Visitor Scene no longer needs to be in build settings.
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1f4e410688
commit
9541a8c4a7
@ -270,7 +270,7 @@ namespace Passer.Humanoid {
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//anyChanged |= NetworkingSettingUI(serializedConfiguration);
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//anyChanged |= NetworkingSettingUI(serializedConfiguration);
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anyChanged |= HumanoidSceneInspector(serializedConfiguration);
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//anyChanged |= HumanoidSceneInspector(serializedConfiguration);
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return anyChanged;
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return anyChanged;
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}
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}
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@ -279,33 +279,33 @@ namespace Passer.Humanoid {
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private static string[] personalHumanoidNames;
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private static string[] personalHumanoidNames;
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public static bool HumanoidSceneInspector(SerializedObject serializedConfiguration) {
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//public static bool HumanoidSceneInspector(SerializedObject serializedConfiguration) {
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bool anyChanged = false;
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// bool anyChanged = false;
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SerializedProperty humanoidSceneNameProp = serializedConfiguration.FindProperty("humanoidSceneName");
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// SerializedProperty humanoidSceneNameProp = serializedConfiguration.FindProperty("humanoidSceneName");
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if (HumanoidVisitors.visitors.Count <= 0)
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// if (HumanoidVisitors.visitors.Count <= 0)
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return false;
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// return false;
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personalHumanoidNames = new string[HumanoidVisitors.visitors.Count];
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// personalHumanoidNames = new string[HumanoidVisitors.visitors.Count];
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int i = 0;
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// int i = 0;
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int ix;
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// int ix;
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foreach (string personalHumanoid in HumanoidVisitors.visitors) {
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// foreach (string personalHumanoid in HumanoidVisitors.visitors) {
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string name = personalHumanoid;
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// string name = personalHumanoid;
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ix = name.LastIndexOf('/');
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// ix = name.LastIndexOf('/');
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name = name.Substring(ix + 1);
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// name = name.Substring(ix + 1);
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name = name.Substring(0, name.Length - 6); // remove .unity
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// name = name.Substring(0, name.Length - 6); // remove .unity
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personalHumanoidNames[i++] = name;
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// personalHumanoidNames[i++] = name;
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}
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// }
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ix = HumanoidVisitors.visitors.FindIndex(name => name == humanoidSceneNameProp.stringValue);
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// ix = HumanoidVisitors.visitors.FindIndex(name => name == humanoidSceneNameProp.stringValue);
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if (ix < 0)
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// if (ix < 0)
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ix = 0;
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// ix = 0;
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ix = EditorGUILayout.Popup("Testing Visitor", ix, personalHumanoidNames);
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// ix = EditorGUILayout.Popup("Testing Visitor", ix, personalHumanoidNames);
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anyChanged = humanoidSceneNameProp.stringValue != HumanoidVisitors.visitors[ix];
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// anyChanged = humanoidSceneNameProp.stringValue != HumanoidVisitors.visitors[ix];
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humanoidSceneNameProp.stringValue = HumanoidVisitors.visitors[ix];
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// humanoidSceneNameProp.stringValue = HumanoidVisitors.visitors[ix];
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return anyChanged;
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// return anyChanged;
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}
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//}
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public static bool OpenVRSettingUI(SerializedObject serializedConfiguration) {
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public static bool OpenVRSettingUI(SerializedObject serializedConfiguration) {
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bool anyChanged = false;
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bool anyChanged = false;
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@ -20,8 +20,8 @@ namespace Passer {
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}
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}
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protected virtual void InitializeSiteNames() {
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protected virtual void InitializeSiteNames() {
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HumanoidVisitors.CheckScenes();
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//HumanoidVisitors.CheckScenes();
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List<string> humanoidVisitors = HumanoidVisitors.visitors;
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//List<string> humanoidVisitors = HumanoidVisitors.visitors;
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EditorBuildSettingsScene[] editorBuildSettingsScenes = EditorBuildSettings.scenes;
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EditorBuildSettingsScene[] editorBuildSettingsScenes = EditorBuildSettings.scenes;
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int siteCount = editorBuildSettingsScenes.Length; // - HumanoidVisitors.visitors.Count;
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int siteCount = editorBuildSettingsScenes.Length; // - HumanoidVisitors.visitors.Count;
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@ -151,33 +151,15 @@ namespace Passer.Humanoid {
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private static string[] visitorNames;
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private static string[] visitorNames;
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private static bool VisitorSceneInspector() {
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private static bool VisitorSceneInspector() {
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bool anyChanged = false;
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string visitorScenePath = HumanoidPreferences.visitorSceneName;
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HumanoidVisitors.CheckScenes();
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SceneAsset sceneAsset = AssetDatabase.LoadAssetAtPath<SceneAsset>(visitorScenePath);
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if (HumanoidVisitors.visitors == null || HumanoidVisitors.visitors.Count <= 0)
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sceneAsset = (SceneAsset) EditorGUILayout.ObjectField("Visitor Scene", sceneAsset, typeof(SceneAsset), false);
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return false;
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visitorScenePath = AssetDatabase.GetAssetPath(sceneAsset);
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visitorNames = new string[HumanoidVisitors.visitors.Count];
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bool anyChanged = visitorScenePath != HumanoidPreferences.visitorSceneName;
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int i = 0;
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int ix;
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foreach (string visitor in HumanoidVisitors.visitors) {
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string name = visitor;
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ix = name.LastIndexOf('/');
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if (ix >= 0) {
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name = name.Substring(ix + 1);
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name = name.Substring(0, name.Length - 6); // remove .unity
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visitorNames[i++] = name;
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}
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}
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string visitorSceneName = HumanoidPreferences.visitorSceneName;
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HumanoidPreferences.visitorSceneName = visitorScenePath;
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ix = HumanoidVisitors.visitors.FindIndex(name => name == visitorSceneName);
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if (ix < 0)
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ix = 0;
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ix = EditorGUILayout.Popup("Default Visitor scene", ix, visitorNames);
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anyChanged = visitorSceneName != HumanoidVisitors.visitors[ix];
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HumanoidPreferences.visitorSceneName = HumanoidVisitors.visitors[ix];
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return anyChanged;
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return anyChanged;
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}
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}
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@ -47,7 +47,6 @@ namespace Passer {
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if (humanoid == null) {
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if (humanoid == null) {
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string visitorScenePath = HumanoidPreferences.visitorSceneName;
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string visitorScenePath = HumanoidPreferences.visitorSceneName;
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if (!string.IsNullOrEmpty(visitorScenePath)) {
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if (!string.IsNullOrEmpty(visitorScenePath)) {
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//Debug.Log(visitorSceneName);
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UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode(visitorScenePath, new LoadSceneParameters(LoadSceneMode.Additive));
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UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode(visitorScenePath, new LoadSceneParameters(LoadSceneMode.Additive));
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}
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}
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else
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else
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@ -1,27 +0,0 @@
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using System.Collections.Generic;
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using UnityEditor;
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namespace Passer.Humanoid {
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#if UNITY_EDITOR
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[InitializeOnLoad]
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public class HumanoidVisitors {
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public static List<string> visitors = new List<string>();
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static HumanoidVisitors() {
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CheckScenes();
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}
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public static void CheckScenes() {
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EditorBuildSettingsScene[] editorBuildSettingsScenes = EditorBuildSettings.scenes;
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foreach (EditorBuildSettingsScene editorBuildSettingsScene in editorBuildSettingsScenes) {
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string localSceneName = editorBuildSettingsScene.path;
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if (!visitors.Contains(localSceneName)) {
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visitors.Add(localSceneName);
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}
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}
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}
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}
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#endif
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 19899e56fc3dbbe4ca6012685d51f69d
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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