char PoseMsg::Serialize(char* buffer) {
|
|||||||
if (this->poseType == 0)
|
if (this->poseType == 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#if defined(DEBUG) && DEBUG > 1
|
|
||||||
std::cout << "Send PoseMsg [" << (int)this->networkId << "/"
|
|
||||||
<< (int)this->thingId << "] " << (int)this->poseType << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = PoseMsg::id;
|
buffer[ix++] = PoseMsg::id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
buffer[ix++] = this->thingId;
|
buffer[ix++] = this->thingId;
|
||||||
buffer[ix++] = this->poseType;
|
buffer[ix++] = this->poseType;
|
||||||
if ((this->poseType & Pose_Position) != 0)
|
if ((this->poseType & Pose_Position) != 0)
|
||||||
LowLevelMessages::SendSpherical(buffer, &ix, this->position);
|
LowLevelMessages::SendSpherical16(buffer, &ix, this->position);
|
||||||
if ((this->poseType & Pose_Orientation) != 0)
|
if ((this->poseType & Pose_Orientation) != 0)
|
||||||
LowLevelMessages::SendQuat32(buffer, &ix, this->orientation);
|
LowLevelMessages::SendQuat32(buffer, &ix, this->orientation);
|
||||||
if ((this->poseType & Pose_LinearVelocity) != 0)
|
if ((this->poseType & Pose_LinearVelocity) != 0)
|
||||||
LowLevelMessages::SendSpherical(buffer, &ix, this->linearVelocity);
|
LowLevelMessages::SendSpherical16(buffer, &ix, this->linearVelocity);
|
||||||
if ((this->poseType & Pose_AngularVelocity) != 0)
|
if ((this->poseType & Pose_AngularVelocity) != 0)
|
||||||
LowLevelMessages::SendSpherical(buffer, &ix, this->angularVelocity);
|
LowLevelMessages::SendSpherical16(buffer, &ix, this->angularVelocity);
|
||||||
return ix;
|
return ix;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,17 +1,15 @@
|
|||||||
#pragma once
|
#include "Messages.h"
|
||||||
#include "IMessage.h"
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
/// @brief Message to communicate the pose of the thing
|
/// @brief Message to communicate the pose of the thing
|
||||||
/// The pose is in local space relative to the parent. If there is not parent
|
/// The pose is in local space relative to the parent. If there is not parent (the thing is a root thing), the pose will
|
||||||
/// (the thing is a root thing), the pose will be in world space.
|
/// be in world space.
|
||||||
class PoseMsg : public IMessage {
|
class PoseMsg : public IMessage {
|
||||||
public:
|
public:
|
||||||
/// @brief The message ID
|
/// @brief The message ID
|
||||||
static const unsigned char id = 0x10;
|
static const unsigned char id = 0x10;
|
||||||
/// @brief The length of the message in bytes
|
/// @brief The length of the message
|
||||||
unsigned char length = 4 + 4 + 4;
|
unsigned char length = 4 + 4 + 4;
|
||||||
|
|
||||||
/// @brief The network ID of the thing
|
/// @brief The network ID of the thing
|
||||||
@ -31,19 +29,33 @@ class PoseMsg : public IMessage {
|
|||||||
static const unsigned char Pose_AngularVelocity = 0x08;
|
static const unsigned char Pose_AngularVelocity = 0x08;
|
||||||
|
|
||||||
/// @brief The position of the thing in local space in meters
|
/// @brief The position of the thing in local space in meters
|
||||||
Spherical position;
|
Spherical16 position;
|
||||||
/// @brief The orientation of the thing in local space
|
/// @brief The orientation of the thing in local space
|
||||||
SwingTwist orientation;
|
SwingTwist16 orientation;
|
||||||
/// @brief The linear velocity of the thing in local space in meters per
|
/// @brief The linear velocity of the thing in local space in meters per second
|
||||||
/// second
|
Spherical16 linearVelocity;
|
||||||
Spherical linearVelocity;
|
|
||||||
/// @brief The angular velocity of the thing in local space
|
/// @brief The angular velocity of the thing in local space
|
||||||
Spherical angularVelocity;
|
Spherical16 angularVelocity;
|
||||||
|
|
||||||
|
/// @brief Create a new message for sending
|
||||||
|
/// @param networkId The network ID of the thing
|
||||||
|
/// @param thingId The ID of the thing
|
||||||
|
/// @param poseType Bit pattern stating which pose components are available
|
||||||
|
/// @param position The position of the thing in local space in meters
|
||||||
|
/// @param orientation The orientation of the thing in local space
|
||||||
|
/// @param linearVelocity The linear velocity of the thing in local space in meters per second
|
||||||
|
/// @param angularVelocity The angular velocity of the thing in local space
|
||||||
|
// PoseMsg(unsigned char networkId,
|
||||||
|
// unsigned char thingId,
|
||||||
|
// unsigned char poseType,
|
||||||
|
// Spherical16 position,
|
||||||
|
// SwingTwist16 orientation,
|
||||||
|
// Spherical16 linearVelocity = Spherical16(),
|
||||||
|
// Spherical16 angularVelocity = Spherical16());
|
||||||
|
|
||||||
/// @brief Create a new message for sending
|
/// @brief Create a new message for sending
|
||||||
/// @param networkId he network ID of the thing
|
/// @param networkId he network ID of the thing
|
||||||
/// @param thing The thing for which the pose should be sent
|
/// @param thing The thing for which the pose shouldbe sent
|
||||||
/// @param force If true, position and orientation are always included, even when they are not updated
|
|
||||||
PoseMsg(unsigned char networkId, Thing* thing, bool force = false);
|
PoseMsg(unsigned char networkId, Thing* thing, bool force = false);
|
||||||
|
|
||||||
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
||||||
|
22
Messages/SiteMsg.cpp
Normal file
22
Messages/SiteMsg.cpp
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
#include "SiteMsg.h"
|
||||||
|
|
||||||
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
SiteMsg::SiteMsg(const char* buffer) {
|
||||||
|
this->networkId = buffer[1];
|
||||||
|
}
|
||||||
|
|
||||||
|
SiteMsg::SiteMsg(unsigned char networkId) {
|
||||||
|
this->networkId = networkId;
|
||||||
|
}
|
||||||
|
|
||||||
|
SiteMsg::~SiteMsg() {}
|
||||||
|
|
||||||
|
unsigned char SiteMsg::Serialize(char* buffer) {
|
||||||
|
unsigned char ix = 0;
|
||||||
|
buffer[ix++] = this->id;
|
||||||
|
buffer[ix++] = this->networkId;
|
||||||
|
return SiteMsg::length;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace RoboidControl
|
@ -1,11 +1,9 @@
|
|||||||
#pragma once
|
#include "Messages.h"
|
||||||
|
|
||||||
#include "IMessage.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
/// @brief A message communicating the network ID for that participant
|
/// @brief A message communicating the network ID for that participant
|
||||||
class NetworkIdMsg : public IMessage {
|
class SiteMsg : public IMessage {
|
||||||
public:
|
public:
|
||||||
/// @brief The message ID
|
/// @brief The message ID
|
||||||
static const unsigned char id = 0xA1;
|
static const unsigned char id = 0xA1;
|
||||||
@ -16,11 +14,11 @@ public:
|
|||||||
|
|
||||||
/// @brief Create a new message for sending
|
/// @brief Create a new message for sending
|
||||||
/// @param networkId The network ID for the participant
|
/// @param networkId The network ID for the participant
|
||||||
NetworkIdMsg(unsigned char networkId);
|
SiteMsg(unsigned char networkId);
|
||||||
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
||||||
NetworkIdMsg(const char *buffer);
|
SiteMsg(const char *buffer);
|
||||||
/// @brief Destructor for the message
|
/// @brief Destructor for the message
|
||||||
virtual ~NetworkIdMsg();
|
virtual ~SiteMsg();
|
||||||
|
|
||||||
/// @copydoc RoboidControl::IMessage::Serialize
|
/// @copydoc RoboidControl::IMessage::Serialize
|
||||||
virtual unsigned char Serialize(char *buffer) override;
|
virtual unsigned char Serialize(char *buffer) override;
|
@ -1,9 +1,5 @@
|
|||||||
#include "TextMsg.h"
|
#include "TextMsg.h"
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <iostream>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
TextMsg::TextMsg(const char* text, unsigned char textLength) {
|
TextMsg::TextMsg(const char* text, unsigned char textLength) {
|
||||||
@ -28,9 +24,6 @@ unsigned char TextMsg::Serialize(char* buffer) {
|
|||||||
if (this->textLength == 0 || this->text == nullptr)
|
if (this->textLength == 0 || this->text == nullptr)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
#if defined(DEBUG) && !defined(NO_STD)
|
|
||||||
std::cout << "Send TextMsg " << (int)this->textLength << " " << this->text << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->textLength;
|
buffer[ix++] = this->textLength;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include "IMessage.h"
|
#include "Messages.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
@ -9,6 +9,10 @@ class TextMsg : public IMessage {
|
|||||||
static const unsigned char id = 0xB0;
|
static const unsigned char id = 0xB0;
|
||||||
/// @brief The length of the message without the text itself
|
/// @brief The length of the message without the text itself
|
||||||
static const unsigned char length = 2;
|
static const unsigned char length = 2;
|
||||||
|
/// @brief The network ID of the thing
|
||||||
|
unsigned char networkId;
|
||||||
|
/// @brief the ID of the thing
|
||||||
|
unsigned char thingId;
|
||||||
/// @brief The text without the null terminator
|
/// @brief The text without the null terminator
|
||||||
const char* text;
|
const char* text;
|
||||||
/// @brief The length of the text
|
/// @brief The length of the text
|
||||||
|
@ -14,22 +14,24 @@ ThingMsg::ThingMsg(unsigned char networkId, Thing* thing) {
|
|||||||
this->networkId = networkId;
|
this->networkId = networkId;
|
||||||
this->thingId = thing->id;
|
this->thingId = thing->id;
|
||||||
this->thingType = thing->type;
|
this->thingType = thing->type;
|
||||||
if (thing->IsRoot())
|
|
||||||
this->parentId = 0;
|
|
||||||
else {
|
|
||||||
Thing* parent = thing->GetParent();
|
Thing* parent = thing->GetParent();
|
||||||
|
if (parent != nullptr)
|
||||||
this->parentId = parent->id;
|
this->parentId = parent->id;
|
||||||
}
|
else
|
||||||
|
this->parentId = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ThingMsg::ThingMsg(unsigned char networkId, unsigned char thingId,
|
||||||
|
// unsigned char thingType, unsigned char parentId) {
|
||||||
|
// this->networkId = networkId;
|
||||||
|
// this->thingId = thingId;
|
||||||
|
// this->thingType = thingType;
|
||||||
|
// this->parentId = parentId;
|
||||||
|
// }
|
||||||
|
|
||||||
ThingMsg::~ThingMsg() {}
|
ThingMsg::~ThingMsg() {}
|
||||||
|
|
||||||
unsigned char ThingMsg::Serialize(char* buffer) {
|
unsigned char ThingMsg::Serialize(char* buffer) {
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << "Send ThingMsg [" << (int)this->networkId << "/"
|
|
||||||
<< (int)this->thingId << "] " << (int)this->thingType << " "
|
|
||||||
<< (int)this->parentId << std::endl;
|
|
||||||
#endif
|
|
||||||
unsigned char ix = 0;
|
unsigned char ix = 0;
|
||||||
buffer[ix++] = this->id;
|
buffer[ix++] = this->id;
|
||||||
buffer[ix++] = this->networkId;
|
buffer[ix++] = this->networkId;
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
#include "IMessage.h"
|
#include "Messages.h"
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
/// @brief Message providing generic details about a Thing
|
/// @brief Message providing generic information about a Thing
|
||||||
class ThingMsg : public IMessage {
|
class ThingMsg : public IMessage {
|
||||||
public:
|
public:
|
||||||
/// @brief The message ID
|
/// @brief The message ID
|
||||||
@ -14,15 +13,17 @@ class ThingMsg : public IMessage {
|
|||||||
unsigned char networkId;
|
unsigned char networkId;
|
||||||
/// @brief The ID of the thing
|
/// @brief The ID of the thing
|
||||||
unsigned char thingId;
|
unsigned char thingId;
|
||||||
/// @brief The type of thing
|
/// @brief The Thing.Type of the thing
|
||||||
unsigned char thingType;
|
unsigned char thingType;
|
||||||
/// @brief The ID of the parent thing in the hierarchy. This is zero for root things
|
/// @brief The parent of the thing in the hierarachy. This is null for root Things
|
||||||
unsigned char parentId;
|
unsigned char parentId;
|
||||||
|
|
||||||
/// @brief Create a message for sending
|
/// @brief Create a message for sending
|
||||||
/// @param networkId The network ID of the thing</param>
|
/// @param networkId The network ID of the thing</param>
|
||||||
/// @param thing The thing
|
/// @param thing The thing
|
||||||
ThingMsg(unsigned char networkId, Thing* thing);
|
ThingMsg(unsigned char networkId, Thing* thing);
|
||||||
|
// ThingMsg(unsigned char networkId, unsigned char thingId,
|
||||||
|
// unsigned char thingType, unsigned char parentId);
|
||||||
|
|
||||||
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
/// @copydoc RoboidControl::IMessage::IMessage(char*)
|
||||||
ThingMsg(const char* buffer);
|
ThingMsg(const char* buffer);
|
||||||
|
193
Participant.cpp
193
Participant.cpp
@ -4,37 +4,15 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
#pragma region Participant
|
Participant::Participant() {}
|
||||||
|
|
||||||
ParticipantRegistry Participant::registry;
|
|
||||||
|
|
||||||
Participant* Participant::LocalParticipant = new Participant();
|
|
||||||
|
|
||||||
void Participant::ReplaceLocalParticipant(Participant& newParticipant) {
|
|
||||||
LocalParticipant = &newParticipant;
|
|
||||||
std::cout << "Replaced local participant" << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
Participant::Participant() {
|
|
||||||
std::cout << "P\n";
|
|
||||||
//this->root.name = "Isolated";
|
|
||||||
this->root = new Thing(this);
|
|
||||||
this->root->name = "Root";
|
|
||||||
this->Add(this->root);
|
|
||||||
}
|
|
||||||
|
|
||||||
Participant::Participant(const char* ipAddress, int port) {
|
Participant::Participant(const char* ipAddress, int port) {
|
||||||
// Add the root thing to the list of things, because we could not do that
|
|
||||||
// earlier (I think)
|
|
||||||
this->Add(this->root);
|
|
||||||
|
|
||||||
// make a copy of the ip address string
|
// make a copy of the ip address string
|
||||||
int addressLength = (int)strlen(ipAddress);
|
int addressLength = strlen(ipAddress);
|
||||||
int stringLength = addressLength + 1;
|
int stringLength = addressLength + 1;
|
||||||
char* addressString = new char[stringLength];
|
char* addressString = new char[stringLength];
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
strncpy_s(addressString, stringLength, ipAddress,
|
strncpy_s(addressString, stringLength, ipAddress, addressLength); // Leave space for null terminator
|
||||||
addressLength); // Leave space for null terminator
|
|
||||||
#else
|
#else
|
||||||
strncpy(addressString, ipAddress, addressLength);
|
strncpy(addressString, ipAddress, addressLength);
|
||||||
#endif
|
#endif
|
||||||
@ -45,169 +23,56 @@ Participant::Participant(const char* ipAddress, int port) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Participant::~Participant() {
|
Participant::~Participant() {
|
||||||
// registry.Remove(this);
|
|
||||||
delete[] this->ipAddress;
|
delete[] this->ipAddress;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Participant::Update() {
|
Thing* Participant::Get(unsigned char networkId, unsigned char thingId) {
|
||||||
for (Thing* thing : this->things) {
|
|
||||||
if (thing != nullptr)
|
|
||||||
thing->Update(true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Thing* Participant::Get(unsigned char thingId) {
|
|
||||||
for (Thing* thing : this->things) {
|
for (Thing* thing : this->things) {
|
||||||
|
// if (thing->networkId == networkId && thing->id == thingId)
|
||||||
if (thing->id == thingId)
|
if (thing->id == thingId)
|
||||||
return thing;
|
return thing;
|
||||||
}
|
}
|
||||||
// std::cout << "Could not find thing " << this->ipAddress << ":" <<
|
// std::cout << "Could not find thing " << this->ipAddress << ":" << this->port
|
||||||
// this->port
|
// << "[" << (int)networkId << "/" << (int)thingId << "]\n";
|
||||||
// << "[" << (int)thingId << "]\n";
|
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Participant::Add(Thing* thing, bool checkId) {
|
void Participant::Add(Thing* thing, bool checkId) {
|
||||||
if (checkId && thing->id == 0) {
|
if (checkId && thing->id == 0) {
|
||||||
// allocate a new thing ID
|
// allocate a new thing ID
|
||||||
#if defined(NO_STD)
|
thing->id = (unsigned char)this->things.size() + 1;
|
||||||
thing->id = this->thingCount + 1;
|
|
||||||
this->things[this->thingCount++] = thing;
|
|
||||||
#else
|
|
||||||
// find highest id
|
|
||||||
int highestIx = 0;
|
|
||||||
for (Thing* thing : this->things) {
|
|
||||||
if (thing == nullptr)
|
|
||||||
continue;
|
|
||||||
if (thing->id > highestIx)
|
|
||||||
highestIx = thing->id;
|
|
||||||
}
|
|
||||||
thing->id = highestIx + 1;
|
|
||||||
this->things.push_back(thing);
|
this->things.push_back(thing);
|
||||||
#endif
|
// std::cout << "Add thing with generated ID " << this->ipAddress << ":" << this->port << "[" <<
|
||||||
// std::cout << "Add thing with generated ID " << this->ipAddress << ":"
|
// (int)thing->networkId << "/"
|
||||||
// << this->port << "[" << (int)thing->id << "]\n";
|
|
||||||
} else {
|
|
||||||
Thing* foundThing = Get(thing->id);
|
|
||||||
if (foundThing == nullptr) {
|
|
||||||
#if defined(NO_STD)
|
|
||||||
this->things[this->thingCount++] = thing;
|
|
||||||
#else
|
|
||||||
this->things.push_back(thing);
|
|
||||||
#endif
|
|
||||||
// std::cout << "Add thing " << this->ipAddress << ":" << this->port <<
|
|
||||||
// "["
|
|
||||||
// << (int)thing->id << "]\n";
|
// << (int)thing->id << "]\n";
|
||||||
} else {
|
} else {
|
||||||
// std::cout << "Did not add, existing thing " << this->ipAddress << ":"
|
Thing* foundThing = Get(thing->networkId, thing->id);
|
||||||
// << this->port << "[" << (int)thing->id << "]\n";
|
if (foundThing == nullptr) {
|
||||||
|
this->things.push_back(thing);
|
||||||
|
// std::cout << "Add thing " << this->ipAddress << ":" << this->port << "[" << (int)thing->networkId << "/"
|
||||||
|
// << (int)thing->id << "]\n";
|
||||||
}
|
}
|
||||||
|
// else
|
||||||
|
// std::cout << "Did not add, existing thing " << this->ipAddress << ":" << this->port << "["
|
||||||
|
// << (int)thing->networkId << "/" << (int)thing->id << "]\n";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Participant::Remove(Thing* thing) {
|
void Participant::Remove(Thing* thing) {
|
||||||
#if defined(NO_STD)
|
|
||||||
for (unsigned char thingIx = 0; thingIx < this->thingCount; thingIx++)
|
|
||||||
if (this->things[thingIx] == thing)
|
|
||||||
this->things[thingIx] = nullptr;
|
|
||||||
// compacting
|
|
||||||
unsigned char lastThingIx = 0;
|
|
||||||
for (unsigned char thingIx = 0; thingIx < this->thingCount; thingIx++) {
|
|
||||||
if (this->things[thingIx] == nullptr)
|
|
||||||
continue;
|
|
||||||
this->things[lastThingIx] = this->things[thingIx];
|
|
||||||
lastThingIx++;
|
|
||||||
}
|
|
||||||
this->thingCount = lastThingIx;
|
|
||||||
#else
|
|
||||||
this->things.remove_if([thing](Thing* obj) { return obj == thing; });
|
this->things.remove_if([thing](Thing* obj) { return obj == thing; });
|
||||||
// std::cout << "Removing [" << (int)thing->networkId << "/" << (int)thing->id
|
std::cout << "Removing " << thing->networkId << "/" << thing->id << " list size = " << this->things.size() << "\n";
|
||||||
// << "] list size = " << this->things.size() << "\n";
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma endregion
|
// void Participant::UpdateAll(unsigned long currentTimeMs) {
|
||||||
|
// // Not very efficient, but it works for now.
|
||||||
|
|
||||||
#pragma region ParticipantRegistry
|
// for (Thing* thing : this->things) {
|
||||||
|
// if (thing != nullptr && thing->GetParent() == nullptr) { // update all root things
|
||||||
Participant* ParticipantRegistry::Get(const char* ipAddress,
|
// // std::cout << " update " << (int)ix << " thingid " << (int)thing->id
|
||||||
unsigned int port) {
|
// // << "\n";
|
||||||
#if !defined(NO_STD)
|
// thing->Update(currentTimeMs);
|
||||||
for (Participant* participant : ParticipantRegistry::participants) {
|
// }
|
||||||
if (participant == nullptr)
|
// }
|
||||||
continue;
|
// }
|
||||||
if (strcmp(participant->ipAddress, ipAddress) == 0 &&
|
|
||||||
participant->port == port) {
|
|
||||||
// std::cout << "found participant " << participant->ipAddress << ":"
|
|
||||||
// << (int)participant->port << std::endl;
|
|
||||||
return participant;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
std::cout << "Could not find participant " << ipAddress << ":" << (int)port
|
|
||||||
<< std::endl;
|
|
||||||
#endif
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Participant* ParticipantRegistry::Get(unsigned char participantId) {
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
for (Participant* participant : ParticipantRegistry::participants) {
|
|
||||||
if (participant == nullptr)
|
|
||||||
continue;
|
|
||||||
if (participant->networkId == participantId)
|
|
||||||
return participant;
|
|
||||||
}
|
|
||||||
std::cout << "Could not find participant " << (int)participantId << std::endl;
|
|
||||||
#endif
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Participant* ParticipantRegistry::Add(const char* ipAddress,
|
|
||||||
unsigned int port) {
|
|
||||||
Participant* participant = new Participant(ipAddress, port);
|
|
||||||
Add(participant);
|
|
||||||
return participant;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantRegistry::Add(Participant* participant) {
|
|
||||||
Participant* foundParticipant =
|
|
||||||
Get(participant->ipAddress, participant->port);
|
|
||||||
|
|
||||||
if (foundParticipant == nullptr) {
|
|
||||||
#if defined(NO_STD)
|
|
||||||
// this->things[this->thingCount++] = thing;
|
|
||||||
#else
|
|
||||||
ParticipantRegistry::participants.push_back(participant);
|
|
||||||
#endif
|
|
||||||
// std::cout << "Add participant " << participant->ipAddress << ":"
|
|
||||||
// << participant->port << "[" << (int)participant->networkId
|
|
||||||
// << "]\n";
|
|
||||||
// std::cout << "participants " <<
|
|
||||||
// ParticipantRegistry::participants.size()
|
|
||||||
// << "\n";
|
|
||||||
// } else {
|
|
||||||
// std::cout << "Did not add, existing participant " <<
|
|
||||||
// participant->ipAddress
|
|
||||||
// << ":" << participant->port << "[" <<
|
|
||||||
// (int)participant->networkId
|
|
||||||
// << "]\n";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantRegistry::Remove(Participant* participant) {
|
|
||||||
// participants.remove(participant);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if defined(NO_STD)
|
|
||||||
Participant** ParticipantRegistry::GetAll() const {
|
|
||||||
return ParticipantRegistry::participants;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
const std::list<Participant*>& ParticipantRegistry::GetAll() const {
|
|
||||||
return ParticipantRegistry::participants;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#pragma endregion ParticipantRegistry
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
115
Participant.h
115
Participant.h
@ -1,115 +1,52 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Thing.h"
|
#include "Thing.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
constexpr int MAX_THING_COUNT = 256;
|
|
||||||
|
|
||||||
/// @brief class which manages all known participants
|
|
||||||
class ParticipantRegistry {
|
|
||||||
public:
|
|
||||||
/// @brief Retrieve a participant by its address
|
|
||||||
/// @param ipAddress The IP address of the participant
|
|
||||||
/// @param port The port number of the participant
|
|
||||||
/// @return The participant or a nullptr when it could not be found
|
|
||||||
Participant* Get(const char* ipAddress, unsigned int port);
|
|
||||||
/// @brief Retrieve a participant by its network ID
|
|
||||||
/// @param networkID The network ID of the participant
|
|
||||||
/// @return The participant or a nullptr when it could not be found
|
|
||||||
Participant* Get(unsigned char networkID);
|
|
||||||
|
|
||||||
/// @brief Add a participant with the given details
|
|
||||||
/// @param ipAddress The IP address of the participant
|
|
||||||
/// @param port The port number of the participant
|
|
||||||
/// @return The added participant
|
|
||||||
Participant* Add(const char* ipAddress, unsigned int port);
|
|
||||||
/// @brief Add a participant
|
|
||||||
/// @param participant The participant to add
|
|
||||||
void Add(Participant* participant);
|
|
||||||
|
|
||||||
/// @brief Remove a participant
|
|
||||||
/// @param participant The participant to remove
|
|
||||||
void Remove(Participant* participant);
|
|
||||||
|
|
||||||
private:
|
|
||||||
#if defined(NO_STD)
|
|
||||||
public:
|
|
||||||
Participant** GetAll() const;
|
|
||||||
int count = 0;
|
|
||||||
|
|
||||||
private:
|
|
||||||
Participant** participants;
|
|
||||||
#else
|
|
||||||
public:
|
|
||||||
/// @brief Get all participants
|
|
||||||
/// @return All participants
|
|
||||||
const std::list<Participant*>& GetAll() const;
|
|
||||||
|
|
||||||
private:
|
|
||||||
/// @brief The list of known participants
|
|
||||||
std::list<Participant*> participants;
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
/// @brief A participant is a device which manages things.
|
/// @brief A participant is a device which manages things.
|
||||||
/// It can communicate with other participant to synchronise the state of
|
/// It can communicate with other participant to synchronise the state of things.
|
||||||
/// things. This class is used to register the things the participant is
|
/// This class is used to register the things the participant is managing.
|
||||||
/// managing. It also maintains the communcation information to contact the
|
/// It also maintains the communcation information to contact the participant.
|
||||||
/// participant. It is used as a basis for the local participant, but also as a
|
/// It is used as a basis for the local participant, but also as a reference to remote participants.
|
||||||
/// reference to remote participants.
|
|
||||||
class Participant {
|
class Participant {
|
||||||
public:
|
public:
|
||||||
/// @brief The name of the participant
|
/// @brief The Ip Address of a participant. When the participant is local, this contains 0.0.0.0
|
||||||
const char* name = "Participant";
|
const char *ipAddress = "0.0.0.0";
|
||||||
|
/// @brief The port number for UDP communication with the participant. This is 0 for isolated participants.
|
||||||
|
int port = 0;
|
||||||
|
|
||||||
/// @brief The Ip Address of a participant.
|
/// @brief The network Id to identify the participant.
|
||||||
const char* ipAddress = "0.0.0.0";
|
/// @note This field is likely to disappear in future versions
|
||||||
/// @brief The port number for UDP communication with the participant.
|
|
||||||
unsigned int port = 0;
|
|
||||||
|
|
||||||
/// @brief The network Id to identify the participant
|
|
||||||
unsigned char networkId = 0;
|
unsigned char networkId = 0;
|
||||||
|
|
||||||
|
/// @brief Default constructor
|
||||||
Participant();
|
Participant();
|
||||||
/// @brief Create a new participant with the given communcation info
|
/// @brief Create a new participant with the given communcation info
|
||||||
/// @param ipAddress The IP address of the participant
|
/// @param ipAddress The IP address of the participant
|
||||||
/// @param port The UDP port of the participant
|
/// @param port The port of the participant
|
||||||
Participant(const char* ipAddress, int port);
|
Participant(const char *ipAddress, int port);
|
||||||
/// @brief Destructor for the participant
|
/// @brief Destructor for the participant
|
||||||
~Participant();
|
~Participant();
|
||||||
|
|
||||||
static Participant* LocalParticipant;
|
protected:
|
||||||
static void ReplaceLocalParticipant(Participant& newParticipant);
|
/// @brief The list of things managed by this participant
|
||||||
|
std::list<Thing *> things;
|
||||||
|
|
||||||
Thing* root = new Thing(this);
|
public:
|
||||||
|
|
||||||
public:
|
|
||||||
#if defined(NO_STD)
|
|
||||||
unsigned char thingCount = 0;
|
|
||||||
Thing* things[MAX_THING_COUNT];
|
|
||||||
#else
|
|
||||||
/// @brief The things managed by this participant
|
|
||||||
std::list<Thing*> things;
|
|
||||||
#endif
|
|
||||||
/// @brief Find a thing managed by this participant
|
/// @brief Find a thing managed by this participant
|
||||||
|
/// @param networkId The network ID for the thing
|
||||||
/// @param thingId The ID of the thing
|
/// @param thingId The ID of the thing
|
||||||
/// @return The thing if found, nullptr when no thing has been found
|
/// @return The thing if found or nullptr when no thing has been found
|
||||||
Thing* Get(unsigned char thingId);
|
/// @note The use of the network ID is likely to disappear in future versions.
|
||||||
|
Thing *Get(unsigned char networkId, unsigned char thingId);
|
||||||
/// @brief Add a new thing for this participant.
|
/// @brief Add a new thing for this participant.
|
||||||
/// @param thing The thing to add
|
/// @param thing The thing to add
|
||||||
/// @param checkId If true, the thing.id is regenerated if it is zero
|
/// @param checkId Checks the thing ID of the thing. If it is 0, a new thing Id will be assigned.
|
||||||
void Add(Thing* thing, bool checkId = true);
|
void Add(Thing *thing, bool checkId = true);
|
||||||
/// @brief Remove a thing for this participant
|
/// @brief Remove a thing for this participant
|
||||||
/// @param thing The thing to remove
|
/// @param thing The thing to remove
|
||||||
void Remove(Thing* thing);
|
void Remove(Thing *thing);
|
||||||
|
|
||||||
/// @brief Update all things for this participant
|
|
||||||
/// @param currentTimeMs The current time in milliseconds (optional)
|
|
||||||
virtual void Update();
|
|
||||||
|
|
||||||
public:
|
|
||||||
static ParticipantRegistry registry;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace Control
|
||||||
|
@ -1,14 +0,0 @@
|
|||||||
#include "IsolatedParticipant.h"
|
|
||||||
#include "ParticipantUDP.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
static ParticipantUDP* isolatedParticipant = nullptr;
|
|
||||||
|
|
||||||
Participant* IsolatedParticipant::Isolated() {
|
|
||||||
if (isolatedParticipant == nullptr)
|
|
||||||
isolatedParticipant = new ParticipantUDP(0);
|
|
||||||
return isolatedParticipant;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,13 +0,0 @@
|
|||||||
#include "Participant.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
class IsolatedParticipant {
|
|
||||||
public:
|
|
||||||
/// @brief Isolated participant is used when the application is run without
|
|
||||||
/// networking
|
|
||||||
/// @return A participant without networking support
|
|
||||||
static Participant* Isolated();
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
|
@ -1,538 +0,0 @@
|
|||||||
#include "ParticipantUDP.h"
|
|
||||||
|
|
||||||
#include "Participant.h"
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
#include "Arduino/ArduinoParticipant.h"
|
|
||||||
#include "EspIdf/EspIdfParticipant.h"
|
|
||||||
#include "Posix/PosixParticipant.h"
|
|
||||||
#include "Windows/WindowsParticipant.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
#pragma region Init
|
|
||||||
|
|
||||||
ParticipantUDP::ParticipantUDP(int port) : Participant("127.0.0.1", port) {
|
|
||||||
this->name = "ParticipantUDP";
|
|
||||||
this->remoteSite = nullptr;
|
|
||||||
if (this->port == 0)
|
|
||||||
this->isIsolated = true;
|
|
||||||
Participant::registry.Add(this);
|
|
||||||
|
|
||||||
this->root = Thing::LocalRoot(); //::LocalParticipant->root;
|
|
||||||
this->root->owner = this;
|
|
||||||
this->root->name = "UDP Root";
|
|
||||||
this->Add(this->root);
|
|
||||||
|
|
||||||
Participant::ReplaceLocalParticipant(*this);
|
|
||||||
}
|
|
||||||
|
|
||||||
ParticipantUDP::ParticipantUDP(const char* ipAddress, int port, int localPort)
|
|
||||||
: Participant("127.0.0.1", localPort) {
|
|
||||||
this->name = "ParticipantUDP";
|
|
||||||
if (this->port == 0)
|
|
||||||
this->isIsolated = true;
|
|
||||||
else
|
|
||||||
this->remoteSite = new Participant(ipAddress, port);
|
|
||||||
Participant::registry.Add(this);
|
|
||||||
|
|
||||||
this->root = Thing::LocalRoot(); // Participant::LocalParticipant->root;
|
|
||||||
this->root->owner = this;
|
|
||||||
this->root->name = "UDP Root";
|
|
||||||
this->Add(this->root);
|
|
||||||
|
|
||||||
Participant::ReplaceLocalParticipant(*this);
|
|
||||||
}
|
|
||||||
|
|
||||||
static ParticipantUDP* isolatedParticipant = nullptr;
|
|
||||||
|
|
||||||
ParticipantUDP* ParticipantUDP::Isolated() {
|
|
||||||
if (isolatedParticipant == nullptr)
|
|
||||||
isolatedParticipant = new ParticipantUDP(0);
|
|
||||||
return isolatedParticipant;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::begin() {
|
|
||||||
if (this->isIsolated || this->remoteSite == nullptr)
|
|
||||||
return;
|
|
||||||
|
|
||||||
SetupUDP(this->port, this->remoteSite->ipAddress, this->remoteSite->port);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::SetupUDP(int localPort,
|
|
||||||
const char* remoteIpAddress,
|
|
||||||
int remotePort) {
|
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
|
||||||
Windows::ParticipantUDP* thisWindows =
|
|
||||||
static_cast<Windows::ParticipantUDP*>(this);
|
|
||||||
thisWindows->Setup(localPort, remoteIpAddress, remotePort);
|
|
||||||
#elif defined(__unix__) || defined(__APPLE__)
|
|
||||||
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
|
|
||||||
thisPosix->Setup(localPort, remoteIpAddress, remotePort);
|
|
||||||
#elif defined(ARDUINO)
|
|
||||||
Arduino::ParticipantUDP* thisArduino =
|
|
||||||
static_cast<Arduino::ParticipantUDP*>(this);
|
|
||||||
thisArduino->Setup();
|
|
||||||
#elif defined(IDF_VER)
|
|
||||||
EspIdf::ParticipantUDP* thisEspIdf =
|
|
||||||
static_cast<EspIdf::ParticipantUDP*>(this);
|
|
||||||
thisEspIdf->Setup(localPort, remoteIpAddress, remotePort);
|
|
||||||
#endif
|
|
||||||
this->connected = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma endregion Init
|
|
||||||
|
|
||||||
#pragma region Update
|
|
||||||
|
|
||||||
// The update order
|
|
||||||
// 1. receive external messages
|
|
||||||
// 2. update the state
|
|
||||||
// 3. send out the updated messages
|
|
||||||
void ParticipantUDP::Update() {
|
|
||||||
unsigned long currentTimeMs = Thing::GetTimeMs();
|
|
||||||
|
|
||||||
PrepMyThings();
|
|
||||||
|
|
||||||
if (this->isIsolated == false) {
|
|
||||||
if (this->connected == false)
|
|
||||||
begin();
|
|
||||||
|
|
||||||
if (this->publishInterval > 0 && currentTimeMs > this->nextPublishMe) {
|
|
||||||
ParticipantMsg* msg = new ParticipantMsg(this->networkId);
|
|
||||||
if (this->remoteSite == nullptr)
|
|
||||||
this->Publish(msg);
|
|
||||||
else
|
|
||||||
this->Send(this->remoteSite, msg);
|
|
||||||
delete msg;
|
|
||||||
|
|
||||||
this->nextPublishMe = currentTimeMs + this->publishInterval;
|
|
||||||
}
|
|
||||||
|
|
||||||
this->ReceiveUDP();
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateMyThings();
|
|
||||||
UpdateOtherThings();
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::PrepMyThings() {
|
|
||||||
for (Thing* thing : this->things) {
|
|
||||||
if (thing == nullptr)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
thing->PrepareForUpdate();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::UpdateMyThings() {
|
|
||||||
// std::cout << this->things.size() << std::endl;
|
|
||||||
for (Thing* thing : this->things) {
|
|
||||||
if (thing == nullptr) // || thing->GetParent() != nullptr)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// std::cout << thing->name << "\n";
|
|
||||||
if (thing->hierarchyChanged) {
|
|
||||||
if (!(this->isIsolated || this->networkId == 0)) {
|
|
||||||
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
|
|
||||||
this->Send(this->remoteSite, thingMsg);
|
|
||||||
delete thingMsg;
|
|
||||||
|
|
||||||
if (thing->nameChanged) {
|
|
||||||
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
|
|
||||||
this->Send(this->remoteSite, nameMsg);
|
|
||||||
delete nameMsg;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// std::cout << "B\n";
|
|
||||||
// Why don't we do recursive?
|
|
||||||
// Because when a thing creates a thing in the update,
|
|
||||||
// that new thing is not sent out (because of hierarchyChanged)
|
|
||||||
// before it is updated itself: it is immediatedly updated!
|
|
||||||
thing->Update(false);
|
|
||||||
|
|
||||||
// std::cout << "C\n";
|
|
||||||
if (!(this->isIsolated || this->networkId == 0)) {
|
|
||||||
if (thing->terminate) {
|
|
||||||
DestroyMsg* destroyMsg = new DestroyMsg(this->networkId, thing);
|
|
||||||
this->Send(this->remoteSite, destroyMsg);
|
|
||||||
delete destroyMsg;
|
|
||||||
} else {
|
|
||||||
// Send to remote site
|
|
||||||
if (thing->nameChanged) {
|
|
||||||
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
|
|
||||||
this->Send(this->remoteSite, nameMsg);
|
|
||||||
delete nameMsg;
|
|
||||||
}
|
|
||||||
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
|
|
||||||
this->Send(this->remoteSite, poseMsg);
|
|
||||||
delete poseMsg;
|
|
||||||
BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
|
|
||||||
this->Send(this->remoteSite, binaryMsg);
|
|
||||||
delete binaryMsg;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// std::cout << "D\n";
|
|
||||||
if (thing->terminate)
|
|
||||||
this->Remove(thing);
|
|
||||||
// std::cout << "E\n";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::UpdateOtherThings() {
|
|
||||||
#if defined(NO_STD)
|
|
||||||
Participant** participants = Participant::registry.GetAll();
|
|
||||||
for (int ix = 0; ix < Participant::registry.count; ix++) {
|
|
||||||
Participant* participant = participants[ix];
|
|
||||||
#else
|
|
||||||
for (Participant* participant : Participant::registry.GetAll()) {
|
|
||||||
#endif
|
|
||||||
if (participant == nullptr || participant == this)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// Call only the Participant version of the Update.
|
|
||||||
// This is to deal with the function where one of the (remote)
|
|
||||||
// participants is actually a local participant
|
|
||||||
participant->Participant::Update();
|
|
||||||
if (this->isIsolated)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
for (Thing* thing : participant->things) {
|
|
||||||
PoseMsg* poseMsg = new PoseMsg(participant->networkId, thing);
|
|
||||||
this->Send(participant, poseMsg);
|
|
||||||
delete poseMsg;
|
|
||||||
BinaryMsg* binaryMsg = new BinaryMsg(participant->networkId, thing);
|
|
||||||
this->Send(participant, binaryMsg);
|
|
||||||
delete binaryMsg;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update
|
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
#pragma region Send
|
|
||||||
|
|
||||||
void ParticipantUDP::SendThingInfo(Participant* remoteParticipant,
|
|
||||||
Thing* thing) {
|
|
||||||
// std::cout << "Send thing info [" << (int)thing->id << "] \n";
|
|
||||||
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
|
|
||||||
this->Send(remoteParticipant, thingMsg);
|
|
||||||
delete thingMsg;
|
|
||||||
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
|
|
||||||
this->Send(remoteParticipant, nameMsg);
|
|
||||||
delete nameMsg;
|
|
||||||
ModelUrlMsg* modelMsg = new ModelUrlMsg(this->networkId, thing);
|
|
||||||
this->Send(remoteParticipant, modelMsg);
|
|
||||||
delete modelMsg;
|
|
||||||
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing, true);
|
|
||||||
this->Send(remoteParticipant, poseMsg);
|
|
||||||
delete poseMsg;
|
|
||||||
BinaryMsg* customMsg = new BinaryMsg(this->networkId, thing);
|
|
||||||
this->Send(remoteParticipant, customMsg);
|
|
||||||
delete customMsg;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ParticipantUDP::Send(Participant* remoteParticipant, IMessage* msg) {
|
|
||||||
int bufferSize = msg->Serialize(this->buffer);
|
|
||||||
if (bufferSize <= 0)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
// std::cout << "send msg " << (static_cast<int>(this->buffer[0]) & 0xff)
|
|
||||||
// << " to " << remoteParticipant->ipAddress << std::endl;
|
|
||||||
|
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
|
||||||
Windows::ParticipantUDP* thisWindows =
|
|
||||||
static_cast<Windows::ParticipantUDP*>(this);
|
|
||||||
return thisWindows->Send(remoteParticipant, bufferSize);
|
|
||||||
#elif defined(__unix__) || defined(__APPLE__)
|
|
||||||
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
|
|
||||||
return thisPosix->Send(remoteParticipant, bufferSize);
|
|
||||||
#elif defined(ARDUINO)
|
|
||||||
Arduino::ParticipantUDP* thisArduino =
|
|
||||||
static_cast<Arduino::ParticipantUDP*>(this);
|
|
||||||
return thisArduino->Send(remoteParticipant, bufferSize);
|
|
||||||
#elif defined(IDF_VER)
|
|
||||||
EspIdf::ParticipantUDP* thisEspIdf =
|
|
||||||
static_cast<EspIdf::ParticipantUDP*>(this);
|
|
||||||
return thisEspIdf->Send(remoteParticipant, bufferSize);
|
|
||||||
#else
|
|
||||||
return false;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::PublishThingInfo(Thing* thing) {
|
|
||||||
// std::cout << "Publish thing info" << thing->networkId << "\n";
|
|
||||||
// Strange, when publishing, the network id is irrelevant, because it is
|
|
||||||
// connected to a specific site...
|
|
||||||
ThingMsg* thingMsg = new ThingMsg(this->networkId, thing);
|
|
||||||
this->Publish(thingMsg);
|
|
||||||
delete thingMsg;
|
|
||||||
NameMsg* nameMsg = new NameMsg(this->networkId, thing);
|
|
||||||
this->Publish(nameMsg);
|
|
||||||
delete nameMsg;
|
|
||||||
ModelUrlMsg* modelMsg = new ModelUrlMsg(this->networkId, thing);
|
|
||||||
this->Publish(modelMsg);
|
|
||||||
delete modelMsg;
|
|
||||||
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing, true);
|
|
||||||
this->Publish(poseMsg);
|
|
||||||
delete poseMsg;
|
|
||||||
BinaryMsg* customMsg = new BinaryMsg(this->networkId, thing);
|
|
||||||
this->Publish(customMsg);
|
|
||||||
delete customMsg;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ParticipantUDP::Publish(IMessage* msg) {
|
|
||||||
// std::cout << "publish msg\n";
|
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
|
||||||
Windows::ParticipantUDP* thisWindows =
|
|
||||||
static_cast<Windows::ParticipantUDP*>(this);
|
|
||||||
return thisWindows->Publish(msg);
|
|
||||||
#elif defined(__unix__) || defined(__APPLE__)
|
|
||||||
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
|
|
||||||
return thisPosix->Publish(msg);
|
|
||||||
#elif defined(ARDUINO)
|
|
||||||
Arduino::ParticipantUDP* thisArduino =
|
|
||||||
static_cast<Arduino::ParticipantUDP*>(this);
|
|
||||||
return thisArduino->Publish(msg);
|
|
||||||
#elif defined(IDF_VER)
|
|
||||||
EspIdf::ParticipantUDP* thisEspIdf =
|
|
||||||
static_cast<EspIdf::ParticipantUDP*>(this);
|
|
||||||
return thisEspIdf->Publish(msg);
|
|
||||||
#else
|
|
||||||
return false;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send
|
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
#pragma region Receive
|
|
||||||
|
|
||||||
void ParticipantUDP::ReceiveUDP() {
|
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
|
||||||
Windows::ParticipantUDP* thisWindows =
|
|
||||||
static_cast<Windows::ParticipantUDP*>(this);
|
|
||||||
thisWindows->Receive();
|
|
||||||
#elif defined(__unix__) || defined(__APPLE__)
|
|
||||||
Posix::ParticipantUDP* thisPosix = static_cast<Posix::ParticipantUDP*>(this);
|
|
||||||
thisPosix->Receive();
|
|
||||||
#elif defined(ARDUINO)
|
|
||||||
Arduino::ParticipantUDP* thisArduino =
|
|
||||||
static_cast<Arduino::ParticipantUDP*>(this);
|
|
||||||
thisArduino->Receive();
|
|
||||||
#elif defined(IDF_VER)
|
|
||||||
EspIdf::ParticipantUDP* thisEspIdf =
|
|
||||||
static_cast<EspIdf::ParticipantUDP*>(this);
|
|
||||||
thisEspIdf->Receive();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::ReceiveData(unsigned char packetSize,
|
|
||||||
char* senderIpAddress,
|
|
||||||
unsigned int senderPort) {
|
|
||||||
// std::cout << "Receive data from " << senderIpAddress << ":" << senderPort
|
|
||||||
// << std::endl;
|
|
||||||
Participant* sender = this->registry.Get(senderIpAddress, senderPort);
|
|
||||||
if (sender == nullptr) {
|
|
||||||
sender = this->registry.Add(senderIpAddress, senderPort);
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
std::cout << "New remote participant " << sender->ipAddress << ":"
|
|
||||||
<< sender->port << std::endl;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
ReceiveData(packetSize, sender);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::ReceiveData(unsigned char bufferSize,
|
|
||||||
Participant* sender) {
|
|
||||||
unsigned char msgId = this->buffer[0];
|
|
||||||
// std::cout << "receive msg " << (int)msgId << "\n";
|
|
||||||
// std::cout << " buffer size = " <<(int) bufferSize << "\n";
|
|
||||||
switch (msgId) {
|
|
||||||
case ParticipantMsg::id: {
|
|
||||||
ParticipantMsg* msg = new ParticipantMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case NetworkIdMsg::id: {
|
|
||||||
NetworkIdMsg* msg = new NetworkIdMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case InvestigateMsg::id: {
|
|
||||||
InvestigateMsg* msg = new InvestigateMsg(this->buffer);
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case ThingMsg::id: {
|
|
||||||
ThingMsg* msg = new ThingMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case NameMsg::id: {
|
|
||||||
NameMsg* msg = new NameMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length + msg->nameLength;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case ModelUrlMsg::id: {
|
|
||||||
ModelUrlMsg* msg = new ModelUrlMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length + msg->urlLength;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case PoseMsg::id: {
|
|
||||||
PoseMsg* msg = new PoseMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
case BinaryMsg::id: {
|
|
||||||
BinaryMsg* msg = new BinaryMsg(this->buffer);
|
|
||||||
bufferSize -= msg->length + msg->dataLength;
|
|
||||||
Process(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
} break;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Check if the buffer has been read completely
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
if (bufferSize > 0)
|
|
||||||
std::cout << "Buffer not fully read, remaining " << (int)bufferSize << "\n";
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, ParticipantMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": Process ParticipantMsg " << (int)msg->networkId
|
|
||||||
<< "\n";
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, NetworkIdMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": process NetworkIdMsg " << (int)this->networkId
|
|
||||||
<< " -> " << (int)msg->networkId << "\n";
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (this->networkId != msg->networkId) {
|
|
||||||
this->networkId = msg->networkId;
|
|
||||||
|
|
||||||
std::cout << this->things.size() << " things\n";
|
|
||||||
for (Thing* thing : this->things)
|
|
||||||
this->SendThingInfo(sender, thing);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, InvestigateMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": Process InvestigateMsg [" << (int)msg->networkId
|
|
||||||
<< "/" << (int)msg->thingId << "]\n";
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, ThingMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": process ThingMsg [" << (int)msg->networkId
|
|
||||||
<< "/" << (int)msg->thingId << "] " << (int)msg->thingType << " "
|
|
||||||
<< (int)msg->parentId << "\n";
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, NameMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": process NameMsg [" << (int)msg->networkId << "/"
|
|
||||||
<< (int)msg->thingId << "] ";
|
|
||||||
#endif
|
|
||||||
|
|
||||||
Thing* thing = sender->Get(msg->thingId);
|
|
||||||
if (thing != nullptr) {
|
|
||||||
int nameLength = msg->nameLength;
|
|
||||||
int stringLen = nameLength + 1;
|
|
||||||
char* thingName = new char[stringLen];
|
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
|
||||||
strncpy_s(thingName, stringLen, msg->name,
|
|
||||||
stringLen - 1); // Leave space for null terminator
|
|
||||||
#else
|
|
||||||
// Use strncpy with bounds checking for other platforms (Arduino, POSIX,
|
|
||||||
// ESP-IDF)
|
|
||||||
strncpy(thingName, msg->name,
|
|
||||||
nameLength); // Leave space for null terminator
|
|
||||||
#endif
|
|
||||||
thingName[nameLength] = '\0';
|
|
||||||
thing->SetName(thingName);
|
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
std::cout << thing->GetName();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
std::cout << std::endl;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, ModelUrlMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": process ModelUrlMsg [" << (int)msg->networkId
|
|
||||||
<< "/" << (int)msg->thingId << "]\n";
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, PoseMsg* msg) {
|
|
||||||
#if !defined(DEBUG) && !defined(NO_STD)
|
|
||||||
std::cout << this->name << ": process PoseMsg [" << (int)this->networkId
|
|
||||||
<< "/" << (int)msg->networkId << "] " << (int)msg->poseType << "\n";
|
|
||||||
#endif
|
|
||||||
Participant* owner = Participant::registry.Get(msg->networkId);
|
|
||||||
if (owner == nullptr)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Thing* thing = owner->Get(msg->thingId);
|
|
||||||
if (thing == nullptr)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if ((msg->poseType & PoseMsg::Pose_Position) != 0)
|
|
||||||
thing->SetPosition(msg->position);
|
|
||||||
if ((msg->poseType & PoseMsg::Pose_Orientation) != 0)
|
|
||||||
thing->SetOrientation(msg->orientation);
|
|
||||||
if ((msg->poseType & PoseMsg::Pose_LinearVelocity) != 0)
|
|
||||||
thing->SetLinearVelocity(msg->linearVelocity);
|
|
||||||
if ((msg->poseType & PoseMsg::Pose_AngularVelocity) != 0)
|
|
||||||
thing->SetAngularVelocity(msg->angularVelocity);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << this->name << ": process BinaryMsg [" << (int)msg->networkId
|
|
||||||
<< "/" << (int)msg->thingId << "]\n";
|
|
||||||
#endif
|
|
||||||
|
|
||||||
Participant* owner = Participant::registry.Get(msg->networkId);
|
|
||||||
if (owner != nullptr) {
|
|
||||||
Thing* thing = owner->Get(msg->thingId);
|
|
||||||
if (thing != nullptr)
|
|
||||||
thing->ProcessBinary(msg->data);
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
else {
|
|
||||||
#if defined(DEBUG)
|
|
||||||
std::cout << " unknown thing [" << (int)msg->networkId << "/"
|
|
||||||
<< (int)msg->thingId << "]";
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Receive
|
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,97 +0,0 @@
|
|||||||
#include "SiteServer.h"
|
|
||||||
|
|
||||||
#include "Things/TemperatureSensor.h"
|
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <functional>
|
|
||||||
#include <memory>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
#pragma region Init
|
|
||||||
|
|
||||||
SiteServer::SiteServer(int port) : ParticipantUDP(port) {
|
|
||||||
this->name = "Site Server";
|
|
||||||
this->publishInterval = 0;
|
|
||||||
|
|
||||||
SetupUDP(port, ipAddress, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma endregion Init
|
|
||||||
|
|
||||||
#pragma region Update
|
|
||||||
|
|
||||||
void SiteServer::UpdateMyThings() {
|
|
||||||
for (Thing* thing : this->things) {
|
|
||||||
if (thing == nullptr)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
thing->Update(true);
|
|
||||||
|
|
||||||
if (this->isIsolated == false) {
|
|
||||||
// Send to all other participants
|
|
||||||
#if defined(NO_STD)
|
|
||||||
Participant** participants = Participant::registry.GetAll();
|
|
||||||
for (int ix = 0; ix < Participant::registry.count; ix++) {
|
|
||||||
Participant* participant = participants[ix];
|
|
||||||
#else
|
|
||||||
for (Participant* participant : Participant::registry.GetAll()) {
|
|
||||||
#endif
|
|
||||||
if (participant == nullptr || participant == this)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
|
|
||||||
this->Send(participant, poseMsg);
|
|
||||||
delete poseMsg;
|
|
||||||
BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
|
|
||||||
this->Send(participant, binaryMsg);
|
|
||||||
delete binaryMsg;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma endregion Update
|
|
||||||
|
|
||||||
#pragma region Receive
|
|
||||||
|
|
||||||
void SiteServer::Process(Participant* sender, ParticipantMsg* msg) {
|
|
||||||
if (msg->networkId != sender->networkId) {
|
|
||||||
// std::cout << this->name << " received New Client -> " <<
|
|
||||||
// sender->ipAddress
|
|
||||||
// << ":" << (int)sender->port << "\n";
|
|
||||||
NetworkIdMsg* msg = new NetworkIdMsg(sender->networkId);
|
|
||||||
this->Send(sender, msg);
|
|
||||||
delete msg;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void SiteServer::Process(Participant* sender, NetworkIdMsg* msg) {}
|
|
||||||
|
|
||||||
void SiteServer::Process(Participant* sender, ThingMsg* msg) {
|
|
||||||
Thing* thing = sender->Get(msg->thingId);
|
|
||||||
if (thing == nullptr)
|
|
||||||
// new Thing(sender, (Thing::Type)msg->thingType, msg->thingId);
|
|
||||||
// Thing::Reconstruct(sender, msg->thingType, msg->thingId);
|
|
||||||
//thing = new Thing(msg->thingType, sender->root);
|
|
||||||
;
|
|
||||||
thing->id = msg->thingId;
|
|
||||||
|
|
||||||
if (msg->parentId != 0) {
|
|
||||||
thing->SetParent(Get(msg->parentId));
|
|
||||||
if (thing->IsRoot())
|
|
||||||
// if (thing->GetParent() != nullptr)
|
|
||||||
#if defined(NO_STD)
|
|
||||||
;
|
|
||||||
#else
|
|
||||||
std::cout << "Could not find parent [" << (int)msg->networkId << "/"
|
|
||||||
<< (int)msg->parentId << "]\n";
|
|
||||||
#endif
|
|
||||||
} else
|
|
||||||
thing->SetParent(Thing::LocalRoot());
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma endregion Receive
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,44 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include "ParticipantUDP.h"
|
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <functional>
|
|
||||||
#include <memory>
|
|
||||||
#include <unordered_map>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
/// @brief A participant is device which can communicate with other participants
|
|
||||||
class SiteServer : public ParticipantUDP {
|
|
||||||
|
|
||||||
#pragma region Init
|
|
||||||
|
|
||||||
public:
|
|
||||||
/// @brief Create a new site server
|
|
||||||
/// @param port The port of which to receive the messages
|
|
||||||
SiteServer(int port = 7681);
|
|
||||||
|
|
||||||
#pragma endregion Init
|
|
||||||
|
|
||||||
#pragma region Update
|
|
||||||
|
|
||||||
virtual void UpdateMyThings() override;
|
|
||||||
|
|
||||||
#pragma endregion Update
|
|
||||||
|
|
||||||
#pragma region Receive
|
|
||||||
|
|
||||||
protected:
|
|
||||||
unsigned long nextPublishMe = 0;
|
|
||||||
|
|
||||||
virtual void Process(Participant* sender, ParticipantMsg* msg) override;
|
|
||||||
virtual void Process(Participant* sender, NetworkIdMsg* msg) override;
|
|
||||||
virtual void Process(Participant* sender, ThingMsg* msg) override;
|
|
||||||
|
|
||||||
#pragma endregion Receive
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -11,7 +11,7 @@
|
|||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Posix {
|
namespace Posix {
|
||||||
|
|
||||||
void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
|
void LocalParticipant::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
|
||||||
#if defined(__unix__) || defined(__APPLE__)
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
|
|
||||||
// Create a UDP socket
|
// Create a UDP socket
|
||||||
@ -63,7 +63,7 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void ParticipantUDP::Receive() {
|
void LocalParticipant::Receive() {
|
||||||
#if defined(__unix__) || defined(__APPLE__)
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
sockaddr_in client_addr;
|
sockaddr_in client_addr;
|
||||||
socklen_t len = sizeof(client_addr);
|
socklen_t len = sizeof(client_addr);
|
||||||
@ -74,9 +74,9 @@ void ParticipantUDP::Receive() {
|
|||||||
unsigned int sender_port = ntohs(client_addr.sin_port);
|
unsigned int sender_port = ntohs(client_addr.sin_port);
|
||||||
|
|
||||||
ReceiveData(packetSize, sender_ipAddress, sender_port);
|
ReceiveData(packetSize, sender_ipAddress, sender_port);
|
||||||
// RoboidControl::Participant* remoteParticipant = this->Get(sender_ipAddress, sender_port);
|
// RoboidControl::Participant* remoteParticipant = this->GetParticipant(sender_ipAddress, sender_port);
|
||||||
// if (remoteParticipant == nullptr) {
|
// if (remoteParticipant == nullptr) {
|
||||||
// remoteParticipant = this->Add(sender_ipAddress, sender_port);
|
// remoteParticipant = this->AddParticipant(sender_ipAddress, sender_port);
|
||||||
// // std::cout << "New sender " << sender_ipAddress << ":" << sender_port
|
// // std::cout << "New sender " << sender_ipAddress << ":" << sender_port
|
||||||
// // << "\n";
|
// // << "\n";
|
||||||
// // std::cout << "New remote participant " << remoteParticipant->ipAddress
|
// // std::cout << "New remote participant " << remoteParticipant->ipAddress
|
||||||
@ -90,7 +90,7 @@ void ParticipantUDP::Receive() {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
|
bool LocalParticipant::Send(Participant* remoteParticipant, int bufferSize) {
|
||||||
#if defined(__unix__) || defined(__APPLE__)
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
// std::cout << "Send to " << remoteParticipant->ipAddress << ":" << ntohs(remoteParticipant->port)
|
// std::cout << "Send to " << remoteParticipant->ipAddress << ":" << ntohs(remoteParticipant->port)
|
||||||
// << "\n";
|
// << "\n";
|
||||||
@ -113,7 +113,7 @@ bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ParticipantUDP::Publish(IMessage* msg) {
|
bool LocalParticipant::Publish(IMessage* msg) {
|
||||||
#if defined(__unix__) || defined(__APPLE__)
|
#if defined(__unix__) || defined(__APPLE__)
|
||||||
int bufferSize = msg->Serialize(this->buffer);
|
int bufferSize = msg->Serialize(this->buffer);
|
||||||
if (bufferSize <= 0)
|
if (bufferSize <= 0)
|
||||||
|
@ -1,23 +1,16 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Participants/ParticipantUDP.h"
|
#include "../LocalParticipant.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Posix {
|
namespace Posix {
|
||||||
|
|
||||||
class ParticipantUDP : public RoboidControl::ParticipantUDP {
|
class LocalParticipant : public RoboidControl::LocalParticipant {
|
||||||
public:
|
public:
|
||||||
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
||||||
void Receive();
|
void Receive();
|
||||||
bool Send(Participant* remoteParticipant, int bufferSize);
|
bool Send(Participant* remoteParticipant, int bufferSize);
|
||||||
bool Publish(IMessage* msg);
|
bool Publish(IMessage* msg);
|
||||||
|
|
||||||
protected:
|
|
||||||
#if defined(__unix__) || defined(__APPLE__)
|
|
||||||
sockaddr_in remote_addr;
|
|
||||||
sockaddr_in server_addr;
|
|
||||||
sockaddr_in broadcast_addr;
|
|
||||||
#endif
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Posix
|
} // namespace Posix
|
||||||
|
@ -9,9 +9,9 @@ Supporting:
|
|||||||
- ESP8266
|
- ESP8266
|
||||||
- ESP32
|
- ESP32
|
||||||
- UNO R4 WiFi
|
- UNO R4 WiFi
|
||||||
- UNO (without networking support)
|
|
||||||
|
|
||||||
# Basic components
|
# Basic components
|
||||||
|
|
||||||
- RoboidControl::Thing
|
- RoboidControl::Thing
|
||||||
- RoboidControl::Participant
|
- RoboidControl::LocalParticipant
|
||||||
|
- RoboidControl::SiteServer
|
50
SiteServer.cpp
Normal file
50
SiteServer.cpp
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
#include "SiteServer.h"
|
||||||
|
|
||||||
|
#include "Things/TemperatureSensor.h"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
SiteServer::SiteServer(int port) {
|
||||||
|
this->name = "Site Server";
|
||||||
|
this->publishInterval = 0;
|
||||||
|
|
||||||
|
this->ipAddress = "0.0.0.0";
|
||||||
|
this->port = port;
|
||||||
|
|
||||||
|
this->senders.push_back(this);
|
||||||
|
|
||||||
|
SetupUDP(port, ipAddress, 0);
|
||||||
|
|
||||||
|
Register<TemperatureSensor>((unsigned char)Thing::Type::TemperatureSensor);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SiteServer::Process(Participant *sender, ParticipantMsg *msg) {
|
||||||
|
if (msg->networkId == 0) {
|
||||||
|
std::cout << this->name << " received New Client -> " << sender->ipAddress
|
||||||
|
<< ":" << (int)sender->port << "\n";
|
||||||
|
SiteMsg *msg = new SiteMsg(sender->networkId);
|
||||||
|
this->Send(sender, msg);
|
||||||
|
delete msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SiteServer::Process(Participant *sender, SiteMsg *msg) {}
|
||||||
|
|
||||||
|
void SiteServer::Process(Participant *sender, ThingMsg *msg) {
|
||||||
|
Thing *thing = sender->Get(msg->networkId, msg->thingId);
|
||||||
|
if (thing == nullptr) {
|
||||||
|
auto thingMsgProcessor = thingMsgProcessors.find(msg->thingType);
|
||||||
|
Thing *newThing;
|
||||||
|
if (thingMsgProcessor != thingMsgProcessors.end()) // found item
|
||||||
|
newThing = thingMsgProcessor->second(sender, msg->networkId, msg->thingId);
|
||||||
|
else
|
||||||
|
newThing = new Thing(sender, msg->networkId, msg->thingId,
|
||||||
|
(Thing::Type)msg->thingType);
|
||||||
|
//sender->Add(newThing);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Control
|
36
SiteServer.h
Normal file
36
SiteServer.h
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "LocalParticipant.h"
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <memory>
|
||||||
|
#include <unordered_map>
|
||||||
|
|
||||||
|
namespace RoboidControl {
|
||||||
|
|
||||||
|
/// @brief A participant is device which can communicate with other participants
|
||||||
|
class SiteServer : public LocalParticipant {
|
||||||
|
public:
|
||||||
|
SiteServer(int port = 7681);
|
||||||
|
|
||||||
|
// virtual void Update(unsigned long currentTimeMs = 0) override;
|
||||||
|
|
||||||
|
template <typename ThingClass>
|
||||||
|
void Register(unsigned char thingType) {
|
||||||
|
thingMsgProcessors[thingType] = [](Participant* participant, unsigned char networkId, unsigned char thingId) {
|
||||||
|
return new ThingClass(participant, networkId, thingId);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
protected:
|
||||||
|
unsigned long nextPublishMe = 0;
|
||||||
|
|
||||||
|
virtual void Process(Participant* sender, ParticipantMsg* msg) override;
|
||||||
|
virtual void Process(Participant* sender, SiteMsg* msg) override;
|
||||||
|
virtual void Process(Participant* sender, ThingMsg* msg) override;
|
||||||
|
|
||||||
|
using ThingConstructor = std::function<Thing*(Participant* participant, unsigned char networkId, unsigned char thingId)>;
|
||||||
|
std::unordered_map<unsigned char, ThingConstructor> thingMsgProcessors;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace RoboidControl
|
314
Thing.cpp
314
Thing.cpp
@ -1,96 +1,76 @@
|
|||||||
#include "Thing.h"
|
#include "Thing.h"
|
||||||
|
|
||||||
#include "Messages/PoseMsg.h"
|
|
||||||
#include "Participant.h"
|
|
||||||
#include "Participants/IsolatedParticipant.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
// #include <iostream>
|
|
||||||
|
|
||||||
#if defined(ARDUINO)
|
|
||||||
#include "Arduino.h"
|
|
||||||
#else
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <chrono>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <list>
|
#include <list>
|
||||||
#endif
|
#include <chrono>
|
||||||
|
|
||||||
|
#include "LocalParticipant.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
#pragma region Init
|
|
||||||
|
|
||||||
Thing* Thing::LocalRoot() {
|
// LocalParticipant* Thing::CheckHiddenParticipant() {
|
||||||
Participant* p = Participant::LocalParticipant;
|
// if (isolatedParticipant == nullptr)
|
||||||
Thing* localRoot = p->root;
|
// isolatedParticipant = new LocalParticipant(0);
|
||||||
return localRoot;
|
// return isolatedParticipant;
|
||||||
}
|
|
||||||
|
|
||||||
// Only use this for root things
|
|
||||||
Thing::Thing(Participant* owner) {
|
|
||||||
this->type = Type::Roboid; // should become root
|
|
||||||
|
|
||||||
this->position = Spherical::zero;
|
|
||||||
this->positionUpdated = true;
|
|
||||||
this->orientation = SwingTwist::identity;
|
|
||||||
this->orientationUpdated = true;
|
|
||||||
this->hierarchyChanged = true;
|
|
||||||
|
|
||||||
this->linearVelocity = Spherical::zero;
|
|
||||||
this->angularVelocity = Spherical::zero;
|
|
||||||
|
|
||||||
this->owner = owner;
|
|
||||||
//this->owner->Add(this, true);
|
|
||||||
std::cout << this->owner->name << ": New root thing " << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
Thing::Thing(unsigned char thingType, Thing* parent) {
|
|
||||||
this->type = thingType;
|
|
||||||
|
|
||||||
this->position = Spherical::zero;
|
|
||||||
this->positionUpdated = true;
|
|
||||||
this->orientation = SwingTwist::identity;
|
|
||||||
this->orientationUpdated = true;
|
|
||||||
this->hierarchyChanged = true;
|
|
||||||
|
|
||||||
this->linearVelocity = Spherical::zero;
|
|
||||||
this->angularVelocity = Spherical::zero;
|
|
||||||
|
|
||||||
this->owner = parent->owner;
|
|
||||||
this->owner->Add(this, true);
|
|
||||||
this->SetParent(parent);
|
|
||||||
|
|
||||||
std::cout << this->owner->name << ": New thing for " << parent->name
|
|
||||||
<< std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
Thing::~Thing() {
|
|
||||||
std::cout << "Destroy thing " << this->name << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Thing Thing::Reconstruct(Participant* owner, unsigned char thingType,
|
|
||||||
// unsigned char thingId) {
|
|
||||||
// Thing thing = Thing(owner, thingType);
|
|
||||||
// thing.id = thingId;
|
|
||||||
// return thing;
|
|
||||||
// }
|
// }
|
||||||
|
|
||||||
#pragma endregion Init
|
Thing::Thing(int thingType) : Thing(LocalParticipant::Isolated(), thingType) {
|
||||||
|
|
||||||
void Thing::SetName(const char* name) {
|
|
||||||
this->name = name;
|
|
||||||
this->nameChanged = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* Thing::GetName() const {
|
Thing::Thing(Participant* owner, Type thingType) : Thing(owner, (unsigned char)thingType) {}
|
||||||
return this->name;
|
|
||||||
|
Thing::Thing(Participant* owner, int thingType) {
|
||||||
|
this->owner = owner;
|
||||||
|
this->id = 0;
|
||||||
|
this->type = thingType;
|
||||||
|
this->networkId = 0;
|
||||||
|
|
||||||
|
this->position = Spherical16::zero;
|
||||||
|
this->orientation = SwingTwist16::identity;
|
||||||
|
|
||||||
|
this->linearVelocity = Spherical16::zero;
|
||||||
|
this->angularVelocity = Spherical16::zero;
|
||||||
|
|
||||||
|
// std::cout << "add thing to participant\n";
|
||||||
|
owner->Add(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Thing::SetModel(const char* url) {
|
Thing::Thing(Participant* owner, unsigned char networkId, unsigned char thingId, Type thingType) {
|
||||||
this->modelUrl = url;
|
// no participant reference yet..
|
||||||
|
this->owner = owner;
|
||||||
|
this->networkId = networkId;
|
||||||
|
this->id = thingId;
|
||||||
|
this->type = (unsigned char)thingType;
|
||||||
|
|
||||||
|
this->linearVelocity = Spherical16::zero;
|
||||||
|
this->angularVelocity = Spherical16::zero;
|
||||||
|
// std::cout << "Created thing " << (int)this->networkId << "/" << (int)this->id
|
||||||
|
// << "\n";
|
||||||
|
owner->Add(this, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma region Hierarchy
|
void Thing::Terminate() {
|
||||||
|
// Thing::Remove(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
Thing* Thing::FindThing(const char* name) {
|
||||||
|
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
|
||||||
|
Thing* child = this->children[childIx];
|
||||||
|
if (child == nullptr || child->name == nullptr)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (strcmp(child->name, name) == 0)
|
||||||
|
return child;
|
||||||
|
|
||||||
|
Thing* foundChild = child->FindThing(name);
|
||||||
|
if (foundChild != nullptr)
|
||||||
|
return foundChild;
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
void Thing::SetParent(Thing* parent) {
|
void Thing::SetParent(Thing* parent) {
|
||||||
if (parent == nullptr) {
|
if (parent == nullptr) {
|
||||||
@ -100,36 +80,18 @@ void Thing::SetParent(Thing* parent) {
|
|||||||
this->parent = nullptr;
|
this->parent = nullptr;
|
||||||
} else
|
} else
|
||||||
parent->AddChild(this);
|
parent->AddChild(this);
|
||||||
this->hierarchyChanged = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// void Thing::SetParent(Thing* parent) {
|
void Thing::SetParent(Thing* root, const char* name) {
|
||||||
// parent->AddChild(this);
|
Thing* thing = root->FindThing(name);
|
||||||
// this->hierarchyChanged = true;
|
if (thing != nullptr)
|
||||||
// }
|
this->SetParent(thing);
|
||||||
|
|
||||||
// const Thing& Thing::GetParent() {
|
|
||||||
// return *this->parent;
|
|
||||||
// }
|
|
||||||
|
|
||||||
bool Thing::IsRoot() const {
|
|
||||||
return this == LocalRoot() || this->parent == nullptr; //&Thing::Root;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// void Thing::SetParent(Thing* root, const char* name) {
|
|
||||||
// Thing* thing = root->FindChild(name);
|
|
||||||
// if (thing != nullptr)
|
|
||||||
// this->SetParent(thing);
|
|
||||||
// }
|
|
||||||
|
|
||||||
Thing* Thing::GetParent() {
|
Thing* Thing::GetParent() {
|
||||||
return this->parent;
|
return this->parent;
|
||||||
}
|
}
|
||||||
|
|
||||||
Thing* Thing::GetChildByIndex(unsigned char ix) {
|
|
||||||
return this->children[ix];
|
|
||||||
}
|
|
||||||
|
|
||||||
void Thing::AddChild(Thing* child) {
|
void Thing::AddChild(Thing* child) {
|
||||||
unsigned char newChildCount = this->childCount + 1;
|
unsigned char newChildCount = this->childCount + 1;
|
||||||
Thing** newChildren = new Thing*[newChildCount];
|
Thing** newChildren = new Thing*[newChildCount];
|
||||||
@ -169,7 +131,7 @@ Thing* Thing::RemoveChild(Thing* child) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
child->parent = Thing::LocalRoot();
|
child->parent = nullptr;
|
||||||
|
|
||||||
delete[] this->children;
|
delete[] this->children;
|
||||||
this->children = newChildren;
|
this->children = newChildren;
|
||||||
@ -178,7 +140,7 @@ Thing* Thing::RemoveChild(Thing* child) {
|
|||||||
return child;
|
return child;
|
||||||
}
|
}
|
||||||
|
|
||||||
Thing* Thing::GetChild(unsigned char id, bool recurse) {
|
Thing* Thing::GetChild(unsigned char id, bool recursive) {
|
||||||
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
|
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
|
||||||
Thing* child = this->children[childIx];
|
Thing* child = this->children[childIx];
|
||||||
if (child == nullptr)
|
if (child == nullptr)
|
||||||
@ -186,8 +148,8 @@ Thing* Thing::GetChild(unsigned char id, bool recurse) {
|
|||||||
if (child->id == id)
|
if (child->id == id)
|
||||||
return child;
|
return child;
|
||||||
|
|
||||||
if (recurse) {
|
if (recursive) {
|
||||||
Thing* foundChild = child->GetChild(id, recurse);
|
Thing* foundChild = child->GetChild(id, recursive);
|
||||||
if (foundChild != nullptr)
|
if (foundChild != nullptr)
|
||||||
return foundChild;
|
return foundChild;
|
||||||
}
|
}
|
||||||
@ -195,121 +157,83 @@ Thing* Thing::GetChild(unsigned char id, bool recurse) {
|
|||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
Thing* Thing::FindChild(const char* name, bool recurse) {
|
Thing* Thing::GetChildByIndex(unsigned char ix) {
|
||||||
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
|
return this->children[ix];
|
||||||
Thing* child = this->children[childIx];
|
|
||||||
if (child == nullptr || child->name == nullptr)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (strcmp(child->name, name) == 0)
|
|
||||||
return child;
|
|
||||||
|
|
||||||
Thing* foundChild = child->FindChild(name);
|
|
||||||
if (foundChild != nullptr)
|
|
||||||
return foundChild;
|
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma endregion Hierarchy
|
void Thing::SetModel(const char* url) {
|
||||||
|
this->modelUrl = url;
|
||||||
#pragma region Pose
|
|
||||||
|
|
||||||
void Thing::SetPosition(Spherical position) {
|
|
||||||
this->position = position;
|
|
||||||
this->positionUpdated = true;
|
|
||||||
}
|
}
|
||||||
Spherical Thing::GetPosition() {
|
|
||||||
return this->position;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Thing::SetOrientation(SwingTwist orientation) {
|
|
||||||
this->orientation = orientation;
|
|
||||||
this->orientationUpdated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
SwingTwist Thing::GetOrientation() {
|
|
||||||
return this->orientation;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Thing::SetLinearVelocity(Spherical linearVelocity) {
|
|
||||||
if (this->linearVelocity.distance != linearVelocity.distance) {
|
|
||||||
this->linearVelocity = linearVelocity;
|
|
||||||
this->linearVelocityUpdated = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Spherical Thing::GetLinearVelocity() {
|
|
||||||
return this->linearVelocity;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Thing::SetAngularVelocity(Spherical angularVelocity) {
|
|
||||||
if (this->angularVelocity.distance != angularVelocity.distance) {
|
|
||||||
this->angularVelocity = angularVelocity;
|
|
||||||
this->angularVelocityUpdated = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Spherical Thing::GetAngularVelocity() {
|
|
||||||
return this->angularVelocity;
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma endregion Pose
|
|
||||||
|
|
||||||
#pragma region Update
|
|
||||||
|
|
||||||
unsigned long Thing::GetTimeMs() {
|
unsigned long Thing::GetTimeMs() {
|
||||||
#if defined(ARDUINO)
|
|
||||||
unsigned long ms = millis();
|
|
||||||
return ms;
|
|
||||||
#else
|
|
||||||
auto now = std::chrono::steady_clock::now();
|
auto now = std::chrono::steady_clock::now();
|
||||||
auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(
|
auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||||
now.time_since_epoch());
|
now.time_since_epoch());
|
||||||
return static_cast<unsigned long>(ms.count());
|
return static_cast<unsigned long>(ms.count());
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// void Thing::Update(bool recursive) {
|
void Thing::Update() {
|
||||||
// Update(GetTimeMs(), recursive);
|
#if defined(ARDUINO)
|
||||||
// }
|
Update(millis());
|
||||||
|
#else
|
||||||
void Thing::PrepareForUpdate() {}
|
Update(GetTimeMs());
|
||||||
|
#endif
|
||||||
void Thing::Update(bool recursive) {
|
|
||||||
// if (this->positionUpdated || this->orientationUpdated)
|
|
||||||
// OnPoseChanged callback
|
|
||||||
this->positionUpdated = false;
|
|
||||||
this->orientationUpdated = false;
|
|
||||||
// this->linearVelocityUpdated = false;
|
|
||||||
// this->angularVelocityUpdated = false;
|
|
||||||
this->hierarchyChanged = false;
|
|
||||||
this->nameChanged = false;
|
|
||||||
|
|
||||||
if (recursive) {
|
|
||||||
// std::cout << "# children: " << (int)this->childCount << std::endl;
|
|
||||||
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
|
|
||||||
Thing* child = this->children[childIx];
|
|
||||||
if (child == nullptr)
|
|
||||||
continue;
|
|
||||||
child->Update(recursive);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Thing::UpdateThings() {
|
void Thing::Update(unsigned long currentTimeMs) {
|
||||||
IsolatedParticipant::Isolated()->Update();
|
(void)currentTimeMs;
|
||||||
|
|
||||||
|
// PoseMsg* poseMsg = new PoseMsg(this->networkId, this);
|
||||||
|
// participant->Send(remoteParticipant, poseMsg);
|
||||||
|
// delete poseMsg;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma endregion Update
|
void Thing::UpdateThings(unsigned long currentTimeMs) {
|
||||||
|
LocalParticipant::Isolated()->Update(currentTimeMs);
|
||||||
|
}
|
||||||
|
|
||||||
int Thing::GenerateBinary(char* buffer, unsigned char* ix) {
|
void Thing::GenerateBinary(char* buffer, unsigned char* ix) {
|
||||||
(void)buffer;
|
(void)buffer;
|
||||||
(void)ix;
|
(void)ix;
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
void Thing::ProcessBinary(char* bytes) {
|
void Thing::ProcessBinary(char* bytes) {
|
||||||
(void)bytes;
|
(void)bytes;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void Thing::SetPosition(Spherical16 position) {
|
||||||
|
this->position = position;
|
||||||
|
this->positionUpdated = true;
|
||||||
|
}
|
||||||
|
Spherical16 Thing::GetPosition() {
|
||||||
|
return this->position;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thing::SetOrientation(SwingTwist16 orientation) {
|
||||||
|
this->orientation = orientation;
|
||||||
|
this->orientationUpdated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
SwingTwist16 Thing::GetOrientation() {
|
||||||
|
return this->orientation;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thing::SetLinearVelocity(Spherical16 linearVelocity) {
|
||||||
|
this->linearVelocity = linearVelocity;
|
||||||
|
this->linearVelocityUpdated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Spherical16 Thing::GetLinearVelocity() {
|
||||||
|
return this->linearVelocity;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thing::SetAngularVelocity(Spherical16 angularVelocity) {
|
||||||
|
this->angularVelocity = angularVelocity;
|
||||||
|
this->angularVelocityUpdated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Spherical16 Thing::GetAngularVelocity() {
|
||||||
|
return this->angularVelocity;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
240
Thing.h
240
Thing.h
@ -1,16 +1,13 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#if !defined(NO_STD)
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <list>
|
#include <list>
|
||||||
#endif
|
|
||||||
#include "LinearAlgebra/Spherical.h"
|
#include "LinearAlgebra/Spherical.h"
|
||||||
#include "LinearAlgebra/SwingTwist.h"
|
#include "LinearAlgebra/SwingTwist.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
class Participant;
|
class Participant;
|
||||||
class ParticipantUDP;
|
class LocalParticipant;
|
||||||
|
|
||||||
#define THING_STORE_SIZE 256
|
#define THING_STORE_SIZE 256
|
||||||
// IMPORTANT: values higher than 256 will need to change the Thing::id type
|
// IMPORTANT: values higher than 256 will need to change the Thing::id type
|
||||||
@ -20,7 +17,7 @@ class ParticipantUDP;
|
|||||||
class Thing {
|
class Thing {
|
||||||
public:
|
public:
|
||||||
/// @brief Predefined thing types
|
/// @brief Predefined thing types
|
||||||
enum Type : unsigned char {
|
enum Type {
|
||||||
Undetermined,
|
Undetermined,
|
||||||
// Sensor,
|
// Sensor,
|
||||||
Switch,
|
Switch,
|
||||||
@ -32,107 +29,54 @@ class Thing {
|
|||||||
ControlledMotor,
|
ControlledMotor,
|
||||||
UncontrolledMotor,
|
UncontrolledMotor,
|
||||||
Servo,
|
Servo,
|
||||||
IncrementalEncoder,
|
|
||||||
// Other
|
// Other
|
||||||
Roboid,
|
Roboid,
|
||||||
Humanoid,
|
Humanoid,
|
||||||
ExternalSensor,
|
ExternalSensor,
|
||||||
DifferentialDrive
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#pragma region Init
|
/// @brief Create a new thing using an implicit local participant
|
||||||
static Thing* LocalRoot();
|
/// @param thingType The type of thing
|
||||||
|
Thing(int thingType = Type::Undetermined);
|
||||||
private:
|
/// @brief Create a new thing of the given type
|
||||||
// Special constructor to create a root thing
|
/// @param thingType The predefined type of thing
|
||||||
Thing(Participant* parent);
|
Thing(Participant* participant, Type thingType = Type::Undetermined);
|
||||||
// Which can only be used by the Participant
|
/// @brief Create a new thing of the give type
|
||||||
friend class Participant;
|
/// @param thingType The custom type of the thing
|
||||||
|
Thing(Participant* participant, int thingType);
|
||||||
public:
|
/// @brief Create a new thing for the given participant
|
||||||
/// @brief Create a new thing
|
/// @param participant The participant for which this thing is created
|
||||||
/// @param thingType The type of thing (can use Thing::Type)
|
/// @param networkId The network ID of the thing
|
||||||
/// @param parent (optional) The parent thing
|
/// @param thingId The ID of the thing
|
||||||
/// The owner will be the same as the owner of the parent thing, it will
|
/// @param thingType The type of thing
|
||||||
/// be Participant::LocalParticipant if the parent is not specified. A thing
|
Thing(Participant* participant, unsigned char networkId, unsigned char thingId, Type thingType = Type::Undetermined);
|
||||||
/// without a parent will be a root thing.
|
|
||||||
Thing(unsigned char thingType = Thing::Type::Undetermined,
|
|
||||||
Thing* parent = LocalRoot());
|
|
||||||
|
|
||||||
/// @brief Create a new child thing
|
|
||||||
/// @param parent The parent thing
|
|
||||||
/// @param thingType The type of thing (can use Thing::Type)
|
|
||||||
/// @param thingId The ID of the thing, leave out or set to zero to generate
|
|
||||||
/// an ID
|
|
||||||
/// @note The owner will be the same as the owner of the parent thing
|
|
||||||
|
|
||||||
~Thing();
|
|
||||||
|
|
||||||
static Thing Reconstruct(Participant* owner,
|
|
||||||
unsigned char thingType,
|
|
||||||
unsigned char thingId);
|
|
||||||
|
|
||||||
#pragma endregion Init
|
|
||||||
|
|
||||||
public:
|
|
||||||
/// @brief Terminated things are no longer updated
|
|
||||||
bool terminate = false;
|
|
||||||
|
|
||||||
#pragma region Properties
|
|
||||||
|
|
||||||
/// @brief The participant managing this thing
|
/// @brief The participant managing this thing
|
||||||
Participant* owner = nullptr;
|
Participant* owner;
|
||||||
|
/// @brief The network ID of this thing
|
||||||
|
/// @note This field will likely disappear in future versions
|
||||||
|
unsigned char networkId = 0;
|
||||||
/// @brief The ID of the thing
|
/// @brief The ID of the thing
|
||||||
unsigned char id = 0;
|
unsigned char id = 0;
|
||||||
|
|
||||||
/// @brief The type of Thing
|
/// @brief The type of Thing
|
||||||
/// This can be either a Thing::Type of a byte value for custom types
|
/// This can be either a Thing::Type of a byte value for custom types
|
||||||
unsigned char type = Type::Undetermined;
|
unsigned char type = 0;
|
||||||
|
|
||||||
/// @brief The name of the thing
|
/// @brief Find a thing by name
|
||||||
const char* name = nullptr;
|
/// @param name Rhe name of the thing
|
||||||
|
/// @return The found thing or nullptr when nothing is found
|
||||||
|
Thing* FindThing(const char* name);
|
||||||
|
|
||||||
public:
|
/// @brief Sets the parent Thing
|
||||||
void SetName(const char* name);
|
/// @param parent The Thing which should become the parnet
|
||||||
const char* GetName() const;
|
/// @remark This is equivalent to calling parent->AddChild(this);
|
||||||
bool nameChanged = false;
|
virtual void SetParent(Thing* parent);
|
||||||
|
void SetParent(Thing* root, const char* name);
|
||||||
/// @brief Sets the location from where the 3D model of this Thing can be
|
/// @brief Gets the parent Thing
|
||||||
/// loaded from
|
|
||||||
/// @param url The url of the model
|
|
||||||
/// @remark Although the roboid implementation is not dependent on the model,
|
|
||||||
/// the only official supported model format is .obj
|
|
||||||
void SetModel(const char* url);
|
|
||||||
|
|
||||||
/// @brief An URL pointing to the location where a model of the thing can be
|
|
||||||
/// found
|
|
||||||
const char* modelUrl = nullptr;
|
|
||||||
/// @brief The scale of the model (deprecated I think)
|
|
||||||
float modelScale = 1;
|
|
||||||
|
|
||||||
#pragma endregion Properties
|
|
||||||
|
|
||||||
#pragma region Hierarchy
|
|
||||||
|
|
||||||
/// @brief Sets the parent of this Thing
|
|
||||||
/// @param parent The Thing which should become the parent
|
|
||||||
// virtual void SetParent(Thing* parent);
|
|
||||||
void SetParent(Thing* parent);
|
|
||||||
/// @brief Gets the parent of this Thing
|
|
||||||
/// @return The parent Thing
|
/// @return The parent Thing
|
||||||
// Thing* GetParent();
|
|
||||||
Thing* GetParent();
|
Thing* GetParent();
|
||||||
|
|
||||||
bool IsRoot() const;
|
|
||||||
|
|
||||||
/// @brief The number of children
|
|
||||||
unsigned char childCount = 0;
|
|
||||||
/// @brief Get a child by index
|
|
||||||
/// @param ix The child index
|
|
||||||
/// @return The found thing of nullptr when nothing is found
|
|
||||||
Thing* GetChildByIndex(unsigned char ix);
|
|
||||||
|
|
||||||
/// @brief Add a child Thing to this Thing
|
/// @brief Add a child Thing to this Thing
|
||||||
/// @param child The Thing which should become a child
|
/// @param child The Thing which should become a child
|
||||||
/// @remark When the Thing is already a child, it will not be added again
|
/// @remark When the Thing is already a child, it will not be added again
|
||||||
@ -142,112 +86,106 @@ class Thing {
|
|||||||
/// @return The removed child or nullptr if the child could not be found
|
/// @return The removed child or nullptr if the child could not be found
|
||||||
Thing* RemoveChild(Thing* child);
|
Thing* RemoveChild(Thing* child);
|
||||||
|
|
||||||
|
/// @brief The number of children
|
||||||
|
unsigned char childCount = 0;
|
||||||
/// @brief Get a child by thing Id
|
/// @brief Get a child by thing Id
|
||||||
/// @param id The thing ID to find
|
/// @param id The thing ID to find
|
||||||
/// @param recurse Look recursively through all descendants
|
/// @param recursive Look recursively through all descendants
|
||||||
/// @return The found thing of nullptr when nothing is found
|
/// @return The found thing of nullptr when nothing is found
|
||||||
Thing* GetChild(unsigned char id, bool recurse = false);
|
Thing* GetChild(unsigned char id, bool recursive = false);
|
||||||
|
/// @brief Get a child by index
|
||||||
|
/// @param ix The child index
|
||||||
|
/// @return The found thing of nullptr when nothing is found
|
||||||
|
Thing* GetChildByIndex(unsigned char ix);
|
||||||
|
|
||||||
/// @brief Find a thing by name
|
protected:
|
||||||
/// @param name The name of the thing
|
|
||||||
/// @param recurse Look recursively through all descendants
|
|
||||||
/// @return The found thing or nullptr when nothing is found
|
|
||||||
Thing* FindChild(const char* name, bool recurse = true);
|
|
||||||
|
|
||||||
/// @brief Indicator that the hierarchy of the thing has changed
|
|
||||||
bool hierarchyChanged = true;
|
|
||||||
|
|
||||||
private:
|
|
||||||
Thing* parent = nullptr;
|
Thing* parent = nullptr;
|
||||||
Thing** children = nullptr;
|
Thing** children = nullptr;
|
||||||
|
|
||||||
#pragma endregion Hierarchy
|
|
||||||
|
|
||||||
#pragma region Pose
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
/// @brief The name of the thing
|
||||||
|
const char* name = nullptr;
|
||||||
|
/// @brief An URL pointing to the location where a model of the thing can be found
|
||||||
|
const char* modelUrl = nullptr;
|
||||||
|
/// @brief The scale of the model (deprecated I think)
|
||||||
|
float modelScale = 1;
|
||||||
|
|
||||||
/// @brief Set the position of the thing
|
/// @brief Set the position of the thing
|
||||||
/// @param position The new position in local space, in meters
|
/// @param position The new position in local space, in meters
|
||||||
void SetPosition(Spherical position);
|
void SetPosition(Spherical16 position);
|
||||||
/// @brief Get the position of the thing
|
/// @brief Get the position of the thing
|
||||||
/// @return The position in local space, in meters
|
/// @return The position in local space, in meters
|
||||||
Spherical GetPosition();
|
Spherical16 GetPosition();
|
||||||
/// @brief Boolean indicating that the thing has an updated position
|
|
||||||
bool positionUpdated = false;
|
|
||||||
|
|
||||||
/// @brief Set the orientation of the thing
|
/// @brief Set the orientation of the thing
|
||||||
/// @param orientation The new orientation in local space
|
/// @param orientation The new orientation in local space
|
||||||
void SetOrientation(SwingTwist orientation);
|
void SetOrientation(SwingTwist16 orientation);
|
||||||
/// @brief Get the orientation of the thing
|
/// @brief Get the orientation of the thing
|
||||||
/// @return The orienation in local space
|
/// @return The orienation in local space
|
||||||
SwingTwist GetOrientation();
|
SwingTwist16 GetOrientation();
|
||||||
/// @brief Boolean indicating the thing has an updated orientation
|
/// @brief The scale of the thing (deprecated I think)
|
||||||
|
//float scale = 1; // assuming uniform scale
|
||||||
|
|
||||||
|
/// @brief boolean indicating if the position was updated
|
||||||
|
bool positionUpdated = false;
|
||||||
|
/// @brief boolean indicating if the orientation was updated
|
||||||
bool orientationUpdated = false;
|
bool orientationUpdated = false;
|
||||||
|
|
||||||
/// @brief Set the linear velocity of the thing
|
/// @brief Set the linear velocity of the thing
|
||||||
/// @param linearVelocity The new linear velocity in local space, in meters
|
/// @param linearVelocity The new linear velocity in local space, in meters per second
|
||||||
/// per second
|
void SetLinearVelocity(Spherical16 linearVelocity);
|
||||||
void SetLinearVelocity(Spherical linearVelocity);
|
|
||||||
/// @brief Get the linear velocity of the thing
|
/// @brief Get the linear velocity of the thing
|
||||||
/// @return The linear velocity in local space, in meters per second
|
/// @return The linear velocity in local space, in meters per second
|
||||||
virtual Spherical GetLinearVelocity();
|
virtual Spherical16 GetLinearVelocity();
|
||||||
/// @brief Boolean indicating the thing has an updated linear velocity
|
|
||||||
bool linearVelocityUpdated = false;
|
|
||||||
|
|
||||||
/// @brief Set the angular velocity of the thing
|
/// @brief Set the angular velocity of the thing
|
||||||
/// @param angularVelocity the new angular velocity in local space
|
/// @param angularVelocity the new angular velocity in local space
|
||||||
virtual void SetAngularVelocity(Spherical angularVelocity);
|
virtual void SetAngularVelocity(Spherical16 angularVelocity);
|
||||||
/// @brief Get the angular velocity of the thing
|
/// @brief Get the angular velocity of the thing
|
||||||
/// @return The angular velocity in local space
|
/// @return The angular velocity in local space
|
||||||
virtual Spherical GetAngularVelocity();
|
virtual Spherical16 GetAngularVelocity();
|
||||||
/// @brief Boolean indicating the thing has an updated angular velocity
|
bool linearVelocityUpdated = false;
|
||||||
bool angularVelocityUpdated = false;
|
bool angularVelocityUpdated = false;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// @brief The position of the thing in local space, in meters
|
/// @brief The position in local space
|
||||||
/// @remark When this Thing has a parent, the position is relative to the
|
/// @remark When this Thing has a parent, the position is relative to the
|
||||||
/// parent's position and orientation
|
/// parent's position and orientation
|
||||||
Spherical position;
|
Spherical16 position;
|
||||||
/// @brief The orientation of the thing in local space
|
/// @brief The orientation in local space
|
||||||
/// @remark When this Thing has a parent, the orientation is relative to the
|
/// @remark When this Thing has a parent, the orientation is relative to the
|
||||||
/// parent's orientation
|
/// parent's orientation
|
||||||
SwingTwist orientation;
|
SwingTwist16 orientation;
|
||||||
|
|
||||||
/// @brief The linear velocity of the thing in local space, in meters per
|
/// @brief The linear velocity in local space
|
||||||
/// second
|
Spherical16 linearVelocity;
|
||||||
Spherical linearVelocity;
|
/// @brief The angular velocity in local spze
|
||||||
/// @brief The angular velocity of the thing in local space, in degrees per
|
Spherical16 angularVelocity;
|
||||||
/// second
|
|
||||||
Spherical angularVelocity;
|
|
||||||
|
|
||||||
#pragma endregion Pose
|
|
||||||
|
|
||||||
#pragma region Update
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual void PrepareForUpdate();
|
/// @brief Terminated things are no longer updated
|
||||||
|
void Terminate();
|
||||||
|
|
||||||
/// @brief Updates the state of the thing
|
/// @brief Sets the location from where the 3D model of this Thing can be
|
||||||
/// @param currentTimeMs The current clock time in milliseconds; if this is
|
/// loaded from
|
||||||
/// zero, the current time is retrieved automatically
|
/// @param url The url of the model
|
||||||
/// @param recurse When true, this will Update the descendants recursively
|
/// @remark Although the roboid implementation is not dependent on the model,
|
||||||
virtual void Update(bool recurse = false);
|
/// the only official supported model format is .obj
|
||||||
|
void SetModel(const char* url);
|
||||||
|
|
||||||
static void UpdateThings();
|
|
||||||
|
|
||||||
/// @brief Get the current time in milliseconds
|
|
||||||
/// @return The current time in milliseconds
|
|
||||||
static unsigned long GetTimeMs();
|
static unsigned long GetTimeMs();
|
||||||
|
|
||||||
#pragma endregion Update
|
void Update();
|
||||||
|
|
||||||
|
/// @brief Updates the state of the thing
|
||||||
|
/// @param currentTimeMs The current clock time in milliseconds
|
||||||
|
virtual void Update(unsigned long currentTimeMs); // { (void)currentTimeMs; };
|
||||||
|
|
||||||
|
static void UpdateThings(unsigned long currentTimeMs);
|
||||||
|
|
||||||
public:
|
|
||||||
/// @brief Function used to generate binary data for this thing
|
/// @brief Function used to generate binary data for this thing
|
||||||
/// @param buffer The byte array for thw binary data
|
/// @param buffer The byte array for thw binary data
|
||||||
/// @param ix The starting position for writing the binary data
|
/// @param ix The starting position for writing the binary data
|
||||||
/// @return The size of the binary data
|
virtual void GenerateBinary(char* buffer, unsigned char* ix);
|
||||||
virtual int GenerateBinary(char* buffer, unsigned char* ix);
|
// /// @brief FUnction used to process binary data received for this thing
|
||||||
/// @brief Function used to process binary data received for this thing
|
|
||||||
/// @param bytes The binary data
|
/// @param bytes The binary data
|
||||||
virtual void ProcessBinary(char* bytes);
|
virtual void ProcessBinary(char* bytes);
|
||||||
};
|
};
|
||||||
|
@ -1,68 +0,0 @@
|
|||||||
#include "ControlledMotor.h"
|
|
||||||
#include "LinearAlgebra/FloatSingle.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
ControlledMotor::ControlledMotor(Motor* motor,
|
|
||||||
RelativeEncoder* encoder,
|
|
||||||
Thing* parent)
|
|
||||||
: Motor(parent), motor(motor), encoder(encoder) {
|
|
||||||
this->type = Type::ControlledMotor;
|
|
||||||
//encoder->SetParent(null);
|
|
||||||
// Thing parent = motor.GetParent();
|
|
||||||
// this->SetParent(parent);
|
|
||||||
this->integral = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ControlledMotor::SetTargetVelocity(float velocity) {
|
|
||||||
this->targetVelocity = velocity;
|
|
||||||
this->rotationDirection =
|
|
||||||
(targetVelocity < 0) ? Direction::Reverse : Direction::Forward;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ControlledMotor::Update(bool recurse) {
|
|
||||||
unsigned long currentTimeMs = GetTimeMs();
|
|
||||||
float timeStep = (currentTimeMs - this->lastUpdateTime) / 1000.0f;
|
|
||||||
this->lastUpdateTime = currentTimeMs;
|
|
||||||
if (timeStep <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// encoder->Update(false);
|
|
||||||
|
|
||||||
this->actualVelocity = (int)rotationDirection * encoder->rotationSpeed;
|
|
||||||
|
|
||||||
float error = this->targetVelocity - this->actualVelocity;
|
|
||||||
float p_term = error * pidP;
|
|
||||||
this->integral += error * timeStep;
|
|
||||||
float i_term = pidI * this->integral;
|
|
||||||
float d_term = pidD * (error - this->lastError) / timeStep;
|
|
||||||
this->lastError = error;
|
|
||||||
|
|
||||||
float output = p_term + i_term + d_term;
|
|
||||||
std::cout << "target " << this->targetVelocity << " actual "
|
|
||||||
<< this->actualVelocity << " output = " << output << std::endl;
|
|
||||||
// float acceleration =
|
|
||||||
// error * timeStep * pidP; // Just P is used at this moment
|
|
||||||
// std::cout << "motor acc. " << acceleration << std::endl;
|
|
||||||
|
|
||||||
// float newTargetVelocity = motor->targetVelocity + acceleration;
|
|
||||||
output = LinearAlgebra::Float::Clamp(output, -1, 1);
|
|
||||||
motor->SetTargetVelocity(output); // or something like that
|
|
||||||
//motor->Update(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
// float ControlledMotor::GetActualVelocity() {
|
|
||||||
// return (int)rotationDirection * encoder->rotationSpeed;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// bool ControlledMotor::Drive(float distance) {
|
|
||||||
// if (!driving) {
|
|
||||||
// targetDistance = distance;
|
|
||||||
// startDistance = encoder->GetDistance();
|
|
||||||
// driving = true;
|
|
||||||
// }
|
|
||||||
// float totalDistance = encoder->GetDistance() - startDistance;
|
|
||||||
// bool completed = totalDistance > targetDistance;
|
|
||||||
// return completed;
|
|
||||||
// }
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,40 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include "Motor.h"
|
|
||||||
#include "RelativeEncoder.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
/// @brief A motor with speed control
|
|
||||||
/// It uses a feedback loop from an encoder to regulate the speed
|
|
||||||
/// The speed is measured in revolutions per second.
|
|
||||||
class ControlledMotor : public Motor {
|
|
||||||
public:
|
|
||||||
ControlledMotor(Motor* motor, RelativeEncoder* encoder, Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
float pidP = 0.5;
|
|
||||||
float pidD = 0;
|
|
||||||
float pidI = 0.2;
|
|
||||||
|
|
||||||
/// @brief The actual velocity in revolutions per second
|
|
||||||
float actualVelocity;
|
|
||||||
|
|
||||||
enum Direction { Forward = 1, Reverse = -1 };
|
|
||||||
Direction rotationDirection;
|
|
||||||
|
|
||||||
virtual void Update(bool recurse = false) override;
|
|
||||||
|
|
||||||
/// @brief Set the target verlocity for the motor controller
|
|
||||||
/// @param speed the target velocity in revolutions per second
|
|
||||||
virtual void SetTargetVelocity(float velocity) override;
|
|
||||||
|
|
||||||
Motor* motor;
|
|
||||||
RelativeEncoder* encoder;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
float integral = 0;
|
|
||||||
float lastError = 0;
|
|
||||||
float lastUpdateTime;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,36 +1,16 @@
|
|||||||
#include "DifferentialDrive.h"
|
#include "DifferentialDrive.h"
|
||||||
|
|
||||||
#include "Messages/LowLevelMessages.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
DifferentialDrive::DifferentialDrive(Thing* parent)
|
RoboidControl::DifferentialDrive::DifferentialDrive(Participant* participant) : Thing(participant) {
|
||||||
: Thing(Type::DifferentialDrive, parent) {
|
// this->leftWheel = new Thing(participant);
|
||||||
this->name = "Differential drive";
|
// this->rightWheel = new Thing(participant);
|
||||||
|
|
||||||
this->leftWheel = new Motor(this);
|
|
||||||
this->leftWheel->name = "Left motor";
|
|
||||||
|
|
||||||
this->rightWheel = new Motor(this);
|
|
||||||
this->rightWheel->name = "Right motor";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
DifferentialDrive::DifferentialDrive(Motor* leftMotor,
|
void DifferentialDrive::SetDimensions(float wheelDiameter, float wheelSeparation) {
|
||||||
Motor* rightMotor,
|
this->wheelRadius = wheelDiameter > 0 ? wheelDiameter / 2 : -wheelDiameter / 2;
|
||||||
Thing* parent)
|
this->wheelSeparation = wheelSeparation > 0 ? wheelSeparation : -wheelSeparation;
|
||||||
: Thing(Type::DifferentialDrive, parent) {
|
this->rpsToMs = wheelDiameter * Passer::LinearAlgebra::pi;
|
||||||
this->name = "Differential drive";
|
|
||||||
this->leftWheel = leftMotor;
|
|
||||||
this->rightWheel = rightMotor;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DifferentialDrive::SetDriveDimensions(float wheelDiameter,
|
|
||||||
float wheelSeparation) {
|
|
||||||
this->wheelRadius =
|
|
||||||
wheelDiameter > 0 ? wheelDiameter / 2 : -wheelDiameter / 2;
|
|
||||||
this->wheelSeparation =
|
|
||||||
wheelSeparation > 0 ? wheelSeparation : -wheelSeparation;
|
|
||||||
this->rpsToMs = wheelDiameter * LinearAlgebra::pi;
|
|
||||||
|
|
||||||
float distance = this->wheelSeparation / 2;
|
float distance = this->wheelSeparation / 2;
|
||||||
if (leftWheel != nullptr)
|
if (leftWheel != nullptr)
|
||||||
@ -39,39 +19,18 @@ void DifferentialDrive::SetDriveDimensions(float wheelDiameter,
|
|||||||
this->rightWheel->SetPosition(Spherical(distance, Direction::right));
|
this->rightWheel->SetPosition(Spherical(distance, Direction::right));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Motor& DifferentialDrive::GetMotorLeft() {
|
void DifferentialDrive::SetMotors(Thing* leftWheel, Thing* rightWheel) {
|
||||||
// return *this->leftWheel;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// Motor& DifferentialDrive::GetMotorRight() {
|
|
||||||
// return *this->rightWheel;
|
|
||||||
// }
|
|
||||||
|
|
||||||
void DifferentialDrive::SetMotors(Motor& leftMotor, Motor& rightMotor) {
|
|
||||||
float distance = this->wheelSeparation / 2;
|
float distance = this->wheelSeparation / 2;
|
||||||
this->leftWheel = &leftMotor;
|
this->leftWheel = leftWheel;
|
||||||
|
if (leftWheel != nullptr)
|
||||||
this->leftWheel->SetPosition(Spherical(distance, Direction::left));
|
this->leftWheel->SetPosition(Spherical(distance, Direction::left));
|
||||||
|
|
||||||
this->rightWheel = &rightMotor;
|
this->rightWheel = rightWheel;
|
||||||
|
if (rightWheel != nullptr)
|
||||||
this->rightWheel->SetPosition(Spherical(distance, Direction::right));
|
this->rightWheel->SetPosition(Spherical(distance, Direction::right));
|
||||||
}
|
}
|
||||||
|
|
||||||
void DifferentialDrive::SetWheelVelocity(float velocityLeft,
|
void DifferentialDrive::Update(unsigned long currentMs) {
|
||||||
float velocityRight) {
|
|
||||||
// if (this->leftWheel != nullptr)
|
|
||||||
// this->leftWheel->SetAngularVelocity(Spherical(velocityLeft,
|
|
||||||
// Direction::left));
|
|
||||||
// if (this->rightWheel != nullptr)
|
|
||||||
// this->rightWheel->SetAngularVelocity(
|
|
||||||
// Spherical(velocityRight, Direction::right));
|
|
||||||
if (this->leftWheel != nullptr)
|
|
||||||
this->leftWheel->SetTargetVelocity(velocityLeft);
|
|
||||||
if (this->rightWheel != nullptr)
|
|
||||||
this->rightWheel->SetTargetVelocity(velocityRight);
|
|
||||||
}
|
|
||||||
|
|
||||||
void DifferentialDrive::Update(bool recursive) {
|
|
||||||
if (this->linearVelocityUpdated) {
|
|
||||||
// this assumes forward velocity only....
|
// this assumes forward velocity only....
|
||||||
float linearVelocity = this->GetLinearVelocity().distance;
|
float linearVelocity = this->GetLinearVelocity().distance;
|
||||||
|
|
||||||
@ -82,23 +41,16 @@ void DifferentialDrive::Update(bool recursive) {
|
|||||||
angularSpeed = -angularSpeed;
|
angularSpeed = -angularSpeed;
|
||||||
|
|
||||||
// wheel separation can be replaced by this->leftwheel->position->distance
|
// wheel separation can be replaced by this->leftwheel->position->distance
|
||||||
float speedLeft =
|
float speedLeft = (linearVelocity + angularSpeed * this->wheelSeparation / 2) / this->wheelRadius * Rad2Deg;
|
||||||
(linearVelocity + angularSpeed * this->wheelSeparation / 2) /
|
if (this->leftWheel != nullptr)
|
||||||
this->wheelRadius * Rad2Deg;
|
this->leftWheel->SetAngularVelocity(Spherical(speedLeft, Direction::left));
|
||||||
float speedRight =
|
|
||||||
(linearVelocity - angularSpeed * this->wheelSeparation / 2) /
|
|
||||||
this->wheelRadius * Rad2Deg;
|
|
||||||
|
|
||||||
this->SetWheelVelocity(speedLeft, speedRight);
|
float speedRight = (linearVelocity - angularSpeed * this->wheelSeparation / 2) / this->wheelRadius * Rad2Deg;
|
||||||
}
|
if (this->rightWheel != nullptr)
|
||||||
Thing::Update(recursive);
|
this->rightWheel->SetAngularVelocity(Spherical(speedRight, Direction::right));
|
||||||
}
|
|
||||||
|
|
||||||
int DifferentialDrive::GenerateBinary(char* data, unsigned char* ix) {
|
// std::cout << "lin. speed " << linearVelocity << " ang. speed " << angularVelocity.distance << " left wheel "
|
||||||
data[(*ix)++] = this->leftWheel->id;
|
// << speedLeft << " right wheel " << speedRight << "\n";
|
||||||
data[(*ix)++] = this->rightWheel->id;
|
|
||||||
LowLevelMessages::SendFloat16(data, ix, this->wheelRadius);
|
|
||||||
return 4;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -1,66 +1,30 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Thing.h"
|
#include "Thing.h"
|
||||||
#include "Motor.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
/// @brief A thing which can move itself using a differential drive system
|
/// @brief A thing which can move itself using a differential drive system
|
||||||
///
|
|
||||||
/// @sa @link https://en.wikipedia.org/wiki/Differential_wheeled_robot @endlink
|
|
||||||
class DifferentialDrive : public Thing {
|
class DifferentialDrive : public Thing {
|
||||||
public:
|
public:
|
||||||
/// @brief Create a new child differential drive
|
DifferentialDrive(Participant* participant);
|
||||||
/// @param parent The parent thing
|
|
||||||
/// @param thingId The ID of the thing, leave out or set to zero to generate
|
|
||||||
/// an ID
|
|
||||||
DifferentialDrive(Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
DifferentialDrive(Motor* leftMotor, Motor* rightMotor, Thing* parent = Thing::LocalRoot());
|
void SetDimensions(float wheelDiameter, float wheelSeparation);
|
||||||
|
void SetMotors(Thing* leftWheel, Thing* rightWheel);
|
||||||
|
|
||||||
/// @brief Configures the dimensions of the drive
|
virtual void Update(unsigned long currentMs) override;
|
||||||
/// @param wheelDiameter The diameter of the wheels in meters
|
|
||||||
/// @param wheelSeparation The distance between the wheels in meters
|
|
||||||
///
|
|
||||||
/// These values are used to compute the desired wheel speed from the set
|
|
||||||
/// linear and angular velocity.
|
|
||||||
/// @sa SetLinearVelocity SetAngularVelocity
|
|
||||||
void SetDriveDimensions(float wheelDiameter, float wheelSeparation);
|
|
||||||
|
|
||||||
// Motor& GetMotorLeft();
|
|
||||||
// Motor& GetMotorRight();
|
|
||||||
/// @brief Congures the motors for the wheels
|
|
||||||
/// @param leftWheel The motor for the left wheel
|
|
||||||
/// @param rightWheel The motor for the right wheel
|
|
||||||
void SetMotors(Motor& leftMotor, Motor& rightMotor);
|
|
||||||
|
|
||||||
/// @brief Directly specify the speeds of the motors
|
|
||||||
/// @param speedLeft The speed of the left wheel in degrees per second.
|
|
||||||
/// Positive moves the robot in the forward direction.
|
|
||||||
/// @param speedRight The speed of the right wheel in degrees per second.
|
|
||||||
/// Positive moves the robot in the forward direction.
|
|
||||||
void SetWheelVelocity(float speedLeft, float speedRight);
|
|
||||||
|
|
||||||
/// @copydoc RoboidControl::Thing::Update(unsigned long)
|
|
||||||
virtual void Update(bool recursive = true) override;
|
|
||||||
|
|
||||||
int GenerateBinary(char* bytes, unsigned char* ix) override;
|
|
||||||
// virtual void ProcessBinary(char* bytes) override;
|
|
||||||
|
|
||||||
/// @brief The left wheel
|
|
||||||
Motor* leftWheel = nullptr;
|
|
||||||
/// @brief The right wheel
|
|
||||||
Motor* rightWheel = nullptr;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// @brief The radius of a wheel in meters
|
/// @brief The radius of a wheel in meters
|
||||||
float wheelRadius = 0.0f;
|
float wheelRadius = 1.0f;
|
||||||
/// @brief The distance between the wheels in meters
|
/// @brief The distance between the wheels in meters
|
||||||
float wheelSeparation = 0.0f;
|
float wheelSeparation = 1.0f;
|
||||||
|
|
||||||
/// @brief Convert revolutions per second to meters per second
|
/// @brief Convert revolutions per second to meters per second
|
||||||
float rpsToMs = 1.0f;
|
float rpsToMs = 1.0f;
|
||||||
|
|
||||||
|
Thing* leftWheel = nullptr;
|
||||||
|
Thing* rightWheel = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -2,26 +2,8 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
//DigitalSensor::DigitalSensor() : Thing(Type::Switch) {}
|
//DigitalSensor::DigitalSensor() {}
|
||||||
|
|
||||||
// DigitalSensor::DigitalSensor(Participant* owner, unsigned char thingId)
|
DigitalSensor::DigitalSensor(Participant* participant, unsigned char networkId, unsigned char thingId) : Thing(participant) {}
|
||||||
// : Thing(owner, Type::Switch, thingId) {}
|
|
||||||
|
|
||||||
// DigitalSensor::DigitalSensor(Thing* parent, unsigned char thingId)
|
|
||||||
// : Thing(parent, Type::Switch) {}
|
|
||||||
|
|
||||||
// DigitalSensor::DigitalSensor(Participant* owner) : Thing(owner, Type::Switch) {}
|
|
||||||
|
|
||||||
// DigitalSensor::DigitalSensor(Thing* parent) : Thing(parent, Type::Switch) {}
|
|
||||||
DigitalSensor::DigitalSensor(Thing* parent) : Thing(Type::Switch, parent) {}
|
|
||||||
|
|
||||||
int DigitalSensor::GenerateBinary(char* bytes, unsigned char* ix) {
|
|
||||||
bytes[(*ix)++] = state ? 1 : 0;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DigitalSensor::ProcessBinary(char* bytes) {
|
|
||||||
this->state |= (bytes[0] == 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
@ -7,31 +7,15 @@ namespace RoboidControl {
|
|||||||
/// @brief A digital (on/off, 1/0, true/false) sensor
|
/// @brief A digital (on/off, 1/0, true/false) sensor
|
||||||
class DigitalSensor : public Thing {
|
class DigitalSensor : public Thing {
|
||||||
public:
|
public:
|
||||||
/// @brief Create a digital sensor without communication abilities
|
|
||||||
//DigitalSensor();
|
|
||||||
/// @brief Create a digital sensor for a participant
|
|
||||||
/// @param owner The owning participant
|
|
||||||
/// @param thingId The ID of the thing, leave out or set to zero to generate
|
|
||||||
/// an ID
|
|
||||||
DigitalSensor(Participant* owner = nullptr); //, unsigned char thingId = 0);
|
|
||||||
/// @brief Create a new child digital sensor
|
|
||||||
/// @param parent The parent thing
|
|
||||||
/// @param thingId The ID of the thing, leave out or set to zero to generate
|
|
||||||
/// an ID
|
|
||||||
// DigitalSensor(Thing* parent); //, unsigned char thingId = 0);
|
|
||||||
DigitalSensor(Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
/// @brief The sigital state
|
/// @brief The sigital state
|
||||||
bool state = 0;
|
bool state = 0;
|
||||||
|
|
||||||
/// @brief Function used to generate binary data for this digital sensor
|
/// @brief The default constructor
|
||||||
/// @param buffer The byte array for thw binary data
|
//DigitalSensor();
|
||||||
/// @param ix The starting position for writing the binary data
|
/// @brief Create a temperature sensor with the given ID
|
||||||
int GenerateBinary(char* bytes, unsigned char* ix) override;
|
/// @param networkId The network ID of the sensor
|
||||||
/// @brief Function used to process binary data received for this digital
|
/// @param thingId The ID of the thing
|
||||||
/// sensor
|
DigitalSensor(Participant* participant, unsigned char networkId, unsigned char thingId);
|
||||||
/// @param bytes The binary data to process
|
|
||||||
virtual void ProcessBinary(char* bytes) override;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
@ -1,16 +0,0 @@
|
|||||||
#include "Motor.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
Motor::Motor(Thing* parent) : Thing(Type::UncontrolledMotor, parent) {}
|
|
||||||
|
|
||||||
void Motor::SetTargetVelocity(float targetSpeed) {
|
|
||||||
this->targetVelocity = targetSpeed;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Motor::GenerateBinary(char* data, unsigned char* ix) {
|
|
||||||
data[(*ix)++] = this->targetVelocity * 127.0f;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,25 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
class Motor : public Thing {
|
|
||||||
public:
|
|
||||||
Motor(Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
/// @brief Motor turning direction
|
|
||||||
enum class Direction { Clockwise = 1, CounterClockwise = -1 };
|
|
||||||
/// @brief The forward turning direction of the motor
|
|
||||||
Direction direction;
|
|
||||||
|
|
||||||
virtual void SetTargetVelocity(float velocity); // -1..0..1
|
|
||||||
|
|
||||||
int GenerateBinary(char* bytes, unsigned char* ix) override;
|
|
||||||
// virtual void ProcessBinary(char* bytes) override;
|
|
||||||
|
|
||||||
//protected:
|
|
||||||
float targetVelocity = 0;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,21 +0,0 @@
|
|||||||
#include "RelativeEncoder.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
RelativeEncoder::RelativeEncoder(Thing* parent)
|
|
||||||
: Thing(Type::IncrementalEncoder, parent) {}
|
|
||||||
|
|
||||||
float RelativeEncoder::GetRotationSpeed() {
|
|
||||||
return rotationSpeed;
|
|
||||||
}
|
|
||||||
|
|
||||||
int RelativeEncoder::GenerateBinary(char* data, unsigned char* ix) {
|
|
||||||
data[(*ix)++] = (unsigned char)(this->rotationSpeed * 127);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void RelativeEncoder::ProcessBinary(char* data) {
|
|
||||||
this->rotationSpeed = (float)data[0] / 127;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -1,39 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include "Thing.h"
|
|
||||||
|
|
||||||
namespace RoboidControl {
|
|
||||||
|
|
||||||
/// @brief An Incremental Encoder measures the rotations of an axle using a
|
|
||||||
/// rotary sensor. Some encoders are able to detect direction, while others can
|
|
||||||
/// not.
|
|
||||||
class RelativeEncoder : public Thing {
|
|
||||||
public:
|
|
||||||
/// @brief Creates a sensor which measures distance from pulses
|
|
||||||
/// @param pulsesPerRevolution The number of pulse edges which make a
|
|
||||||
/// full rotation
|
|
||||||
/// @param distancePerRevolution The distance a wheel travels per full
|
|
||||||
/// rotation
|
|
||||||
//RelativeEncoder(Participant* owner);
|
|
||||||
// RelativeEncoder(Thing* parent);
|
|
||||||
RelativeEncoder(Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
/// @brief Get the rotation speed
|
|
||||||
/// @return The speed in revolutions per second
|
|
||||||
virtual float GetRotationSpeed();
|
|
||||||
float rotationSpeed = 0;
|
|
||||||
|
|
||||||
/// @brief Function used to generate binary data for this touch sensor
|
|
||||||
/// @param buffer The byte array for thw binary data
|
|
||||||
/// @param ix The starting position for writing the binary data
|
|
||||||
int GenerateBinary(char* bytes, unsigned char* ix) override;
|
|
||||||
/// @brief Function used to process binary data received for this touch sensor
|
|
||||||
/// @param bytes The binary data to process
|
|
||||||
virtual void ProcessBinary(char* bytes) override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
/// @brief rotation speed in revolutions per second
|
|
||||||
//float _rotationSpeed;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace RoboidControl
|
|
@ -4,25 +4,20 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
// TemperatureSensor::TemperatureSensor(Participant* participant,
|
// TemperatureSensor::TemperatureSensor() : Thing(Type::TemperatureSensor) {}
|
||||||
// unsigned char thingId)
|
|
||||||
// : Thing(participant, Type::TemperatureSensor, thingId) {}
|
|
||||||
|
|
||||||
// TemperatureSensor::TemperatureSensor(Participant* owner) : Thing(owner, Type::TemperatureSensor) {}
|
//TemperatureSensor::TemperatureSensor() : Thing(Type::TemperatureSensor) {}
|
||||||
|
|
||||||
TemperatureSensor::TemperatureSensor(Thing* parent) : Thing(Type::TemperatureSensor, parent) {}
|
TemperatureSensor::TemperatureSensor(Participant* participant, unsigned char networkId, unsigned char thingId)
|
||||||
|
: Thing(participant, networkId, thingId, Type::TemperatureSensor) {}
|
||||||
// TemperatureSensor::TemperatureSensor(Thing* parent) : Thing(parent, Type::TemperatureSensor) {}
|
|
||||||
|
|
||||||
void TemperatureSensor::SetTemperature(float temp) {
|
void TemperatureSensor::SetTemperature(float temp) {
|
||||||
this->temperature = temp;
|
this->temperature = temp;
|
||||||
}
|
}
|
||||||
|
|
||||||
int TemperatureSensor::GenerateBinary(char* buffer, unsigned char* ix) {
|
void TemperatureSensor::GenerateBinary(char* buffer, unsigned char* ix) {
|
||||||
unsigned char startIx = *ix;
|
std::cout << "Send temperature: " << this->temperature << "\n";
|
||||||
// std::cout << "Send temperature: " << this->temperature << "\n";
|
|
||||||
LowLevelMessages::SendFloat16(buffer, ix, this->temperature);
|
LowLevelMessages::SendFloat16(buffer, ix, this->temperature);
|
||||||
return *ix - startIx;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TemperatureSensor::ProcessBinary(char* bytes) {
|
void TemperatureSensor::ProcessBinary(char* bytes) {
|
||||||
|
@ -7,17 +7,15 @@ namespace RoboidControl {
|
|||||||
/// @brief A temperature sensor
|
/// @brief A temperature sensor
|
||||||
class TemperatureSensor : public Thing {
|
class TemperatureSensor : public Thing {
|
||||||
public:
|
public:
|
||||||
|
/// @brief The measured temperature
|
||||||
|
float temperature = 0;
|
||||||
|
|
||||||
/// @brief The default constructor
|
/// @brief The default constructor
|
||||||
//TemperatureSensor();
|
//TemperatureSensor();
|
||||||
/// @brief Create a temperature sensor with the given ID
|
/// @brief Create a temperature sensor with the given ID
|
||||||
/// @param networkId The network ID of the sensor
|
/// @param networkId The network ID of the sensor
|
||||||
/// @param thingId The ID of the thing
|
/// @param thingId The ID of the thing
|
||||||
TemperatureSensor(Participant* participant); //, unsigned char thingId);
|
TemperatureSensor(Participant* participant, unsigned char networkId, unsigned char thingId);
|
||||||
// TemperatureSensor(Thing* parent);
|
|
||||||
TemperatureSensor(Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
/// @brief The measured temperature
|
|
||||||
float temperature = 0;
|
|
||||||
|
|
||||||
/// @brief Manually override the measured temperature
|
/// @brief Manually override the measured temperature
|
||||||
/// @param temperature The new temperature
|
/// @param temperature The new temperature
|
||||||
@ -26,7 +24,7 @@ class TemperatureSensor : public Thing {
|
|||||||
/// @brief Function to create a binary message with the temperature
|
/// @brief Function to create a binary message with the temperature
|
||||||
/// @param buffer The byte array for thw binary data
|
/// @param buffer The byte array for thw binary data
|
||||||
/// @param ix The starting position for writing the binary data
|
/// @param ix The starting position for writing the binary data
|
||||||
int GenerateBinary(char* bytes, unsigned char* ix) override;
|
void GenerateBinary(char* bytes, unsigned char* ix) override;
|
||||||
/// @brief Function to extract the temperature received in the binary message
|
/// @brief Function to extract the temperature received in the binary message
|
||||||
/// @param bytes The binary data
|
/// @param bytes The binary data
|
||||||
virtual void ProcessBinary(char* bytes) override;
|
virtual void ProcessBinary(char* bytes) override;
|
||||||
|
@ -2,29 +2,17 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
TouchSensor::TouchSensor(Thing* parent) : Thing(Type::TouchSensor, parent) {
|
TouchSensor::TouchSensor(Participant* participant) : Thing(participant) {
|
||||||
this->name = "Touch sensor";
|
this->touchedSomething = false;
|
||||||
|
this->type = (unsigned char)Thing::Type::TouchSensor;
|
||||||
}
|
}
|
||||||
|
|
||||||
void TouchSensor::PrepareForUpdate() {
|
void TouchSensor::GenerateBinary(char* bytes, unsigned char* ix) {}
|
||||||
this->touchedSomething = this->externalTouch;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TouchSensor::Update(bool recursive) {
|
|
||||||
Thing::Update(recursive);
|
|
||||||
}
|
|
||||||
|
|
||||||
int TouchSensor::GenerateBinary(char* bytes, unsigned char* ix) {
|
|
||||||
bytes[(*ix)++] = this->touchedSomething ? 1 : 0;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TouchSensor::ProcessBinary(char* bytes) {
|
void TouchSensor::ProcessBinary(char* bytes) {
|
||||||
this->externalTouch = (bytes[0] == 1);
|
if (bytes[0] == 1)
|
||||||
if (this->externalTouch)
|
std::cout << this->name << " is Touching something!\n";
|
||||||
std::cout << "touching!\n";
|
this->touchedSomething |= (bytes[0] == 1);
|
||||||
else
|
|
||||||
std::cout << "not touching\n";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
@ -6,30 +6,24 @@ namespace RoboidControl {
|
|||||||
|
|
||||||
/// @brief A sensor which can detect touches
|
/// @brief A sensor which can detect touches
|
||||||
class TouchSensor : public Thing {
|
class TouchSensor : public Thing {
|
||||||
// Why finishing this release (0.3), I notice that this is equivalent to a digital sensor
|
|
||||||
public:
|
public:
|
||||||
/// @brief Create a new child touch sensor
|
/// @brief Value which is true when the sensor is touching something, false otherwise
|
||||||
/// @param parent The parent thing
|
|
||||||
/// @param thingId The ID of the thing, leave out or set to zero to generate
|
|
||||||
/// an ID
|
|
||||||
TouchSensor(Thing* parent = Thing::LocalRoot());
|
|
||||||
|
|
||||||
/// @brief Value which is true when the sensor is touching something, false
|
|
||||||
/// otherwise
|
|
||||||
bool touchedSomething = false;
|
bool touchedSomething = false;
|
||||||
|
|
||||||
virtual void PrepareForUpdate() override;
|
/// @brief Create a touch sensor
|
||||||
virtual void Update(bool recursive) override;
|
TouchSensor(Participant* participant);
|
||||||
|
/// @brief Create a temperature sensor with the given ID
|
||||||
|
/// @param networkId The network ID of the sensor
|
||||||
|
/// @param thingId The ID of the thing
|
||||||
|
// TouchSensor(RemoteParticipant* participant, unsigned char networkId, unsigned char thingId);
|
||||||
|
|
||||||
/// @brief Function used to generate binary data for this touch sensor
|
/// @brief Function to create a binary message with the temperature
|
||||||
/// @param buffer The byte array for thw binary data
|
/// @param buffer The byte array for thw binary data
|
||||||
/// @param ix The starting position for writing the binary data
|
/// @param ix The starting position for writing the binary data
|
||||||
int GenerateBinary(char* bytes, unsigned char* ix) override;
|
void GenerateBinary(char* bytes, unsigned char* ix) override;
|
||||||
/// @brief Function used to process binary data received for this touch sensor
|
/// @brief Function to extract the temperature received in the binary message
|
||||||
/// @param bytes The binary data to process
|
/// @param bytes The binary data
|
||||||
virtual void ProcessBinary(char* bytes) override;
|
virtual void ProcessBinary(char* bytes) override;
|
||||||
protected:
|
|
||||||
bool externalTouch = false;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
@ -4,22 +4,36 @@
|
|||||||
#include <winsock2.h>
|
#include <winsock2.h>
|
||||||
#include <ws2tcpip.h>
|
#include <ws2tcpip.h>
|
||||||
#pragma comment(lib, "ws2_32.lib")
|
#pragma comment(lib, "ws2_32.lib")
|
||||||
|
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
#include <arpa/inet.h>
|
||||||
|
#include <fcntl.h> // For fcntl
|
||||||
|
#include <netinet/in.h>
|
||||||
|
#include <sys/socket.h>
|
||||||
|
#include <unistd.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Windows {
|
namespace Windows {
|
||||||
|
|
||||||
void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
|
void LocalParticipant::Setup(int localPort, const char* remoteIpAddress, int remotePort) {
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
|
|
||||||
// Create a UDP socket
|
// Create a UDP socket
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
// Windows-specific Winsock initialization
|
// Windows-specific Winsock initialization
|
||||||
WSADATA wsaData;
|
WSADATA wsaData;
|
||||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
|
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
|
||||||
std::cerr << "WSAStartup failed" << std::endl;
|
std::cerr << "WSAStartup failed" << std::endl;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
this->sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
this->sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
this->sock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||||
|
#endif
|
||||||
|
|
||||||
if (this->sock < 0) {
|
if (this->sock < 0) {
|
||||||
std::cerr << "Error creating socket" << std::endl;
|
std::cerr << "Error creating socket" << std::endl;
|
||||||
@ -27,8 +41,13 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set the socket to non-blocking mode
|
// Set the socket to non-blocking mode
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
u_long mode = 1; // 1 to enable non-blocking socket
|
u_long mode = 1; // 1 to enable non-blocking socket
|
||||||
ioctlsocket(this->sock, FIONBIO, &mode);
|
ioctlsocket(this->sock, FIONBIO, &mode);
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
int flags = fcntl(this->sock, F_GETFL, 0);
|
||||||
|
fcntl(this->sock, F_SETFL, flags | O_NONBLOCK);
|
||||||
|
#endif
|
||||||
|
|
||||||
if (remotePort != 0) {
|
if (remotePort != 0) {
|
||||||
// Set up the address to send to
|
// Set up the address to send to
|
||||||
@ -37,8 +56,12 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
|
|||||||
remote_addr.sin_port = htons((u_short)remotePort);
|
remote_addr.sin_port = htons((u_short)remotePort);
|
||||||
if (inet_pton(AF_INET, remoteIpAddress, &remote_addr.sin_addr) <= 0) {
|
if (inet_pton(AF_INET, remoteIpAddress, &remote_addr.sin_addr) <= 0) {
|
||||||
std::cerr << "Invalid address" << std::endl;
|
std::cerr << "Invalid address" << std::endl;
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
closesocket(sock);
|
closesocket(sock);
|
||||||
WSACleanup();
|
WSACleanup();
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
close(sock);
|
||||||
|
#endif
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -49,22 +72,30 @@ void ParticipantUDP::Setup(int localPort, const char* remoteIpAddress, int remot
|
|||||||
server_addr.sin_port = htons((u_short)localPort);
|
server_addr.sin_port = htons((u_short)localPort);
|
||||||
if (inet_pton(AF_INET, "0.0.0.0", &server_addr.sin_addr) <= 0) {
|
if (inet_pton(AF_INET, "0.0.0.0", &server_addr.sin_addr) <= 0) {
|
||||||
std::cerr << "Invalid address" << std::endl;
|
std::cerr << "Invalid address" << std::endl;
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
closesocket(sock);
|
closesocket(sock);
|
||||||
WSACleanup();
|
WSACleanup();
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
close(sock);
|
||||||
|
#endif
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Bind the socket to the specified port
|
// Bind the socket to the specified port
|
||||||
if (bind(this->sock, (const struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
|
if (bind(this->sock, (const struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
|
||||||
std::cerr << "Bind failed" << std::endl;
|
std::cerr << "Bind failed" << std::endl;
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
closesocket(sock);
|
closesocket(sock);
|
||||||
WSACleanup();
|
WSACleanup();
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
close(sock);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // _WIN32 || _WIN64
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void ParticipantUDP::Receive() {
|
void LocalParticipant::Receive() {
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
// char ip_str[INET_ADDRSTRLEN];
|
// char ip_str[INET_ADDRSTRLEN];
|
||||||
// inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
// inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
||||||
@ -72,22 +103,30 @@ void ParticipantUDP::Receive() {
|
|||||||
// << ntohs(server_addr.sin_port) << "\n";
|
// << ntohs(server_addr.sin_port) << "\n";
|
||||||
|
|
||||||
sockaddr_in client_addr;
|
sockaddr_in client_addr;
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
int len = sizeof(client_addr);
|
int len = sizeof(client_addr);
|
||||||
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
socklen_t len = sizeof(client_addr);
|
||||||
|
#endif
|
||||||
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0, (struct sockaddr*)&client_addr, &len);
|
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0, (struct sockaddr*)&client_addr, &len);
|
||||||
// std::cout << "received data " << packetSize << "\n";
|
// std::cout << "received data " << packetSize << "\n";
|
||||||
if (packetSize < 0) {
|
if (packetSize < 0) {
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
int error_code = WSAGetLastError(); // Get the error code on Windows
|
int error_code = WSAGetLastError(); // Get the error code on Windows
|
||||||
if (error_code != WSAEWOULDBLOCK)
|
if (error_code != WSAEWOULDBLOCK)
|
||||||
std::cerr << "recvfrom failed with error: " << error_code << std::endl;
|
std::cerr << "recvfrom failed with error: " << error_code << std::endl;
|
||||||
|
#else
|
||||||
|
// std::cerr << "recvfrom failed with error: " << packetSize << std::endl;
|
||||||
|
#endif
|
||||||
} else if (packetSize > 0) {
|
} else if (packetSize > 0) {
|
||||||
char sender_ipAddress[INET_ADDRSTRLEN];
|
char sender_ipAddress[INET_ADDRSTRLEN];
|
||||||
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress, INET_ADDRSTRLEN);
|
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress, INET_ADDRSTRLEN);
|
||||||
unsigned int sender_port = ntohs(client_addr.sin_port);
|
unsigned int sender_port = ntohs(client_addr.sin_port);
|
||||||
|
|
||||||
ReceiveData(packetSize, sender_ipAddress, sender_port);
|
ReceiveData(packetSize, sender_ipAddress, sender_port);
|
||||||
// RoboidControl::ParticipantUDP* remoteParticipant = this->Get(sender_ipAddress, sender_port);
|
// RoboidControl::LocalParticipant* remoteParticipant = this->GetParticipant(sender_ipAddress, sender_port);
|
||||||
// if (remoteParticipant == nullptr) {
|
// if (remoteParticipant == nullptr) {
|
||||||
// remoteParticipant = this->Add(sender_ipAddress, sender_port);
|
// remoteParticipant = this->AddParticipant(sender_ipAddress, sender_port);
|
||||||
// // std::cout << "New sender " << sender_ipAddress << ":"
|
// // std::cout << "New sender " << sender_ipAddress << ":"
|
||||||
// // << sender_port << "\n";
|
// // << sender_port << "\n";
|
||||||
// // std::cout << "New remote participant " <<
|
// // std::cout << "New remote participant " <<
|
||||||
@ -99,16 +138,16 @@ void ParticipantUDP::Receive() {
|
|||||||
|
|
||||||
// ReceiveData(packetSize, remoteParticipant);
|
// ReceiveData(packetSize, remoteParticipant);
|
||||||
}
|
}
|
||||||
#endif // _WIN32 || _WIN64
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
|
bool LocalParticipant::Send(Participant* remoteParticipant, int bufferSize) {
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
char ip_str[INET_ADDRSTRLEN];
|
char ip_str[INET_ADDRSTRLEN];
|
||||||
inet_ntop(AF_INET, &(remote_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
inet_ntop(AF_INET, &(remote_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
||||||
std::cout << "Send to " << ip_str << ":" << ntohs(remote_addr.sin_port) << "\n";
|
std::cout << "Send to " << ip_str << ":" << ntohs(remote_addr.sin_port) << "\n";
|
||||||
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&remote_addr, sizeof(remote_addr));
|
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&remote_addr, sizeof(remote_addr));
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
if (sent_bytes <= SOCKET_ERROR) {
|
if (sent_bytes <= SOCKET_ERROR) {
|
||||||
int error_code = WSAGetLastError(); // Get the error code on Windows
|
int error_code = WSAGetLastError(); // Get the error code on Windows
|
||||||
std::cerr << "sendto failed with error: " << error_code << std::endl;
|
std::cerr << "sendto failed with error: " << error_code << std::endl;
|
||||||
@ -116,11 +155,18 @@ bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
|
|||||||
WSACleanup();
|
WSACleanup();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
#endif // _WIN32 || _WIN64
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
if (sent_bytes < 0) {
|
||||||
|
std::cerr << "sendto failed with error: " << sent_bytes << std::endl;
|
||||||
|
close(sock);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ParticipantUDP::Publish(IMessage* msg) {
|
bool LocalParticipant::Publish(IMessage* msg) {
|
||||||
#if defined(_WIN32) || defined(_WIN64)
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
int bufferSize = msg->Serialize(this->buffer);
|
int bufferSize = msg->Serialize(this->buffer);
|
||||||
if (bufferSize <= 0)
|
if (bufferSize <= 0)
|
||||||
@ -130,7 +176,7 @@ bool ParticipantUDP::Publish(IMessage* msg) {
|
|||||||
inet_ntop(AF_INET, &(broadcast_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
inet_ntop(AF_INET, &(broadcast_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
||||||
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port) << "\n";
|
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port) << "\n";
|
||||||
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
|
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0, (struct sockaddr*)&broadcast_addr, sizeof(broadcast_addr));
|
||||||
|
#if defined(_WIN32) || defined(_WIN64)
|
||||||
if (sent_bytes <= SOCKET_ERROR) {
|
if (sent_bytes <= SOCKET_ERROR) {
|
||||||
int error_code = WSAGetLastError(); // Get the error code on Windows
|
int error_code = WSAGetLastError(); // Get the error code on Windows
|
||||||
std::cerr << "sendto failed with error: " << error_code << std::endl;
|
std::cerr << "sendto failed with error: " << error_code << std::endl;
|
||||||
@ -138,7 +184,14 @@ bool ParticipantUDP::Publish(IMessage* msg) {
|
|||||||
WSACleanup();
|
WSACleanup();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
#endif // _WIN32 || _WIN64
|
#elif defined(__unix__) || defined(__APPLE__)
|
||||||
|
if (sent_bytes < 0) {
|
||||||
|
std::cerr << "sendto failed with error: " << sent_bytes << std::endl;
|
||||||
|
close(sock);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Participants/ParticipantUDP.h"
|
#include "../LocalParticipant.h"
|
||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
namespace Windows {
|
namespace Windows {
|
||||||
|
|
||||||
class ParticipantUDP : public RoboidControl::ParticipantUDP {
|
class LocalParticipant : public RoboidControl::LocalParticipant {
|
||||||
public:
|
public:
|
||||||
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
||||||
void Receive();
|
void Receive();
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
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x
Reference in New Issue
Block a user