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165 Commits

Author SHA1 Message Date
c95d1cfc06 Merge branch 'main' of https://git.passer.life/RoboidControl/RoboidControl-cpp 2025-06-02 12:26:25 +02:00
627a79f56c Merge commit '90e89b2ecd49870e84af4b66fe41610e4855673c' 2025-06-02 12:26:07 +02:00
c3ba44d47a Merge commit 'e50c8eb9c89c7fc801ed2c543a1d3970011efb2c' 2025-05-26 15:29:28 +02:00
e50c8eb9c8 Squashed 'LinearAlgebra/' changes from bfa1123..8b6f628
8b6f628 Fix Matrix unit test
28a3064 Fix tests
91f4280 Reduced the use of raw pointers
83539df Fixes to make it work againg, but failing at udp.begin()
3cca327 Optimizations
361807c Performance improvements
7bd83fa Processomg Acc data * propagating
0eb2851 Linking works
06ff5e9 Added ESP-IDF Wifi/UDP support (but it still give linker errors)
7461a1f Implemented integrate function
b7f102a Fix matrix2 tests
7d2dd08 First steps implementation Matrix operations
f05b411 Cleanup
05a3b09 Update namespace, Windows compatibility
95a248a First udp communcation is working
fea15c3 removed namespace Passer
753de2d Fixes
9674f68 Disabled test failing on MacOS
5b89234 Made it work on MacOS
d0ba29e Updated LinearAlgebra
ebfb4fb Merge commit '0b63a044eb84175cc922f3f1fe0ce039d101bf7b'
0b63a04 Updated documentation, cleanup
a0082bd Add direction documentation
770ce32 Merge commit '2b5f5cd175b20fa01e04b696dfe0cfbe2c4ad9da'
2b5f5cd Removed shorthand Deg/Rad aliases... (see below)
d212db2 Trying to fix specialization before instantiation error
e445e5b Trying to fix specialization before instantiation error
f47e504 Trying to fix specialization before instantiation error
b877d4d Trying to fix specialization before instantiation error
06e8623 Trying to fix specialization before instantiation error
e97aee9 Trying to fix specialization before instantiation error
0e00e5d Merge branch 'main' of http://gitlab.passervr.com/passer/cpp/linear-algebra
52de55d Trying to fix specialization before instantiation error
47ba024 Trying to fix specialization before instantiation error
2402030 Trying to fix specialization before instantiation error
4e3f253 Fixed gitignore
06c70e2 Merge branch 'Experimental'
6f30334 Updated PolarOf, removed default Polar type
94a3105 Cleanup
89a5711 Fixed typo in documentation
64b7f11 Removed default Angle type
58beb36 Completed AngleOf documentation
5f58a2c Updated documentation
97d937e Fixed (copilot) unit tests
585a3b0 Removed default Spherical type
d3226fd Added copilot test documentation
a7aa679 Added a performance test
2c57c3f Fixed direction for spherical
28ee225 Normalize Spherical at creation
800eb75 improved rounding of discrete angles
536d6ce Add Binary support
18756ba Correct axis on quaternion from swingtwist
06e42c5 Normalized swing twist
edbb4b1 Removes Angle::deg90/180 because of issues
0a07b23 SwingTwist == and Angle
9406b57 SwingTwist::AngleAxis using Direction
06da9e5 Removed AngleAxis, Sperhical will be used instead
2e61e1b Fix unit test
54d0318 Extended unit tests (plus fixes)
8286c1c Minor improvements
95a6fb3 Improved Angle quality
9eca318 Fixed inverse
0ebfce4 Spherical direction
136e44e Fixed unit tests
fb5cee8 Proper angle implementation (unit tests still fail)
92d5ef0 Normalizing directions
1ea65d5 Made toQuestion const
f1c70c7 Fix unit tests
2ad6a5a Fix include
11259a9 Extend functionality
3363388 Extended AngleAxis & Direction
09e25a8 Add Asin and Atan
a646e93 Add ACos
407e771 Add WithDistance
69bad8f Added degrees, radians, cos, sin, and tan functions
5c3dfa6 Adde degrees/readians and poc ACos
05c61a3 Add distance between
6a1d043 Added Angle comparison
6b3bcfc Another anglebetween fix
b5a6330 Fix anglebetween
b975aed Added angle and rotate functions
f483439 Moved Polar/Spherical to template class completely
e0ef43a Merge branch 'Experimental' of http://gitlab.passervr.com/passer/cpp/linear-algebra into Experimental
b460bec Added scaling to SphericalOf<T>
e10e010 Added Direction to library sources
dedaa31 Fix unit tests
1da93ca Fix ToVector3
9c3503f Added SphericalOf
353cb1b Add conversion from Quaternion
cf86ba8 Cleanup template classes
ea6894e Fix generic template functions
1ce7234 Bug fixes
38ebb34 Added Direction to replace Axis
c72bba4 Change Vector3::Angle return type to AngleOf<float>
18cf653 Added scaling support
51772a1 Added add/subtract for discrete angles
49c6740 Make Angle -> float conversion explicit
608c45c Fix precision error
4591aef Added Spherical16
48828e2 Fix int/float issues
86b7c21 Added Degrees inline function
a4b0491 Fix unit tests
b81b77b Extend AngleOf support
c70c079 Add spherical subtract
2bad384 Added spherical addition
a25a8be Fixed namespace issues
f8009a7 Updated namespace
91c7b20 Fix gitlab test runner
78468e3 Renamed VectorAlgebra project to LinearAlgebra
47a6368 Fix Vector3
ee62cba XYZ deprecation
62d7439 Extend ulitity functions
95713c8 Cleanup, added utility functions
f7d9d97 Cleanup
66e47d7 Cleanup Vector2 and Polar
e922a01 fix == operator
5693097 Initial subtractop test
c411b43 Textual improvement
0c54276 equality support
b1e34b6 Improved unit tests
6ddb074 Improved unit tests
5489b3c Fix test
3d971c1 Improve namespace
791bd78 namespace improvement
9bea94f Use Angle type for Polar
8a2ce21 Swapped polar constructor param order
e5f8d73 namespace fix
8e7a8c6 Fix namespaces
64ca768 normalize toAngleAxis result
4385bef Add angle-axis
4b07328 Add conversion from Vector3
fe12c99 Fix Spherical reference
c274c3e Add conversion from Spherical
66ff721 Fixed wrong conversion to short
264bcbc Added 32 bit angle
f190dd7 Merge branch 'DiscreteAngle' into Experimental
ae55a24 Further  vector3 conversion fixes
ec0cc47 Fix spherical to vector
89b5da8 Fix ambiguity
e62fa96 Fix specialization again
430344a Fix specialization error
3e5ede0 Removed old file
e62bacc First Discrete Angle functions
87d2c11 Set strict warnings
5141766 Add spherical.toVector3 test (and fixes)
8e3b9e2 Fix Polar test
7b85556 Addedfirst Polar test
395f82d Fix Spherical Unit test
0cbef79 Add first Spherical Unit test
dc601a1 Removed Vector2.tofactor
159bdae Added spherical.tovector (but is is buggy)
273ebae Fixes
0468031 Bug fix
3714507 Implemented templated angles
69e7ee1 Added DiscreteAgle
2cbf259 Make negation virtual override
2b50bab Add negation for DiscreteAngle
de3a647 Updated negation
254bb27 Added negation
bd04285 Make superclass accessable
2bb0009 Initial implementation

git-subtree-dir: LinearAlgebra
git-subtree-split: 8b6f628d0c6b9e72260ce1d9c0437124c2d7b6d8
2025-05-26 15:26:44 +02:00
90e89b2ecd Squashed 'LinearAlgebra/' changes from bfa1123..72f1472
72f1472 Fix missing <chrono> include
54634f0 Backporting some style changes from Python
fea15c3 removed namespace Passer
753de2d Fixes
9674f68 Disabled test failing on MacOS
5b89234 Made it work on MacOS
d0ba29e Updated LinearAlgebra
ebfb4fb Merge commit '0b63a044eb84175cc922f3f1fe0ce039d101bf7b'
0b63a04 Updated documentation, cleanup
a0082bd Add direction documentation
770ce32 Merge commit '2b5f5cd175b20fa01e04b696dfe0cfbe2c4ad9da'
2b5f5cd Removed shorthand Deg/Rad aliases... (see below)
d212db2 Trying to fix specialization before instantiation error
e445e5b Trying to fix specialization before instantiation error
f47e504 Trying to fix specialization before instantiation error
b877d4d Trying to fix specialization before instantiation error
06e8623 Trying to fix specialization before instantiation error
e97aee9 Trying to fix specialization before instantiation error
0e00e5d Merge branch 'main' of http://gitlab.passervr.com/passer/cpp/linear-algebra
52de55d Trying to fix specialization before instantiation error
47ba024 Trying to fix specialization before instantiation error
2402030 Trying to fix specialization before instantiation error
4e3f253 Fixed gitignore
06c70e2 Merge branch 'Experimental'
6f30334 Updated PolarOf, removed default Polar type
94a3105 Cleanup
89a5711 Fixed typo in documentation
64b7f11 Removed default Angle type
58beb36 Completed AngleOf documentation
5f58a2c Updated documentation
97d937e Fixed (copilot) unit tests
585a3b0 Removed default Spherical type
d3226fd Added copilot test documentation
a7aa679 Added a performance test
2c57c3f Fixed direction for spherical
28ee225 Normalize Spherical at creation
800eb75 improved rounding of discrete angles
536d6ce Add Binary support
18756ba Correct axis on quaternion from swingtwist
06e42c5 Normalized swing twist
edbb4b1 Removes Angle::deg90/180 because of issues
0a07b23 SwingTwist == and Angle
9406b57 SwingTwist::AngleAxis using Direction
06da9e5 Removed AngleAxis, Sperhical will be used instead
2e61e1b Fix unit test
54d0318 Extended unit tests (plus fixes)
8286c1c Minor improvements
95a6fb3 Improved Angle quality
9eca318 Fixed inverse
0ebfce4 Spherical direction
136e44e Fixed unit tests
fb5cee8 Proper angle implementation (unit tests still fail)
92d5ef0 Normalizing directions
1ea65d5 Made toQuestion const
f1c70c7 Fix unit tests
2ad6a5a Fix include
11259a9 Extend functionality
3363388 Extended AngleAxis & Direction
09e25a8 Add Asin and Atan
a646e93 Add ACos
407e771 Add WithDistance
69bad8f Added degrees, radians, cos, sin, and tan functions
5c3dfa6 Adde degrees/readians and poc ACos
05c61a3 Add distance between
6a1d043 Added Angle comparison
6b3bcfc Another anglebetween fix
b5a6330 Fix anglebetween
b975aed Added angle and rotate functions
f483439 Moved Polar/Spherical to template class completely
e0ef43a Merge branch 'Experimental' of http://gitlab.passervr.com/passer/cpp/linear-algebra into Experimental
b460bec Added scaling to SphericalOf<T>
e10e010 Added Direction to library sources
dedaa31 Fix unit tests
1da93ca Fix ToVector3
9c3503f Added SphericalOf
353cb1b Add conversion from Quaternion
cf86ba8 Cleanup template classes
ea6894e Fix generic template functions
1ce7234 Bug fixes
38ebb34 Added Direction to replace Axis
c72bba4 Change Vector3::Angle return type to AngleOf<float>
18cf653 Added scaling support
51772a1 Added add/subtract for discrete angles
49c6740 Make Angle -> float conversion explicit
608c45c Fix precision error
4591aef Added Spherical16
48828e2 Fix int/float issues
86b7c21 Added Degrees inline function
a4b0491 Fix unit tests
b81b77b Extend AngleOf support
c70c079 Add spherical subtract
2bad384 Added spherical addition
a25a8be Fixed namespace issues
f8009a7 Updated namespace
91c7b20 Fix gitlab test runner
78468e3 Renamed VectorAlgebra project to LinearAlgebra
47a6368 Fix Vector3
ee62cba XYZ deprecation
62d7439 Extend ulitity functions
95713c8 Cleanup, added utility functions
f7d9d97 Cleanup
66e47d7 Cleanup Vector2 and Polar
e922a01 fix == operator
5693097 Initial subtractop test
c411b43 Textual improvement
0c54276 equality support
b1e34b6 Improved unit tests
6ddb074 Improved unit tests
5489b3c Fix test
3d971c1 Improve namespace
791bd78 namespace improvement
9bea94f Use Angle type for Polar
8a2ce21 Swapped polar constructor param order
e5f8d73 namespace fix
8e7a8c6 Fix namespaces
64ca768 normalize toAngleAxis result
4385bef Add angle-axis
4b07328 Add conversion from Vector3
fe12c99 Fix Spherical reference
c274c3e Add conversion from Spherical
66ff721 Fixed wrong conversion to short
264bcbc Added 32 bit angle
f190dd7 Merge branch 'DiscreteAngle' into Experimental
ae55a24 Further  vector3 conversion fixes
ec0cc47 Fix spherical to vector
89b5da8 Fix ambiguity
e62fa96 Fix specialization again
430344a Fix specialization error
3e5ede0 Removed old file
e62bacc First Discrete Angle functions
87d2c11 Set strict warnings
5141766 Add spherical.toVector3 test (and fixes)
8e3b9e2 Fix Polar test
7b85556 Addedfirst Polar test
395f82d Fix Spherical Unit test
0cbef79 Add first Spherical Unit test
dc601a1 Removed Vector2.tofactor
159bdae Added spherical.tovector (but is is buggy)
273ebae Fixes
0468031 Bug fix
3714507 Implemented templated angles
69e7ee1 Added DiscreteAgle
2cbf259 Make negation virtual override
2b50bab Add negation for DiscreteAngle
de3a647 Updated negation
254bb27 Added negation
bd04285 Make superclass accessable
2bb0009 Initial implementation

git-subtree-dir: LinearAlgebra
git-subtree-split: 72f1472f2e1d2c9a1fe002460e47606b9aeed548
2025-05-26 14:04:37 +02:00
0920f99c1e Fix tests 2025-05-26 12:27:09 +02:00
6e860be913 Updated BB2B example 2025-05-26 09:22:59 +02:00
8620023277 Working controlled motor 2025-05-23 17:57:14 +02:00
140138977a AR mode works, but reaction time is slow 2025-05-21 15:59:11 +02:00
1b5fef15e6 More refactoring to get rid of pointers 2025-05-19 15:58:35 +02:00
da8831a968 Added controlledMotor, ptr to ref for hierarchy 2025-05-19 08:55:00 +02:00
Pascal Serrarens
5b5513971c Reduced the use of raw pointers 2025-05-18 17:34:52 +02:00
Pascal Serrarens
3f8eadf8cc Added Root & new Thing ref. constructor 2025-05-17 18:09:38 +02:00
17de9db0be Added rel. encoder, removed currentTime in Update() 2025-05-16 11:54:40 +02:00
Pascal Serrarens
26be4557c5 Added thing reconstruct 2025-05-15 19:52:24 +02:00
31c725b0ca BB2B with HW works 2025-05-15 15:59:43 +02:00
169d842143 Step2 of renaming examples map 2025-05-14 12:40:23 +02:00
ada8973964 step 1 of changing examples map 2025-05-14 12:39:54 +02:00
38fd8f51c8 Added readme about the examples folder name 2025-05-14 12:36:06 +02:00
23ea03fbaf Ultrasonic TouchSensor subclass 2025-05-14 12:04:29 +02:00
40aab4dc7a fix NO_STD issues 2025-05-13 09:38:30 +02:00
6265daea87 Documented and renamed participant registry 2025-05-01 14:36:09 +02:00
2d77aa2461 Fix issue multiple local participants 2025-05-01 14:28:14 +02:00
19310377ff Added participant tests 2025-05-01 14:28:03 +02:00
81c5d07e39 Fix include error 2025-05-01 11:06:34 +02:00
8d778ab41e Aligned Messages 2025-05-01 11:01:51 +02:00
db1265a135 Aliged Participants 2025-04-30 17:00:01 +02:00
4db9164f2a Completed things docs 2025-04-30 11:40:44 +02:00
75a0cf350d Aligned Thing implementation 2025-04-29 11:47:15 +02:00
478d6d9431 Unit test fixes 2025-04-28 18:14:03 +02:00
df1a769d10 Align participant documentation 2025-04-28 18:13:46 +02:00
fe69419010 Binary msg sending fix 2025-04-23 17:50:40 +02:00
693c9b8b33 Object creation/destruction works 2025-04-23 15:05:38 +02:00
a292179f87 Steps toward hierarchy changes 2025-04-23 12:47:40 +02:00
e56f25f9a1 Improved network sync 2025-04-22 17:47:06 +02:00
619695c90d static participant list 2025-04-22 11:59:52 +02:00
80127e0041 Merge commit '66793370d4bd5c4bc8439bf0e02a1f7e99816d03' into RoboidControl 2025-04-22 09:39:09 +02:00
045826d3c2 Fixed parenting 2025-04-18 17:24:33 +02:00
8ff0fdd78f Fix crash at udp.begin() 2025-04-18 14:36:07 +02:00
a17c933908 Fixes to make it work againg, but failing at udp.begin() 2025-04-17 12:50:49 +02:00
0317ac5094 Merge commit '726f761d1ce08e886c6ec1808f2c427490b397f1' into RoboidControl 2025-04-17 12:50:28 +02:00
32ca8f5f71 Improve debug logging 2025-04-11 11:55:23 +02:00
304856ea0a Improve ESP-IDF defines 2025-04-11 11:23:54 +02:00
1aed9856aa Added sendmsg debug messages 2025-04-11 11:15:20 +02:00
122d087f81 Added sendmsg debug 2025-04-11 11:06:21 +02:00
e92ecef46f moved from broadcasting to unicasting 2025-04-11 08:35:58 +02:00
92be21a9c1 Communication improvements, adding gyro msg 2025-04-10 17:35:06 +02:00
28e42df771 Added gyroscope 2025-04-09 17:45:55 +02:00
e0303ff369 Optimizations 2025-04-09 16:07:49 +02:00
5fddebd1bc Performance improvements 2025-04-09 12:31:46 +02:00
2062e4a71c Pose is synchronized to de sim.env. 2025-04-09 11:07:25 +02:00
aede0e5cd3 Processomg Acc data * propagating 2025-04-08 17:25:29 +02:00
bb33724873 Merge commit '12d91378e5fe126b85141123aefb27a4c33f96e2' 2025-04-08 12:55:26 +02:00
a1fc21dfe1 Receiving no longer crashes 2025-04-08 12:48:52 +02:00
12d91378e5 Fix refactoring issues 2025-04-08 10:43:20 +02:00
b594bd59f4 Refactoring 2025-04-08 09:49:52 +02:00
6353af4a29 Refactoring 2025-04-07 08:35:16 +02:00
b32ac68966 Simulated Accelerometer can be received 2025-04-03 17:57:08 +02:00
7b17d8459a Basic things seems to work, now start doing the tracker stuff 2025-04-03 12:54:40 +02:00
afc48a1438 Receiving works 2025-04-03 12:36:23 +02:00
8130a057ea Sending messages works 2025-04-03 11:41:33 +02:00
a5cd5c89d3 Wifi connection is set up 2025-04-03 09:40:59 +02:00
0c826d24be Linking works 2025-04-02 17:25:11 +02:00
42d3600cd8 Added ESP-IDF Wifi/UDP support (but it still give linker errors) 2025-04-02 12:45:59 +02:00
39abc0247b Implemented integrate function 2025-04-02 10:03:31 +02:00
2a49d50844 Fix matrix2 tests 2025-04-01 17:27:06 +02:00
91ff401ecf First steps implementation Matrix operations 2025-04-01 15:24:20 +02:00
fdf4d3aff6 Successfully compiled the first code with RoboidControl 2025-04-01 12:47:23 +02:00
8ccc826be9 Cleanup 2025-03-12 17:53:00 +01:00
6ed5bf3ace Fixed include 2025-03-07 12:05:32 +01:00
8ce608ae2a Merge commit 'a6a91798b24552522373414d43981b082025cfdd' into ControlCore 2025-03-07 11:59:48 +01:00
f75bfe92d5 It compiles on Arduino Uno 2025-03-07 11:47:45 +01:00
a6a91798b2 Small improvements 2025-03-06 12:17:21 +01:00
a74671b8f4 Cleaned up BB2B example 2025-03-06 11:19:44 +01:00
c7e8b0e7a7 Update namespace, Windows compatibility 2025-03-06 11:06:43 +01:00
26d4f56aec Added initial BB2B example 2025-03-06 09:25:47 +01:00
29625fb8f9 Merge commit 'fea15c31caaf16b2dba4f904ae76736440fa7753' 2025-03-06 08:50:09 +01:00
Pascal Serrarens
ca35a59eb6 Updated namespace 2025-03-04 17:09:45 +01:00
Pascal Serrarens
f6f47d99ab Merge commit '7e95d8957905a7f913e8d420cbaa05f4ba815c7d' into ControlCore 2025-03-04 17:07:57 +01:00
Pascal Serrarens
7e95d89579 Updated documentation 2025-03-04 17:03:23 +01:00
Pascal Serrarens
a40d0bf34b Merge commit 'e90ae8649b147bc6e5a7657f6367ebc81b70e05d' into ControlCore 2025-03-04 16:31:59 +01:00
Pascal Serrarens
a1a6941a28 Robot ant works 2025-03-04 16:01:55 +01:00
Pascal Serrarens
990100e0ae Diff.Drive Ant 2025-03-04 14:51:39 +01:00
Pascal Serrarens
7dd894602a Add differential drive 2025-03-03 17:12:43 +01:00
Pascal Serrarens
ad1558cd5a Renamed Sensor folders to Things 2025-03-03 16:27:32 +01:00
Pascal Serrarens
e90ae8649b Extended documentation 2025-02-28 17:55:25 +01:00
Pascal Serrarens
876ae441b4 Hidden participant support 2025-02-28 16:03:01 +01:00
Pascal Serrarens
f2f942d084 Refactoring 2025-02-28 15:01:23 +01:00
Pascal Serrarens
e021e70815 Added the first Arduino sensors 2025-02-28 14:30:07 +01:00
Pascal Serrarens
502888a934 Merge commit '8c0a1a2688c9a9c75f7188cf2116d9751afcd488' into ControlCore 2025-02-28 12:55:42 +01:00
Pascal Serrarens
812661547d Uno R4 Wifi support 2025-02-28 12:55:20 +01:00
Pascal Serrarens
8c0a1a2688 Fix updates from short-lived participants 2025-02-27 12:11:08 +01:00
Pascal Serrarens
7a9df4aec5 Corrected model orientation 2025-02-27 12:07:56 +01:00
Pascal Serrarens
c7650f1be1 ESP32 ant following trail 2025-02-27 11:20:13 +01:00
Pascal Serrarens
6cfa481548 Add remote thing to owner 2025-02-26 11:18:06 +01:00
Pascal Serrarens
1dd0c3a4a9 Collisions work! 2025-02-26 11:13:18 +01:00
Pascal Serrarens
e7990cf00a Fix sending on Posix 2025-02-26 09:35:46 +01:00
Pascal Serrarens
59006540e6 collisions are operating (but too slow) 2025-02-26 09:27:54 +01:00
Pascal Serrarens
6a5d4ff1a7 Merge commit 'e4cd11db600a55ff2ea5e041e40e67a5d393aaf4' into ControlCore 2025-02-26 08:56:09 +01:00
Pascal Serrarens
e4cd11db60 Compatibility with RoboidControl 2025-02-26 08:51:30 +01:00
Pascal Serrarens
417005b489 touch sensor is receiving 2025-02-25 17:42:27 +01:00
Pascal Serrarens
25a0d5e9a4 Networked Ant random walk 2025-02-24 17:42:37 +01:00
Pascal Serrarens
cf31f2099a First udp communcation is working 2025-02-24 12:54:06 +01:00
Pascal Serrarens
7344fa676b Fix namespace issues 2025-02-24 09:45:26 +01:00
Pascal Serrarens
fea15c31ca removed namespace Passer 2025-02-24 09:30:17 +01:00
Pascal Serrarens
1916478494 removed namespace Passer 2025-02-24 09:30:17 +01:00
Pascal Serrarens
4342e3bbd0 Fixed warnings 2025-02-24 09:11:35 +01:00
Pascal Serrarens
bec264b279 Updated ConttrolCore 2025-02-23 10:27:46 +01:00
Pascal Serrarens
72c4657c74 Merge commit '814df25aba4acf5dbcae13639713e7532a587d47' 2025-02-23 09:16:27 +01:00
Pascal Serrarens
814df25aba First steps 2025-02-21 17:59:50 +01:00
Pascal Serrarens
aecd5783a6 Extended documentation, improved messages 2025-02-21 15:49:14 +01:00
Pascal Serrarens
f51ef240db Created specific support folders 2025-02-21 14:40:51 +01:00
Pascal Serrarens
5aa541cbae Merge branch 'main' of http://gitlab.passervr.com/passer/controlcore/controlcore_cpp 2025-02-19 17:55:49 +01:00
Pascal Serrarens
db51be8034 Changed namespace 2025-02-19 17:54:55 +01:00
Pascal Serrarens
d50f6c2db6 Merge commit 'c19508179d1b75d16b0e08aff6afc2790c8bc650' 2025-02-08 11:30:19 +01:00
Pascal Serrarens
969fbad6a2 Fix crash @NameMsg, proper RemoteParticipant things 2025-02-08 11:28:25 +01:00
Pascal Serrarens
c19508179d Thing name processing fix 2025-02-02 14:38:12 +01:00
Pascal Serrarens
8d85881047 Merge commit '5dc2e7b0ca1354b54f50e6db6db99acad67003ac' 2025-02-01 20:15:25 +01:00
Pascal Serrarens
eff19cc1d8 cleanup 2025-02-01 20:14:01 +01:00
Pascal Serrarens
5dc2e7b0ca do'nt use random local ports 2025-02-01 20:12:24 +01:00
Pascal Serrarens
1f2f9da715 Merge commit 'abd072a67c4d6e7ae11288d64a112c0105704abc' 2025-02-01 14:27:48 +01:00
Pascal Serrarens
abd072a67c It seems to be working stable now 2025-02-01 14:19:29 +01:00
Pascal Serrarens
779319c523 Merge commit '61740913fec4289924f5c485556b8af17bc44e1b' 2025-01-31 11:54:29 +01:00
Pascal Serrarens
516e588b38 update without millis 2025-01-31 11:48:00 +01:00
Pascal Serrarens
61740913fe Refactoring 2025-01-31 11:45:22 +01:00
Pascal Serrarens
bf5d949992 Merge commit '830b418e48f419876c9a81db5b87cd6e82d6cc72' 2025-01-31 10:33:43 +01:00
Pascal Serrarens
9021da88ff moren utils 2025-01-31 10:31:10 +01:00
Pascal Serrarens
830b418e48 Merge commit 'f6900b8ed92936593b39a2a060f9d1295f0f6abf' 2025-01-26 20:41:34 +01:00
Pascal Serrarens
a8a09dbebf thing name -> source id 2025-01-26 20:33:12 +01:00
Pascal Serrarens
f6900b8ed9 It compiles 2025-01-26 13:53:15 +01:00
Pascal Serrarens
f2d761fa69 Merge commit 'fb7413cc1310571f97f9378aceed5e82561a6378' 2025-01-26 10:20:17 +01:00
Pascal Serrarens
1ecdf15cc3 Working with ArduinoUtils 2025-01-26 10:18:28 +01:00
Pascal Serrarens
7867c3c8cf Working register 2025-01-20 14:49:27 +01:00
Pascal Serrarens
5367cc1961 Trying but failing to use Register 2025-01-14 20:19:02 +01:00
Pascal Serrarens
b1ac0c8741 Merge commit 'fb7413cc1310571f97f9378aceed5e82561a6378' 2025-01-14 19:36:24 +01:00
Pascal Serrarens
fb7413cc13 Added thing type registration 2025-01-14 09:25:26 +01:00
Pascal Serrarens
753de2dbbb Fixes 2025-01-12 09:07:14 +01:00
Pascal Serrarens
64cdf9ccfb Fixes 2025-01-12 09:07:14 +01:00
Pascal Serrarens
54ab547d5d We are receiving temperatures 2025-01-11 14:48:50 +01:00
Pascal Serrarens
c092d029fc Added temp sensor support 2025-01-11 12:04:34 +01:00
Pascal Serrarens
f591d34d97 Posix support 2025-01-11 11:35:28 +01:00
Pascal Serrarens
18d6ea762c Fixed issues with Udp win code 2025-01-11 09:17:29 +01:00
Pascal Serrarens
1076f7673d Added missing #ifs 2025-01-11 09:05:34 +01:00
Pascal Serrarens
3e4ed82cbe Set correct initial thingId 2025-01-08 17:10:45 +01:00
Pascal Serrarens
1d89b5401d Proof-of-concept works 2025-01-08 14:57:16 +01:00
Pascal Serrarens
8338e2f5cd Restored (all?) changes 2025-01-08 14:11:41 +01:00
Pascal Serrarens
a8afeeb141 Added thing test, but not correcrt results yet 2025-01-03 23:06:28 +01:00
Pascal Serrarens
4c9018d451 site participant test succeeds on MacOS 2025-01-03 21:43:39 +01:00
Pascal Serrarens
f4727326bf Added site participant test 2025-01-03 21:09:44 +01:00
Pascal Serrarens
7f29ac4205 Site Server test runs 2025-01-03 10:35:51 +01:00
Pascal Serrarens
c4a778e563 Participant test succeeds 2025-01-02 12:48:14 +01:00
Pascal Serrarens
f630b0c7cc Starting to publish client msgs... 2025-01-02 11:53:46 +01:00
Pascal Serrarens
9674f68516 Disabled test failing on MacOS 2025-01-01 22:33:19 +01:00
Pascal Serrarens
b9ae2f574c Disabled test failing on MacOS 2025-01-01 22:33:19 +01:00
Pascal Serrarens
5b89234762 Made it work on MacOS 2025-01-01 22:32:56 +01:00
Pascal Serrarens
8c3ffe45c1 Made it work on MacOS 2025-01-01 22:32:56 +01:00
Pascal Serrarens
04928e7576 Added doxygen support 2024-12-30 14:56:07 +01:00
Pascal Serrarens
d0ba29e69b Updated LinearAlgebra 2024-12-30 14:26:22 +01:00
Pascal Serrarens
984ac1fe4e Updated LinearAlgebra 2024-12-30 14:26:22 +01:00
Pascal Serrarens
ebfb4fbe42 Merge commit '0b63a044eb84175cc922f3f1fe0ce039d101bf7b' 2024-12-30 14:25:23 +01:00
Pascal Serrarens
cac8507952 Merge commit '0b63a044eb84175cc922f3f1fe0ce039d101bf7b' 2024-12-30 14:25:23 +01:00
Pascal Serrarens
0b63a044eb Updated documentation, cleanup 2024-12-30 12:38:29 +01:00
Pascal Serrarens
a0082bd9e2 Add direction documentation 2024-12-30 12:15:01 +01:00
Pascal Serrarens
770ce327d2 Merge commit '2b5f5cd175b20fa01e04b696dfe0cfbe2c4ad9da' 2024-12-28 15:29:46 +01:00
Pascal Serrarens
4e3f253e00 Fixed gitignore 2024-12-28 10:48:21 +01:00
194 changed files with 7111 additions and 5948 deletions

3
.gitignore vendored
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@ -1,4 +1,3 @@
doxygen/html
doxygen/DoxyWarnLogfile.txt
build
.vscode
DoxyGen/DoxyWarnLogfile.txt

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@ -1,61 +0,0 @@
# This file is a template, and might need editing before it works on your project.
# This is a sample GitLab CI/CD configuration file that should run without any modifications.
# It demonstrates a basic 3 stage CI/CD pipeline. Instead of real tests or scripts,
# it uses echo commands to simulate the pipeline execution.
#
# A pipeline is composed of independent jobs that run scripts, grouped into stages.
# Stages run in sequential order, but jobs within stages run in parallel.
#
# For more information, see: https://docs.gitlab.com/ee/ci/yaml/index.html#stages
#
# You can copy and paste this template into a new `.gitlab-ci.yml` file.
# You should not add this template to an existing `.gitlab-ci.yml` file by using the `include:` keyword.
#
# To contribute improvements to CI/CD templates, please follow the Development guide at:
# https://docs.gitlab.com/ee/development/cicd/templates.html
# This specific template is located at:
# https://gitlab.com/gitlab-org/gitlab/-/blob/master/lib/gitlab/ci/templates/Getting-Started.gitlab-ci.yml
# This file is a template, and might need editing before it works on your project.
# This is a sample GitLab CI/CD configuration file that should run without any modifications.
# It demonstrates a basic 3 stage CI/CD pipeline. Instead of real tests or scripts,
# it uses echo commands to simulate the pipeline execution.
#
# A pipeline is composed of independent jobs that run scripts, grouped into stages.
# Stages run in sequential order, but jobs within stages run in parallel.
#
# For more information, see: https://docs.gitlab.com/ee/ci/yaml/index.html#stages
#
# You can copy and paste this template into a new `.gitlab-ci.yml` file.
# You should not add this template to an existing `.gitlab-ci.yml` file by using the `include:` keyword.
#
# To contribute improvements to CI/CD templates, please follow the Development guide at:
# https://docs.gitlab.com/ee/development/cicd/templates.html
# This specific template is located at:
# https://gitlab.com/gitlab-org/gitlab/-/blob/master/lib/gitlab/ci/templates/Getting-Started.gitlab-ci.yml
variables:
GIT_SUBMODULE_STRATEGY: recursive
default:
image: rikorose/gcc-cmake
stages:
- test
unit-test-job:
stage: test
script:
- mkdir build
- cd build
- cmake ..
- cmake --build .
- export GTEST_OUTPUT="xml:report.xml"
- ls -la
- ls -ls test
- "./test/RoboidControlTest"
artifacts:
when: always
reports:
junit: build/report.xml
sast:
stage: test
include:
- template: Security/SAST.gitlab-ci.yml

7
.gitmodules vendored
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@ -1,7 +0,0 @@
[submodule "LinearAlgebra"]
path = LinearAlgebra
url = ../linear-algebra.git
brnach = main
[submodule "float16"]
path = float16
url = ../float16.git

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@ -1,2 +0,0 @@
#include "AbsoluteEncoder.h"

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@ -1,17 +0,0 @@
#pragma once
#include "ServoMotor.h"
namespace Passer {
namespace RoboidContol {
class AbsoluteEncoder {
public:
AbsoluteEncoder() {}
virtual Angle16 GetActualAngle() = 0;
virtual float GetActualVelocity() = 0;
};
} // namespace RoboidContol
} // namespace Passer

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@ -1,5 +0,0 @@
#include "Accelerometer.h"
Accelerometer::Accelerometer() {}
Spherical Accelerometer::GetVector() { return Spherical(); }

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@ -1,18 +0,0 @@
#pragma once
#include "LinearAlgebra/Spherical.h"
#include "Sensor.h"
namespace Passer {
namespace RoboidControl {
class Accelerometer : public Sensor {
public:
Accelerometer();
virtual Spherical GetVector();
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

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@ -1,46 +0,0 @@
#include "Activation.h"
float Activation::HeavisideStep(float inputValue, float bias) {
return (inputValue + bias > 0) ? 1.0F : 0.0F;
}
float Activation::Tanh(float inputValue) {
return (exp(inputValue) - exp(-inputValue)) / (exp(inputValue) + exp(-inputValue));
}
float Activation::Sigmoid(float inputValue) {
return 1 / (1 + expf(-inputValue));
}
float Activation::Linear(float inputValue, float minValue, float range) {
if (inputValue > minValue + range)
return 0;
if (inputValue < minValue)
return 1;
float f = (inputValue - minValue) * (1 / range); // normalize to 1..0
float influence = 1 - f; // invert
return influence;
}
float Activation::Quadratic(float inputValue, float minValue, float range) {
if (inputValue > minValue + range)
return 0;
if (inputValue < minValue)
return 1;
float f = (inputValue - minValue) * (1 / range); // normalize to 1..0
float influence = 1 - (f * f); // quadratic & invert
return influence;
}
float Activation::ParticleLife(float minValue, float maxValue, float attraction, float inputValue) {
if (inputValue < minValue)
return inputValue / minValue - 1;
if (inputValue < maxValue)
return attraction * (1 - fabs(2 * inputValue - minValue - maxValue) / (maxValue - minValue));
return 0;
}

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@ -1,32 +0,0 @@
#ifndef RC_ACTIVATION_H
#define RC_ACTIVATION_H
#include <math.h>
namespace Passer {
namespace RoboidControl {
/// @brief Activation function for control
/// @note This is mainly for future use :-)
class Activation {
public:
static float HeavisideStep(float inputValue, float bias = 0); // Range: {0,1}
static float Tanh(float inputValue); // Range: (-1, 1)
static float Sigmoid(float inputValue); // Range: (0, 1)
static float Linear(float inputValue, float bias = 0, float range = 0);
static float Quadratic(float inputValue, float bias = 0,
float range = 0); // minValue = bias
static float ParticleLife(float minValue, float maxValue, float attraction,
float inputValue); // minValue = bias
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;
#endif

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#include "ArduinoParticipant.h"
#if !defined(NO_STD)
#include <iostream>
#endif
#if defined(ARDUINO)
#if defined(ARDUINO_ARCH_ESP8266)
#include <ESP8266WiFi.h>
#elif defined(ESP32)
#include <WiFi.h>
#elif defined(UNO_R4)
#include <WiFi.h>
#elif defined(ARDUINO_ARCH_RP2040) // not functional, for future use
#include <WifiNINA.h>
#endif
#endif
namespace RoboidControl {
namespace Arduino {
#if defined(ARDUINO) && defined(HAS_WIFI)
WiFiUDP* udp;
#endif
void ParticipantUDP::Setup() {
#if defined(ARDUINO) && defined(HAS_WIFI)
GetBroadcastAddress();
#if defined(UNO_R4)
if (WiFi.status() == WL_NO_MODULE) {
#if !defined(NO_STD)
std::cout << "No network available!\n";
#endif
return;
}
#else
if (WiFi.isConnected() == false) {
std::cout << "No network available!\n";
return;
}
#endif
udp = new WiFiUDP();
udp->begin(this->port);
#if !defined(NO_STD)
std::cout << "Wifi sync started local " << this->port;
if (this->remoteSite != nullptr)
std::cout << ", remote " << this->remoteSite->ipAddress << ":"
<< this->remoteSite->port << "\n";
#endif
#endif
}
void ParticipantUDP::GetBroadcastAddress() {
#if defined(ARDUINO) && defined(HAS_WIFI)
IPAddress broadcastAddress = WiFi.localIP();
broadcastAddress[3] = 255;
String broadcastIpString = broadcastAddress.toString();
this->broadcastIpAddress = new char[broadcastIpString.length() + 1];
broadcastIpString.toCharArray(this->broadcastIpAddress,
broadcastIpString.length() + 1);
#if !defined(NO_STD)
std::cout << "Broadcast address: " << broadcastIpAddress << "\n";
#endif
#endif
}
void ParticipantUDP::Receive() {
#if defined(ARDUINO) && defined(HAS_WIFI)
int packetSize = udp->parsePacket();
while (packetSize > 0) {
udp->read(buffer, packetSize);
String senderAddress = udp->remoteIP().toString();
char sender_ipAddress[16];
senderAddress.toCharArray(sender_ipAddress, 16);
unsigned int sender_port = udp->remotePort();
ReceiveData(packetSize, sender_ipAddress, sender_port);
packetSize = udp->parsePacket();
}
#endif
}
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
#if defined(ARDUINO) && defined(HAS_WIFI)
// std::cout << "Sending to:\n " << remoteParticipant->ipAddress << ":"
// << remoteParticipant->port << "\n";
int n = 0;
int r = 0;
do {
if (n > 0) {
#if !defined(NO_STD)
std::cout << "Retry sending\n";
#endif
delay(10);
}
n++;
udp->beginPacket(remoteParticipant->ipAddress, remoteParticipant->port);
udp->write((unsigned char*)buffer, bufferSize);
r = udp->endPacket();
// On an Uno R4 WiFi, endPacket blocks for 10 seconds the first time
// It is not cleary yet why
} while (r == 0 && n < 10);
#endif
return true;
}
bool ParticipantUDP::Publish(IMessage* msg) {
#if defined(ARDUINO) && defined(HAS_WIFI)
int bufferSize = msg->Serialize((char*)this->buffer);
if (bufferSize <= 0)
return true;
udp->beginPacket(this->broadcastIpAddress, this->port);
udp->write((unsigned char*)buffer, bufferSize);
udp->endPacket();
// std::cout << "Publish to " << this->broadcastIpAddress << ":"
// << this->remotePort << "\n";
#endif
return true;
};
} // namespace Arduino
} // namespace RoboidControl

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#pragma once
#include "Participants/ParticipantUDP.h"
namespace RoboidControl {
namespace Arduino {
class ParticipantUDP : public RoboidControl::ParticipantUDP {
public:
void Setup();
void Receive();
bool Send(Participant* remoteParticipant, int bufferSize);
bool Publish(IMessage* msg);
protected:
char* broadcastIpAddress = nullptr;
void GetBroadcastAddress();
};
} // namespace Arduino
} // namespace RoboidControl

218
Arduino/ArduinoUtils.cpp Normal file
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#include "ArduinoUtils.h"
#if defined(ARDUINO)
#include <Arduino.h>
#if defined(ARDUINO_ARCH_ESP8266)
#include <ESP8266WiFi.h>
#include <ESP8266httpUpdate.h>
#include <HTTPClient.h>
#elif defined(ESP32)
#include <HTTPClient.h>
#include <HTTPUpdate.h>
#include <WiFi.h>
#elif defined(UNO_R4)
#include <WiFi.h>
#endif
const char* hotspotSSID = "Roboid";
const char* hotspotPassword = "alchemy7000";
#if ESP32
// Flash storage
#include "Preferences.h"
#define PREFERENCES_NAMESPACE "roboidControl"
Preferences wifiPreferences;
#define STORAGE_KEY_WIFI "rc/wifi"
struct WifiCredentials {
char ssid[32] = "\0";
char password[32] = "\0";
} credentials;
#define STORAGE_KEY_NSS "rc/nss"
struct NssServer {
char ipAddress[16] = "127.0.0.1\0";
unsigned short port = 7681;
} nssServer;
#endif
bool StartWifi(const char* wifiSsid,
const char* wifiPassword,
bool hotspotFallback) {
#if !defined(HAS_WIFI)
return false;
#else
#if defined(UNO_R4) || defined(ARDUINO_ARCH_RP2040)
if (WiFi.status() == WL_NO_MODULE) {
Serial.println("WiFi not present, WiFiSync is disabled");
return false;
}
#endif
#if ESP32
printf("Connecting to WiFi %s\n", wifiSsid);
#else
Serial.print("Connecting to WiFi ");
Serial.println(wifiSsid);
#endif
// Connect to Wifi
WiFi.begin(wifiSsid, wifiPassword);
uint32_t notConnectedCounter = 0;
bool connected = false;
bool hotSpotEnabled = false;
while (WiFi.status() != WL_CONNECTED && !hotSpotEnabled) {
#if ESP32
printf(".");
#else
Serial.print(".");
#endif
delay(500);
notConnectedCounter++;
if (notConnectedCounter > 20 && hotspotFallback) {
#if ESP32
printf("\nCould not connect to home network.\n");
#else
Serial.println();
Serial.println("Could not connect to home network");
#endif
WiFi.disconnect();
if (hotspotFallback) {
#if ESP32
WiFi.mode(WIFI_OFF);
WiFi.mode(WIFI_AP);
IPAddress wifiMyIp(192, 168, 4, 1);
WiFi.softAPConfig(wifiMyIp, wifiMyIp, IPAddress(255, 255, 255, 0));
WiFi.softAP(hotspotSSID, hotspotPassword);
#elif UNO_R4 || ARDUINO_ARCH_RP2040
WiFi.beginAP(hotspotSSID);
#endif
printf("Setup WiFi hotspot...\n");
// printf("ssid = %s, password = %s\n", hotspotSSID, hotspotPassword);
#if ARDUINO_ARCH_RP2040
String ipAddress = WiFi.localIP().toString();
#else
String ipAddress = WiFi.softAPIP().toString();
#endif
char buf[20];
ipAddress.toCharArray(buf, 20);
printf("IP address: %s\n", buf);
hotSpotEnabled = true;
}
}
}
connected = notConnectedCounter <= 20;
if (connected) {
char buf[20];
String ipAddress = WiFi.localIP().toString();
ipAddress.toCharArray(buf, 20);
#if ESP32 || ESP8266
printf("\nWifi connected, IP address: %s\n", buf);
#else
Serial.println();
Serial.println("Wifi connected");
#endif
#if ESP32
printf("Checking credentials in flash\n");
wifiPreferences.begin(PREFERENCES_NAMESPACE);
wifiPreferences.getBytes(STORAGE_KEY_WIFI, &credentials,
sizeof(credentials));
if (strcmp(wifiSsid, credentials.ssid) != 0 ||
strcmp(wifiPassword, credentials.password) != 0) {
printf("Updating credentials in flash...");
const int ssidLen = strlen(wifiSsid);
if (ssidLen < 32) {
memcpy(credentials.ssid, wifiSsid, ssidLen);
credentials.ssid[ssidLen] = '\0';
}
const int pwdLen = strlen(wifiPassword);
if (pwdLen < 32) {
memcpy(credentials.password, wifiPassword, pwdLen);
credentials.password[pwdLen] = '\0';
}
wifiPreferences.putBytes(STORAGE_KEY_WIFI, &credentials,
sizeof(credentials));
printf(" completed.\n");
}
wifiPreferences.end();
#endif
}
return (!hotSpotEnabled);
#endif
}
void CheckFirmware(String url, String FIRMWARE_NAME, int FIRMWARE_VERSION) {
#if !defined(HAS_WIFI)
return;
#else
#if defined(UNO_R4) // Uno R4 Wifi does not support this kind of firmware
// update (as far as I know)
return;
#else
Serial.println("Checking for firmware updates.");
WiFiClient client;
HTTPClient httpClient;
String versionURL = url + FIRMWARE_NAME + ".version";
httpClient.begin(client, versionURL);
int httpCode = httpClient.GET();
if (httpCode == 200) {
String newFWVersion = httpClient.getString();
Serial.print("Current firmware version: ");
Serial.println(FIRMWARE_VERSION);
Serial.print("Available firmware version: ");
Serial.println(newFWVersion);
int newVersion = newFWVersion.toInt();
if (newVersion > FIRMWARE_VERSION) {
Serial.println("Preparing to update firmware.");
String firmwareURL = url + FIRMWARE_NAME + ".bin";
#if defined(ESP32)
t_httpUpdate_return ret = httpUpdate.update(client, firmwareURL);
#else
t_httpUpdate_return ret = ESPhttpUpdate.update(client, firmwareURL);
#endif
switch (ret) {
case HTTP_UPDATE_FAILED:
#if defined(ESP32)
Serial.printf("HTTP_UPDATE_FAILED Error (%d): %s",
httpUpdate.getLastError(),
httpUpdate.getLastErrorString().c_str());
#else
Serial.printf("HTTP_UPDATE_FAILED Error (%d): %s",
ESPhttpUpdate.getLastError(),
ESPhttpUpdate.getLastErrorString().c_str());
#endif
break;
case HTTP_UPDATE_NO_UPDATES:
Serial.println("HTTP_UPDATE_NO_UPDATES");
break;
case HTTP_UPDATE_OK:
break;
}
} else {
Serial.println("No Firmware update necessary.");
}
} else {
Serial.print("Http Error: ");
Serial.println(httpCode);
}
#endif
#endif
}
#endif

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Arduino/ArduinoUtils.h Normal file
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#pragma once
#if defined(ARDUINO)
#include <Arduino.h>
bool StartWifi(const char *wifiSsid, const char *wifiPassword,
bool hotspotFallback = false);
void CheckFirmware(String url, String FIRMWARE_NAME, int FIRMWARE_VERSION);
#endif

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Arduino/Things/DRV8833.cpp Normal file
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#include "DRV8833.h"
#include <Arduino.h>
namespace RoboidControl {
namespace Arduino {
#pragma region DRV8833
DRV8833::DRV8833(Configuration config, Thing* parent) : Thing(Type::Undetermined, parent) {
this->pinStandby = config.standby;
if (pinStandby != 255)
pinMode(pinStandby, OUTPUT);
this->motorA = new DRV8833Motor(this, config.AIn1, config.AIn2);
this->motorA->SetName("Motor A");
this->motorB = new DRV8833Motor(this, config.BIn1, config.BIn2);
this->motorB->SetName("Motor B");
}
#pragma endregion DRV8833
#pragma region Differential drive
DRV8833::DifferentialDrive::DifferentialDrive(DRV8833::Configuration config,
Thing* parent)
: RoboidControl::DifferentialDrive(this->drv8833.motorA,
this->drv8833.motorB,
parent),
drv8833(config, this) {}
void DRV8833::DifferentialDrive::Update(bool recurse) {
RoboidControl::DifferentialDrive::Update(recurse);
this->drv8833.Update(false);
}
#pragma endregion Differential drive
#pragma region Motor
#if (ESP32)
uint8_t DRV8833Motor::nextAvailablePwmChannel = 0;
#endif
DRV8833Motor::DRV8833Motor(DRV8833* driver,
unsigned char pinIn1,
unsigned char pinIn2,
bool reverse)
: Motor() {
this->SetParent(driver);
this->pinIn1 = pinIn1;
this->pinIn2 = pinIn2;
#if (ESP32)
in1Ch = DRV8833Motor::nextAvailablePwmChannel++;
ledcSetup(in1Ch, 500, 8);
ledcAttachPin(pinIn1, in1Ch);
in2Ch = DRV8833Motor::nextAvailablePwmChannel++;
ledcSetup(in2Ch, 500, 8);
ledcAttachPin(pinIn2, in2Ch);
#else
pinMode(pinIn1, OUTPUT); // configure the in1 pin to output mode
pinMode(pinIn2, OUTPUT); // configure the in1 pin to output mode
#endif
// this->reverse = reverse;
}
// void DRV8833Motor::SetMaxRPM(unsigned int rpm) {
// this->maxRpm = rpm;
// }
void DRV8833Motor::SetTargetVelocity(float motorSpeed) {
Motor::SetTargetVelocity(motorSpeed);
uint8_t motorSignal =
(uint8_t)(motorSpeed > 0 ? motorSpeed * 255 : -motorSpeed * 255);
// std::cout << "moto speed " << this->name << " = " << motorSpeed
// << ", motor signal = " << (int)motorSignal << "\n";
#if (ESP32)
if (motorSpeed == 0) { // stop
ledcWrite(in1Ch, 0);
ledcWrite(in2Ch, 0);
} else if (motorSpeed > 0) { // forward
#if FAST_DECAY
ledcWrite(in1Ch, motorSignal);
ledcWrite(in2Ch, 0);
#else
ledcWrite(in1Ch, 255);
ledcWrite(in2Ch, 255 - motorSignal);
#endif
} else { // (motorSpeed < 0) reverse
#if FAST_DECAY
ledcWrite(in1Ch, 0);
ledcWrite(in2Ch, motorSignal);
#else
ledcWrite(in1Ch, 255 - motorSignal);
ledcWrite(in2Ch, 255);
#endif
}
#else // not ESP32
if (motorSpeed == 0) { // stop
analogWrite(pinIn1, 0);
analogWrite(pinIn2, 0);
} else if (motorSpeed > 0) { // forward
#if FAST_DECAY
analogWrite(pinIn1, motorSignal);
analogWrite(pinIn2, 0);
#else
analogWrite(pinIn1, 255);
analogWrite(pinIn2, 255 - motorSignal);
#endif
} else { // (motorSpeed < 0) reverse
#if FAST_DECAY
analogWrite(pinIn1, 0);
analogWrite(pinIn2, motorSignal);
#else
analogWrite(pinIn1, 255 - motorSignal);
analogWrite(pinIn2, 255);
#endif
}
#endif
}
#pragma endregion Motor
} // namespace Arduino
} // namespace RoboidControl

85
Arduino/Things/DRV8833.h Normal file
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#pragma once
#include <Arduino.h>
#include "Participants/IsolatedParticipant.h"
#include "Thing.h"
#include "Things/DifferentialDrive.h"
#include "Things/Motor.h"
namespace RoboidControl {
namespace Arduino {
class DRV8833Motor;
class DRV8833 : public Thing {
public:
struct Configuration {
int AIn1;
int AIn2;
int BIn1;
int BIn2;
int standby = 255;
};
/// @brief Setup a DRV8833 motor controller
DRV8833(Configuration config, Thing* parent = Thing::LocalRoot());
DRV8833Motor* motorA = nullptr;
DRV8833Motor* motorB = nullptr;
protected:
unsigned char pinStandby = 255;
public:
class DifferentialDrive;
};
#pragma region Differential drive
class DRV8833::DifferentialDrive : public RoboidControl::DifferentialDrive {
public:
DifferentialDrive(DRV8833::Configuration config, Thing* parent = Thing::LocalRoot());
virtual void Update(bool recurse = false) override;
protected:
DRV8833 drv8833;
};
#pragma endregion Differential drive
#pragma region Motor
/// @brief Support for a DRV8833 motor controller
class DRV8833Motor : public Motor {
public:
/// @brief Setup the DC motor
/// @param pinIn1 the pin number for the in1 signal
/// @param pinIn2 the pin number for the in2 signal
/// @param direction the forward turning direction of the motor
DRV8833Motor(DRV8833* driver,
unsigned char pinIn1,
unsigned char pinIn2,
bool reverse = false);
// void SetMaxRPM(unsigned int rpm);
// virtual void SetAngularVelocity(Spherical velocity) override;
virtual void SetTargetVelocity(float targetSpeed) override;
// bool reverse = false;
protected:
unsigned char pinIn1 = 255;
unsigned char pinIn2 = 255;
// unsigned int maxRpm = 200;
#if (ESP32)
uint8_t in1Ch;
uint8_t in2Ch;
static uint8_t nextAvailablePwmChannel;
#endif
};
#pragma endregion Motor
} // namespace Arduino
} // namespace RoboidControl

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#include "DigitalInput.h"
#include <Arduino.h>
namespace RoboidControl {
namespace Arduino {
#pragma region Digital input
DigitalInput::DigitalInput(unsigned char pin, Thing* parent)
: Thing(Type::Undetermined, parent) {
this->pin = pin;
pinMode(this->pin, INPUT);
std::cout << "digital input start\n";
}
void DigitalInput::Update(bool recursive) {
this->isHigh = digitalRead(this->pin);
this->isLow = !this->isHigh;
Thing::Update(recursive);
}
#pragma endregion Digital input
#pragma region Touch sensor
DigitalInput::TouchSensor::TouchSensor(unsigned char pin, Thing* parent)
: RoboidControl::TouchSensor(parent), digitalInput(pin, parent) {}
void DigitalInput::TouchSensor::Update(bool recursive) {
this->touchedSomething = digitalInput.isLow;
}
#pragma endregion Touch sensor
#pragma region Relative encoder
int DigitalInput::RelativeEncoder::interruptCount = 0;
volatile int DigitalInput::RelativeEncoder::pulseCount0 = 0;
volatile int DigitalInput::RelativeEncoder::pulseCount1 = 0;
DigitalInput::RelativeEncoder::RelativeEncoder(Configuration config,
Thing* parent)
: RoboidControl::RelativeEncoder(parent),
digitalInput(config.pin, parent),
pulsesPerRevolution(config.pulsesPerRevolution) {}
void DigitalInput::RelativeEncoder::Start() {
// We support up to 2 pulse counters
if (interruptCount == 0) {
std::cout << "pin interrupt 1 activated" << std::endl;
attachInterrupt(digitalPinToInterrupt(digitalInput.pin), PulseInterrupt0,
RISING);
} else if (interruptCount == 1) {
std::cout << "pin interrupt 2 activated" << std::endl;
attachInterrupt(digitalPinToInterrupt(digitalInput.pin), PulseInterrupt1,
RISING);
} else {
// maximum interrupt count reached
std::cout << "DigitalInput::RelativeEncoder: max. # counters of 2 reached"
<< std::endl;
return;
}
interruptIx = interruptCount;
interruptCount++;
std::cout << "pin ints. " << interruptCount << std::endl;
}
int DigitalInput::RelativeEncoder::GetPulseCount() {
if (interruptIx == 0) {
int pulseCount = pulseCount0;
pulseCount0 = 0;
return pulseCount;
} else if (interruptIx == 1) {
int pulseCount = pulseCount1;
pulseCount1 = 0;
return pulseCount;
}
return 0;
}
void DigitalInput::RelativeEncoder::Update(bool recursive) {
unsigned long currentTimeMs = GetTimeMs();
if (this->lastUpdateTime == 0) {
this->Start();
this->lastUpdateTime = currentTimeMs;
return;
}
float timeStep = (float)(currentTimeMs - this->lastUpdateTime) / 1000.0f;
if (timeStep <= 0)
return;
int pulseCount = GetPulseCount();
netPulseCount += pulseCount;
this->pulseFrequency = pulseCount / timeStep;
this->rotationSpeed = pulseFrequency / pulsesPerRevolution;
std::cout << "pulses: " << pulseCount << " per second " << pulseFrequency
<< " timestep " << timeStep << std::endl;
this->lastUpdateTime = currentTimeMs;
}
#if defined(ESP8266) || defined(ESP32)
void ICACHE_RAM_ATTR DigitalInput::RelativeEncoder::PulseInterrupt0() {
pulseCount0++;
}
#else
void DigitalInput::RelativeEncoder::PulseInterrupt0() {
pulseCount0++;
}
#endif
#if defined(ESP8266) || defined(ESP32)
void IRAM_ATTR DigitalInput::RelativeEncoder::PulseInterrupt1() {
pulseCount1++;
}
#else
void DigitalInput::RelativeEncoder::PulseInterrupt1() {
pulseCount1++;
}
#endif
#pragma endregion Relative encoder
} // namespace Arduino
} // namespace RoboidControl

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#pragma once
#include "Things/RelativeEncoder.h"
#include "Things/TouchSensor.h"
namespace RoboidControl {
namespace Arduino {
/// @brief A digital input represents the stat of a digital GPIO pin
class DigitalInput : public Thing {
public:
/// @brief Create a new digital input
/// @param participant The participant to use
/// @param pin The digital pin
//DigitalInput(Participant* participant, unsigned char pin);
// DigitalInput(Thing* parent, unsigned char pin);
DigitalInput(unsigned char pin, Thing* parent);
bool isHigh = false;
bool isLow = false;
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(bool recursive = false) override;
protected:
/// @brief The pin used for digital input
unsigned char pin = 0;
public:
class TouchSensor;
class RelativeEncoder;
};
#pragma region Touch sensor
class DigitalInput::TouchSensor : public RoboidControl::TouchSensor {
public:
TouchSensor(unsigned char pin, Thing* parent);
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(bool recurse = false) override;
protected:
DigitalInput digitalInput;
};
#pragma endregion Touch sensor
#pragma region Incremental encoder
class DigitalInput::RelativeEncoder : public RoboidControl::RelativeEncoder {
public:
struct Configuration {
unsigned char pin;
unsigned char pulsesPerRevolution;
};
RelativeEncoder(Configuration config, Thing* parent = Thing::LocalRoot());
unsigned char pulsesPerRevolution;
/// @brief The current pulse frequency in Hz
float pulseFrequency = 0;
/// @copydoc RoboidControl::Thing::Update()
virtual void Update(bool recurse = false) override;
protected:
DigitalInput digitalInput;
int interruptIx = 0;
static int interruptCount;
volatile static int pulseCount0;
static void PulseInterrupt0();
volatile static int pulseCount1;
static void PulseInterrupt1();
int GetPulseCount();
long netPulseCount = 0;
unsigned long lastUpdateTime = 0;
private:
void Start();
};
#pragma endregion Incremental encoder
} // namespace Arduino
} // namespace RoboidControl

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#include "UltrasonicSensor.h"
#include <Arduino.h>
#include <iostream>
namespace RoboidControl {
namespace Arduino {
UltrasonicSensor::UltrasonicSensor(Configuration config, Thing* parent)
: Thing(Type::Undetermined, parent) {
this->name = "Ultrasonic sensor";
this->pinTrigger = config.trigger;
this->pinEcho = config.echo;
pinMode(pinTrigger, OUTPUT); // configure the trigger pin to output mode
pinMode(pinEcho, INPUT); // configure the echo pin to input mode
}
float UltrasonicSensor::GetDistance() {
// Start the ultrasonic 'ping'
digitalWrite(pinTrigger, LOW);
delayMicroseconds(2);
digitalWrite(pinTrigger, HIGH);
delayMicroseconds(10);
digitalWrite(pinTrigger, LOW);
// Measure the duration of the pulse on the echo pin
unsigned long duration_us =
pulseIn(pinEcho, HIGH, 10000); // the result is in microseconds
// Calculate the distance:
// * Duration should be divided by 2, because the ping goes to the object
// and back again. The distance to the object is therefore half the duration
// of the pulse: duration_us /= 2;
// * Then we need to convert from microseconds to seconds: duration_sec =
// duration_us / 1000000;
// * Now we calculate the distance based on the speed of sound (340 m/s):
// distance = duration_sec * 340;
// * The result calculation is therefore:
this->distance = (float)duration_us / 2 / 1000000 * 340;
// Serial.println(this->distance);
// std::cout << "US distance " << this->distance << std::endl;
// Filter faulty measurements. The sensor can often give values > 30 m which
// are not correct
// if (distance > 30)
// distance = 0;
return this->distance;
}
void UltrasonicSensor::Update(bool recursive) {
GetDistance();
Thing::Update(recursive);
}
#pragma region Touch sensor
UltrasonicSensor::TouchSensor::TouchSensor(Configuration config, Thing* parent)
: RoboidControl::TouchSensor(parent), ultrasonic(config, this) {}
void UltrasonicSensor::TouchSensor::Update(bool recursive) {
RoboidControl::TouchSensor::Update(recursive);
this->ultrasonic.Update(false);
this->touchedSomething |= (this->ultrasonic.distance > 0 &&
this->ultrasonic.distance <= this->touchDistance);
}
#pragma region Touch sensor
} // namespace Arduino
} // namespace RoboidControl

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#pragma once
#include "Things/TouchSensor.h"
namespace RoboidControl {
namespace Arduino {
/// @brief An HC-SR04 ultrasonic distance sensor
class UltrasonicSensor : Thing {
public:
struct Configuration {
int trigger;
int echo;
};
UltrasonicSensor(Configuration config, Thing* parent = Thing::LocalRoot());
// parameters
/// @brief The distance at which the object is considered to be touched
// float touchDistance = 0.2f;
// state
/// @brief The last read distance
float distance = 0;
/// @brief erform an ultrasonic 'ping' to determine the distance to the
/// nearest object
/// @return the measured distance in meters to the nearest object
float GetDistance();
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(bool recursive = false) override;
protected:
/// @brief The pin number of the trigger signal
unsigned char pinTrigger = 0;
/// @brief The pin number of the echo signal
unsigned char pinEcho = 0;
public:
class TouchSensor;
};
#pragma region Touch sensor
class UltrasonicSensor::TouchSensor : public RoboidControl::TouchSensor {
public:
TouchSensor(UltrasonicSensor::Configuration config,
Thing* parent = Thing::LocalRoot());
float touchDistance = 0.2f;
/// @copydoc RoboidControl::Thing::Update(unsigned long currentTimeMs)
virtual void Update(bool recursive = false) override;
protected:
UltrasonicSensor ultrasonic;
};
#pragma region Touch sensor
} // namespace Arduino
} // namespace RoboidControl

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@ -1,65 +1,64 @@
cmake_minimum_required(VERSION 3.13) # CMake version check
file(GLOB srcs
*.cpp
Things/*.cpp
Messages/*.cpp
Arduino/*.cpp
Posix/*.cpp
Windows/*.cpp
EspIdf/*.cpp
LinearAlgebra/*.cpp
Participants/*.cpp
)
if(ESP_PLATFORM)
set(sourcedirs
.
LinearAlgebra
ControlCore
)
set(includedirs
.
LinearAlgebra
ControlCore
)
idf_component_register(
SRC_DIRS ${sourcedirs}
INCLUDE_DIRS ${includedirs}
REQUIRES arduino
SRCS ${srcs}
INCLUDE_DIRS "." "LinearAlgebra"
REQUIRES esp_netif esp_wifi
)
else()
set(CMAKE_CXX_STANDARD 17) # Enable c++11 standard
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
project(RoboidControl)
add_subdirectory(LinearAlgebra)
add_subdirectory(Examples)
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
include_directories(
.
LinearAlgebra
)
add_library(RoboidControl STATIC ${srcs})
enable_testing()
file(GLOB_RECURSE test_srcs test/*_test.cc)
add_executable(
RoboidControlTest
${test_srcs}
)
target_link_libraries(
RoboidControlTest
gtest_main
RoboidControl
LinearAlgebra
)
include(GoogleTest)
gtest_discover_tests(RoboidControlTest)
endif()
project(RoboidControl)
add_subdirectory(ControlCore)
#add_subdirectory(LinearAlgebra)
add_subdirectory(test)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
include_directories(
.
ControlCore
LinearAlgebra
)
add_library(RoboidControl STATIC
"Roboid.cpp"
"Perception.cpp"
"TrackedObject.cpp"
"Propulsion.cpp"
"Motor.cpp"
"DifferentialDrive.cpp"
"DistanceSensor.cpp"
"Sensor.cpp"
"Switch.cpp"
"Quadcopter.cpp"
#"Messages.cpp"
)
enable_testing()
include(GoogleTest)

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@ -1,2 +0,0 @@
build
.vscode

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@ -1,61 +0,0 @@
cmake_minimum_required(VERSION 3.13) # CMake version check
if(ESP_PLATFORM)
idf_component_register(
SRC_DIRS "."
INCLUDE_DIRS "."
)
else()
project(ControlCore)
add_subdirectory(LinearAlgebra)
set(CMAKE_CXX_STANDARD 11) # Enable c++11 standard
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
include_directories(
.
LinearAlgebra
)
add_library(ControlCore STATIC
"Thing.cpp"
"LowLevelMessages.cpp"
"Messages.cpp"
"Participant.cpp"
"float16.cpp"
)
enable_testing()
file(GLOB_RECURSE test_srcs test/*_test.cc)
add_executable(
ControlCoreTest
${test_srcs}
)
target_link_libraries(
ControlCoreTest
gtest_main
ControlCore
)
if(MSVC)
target_compile_options(ControlCoreTest PRIVATE /W4 /WX)
else()
target_compile_options(ControlCoreTest PRIVATE -Wall -Wextra -Wpedantic -Werror)
endif()
include(GoogleTest)
gtest_discover_tests(ControlCoreTest)
endif()

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@ -1,53 +0,0 @@
/*
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0.If a copy of the MPL was not distributed with this
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
#include "AngleAxis.h"
template <typename T>
AngleAxisOf<T>::AngleAxisOf() {
this->angle = 0.0F;
this->axis = DirectionOf<T>();
}
template <typename T>
AngleAxisOf<T>::AngleAxisOf(float angle, DirectionOf<T> axis) {
this->angle = angle;
this->axis = axis;
}
template <typename T>
AngleAxisOf<T>::AngleAxisOf(float angle, Vector3 axis) {
this->angle = angle;
this->axis = DirectionOf<T>::FromVector3(axis);
}
template <typename T>
AngleAxisOf<T>::AngleAxisOf(Quaternion q) {
float angle;
Vector3 axis;
q.ToAngleAxis(&angle, &axis);
this->angle = angle;
this->axis = DirectionOf<T>::FromVector3(axis);
}
template <typename T>
const AngleAxisOf<T> AngleAxisOf<T>::zero =
AngleAxisOf<T>(0.0, DirectionOf<T>(AngleOf<T>(), AngleOf<T>()));
template <typename T>
Quaternion AngleAxisOf<T>::ToQuaternion() {
Vector3 axisVector = this->axis.ToVector3();
Quaternion q = Quaternion::AngleAxis(this->angle, axisVector);
return q;
}
template <typename T>
DirectionOf<T> AngleAxisOf<T>::GetSwing() {
return this->axis;
}
template class AngleAxisOf<float>;
template class AngleAxisOf<signed short>;
*/

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/*
#ifndef DISCRETEANGLE_H
#define DISCRETEANGLE_H
#include "Angle.h"
#include "Range.h"
namespace Passer {
namespace LinearAlgebra {
// A fixed angle between (-180..180]
template <typename T>
class AngleUsing {
public:
AngleUsing(T sourceValue) { this->value = sourceValue; }
AngleUsing(float f);
float ToFloat() const;
inline T GetValue() const { return this->value; }
AngleUsing<T> operator+(const AngleUsing<T> a) {
AngleUsing<T> r = AngleUsing((float)this->value + a.value);
return r;
}
inline AngleUsing<T> operator+=(const AngleUsing<T> a) {
return this->value + a.value;
}
inline AngleUsing<T> operator-(const AngleUsing<T> a) {
return this->value - a.value;
}
inline AngleUsing<T> operator-() {
this->value = -this->value;
return *this;
}
inline bool operator==(const AngleUsing<T> a) {
return this->value == a.value;
}
// protected:
T value;
};
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
#endif
*/

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@ -1,57 +0,0 @@
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0.If a copy of the MPL was not distributed with this
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
#ifndef DIRECTION_H
#define DIRECTION_H
#include "Angle.h"
namespace Passer {
namespace LinearAlgebra {
struct Vector3;
template <typename T>
class DirectionOf {
public:
/// @brief horizontal angle, range= (-180..180]
AngleOf<T> horizontal;
/// @brief vertical angle, range in degrees = (-90..90]
AngleOf<T> vertical;
DirectionOf<T>();
DirectionOf<T>(AngleOf<T> horizontal, AngleOf<T> vertical);
Vector3 ToVector3() const;
static DirectionOf<T> FromVector3(Vector3 v);
static DirectionOf<T> Degrees(float horizontal, float vertical);
static DirectionOf<T> Radians(float horizontal, float vertical);
const static DirectionOf forward;
const static DirectionOf back;
const static DirectionOf up;
const static DirectionOf down;
const static DirectionOf left;
const static DirectionOf right;
bool operator==(const DirectionOf<T> d) const;
DirectionOf<T> operator-() const;
Vector3 ToVector3();
protected:
void Normalize();
};
using DirectionSingle = DirectionOf<float>;
using Direction16 = DirectionOf<signed short>;
using Direction = DirectionOf<float>;
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
#endif

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@ -1,62 +0,0 @@
#include "Matrix.h"
template <> MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
if (rows <= 0 || cols <= 0) {
this->rows = 0;
this->cols = 0;
this->data = nullptr;
return;
}
this->rows = rows;
this->cols = cols;
unsigned int matrixSize = this->cols * this->rows;
this->data = new float[matrixSize]{0.0f};
}
template <> MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
Set(0, 0, v.Right());
Set(1, 0, v.Up());
Set(2, 0, v.Forward());
}
template <>
void MatrixOf<float>::Multiply(const MatrixOf<float> *m1,
const MatrixOf<float> *m2, MatrixOf<float> *r) {
for (unsigned int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) {
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
unsigned int rDataIx = colIx2 * m2->cols + rowIx1;
r->data[rDataIx] = 0.0F;
for (unsigned int kIx = 0; kIx < m2->rows; kIx++) {
unsigned int dataIx1 = rowIx1 * m1->cols + kIx;
unsigned int dataIx2 = kIx * m2->cols + colIx2;
r->data[rDataIx] += m1->data[dataIx1] * m2->data[dataIx2];
}
}
}
}
template <>
Vector3 MatrixOf<float>::Multiply(const MatrixOf<float> *m, Vector3 v) {
MatrixOf<float> v_m = MatrixOf<float>(v);
MatrixOf<float> r_m = MatrixOf<float>(3, 1);
Multiply(m, &v_m, &r_m);
Vector3 r = Vector3(r_m.data[0], r_m.data[1], r_m.data[2]);
return r;
}
template <typename T> Vector3 MatrixOf<T>::operator*(const Vector3 v) const {
float *vData = new float[3]{v.x, v.y, v.z};
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
float *rData = new float[3]{};
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
Multiply(this, &v_m, &r_m);
Vector3 r = Vector3(r_m.data[0], r_m.data[1], r_m.data[2]);
delete[] vData;
delete[] rData;
return r;
}

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@ -1,121 +0,0 @@
#ifndef MATRIX_H
#define MATRIX_H
#include "Vector3.h"
namespace Passer {
namespace LinearAlgebra {
/// @brief Single precision float matrix
template <typename T> class MatrixOf {
public:
MatrixOf(unsigned int rows, unsigned int cols);
MatrixOf(unsigned int rows, unsigned int cols, const T *source)
: MatrixOf(rows, cols) {
Set(source);
}
MatrixOf(Vector3 v); // creates a 3,1 matrix
~MatrixOf() {
if (this->data == nullptr)
return;
delete[] this->data;
}
/// @brief Transpose with result in matrix m
/// @param r The matrix in which the transposed matrix is stored
void Transpose(MatrixOf<T> *r) const {
// Check dimensions first
// We dont care about the rows and cols (we overwrite them)
// but the data size should be equal to avoid problems
// We cannot check the data size directly, but the row*col should be equal
unsigned int matrixSize = this->cols * this->rows;
unsigned int resultSize = r->rows * r->cols;
if (matrixSize != resultSize) {
// Return a null matrix;
// We dont set data to nullptr because it is allocated memory
// Instead we write all zeros
for (unsigned int dataIx = 0; dataIx < resultSize; dataIx++)
r->data[dataIx] = 0.0f;
r->rows = 0;
r->cols = 0;
return;
}
r->cols = this->rows;
r->rows = this->cols;
for (unsigned int rDataIx = 0; rDataIx < matrixSize; rDataIx++) {
unsigned int rowIx = rDataIx / this->rows;
unsigned int colIx = rDataIx % this->rows;
unsigned int mDataIx = this->cols * colIx + rowIx;
r->data[rDataIx] = this->data[mDataIx];
}
}
static void Multiply(const MatrixOf<T> *m1, const MatrixOf<T> *m2,
MatrixOf<T> *r);
void Multiply(const MatrixOf<T> *m, MatrixOf<T> *r) const {
Multiply(this, m, r);
}
static Vector3 Multiply(const MatrixOf<T> *m, Vector3 v);
Vector3 operator*(const Vector3 v) const;
T Get(unsigned int rowIx, unsigned int colIx) const {
unsigned int dataIx = rowIx * this->cols + colIx;
return this->data[dataIx];
}
void Set(unsigned int rowIx, unsigned int colIx, T value) {
unsigned int dataIx = rowIx * this->cols + colIx;
this->data[dataIx] = value;
}
// This function does not check on source size!
void Set(const T *source) {
unsigned int matrixSize = this->cols * this->rows;
for (unsigned int dataIx = 0; dataIx < matrixSize; dataIx++)
this->data[dataIx] = source[dataIx];
}
// This function does not check on source size!
void SetRow(unsigned int rowIx, const T *source) {
unsigned int dataIx = rowIx * this->cols;
for (unsigned int sourceIx = 0; sourceIx < this->cols; dataIx++, sourceIx++)
this->data[dataIx] = source[sourceIx];
}
// This function does not check on source size!
void SetCol(unsigned int colIx, const T *source) {
unsigned int dataIx = colIx;
for (unsigned int sourceIx = 0; sourceIx < this->cols;
dataIx += this->cols, sourceIx++)
this->data[dataIx] = source[sourceIx];
}
void CopyFrom(const MatrixOf<T> *m) {
unsigned int thisMatrixSize = this->cols * this->rows;
unsigned int mMatrixSize = m->cols * m->rows;
if (mMatrixSize != thisMatrixSize)
return;
for (unsigned int dataIx = 0; dataIx < thisMatrixSize; dataIx++)
this->data[dataIx] = m->data[dataIx];
}
unsigned int RowCount() const { return rows; }
unsigned int ColCount() const { return cols; }
private:
unsigned int rows;
unsigned int cols;
T *data;
};
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
#endif

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@ -1,12 +0,0 @@
\mainpage Vector Algebra
Vector algebra library
Main components
---------------
* [Vector3](struct_passer_1_1_linear_algebra_1_1_vector3.html)
* [Quaternion](struct_passer_1_1_linear_algebra_1_1_quaternion.html)
* [Vector2](https://serrarens.nl/apis/LinearAlgebra/struct_vector2.html)
* [Polar](https://passervr.com/apis/LinearAlgebra/struct_polar.html)

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#include "LinearAlgebra/Spherical.h"
#include "LinearAlgebra/SwingTwist.h"
namespace Passer {
namespace Control {
class LowLevelMessages {
public:
static void SendAngle8(unsigned char *buffer, unsigned char *ix,
const float angle);
static Angle8 ReceiveAngle8(const unsigned char *buffer,
unsigned char *startIndex);
static void SendFloat16(unsigned char *buffer, unsigned char *ix,
float value);
static float ReceiveFloat16(const unsigned char *buffer,
unsigned char *startIndex);
static void SendSpherical16(unsigned char *buffer, unsigned char *ix,
Spherical16 s);
static Spherical16 ReceiveSpherical16(const unsigned char *buffer,
unsigned char *startIndex);
static void SendQuat32(unsigned char *buffer, unsigned char *ix,
SwingTwist16 q);
static SwingTwist16 ReceiveQuat32(const unsigned char *buffer,
unsigned char *ix);
};
} // namespace Control
} // namespace Passer
using namespace Passer::Control;

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@ -1,300 +0,0 @@
#include "Messages.h"
#include "LowLevelMessages.h"
#include "Participant.h"
#include "string.h"
#pragma region IMessage
IMessage::IMessage() {}
// IMessage::IMessage(unsigned char *buffer) { Deserialize(buffer); }
unsigned char IMessage::Serialize(unsigned char *buffer) { return 0; }
// void IMessage::Deserialize(unsigned char *buffer) {}
// bool IMessage::SendMsg(Participant *client, IMessage msg) {
// // return SendMsg(client, client.buffer, );nameLength
// return client->SendBuffer(msg.Serialize(client->buffer));
// }
unsigned char *IMessage::ReceiveMsg(unsigned char packetSize) {
return nullptr;
}
bool IMessage::Publish(Participant *participant) {
return participant->PublishBuffer(Serialize(participant->buffer));
}
bool IMessage::SendTo(Participant *participant) {
return participant->SendBuffer(Serialize(participant->buffer));
}
// IMessage
#pragma endregion
#pragma region Client
ClientMsg::ClientMsg(unsigned char networkId) { this->networkId = networkId; }
unsigned char ClientMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
return ix;
}
// bool ClientMsg::Send(Participant *participant, unsigned char networkId) {
// ClientMsg msg = ClientMsg()
// }
// Client Msg
#pragma endregion
#pragma region Network Id
NetworkIdMsg::NetworkIdMsg(unsigned char *buffer) {
this->networkId = buffer[1];
}
// void NetworkIdMsg::Deserialize(unsigned char *buffer) {
// this->networkId = buffer[1];
// }
NetworkIdMsg NetworkIdMsg::Receive(unsigned char *buffer,
unsigned char bufferSize) {
NetworkIdMsg msg = NetworkIdMsg(buffer);
return msg;
}
// Network Id
#pragma endregion
#pragma region Investigate
InvestigateMsg::InvestigateMsg(unsigned char *buffer) {
unsigned ix = 1; // first byte is msgId
this->networkId = buffer[ix++];
this->thingId = buffer[ix++];
}
InvestigateMsg::InvestigateMsg(unsigned char networkId, unsigned char thingId) {
this->networkId = networkId;
this->thingId = thingId;
}
unsigned char InvestigateMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
buffer[ix++] = this->thingId;
return ix;
}
// bool InvestigateMsg::Send(Participant *participant, unsigned char networkId,
// unsigned char thingId) {
// InvestigateMsg msg = InvestigateMsg(networkId, thingId);
// return msg.Send(participant);
// }
// Investigate
#pragma endregion
#pragma region Thing
ThingMsg::ThingMsg(const unsigned char *buffer) {
unsigned char ix = 1; // first byte is msg id
this->networkId = buffer[ix++];
this->thingId = buffer[ix++];
this->thingType = buffer[ix++];
this->parentId = buffer[ix++];
}
ThingMsg::ThingMsg(unsigned char networkId, unsigned char thingId,
unsigned char thingType, unsigned char parentId) {
this->networkId = networkId;
this->thingId = thingId;
this->thingType = thingType;
this->parentId = parentId;
}
unsigned char ThingMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
buffer[ix++] = this->thingId;
buffer[ix++] = this->thingType;
buffer[ix++] = this->parentId;
return ix;
}
// bool ThingMsg::Send(Participant *participant, unsigned char networkId,
// unsigned char thingId, unsigned char thingType,
// unsigned char parentId) {
// ThingMsg msg = ThingMsg(networkId, thingId, thingType, parentId);
// return msg.Send(participant);
// }
// Thing
#pragma endregion
#pragma region Name
NameMsg::NameMsg(unsigned char networkId, unsigned char thingId,
const char *name, unsigned char nameLength) {
this->networkId = networkId;
this->thingId = thingId;
this->name = name;
this->nameLength = nameLength;
}
unsigned char NameMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
buffer[ix++] = this->thingId;
buffer[ix++] = this->nameLength;
for (int nameIx = 0; nameIx < this->nameLength; nameIx++)
buffer[ix++] = this->name[nameIx];
return ix;
}
// bool NameMsg::Send(Participant *participant, Thing *thing,
// unsigned char nameLength) {
// if (thing->name == nullptr)
// return true; // nothing sent, but still a success!
// if (strlen(thing->name) == 0)
// return true;
// NameMsg msg = NameMsg(thing->networkId, thing->id, thing->name,
// nameLength); return msg.Send(participant);
// }
// Name
#pragma endregion
#pragma region ModelUrl
ModelUrlMsg::ModelUrlMsg(unsigned char networkId, unsigned char thingId,
unsigned char urlLength, const char *url,
float scale) {
this->networkId = networkId;
this->thingId = thingId;
this->urlLength = urlLength;
this->url = url;
this->scale = scale;
}
unsigned char ModelUrlMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
buffer[ix++] = this->thingId;
LowLevelMessages::SendFloat16(buffer, &ix, this->scale);
buffer[ix++] = this->urlLength;
for (int urlIx = 0; urlIx < this->urlLength; urlIx++)
buffer[ix++] = url[urlIx];
return ix;
}
// Model Url
#pragma endregion
#pragma region PoseMsg
PoseMsg::PoseMsg(unsigned char networkId, unsigned char thingId,
unsigned char poseType, Spherical16 position,
SwingTwist16 orientation, Spherical16 linearVelocity,
Spherical16 angularVelocity) {
this->networkId = networkId;
this->thingId = thingId;
this->poseType = poseType;
this->position = position;
this->orientation = orientation;
this->linearVelocity = linearVelocity;
this->angularVelocity = angularVelocity;
}
PoseMsg::PoseMsg(const unsigned char *buffer) {
unsigned char ix = 1; // First byte is msg id
this->networkId = buffer[ix++];
this->thingId = buffer[ix++];
this->poseType = buffer[ix++];
this->position = LowLevelMessages::ReceiveSpherical16(buffer, &ix);
this->orientation = LowLevelMessages::ReceiveQuat32(buffer, &ix);
}
unsigned char PoseMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = PoseMsg::id;
buffer[ix++] = this->networkId;
buffer[ix++] = this->thingId;
buffer[ix++] = this->poseType;
if ((this->poseType & Pose_Position) != 0)
LowLevelMessages::SendSpherical16(buffer, &ix, this->position);
if ((this->poseType & Pose_Orientation) != 0)
LowLevelMessages::SendQuat32(buffer, &ix, this->orientation);
if ((this->poseType & Pose_LinearVelocity) != 0)
LowLevelMessages::SendSpherical16(buffer, &ix, this->linearVelocity);
if ((this->poseType & Pose_AngularVelocity) != 0)
LowLevelMessages::SendSpherical16(buffer, &ix, this->angularVelocity);
return ix;
}
// Pose
#pragma endregion
#pragma region CustomMsg
CustomMsg::CustomMsg(unsigned char *buffer) {
unsigned char ix = 1;
this->networkId = buffer[ix++];
this->thingId = buffer[ix++];
this->data =
buffer + ix; // This is only valid because the code ensures the the msg
// lifetime is shorter than the buffer lifetime...
}
CustomMsg::CustomMsg(unsigned char networkId, Thing *thing) {
this->networkId = networkId;
this->thingId = thing->id;
this->thing = thing;
}
unsigned char CustomMsg::Serialize(unsigned char *buffer) {
unsigned char ix = this->length;
this->thing->SendBytes(buffer, &ix);
if (ix <= this->length) // in this case, no data is actually sent
return 0;
buffer[0] = this->id;
buffer[1] = this->networkId;
buffer[2] = this->thingId;
return ix;
}
CustomMsg CustomMsg::Receive(unsigned char *buffer, unsigned char bufferSize) {
CustomMsg msg = CustomMsg(buffer);
return msg;
}
// CustomMsg
#pragma endregion
#pragma region DestroyMsg
DestroyMsg::DestroyMsg(unsigned char networkId, Thing *thing) {
this->networkId = networkId;
this->thingId = thing->id;
}
unsigned char DestroyMsg::Serialize(unsigned char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
buffer[ix++] = this->thingId;
return ix;
}
// DestroyMsg
#pragma endregion

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#pragma once
#include "LinearAlgebra/Spherical.h"
#include "LinearAlgebra/SwingTwist.h"
#include "Thing.h"
#include "float16.h"
namespace Passer {
namespace Control {
class Participant;
class IMessage {
public:
IMessage();
virtual unsigned char Serialize(unsigned char *buffer);
static unsigned char *ReceiveMsg(unsigned char packetSize);
bool Publish(Participant *participant);
bool SendTo(Participant *participant);
};
class ClientMsg : public IMessage {
public:
static const unsigned char id = 0xA0;
unsigned char networkId;
ClientMsg(unsigned char networkId);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
class NetworkIdMsg : public IMessage {
public:
static const unsigned char id = 0xA1;
static const unsigned char length = 2;
unsigned char networkId;
NetworkIdMsg(unsigned char *buffer);
static NetworkIdMsg Receive(unsigned char *buffer, unsigned char bufferSize);
};
class InvestigateMsg : public IMessage {
public:
static const unsigned char id = 0x81;
static const unsigned char length = 3;
unsigned char networkId;
unsigned char thingId;
InvestigateMsg(unsigned char *buffer);
InvestigateMsg(unsigned char networkId, unsigned char thingId);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
class ThingMsg : public IMessage {
public:
static const unsigned char id = 0x80;
static const unsigned char length = 5;
unsigned char networkId;
unsigned char thingId;
unsigned char thingType;
unsigned char parentId;
ThingMsg(const unsigned char *buffer);
ThingMsg(unsigned char networkId, unsigned char thingId,
unsigned char thingType, unsigned char parentId);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
class NameMsg : public IMessage {
public:
static const unsigned char id = 0x91;
static const unsigned char length = 4;
unsigned char networkId;
unsigned char thingId;
unsigned char nameLength;
const char *name;
NameMsg(unsigned char networkId, unsigned char thingId, const char *name,
unsigned char nameLength);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
class ModelUrlMsg : public IMessage {
public:
static const unsigned char id = 0x90;
unsigned char networkId;
unsigned char thingId;
float scale;
unsigned char urlLength;
const char *url;
ModelUrlMsg(unsigned char networkId, unsigned char thingId,
unsigned char urlLegth, const char *url, float scale = 1);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
class PoseMsg : public IMessage {
public:
static const unsigned char id = 0x10;
unsigned char length = 4 + 4 + 4;
unsigned char networkId;
unsigned char thingId;
unsigned char poseType;
static const unsigned char Pose_Position = 0x01;
static const unsigned char Pose_Orientation = 0x02;
static const unsigned char Pose_LinearVelocity = 0x04; // For future use
static const unsigned char Pose_AngularVelocity = 0x08; // For future use
Spherical16 position;
SwingTwist16 orientation;
Spherical16 linearVelocity;
Spherical16 angularVelocity;
PoseMsg(unsigned char networkId, unsigned char thingId,
unsigned char poseType, Spherical16 position,
SwingTwist16 orientation, Spherical16 linearVelocity = Spherical16(),
Spherical16 angularVelocity = Spherical16());
PoseMsg(const unsigned char *buffer);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
class CustomMsg : public IMessage {
public:
static const unsigned char id = 0xB1;
static const unsigned length = 3;
unsigned char networkId;
unsigned char thingId;
Thing *thing;
unsigned char dataSize;
unsigned char *data;
CustomMsg(unsigned char *buffer);
CustomMsg(unsigned char networkId, Thing *thing);
virtual unsigned char Serialize(unsigned char *buffer) override;
static CustomMsg Receive(unsigned char *buffer, unsigned char bufferSize);
};
class DestroyMsg : public IMessage {
public:
static const unsigned char id = 0x20;
static const unsigned length = 3;
unsigned char networkId;
unsigned char thingId;
DestroyMsg(unsigned char networkId, Thing *thing);
virtual unsigned char Serialize(unsigned char *buffer) override;
};
} // namespace Control
} // namespace Passer
using namespace Passer::Control;

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#include "Participant.h"
bool Participant::SendBuffer(unsigned char bufferSize) { return false; }
bool Participant::PublishBuffer(unsigned char bufferSize) { return false; }
void Participant::ReceiveData(unsigned char bufferSize) {
unsigned char msgId = this->buffer[0];
switch (msgId) {
case NetworkIdMsg::id: {
// NetworkIdMsg msg = NetworkIdMsg::Receive(this->buffer, bufferSize);
NetworkIdMsg msg = NetworkIdMsg(this->buffer);
ProcessNetworkIdMsg(msg);
} break;
case InvestigateMsg::id: {
InvestigateMsg msg = InvestigateMsg(this->buffer);
ProcessInvestigateMsg(msg);
} break;
case ThingMsg::id: {
ThingMsg msg = ThingMsg(this->buffer);
ProcessThingMsg(msg);
} break;
case PoseMsg::id: {
PoseMsg msg = PoseMsg(this->buffer);
ProcessPoseMsg(msg);
} break;
case CustomMsg::id: {
CustomMsg msg = CustomMsg(this->buffer);
ProcessCustomMsg(msg);
} break;
};
}
void Participant::ProcessNetworkIdMsg(NetworkIdMsg msg) {}
void Participant::ProcessInvestigateMsg(InvestigateMsg msg) {}
void Participant::ProcessThingMsg(ThingMsg msg) {}
void Participant::ProcessCustomMsg(CustomMsg msg) {}

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#pragma once
#include "Messages.h"
namespace Passer {
namespace Control {
class Participant {
public:
unsigned char buffer[1024];
virtual bool SendBuffer(unsigned char bufferSize);
virtual bool PublishBuffer(unsigned char bufferSize);
void ReceiveData(unsigned char bufferSize);
protected:
virtual void ProcessNetworkIdMsg(NetworkIdMsg msg);
virtual void ProcessInvestigateMsg(InvestigateMsg msg);
virtual void ProcessThingMsg(ThingMsg msg);
virtual void ProcessPoseMsg(PoseMsg msg);
virtual void ProcessCustomMsg(CustomMsg msg);
};
} // namespace Control
} // namespace Passer
using namespace Passer::Control;

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#include "Thing.h"
#include "Participant.h"
#include <iostream>
#include <string.h>
Thing::Thing(unsigned char networkId, unsigned char thingType) {
this->type = thingType;
this->networkId = networkId;
this->Init();
int thingId = Thing::Add(this);
if (thingId < 0) {
std::cout << "ERROR: Thing store is full\n";
this->id = 0; // what to do when we cannot store any more things?
} else
this->id = thingId;
this->linearVelocity = Spherical16::zero;
this->angularVelocity = Spherical16::zero;
}
void Thing::Terminate() { Thing::Remove(this); }
void Thing::Init() {}
Thing *Thing::FindThing(const char *name) {
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
Thing *child = this->children[childIx];
if (child == nullptr || child->name == nullptr)
continue;
if (strcmp(child->name, name) == 0)
return child;
Thing *foundChild = child->FindThing(name);
if (foundChild != nullptr)
return foundChild;
}
return nullptr;
}
void Thing::SetParent(Thing *parent) {
if (parent == nullptr) {
Thing *parentThing = this->parent;
if (parentThing != nullptr)
parentThing->RemoveChild(this);
this->parent = nullptr;
} else
parent->AddChild(this);
}
void Thing::SetParent(Thing *root, const char *name) {
Thing *thing = root->FindThing(name);
if (thing != nullptr)
this->SetParent(thing);
}
Thing *Thing::GetParent() { return this->parent; }
void Thing::AddChild(Thing *child) {
unsigned char newChildCount = this->childCount + 1;
Thing **newChildren = new Thing *[newChildCount];
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
newChildren[childIx] = this->children[childIx];
if (this->children[childIx] == child) {
// child is already present, stop copying do not update the children
delete[] newChildren;
return;
}
}
newChildren[this->childCount] = child;
child->parent = this;
if (this->children != nullptr)
delete[] this->children;
this->children = newChildren;
this->childCount = newChildCount;
}
Thing *Thing::RemoveChild(Thing *child) {
unsigned char newChildCount = this->childCount - 1;
Thing **newChildren = new Thing *[newChildCount];
unsigned char newChildIx = 0;
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
if (this->children[childIx] != child) {
if (newChildIx == newChildCount) { // We did not find the child
// stop copying and return nothing
delete[] newChildren;
return nullptr;
} else
newChildren[newChildIx++] = this->children[childIx];
}
}
child->parent = nullptr;
delete[] this->children;
this->children = newChildren;
this->childCount = newChildCount;
return child;
}
Thing *Passer::Control::Thing::GetChild(unsigned char id, bool recursive) {
for (unsigned char childIx = 0; childIx < this->childCount; childIx++) {
Thing *child = this->children[childIx];
if (child == nullptr)
continue;
if (child->id == id)
return child;
if (recursive) {
Thing *foundChild = child->GetChild(id, recursive);
if (foundChild != nullptr)
return foundChild;
}
}
return nullptr;
}
Thing *Passer::Control::Thing::GetChildByIndex(unsigned char ix) {
return this->children[ix];
}
void Thing::SetModel(const char *url) { this->modelUrl = url; }
void Thing::SetPosition(Spherical16 position) {
this->position = position;
this->positionUpdated = true;
}
Spherical16 Thing::GetPosition() { return this->position; }
void Thing::SetOrientation(SwingTwist16 orientation) {
this->orientation = orientation;
this->orientationUpdated = true;
}
SwingTwist16 Thing::GetOrientation() { return this->orientation; }
Spherical16 Thing::GetLinearVelocity() { return this->linearVelocity; }
Spherical16 Thing::GetAngularVelocity() { return this->angularVelocity; }
// All things
Thing *Thing::allThings[THING_STORE_SIZE] = {nullptr};
Thing *Thing::Get(unsigned char networkId, unsigned char thingId) {
for (uint16_t ix = 0; ix < THING_STORE_SIZE; ix++) {
Thing *thing = allThings[ix];
if (thing == nullptr)
continue;
if (thing->networkId == networkId && thing->id == thingId)
return thing;
}
return nullptr;
}
int Thing::Add(Thing *newThing) {
// Exclude 0 because that value is reserved for 'no thing'
for (uint16_t ix = 1; ix < THING_STORE_SIZE; ix++) {
Thing *thing = allThings[ix];
if (thing == nullptr) {
allThings[ix] = newThing;
// std::cout << " Add new thing " << (int)ix << "\n";
return ix;
}
}
return -1;
}
void Thing::Remove(Thing *thing) {
// std::cout << " remove " << (int)thing->id << "\n";
allThings[thing->id] = nullptr;
}
void Thing::UpdateAll(unsigned long currentTimeMs) {
// Not very efficient, but it works for now.
for (uint16_t ix = 0; ix < THING_STORE_SIZE; ix++) {
Thing *thing = allThings[ix];
if (thing != nullptr &&
thing->parent == nullptr) { // update all root things
// std::cout << " update " << (int)ix << " thingid " << (int)thing->id
// << "\n";
thing->Update(currentTimeMs);
}
}
}

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#pragma once
#include "LinearAlgebra/Spherical.h"
#include "LinearAlgebra/SwingTwist.h"
#include <iostream>
namespace Passer {
namespace Control {
#define THING_STORE_SIZE 256
// IMPORTANT: values higher than 256 will need to change the Thing::id type
// to 16-bit or higher, breaking the networking protocol!
class Thing {
public:
// Participant *client;
unsigned char networkId = 0;
/// @char The id of the thing
unsigned char id = 0;
Thing *FindThing(const char *name);
// Thing *FindChild(unsigned char id);
/// @brief Sets the parent Thing
/// @param parent The Thing which should become the parnet
/// @remark This is equivalent to calling parent->AddChild(this);
virtual void SetParent(Thing *parent);
void SetParent(Thing *root, const char *name);
/// @brief Gets the parent Thing
/// @return The parent Thing
Thing *GetParent();
/// @brief Add a child Thing to this Thing
/// @param child The Thing which should become a child
/// @remark When the Thing is already a child, it will not be added again
virtual void AddChild(Thing *child);
Thing *RemoveChild(Thing *child);
unsigned char childCount = 0;
Thing *GetChild(unsigned char id, bool recursive = false);
Thing *GetChildByIndex(unsigned char ix);
protected:
Thing *parent = nullptr;
Thing **children = nullptr;
public:
/// @brief The type of Thing
unsigned char type = 0;
const char *name = nullptr;
const char *modelUrl = nullptr;
float modelScale = 1;
// protected Sensor sensor;
/// @brief Basic Thing types
enum class Type {
Undetermined,
// Sensor,
Switch,
DistanceSensor,
DirectionalSensor,
TemperatureSensor,
// Motor,
ControlledMotor,
UncontrolledMotor,
Servo,
// Other
Roboid,
Humanoid,
ExternalSensor,
};
void SetPosition(Spherical16 position);
Spherical16 GetPosition();
void SetOrientation(SwingTwist16 orientation);
SwingTwist16 GetOrientation();
float scale = 1; // assuming uniform scale
bool positionUpdated = false;
bool orientationUpdated = false;
protected:
/// @brief The position in local space
/// @remark When this Thing has a parent, the position is relative to the
/// parent's position and orientation
Spherical16 position;
/// @brief The orientation in local space
/// @remark When this Thing has a parent, the orientation is relative to the
/// parent's orientation
SwingTwist16 orientation;
public:
Spherical16 linearVelocity;
Spherical16 angularVelocity;
virtual Spherical16 GetLinearVelocity();
virtual Spherical16 GetAngularVelocity();
public:
Thing(unsigned char networkId = 0,
unsigned char thingType = (unsigned char)Type::Undetermined);
/// @brief Terminated thins are no longer updated
void Terminate();
/// @brief Sets the location from where the 3D model of this Thing can be
/// loaded from
/// @param url The url of the model
/// @remark Although the roboid implementation is not dependent on the model,
/// the only official supported model format is .obj
void SetModel(const char *url);
/// @brief Updates the state of the thing
/// @param currentTimeMs The current clock time in milliseconds
virtual void Update(unsigned long currentTimeMs) {};
virtual void SendBytes(unsigned char *buffer, unsigned char *ix) {};
virtual void ProcessBytes(unsigned char *bytes) {};
protected:
virtual void Init();
//------------ All things
public:
static Thing *Get(unsigned char networkId, unsigned char thingId);
static int Add(Thing *thing);
static void Remove(Thing *thing);
static void UpdateAll(unsigned long currentTimeMs);
private:
static Thing *allThings[];
};
} // namespace Control
} // namespace Passer
using namespace Passer::Control;

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cmake_minimum_required(VERSION 3.13) # CMake version check
Project(ControlCoreTest)
set(CMAKE_CXX_STANDARD 11) # Enable c++11 standard
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
include_directories(
.
..
)
enable_testing()
add_executable(
ControlCoreTest
"dummy_test.cc"
)
target_link_libraries(
ControlCoreTest
gtest_main
)
include(GoogleTest)
gtest_discover_tests(ControlCoreTest)

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@ -1,9 +0,0 @@
#if GTEST
// #include <gmock/gmock.h>
// not supported using Visual Studio 2022 compiler...
#include <gtest/gtest.h>
TEST(Dummy, Dummytest) {}
#endif

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@ -1,65 +0,0 @@
#include "ControlledMotor.h"
ControlledMotor::ControlledMotor() {
this->type = (unsigned char)Type::ControlledMotor;
}
ControlledMotor::ControlledMotor(Motor *motor, Encoder *encoder)
: ControlledMotor() {
this->motor = motor;
this->encoder = encoder;
// this->rotationDirection = Direction::Forward;
}
#include <Arduino.h>
void ControlledMotor::SetTargetSpeed(float speed) {
this->currentTargetSpeed = speed;
// this->rotationDirection =
// (targetSpeed < 0) ? Direction::Reverse : Direction::Forward;
// this->direction = (targetSpeed < 0) ? Motor::Direction::CounterClockwise
// : Motor::Direction::Clockwise;
}
void ControlledMotor::Update(unsigned long currentTimeMs) {
this->actualSpeed = encoder->GetRevolutionsPerSecond(currentTimeMs);
if (this->currentTargetSpeed < 0)
this->actualSpeed = -this->actualSpeed;
float deltaTime = currentTimeMs - this->lastUpdateTime;
float error = this->currentTargetSpeed - this->actualSpeed;
float errorChange = (error - lastError) * deltaTime;
float delta = error * pidP + errorChange * pidD;
Serial.print(" actual Speed ");
Serial.print(actualSpeed);
Serial.print(" target Speed ");
Serial.print(this->currentTargetSpeed);
Serial.print(" motor target speed ");
Serial.print(motor->currentTargetSpeed);
Serial.print(" + ");
Serial.print(error * pidP);
Serial.print(" + ");
Serial.print(errorChange * pidD);
Serial.print(" = ");
Serial.println(motor->currentTargetSpeed + delta);
motor->SetTargetSpeed(motor->currentTargetSpeed +
delta); // or something like that
this->lastUpdateTime = currentTimeMs;
}
float ControlledMotor::GetActualSpeed() { return actualSpeed; }
bool ControlledMotor::Drive(float distance) {
if (!driving) {
targetDistance = distance;
startDistance = encoder->GetDistance();
driving = true;
}
float totalDistance = encoder->GetDistance() - startDistance;
bool completed = totalDistance > targetDistance;
return completed;
}

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@ -1,60 +0,0 @@
#pragma once
#include "Encoder.h"
#include "Motor.h"
namespace Passer {
namespace RoboidControl {
/// @brief A motor with speed control
/// It uses a feedback loop from an encoder to regulate the speed
/// The speed is measured in revolutions per second.
class ControlledMotor : public Motor {
public:
ControlledMotor();
ControlledMotor(Motor *motor, Encoder *encoder);
inline static bool CheckType(Thing *thing) {
return (thing->type & (int)Thing::Type::ControlledMotor) != 0;
}
float velocity;
float pidP = 0.1F;
float pidD = 0.0F;
float pidI = 0.0F;
void Update(unsigned long currentTimeMs) override;
/// @brief Set the target speed for the motor controller
/// @param speed the target in revolutions per second.
virtual void SetTargetSpeed(float speed) override;
/// @brief Get the actual speed from the encoder
/// @return The speed in revolutions per second
virtual float GetActualSpeed() override;
bool Drive(float distance);
Motor *motor;
Encoder *encoder;
protected:
float lastUpdateTime = 0;
float lastError = 0;
// float targetSpeed;
float actualSpeed;
float netDistance = 0;
float startDistance = 0;
// enum Direction { Forward = 1, Reverse = -1 };
// Direction rotationDirection;
bool driving = false;
float targetDistance = 0;
float lastEncoderPosition = 0;
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

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@ -1,119 +0,0 @@
#include "DifferentialDrive.h"
#include "LinearAlgebra/Angle.h"
#include "LinearAlgebra/FloatSingle.h"
#include <math.h>
DifferentialDrive::DifferentialDrive() {};
DifferentialDrive::DifferentialDrive(Motor *leftMotor, Motor *rightMotor) {
this->motorCount = 2;
this->motors = new Motor *[2];
this->motors[0] = leftMotor;
this->motors[1] = rightMotor;
float distance = this->wheelSeparation / 2;
leftMotor->direction = Motor::Direction::CounterClockwise;
leftMotor->SetPosition(Spherical16(distance, Direction16::left));
// leftMotor->position.direction.horizontal = Angle16::Degrees(-90);
// leftMotor->position.distance = distance;
rightMotor->direction = Motor::Direction::Clockwise;
rightMotor->SetPosition(Spherical16(distance, Direction16::right));
// rightMotor->position.direction.horizontal = Angle16::Degrees(90);
// rightMotor->position.distance = distance;
}
void DifferentialDrive::SetDimensions(float wheelDiameter,
float wheelSeparation) {
this->wheelDiameter = wheelDiameter;
this->wheelSeparation = wheelSeparation;
this->rpsToMs = wheelDiameter * Passer::LinearAlgebra::pi;
float distance = this->wheelSeparation / 2;
Spherical16 motor0Position = this->motors[0]->GetPosition();
motor0Position.distance = distance;
this->motors[0]->SetPosition(motor0Position);
Spherical16 motor1Position = this->motors[0]->GetPosition();
motor1Position.distance = distance;
this->motors[1]->SetPosition(motor1Position);
}
void DifferentialDrive::SetMotorTargetSpeeds(float leftSpeed,
float rightSpeed) {
for (unsigned int motorIx = 0; motorIx < this->motorCount; motorIx++) {
Motor *motor = motors[motorIx];
if (motor == nullptr)
continue;
float xPosition =
motors[motorIx]->GetPosition().direction.horizontal.InDegrees();
if (xPosition < 0)
motor->SetTargetSpeed(leftSpeed);
else if (xPosition > 0)
motor->SetTargetSpeed(rightSpeed);
};
}
void DifferentialDrive::SetTwistSpeed(float forward, float yaw) {
float leftSpeed =
Float::Clamp(forward + yaw, -1, 1); // revolutions per second
float rightSpeed =
Float::Clamp(forward - yaw, -1, 1); // revolutions per second
float leftMotorSpeed = leftSpeed / rpsToMs; // meters per second
float rightMotorSpeed = rightSpeed / rpsToMs; // meters per second
SetMotorTargetSpeeds(leftMotorSpeed, rightMotorSpeed);
}
void DifferentialDrive::SetTwistSpeed(Vector2 linear, float yaw) {
SetTwistSpeed(linear.y, yaw);
}
void DifferentialDrive::SetTwistSpeed(Vector3 linear, float yaw, float pitch,
float roll) {
SetTwistSpeed(linear.Forward(), yaw);
}
// void DifferentialDrive::SetVelocity(Polar velocity) {
// SetTwistSpeed(velocity.distance, velocity.angle.InDegrees());
// }
// Spherical16 DifferentialDrive::GetVelocity() {
// Motor *leftMotor = motors[0];
// Motor *rightMotor = motors[1];
// float leftSpeed = leftMotor->GetActualSpeed(); // in revolutions per
// second float rightSpeed = rightMotor->GetActualSpeed(); // in revolutions
// per second
// leftSpeed = leftSpeed * rpsToMs; // in meters per second
// rightSpeed = rightSpeed * rpsToMs; // in meters per second
// float speed = (leftSpeed + rightSpeed) / 2;
// float direction = speed >= 0 ? 0.0F : 180.0F;
// float magnitude = fabsf(speed);
// Spherical16 velocity =
// Spherical16(magnitude, Angle16::Degrees(direction),
// Angle16::Degrees(0)); // Polar(direction, magnitude);
// return velocity;
// }
// float DifferentialDrive::GetAngularVelocity() {
// Motor *leftMotor = motors[0];
// Motor *rightMotor = motors[1];
// float leftSpeed = leftMotor->GetActualSpeed(); // in revolutions per
// second float rightSpeed = rightMotor->GetActualSpeed(); // in revolutions
// per second
// leftSpeed = leftSpeed * rpsToMs; // in meters per second
// rightSpeed = rightSpeed * rpsToMs; // in meters per second
// float angularSpeed = (leftSpeed - rightSpeed) / 2;
// float angularDistance = wheelSeparation / 2 * Passer::LinearAlgebra::pi;
// float rotationsPerSecond = angularSpeed / angularDistance;
// float degreesPerSecond =
// Angle::Normalize(Angle::Degrees(360 * rotationsPerSecond)).InDegrees();
// float angularVelocity = degreesPerSecond;
// return angularVelocity;
// }

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@ -1,90 +0,0 @@
#pragma once
#include "Propulsion.h"
namespace Passer {
namespace RoboidControl {
/// @brief A two-wheeled Propulsion method
///
/// The wheels are put at either side of the roboid with the following behaviour
/// * When both wheels spin forward, the Roboid moves forward
/// * When both wheels spin backward, the Roboid moves backward
/// * When both wheels are spinning in opposite directions, the Roboid rotates
/// wihout moving forward or backward
/// * When just one wheel is spinning, the Roboid turnes while moving forward or
/// backward.
class DifferentialDrive : public Propulsion {
public:
/// @brief Default constructor
DifferentialDrive();
/// @brief Setup of the DifferentialDrive with the Placement of the motors
/// @param leftMotorPlacement Placement of the left Motor
/// @param rightMotorPlacement Placement of the right Motor
/// In this setup, the left motor Direction will be CounterClockWise when
/// driving forward, while the right motor will turn Clockwise.
/// @note When not using controlled motors, the placement of the motors is
/// irrelevant.
// DifferentialDrive(Placement leftMotorPlacement,
// Placement rightMotorPlacement);
DifferentialDrive(Motor *leftMotor, Motor *rightMotor);
void SetDimensions(float wheelDiameter, float wheelSeparation);
/// @brief Set the target speeds of the motors directly
/// @param leftSpeed The target speed of the left Motor
/// @param rightSpeed The target speed of the right Motor
void SetMotorTargetSpeeds(float leftSpeed, float rightSpeed);
/// @brief Controls the motors through forward and rotation speeds
/// @param forward The target forward speed of the Roboid
/// @param yaw The target rotation speed of the Roboid
virtual void SetTwistSpeed(float forward, float yaw) override;
/// @brief Controls the motors through forward and rotation speeds
/// @param linear The target linear speed of the Roboid
/// @param yaw The target rotation speed of the Roboid
/// @note As a DifferentialDrive cannot move sideward, this function has the
/// same effect as using the void SetTwistSpeed(float forward, float yaw)
/// function.
virtual void SetTwistSpeed(Vector2 linear, float yaw = 0.0F);
/// @brief Controls the motors through forward and rotation speeds
/// @param linear The target linear speed
/// @param yaw The target rotation speed around the vertical axis
/// @param pitch Pitch is not supported and is ignored
/// @param roll Roll is not supported and is ignores
/// @note As a DifferentialDrive cannot move sideward or vertical, this
/// function has the same effect as using the void SetTwistSpeed(float
/// forward, float yaw) function.
virtual void SetTwistSpeed(Vector3 linear, float yaw = 0.0F,
float pitch = 0.0F, float roll = 0.0F);
// virtual void SetVelocity(Polar velocity);
/// @brief Calculate the linear velocity of the roboid based on the wheel
/// velocities
/// @return The velocity of the roboid in local space
/// @details The actual values may not be accurate, depending on the available
/// information
/// @remark This will be more expanded/detailed in a future version of Roboid
/// Control
// virtual Spherical16 GetVelocity() override;
/// @brief Calculate the angular velocity of the roboid based on the wheel
/// velocities
/// @return The angular speed of the roboid in local space
/// @details The actual value may not be accurate, depending on the available
/// information
/// @remark This will be more expanded/detailed in a future version of Roboid
/// Control
// virtual float GetAngularVelocity() override;
protected:
float wheelDiameter = 1.0F; // in meters
float wheelSeparation = 1.0F; // in meters;
float rpsToMs = 1.0F; // convert revolutions per second to meters per second
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

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@ -1,15 +0,0 @@
#include "DirectionalSensor.h"
#include "ControlCore/LowLevelMessages.h"
DirectionalSensor::DirectionalSensor() : Sensor() {
this->type = (unsigned char)Type::DirectionalSensor;
this->vector = Spherical16::zero;
}
Spherical16 DirectionalSensor::GetVector() { return Spherical16::zero; }
void DirectionalSensor::ProcessBytes(unsigned char *data) {
unsigned char ix = 0;
this->vector = LowLevelMessages::ReceiveSpherical16(data, &ix);
}

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@ -1,30 +0,0 @@
#pragma once
#include "Sensor.h"
namespace Passer {
namespace RoboidControl {
/// @brief A Sensor which can measure the distance to the nearest object
class DirectionalSensor : public Sensor {
public:
/// @brief Default constructor
DirectionalSensor();
// const unsigned int Type = SensorType | (unsigned
// int)Type::DirectionalSensor;
/// @brief Determine the distance to the nearest object
/// @return the measured distance in meters to the nearest object
virtual Spherical16 GetVector();
virtual void ProcessBytes(unsigned char *bytes) override;
protected:
/// @brief Distance to the closest object
Spherical16 vector = Spherical16::zero;
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

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@ -1,37 +0,0 @@
#include "DistanceSensor.h"
#include "ControlCore/LowLevelMessages.h"
#include <math.h>
DistanceSensor::DistanceSensor() : Sensor() {
this->type = (unsigned char)Type::DistanceSensor;
this->distance = INFINITY;
this->triggerDistance = 1.0F;
}
DistanceSensor::DistanceSensor(float triggerDistance) : DistanceSensor() {
this->triggerDistance = triggerDistance;
}
float DistanceSensor::GetDistance() {
if (this->distance < minRange || this->distance > maxRange)
return INFINITY; // invalid distance
float d = this->distance;
this->distance = INFINITY;
return d;
};
bool DistanceSensor::ObjectNearby() {
if (distance < minRange || distance > maxRange)
return false;
bool isOn = distance <= triggerDistance;
return isOn;
}
void DistanceSensor::ProcessBytes(unsigned char *bytes) {
unsigned char ix = 0;
this->distance = LowLevelMessages::ReceiveFloat16(bytes, &ix);
// std::cout << "received distance " << this->distance << "\n";
}

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@ -1,43 +0,0 @@
#pragma once
#include "Sensor.h"
namespace Passer {
namespace RoboidControl {
/// @brief A Sensor which can measure the distance to the nearest object
class DistanceSensor : public Sensor {
public:
/// @brief Default constructor
DistanceSensor();
/// @brief Creates a DistanceSensor with the given trigger distance
/// @param triggerDistance The distance at which the sensors indicates that a
/// object is close by
DistanceSensor(float triggerDistance);
/// @brief Determine the distance to the nearest object
/// @return the measured distance in meters to the nearest object
virtual float GetDistance();
/// @brief The minimum range at which the sensor gives reliable measurements
float minRange = 0.01F;
/// @brief The maximum range at which the sensor gives reliable measurements
float maxRange = 10.0F;
/// @brief The distance at which ObjectNearby triggers
float triggerDistance = 1;
/// @brief Indicate that an object is nearby
/// @return True when an object is nearby
bool ObjectNearby();
virtual void ProcessBytes(unsigned char *bytes) override;
protected:
/// @brief Distance to the closest object
float distance = 0;
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

View File

@ -1,4 +1,4 @@
# Doxyfile 1.9.2
# Doxyfile 1.9.8
# This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project.
@ -12,6 +12,16 @@
# For lists, items can also be appended using:
# TAG += value [value, ...]
# Values that contain spaces should be placed between quotes (\" \").
#
# Note:
#
# Use doxygen to compare the used configuration file with the template
# configuration file:
# doxygen -x [configFile]
# Use doxygen to compare the used configuration file with the template
# configuration file without replacing the environment variables or CMake type
# replacement variables:
# doxygen -x_noenv [configFile]
#---------------------------------------------------------------------------
# Project related configuration options
@ -32,7 +42,7 @@ DOXYFILE_ENCODING = UTF-8
# title of most generated pages and in a few other places.
# The default value is: My Project.
PROJECT_NAME = LinearAlgebra
PROJECT_NAME = "Roboid Control for C++"
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
# could be handy for archiving the generated documentation or if some version
@ -51,25 +61,37 @@ PROJECT_BRIEF =
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
PROJECT_LOGO = //intranet/home/Afbeeldingen/PasserVR/Logos/Logo3NameRight100.png
PROJECT_LOGO = //intranet/home/Afbeeldingen/PasserVR/Logos/PasserLife/PasserLifeLogoLeft_300.png
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
# entered, it will be relative to the location where doxygen was started. If
# left blank the current directory will be used.
OUTPUT_DIRECTORY = //intranet/web/apis/LinearAlgebra
OUTPUT_DIRECTORY = //intranet/web/roboidcontrol_doc/Cpp/
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
# directories (in 2 levels) under the output directory of each output format and
# will distribute the generated files over these directories. Enabling this
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create up to 4096
# sub-directories (in 2 levels) under the output directory of each output format
# and will distribute the generated files over these directories. Enabling this
# option can be useful when feeding doxygen a huge amount of source files, where
# putting all generated files in the same directory would otherwise causes
# performance problems for the file system.
# performance problems for the file system. Adapt CREATE_SUBDIRS_LEVEL to
# control the number of sub-directories.
# The default value is: NO.
CREATE_SUBDIRS = NO
# Controls the number of sub-directories that will be created when
# CREATE_SUBDIRS tag is set to YES. Level 0 represents 16 directories, and every
# level increment doubles the number of directories, resulting in 4096
# directories at level 8 which is the default and also the maximum value. The
# sub-directories are organized in 2 levels, the first level always has a fixed
# number of 16 directories.
# Minimum value: 0, maximum value: 8, default value: 8.
# This tag requires that the tag CREATE_SUBDIRS is set to YES.
CREATE_SUBDIRS_LEVEL = 8
# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
# characters to appear in the names of generated files. If set to NO, non-ASCII
# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
@ -81,14 +103,14 @@ ALLOW_UNICODE_NAMES = NO
# The OUTPUT_LANGUAGE tag is used to specify the language in which all
# documentation generated by doxygen is written. Doxygen will use this
# information to generate all constant output in the proper language.
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
# Ukrainian and Vietnamese.
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Bulgarian,
# Catalan, Chinese, Chinese-Traditional, Croatian, Czech, Danish, Dutch, English
# (United States), Esperanto, Farsi (Persian), Finnish, French, German, Greek,
# Hindi, Hungarian, Indonesian, Italian, Japanese, Japanese-en (Japanese with
# English messages), Korean, Korean-en (Korean with English messages), Latvian,
# Lithuanian, Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese,
# Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish,
# Swedish, Turkish, Ukrainian and Vietnamese.
# The default value is: English.
OUTPUT_LANGUAGE = English
@ -341,6 +363,17 @@ MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 0
# The MARKDOWN_ID_STYLE tag can be used to specify the algorithm used to
# generate identifiers for the Markdown headings. Note: Every identifier is
# unique.
# Possible values are: DOXYGEN use a fixed 'autotoc_md' string followed by a
# sequence number starting at 0 and GITHUB use the lower case version of title
# with any whitespace replaced by '-' and punctuation characters removed.
# The default value is: DOXYGEN.
# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
MARKDOWN_ID_STYLE = DOXYGEN
# When enabled doxygen tries to link words that correspond to documented
# classes, or namespaces to their corresponding documentation. Such a link can
# be prevented in individual cases by putting a % sign in front of the word or
@ -452,7 +485,7 @@ TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
# The NUM_PROC_THREADS specifies the number threads doxygen is allowed to use
# The NUM_PROC_THREADS specifies the number of threads doxygen is allowed to use
# during processing. When set to 0 doxygen will based this on the number of
# cores available in the system. You can set it explicitly to a value larger
# than 0 to get more control over the balance between CPU load and processing
@ -465,6 +498,14 @@ LOOKUP_CACHE_SIZE = 0
NUM_PROC_THREADS = 1
# If the TIMESTAMP tag is set different from NO then each generated page will
# contain the date or date and time when the page was generated. Setting this to
# NO can help when comparing the output of multiple runs.
# Possible values are: YES, NO, DATETIME and DATE.
# The default value is: NO.
TIMESTAMP = NO
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
@ -546,7 +587,8 @@ HIDE_UNDOC_MEMBERS = NO
# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
# undocumented classes that are normally visible in the class hierarchy. If set
# to NO, these classes will be included in the various overviews. This option
# has no effect if EXTRACT_ALL is enabled.
# will also hide undocumented C++ concepts if enabled. This option has no effect
# if EXTRACT_ALL is enabled.
# The default value is: NO.
HIDE_UNDOC_CLASSES = YES
@ -577,14 +619,15 @@ INTERNAL_DOCS = NO
# filesystem is case sensitive (i.e. it supports files in the same directory
# whose names only differ in casing), the option must be set to YES to properly
# deal with such files in case they appear in the input. For filesystems that
# are not case sensitive the option should be be set to NO to properly deal with
# are not case sensitive the option should be set to NO to properly deal with
# output files written for symbols that only differ in casing, such as for two
# classes, one named CLASS and the other named Class, and to also support
# references to files without having to specify the exact matching casing. On
# Windows (including Cygwin) and MacOS, users should typically set this option
# to NO, whereas on Linux or other Unix flavors it should typically be set to
# YES.
# The default value is: system dependent.
# Possible values are: SYSTEM, NO and YES.
# The default value is: SYSTEM.
CASE_SENSE_NAMES = NO
@ -734,7 +777,7 @@ MAX_INITIALIZER_LINES = 30
# list will mention the files that were used to generate the documentation.
# The default value is: YES.
SHOW_USED_FILES = YES
SHOW_USED_FILES = NO
# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This
# will remove the Files entry from the Quick Index and from the Folder Tree View
@ -836,11 +879,26 @@ WARN_IF_INCOMPLETE_DOC = YES
WARN_NO_PARAMDOC = NO
# If WARN_IF_UNDOC_ENUM_VAL option is set to YES, doxygen will warn about
# undocumented enumeration values. If set to NO, doxygen will accept
# undocumented enumeration values. If EXTRACT_ALL is set to YES then this flag
# will automatically be disabled.
# The default value is: NO.
WARN_IF_UNDOC_ENUM_VAL = NO
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
# at the end of the doxygen process doxygen will return with a non-zero status.
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
# If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS_PRINT then doxygen behaves
# like FAIL_ON_WARNINGS but in case no WARN_LOGFILE is defined doxygen will not
# write the warning messages in between other messages but write them at the end
# of a run, in case a WARN_LOGFILE is defined the warning messages will be
# besides being in the defined file also be shown at the end of a run, unless
# the WARN_LOGFILE is defined as - i.e. standard output (stdout) in that case
# the behavior will remain as with the setting FAIL_ON_WARNINGS.
# Possible values are: NO, YES, FAIL_ON_WARNINGS and FAIL_ON_WARNINGS_PRINT.
# The default value is: NO.
WARN_AS_ERROR = NO
@ -851,13 +909,27 @@ WARN_AS_ERROR = NO
# and the warning text. Optionally the format may contain $version, which will
# be replaced by the version of the file (if it could be obtained via
# FILE_VERSION_FILTER)
# See also: WARN_LINE_FORMAT
# The default value is: $file:$line: $text.
WARN_FORMAT = "$file:$line: $text"
# In the $text part of the WARN_FORMAT command it is possible that a reference
# to a more specific place is given. To make it easier to jump to this place
# (outside of doxygen) the user can define a custom "cut" / "paste" string.
# Example:
# WARN_LINE_FORMAT = "'vi $file +$line'"
# See also: WARN_FORMAT
# The default value is: at line $line of file $file.
WARN_LINE_FORMAT = "at line $line of file $file"
# The WARN_LOGFILE tag can be used to specify a file to which warning and error
# messages should be written. If left blank the output is written to standard
# error (stderr).
# error (stderr). In case the file specified cannot be opened for writing the
# warning and error messages are written to standard error. When as file - is
# specified the warning and error messages are written to standard output
# (stdout).
WARN_LOGFILE = DoxyWarnLogfile.txt
@ -879,10 +951,21 @@ INPUT = .. \
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
# documentation (see:
# https://www.gnu.org/software/libiconv/) for the list of possible encodings.
# See also: INPUT_FILE_ENCODING
# The default value is: UTF-8.
INPUT_ENCODING = UTF-8
# This tag can be used to specify the character encoding of the source files
# that doxygen parses The INPUT_FILE_ENCODING tag can be used to specify
# character encoding on a per file pattern basis. Doxygen will compare the file
# name with each pattern and apply the encoding instead of the default
# INPUT_ENCODING) if there is a match. The character encodings are a list of the
# form: pattern=encoding (like *.php=ISO-8859-1). See cfg_input_encoding
# "INPUT_ENCODING" for further information on supported encodings.
INPUT_FILE_ENCODING =
# If the value of the INPUT tag contains directories, you can use the
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
# *.h) to filter out the source-files in the directories.
@ -894,12 +977,12 @@ INPUT_ENCODING = UTF-8
# Note the list of default checked file patterns might differ from the list of
# default file extension mappings.
#
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
# *.hh, *.hxx, *.hpp, *.h++, *.l, *.cs, *.d, *.php, *.php4, *.php5, *.phtml,
# *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C
# comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
# *.vhdl, *.ucf, *.qsf and *.ice.
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cxxm,
# *.cpp, *.cppm, *.c++, *.c++m, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl,
# *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, *.h++, *.ixx, *.l, *.cs, *.d, *.php,
# *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be
# provided as doxygen C comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08,
# *.f18, *.f, *.for, *.vhd, *.vhdl, *.ucf, *.qsf and *.ice.
FILE_PATTERNS = *.c \
*.cc \
@ -961,7 +1044,7 @@ RECURSIVE = YES
# Note that relative paths are relative to the directory from which doxygen is
# run.
EXCLUDE =
EXCLUDE = ../LinearAlgebra
# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
# directories that are symbolic links (a Unix file system feature) are excluded
@ -977,16 +1060,14 @@ EXCLUDE_SYMLINKS = NO
# Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories for example use the pattern */test/*
EXCLUDE_PATTERNS = gtest*, googletest*
EXCLUDE_PATTERNS = gtest* \
googletest*
# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
# (namespaces, classes, functions, etc.) that should be excluded from the
# output. The symbol name can be a fully qualified name, a word, or if the
# wildcard * is used, a substring. Examples: ANamespace, AClass,
# AClass::ANamespace, ANamespace::*Test
#
# Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories use the pattern */test/*
# ANamespace::AClass, ANamespace::*Test
EXCLUDE_SYMBOLS =
@ -1032,6 +1113,11 @@ IMAGE_PATH = images \
# code is scanned, but not when the output code is generated. If lines are added
# or removed, the anchors will not be placed correctly.
#
# Note that doxygen will use the data processed and written to standard output
# for further processing, therefore nothing else, like debug statements or used
# commands (so in case of a Windows batch file always use @echo OFF), should be
# written to standard output.
#
# Note that for custom extensions or not directly supported extensions you also
# need to set EXTENSION_MAPPING for the extension otherwise the files are not
# properly processed by doxygen.
@ -1073,6 +1159,15 @@ FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE =
# The Fortran standard specifies that for fixed formatted Fortran code all
# characters from position 72 are to be considered as comment. A common
# extension is to allow longer lines before the automatic comment starts. The
# setting FORTRAN_COMMENT_AFTER will also make it possible that longer lines can
# be processed before the automatic comment starts.
# Minimum value: 7, maximum value: 10000, default value: 72.
FORTRAN_COMMENT_AFTER = 72
#---------------------------------------------------------------------------
# Configuration options related to source browsing
#---------------------------------------------------------------------------
@ -1210,10 +1305,11 @@ CLANG_DATABASE_PATH =
ALPHABETICAL_INDEX = YES
# In case all classes in a project start with a common prefix, all classes will
# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
# can be used to specify a prefix (or a list of prefixes) that should be ignored
# while generating the index headers.
# The IGNORE_PREFIX tag can be used to specify a prefix (or a list of prefixes)
# that should be ignored while generating the index headers. The IGNORE_PREFIX
# tag works for classes, function and member names. The entity will be placed in
# the alphabetical list under the first letter of the entity name that remains
# after removing the prefix.
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
IGNORE_PREFIX =
@ -1292,7 +1388,12 @@ HTML_STYLESHEET =
# Doxygen will copy the style sheet files to the output directory.
# Note: The order of the extra style sheet files is of importance (e.g. the last
# style sheet in the list overrules the setting of the previous ones in the
# list). For an example see the documentation.
# list).
# Note: Since the styling of scrollbars can currently not be overruled in
# Webkit/Chromium, the styling will be left out of the default doxygen.css if
# one or more extra stylesheets have been specified. So if scrollbar
# customization is desired it has to be added explicitly. For an example see the
# documentation.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_EXTRA_STYLESHEET = custom_doxygen.css
@ -1307,6 +1408,19 @@ HTML_EXTRA_STYLESHEET = custom_doxygen.css
HTML_EXTRA_FILES =
# The HTML_COLORSTYLE tag can be used to specify if the generated HTML output
# should be rendered with a dark or light theme.
# Possible values are: LIGHT always generate light mode output, DARK always
# generate dark mode output, AUTO_LIGHT automatically set the mode according to
# the user preference, use light mode if no preference is set (the default),
# AUTO_DARK automatically set the mode according to the user preference, use
# dark mode if no preference is set and TOGGLE allow to user to switch between
# light and dark mode via a button.
# The default value is: AUTO_LIGHT.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COLORSTYLE = LIGHT
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
# will adjust the colors in the style sheet and background images according to
# this color. Hue is specified as an angle on a color-wheel, see
@ -1337,15 +1451,6 @@ HTML_COLORSTYLE_SAT = 0
HTML_COLORSTYLE_GAMMA = 103
# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
# page will contain the date and time when the page was generated. Setting this
# to YES can help to show when doxygen was last run and thus if the
# documentation is up to date.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_TIMESTAMP = NO
# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
# documentation will contain a main index with vertical navigation menus that
# are dynamically created via JavaScript. If disabled, the navigation index will
@ -1365,6 +1470,13 @@ HTML_DYNAMIC_MENUS = YES
HTML_DYNAMIC_SECTIONS = NO
# If the HTML_CODE_FOLDING tag is set to YES then classes and functions can be
# dynamically folded and expanded in the generated HTML source code.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_CODE_FOLDING = YES
# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
# shown in the various tree structured indices initially; the user can expand
# and collapse entries dynamically later on. Doxygen will expand the tree to
@ -1401,6 +1513,13 @@ GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs"
# This tag determines the URL of the docset feed. A documentation feed provides
# an umbrella under which multiple documentation sets from a single provider
# (such as a company or product suite) can be grouped.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_FEEDURL =
# This tag specifies a string that should uniquely identify the documentation
# set bundle. This should be a reverse domain-name style string, e.g.
# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
@ -1488,6 +1607,16 @@ BINARY_TOC = NO
TOC_EXPAND = NO
# The SITEMAP_URL tag is used to specify the full URL of the place where the
# generated documentation will be placed on the server by the user during the
# deployment of the documentation. The generated sitemap is called sitemap.xml
# and placed on the directory specified by HTML_OUTPUT. In case no SITEMAP_URL
# is specified no sitemap is generated. For information about the sitemap
# protocol see https://www.sitemaps.org
# This tag requires that the tag GENERATE_HTML is set to YES.
SITEMAP_URL =
# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
@ -1605,7 +1734,7 @@ GENERATE_TREEVIEW = NO
# area (value NO) or if it should extend to the full height of the window (value
# YES). Setting this to YES gives a layout similar to
# https://docs.readthedocs.io with more room for contents, but less room for the
# project logo, title, and description. If either GENERATOR_TREEVIEW or
# project logo, title, and description. If either GENERATE_TREEVIEW or
# DISABLE_INDEX is set to NO, this option has no effect.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
@ -1636,6 +1765,13 @@ TREEVIEW_WIDTH = 250
EXT_LINKS_IN_WINDOW = NO
# If the OBFUSCATE_EMAILS tag is set to YES, doxygen will obfuscate email
# addresses.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
OBFUSCATE_EMAILS = YES
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for
@ -1656,17 +1792,6 @@ HTML_FORMULA_FORMAT = png
FORMULA_FONTSIZE = 10
# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
# generated for formulas are transparent PNGs. Transparent PNGs are not
# supported properly for IE 6.0, but are supported on all modern browsers.
#
# Note that when changing this option you need to delete any form_*.png files in
# the HTML output directory before the changes have effect.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
FORMULA_TRANSPARENT = YES
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
# to create new LaTeX commands to be used in formulas as building blocks. See
# the section "Including formulas" for details.
@ -1980,9 +2105,16 @@ PDF_HYPERLINKS = YES
USE_PDFLATEX = YES
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
# command to the generated LaTeX files. This will instruct LaTeX to keep running
# if errors occur, instead of asking the user for help.
# The LATEX_BATCHMODE tag signals the behavior of LaTeX in case of an error.
# Possible values are: NO same as ERROR_STOP, YES same as BATCH, BATCH In batch
# mode nothing is printed on the terminal, errors are scrolled as if <return> is
# hit at every error; missing files that TeX tries to input or request from
# keyboard input (\read on a not open input stream) cause the job to abort,
# NON_STOP In nonstop mode the diagnostic message will appear on the terminal,
# but there is no possibility of user interaction just like in batch mode,
# SCROLL In scroll mode, TeX will stop only for missing files to input or if
# keyboard input is necessary and ERROR_STOP In errorstop mode, TeX will stop at
# each error, asking for user intervention.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
@ -2003,14 +2135,6 @@ LATEX_HIDE_INDICES = NO
LATEX_BIB_STYLE = plain
# If the LATEX_TIMESTAMP tag is set to YES then the footer of each generated
# page will contain the date and time when the page was generated. Setting this
# to NO can help when comparing the output of multiple runs.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_TIMESTAMP = NO
# The LATEX_EMOJI_DIRECTORY tag is used to specify the (relative or absolute)
# path from which the emoji images will be read. If a relative path is entered,
# it will be relative to the LATEX_OUTPUT directory. If left blank the
@ -2176,7 +2300,7 @@ DOCBOOK_OUTPUT = docbook
#---------------------------------------------------------------------------
# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an
# AutoGen Definitions (see http://autogen.sourceforge.net/) file that captures
# AutoGen Definitions (see https://autogen.sourceforge.net/) file that captures
# the structure of the code including all documentation. Note that this feature
# is still experimental and incomplete at the moment.
# The default value is: NO.
@ -2187,6 +2311,28 @@ GENERATE_AUTOGEN_DEF = NO
# Configuration options related to Sqlite3 output
#---------------------------------------------------------------------------
# If the GENERATE_SQLITE3 tag is set to YES doxygen will generate a Sqlite3
# database with symbols found by doxygen stored in tables.
# The default value is: NO.
GENERATE_SQLITE3 = NO
# The SQLITE3_OUTPUT tag is used to specify where the Sqlite3 database will be
# put. If a relative path is entered the value of OUTPUT_DIRECTORY will be put
# in front of it.
# The default directory is: sqlite3.
# This tag requires that the tag GENERATE_SQLITE3 is set to YES.
SQLITE3_OUTPUT = sqlite3
# The SQLITE3_OVERWRITE_DB tag is set to YES, the existing doxygen_sqlite3.db
# database file will be recreated with each doxygen run. If set to NO, doxygen
# will warn if an a database file is already found and not modify it.
# The default value is: YES.
# This tag requires that the tag GENERATE_SQLITE3 is set to YES.
SQLITE3_RECREATE_DB = YES
#---------------------------------------------------------------------------
# Configuration options related to the Perl module output
#---------------------------------------------------------------------------
@ -2261,7 +2407,8 @@ SEARCH_INCLUDES = YES
# The INCLUDE_PATH tag can be used to specify one or more directories that
# contain include files that are not input files but should be processed by the
# preprocessor.
# preprocessor. Note that the INCLUDE_PATH is not recursive, so the setting of
# RECURSIVE has no effect here.
# This tag requires that the tag SEARCH_INCLUDES is set to YES.
INCLUDE_PATH =
@ -2328,15 +2475,15 @@ TAGFILES =
GENERATE_TAGFILE =
# If the ALLEXTERNALS tag is set to YES, all external class will be listed in
# the class index. If set to NO, only the inherited external classes will be
# listed.
# If the ALLEXTERNALS tag is set to YES, all external classes and namespaces
# will be listed in the class and namespace index. If set to NO, only the
# inherited external classes will be listed.
# The default value is: NO.
ALLEXTERNALS = NO
# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed
# in the modules index. If set to NO, only the current project's groups will be
# in the topic index. If set to NO, only the current project's groups will be
# listed.
# The default value is: YES.
@ -2350,25 +2497,9 @@ EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
# Configuration options related to diagram generator tools
#---------------------------------------------------------------------------
# If the CLASS_DIAGRAMS tag is set to YES, doxygen will generate a class diagram
# (in HTML and LaTeX) for classes with base or super classes. Setting the tag to
# NO turns the diagrams off. Note that this option also works with HAVE_DOT
# disabled, but it is recommended to install and use dot, since it yields more
# powerful graphs.
# The default value is: YES.
CLASS_DIAGRAMS = YES
# You can include diagrams made with dia in doxygen documentation. Doxygen will
# then run dia to produce the diagram and insert it in the documentation. The
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
# If left empty dia is assumed to be found in the default search path.
DIA_PATH =
# If set to YES the inheritance and collaboration graphs will hide inheritance
# and usage relations if the target is undocumented or is not a class.
# The default value is: YES.
@ -2377,7 +2508,7 @@ HIDE_UNDOC_RELATIONS = YES
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
# available from the path. This tool is part of Graphviz (see:
# http://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
# https://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
# Bell Labs. The other options in this section have no effect if this option is
# set to NO
# The default value is: NO.
@ -2394,49 +2525,73 @@ HAVE_DOT = NO
DOT_NUM_THREADS = 0
# When you want a differently looking font in the dot files that doxygen
# generates you can specify the font name using DOT_FONTNAME. You need to make
# sure dot is able to find the font, which can be done by putting it in a
# standard location or by setting the DOTFONTPATH environment variable or by
# setting DOT_FONTPATH to the directory containing the font.
# The default value is: Helvetica.
# DOT_COMMON_ATTR is common attributes for nodes, edges and labels of
# subgraphs. When you want a differently looking font in the dot files that
# doxygen generates you can specify fontname, fontcolor and fontsize attributes.
# For details please see <a href=https://graphviz.org/doc/info/attrs.html>Node,
# Edge and Graph Attributes specification</a> You need to make sure dot is able
# to find the font, which can be done by putting it in a standard location or by
# setting the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
# directory containing the font. Default graphviz fontsize is 14.
# The default value is: fontname=Helvetica,fontsize=10.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTNAME = Helvetica
DOT_COMMON_ATTR = "fontname=Helvetica,fontsize=10"
# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of
# dot graphs.
# Minimum value: 4, maximum value: 24, default value: 10.
# DOT_EDGE_ATTR is concatenated with DOT_COMMON_ATTR. For elegant style you can
# add 'arrowhead=open, arrowtail=open, arrowsize=0.5'. <a
# href=https://graphviz.org/doc/info/arrows.html>Complete documentation about
# arrows shapes.</a>
# The default value is: labelfontname=Helvetica,labelfontsize=10.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTSIZE = 10
DOT_EDGE_ATTR = "labelfontname=Helvetica,labelfontsize=10"
# By default doxygen will tell dot to use the default font as specified with
# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set
# the path where dot can find it using this tag.
# DOT_NODE_ATTR is concatenated with DOT_COMMON_ATTR. For view without boxes
# around nodes set 'shape=plain' or 'shape=plaintext' <a
# href=https://www.graphviz.org/doc/info/shapes.html>Shapes specification</a>
# The default value is: shape=box,height=0.2,width=0.4.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_NODE_ATTR = "shape=box,height=0.2,width=0.4"
# You can set the path where dot can find font specified with fontname in
# DOT_COMMON_ATTR and others dot attributes.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTPATH =
# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for
# each documented class showing the direct and indirect inheritance relations.
# Setting this tag to YES will force the CLASS_DIAGRAMS tag to NO.
# If the CLASS_GRAPH tag is set to YES or GRAPH or BUILTIN then doxygen will
# generate a graph for each documented class showing the direct and indirect
# inheritance relations. In case the CLASS_GRAPH tag is set to YES or GRAPH and
# HAVE_DOT is enabled as well, then dot will be used to draw the graph. In case
# the CLASS_GRAPH tag is set to YES and HAVE_DOT is disabled or if the
# CLASS_GRAPH tag is set to BUILTIN, then the built-in generator will be used.
# If the CLASS_GRAPH tag is set to TEXT the direct and indirect inheritance
# relations will be shown as texts / links.
# Possible values are: NO, YES, TEXT, GRAPH and BUILTIN.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
CLASS_GRAPH = YES
# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a
# graph for each documented class showing the direct and indirect implementation
# dependencies (inheritance, containment, and class references variables) of the
# class with other documented classes.
# class with other documented classes. Explicit enabling a collaboration graph,
# when COLLABORATION_GRAPH is set to NO, can be accomplished by means of the
# command \collaborationgraph. Disabling a collaboration graph can be
# accomplished by means of the command \hidecollaborationgraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
COLLABORATION_GRAPH = YES
# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
# groups, showing the direct groups dependencies.
# groups, showing the direct groups dependencies. Explicit enabling a group
# dependency graph, when GROUP_GRAPHS is set to NO, can be accomplished by means
# of the command \groupgraph. Disabling a directory graph can be accomplished by
# means of the command \hidegroupgraph. See also the chapter Grouping in the
# manual.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@ -2496,7 +2651,9 @@ TEMPLATE_RELATIONS = NO
# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to
# YES then doxygen will generate a graph for each documented file showing the
# direct and indirect include dependencies of the file with other documented
# files.
# files. Explicit enabling an include graph, when INCLUDE_GRAPH is is set to NO,
# can be accomplished by means of the command \includegraph. Disabling an
# include graph can be accomplished by means of the command \hideincludegraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@ -2505,7 +2662,10 @@ INCLUDE_GRAPH = YES
# If the INCLUDED_BY_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are
# set to YES then doxygen will generate a graph for each documented file showing
# the direct and indirect include dependencies of the file with other documented
# files.
# files. Explicit enabling an included by graph, when INCLUDED_BY_GRAPH is set
# to NO, can be accomplished by means of the command \includedbygraph. Disabling
# an included by graph can be accomplished by means of the command
# \hideincludedbygraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@ -2545,16 +2705,26 @@ GRAPHICAL_HIERARCHY = YES
# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the
# dependencies a directory has on other directories in a graphical way. The
# dependency relations are determined by the #include relations between the
# files in the directories.
# files in the directories. Explicit enabling a directory graph, when
# DIRECTORY_GRAPH is set to NO, can be accomplished by means of the command
# \directorygraph. Disabling a directory graph can be accomplished by means of
# the command \hidedirectorygraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
DIRECTORY_GRAPH = YES
# The DIR_GRAPH_MAX_DEPTH tag can be used to limit the maximum number of levels
# of child directories generated in directory dependency graphs by dot.
# Minimum value: 1, maximum value: 25, default value: 1.
# This tag requires that the tag DIRECTORY_GRAPH is set to YES.
DIR_GRAPH_MAX_DEPTH = 1
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
# generated by dot. For an explanation of the image formats see the section
# output formats in the documentation of the dot tool (Graphviz (see:
# http://www.graphviz.org/)).
# https://www.graphviz.org/)).
# Note: If you choose svg you need to set HTML_FILE_EXTENSION to xhtml in order
# to make the SVG files visible in IE 9+ (other browsers do not have this
# requirement).
@ -2591,11 +2761,12 @@ DOT_PATH =
DOTFILE_DIRS =
# The MSCFILE_DIRS tag can be used to specify one or more directories that
# contain msc files that are included in the documentation (see the \mscfile
# command).
# You can include diagrams made with dia in doxygen documentation. Doxygen will
# then run dia to produce the diagram and insert it in the documentation. The
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
# If left empty dia is assumed to be found in the default search path.
MSCFILE_DIRS =
DIA_PATH =
# The DIAFILE_DIRS tag can be used to specify one or more directories that
# contain dia files that are included in the documentation (see the \diafile
@ -2604,10 +2775,10 @@ MSCFILE_DIRS =
DIAFILE_DIRS =
# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
# path where java can find the plantuml.jar file. If left blank, it is assumed
# PlantUML is not used or called during a preprocessing step. Doxygen will
# generate a warning when it encounters a \startuml command in this case and
# will not generate output for the diagram.
# path where java can find the plantuml.jar file or to the filename of jar file
# to be used. If left blank, it is assumed PlantUML is not used or called during
# a preprocessing step. Doxygen will generate a warning when it encounters a
# \startuml command in this case and will not generate output for the diagram.
PLANTUML_JAR_PATH =
@ -2645,18 +2816,6 @@ DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 0
# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
# background. This is disabled by default, because dot on Windows does not seem
# to support this out of the box.
#
# Warning: Depending on the platform used, enabling this option may lead to
# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
# read).
# The default value is: NO.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_TRANSPARENT = NO
# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output
# files in one run (i.e. multiple -o and -T options on the command line). This
# makes dot run faster, but since only newer versions of dot (>1.8.10) support
@ -2669,6 +2828,8 @@ DOT_MULTI_TARGETS = NO
# If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page
# explaining the meaning of the various boxes and arrows in the dot generated
# graphs.
# Note: This tag requires that UML_LOOK isn't set, i.e. the doxygen internal
# graphical representation for inheritance and collaboration diagrams is used.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@ -2682,3 +2843,19 @@ GENERATE_LEGEND = YES
# The default value is: YES.
DOT_CLEANUP = YES
# You can define message sequence charts within doxygen comments using the \msc
# command. If the MSCGEN_TOOL tag is left empty (the default), then doxygen will
# use a built-in version of mscgen tool to produce the charts. Alternatively,
# the MSCGEN_TOOL tag can also specify the name an external tool. For instance,
# specifying prog as the value, doxygen will call the tool as prog -T
# <outfile_format> -o <outputfile> <inputfile>. The external tool should support
# output file formats "png", "eps", "svg", and "ismap".
MSCGEN_TOOL =
# The MSCFILE_DIRS tag can be used to specify one or more directories that
# contain msc files that are included in the documentation (see the \mscfile
# command).
MSCFILE_DIRS =

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@ -1,21 +0,0 @@
/*
#include "Encoder.h"
IncrementalEncoder::IncrementalEncoder(unsigned char pulsesPerRevolution,
unsigned char distancePerRotation) {
this->pulsesPerRevolution = pulsesPerRevolution;
this->distancePerRevolution = distancePerRotation;
}
int IncrementalEncoder::GetPulseCount() { return 0; }
float IncrementalEncoder::GetDistance() { return 0; }
float IncrementalEncoder::GetPulsesPerSecond(float currentTimeMs) { return 0; }
float IncrementalEncoder::GetRevolutionsPerSecond(float currentTimeMs) {
return 0;
}
float IncrementalEncoder::GetSpeed(float currentTimeMs) { return 0; }
*/

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@ -1,57 +0,0 @@
#pragma once
#include "IncrementalEncoder.h"
namespace Passer {
namespace RoboidControl {
// Deprecated, use explicit IncrementalEncoder in the future
using Encoder = IncrementalEncoder;
/*
/// @brief An Encoder measures the rotations of an axle using a rotary
/// sensor Some encoders are able to detect direction, while others can not.
class IncrementalEncoder {
public:
/// @brief Creates a sensor which measures distance from pulses
/// @param pulsesPerRevolution The number of pulse edges which make a
/// full rotation
/// @param distancePerRevolution The distance a wheel travels per full
/// rotation
IncrementalEncoder(unsigned char pulsesPerRevolution = 1,
unsigned char distancePerRevolution = 1);
/// @brief Get the total number of pulses since the previous call
/// @return The number of pulses, is zero or greater
virtual int GetPulseCount();
/// @brief Get the pulse speed since the previous call
/// @param currentTimeMs The clock time in milliseconds
/// @return The average pulses per second in the last period.
virtual float GetPulsesPerSecond(float currentTimeMs);
/// @brief Get the distance traveled since the previous call
/// @return The distance in meters.
virtual float GetDistance();
/// @brief Get the rotation speed since the previous call
/// @param currentTimeMs The clock time in milliseconds
/// @return The speed in rotations per second
virtual float GetRevolutionsPerSecond(float currentTimeMs);
/// @brief Get the speed since the previous call
/// @param currentTimeMs The clock time in milliseconds
/// @return The speed in meters per second.
/// @note this value is dependent on the accurate setting of the
/// pulsesPerRevolution and distancePerRevolution parameters;
virtual float GetSpeed(float currentTimeMs);
/// @brief The numer of pulses corresponding to a full rotation of the axle
unsigned char pulsesPerRevolution = 1;
/// @brief The number of revolutions which makes the wheel move forward 1
/// meter
unsigned char distancePerRevolution = 1;
};
*/
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

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@ -0,0 +1,166 @@
#include "EspIdfParticipant.h"
#if defined(IDF_VER)
#include "esp_wifi.h"
#endif
namespace RoboidControl {
namespace EspIdf {
void ParticipantUDP::Setup(int localPort,
const char* remoteIpAddress,
int remotePort) {
#if defined(IDF_VER)
std::cout << "Set up UDP\n";
GetBroadcastAddress();
wifi_ap_record_t ap_info;
esp_err_t result = esp_wifi_sta_get_ap_info(&ap_info);
if (result != ESP_OK) {
std::cout << "No network available!\n";
return;
}
// Create a UDP socket
this->sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (this->sockfd < 0) {
std::cout << "Unable to create UDP socket: errno " << errno << "\n";
vTaskDelete(NULL);
return;
}
// Set up the server address structure
struct sockaddr_in local_addr;
memset(&local_addr, 0, sizeof(local_addr));
local_addr.sin_family = AF_INET;
local_addr.sin_port = htons(this->port);
local_addr.sin_addr.s_addr =
htonl(INADDR_ANY); // Listen on all available network interfaces
// Bind the socket to the address and port
if (bind(this->sockfd, (struct sockaddr*)&local_addr, sizeof(local_addr)) <
0) {
std::cout << "Unable to bind UDP socket: errno " << errno << "\n";
close(sockfd);
vTaskDelete(NULL);
return;
}
// Initialize the dest_addr structure
memset(&this->dest_addr, 0,
sizeof(this->dest_addr)); // Clear the entire structure
this->dest_addr.sin_family = AF_INET;
this->dest_addr.sin_port = htons(this->remoteSite->port);
inet_pton(AF_INET, this->remoteSite->ipAddress,
&this->dest_addr.sin_addr.s_addr);
std::cout << "Wifi sync started local " << this->port << ", remote "
<< this->remoteSite->ipAddress << ":" << this->remoteSite->port
<< "\n";
#endif // IDF_VER
}
void ParticipantUDP::GetBroadcastAddress() {
#if defined(IDF_VER)
// SOMEHOW, THIS FUNCTION RESULTS IN MEMORY CORRUPION...
esp_netif_ip_info_t ip_info;
esp_netif_t* esp_netif = esp_netif_get_handle_from_ifkey("WIFI_STA_DEF");
// Get IP information (IP address, netmask, gateway)
if (esp_netif_get_ip_info(esp_netif, &ip_info) != ESP_OK) {
std::cout << "Failed to get IP info\n";
return;
}
ip_addr_t broadcast_addr = {};
broadcast_addr.u_addr.ip4.addr =
(ip_info.ip.addr & ip_info.netmask.addr) | ~ip_info.netmask.addr;
snprintf(this->broadcastIpAddress, INET_ADDRSTRLEN, IPSTR,
IP2STR(&broadcast_addr.u_addr.ip4));
std::cout << "Broadcast address: " << this->broadcastIpAddress << "\n";
#endif // IDF_VER
}
void ParticipantUDP::Receive() {
#if defined(IDF_VER)
struct pollfd fds[1];
fds[0].fd = sockfd;
fds[0].events = POLLIN; // We're looking for data available to read
// Use poll() with a timeout of 0 to return immediately
int ret = poll(fds, 1, 0);
if (ret == -1) {
std::cout << "poll() error\n";
return;
}
// char buffer[1024];
struct sockaddr_in source_addr;
socklen_t addr_len = sizeof(source_addr);
char sender_ipAddress[INET_ADDRSTRLEN];
while (ret > 0 && fds[0].revents & POLLIN) {
int packetSize = recvfrom(this->sockfd, buffer, sizeof(buffer) - 1, 0,
(struct sockaddr*)&source_addr, &addr_len);
if (packetSize < 0) {
std::cout << "recvfrom() error\n";
return;
} else if (packetSize == 0) {
break;
}
// std::cout << "receiving " << packetSize << " bytes, msgId " <<
// (int)this->buffer[0] << "\n";
inet_ntoa_r(source_addr.sin_addr, sender_ipAddress, INET_ADDRSTRLEN);
unsigned int sender_port = ntohs(source_addr.sin_port);
ReceiveData(packetSize, sender_ipAddress, sender_port);
ret = poll(fds, 1, 0);
if (ret == -1) {
std::cout << "poll() error\n";
return;
}
}
// std::cout << "no more messages\n";
#endif // IDF_VER
}
bool ParticipantUDP::Send(Participant* remoteParticipant, int bufferSize) {
#if defined(IDF_VER)
// std::cout << "Sending to " << remoteParticipant->ipAddress << ":"
// << remoteParticipant->port << "\n";
int err = sendto(this->sockfd, buffer, bufferSize, 0,
(struct sockaddr*)&dest_addr, sizeof(dest_addr));
if (errno != 0)
std::cout << "Send error " << err << " or " << errno << "\n";
#endif
return true;
}
bool ParticipantUDP::Publish(IMessage* msg) {
#if defined(IDF_VER)
int bufferSize = msg->Serialize((char*)this->buffer);
if (bufferSize <= 0)
return true;
struct sockaddr_in dest_addr;
dest_addr.sin_family = AF_INET;
dest_addr.sin_port = htons(this->port);
inet_pton(AF_INET, this->broadcastIpAddress, &dest_addr.sin_addr.s_addr);
int err = sendto(sockfd, buffer, bufferSize, 0, (struct sockaddr*)&dest_addr,
sizeof(dest_addr));
if (err != 0)
std::cout << "Publish error\n";
#endif
return true;
};
} // namespace EspIdf
} // namespace RoboidControl

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@ -0,0 +1,32 @@
#pragma once
#include "Participants/ParticipantUDP.h"
#if defined(IDF_VER)
#include "lwip/sockets.h"
#endif
namespace RoboidControl {
namespace EspIdf {
class ParticipantUDP : public RoboidControl::ParticipantUDP {
public:
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
void Receive();
bool Send(Participant* remoteParticipant, int bufferSize);
bool Publish(IMessage* msg);
protected:
#if defined(IDF_VER)
char broadcastIpAddress[INET_ADDRSTRLEN];
int sockfd;
struct sockaddr_in dest_addr;
// struct sockaddr_in src_addr;
#endif
void GetBroadcastAddress();
};
} // namespace EspIdf
} // namespace RoboidControl

100
EspIdf/EspIdfUtils.cpp Normal file
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@ -0,0 +1,100 @@
#include "EspIdfUtils.h"
#if defined(IDF_VER)
#include <iostream>
// #include "esp_event.h"
// #include "esp_log.h"
#include "esp_netif.h"
#include "esp_wifi.h"
// #include "lwip/inet.h"
// #include "lwip/ip_addr.h"
#include "string.h"
const char* hotspotSSID = "Roboid";
const char* hotspotPassword = "alchemy7000";
esp_netif_t* wifi_netif = nullptr;
// Semaphore to signal Wi-Fi connection status
// SemaphoreHandle_t wifi_semaphore;
static bool wifi_connected = false;
static void wifi_event_handler(void* arg,
esp_event_base_t event_base,
int32_t event_id,
void* event_data) {
if (event_base == WIFI_EVENT) {
if (event_id == WIFI_EVENT_STA_START)
esp_wifi_connect();
else if (event_id == WIFI_EVENT_STA_DISCONNECTED)
esp_wifi_connect();
} else if (event_base == IP_EVENT) {
if (event_id == IP_EVENT_STA_GOT_IP) {
// ip_event_got_ip_t* event = (ip_event_got_ip_t*)event_data;
// const char* ipaddr = IP2STR(&event->ip_info.ip);
wifi_connected = true;
// xSemaphoreGive(wifi_semaphore); // Signal that connection is
// established
}
}
}
bool StartWifi(const char* wifiSsid, const char* wifiPassword) {
std::cout << "Connecting to WiFi " << wifiSsid << "\n";
esp_netif_init();
esp_event_loop_create_default();
wifi_netif = esp_netif_create_default_wifi_sta();
wifi_init_config_t cfg = WIFI_INIT_CONFIG_DEFAULT();
esp_wifi_init(&cfg);
esp_event_handler_register(WIFI_EVENT, ESP_EVENT_ANY_ID, &wifi_event_handler,
NULL);
esp_event_handler_register(IP_EVENT, IP_EVENT_STA_GOT_IP, &wifi_event_handler,
NULL);
wifi_config_t wifi_config = {};
strncpy((char*)wifi_config.sta.ssid, wifiSsid, strlen(wifiSsid) + 1);
strncpy((char*)wifi_config.sta.password, wifiPassword,
strlen(wifiPassword) + 1);
esp_wifi_set_mode(WIFI_MODE_STA);
esp_wifi_set_config(WIFI_IF_STA, &wifi_config);
esp_wifi_start();
// Wait for connection with a timeout of 10 seconds
TickType_t xLastWakeTime = xTaskGetTickCount();
bool success = false;
for (int i = 0; i < 20; i++) { // 20 iterations, each 500ms
if (wifi_connected) {
success = true;
std::cout << " Connected.\n";
break;
}
std::cout << ".";
fflush(stdout); // Ensure output is printed immediately
vTaskDelayUntil(&xLastWakeTime, pdMS_TO_TICKS(500)); // Wait 500ms
}
if (wifi_connected) {
esp_netif_ip_info_t ip_info = {};
esp_netif_t* esp_netif = esp_netif_get_handle_from_ifkey("WIFI_STA_DEF");
// Get IP information (IP address, netmask, gateway)
if (esp_netif_get_ip_info(esp_netif, &ip_info) != ESP_OK) {
std::cout << "Failed to get IP info\n";
return false;
}
// Convert the IP address to string format using inet_ntoa
char ip_str[16]; // IPv4 address can have a max of 15 characters + null
// terminator
snprintf(ip_str, sizeof(ip_str), IPSTR, IP2STR(&ip_info.ip));
std::cout << "IP address = " << ip_str << "\n";
} else
std::cout << "\nCould not connect to home network.\n";
return success;
}
#endif

6
EspIdf/EspIdfUtils.h Normal file
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@ -0,0 +1,6 @@
#pragma once
#if defined(IDF_VER)
bool StartWifi(const char *wifiSsid, const char *wifiPassword);
#endif

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@ -1,19 +0,0 @@
#include "Encoder.h"
IncrementalEncoder::IncrementalEncoder(unsigned char pulsesPerRevolution,
unsigned char distancePerRotation) {
this->pulsesPerRevolution = pulsesPerRevolution;
this->distancePerRevolution = distancePerRotation;
}
int IncrementalEncoder::GetPulseCount() { return 0; }
float IncrementalEncoder::GetDistance() { return 0; }
float IncrementalEncoder::GetPulsesPerSecond(float currentTimeMs) { return 0; }
float IncrementalEncoder::GetRevolutionsPerSecond(float currentTimeMs) {
return 0;
}
float IncrementalEncoder::GetSpeed(float currentTimeMs) { return 0; }

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@ -1,51 +0,0 @@
#pragma once
namespace Passer {
namespace RoboidControl {
/// @brief An Encoder measures the rotations of an axle using a rotary
/// sensor Some encoders are able to detect direction, while others can not.
class IncrementalEncoder {
public:
/// @brief Creates a sensor which measures distance from pulses
/// @param pulsesPerRevolution The number of pulse edges which make a
/// full rotation
/// @param distancePerRevolution The distance a wheel travels per full
/// rotation
IncrementalEncoder(unsigned char pulsesPerRevolution = 1,
unsigned char distancePerRevolution = 1);
/// @brief Get the total number of pulses since the previous call
/// @return The number of pulses, is zero or greater
virtual int GetPulseCount();
/// @brief Get the pulse speed since the previous call
/// @param currentTimeMs The clock time in milliseconds
/// @return The average pulses per second in the last period.
virtual float GetPulsesPerSecond(float currentTimeMs);
/// @brief Get the distance traveled since the previous call
/// @return The distance in meters.
virtual float GetDistance();
/// @brief Get the rotation speed since the previous call
/// @param currentTimeMs The clock time in milliseconds
/// @return The speed in rotations per second
virtual float GetRevolutionsPerSecond(float currentTimeMs);
/// @brief Get the speed since the previous call
/// @param currentTimeMs The clock time in milliseconds
/// @return The speed in meters per second.
/// @note this value is dependent on the accurate setting of the
/// pulsesPerRevolution and distancePerRevolution parameters;
virtual float GetSpeed(float currentTimeMs);
/// @brief The numer of pulses corresponding to a full rotation of the axle
unsigned char pulsesPerRevolution = 1;
/// @brief The number of revolutions which makes the wheel move forward 1
/// meter
unsigned char distancePerRevolution = 1;
};
} // namespace RoboidControl
} // namespace Passer
using namespace Passer::RoboidControl;

373
LICENSE
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@ -1,373 +0,0 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

View File

@ -3,28 +3,133 @@
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
#include "Angle.h"
#include "FloatSingle.h"
#include <math.h>
#include "FloatSingle.h"
const float Rad2Deg = 57.29578F;
const float Deg2Rad = 0.0174532924F;
namespace LinearAlgebra {
//===== AngleSingle, AngleOf<float>
template <>
AngleOf<float> AngleOf<float>::Degrees(float degrees) {
if (isfinite(degrees)) {
while (degrees < -180)
degrees += 360;
while (degrees >= 180)
degrees -= 360;
}
return AngleOf<float>(degrees);
}
template <>
AngleOf<float> AngleOf<float>::Radians(float radians) {
if (isfinite(radians)) {
while (radians <= -pi)
radians += 2 * pi;
while (radians > pi)
radians -= 2 * pi;
}
return Binary(radians * Rad2Deg);
}
template <>
float AngleOf<float>::InDegrees() const {
return this->value;
}
template <>
float AngleOf<float>::InRadians() const {
return this->value * Deg2Rad;
}
//===== Angle16, AngleOf<signed short>
template <>
AngleOf<signed short> AngleOf<signed short>::Degrees(float degrees) {
// map float [-180..180) to integer [-32768..32767]
signed short value = (signed short)roundf(degrees / 360.0F * 65536.0F);
return Binary(value);
}
template <>
AngleOf<signed short> AngleOf<signed short>::Radians(float radians) {
if (!isfinite(radians))
return AngleOf<signed short>::zero;
// map float [-PI..PI) to integer [-32768..32767]
signed short value = (signed short)roundf(radians / pi * 32768.0F);
return Binary(value);
}
template <>
float AngleOf<signed short>::InDegrees() const {
float degrees = this->value / 65536.0f * 360.0f;
return degrees;
}
template <>
float AngleOf<signed short>::InRadians() const {
float radians = this->value / 65536.0f * (2 * pi);
return radians;
}
//===== Angle8, AngleOf<signed char>
template <>
AngleOf<signed char> AngleOf<signed char>::Degrees(float degrees) {
// map float [-180..180) to integer [-128..127)
signed char value = (signed char)roundf(degrees / 360.0F * 256.0F);
return Binary(value);
}
template <>
AngleOf<signed char> AngleOf<signed char>::Radians(float radians) {
if (!isfinite(radians))
return AngleOf<signed char>::zero;
// map float [-pi..pi) to integer [-128..127)
signed char value = (signed char)roundf(radians / pi * 128.0f);
return Binary(value);
}
template <>
float AngleOf<signed char>::InDegrees() const {
float degrees = this->value / 256.0f * 360.0f;
return degrees;
}
template <>
float AngleOf<signed char>::InRadians() const {
float radians = this->value / 128.0f * pi;
return radians;
}
//===== Generic
template <typename T> AngleOf<T>::AngleOf() : value(0) {}
template <typename T>
AngleOf<T>::AngleOf() : value(0) {}
template <typename T> AngleOf<T>::AngleOf(T rawValue) : value(rawValue) {}
template <typename T>
AngleOf<T>::AngleOf(T rawValue) : value(rawValue) {}
template <typename T> const AngleOf<T> AngleOf<T>::zero = AngleOf<T>();
template <typename T>
const AngleOf<T> AngleOf<T>::zero = AngleOf<T>();
template <typename T> AngleOf<T> AngleOf<T>::Binary(T rawValue) {
template <typename T>
AngleOf<T> AngleOf<T>::Binary(T rawValue) {
AngleOf<T> angle = AngleOf<T>();
angle.SetBinary(rawValue);
return angle;
}
template <typename T> T AngleOf<T>::GetBinary() const { return this->value; }
template <typename T> void AngleOf<T>::SetBinary(T rawValue) {
template <typename T>
T AngleOf<T>::GetBinary() const {
return this->value;
}
template <typename T>
void AngleOf<T>::SetBinary(T rawValue) {
this->value = rawValue;
}
@ -33,24 +138,28 @@ bool AngleOf<T>::operator==(const AngleOf<T> angle) const {
return this->value == angle.value;
}
template <typename T> bool AngleOf<T>::operator>(AngleOf<T> angle) const {
template <typename T>
bool AngleOf<T>::operator>(AngleOf<T> angle) const {
return this->value > angle.value;
}
template <typename T> bool AngleOf<T>::operator>=(AngleOf<T> angle) const {
template <typename T>
bool AngleOf<T>::operator>=(AngleOf<T> angle) const {
return this->value >= angle.value;
}
template <typename T> bool AngleOf<T>::operator<(AngleOf<T> angle) const {
template <typename T>
bool AngleOf<T>::operator<(AngleOf<T> angle) const {
return this->value < angle.value;
}
template <typename T> bool AngleOf<T>::operator<=(AngleOf<T> angle) const {
template <typename T>
bool AngleOf<T>::operator<=(AngleOf<T> angle) const {
return this->value <= angle.value;
}
template <typename T>
signed int Passer::LinearAlgebra::AngleOf<T>::Sign(AngleOf<T> angle) {
signed int AngleOf<T>::Sign(AngleOf<T> angle) {
if (angle.value < 0)
return -1;
if (angle.value > 0)
@ -59,51 +168,52 @@ signed int Passer::LinearAlgebra::AngleOf<T>::Sign(AngleOf<T> angle) {
}
template <typename T>
AngleOf<T> Passer::LinearAlgebra::AngleOf<T>::Abs(AngleOf<T> angle) {
AngleOf<T> AngleOf<T>::Abs(AngleOf<T> angle) {
if (Sign(angle) < 0)
return -angle;
else
return angle;
}
template <typename T> AngleOf<T> AngleOf<T>::operator-() const {
template <typename T>
AngleOf<T> AngleOf<T>::operator-() const {
AngleOf<T> angle = Binary(-this->value);
return angle;
}
template <>
AngleOf<float> AngleOf<float>::operator-(const AngleOf<float> &angle) const {
AngleOf<float> AngleOf<float>::operator-(const AngleOf<float>& angle) const {
AngleOf<float> r = Binary(this->value - angle.value);
r = Normalize(r);
return r;
}
template <typename T>
AngleOf<T> AngleOf<T>::operator-(const AngleOf<T> &angle) const {
AngleOf<T> AngleOf<T>::operator-(const AngleOf<T>& angle) const {
AngleOf<T> r = Binary(this->value - angle.value);
return r;
}
template <>
AngleOf<float> AngleOf<float>::operator+(const AngleOf<float> &angle) const {
AngleOf<float> AngleOf<float>::operator+(const AngleOf<float>& angle) const {
AngleOf<float> r = Binary(this->value + angle.value);
r = Normalize(r);
return r;
}
template <typename T>
AngleOf<T> AngleOf<T>::operator+(const AngleOf<T> &angle) const {
AngleOf<T> AngleOf<T>::operator+(const AngleOf<T>& angle) const {
AngleOf<T> r = Binary(this->value + angle.value);
return r;
}
template <>
AngleOf<float> AngleOf<float>::operator+=(const AngleOf<float> &angle) {
AngleOf<float> AngleOf<float>::operator+=(const AngleOf<float>& angle) {
this->value += angle.value;
this->Normalize();
return *this;
}
template <typename T>
AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T> &angle) {
AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T>& angle) {
this->value += angle.value;
return *this;
}
@ -120,7 +230,8 @@ AngleOf<T> AngleOf<T>::operator+=(const AngleOf<T> &angle) {
// return AngleOf::Degrees((float)factor * angle.InDegrees());
// }
template <typename T> void AngleOf<T>::Normalize() {
template <typename T>
void AngleOf<T>::Normalize() {
float angleValue = this->InDegrees();
if (!isfinite(angleValue))
return;
@ -132,7 +243,8 @@ template <typename T> void AngleOf<T>::Normalize() {
*this = AngleOf::Degrees(angleValue);
}
template <typename T> AngleOf<T> AngleOf<T>::Normalize(AngleOf<T> angle) {
template <typename T>
AngleOf<T> AngleOf<T>::Normalize(AngleOf<T> angle) {
float angleValue = angle.InDegrees();
if (!isfinite(angleValue))
return angle;
@ -151,9 +263,10 @@ AngleOf<T> AngleOf<T>::Clamp(AngleOf<T> angle, AngleOf<T> min, AngleOf<T> max) {
}
template <typename T>
AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle,
AngleOf<T> toAngle,
float maxDegrees) {
maxDegrees = fmaxf(0, maxDegrees); // filter out negative distances
maxDegrees = fmaxf(0, maxDegrees); // filter out negative distances
AngleOf<T> d = toAngle - fromAngle;
float dDegrees = Abs(d).InDegrees();
d = AngleOf<T>::Degrees(Float::Clamp(dDegrees, 0, maxDegrees));
@ -163,28 +276,34 @@ AngleOf<T> AngleOf<T>::MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
return fromAngle + d;
}
template <typename T> float AngleOf<T>::Cos(AngleOf<T> angle) {
template <typename T>
float AngleOf<T>::Cos(AngleOf<T> angle) {
return cosf(angle.InRadians());
}
template <typename T> float AngleOf<T>::Sin(AngleOf<T> angle) {
template <typename T>
float AngleOf<T>::Sin(AngleOf<T> angle) {
return sinf(angle.InRadians());
}
template <typename T> float AngleOf<T>::Tan(AngleOf<T> angle) {
template <typename T>
float AngleOf<T>::Tan(AngleOf<T> angle) {
return tanf(angle.InRadians());
}
template <typename T> AngleOf<T> AngleOf<T>::Acos(float f) {
template <typename T>
AngleOf<T> AngleOf<T>::Acos(float f) {
return AngleOf<T>::Radians(acosf(f));
}
template <typename T> AngleOf<T> AngleOf<T>::Asin(float f) {
template <typename T>
AngleOf<T> AngleOf<T>::Asin(float f) {
return AngleOf<T>::Radians(asinf(f));
}
template <typename T> AngleOf<T> AngleOf<T>::Atan(float f) {
template <typename T>
AngleOf<T> AngleOf<T>::Atan(float f) {
return AngleOf<T>::Radians(atanf(f));
}
template <typename T>
AngleOf<T> Passer::LinearAlgebra::AngleOf<T>::Atan2(float y, float x) {
AngleOf<T> AngleOf<T>::Atan2(float y, float x) {
return AngleOf<T>::Radians(atan2f(y, x));
}
@ -211,7 +330,7 @@ float AngleOf<T>::CosineRuleSide(float a, float b, AngleOf<T> gamma) {
float b2 = b * b;
float d =
a2 + b2 -
2 * a * b * Cos(gamma); // cosf(gamma * Passer::LinearAlgebra::Deg2Rad);
2 * a * b * Cos(gamma); // cosf(gamma * Passer::LinearAlgebra::Deg2Rad);
// Catch edge cases where float inacuracies lead tot nans
if (d < 0)
return 0;
@ -272,88 +391,4 @@ template class AngleOf<float>;
template class AngleOf<signed char>;
template class AngleOf<signed short>;
//===== AngleSingle, AngleOf<float>
template <> AngleOf<float> AngleOf<float>::Degrees(float degrees) {
if (isfinite(degrees)) {
while (degrees < -180)
degrees += 360;
while (degrees >= 180)
degrees -= 360;
}
return AngleOf<float>(degrees);
}
template <> AngleOf<float> AngleOf<float>::Radians(float radians) {
if (isfinite(radians)) {
while (radians <= -pi)
radians += 2 * pi;
while (radians > pi)
radians -= 2 * pi;
}
return Binary(radians * Rad2Deg);
}
template <> float AngleOf<float>::InDegrees() const { return this->value; }
template <> float AngleOf<float>::InRadians() const {
return this->value * Deg2Rad;
}
//===== Angle16, AngleOf<signed short>
template <>
AngleOf<signed short> AngleOf<signed short>::Degrees(float degrees) {
// map float [-180..180) to integer [-32768..32767]
signed short value = (signed short)roundf(degrees / 360.0F * 65536.0F);
return Binary(value);
}
template <>
AngleOf<signed short> AngleOf<signed short>::Radians(float radians) {
if (!isfinite(radians))
return AngleOf<signed short>::zero;
// map float [-PI..PI) to integer [-32768..32767]
signed short value = (signed short)roundf(radians / pi * 32768.0F);
return Binary(value);
}
template <> float AngleOf<signed short>::InDegrees() const {
float degrees = this->value / 65536.0f * 360.0f;
return degrees;
}
template <> float AngleOf<signed short>::InRadians() const {
float radians = this->value / 65536.0f * (2 * pi);
return radians;
}
//===== Angle8, AngleOf<signed char>
template <> AngleOf<signed char> AngleOf<signed char>::Degrees(float degrees) {
// map float [-180..180) to integer [-128..127)
signed char value = (signed char)roundf(degrees / 360.0F * 256.0F);
return Binary(value);
}
template <> AngleOf<signed char> AngleOf<signed char>::Radians(float radians) {
if (!isfinite(radians))
return AngleOf<signed char>::zero;
// map float [-pi..pi) to integer [-128..127)
signed char value = (signed char)roundf(radians / pi * 128.0f);
return Binary(value);
}
template <> float AngleOf<signed char>::InDegrees() const {
float degrees = this->value / 256.0f * 360.0f;
return degrees;
}
template <> float AngleOf<signed char>::InRadians() const {
float radians = this->value / 128.0f * pi;
return radians;
}
} // namespace LinearAlgebra

View File

@ -5,7 +5,6 @@
#ifndef ANGLE_H
#define ANGLE_H
namespace Passer {
namespace LinearAlgebra {
static float pi = 3.1415927410125732421875F;
@ -18,10 +17,11 @@ static float Deg2Rad = (pi * 2) / 360.0f;
/// The angle is internally limited to (-180..180] degrees or (-PI...PI]
/// radians. When an angle exceeds this range, it is normalized to a value
/// within the range.
template <typename T> class AngleOf {
public:
template <typename T>
class AngleOf {
public:
/// @brief Create a new angle with a zero value
AngleOf<T>();
AngleOf();
/// @brief An zero value angle
const static AngleOf<T> zero;
@ -100,28 +100,28 @@ public:
/// @brief Substract another angle from this angle
/// @param angle The angle to subtract from this angle
/// @return The result of the subtraction
AngleOf<T> operator-(const AngleOf<T> &angle) const;
AngleOf<T> operator-(const AngleOf<T>& angle) const;
/// @brief Add another angle from this angle
/// @param angle The angle to add to this angle
/// @return The result of the addition
AngleOf<T> operator+(const AngleOf<T> &angle) const;
AngleOf<T> operator+(const AngleOf<T>& angle) const;
/// @brief Add another angle to this angle
/// @param angle The angle to add to this angle
/// @return The result of the addition
AngleOf<T> operator+=(const AngleOf<T> &angle);
AngleOf<T> operator+=(const AngleOf<T>& angle);
/// @brief Mutliplies the angle
/// @param angle The angle to multiply
/// @param factor The factor by which the angle is multiplied
/// @return The multiplied angle
friend AngleOf<T> operator*(const AngleOf<T> &angle, float factor) {
friend AngleOf<T> operator*(const AngleOf<T>& angle, float factor) {
return AngleOf::Degrees((float)angle.InDegrees() * factor);
}
/// @brief Multiplies the angle
/// @param factor The factor by which the angle is multiplies
/// @param angle The angle to multiply
/// @return The multiplied angle
friend AngleOf<T> operator*(float factor, const AngleOf<T> &angle) {
friend AngleOf<T> operator*(float factor, const AngleOf<T>& angle) {
return AngleOf::Degrees((float)factor * angle.InDegrees());
}
@ -150,7 +150,8 @@ public:
/// @param toAngle The angle to rotate towards
/// @param maxAngle The maximum angle to rotate
/// @return The rotated angle
static AngleOf<T> MoveTowards(AngleOf<T> fromAngle, AngleOf<T> toAngle,
static AngleOf<T> MoveTowards(AngleOf<T> fromAngle,
AngleOf<T> toAngle,
float maxAngle);
/// @brief Calculates the cosine of an angle
@ -205,18 +206,22 @@ public:
/// @return The angle of the corner opposing side A
static AngleOf<T> SineRuleAngle(float a, AngleOf<T> beta, float c);
private:
private:
T value;
AngleOf<T>(T rawValue);
AngleOf(T rawValue);
};
using AngleSingle = AngleOf<float>;
using Angle16 = AngleOf<signed short>;
using Angle8 = AngleOf<signed char>;
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
#if defined(ARDUINO)
using Angle = Angle16;
#else
using Angle = AngleSingle;
#endif
} // namespace LinearAlgebra
#endif

View File

@ -7,14 +7,14 @@ if(ESP_PLATFORM)
else()
project(LinearAlgebra)
set(CMAKE_CXX_STANDARD 11) # Enable c++11 standard
set(CMAKE_CXX_STANDARD 17) # Enable c++11 standard
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
add_compile_definitions(GTEST)
include(FetchContent)
FetchContent_Declare(
googletest
DOWNLOAD_EXTRACT_TIMESTAMP
DOWNLOAD_EXTRACT_TIMESTAMP ON
URL https://github.com/google/googletest/archive/refs/heads/main.zip
)
@ -23,19 +23,20 @@ else()
FetchContent_MakeAvailable(googletest)
include_directories(.)
add_library(LinearAlgebra STATIC
"FloatSingle.cpp"
"Angle.cpp"
"Vector2.cpp"
"Vector3.cpp"
"Quaternion.cpp"
"Polar.cpp"
"Spherical.cpp"
"Matrix.cpp"
# "Axis.cpp"
# "AngleAxis.cpp"
"SwingTwist.cpp"
"Direction.cpp"
file(GLOB srcs
*.cpp
)
add_library(LinearAlgebra STATIC ${srcs}
# "FloatSingle.cpp"
# "Angle.cpp"
# "Vector2.cpp"
# "Vector3.cpp"
# "Quaternion.cpp"
# "Polar.cpp"
# "Spherical.cpp"
# "Matrix.cpp"
# "SwingTwist.cpp"
# "Direction.cpp"
)
enable_testing()
@ -53,9 +54,9 @@ else()
if(MSVC)
target_compile_options(LinearAlgebraTest PRIVATE /W4 /WX)
else()
target_compile_options(LinearAlgebraTest PRIVATE -Wall -Wextra -Wpedantic -Werror)
endif()
# else()
# target_compile_options(LinearAlgebraTest PRIVATE -Wall -Wextra -Wpedantic -Werror)
endif()
include(GoogleTest)

View File

@ -9,6 +9,7 @@
#include <math.h>
namespace LinearAlgebra {
template <typename T>
DirectionOf<T>::DirectionOf() {
this->horizontal = AngleOf<T>();
@ -42,7 +43,7 @@ const DirectionOf<T> DirectionOf<T>::right =
DirectionOf<T>(AngleOf<T>::Degrees(90), AngleOf<T>());
template <typename T>
Vector3 Passer::LinearAlgebra::DirectionOf<T>::ToVector3() const {
Vector3 DirectionOf<T>::ToVector3() const {
Quaternion q = Quaternion::Euler(-this->vertical.InDegrees(),
this->horizontal.InDegrees(), 0);
Vector3 v = q * Vector3::forward;
@ -50,54 +51,45 @@ Vector3 Passer::LinearAlgebra::DirectionOf<T>::ToVector3() const {
}
template <typename T>
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::FromVector3(Vector3 v) {
DirectionOf<T> DirectionOf<T>::FromVector3(Vector3 vector) {
DirectionOf<T> d;
d.horizontal = AngleOf<T>::Atan2(
v.Right(),
v.Forward()); // AngleOf<T>::Radians(atan2f(v.Right(), v.Forward()));
vector.Right(),
vector
.Forward()); // AngleOf<T>::Radians(atan2f(v.Right(), v.Forward()));
d.vertical =
AngleOf<T>::Degrees(-90) -
AngleOf<T>::Acos(
v.Up()); // AngleOf<T>::Radians(-(0.5f * pi) - acosf(v.Up()));
vector.Up()); // AngleOf<T>::Radians(-(0.5f * pi) - acosf(v.Up()));
d.Normalize();
return d;
}
template <typename T>
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::Degrees(float horizontal,
float vertical) {
DirectionOf<T> DirectionOf<T>::Degrees(float horizontal, float vertical) {
return DirectionOf<T>(AngleOf<T>::Degrees(horizontal),
AngleOf<T>::Degrees(vertical));
}
template <typename T>
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::Radians(float horizontal,
float vertical) {
DirectionOf<T> DirectionOf<T>::Radians(float horizontal, float vertical) {
return DirectionOf<T>(AngleOf<T>::Radians(horizontal),
AngleOf<T>::Radians(vertical));
}
template <typename T>
bool Passer::LinearAlgebra::DirectionOf<T>::operator==(
const DirectionOf<T> d) const {
return (this->horizontal == d.horizontal) && (this->vertical == d.vertical);
bool DirectionOf<T>::operator==(const DirectionOf<T> direction) const {
return (this->horizontal == direction.horizontal) &&
(this->vertical == direction.vertical);
}
template <typename T>
DirectionOf<T> Passer::LinearAlgebra::DirectionOf<T>::operator-() const {
DirectionOf<T> DirectionOf<T>::operator-() const {
DirectionOf<T> r = DirectionOf<T>(this->horizontal + AngleOf<T>::Degrees(180),
-this->vertical);
return r;
}
template <typename T>
Vector3 DirectionOf<T>::ToVector3() {
Vector3 v = Quaternion::Euler(-this->vertical.InDegrees(),
this->horizontal.InDegrees(), 0) *
Vector3::forward;
return v;
}
template <typename T>
void DirectionOf<T>::Normalize() {
if (this->vertical > AngleOf<T>::Degrees(90) ||
@ -107,5 +99,6 @@ void DirectionOf<T>::Normalize() {
}
}
template class DirectionOf<float>;
template class DirectionOf<signed short>;
template class LinearAlgebra::DirectionOf<float>;
template class LinearAlgebra::DirectionOf<signed short>;
}

102
LinearAlgebra/Direction.h Normal file
View File

@ -0,0 +1,102 @@
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0.If a copy of the MPL was not distributed with this
// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
#ifndef DIRECTION_H
#define DIRECTION_H
#include "Angle.h"
namespace LinearAlgebra {
struct Vector3;
/// @brief A direction using angles in various representations
/// @tparam T The implementation type used for the representation of the angles
/// A direction is represented using two angles:
/// * The horizontal angle ranging from -180 (inclusive) to 180 (exclusive)
/// degrees which is a rotation in the horizontal plane
/// * A vertical angle ranging from -90 (inclusive) to 90 (exclusive) degrees
/// which is the rotation in the up/down direction applied after the horizontal
/// rotation has been applied.
/// The angles are automatically normalized to stay within the abovenmentioned
/// ranges.
template <typename T>
class DirectionOf {
public:
/// @brief horizontal angle, range= (-180..180]
AngleOf<T> horizontal;
/// @brief vertical angle, range in degrees = (-90..90]
AngleOf<T> vertical;
/// @brief Create a new direction with zero angles
DirectionOf();
/// @brief Create a new direction
/// @param horizontal The horizontal angle
/// @param vertical The vertical angle.
DirectionOf(AngleOf<T> horizontal, AngleOf<T> vertical);
/// @brief Convert the direction into a carthesian vector
/// @return The carthesian vector corresponding to this direction.
Vector3 ToVector3() const;
/// @brief Convert a carthesian vector into a direction
/// @param v The carthesian vector
/// @return The direction.
/// @note Information about the length of the carthesian vector is not
/// included in this transformation.
static DirectionOf<T> FromVector3(Vector3 vector);
/// @brief Create a direction using angle values in degrees
/// @param horizontal The horizontal angle in degrees
/// @param vertical The vertical angle in degrees
/// @return The direction
static DirectionOf<T> Degrees(float horizontal, float vertical);
/// @brief Create a direction using angle values in radians
/// @param horizontal The horizontal angle in radians
/// @param vertical The vertical angle in radians
/// @return The direction
static DirectionOf<T> Radians(float horizontal, float vertical);
/// @brief A forward direction with zero for both angles
const static DirectionOf forward;
/// @brief A backward direction with horizontal angle -180 and zero vertical
/// angle
const static DirectionOf back;
/// @brief A upward direction with zero horizontal angle and vertical angle 90
const static DirectionOf up;
/// @brief A downward direction with zero horizontal angle and vertical angle
/// -90
const static DirectionOf down;
/// @brief A left-pointing direction with horizontal angle -90 and zero
/// vertical angle
const static DirectionOf left;
/// @brief A right-pointing direction with horizontal angle 90 and zero
/// vertical angle
const static DirectionOf right;
/// @brief Test whether this direction is equal to another direction
/// @param direction The direction to compare to
/// @return True when the direction angles are equal, false otherwise.
bool operator==(const DirectionOf<T> direction) const;
/// @brief Negate/reverse the direction
/// @return The reversed direction.
DirectionOf<T> operator-() const;
protected:
/// @brief Normalize this vector to the specified ranges
void Normalize();
};
using DirectionSingle = DirectionOf<float>;
using Direction16 = DirectionOf<signed short>;
#if defined(ARDUINO)
using Direction = Direction16;
#else
using Direction = DirectionSingle;
#endif
} // namespace LinearAlgebra
#endif

View File

@ -2,39 +2,39 @@ warning: source 'images' is not a readable file or directory... skipping.
d:/PlatformIO/linear-algebra/Quaternion.cpp:100: warning: no uniquely matching class member found for
Quaternion Quaternion::operator*(const Quaternion &r2) const
Possible candidates:
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(const AngleOf< T > &angle, float factor)' at line 120 of file d:/PlatformIO/linear-algebra/Angle.h
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(float factor, const AngleOf< T > &angle)' at line 127 of file d:/PlatformIO/linear-algebra/Angle.h
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(const AngleOf< T > &angle, float factor)' at line 117 of file d:/PlatformIO/linear-algebra/Angle.h
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(float factor, const AngleOf< T > &angle)' at line 124 of file d:/PlatformIO/linear-algebra/Angle.h
'Vector3 Passer::LinearAlgebra::MatrixOf< T >::operator*(const Vector3 v) const' at line 64 of file d:/PlatformIO/linear-algebra/Matrix.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(const PolarOf &v, float f)' at line 100 of file d:/PlatformIO/linear-algebra/Polar.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(float f, const PolarOf &v)' at line 103 of file d:/PlatformIO/linear-algebra/Polar.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(const PolarOf &v, float f)' at line 118 of file d:/PlatformIO/linear-algebra/Polar.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(float f, const PolarOf &v)' at line 121 of file d:/PlatformIO/linear-algebra/Polar.h
'Vector3 Passer::LinearAlgebra::Quaternion::operator*(const Vector3 &vector) const' at line 98 of file d:/PlatformIO/linear-algebra/Quaternion.h
'Quaternion Passer::LinearAlgebra::Quaternion::operator*(const Quaternion &rotation) const' at line 106 of file d:/PlatformIO/linear-algebra/Quaternion.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(const SphericalOf< T > &v, float f)' at line 109 of file d:/PlatformIO/linear-algebra/Spherical.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(float f, const SphericalOf< T > &v)' at line 112 of file d:/PlatformIO/linear-algebra/Spherical.h
'SphericalOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SphericalOf< T > &vector) const' at line 45 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'SwingTwistOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SwingTwistOf< T > &rotation) const' at line 53 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(const Vector2 &v, float f)' at line 143 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(float f, const Vector2 &v)' at line 146 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(const Vector3 &v, float f)' at line 151 of file d:/PlatformIO/linear-algebra/Vector3.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(float f, const Vector3 &v)' at line 154 of file d:/PlatformIO/linear-algebra/Vector3.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(const SphericalOf< T > &v, float f)' at line 111 of file d:/PlatformIO/linear-algebra/Spherical.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(float f, const SphericalOf< T > &v)' at line 114 of file d:/PlatformIO/linear-algebra/Spherical.h
'SphericalOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SphericalOf< T > &vector) const' at line 46 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'SwingTwistOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SwingTwistOf< T > &rotation) const' at line 54 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(const Vector2 &v, float f)' at line 141 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(float f, const Vector2 &v)' at line 144 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(const Vector3 &v, float f)' at line 149 of file d:/PlatformIO/linear-algebra/Vector3.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(float f, const Vector3 &v)' at line 152 of file d:/PlatformIO/linear-algebra/Vector3.h
d:/PlatformIO/linear-algebra/Quaternion.cpp:108: warning: no uniquely matching class member found for
Vector3 Quaternion::operator*(const Vector3 &p) const
Possible candidates:
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(const AngleOf< T > &angle, float factor)' at line 120 of file d:/PlatformIO/linear-algebra/Angle.h
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(float factor, const AngleOf< T > &angle)' at line 127 of file d:/PlatformIO/linear-algebra/Angle.h
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(const AngleOf< T > &angle, float factor)' at line 117 of file d:/PlatformIO/linear-algebra/Angle.h
'friend AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator*(float factor, const AngleOf< T > &angle)' at line 124 of file d:/PlatformIO/linear-algebra/Angle.h
'Vector3 Passer::LinearAlgebra::MatrixOf< T >::operator*(const Vector3 v) const' at line 64 of file d:/PlatformIO/linear-algebra/Matrix.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(const PolarOf &v, float f)' at line 100 of file d:/PlatformIO/linear-algebra/Polar.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(float f, const PolarOf &v)' at line 103 of file d:/PlatformIO/linear-algebra/Polar.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(const PolarOf &v, float f)' at line 118 of file d:/PlatformIO/linear-algebra/Polar.h
'friend PolarOf Passer::LinearAlgebra::PolarOf< T >::operator*(float f, const PolarOf &v)' at line 121 of file d:/PlatformIO/linear-algebra/Polar.h
'Vector3 Passer::LinearAlgebra::Quaternion::operator*(const Vector3 &vector) const' at line 98 of file d:/PlatformIO/linear-algebra/Quaternion.h
'Quaternion Passer::LinearAlgebra::Quaternion::operator*(const Quaternion &rotation) const' at line 106 of file d:/PlatformIO/linear-algebra/Quaternion.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(const SphericalOf< T > &v, float f)' at line 109 of file d:/PlatformIO/linear-algebra/Spherical.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(float f, const SphericalOf< T > &v)' at line 112 of file d:/PlatformIO/linear-algebra/Spherical.h
'SphericalOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SphericalOf< T > &vector) const' at line 45 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'SwingTwistOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SwingTwistOf< T > &rotation) const' at line 53 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(const Vector2 &v, float f)' at line 143 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(float f, const Vector2 &v)' at line 146 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(const Vector3 &v, float f)' at line 151 of file d:/PlatformIO/linear-algebra/Vector3.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(float f, const Vector3 &v)' at line 154 of file d:/PlatformIO/linear-algebra/Vector3.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(const SphericalOf< T > &v, float f)' at line 111 of file d:/PlatformIO/linear-algebra/Spherical.h
'friend SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator*(float f, const SphericalOf< T > &v)' at line 114 of file d:/PlatformIO/linear-algebra/Spherical.h
'SphericalOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SphericalOf< T > &vector) const' at line 46 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'SwingTwistOf< T > Passer::LinearAlgebra::SwingTwistOf< T >::operator*(const SwingTwistOf< T > &rotation) const' at line 54 of file d:/PlatformIO/linear-algebra/SwingTwist.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(const Vector2 &v, float f)' at line 141 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector2 Passer::LinearAlgebra::Vector2::operator*(float f, const Vector2 &v)' at line 144 of file d:/PlatformIO/linear-algebra/Vector2.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(const Vector3 &v, float f)' at line 149 of file d:/PlatformIO/linear-algebra/Vector3.h
'friend Vector3 Passer::LinearAlgebra::Vector3::operator*(float f, const Vector3 &v)' at line 152 of file d:/PlatformIO/linear-algebra/Vector3.h
d:/PlatformIO/linear-algebra/Quaternion.cpp:152: warning: no uniquely matching class member found for
Quaternion Quaternion::LookRotation(const Vector3 &forward, const Vector3 &up)
Possible candidates:
@ -43,51 +43,52 @@ Possible candidates:
d:/PlatformIO/linear-algebra/Quaternion.cpp:330: warning: no uniquely matching class member found for
Quaternion Quaternion::Euler(Vector3 euler)
Possible candidates:
'static Quaternion Passer::LinearAlgebra::Quaternion::Euler(float x, float y, float z)' at line 218 of file d:/PlatformIO/linear-algebra/Quaternion.h
'static Quaternion Passer::LinearAlgebra::Quaternion::Euler(Vector3 eulerAngles)' at line 225 of file d:/PlatformIO/linear-algebra/Quaternion.h
'static Quaternion Passer::LinearAlgebra::Quaternion::Euler(float x, float y, float z)' at line 215 of file d:/PlatformIO/linear-algebra/Quaternion.h
'static Quaternion Passer::LinearAlgebra::Quaternion::Euler(Vector3 eulerAngles)' at line 222 of file d:/PlatformIO/linear-algebra/Quaternion.h
d:/PlatformIO/linear-algebra/Quaternion.cpp:362: warning: no uniquely matching class member found for
Quaternion Quaternion::EulerXYZ(Vector3 euler)
Possible candidates:
'static Quaternion Passer::LinearAlgebra::Quaternion::EulerXYZ(float x, float y, float z)' at line 235 of file d:/PlatformIO/linear-algebra/Quaternion.h
'static Quaternion Passer::LinearAlgebra::Quaternion::EulerXYZ(Vector3 eulerAngles)' at line 242 of file d:/PlatformIO/linear-algebra/Quaternion.h
'static Quaternion Passer::LinearAlgebra::Quaternion::EulerXYZ(float x, float y, float z)' at line 232 of file d:/PlatformIO/linear-algebra/Quaternion.h
'static Quaternion Passer::LinearAlgebra::Quaternion::EulerXYZ(Vector3 eulerAngles)' at line 239 of file d:/PlatformIO/linear-algebra/Quaternion.h
d:/PlatformIO/linear-algebra/Spherical.cpp:137: warning: no uniquely matching class member found for
template < T >
SphericalOf< T > SphericalOf::operator-(const SphericalOf< T > &s2) const
Possible candidates:
'AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator-() const' at line 102 of file d:/PlatformIO/linear-algebra/Angle.h
'AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator-(const AngleOf< T > &angle) const' at line 106 of file d:/PlatformIO/linear-algebra/Angle.h
'DirectionOf< T > Passer::LinearAlgebra::DirectionOf< T >::operator-() const' at line 41 of file d:/PlatformIO/linear-algebra/Direction.h
'PolarOf Passer::LinearAlgebra::PolarOf< T >::operator-() const' at line 82 of file d:/PlatformIO/linear-algebra/Polar.h
'PolarOf Passer::LinearAlgebra::PolarOf< T >::operator-(const PolarOf &v) const' at line 87 of file d:/PlatformIO/linear-algebra/Polar.h
'RangeUsing< T > Passer::LinearAlgebra::RangeUsing< T >::operator-(RangeUsing< T > a)' at line 38 of file d:/PlatformIO/linear-algebra/Range.h
'RangeUsing< T > Passer::LinearAlgebra::RangeUsing< T >::operator-()' at line 40 of file d:/PlatformIO/linear-algebra/Range.h
'SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator-() const' at line 91 of file d:/PlatformIO/linear-algebra/Spherical.h
'SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator-(const SphericalOf< T > &v) const' at line 96 of file d:/PlatformIO/linear-algebra/Spherical.h
'Vector2 Passer::LinearAlgebra::Vector2::operator-()' at line 118 of file d:/PlatformIO/linear-algebra/Vector2.h
'Vector2 Passer::LinearAlgebra::Vector2::operator-(const Vector2 &v) const' at line 123 of file d:/PlatformIO/linear-algebra/Vector2.h
'Vector3 Passer::LinearAlgebra::Vector3::operator-() const' at line 126 of file d:/PlatformIO/linear-algebra/Vector3.h
'Vector3 Passer::LinearAlgebra::Vector3::operator-(const Vector3 &v) const' at line 131 of file d:/PlatformIO/linear-algebra/Vector3.h
'AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator-() const' at line 99 of file d:/PlatformIO/linear-algebra/Angle.h
'AngleOf< T > Passer::LinearAlgebra::AngleOf< T >::operator-(const AngleOf< T > &angle) const' at line 103 of file d:/PlatformIO/linear-algebra/Angle.h
'DirectionOf< T > Passer::LinearAlgebra::DirectionOf< T >::operator-() const' at line 84 of file d:/PlatformIO/linear-algebra/Direction.h
'PolarOf Passer::LinearAlgebra::PolarOf< T >::operator-() const' at line 100 of file d:/PlatformIO/linear-algebra/Polar.h
'PolarOf Passer::LinearAlgebra::PolarOf< T >::operator-(const PolarOf &v) const' at line 105 of file d:/PlatformIO/linear-algebra/Polar.h
'SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator-() const' at line 93 of file d:/PlatformIO/linear-algebra/Spherical.h
'SphericalOf< T > Passer::LinearAlgebra::SphericalOf< T >::operator-(const SphericalOf< T > &v) const' at line 98 of file d:/PlatformIO/linear-algebra/Spherical.h
'Vector2 Passer::LinearAlgebra::Vector2::operator-()' at line 116 of file d:/PlatformIO/linear-algebra/Vector2.h
'Vector2 Passer::LinearAlgebra::Vector2::operator-(const Vector2 &v) const' at line 121 of file d:/PlatformIO/linear-algebra/Vector2.h
'Vector3 Passer::LinearAlgebra::Vector3::operator-() const' at line 124 of file d:/PlatformIO/linear-algebra/Vector3.h
'Vector3 Passer::LinearAlgebra::Vector3::operator-(const Vector3 &v) const' at line 129 of file d:/PlatformIO/linear-algebra/Vector3.h
d:/PlatformIO/linear-algebra/Vector2.cpp:20: warning: no uniquely matching class member found for
Vector2::Vector2(float _x, float _y)
Possible candidates:
'Passer::LinearAlgebra::Vector2::Vector2()' at line 45 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(float right, float forward)' at line 49 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(Vector3 v)' at line 53 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(PolarOf< float > v)' at line 56 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2()' at line 43 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(float right, float forward)' at line 47 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(Vector3 v)' at line 51 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(PolarOf< float > v)' at line 54 of file d:/PlatformIO/linear-algebra/Vector2.h
d:/PlatformIO/linear-algebra/Vector2.cpp:32: warning: no uniquely matching class member found for
Vector2::Vector2(Polar p)
Vector2::Vector2(PolarSingle p)
Possible candidates:
'Passer::LinearAlgebra::Vector2::Vector2()' at line 45 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(float right, float forward)' at line 49 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(Vector3 v)' at line 53 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(PolarOf< float > v)' at line 56 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2()' at line 43 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(float right, float forward)' at line 47 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(Vector3 v)' at line 51 of file d:/PlatformIO/linear-algebra/Vector2.h
'Passer::LinearAlgebra::Vector2::Vector2(PolarOf< float > v)' at line 54 of file d:/PlatformIO/linear-algebra/Vector2.h
d:/PlatformIO/linear-algebra/Vector3.cpp:33: warning: no uniquely matching class member found for
Vector3::Vector3(SphericalOf< float > s)
Possible candidates:
'Passer::LinearAlgebra::Vector3::Vector3()' at line 49 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3(float right, float up, float forward)' at line 54 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3(Vector2 v)' at line 57 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3(SphericalOf< float > v)' at line 61 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3()' at line 47 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3(float right, float up, float forward)' at line 52 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3(Vector2 v)' at line 55 of file d:/PlatformIO/linear-algebra/Vector3.h
'Passer::LinearAlgebra::Vector3::Vector3(SphericalOf< float > v)' at line 59 of file d:/PlatformIO/linear-algebra/Vector3.h
d:/PlatformIO/linear-algebra/Direction.h:43: warning: argument 'v' of command @param is not found in the argument list of Passer::LinearAlgebra::DirectionOf< T >::FromVector3(Vector3 vector)
d:/PlatformIO/linear-algebra/Direction.h:43: warning: The following parameter of Passer::LinearAlgebra::DirectionOf::FromVector3(Vector3 vector) is not documented:
parameter 'vector'
d:/PlatformIO/linear-algebra/Matrix.h:12: warning: Member MatrixOf(unsigned int rows, unsigned int cols) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
d:/PlatformIO/linear-algebra/Matrix.h:13: warning: Member MatrixOf(unsigned int rows, unsigned int cols, const T *source) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
d:/PlatformIO/linear-algebra/Matrix.h:17: warning: Member MatrixOf(Vector3 v) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
@ -103,20 +104,51 @@ d:/PlatformIO/linear-algebra/Matrix.h:108: warning: Member RowCount() const (fun
d:/PlatformIO/linear-algebra/Matrix.h:109: warning: Member ColCount() const (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
d:/PlatformIO/linear-algebra/Matrix.h:57: warning: Member Multiply(const MatrixOf< T > *m1, const MatrixOf< T > *m2, MatrixOf< T > *r) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
d:/PlatformIO/linear-algebra/Matrix.h:63: warning: Member Multiply(const MatrixOf< T > *m, Vector3 v) (function) of class Passer::LinearAlgebra::MatrixOf is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:124: warning: Member operator-=(const Vector2 &v) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:129: warning: Member operator+=(const Vector2 &v) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:150: warning: Member operator*=(float f) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:161: warning: Member operator/=(float f) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:146: warning: Member operator*(float f, const Vector2 &v) (friend) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:158: warning: Member operator/(float f, const Vector2 &v) (friend) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:84: warning: Member Forward() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:85: warning: Member Up() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:86: warning: Member Right() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:132: warning: Member operator-=(const Vector3 &v) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:137: warning: Member operator+=(const Vector3 &v) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:158: warning: Member operator*=(float f) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:170: warning: Member operator/=(float f) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:154: warning: Member operator*(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:166: warning: Member operator/(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
t f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:166: warning: Member operator/(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Polar.h:106: warning: Member operator-=(const PolarOf &v) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
d:/PlatformIO/linear-algebra/Polar.h:111: warning: Member operator+=(const PolarOf &v) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
d:/PlatformIO/linear-algebra/Polar.h:124: warning: Member operator*=(float f) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
d:/PlatformIO/linear-algebra/Polar.h:136: warning: Member operator/=(float f) (function) of class Passer::LinearAlgebra::PolarOf is not documented.
d:/PlatformIO/linear-algebra/Polar.h:121: warning: Member operator*(float f, const PolarOf &v) (friend) of class Passer::LinearAlgebra::PolarOf is not documented.
d:/PlatformIO/linear-algebra/Polar.h:133: warning: Member operator/(float f, const PolarOf &v) (friend) of class Passer::LinearAlgebra::PolarOf is not documented.
d:/PlatformIO/linear-algebra/Polar.h:59: warning: argument 's' of command @param is not found in the argument list of Passer::LinearAlgebra::PolarOf< T >::FromSpherical(SphericalOf< T > v)
d:/PlatformIO/linear-algebra/Polar.h:59: warning: The following parameter of Passer::LinearAlgebra::PolarOf::FromSpherical(SphericalOf< T > v) is not documented:
parameter 'v'
d:/PlatformIO/linear-algebra/Spherical.h:29: warning: Member SphericalOf(float distance, AngleOf< T > horizontal, AngleOf< T > vertical) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:29: warning: Member SphericalOf(float distance, DirectionOf< T > direction) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:99: warning: Member operator-=(const SphericalOf< T > &v) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:104: warning: Member operator+=(const SphericalOf< T > &v) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:117: warning: Member operator*=(float f) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:129: warning: Member operator/=(float f) (function) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:54: warning: Member Rad (variable) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:114: warning: Member operator*(float f, const SphericalOf< T > &v) (friend) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/Spherical.h:126: warning: Member operator/(float f, const SphericalOf< T > &v) (friend) of class Passer::LinearAlgebra::SphericalOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:22: warning: Member SwingTwistOf(DirectionOf< T > swing, AngleOf< T > twist) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:22: warning: Member SwingTwistOf(AngleOf< T > horizontal, AngleOf< T > vertical, AngleOf< T > twist) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:31: warning: Member ToQuaternion() const (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:34: warning: Member ToAngleAxis() const (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:39: warning: Member operator==(const SwingTwistOf< T > d) const (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:55: warning: Member operator*=(const SwingTwistOf< T > &rotation) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:69: warning: Member Normalize() (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:28: warning: Member Degrees(float horizontal, float vertical=0, float twist=0) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:32: warning: Member FromQuaternion(Quaternion q) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:35: warning: Member FromAngleAxis(SphericalOf< T > aa) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:57: warning: Member Inverse(SwingTwistOf< T > rotation) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:67: warning: Member Angle(const SwingTwistOf< T > &r1, const SwingTwistOf< T > &r2) (function) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:21: warning: Member swing (variable) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:22: warning: Member twist (variable) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/SwingTwist.h:37: warning: Member identity (variable) of class Passer::LinearAlgebra::SwingTwistOf is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:122: warning: Member operator-=(const Vector2 &v) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:127: warning: Member operator+=(const Vector2 &v) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:148: warning: Member operator*=(float f) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:159: warning: Member operator/=(float f) (function) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:144: warning: Member operator*(float f, const Vector2 &v) (friend) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector2.h:156: warning: Member operator/(float f, const Vector2 &v) (friend) of struct Passer::LinearAlgebra::Vector2 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:82: warning: Member Forward() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:83: warning: Member Up() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:84: warning: Member Right() const (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:130: warning: Member operator-=(const Vector3 &v) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:135: warning: Member operator+=(const Vector3 &v) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:156: warning: Member operator*=(float f) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:168: warning: Member operator/=(float f) (function) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:152: warning: Member operator*(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.
d:/PlatformIO/linear-algebra/Vector3.h:164: warning: Member operator/(float f, const Vector3 &v) (friend) of struct Passer::LinearAlgebra::Vector3 is not documented.

View File

@ -42,7 +42,7 @@ DOXYFILE_ENCODING = UTF-8
# title of most generated pages and in a few other places.
# The default value is: My Project.
PROJECT_NAME = RoboidControl
PROJECT_NAME = LinearAlgebra
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
# could be handy for archiving the generated documentation or if some version
@ -61,14 +61,14 @@ PROJECT_BRIEF =
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
PROJECT_LOGO = //intranet.serrarens.nl/home/Afbeeldingen/PasserVR/Logos/PasserLife/PasserLifeLogoRight1_300.png
PROJECT_LOGO = //intranet/home/Afbeeldingen/PasserVR/Logos/Logo3NameRight100.png
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
# entered, it will be relative to the location where doxygen was started. If
# left blank the current directory will be used.
OUTPUT_DIRECTORY = .
OUTPUT_DIRECTORY = //intranet/web/passer_life/apis/LinearAlgebra
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create up to 4096
# sub-directories (in 2 levels) under the output directory of each output format
@ -361,7 +361,7 @@ MARKDOWN_SUPPORT = YES
# Minimum value: 0, maximum value: 99, default value: 5.
# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
TOC_INCLUDE_HEADINGS = 5
TOC_INCLUDE_HEADINGS = 0
# The MARKDOWN_ID_STYLE tag can be used to specify the algorithm used to
# generate identifiers for the Markdown headings. Note: Every identifier is
@ -518,7 +518,7 @@ TIMESTAMP = NO
# normally produced when WARNINGS is set to YES.
# The default value is: NO.
EXTRACT_ALL = YES
EXTRACT_ALL = NO
# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will
# be included in the documentation.
@ -591,7 +591,7 @@ HIDE_UNDOC_MEMBERS = NO
# if EXTRACT_ALL is enabled.
# The default value is: NO.
HIDE_UNDOC_CLASSES = NO
HIDE_UNDOC_CLASSES = YES
# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
# declarations. If set to NO, these declarations will be included in the
@ -629,7 +629,7 @@ INTERNAL_DOCS = NO
# Possible values are: SYSTEM, NO and YES.
# The default value is: SYSTEM.
CASE_SENSE_NAMES = SYSTEM
CASE_SENSE_NAMES = NO
# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
# their full class and namespace scopes in the documentation. If set to YES, the
@ -784,14 +784,14 @@ SHOW_USED_FILES = YES
# (if specified).
# The default value is: YES.
SHOW_FILES = YES
SHOW_FILES = NO
# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces
# page. This will remove the Namespaces entry from the Quick Index and from the
# Folder Tree View (if specified).
# The default value is: YES.
SHOW_NAMESPACES = YES
SHOW_NAMESPACES = NO
# The FILE_VERSION_FILTER tag can be used to specify a program or script that
# doxygen should invoke to get the current version for each file (typically from
@ -943,7 +943,8 @@ WARN_LOGFILE = DoxyWarnLogfile.txt
# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
# Note: If this tag is empty the current directory is searched.
INPUT = ..
INPUT = .. \
../README.md
# This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
@ -986,11 +987,8 @@ INPUT_FILE_ENCODING =
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cxxm \
*.cpp \
*.cppm \
*.c++ \
*.c++m \
*.java \
*.ii \
*.ixx \
@ -1005,7 +1003,6 @@ FILE_PATTERNS = *.c \
*.hxx \
*.hpp \
*.h++ \
*.ixx \
*.l \
*.cs \
*.d \
@ -1047,7 +1044,7 @@ RECURSIVE = YES
# Note that relative paths are relative to the directory from which doxygen is
# run.
EXCLUDE = ../build
EXCLUDE =
# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
# directories that are symbolic links (a Unix file system feature) are excluded
@ -1063,7 +1060,8 @@ EXCLUDE_SYMLINKS = NO
# Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories for example use the pattern */test/*
EXCLUDE_PATTERNS =
EXCLUDE_PATTERNS = gtest* \
googletest*
# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
# (namespaces, classes, functions, etc.) that should be excluded from the
@ -1097,7 +1095,8 @@ EXAMPLE_RECURSIVE = NO
# that contain images that are to be included in the documentation (see the
# \image command).
IMAGE_PATH = images
IMAGE_PATH = images \
.
# The INPUT_FILTER tag can be used to specify a program that doxygen should
# invoke to filter for each input file. Doxygen will invoke the filter program
@ -1158,7 +1157,7 @@ FILTER_SOURCE_PATTERNS =
# (index.html). This can be useful if you have a project on for instance GitHub
# and want to reuse the introduction page also for the doxygen output.
USE_MDFILE_AS_MAINPAGE = README.md
USE_MDFILE_AS_MAINPAGE =
# The Fortran standard specifies that for fixed formatted Fortran code all
# characters from position 72 are to be considered as comment. A common
@ -1330,7 +1329,7 @@ GENERATE_HTML = YES
# The default directory is: html.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_OUTPUT = html
HTML_OUTPUT = .
# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each
# generated HTML page (for example: .htm, .php, .asp).
@ -2181,7 +2180,7 @@ COMPACT_RTF = NO
# The default value is: NO.
# This tag requires that the tag GENERATE_RTF is set to YES.
RTF_HYPERLINKS = YES
RTF_HYPERLINKS = NO
# Load stylesheet definitions from file. Syntax is similar to doxygen's
# configuration file, i.e. a series of assignments. You only have to provide

View File

@ -0,0 +1,226 @@
<doxygenlayout version="1.0">
<!-- Generated by doxygen 1.8.18 -->
<!-- Navigation index tabs for HTML output -->
<navindex>
<tab type="mainpage" visible="yes" title=""/>
<tab type="pages" visible="yes" title="" intro=""/>
<tab type="modules" visible="yes" title="" intro=""/>
<tab type="namespaces" visible="yes" title="">
<tab type="namespacelist" visible="yes" title="" intro=""/>
<tab type="namespacemembers" visible="yes" title="" intro=""/>
</tab>
<tab type="interfaces" visible="yes" title="">
<tab type="interfacelist" visible="yes" title="" intro=""/>
<tab type="interfaceindex" visible="$ALPHABETICAL_INDEX" title=""/>
<tab type="interfacehierarchy" visible="yes" title="" intro=""/>
</tab>
<tab type="classes" visible="yes" title="">
<tab type="classlist" visible="yes" title="" intro=""/>
<tab type="classindex" visible="$ALPHABETICAL_INDEX" title=""/>
<tab type="hierarchy" visible="yes" title="" intro=""/>
<tab type="classmembers" visible="yes" title="" intro=""/>
</tab>
<tab type="structs" visible="yes" title="">
<tab type="structlist" visible="yes" title="" intro=""/>
<tab type="structindex" visible="$ALPHABETICAL_INDEX" title=""/>
</tab>
<tab type="exceptions" visible="yes" title="">
<tab type="exceptionlist" visible="yes" title="" intro=""/>
<tab type="exceptionindex" visible="$ALPHABETICAL_INDEX" title=""/>
<tab type="exceptionhierarchy" visible="yes" title="" intro=""/>
</tab>
<tab type="files" visible="yes" title="">
<tab type="filelist" visible="yes" title="" intro=""/>
<tab type="globals" visible="yes" title="" intro=""/>
</tab>
<tab type="examples" visible="yes" title="" intro=""/>
</navindex>
<!-- Layout definition for a class page -->
<class>
<briefdescription visible="no"/>
<detaileddescription title=""/>
<includes visible="$SHOW_INCLUDE_FILES"/>
<inheritancegraph visible="$CLASS_GRAPH"/>
<collaborationgraph visible="$COLLABORATION_GRAPH"/>
<memberdecl>
<nestedclasses visible="yes" title=""/>
<publictypes title=""/>
<services title=""/>
<interfaces title=""/>
<publicslots title=""/>
<signals title=""/>
<publicmethods title=""/>
<publicstaticmethods title=""/>
<publicattributes title=""/>
<publicstaticattributes title=""/>
<protectedtypes title=""/>
<protectedslots title=""/>
<protectedmethods title=""/>
<protectedstaticmethods title=""/>
<protectedattributes title=""/>
<protectedstaticattributes title=""/>
<packagetypes title=""/>
<packagemethods title=""/>
<packagestaticmethods title=""/>
<packageattributes title=""/>
<packagestaticattributes title=""/>
<properties title=""/>
<events title=""/>
<privatetypes title=""/>
<privateslots title=""/>
<privatemethods title=""/>
<privatestaticmethods title=""/>
<privateattributes title=""/>
<privatestaticattributes title=""/>
<friends title=""/>
<related title="" subtitle=""/>
<membergroups visible="yes"/>
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<memberdef>
<inlineclasses title=""/>
<typedefs title=""/>
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<services title=""/>
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<functions title=""/>
<related title=""/>
<variables title=""/>
<properties title=""/>
<events title=""/>
</memberdef>
<allmemberslink visible="yes"/>
<usedfiles visible="$SHOW_USED_FILES"/>
<authorsection visible="yes"/>
</class>
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<briefdescription visible="yes"/>
<memberdecl>
<nestednamespaces visible="yes" title=""/>
<constantgroups visible="yes" title=""/>
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<classes visible="yes" title=""/>
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<typedefs title=""/>
<sequences title=""/>
<dictionaries title=""/>
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<membergroups visible="yes"/>
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<authorsection visible="yes"/>
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<file>
<briefdescription visible="yes"/>
<includes visible="$SHOW_INCLUDE_FILES"/>
<includegraph visible="$INCLUDE_GRAPH"/>
<includedbygraph visible="$INCLUDED_BY_GRAPH"/>
<sourcelink visible="yes"/>
<memberdecl>
<interfaces visible="yes" title=""/>
<classes visible="yes" title=""/>
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<membergroups visible="yes"/>
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<groupgraph visible="$GROUP_GRAPHS"/>
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<files visible="yes" title=""/>
<namespaces visible="yes" title=""/>
<classes visible="yes" title=""/>
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<enumvalues title=""/>
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<membergroups visible="yes"/>
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<detaileddescription title=""/>
<memberdef>
<pagedocs/>
<inlineclasses title=""/>
<defines title=""/>
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<authorsection visible="yes"/>
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<directorygraph visible="yes"/>
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<detaileddescription title=""/>
</directory>
</doxygenlayout>

View File

@ -1,4 +1,4 @@
/* Custom Passer CSS for DoxyGen */
/* Custom PasserVR CSS for DoxyGen */
a {
color: #e77505;
@ -9,4 +9,4 @@ a {
a:hover {
color: #10659C;
}
}

View File

@ -5,19 +5,18 @@
#ifndef FLOAT_H
#define FLOAT_H
namespace Passer {
namespace LinearAlgebra {
class Float {
public:
public:
static const float epsilon;
static const float sqrEpsilon;
static float Clamp(float f, float min, float max);
};
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
} // namespace LinearAlgebra
using namespace LinearAlgebra;
#endif

349
LinearAlgebra/Matrix.cpp Normal file
View File

@ -0,0 +1,349 @@
#include "Matrix.h"
#if !defined(NO_STD)
#include <iostream>
#endif
namespace LinearAlgebra {
#pragma region Matrix1
Matrix1::Matrix1(int size) : size(size) {
if (this->size == 0)
data = nullptr;
else {
this->data = new float[size]();
this->externalData = false;
}
}
Matrix1::Matrix1(float* data, int size) : data(data), size(size) {
this->externalData = true;
}
Matrix1 LinearAlgebra::Matrix1::FromQuaternion(Quaternion q) {
Matrix1 r = Matrix1(4);
float* data = r.data;
data[0] = q.x;
data[1] = q.y;
data[2] = q.z;
data[3] = q.w;
return r;
}
Quaternion LinearAlgebra::Matrix1::ToQuaternion() {
return Quaternion(this->data[0], this->data[1], this->data[2], this->data[3]);
}
// Matrix1
#pragma endregion
#pragma region Matrix2
Matrix2::Matrix2() {}
Matrix2::Matrix2(int nRows, int nCols) : nRows(nRows), nCols(nCols) {
this->nValues = nRows * nCols;
if (this->nValues == 0)
this->data = nullptr;
else {
this->data = new float[this->nValues];
this->externalData = false;
}
}
Matrix2::Matrix2(float* data, int nRows, int nCols)
: nRows(nRows), nCols(nCols), data(data) {
this->nValues = nRows * nCols;
this->externalData = true;
}
Matrix2::Matrix2(const Matrix2& m)
: nRows(m.nRows), nCols(m.nCols), nValues(m.nValues) {
if (this->nValues == 0)
this->data = nullptr;
else {
this->data = new float[this->nValues];
for (int ix = 0; ix < this->nValues; ++ix)
this->data[ix] = m.data[ix];
}
}
Matrix2& Matrix2::operator=(const Matrix2& m) {
if (this != &m) {
delete[] this->data; // Free the current memory
this->nRows = m.nRows;
this->nCols = m.nCols;
this->nValues = m.nValues;
if (this->nValues == 0)
this->data = nullptr;
else {
this->data = new float[this->nValues];
for (int ix = 0; ix < this->nValues; ++ix)
this->data[ix] = m.data[ix];
}
}
return *this;
}
Matrix2::~Matrix2() {
if (!this->externalData)
delete[] data;
}
Matrix2 Matrix2::Clone() const {
Matrix2 r = Matrix2(this->nRows, this->nCols);
for (int ix = 0; ix < this->nValues; ++ix)
r.data[ix] = this->data[ix];
return r;
}
// Move constructor
Matrix2::Matrix2(Matrix2&& other) noexcept
: nRows(other.nRows),
nCols(other.nCols),
nValues(other.nValues),
data(other.data) {
other.data = nullptr; // Set the other object's pointer to nullptr to avoid
// double deletion
}
// Move assignment operator
Matrix2& Matrix2::operator=(Matrix2&& other) noexcept {
if (this != &other) {
delete[] data; // Clean up current data
nRows = other.nRows;
nCols = other.nCols;
nValues = other.nValues;
data = other.data;
other.data = nullptr; // Avoid double deletion
}
return *this;
}
Matrix2 Matrix2::Zero(int nRows, int nCols) {
Matrix2 r = Matrix2(nRows, nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = 0;
return r;
}
void Matrix2::Clear() {
for (int ix = 0; ix < this->nValues; ix++)
this->data[ix] = 0;
}
Matrix2 Matrix2::Identity(int size) {
return Diagonal(1, size);
}
Matrix2 Matrix2::Diagonal(float f, int size) {
Matrix2 r = Matrix2::Zero(size, size);
float* data = r.data;
int valueIx = 0;
for (int ix = 0; ix < size; ix++) {
data[valueIx] = f;
valueIx += size + 1;
}
return r;
}
Matrix2 Matrix2::SkewMatrix(const Vector3& v) {
Matrix2 r = Matrix2(3, 3);
float* data = r.data;
data[0 * 3 + 1] = -v.z; // result(0, 1)
data[0 * 3 + 2] = v.y; // result(0, 2)
data[1 * 3 + 0] = v.z; // result(1, 0)
data[1 * 3 + 2] = -v.x; // result(1, 2)
data[2 * 3 + 0] = -v.y; // result(2, 0)
data[2 * 3 + 1] = v.x; // result(2, 1)
return r;
}
Matrix2 Matrix2::Transpose() const {
Matrix2 r = Matrix2(this->nCols, this->nRows);
for (int rowIx = 0; rowIx < this->nRows; rowIx++) {
for (int colIx = 0; colIx < this->nCols; colIx++)
r.data[colIx * this->nCols + rowIx] =
this->data[rowIx * this->nCols + colIx];
}
return r;
}
Matrix2 LinearAlgebra::Matrix2::operator-() const {
Matrix2 r = Matrix2(this->nRows, this->nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = -this->data[ix];
return r;
}
Matrix2 LinearAlgebra::Matrix2::operator+(const Matrix2& v) const {
Matrix2 r = Matrix2(this->nRows, this->nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = this->data[ix] + v.data[ix];
return r;
}
Matrix2 Matrix2::operator+=(const Matrix2& v) {
for (int ix = 0; ix < this->nValues; ix++)
this->data[ix] += v.data[ix];
return *this;
}
Matrix2 LinearAlgebra::Matrix2::operator*(const Matrix2& B) const {
Matrix2 r = Matrix2(this->nRows, B.nCols);
int ACols = this->nCols;
int BCols = B.nCols;
int ARows = this->nRows;
// int BRows = B.nRows;
for (int i = 0; i < ARows; ++i) {
// Pre-compute row offsets
int ARowOffset = i * ACols; // ARowOffset is constant for each row of A
int BColOffset = i * BCols; // BColOffset is constant for each row of B
for (int j = 0; j < BCols; ++j) {
float sum = 0;
std::cout << " 0";
int BIndex = j;
for (int k = 0; k < ACols; ++k) {
std::cout << " + " << this->data[ARowOffset + k] << " * "
<< B.data[BIndex];
sum += this->data[ARowOffset + k] * B.data[BIndex];
BIndex += BCols;
}
r.data[BColOffset + j] = sum;
std::cout << " = " << sum << " ix: " << BColOffset + j << "\n";
}
}
return r;
}
Matrix2 Matrix2::Slice(int rowStart, int rowStop, int colStart, int colStop) {
Matrix2 r = Matrix2(rowStop - rowStart, colStop - colStart);
int resultRowIx = 0;
int resultColIx = 0;
for (int i = rowStart; i < rowStop; i++) {
for (int j = colStart; j < colStop; j++)
r.data[resultRowIx * r.nCols + resultColIx] =
this->data[i * this->nCols + j];
}
return r;
}
void Matrix2::UpdateSlice(int rowStart,
int rowStop,
int colStart,
int colStop,
const Matrix2& m) const {
// for (int i = rowStart; i < rowStop; i++) {
// for (int j = colStart; j < colStop; j++)
// this->data[i * this->nCols + j] =
// m.data[(i - rowStart) * m.nCols + (j - colStart)];
// }
int rRowDataIx = rowStart * this->nCols;
int mRowDataIx = 0;
for (int rowIx = rowStart; rowIx < rowStop; rowIx++) {
rRowDataIx = rowIx * this->nCols;
// rRowDataIx += this->nCols;
mRowDataIx += m.nCols;
for (int colIx = colStart; colIx < colStop; colIx++) {
this->data[rRowDataIx + colIx] = m.data[mRowDataIx + (colIx - colStart)];
}
}
}
/// @brief Compute the Omega matrix of a 3D vector
/// @param v The vector
/// @return 4x4 Omega matrix
Matrix2 LinearAlgebra::Matrix2::Omega(const Vector3& v) {
Matrix2 r = Matrix2::Zero(4, 4);
r.UpdateSlice(0, 3, 0, 3, -Matrix2::SkewMatrix(v));
// set last row to -v
int ix = 3 * 4;
r.data[ix++] = -v.x;
r.data[ix++] = -v.y;
r.data[ix] = -v.z;
// Set last column to v
ix = 3;
r.data[ix += 4] = v.x;
r.data[ix += 4] = v.y;
r.data[ix] = v.z;
return r;
}
// Matrix2
#pragma endregion
} // namespace LinearAlgebra
template <>
MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
if (rows <= 0 || cols <= 0) {
this->rows = 0;
this->cols = 0;
this->data = nullptr;
return;
}
this->rows = rows;
this->cols = cols;
unsigned int matrixSize = this->cols * this->rows;
this->data = new float[matrixSize]{0.0f};
}
template <>
MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
Set(0, 0, v.Right());
Set(1, 0, v.Up());
Set(2, 0, v.Forward());
}
template <>
void MatrixOf<float>::Multiply(const MatrixOf<float>* m1,
const MatrixOf<float>* m2,
MatrixOf<float>* r) {
for (unsigned int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) {
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
unsigned int rDataIx = colIx2 * m2->cols + rowIx1;
r->data[rDataIx] = 0.0F;
for (unsigned int kIx = 0; kIx < m2->rows; kIx++) {
unsigned int dataIx1 = rowIx1 * m1->cols + kIx;
unsigned int dataIx2 = kIx * m2->cols + colIx2;
r->data[rDataIx] += m1->data[dataIx1] * m2->data[dataIx2];
}
}
}
}
template <>
Vector3 MatrixOf<float>::Multiply(const MatrixOf<float>* m, Vector3 v) {
MatrixOf<float> v_m = MatrixOf<float>(v);
MatrixOf<float> r_m = MatrixOf<float>(3, 1);
Multiply(m, &v_m, &r_m);
Vector3 r = Vector3(r_m.data[0], r_m.data[1], r_m.data[2]);
return r;
}
template <typename T>
Vector3 MatrixOf<T>::operator*(const Vector3 v) const {
float* vData = new float[3]{v.Right(), v.Up(), v.Forward()};
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
float* rData = new float[3]{};
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
Multiply(this, &v_m, &r_m);
Vector3 r = Vector3(r_m.data[0], r_m.data[1], r_m.data[2]);
delete[] vData;
delete[] rData;
return r;
}

230
LinearAlgebra/Matrix.h Normal file
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@ -0,0 +1,230 @@
#ifndef MATRIX_H
#define MATRIX_H
#include "Quaternion.h"
#include "Vector3.h"
namespace LinearAlgebra {
/// @brief A 1-dimensional matrix or vector of arbitrary size
class Matrix1 {
public:
float* data = nullptr;
int size = 0;
Matrix1(int size);
Matrix1(float* data, int size);
static Matrix1 FromQuaternion(Quaternion q);
Quaternion ToQuaternion();
private:
bool externalData = true;
};
/// @brief A 2-dimensional matrix of arbitrary size
class Matrix2 {
public:
int nRows = 0;
int nCols = 0;
int nValues = 0;
float* data = nullptr;
Matrix2();
Matrix2(int nRows, int nCols);
Matrix2(float* data, int nRows, int nCols);
Matrix2(const Matrix2& m);
Matrix2& operator=(const Matrix2& other);
~Matrix2();
Matrix2 Clone() const;
static Matrix2 Zero(int nRows, int nCols);
void Clear();
static Matrix2 Identity(int size);
static Matrix2 Diagonal(float f, int size);
static Matrix2 SkewMatrix(const Vector3& v);
Matrix2 Transpose() const;
Matrix2 operator-() const;
/// @brief Add a matrix to this matrix
/// @param m The matrix to add to this matrix
/// @return The result of the addition
Matrix2 operator+(const Matrix2& v) const;
Matrix2 operator+=(const Matrix2& v);
Matrix2 operator*(const Matrix2& m) const;
friend Matrix2 operator*(const Matrix2& m, float f) {
Matrix2 r = Matrix2(m.nRows, m.nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = m.data[ix] * f;
return r;
}
friend Matrix2 operator*(float f, const Matrix2& m) {
Matrix2 r = Matrix2(m.nRows, m.nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = f * m.data[ix];
return r;
}
friend Matrix1 operator*(const Matrix2& m, const Matrix1& v) {
Matrix1 r = Matrix1(m.nRows);
for (int rowIx = 0; rowIx < m.nRows; rowIx++) {
int mRowIx = rowIx * m.nCols;
for (int colIx = 0; colIx < m.nCols; colIx++)
r.data[rowIx] += m.data[mRowIx + colIx] * v.data[rowIx];
}
return r;
}
friend Matrix2 operator/(const Matrix2& m, float f) {
Matrix2 r = Matrix2(m.nRows, m.nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = m.data[ix] / f;
return r;
}
friend Matrix2 operator/(float f, const Matrix2& m) {
Matrix2 r = Matrix2(m.nRows, m.nCols);
for (int ix = 0; ix < r.nValues; ix++)
r.data[ix] = f / m.data[ix];
return r;
}
Matrix2 Slice(int rawStart, int rowStop, int colStart, int colStop);
void UpdateSlice(int rowStart,
int rowStop,
int colStart,
int colStop,
const Matrix2& m) const;
// private:
// move constructor and move assignment operator
Matrix2(Matrix2&& other) noexcept;
Matrix2& operator=(Matrix2&& other) noexcept;
static Matrix2 Omega(const Vector3& v);
private:
bool externalData = true;
};
/// @brief Single precision float matrix
template <typename T>
class MatrixOf {
public:
MatrixOf(unsigned int rows, unsigned int cols);
MatrixOf(unsigned int rows, unsigned int cols, const T* source)
: MatrixOf(rows, cols) {
Set(source);
}
MatrixOf(Vector3 v); // creates a 3,1 matrix
~MatrixOf() {
if (this->data == nullptr)
return;
delete[] this->data;
}
/// @brief Transpose with result in matrix m
/// @param r The matrix in which the transposed matrix is stored
void Transpose(MatrixOf<T>* r) const {
// Check dimensions first
// We dont care about the rows and cols (we overwrite them)
// but the data size should be equal to avoid problems
// We cannot check the data size directly, but the row*col should be equal
unsigned int matrixSize = this->cols * this->rows;
unsigned int resultSize = r->rows * r->cols;
if (matrixSize != resultSize) {
// Return a null matrix;
// We dont set data to nullptr because it is allocated memory
// Instead we write all zeros
for (unsigned int dataIx = 0; dataIx < resultSize; dataIx++)
r->data[dataIx] = 0.0f;
r->rows = 0;
r->cols = 0;
return;
}
r->cols = this->rows;
r->rows = this->cols;
for (unsigned int rDataIx = 0; rDataIx < matrixSize; rDataIx++) {
unsigned int rowIx = rDataIx / this->rows;
unsigned int colIx = rDataIx % this->rows;
unsigned int mDataIx = this->cols * colIx + rowIx;
r->data[rDataIx] = this->data[mDataIx];
}
}
static void Multiply(const MatrixOf<T>* m1,
const MatrixOf<T>* m2,
MatrixOf<T>* r);
void Multiply(const MatrixOf<T>* m, MatrixOf<T>* r) const {
Multiply(this, m, r);
}
static Vector3 Multiply(const MatrixOf<T>* m, Vector3 v);
Vector3 operator*(const Vector3 v) const;
T Get(unsigned int rowIx, unsigned int colIx) const {
unsigned int dataIx = rowIx * this->cols + colIx;
return this->data[dataIx];
}
void Set(unsigned int rowIx, unsigned int colIx, T value) {
unsigned int dataIx = rowIx * this->cols + colIx;
this->data[dataIx] = value;
}
// This function does not check on source size!
void Set(const T* source) {
unsigned int matrixSize = this->cols * this->rows;
for (unsigned int dataIx = 0; dataIx < matrixSize; dataIx++)
this->data[dataIx] = source[dataIx];
}
// This function does not check on source size!
void SetRow(unsigned int rowIx, const T* source) {
unsigned int dataIx = rowIx * this->cols;
for (unsigned int sourceIx = 0; sourceIx < this->cols; dataIx++, sourceIx++)
this->data[dataIx] = source[sourceIx];
}
// This function does not check on source size!
void SetCol(unsigned int colIx, const T* source) {
unsigned int dataIx = colIx;
for (unsigned int sourceIx = 0; sourceIx < this->cols;
dataIx += this->cols, sourceIx++)
this->data[dataIx] = source[sourceIx];
}
void CopyFrom(const MatrixOf<T>* m) {
unsigned int thisMatrixSize = this->cols * this->rows;
unsigned int mMatrixSize = m->cols * m->rows;
if (mMatrixSize != thisMatrixSize)
return;
for (unsigned int dataIx = 0; dataIx < thisMatrixSize; dataIx++)
this->data[dataIx] = m->data[dataIx];
}
unsigned int RowCount() const { return rows; }
unsigned int ColCount() const { return cols; }
private:
unsigned int rows;
unsigned int cols;
T* data;
};
} // namespace LinearAlgebra
// using namespace LinearAlgebra;
#endif

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@ -3,11 +3,13 @@
#include "Polar.h"
#include "Vector2.h"
template <typename T> PolarOf<T>::PolarOf() {
template <typename T>
PolarOf<T>::PolarOf() {
this->distance = 0.0f;
this->angle = AngleOf<T>();
}
template <typename T> PolarOf<T>::PolarOf(float distance, AngleOf<T> angle) {
template <typename T>
PolarOf<T>::PolarOf(float distance, AngleOf<T> angle) {
// distance should always be 0 or greater
if (distance < 0.0f) {
this->distance = -distance;
@ -34,16 +36,18 @@ PolarOf<T> PolarOf<T>::Radians(float distance, float radians) {
return PolarOf<T>(distance, AngleOf<T>::Radians(radians));
}
template <typename T> PolarOf<T> PolarOf<T>::FromVector2(Vector2 v) {
template <typename T>
PolarOf<T> PolarOf<T>::FromVector2(Vector2 v) {
float distance = v.magnitude();
AngleOf<T> angle =
AngleOf<T>::Degrees(Vector2::SignedAngle(Vector2::forward, v));
PolarOf<T> p = PolarOf(distance, angle);
return p;
}
template <typename T> PolarOf<T> PolarOf<T>::FromSpherical(SphericalOf<T> v) {
float distance = v.distance * cosf(v.direction.vertical.InDegrees() *
Passer::LinearAlgebra::Deg2Rad);
template <typename T>
PolarOf<T> PolarOf<T>::FromSpherical(SphericalOf<T> v) {
float distance =
v.distance * cosf(v.direction.vertical.InDegrees() * Deg2Rad);
AngleOf<T> angle = v.direction.horizontal;
PolarOf<T> p = PolarOf(distance, angle);
return p;
@ -60,31 +64,37 @@ const PolarOf<T> PolarOf<T>::right = PolarOf(1.0, AngleOf<T>::Degrees(90));
template <typename T>
const PolarOf<T> PolarOf<T>::left = PolarOf(1.0, AngleOf<T>::Degrees(-90));
template <typename T> bool PolarOf<T>::operator==(const PolarOf &v) const {
template <typename T>
bool PolarOf<T>::operator==(const PolarOf& v) const {
return (this->distance == v.distance &&
this->angle.InDegrees() == v.angle.InDegrees());
}
template <typename T> PolarOf<T> PolarOf<T>::Normalize(const PolarOf &v) {
template <typename T>
PolarOf<T> PolarOf<T>::Normalize(const PolarOf& v) {
PolarOf<T> r = PolarOf(1, v.angle);
return r;
}
template <typename T> PolarOf<T> PolarOf<T>::normalized() const {
template <typename T>
PolarOf<T> PolarOf<T>::normalized() const {
PolarOf<T> r = PolarOf(1, this->angle);
return r;
}
template <typename T> PolarOf<T> PolarOf<T>::operator-() const {
template <typename T>
PolarOf<T> PolarOf<T>::operator-() const {
PolarOf<T> v =
PolarOf(this->distance, this->angle + AngleOf<T>::Degrees(180));
return v;
}
template <typename T> PolarOf<T> PolarOf<T>::operator-(const PolarOf &v) const {
template <typename T>
PolarOf<T> PolarOf<T>::operator-(const PolarOf& v) const {
PolarOf<T> r = -v;
return *this + r;
}
template <typename T> PolarOf<T> PolarOf<T>::operator-=(const PolarOf &v) {
template <typename T>
PolarOf<T> PolarOf<T>::operator-=(const PolarOf& v) {
*this = *this - v;
return *this;
// angle = AngleOf<T>::Normalize(newAngle);
@ -105,7 +115,8 @@ template <typename T> PolarOf<T> PolarOf<T>::operator-=(const PolarOf &v) {
// return d;
// }
template <typename T> PolarOf<T> PolarOf<T>::operator+(const PolarOf &v) const {
template <typename T>
PolarOf<T> PolarOf<T>::operator+(const PolarOf& v) const {
if (v.distance == 0)
return PolarOf(this->distance, this->angle);
if (this->distance == 0.0f)
@ -133,33 +144,36 @@ template <typename T> PolarOf<T> PolarOf<T>::operator+(const PolarOf &v) const {
PolarOf vector = PolarOf(newDistance, newAngleA);
return vector;
}
template <typename T> PolarOf<T> PolarOf<T>::operator+=(const PolarOf &v) {
template <typename T>
PolarOf<T> PolarOf<T>::operator+=(const PolarOf& v) {
*this = *this + v;
return *this;
}
template <typename T> PolarOf<T> PolarOf<T>::operator*=(float f) {
template <typename T>
PolarOf<T> PolarOf<T>::operator*=(float f) {
this->distance *= f;
return *this;
}
template <typename T> PolarOf<T> PolarOf<T>::operator/=(float f) {
template <typename T>
PolarOf<T> PolarOf<T>::operator/=(float f) {
this->distance /= f;
return *this;
}
template <typename T>
float PolarOf<T>::Distance(const PolarOf &v1, const PolarOf &v2) {
float PolarOf<T>::Distance(const PolarOf& v1, const PolarOf& v2) {
float d =
AngleOf<T>::CosineRuleSide(v1.distance, v2.distance, v2.angle - v1.angle);
return d;
}
template <typename T>
PolarOf<T> PolarOf<T>::Rotate(const PolarOf &v, AngleOf<T> angle) {
PolarOf<T> PolarOf<T>::Rotate(const PolarOf& v, AngleOf<T> angle) {
AngleOf<T> a = AngleOf<T>::Normalize(v.angle + angle);
PolarOf<T> r = PolarOf(v.distance, a);
return r;
}
template class PolarOf<float>;
template class PolarOf<signed short>;
template class LinearAlgebra::PolarOf<float>;
template class LinearAlgebra::PolarOf<signed short>;

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@ -7,14 +7,17 @@
#include "Angle.h"
namespace Passer {
namespace LinearAlgebra {
struct Vector2;
template <typename T> class SphericalOf;
template <typename T>
class SphericalOf;
template <typename T> class PolarOf {
public:
/// @brief A polar vector using an angle in various representations
/// @tparam T The implementation type used for the representation of the angle
template <typename T>
class PolarOf {
public:
/// @brief The distance in meters
/// @remark The distance shall never be negative
float distance;
@ -74,12 +77,12 @@ public:
/// @return true: if it is identical to the given vector
/// @note This uses float comparison to check equality which may have
/// strange effects. Equality on floats should be avoided.
bool operator==(const PolarOf &v) const;
bool operator==(const PolarOf& v) const;
/// @brief The vector length
/// @param v The vector for which you need the length
/// @return The vector length;
inline static float Magnitude(const PolarOf &v) { return v.distance; }
inline static float Magnitude(const PolarOf& v) { return v.distance; }
/// @brief The vector length
/// @return The vector length
inline float magnitude() const { return this->distance; }
@ -87,7 +90,7 @@ public:
/// @brief Convert the vector to a length of 1
/// @param v The vector to convert
/// @return The vector normalized to a length of 1
static PolarOf Normalize(const PolarOf &v);
static PolarOf Normalize(const PolarOf& v);
/// @brief Convert the vector to a length of a
/// @return The vector normalized to a length of 1
PolarOf normalized() const;
@ -100,23 +103,23 @@ public:
/// @brief Subtract a polar vector from this vector
/// @param v The vector to subtract
/// @return The result of the subtraction
PolarOf operator-(const PolarOf &v) const;
PolarOf operator-=(const PolarOf &v);
PolarOf operator-(const PolarOf& v) const;
PolarOf operator-=(const PolarOf& v);
/// @brief Add a polar vector to this vector
/// @param v The vector to add
/// @return The result of the addition
PolarOf operator+(const PolarOf &v) const;
PolarOf operator+=(const PolarOf &v);
PolarOf operator+(const PolarOf& v) const;
PolarOf operator+=(const PolarOf& v);
/// @brief Scale the vector uniformly up
/// @param f The scaling factor
/// @return The scaled vector
/// @remark This operation will scale the distance of the vector. The angle
/// will be unaffected.
friend PolarOf operator*(const PolarOf &v, float f) {
friend PolarOf operator*(const PolarOf& v, float f) {
return PolarOf(v.distance * f, v.angle);
}
friend PolarOf operator*(float f, const PolarOf &v) {
friend PolarOf operator*(float f, const PolarOf& v) {
return PolarOf(f * v.distance, v.angle);
}
PolarOf operator*=(float f);
@ -125,10 +128,10 @@ public:
/// @return The scaled factor
/// @remark This operation will scale the distance of the vector. The angle
/// will be unaffected.
friend PolarOf operator/(const PolarOf &v, float f) {
friend PolarOf operator/(const PolarOf& v, float f) {
return PolarOf(v.distance / f, v.angle);
}
friend PolarOf operator/(float f, const PolarOf &v) {
friend PolarOf operator/(float f, const PolarOf& v) {
return PolarOf(f / v.distance, v.angle);
}
PolarOf operator/=(float f);
@ -137,22 +140,21 @@ public:
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The distance between the two vectors
static float Distance(const PolarOf &v1, const PolarOf &v2);
static float Distance(const PolarOf& v1, const PolarOf& v2);
/// @brief Rotate a vector
/// @param v The vector to rotate
/// @param a The angle in degreesto rotate
/// @return The rotated vector
static PolarOf Rotate(const PolarOf &v, AngleOf<T> a);
static PolarOf Rotate(const PolarOf& v, AngleOf<T> a);
};
using PolarSingle = PolarOf<float>;
using Polar16 = PolarOf<signed short>;
// using Polar = PolarSingle;
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
} // namespace LinearAlgebra
using namespace LinearAlgebra;
#include "Spherical.h"
#include "Vector2.h"

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@ -6,6 +6,7 @@
#include <float.h>
#include <math.h>
#include "Angle.h"
#include "Matrix.h"
#include "Vector3.h"
void CopyQuat(const Quat& q1, Quat& q2) {
@ -97,6 +98,28 @@ Vector3 Quaternion::ToAngles(const Quaternion& q1) {
}
}
Matrix2 LinearAlgebra::Quaternion::ToRotationMatrix() {
Matrix2 r = Matrix2(3, 3);
float x = this->x;
float y = this->y;
float z = this->z;
float w = this->w;
float* data = r.data;
data[0 * 3 + 0] = 1 - 2 * (y * y + z * z);
data[0 * 3 + 1] = 2 * (x * y - w * z);
data[0 * 3 + 2] = 2 * (x * z + w * y);
data[1 * 3 + 0] = 2 * (x * y + w * z);
data[1 * 3 + 1] = 1 - 2 * (x * x + z * z);
data[1 * 3 + 2] = 2 * (y * z - w * x);
data[2 * 3 + 0] = 2 * (x * z - w * y);
data[2 * 3 + 1] = 2 * (y * z + w * x);
data[2 * 3 + 2] = 1 - 2 * (x * x + y * y);
return r;
}
Quaternion Quaternion::operator*(const Quaternion& r2) const {
return Quaternion(
this->x * r2.w + this->y * r2.z - this->z * r2.y + this->w * r2.x,

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@ -7,12 +7,9 @@
#include "Vector3.h"
namespace Passer {
namespace LinearAlgebra {
extern "C" {
/// <summary>
/// A quaternion
/// A quaternion (C-style)
/// </summary>
/// This is a C-style implementation
typedef struct Quat {
@ -35,6 +32,10 @@ typedef struct Quat {
} Quat;
}
namespace LinearAlgebra {
class Matrix2;
/// <summary>
/// A quaternion
/// </summary>
@ -90,6 +91,8 @@ struct Quaternion : Quat {
/// The euler angles performed in the order: Z, X, Y
static Vector3 ToAngles(const Quaternion& q);
Matrix2 ToRotationMatrix();
/// <summary>
/// Rotate a vector using this quaterion
/// </summary>
@ -289,7 +292,6 @@ struct Quaternion : Quat {
};
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
using namespace LinearAlgebra;
#endif

21
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@ -0,0 +1,21 @@
\mainpage Linear Algebra
Linear algebra library
Main components
---------------
Carthesian coordinate systems
* [Vector3](#Passer::LinearAlgebra::Vector3): A 3D carthesian vector
* [Vector2](#Passer::LinearAlgebra::Vector2): A 2D carthesian vector
Other coodinate systems
* [Polar](#Passer::LinearAlgebra::PolarOf): A 2D polar vector
* [Spherical](#Passer::LinearAlgebra::SphericalOf): A 3D spherical vector
Rotations
* [Quaternion](#Passer::LinearAlgebra::Quaternion): A quaternion rotation
* [SwingTwist](#Passer::LinearAlgebra::SwingTwistOf): A swing/twist angular rotation
Basics
* [Angle](#Passer::LinearAlgebra::AngleOf): An angle
* [Direction](#Passer::LinearAlgebra::DirectionOf): A direction using angles

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@ -5,13 +5,17 @@
#include <math.h>
template <typename T> SphericalOf<T>::SphericalOf() {
namespace LinearAlgebra {
template <typename T>
SphericalOf<T>::SphericalOf() {
this->distance = 0.0f;
this->direction = DirectionOf<T>();
}
template <typename T>
SphericalOf<T>::SphericalOf(float distance, AngleOf<T> horizontal,
SphericalOf<T>::SphericalOf(float distance,
AngleOf<T> horizontal,
AngleOf<T> vertical) {
if (distance < 0) {
this->distance = -distance;
@ -34,7 +38,8 @@ SphericalOf<T>::SphericalOf(float distance, DirectionOf<T> direction) {
}
template <typename T>
SphericalOf<T> SphericalOf<T>::Degrees(float distance, float horizontal,
SphericalOf<T> SphericalOf<T>::Degrees(float distance,
float horizontal,
float vertical) {
AngleOf<T> horizontalAngle = AngleOf<T>::Degrees(horizontal);
AngleOf<T> verticalAngle = AngleOf<T>::Degrees(vertical);
@ -43,7 +48,8 @@ SphericalOf<T> SphericalOf<T>::Degrees(float distance, float horizontal,
}
template <typename T>
SphericalOf<T> SphericalOf<T>::Radians(float distance, float horizontal,
SphericalOf<T> SphericalOf<T>::Radians(float distance,
float horizontal,
float vertical) {
return SphericalOf<T>(distance, AngleOf<T>::Radians(horizontal),
AngleOf<T>::Radians(vertical));
@ -57,7 +63,8 @@ SphericalOf<T> SphericalOf<T>::FromPolar(PolarOf<T> polar) {
return r;
}
template <typename T> SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
template <typename T>
SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
float distance = v.magnitude();
if (distance == 0.0f) {
return SphericalOf(distance, AngleOf<T>(), AngleOf<T>());
@ -81,7 +88,8 @@ template <typename T> SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
* @tparam T The type of the distance and direction values.
* @return Vector3 The 3D vector representation of the spherical coordinates.
*/
template <typename T> Vector3 SphericalOf<T>::ToVector3() const {
template <typename T>
Vector3 SphericalOf<T>::ToVector3() const {
float verticalRad = (pi / 2) - this->direction.vertical.InRadians();
float horizontalRad = this->direction.horizontal.InRadians();
@ -123,10 +131,11 @@ const SphericalOf<T> SphericalOf<T>::down =
template <typename T>
SphericalOf<T> SphericalOf<T>::WithDistance(float distance) {
SphericalOf<T> v = SphericalOf<T>(distance, this->direction);
return SphericalOf<T>();
return v;
}
template <typename T> SphericalOf<T> SphericalOf<T>::operator-() const {
template <typename T>
SphericalOf<T> SphericalOf<T>::operator-() const {
SphericalOf<T> v = SphericalOf<T>(
this->distance, this->direction.horizontal + AngleOf<T>::Degrees(180),
this->direction.vertical + AngleOf<T>::Degrees(180));
@ -134,7 +143,7 @@ template <typename T> SphericalOf<T> SphericalOf<T>::operator-() const {
}
template <typename T>
SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T> &s2) const {
SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T>& s2) const {
// let's do it the easy way...
Vector3 v1 = this->ToVector3();
Vector3 v2 = s2.ToVector3();
@ -143,13 +152,13 @@ SphericalOf<T> SphericalOf<T>::operator-(const SphericalOf<T> &s2) const {
return r;
}
template <typename T>
SphericalOf<T> SphericalOf<T>::operator-=(const SphericalOf<T> &v) {
SphericalOf<T> SphericalOf<T>::operator-=(const SphericalOf<T>& v) {
*this = *this - v;
return *this;
}
template <typename T>
SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T> &s2) const {
SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T>& s2) const {
// let's do it the easy way...
Vector3 v1 = this->ToVector3();
Vector3 v2 = s2.ToVector3();
@ -204,17 +213,19 @@ SphericalOf<T> SphericalOf<T>::operator+(const SphericalOf<T> &s2) const {
*/
}
template <typename T>
SphericalOf<T> SphericalOf<T>::operator+=(const SphericalOf<T> &v) {
SphericalOf<T> SphericalOf<T>::operator+=(const SphericalOf<T>& v) {
*this = *this + v;
return *this;
}
template <typename T> SphericalOf<T> SphericalOf<T>::operator*=(float f) {
template <typename T>
SphericalOf<T> SphericalOf<T>::operator*=(float f) {
this->distance *= f;
return *this;
}
template <typename T> SphericalOf<T> SphericalOf<T>::operator/=(float f) {
template <typename T>
SphericalOf<T> SphericalOf<T>::operator/=(float f) {
this->distance /= f;
return *this;
}
@ -225,8 +236,8 @@ template <typename T> SphericalOf<T> SphericalOf<T>::operator/=(float f) {
const float epsilon = 1E-05f;
template <typename T>
float SphericalOf<T>::DistanceBetween(const SphericalOf<T> &v1,
const SphericalOf<T> &v2) {
float SphericalOf<T>::DistanceBetween(const SphericalOf<T>& v1,
const SphericalOf<T>& v2) {
// SphericalOf<T> difference = v1 - v2;
// return difference.distance;
Vector3 vec1 = v1.ToVector3();
@ -236,8 +247,8 @@ float SphericalOf<T>::DistanceBetween(const SphericalOf<T> &v1,
}
template <typename T>
AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf &v1,
const SphericalOf &v2) {
AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf& v1,
const SphericalOf& v2) {
// float denominator = v1.distance * v2.distance;
// if (denominator < epsilon)
// return 0.0f;
@ -256,9 +267,9 @@ AngleOf<T> SphericalOf<T>::AngleBetween(const SphericalOf &v1,
}
template <typename T>
AngleOf<T> Passer::LinearAlgebra::SphericalOf<T>::SignedAngleBetween(
const SphericalOf<T> &v1, const SphericalOf<T> &v2,
const SphericalOf<T> &axis) {
AngleOf<T> SphericalOf<T>::SignedAngleBetween(const SphericalOf<T>& v1,
const SphericalOf<T>& v2,
const SphericalOf<T>& axis) {
Vector3 v1_vector = v1.ToVector3();
Vector3 v2_vector = v2.ToVector3();
Vector3 axis_vector = axis.ToVector3();
@ -267,7 +278,7 @@ AngleOf<T> Passer::LinearAlgebra::SphericalOf<T>::SignedAngleBetween(
}
template <typename T>
SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T> &v,
SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T>& v,
AngleOf<T> horizontalAngle,
AngleOf<T> verticalAngle) {
SphericalOf<T> r =
@ -276,14 +287,14 @@ SphericalOf<T> SphericalOf<T>::Rotate(const SphericalOf<T> &v,
return r;
}
template <typename T>
SphericalOf<T> SphericalOf<T>::RotateHorizontal(const SphericalOf<T> &v,
SphericalOf<T> SphericalOf<T>::RotateHorizontal(const SphericalOf<T>& v,
AngleOf<T> a) {
SphericalOf<T> r =
SphericalOf(v.distance, v.direction.horizontal + a, v.direction.vertical);
return r;
}
template <typename T>
SphericalOf<T> SphericalOf<T>::RotateVertical(const SphericalOf<T> &v,
SphericalOf<T> SphericalOf<T>::RotateVertical(const SphericalOf<T>& v,
AngleOf<T> a) {
SphericalOf<T> r =
SphericalOf(v.distance, v.direction.horizontal, v.direction.vertical + a);
@ -292,3 +303,5 @@ SphericalOf<T> SphericalOf<T>::RotateVertical(const SphericalOf<T> &v,
template class SphericalOf<float>;
template class SphericalOf<signed short>;
} // namespace LinearAlgebra

View File

@ -7,28 +7,26 @@
#include "Direction.h"
namespace Passer {
namespace LinearAlgebra {
struct Vector3;
template <typename T> class PolarOf;
template <typename T>
class PolarOf;
template <typename T> class SphericalOf {
public:
/// @brief A spherical vector using angles in various representations
/// @tparam T The implementation type used for the representations of the agles
template <typename T>
class SphericalOf {
public:
/// @brief The distance in meters
/// @remark The distance should never be negative
float distance;
/// @brief The angle in the horizontal plane in degrees, clockwise rotation
/// @details The angle is automatically normalized to -180 .. 180
// AngleOf<T> horizontal;
/// @brief The angle in the vertical plane in degrees. Positive is upward.
/// @details The angle is automatically normalized to -180 .. 180
// AngleOf<T> vertical;
/// @brief The direction of the vector
DirectionOf<T> direction;
SphericalOf<T>();
SphericalOf<T>(float distance, AngleOf<T> horizontal, AngleOf<T> vertical);
SphericalOf<T>(float distance, DirectionOf<T> direction);
SphericalOf();
SphericalOf(float distance, AngleOf<T> horizontal, AngleOf<T> vertical);
SphericalOf(float distance, DirectionOf<T> direction);
/// @brief Create spherical vector without using AngleOf type. All given
/// angles are in degrees
@ -36,7 +34,8 @@ public:
/// @param horizontal The horizontal angle in degrees
/// @param vertical The vertical angle in degrees
/// @return The spherical vector
static SphericalOf<T> Degrees(float distance, float horizontal,
static SphericalOf<T> Degrees(float distance,
float horizontal,
float vertical);
/// @brief Short-hand Deg alias for the Degrees function
constexpr static auto Deg = Degrees;
@ -46,7 +45,8 @@ public:
/// @param horizontal The horizontal angle in radians
/// @param vertical The vertical angle in radians
/// @return The spherical vectpr
static SphericalOf<T> Radians(float distance, float horizontal,
static SphericalOf<T> Radians(float distance,
float horizontal,
float vertical);
// Short-hand Rad alias for the Radians function
constexpr static auto Rad = Radians;
@ -93,23 +93,23 @@ public:
/// @brief Subtract a spherical vector from this vector
/// @param v The vector to subtract
/// @return The result of the subtraction
SphericalOf<T> operator-(const SphericalOf<T> &v) const;
SphericalOf<T> operator-=(const SphericalOf<T> &v);
SphericalOf<T> operator-(const SphericalOf<T>& v) const;
SphericalOf<T> operator-=(const SphericalOf<T>& v);
/// @brief Add a spherical vector to this vector
/// @param v The vector to add
/// @return The result of the addition
SphericalOf<T> operator+(const SphericalOf<T> &v) const;
SphericalOf<T> operator+=(const SphericalOf<T> &v);
SphericalOf<T> operator+(const SphericalOf<T>& v) const;
SphericalOf<T> operator+=(const SphericalOf<T>& v);
/// @brief Scale the vector uniformly up
/// @param f The scaling factor
/// @return The scaled vector
/// @remark This operation will scale the distance of the vector. The angle
/// will be unaffected.
friend SphericalOf<T> operator*(const SphericalOf<T> &v, float f) {
friend SphericalOf<T> operator*(const SphericalOf<T>& v, float f) {
return SphericalOf<T>(v.distance * f, v.direction);
}
friend SphericalOf<T> operator*(float f, const SphericalOf<T> &v) {
friend SphericalOf<T> operator*(float f, const SphericalOf<T>& v) {
return SphericalOf<T>(f * v.distance, v.direction);
}
SphericalOf<T> operator*=(float f);
@ -118,10 +118,10 @@ public:
/// @return The scaled factor
/// @remark This operation will scale the distance of the vector. The angle
/// will be unaffected.
friend SphericalOf<T> operator/(const SphericalOf<T> &v, float f) {
friend SphericalOf<T> operator/(const SphericalOf<T>& v, float f) {
return SphericalOf<T>(v.distance / f, v.direction);
}
friend SphericalOf<T> operator/(float f, const SphericalOf<T> &v) {
friend SphericalOf<T> operator/(float f, const SphericalOf<T>& v) {
return SphericalOf<T>(f / v.distance, v.direction);
}
SphericalOf<T> operator/=(float f);
@ -130,41 +130,42 @@ public:
/// @param v1 The first coordinate
/// @param v2 The second coordinate
/// @return The distance between the coordinates in meters
static float DistanceBetween(const SphericalOf<T> &v1,
const SphericalOf<T> &v2);
static float DistanceBetween(const SphericalOf<T>& v1,
const SphericalOf<T>& v2);
/// @brief Calculate the unsigned angle between two spherical vectors
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The unsigned angle between the vectors
static AngleOf<T> AngleBetween(const SphericalOf<T> &v1,
const SphericalOf<T> &v2);
static AngleOf<T> AngleBetween(const SphericalOf<T>& v1,
const SphericalOf<T>& v2);
/// @brief Calculate the signed angle between two spherical vectors
/// @param v1 The first vector
/// @param v2 The second vector
/// @param axis The axis are which the angle is calculated
/// @return The signed angle between the vectors
static AngleOf<T> SignedAngleBetween(const SphericalOf<T> &v1,
const SphericalOf<T> &v2,
const SphericalOf<T> &axis);
static AngleOf<T> SignedAngleBetween(const SphericalOf<T>& v1,
const SphericalOf<T>& v2,
const SphericalOf<T>& axis);
/// @brief Rotate a spherical vector
/// @param v The vector to rotate
/// @param horizontalAngle The horizontal rotation angle in local space
/// @param verticalAngle The vertical rotation angle in local space
/// @return The rotated vector
static SphericalOf<T> Rotate(const SphericalOf &v, AngleOf<T> horizontalAngle,
static SphericalOf<T> Rotate(const SphericalOf& v,
AngleOf<T> horizontalAngle,
AngleOf<T> verticalAngle);
/// @brief Rotate a spherical vector horizontally
/// @param v The vector to rotate
/// @param angle The horizontal rotation angle in local space
/// @return The rotated vector
static SphericalOf<T> RotateHorizontal(const SphericalOf<T> &v,
static SphericalOf<T> RotateHorizontal(const SphericalOf<T>& v,
AngleOf<T> angle);
/// @brief Rotate a spherical vector vertically
/// @param v The vector to rotate
/// @param angle The vertical rotation angle in local space
/// @return The rotated vector
static SphericalOf<T> RotateVertical(const SphericalOf<T> &v,
static SphericalOf<T> RotateVertical(const SphericalOf<T>& v,
AngleOf<T> angle);
};
@ -178,9 +179,13 @@ using SphericalSingle = SphericalOf<float>;
/// hardware
using Spherical16 = SphericalOf<signed short>;
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
#if defined(ARDUINO)
using Spherical = Spherical16;
#else
using Spherical = SphericalSingle;
#endif
} // namespace LinearAlgebra
#include "Polar.h"
#include "Vector3.h"

View File

@ -4,6 +4,8 @@
#include "SwingTwist.h"
namespace LinearAlgebra {
template <typename T>
SwingTwistOf<T>::SwingTwistOf() {
this->swing = DirectionOf<T>(AngleOf<T>(), AngleOf<T>());
@ -165,4 +167,6 @@ void SwingTwistOf<T>::Normalize() {
}
template class SwingTwistOf<float>;
template class SwingTwistOf<signed short>;
template class SwingTwistOf<signed short>;
}

View File

@ -10,18 +10,20 @@
#include "Quaternion.h"
#include "Spherical.h"
namespace Passer {
namespace LinearAlgebra {
/// @brief An orientation using swing and twist angles in various
/// representations
/// @tparam T The implmentation type used for the representation of the angles
template <typename T>
class SwingTwistOf {
public:
DirectionOf<T> swing;
AngleOf<T> twist;
SwingTwistOf<T>();
SwingTwistOf<T>(DirectionOf<T> swing, AngleOf<T> twist);
SwingTwistOf<T>(AngleOf<T> horizontal, AngleOf<T> vertical, AngleOf<T> twist);
SwingTwistOf();
SwingTwistOf(DirectionOf<T> swing, AngleOf<T> twist);
SwingTwistOf(AngleOf<T> horizontal, AngleOf<T> vertical, AngleOf<T> twist);
static SwingTwistOf<T> Degrees(float horizontal,
float vertical = 0,
@ -71,8 +73,13 @@ class SwingTwistOf {
using SwingTwistSingle = SwingTwistOf<float>;
using SwingTwist16 = SwingTwistOf<signed short>;
#if defined(ARDUINO)
using SwingTwist = SwingTwist16;
#else
using SwingTwist = SwingTwistSingle;
#endif
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
using namespace LinearAlgebra;
#endif

View File

@ -26,11 +26,11 @@ Vector2::Vector2(float _x, float _y) {
// y = v.y;
// }
Vector2::Vector2(Vector3 v) {
x = v.Right(); // x;
y = v.Forward(); // z;
x = v.Right(); // x;
y = v.Forward(); // z;
}
Vector2::Vector2(PolarSingle p) {
float horizontalRad = p.angle.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
float horizontalRad = p.angle.InDegrees() * Deg2Rad;
float cosHorizontal = cosf(horizontalRad);
float sinHorizontal = sinf(horizontalRad);
@ -49,18 +49,24 @@ const Vector2 Vector2::down = Vector2(0, -1);
const Vector2 Vector2::forward = Vector2(0, 1);
const Vector2 Vector2::back = Vector2(0, -1);
bool Vector2::operator==(const Vector2 &v) {
bool Vector2::operator==(const Vector2& v) {
return (this->x == v.x && this->y == v.y);
}
float Vector2::Magnitude(const Vector2 &v) {
float Vector2::Magnitude(const Vector2& v) {
return sqrtf(v.x * v.x + v.y * v.y);
}
float Vector2::magnitude() const { return (float)sqrtf(x * x + y * y); }
float Vector2::SqrMagnitude(const Vector2 &v) { return v.x * v.x + v.y * v.y; }
float Vector2::sqrMagnitude() const { return (x * x + y * y); }
float Vector2::magnitude() const {
return (float)sqrtf(x * x + y * y);
}
float Vector2::SqrMagnitude(const Vector2& v) {
return v.x * v.x + v.y * v.y;
}
float Vector2::sqrMagnitude() const {
return (x * x + y * y);
}
Vector2 Vector2::Normalize(const Vector2 &v) {
Vector2 Vector2::Normalize(const Vector2& v) {
float num = Vector2::Magnitude(v);
Vector2 result = Vector2::zero;
if (num > Float::epsilon) {
@ -77,26 +83,28 @@ Vector2 Vector2::normalized() const {
return result;
}
Vector2 Vector2::operator-() { return Vector2(-this->x, -this->y); }
Vector2 Vector2::operator-() {
return Vector2(-this->x, -this->y);
}
Vector2 Vector2::operator-(const Vector2 &v) const {
Vector2 Vector2::operator-(const Vector2& v) const {
return Vector2(this->x - v.x, this->y - v.y);
}
Vector2 Vector2::operator-=(const Vector2 &v) {
Vector2 Vector2::operator-=(const Vector2& v) {
this->x -= v.x;
this->y -= v.y;
return *this;
}
Vector2 Vector2::operator+(const Vector2 &v) const {
Vector2 Vector2::operator+(const Vector2& v) const {
return Vector2(this->x + v.x, this->y + v.y);
}
Vector2 Vector2::operator+=(const Vector2 &v) {
Vector2 Vector2::operator+=(const Vector2& v) {
this->x += v.x;
this->y += v.y;
return *this;
}
Vector2 Vector2::Scale(const Vector2 &v1, const Vector2 &v2) {
Vector2 Vector2::Scale(const Vector2& v1, const Vector2& v2) {
return Vector2(v1.x * v2.x, v1.y * v2.y);
}
// Vector2 Passer::LinearAlgebra::operator*(const Vector2 &v, float f) {
@ -122,18 +130,18 @@ Vector2 Vector2::operator/=(float f) {
return *this;
}
float Vector2::Dot(const Vector2 &v1, const Vector2 &v2) {
float Vector2::Dot(const Vector2& v1, const Vector2& v2) {
return v1.x * v2.x + v1.y * v2.y;
}
float Vector2::Distance(const Vector2 &v1, const Vector2 &v2) {
float Vector2::Distance(const Vector2& v1, const Vector2& v2) {
return Magnitude(v1 - v2);
}
float Vector2::Angle(const Vector2 &v1, const Vector2 &v2) {
float Vector2::Angle(const Vector2& v1, const Vector2& v2) {
return (float)fabs(SignedAngle(v1, v2));
}
float Vector2::SignedAngle(const Vector2 &v1, const Vector2 &v2) {
float Vector2::SignedAngle(const Vector2& v1, const Vector2& v2) {
float sqrMagFrom = v1.sqrMagnitude();
float sqrMagTo = v2.sqrMagnitude();
@ -148,15 +156,14 @@ float Vector2::SignedAngle(const Vector2 &v1, const Vector2 &v2) {
float angleFrom = atan2f(v1.y, v1.x);
float angleTo = atan2f(v2.y, v2.x);
return -(angleTo - angleFrom) * Passer::LinearAlgebra::Rad2Deg;
return -(angleTo - angleFrom) * Rad2Deg;
}
Vector2 Vector2::Rotate(const Vector2 &v,
Passer::LinearAlgebra::AngleSingle a) {
float angleRad = a.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
Vector2 Vector2::Rotate(const Vector2& v, AngleSingle a) {
float angleRad = a.InDegrees() * Deg2Rad;
#if defined(AVR)
float sinValue = sin(angleRad);
float cosValue = cos(angleRad); // * Angle::Deg2Rad);
float cosValue = cos(angleRad); // * Angle::Deg2Rad);
#else
float sinValue = (float)sinf(angleRad);
float cosValue = (float)cosf(angleRad);
@ -169,7 +176,7 @@ Vector2 Vector2::Rotate(const Vector2 &v,
return r;
}
Vector2 Vector2::Lerp(const Vector2 &v1, const Vector2 &v2, float f) {
Vector2 Vector2::Lerp(const Vector2& v1, const Vector2& v2, float f) {
Vector2 v = v1 + (v2 - v1) * f;
return v;
}

View File

@ -9,7 +9,7 @@
extern "C" {
/// <summary>
/// 2-dimensional Vector representation
/// 2-dimensional Vector representation (C-style)
/// </summary>
/// This is a C-style implementation
/// This uses the right-handed coordinate system.
@ -26,20 +26,19 @@ typedef struct Vec2 {
} Vec2;
}
namespace Passer {
namespace LinearAlgebra {
struct Vector3;
template <typename T> class PolarOf;
// using Polar = PolarOf<float>
template <typename T>
class PolarOf;
/// @brief A 2=dimensional vector
/// @brief A 2-dimensional vector
/// @remark This uses the right=handed carthesian coordinate system.
/// @note This implementation intentionally avoids the use of x and y
struct Vector2 : Vec2 {
friend struct Vec2;
public:
public:
/// @brief A new 2-dimensional zero vector
Vector2();
/// @brief A new 2-dimensional vector
@ -81,12 +80,12 @@ public:
/// @return true if it is identical to the given vector
/// @note This uses float comparison to check equality which may have strange
/// effects. Equality on floats should be avoided.
bool operator==(const Vector2 &v);
bool operator==(const Vector2& v);
/// @brief The vector length
/// @param v The vector for which you need the length
/// @return The vector length
static float Magnitude(const Vector2 &v);
static float Magnitude(const Vector2& v);
/// @brief The vector length
/// @return The vector length
float magnitude() const;
@ -96,7 +95,7 @@ public:
/// @remark The squared length is computationally simpler than the real
/// length. Think of Pythagoras A^2 + B^2 = C^2. This prevents the calculation
/// of the squared root of C.
static float SqrMagnitude(const Vector2 &v);
static float SqrMagnitude(const Vector2& v);
/// @brief The squared vector length
/// @return The squared vector length
/// @remark The squared length is computationally simpler than the real
@ -107,7 +106,7 @@ public:
/// @brief Convert the vector to a length of 1
/// @param v The vector to convert
/// @return The vector normalized to a length of 1
static Vector2 Normalize(const Vector2 &v);
static Vector2 Normalize(const Vector2& v);
/// @brief Convert the vector to a length 1
/// @return The vector normalized to a length of 1
Vector2 normalized() const;
@ -119,13 +118,13 @@ public:
/// @brief Subtract a vector from this vector
/// @param v The vector to subtract from this vector
/// @return The result of the subtraction
Vector2 operator-(const Vector2 &v) const;
Vector2 operator-=(const Vector2 &v);
Vector2 operator-(const Vector2& v) const;
Vector2 operator-=(const Vector2& v);
/// @brief Add a vector to this vector
/// @param v The vector to add to this vector
/// @return The result of the addition
Vector2 operator+(const Vector2 &v) const;
Vector2 operator+=(const Vector2 &v);
Vector2 operator+(const Vector2& v) const;
Vector2 operator+=(const Vector2& v);
/// @brief Scale the vector using another vector
/// @param v1 The vector to scale
@ -133,16 +132,16 @@ public:
/// @return The scaled vector
/// @remark Each component of the vector v1 will be multiplied with the
/// matching component from the scaling vector v2.
static Vector2 Scale(const Vector2 &v1, const Vector2 &v2);
static Vector2 Scale(const Vector2& v1, const Vector2& v2);
/// @brief Scale the vector uniformly up
/// @param f The scaling factor
/// @return The scaled vector
/// @remark Each component of the vector will be multipled with the same
/// factor f.
friend Vector2 operator*(const Vector2 &v, float f) {
friend Vector2 operator*(const Vector2& v, float f) {
return Vector2(v.x * f, v.y * f);
}
friend Vector2 operator*(float f, const Vector2 &v) {
friend Vector2 operator*(float f, const Vector2& v) {
return Vector2(v.x * f, v.y * f);
// return Vector2(f * v.x, f * v.y);
}
@ -151,10 +150,10 @@ public:
/// @param f The scaling factor
/// @return The scaled vector
/// @remark Each componet of the vector will be divided by the same factor.
friend Vector2 operator/(const Vector2 &v, float f) {
friend Vector2 operator/(const Vector2& v, float f) {
return Vector2(v.x / f, v.y / f);
}
friend Vector2 operator/(float f, const Vector2 &v) {
friend Vector2 operator/(float f, const Vector2& v) {
return Vector2(f / v.x, f / v.y);
}
Vector2 operator/=(float f);
@ -163,13 +162,13 @@ public:
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The dot product of the two vectors
static float Dot(const Vector2 &v1, const Vector2 &v2);
static float Dot(const Vector2& v1, const Vector2& v2);
/// @brief The distance between two vectors
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The distance between the two vectors
static float Distance(const Vector2 &v1, const Vector2 &v2);
static float Distance(const Vector2& v1, const Vector2& v2);
/// @brief The angle between two vectors
/// @param v1 The first vector
@ -178,18 +177,18 @@ public:
/// @remark This reterns an unsigned angle which is the shortest distance
/// between the two vectors. Use Vector2::SignedAngle if a signed angle is
/// needed.
static float Angle(const Vector2 &v1, const Vector2 &v2);
static float Angle(const Vector2& v1, const Vector2& v2);
/// @brief The signed angle between two vectors
/// @param v1 The starting vector
/// @param v2 The ending vector
/// @return The signed angle between the two vectors
static float SignedAngle(const Vector2 &v1, const Vector2 &v2);
static float SignedAngle(const Vector2& v1, const Vector2& v2);
/// @brief Rotate the vector
/// @param v The vector to rotate
/// @param a The angle in degrees to rotate
/// @return The rotated vector
static Vector2 Rotate(const Vector2 &v, Passer::LinearAlgebra::AngleSingle a);
static Vector2 Rotate(const Vector2& v, AngleSingle a);
/// @brief Lerp (linear interpolation) between two vectors
/// @param v1 The starting vector
@ -199,12 +198,11 @@ public:
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
/// between *v1* and *v2* etc.
static Vector2 Lerp(const Vector2 &v1, const Vector2 &v2, float f);
static Vector2 Lerp(const Vector2& v1, const Vector2& v2, float f);
};
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
} // namespace LinearAlgebra
using namespace LinearAlgebra;
#include "Polar.h"

View File

@ -31,10 +31,8 @@ Vector3::Vector3(Vector2 v) {
}
Vector3::Vector3(SphericalOf<float> s) {
float verticalRad = (90.0f - s.direction.vertical.InDegrees()) *
Passer::LinearAlgebra::Deg2Rad;
float horizontalRad =
s.direction.horizontal.InDegrees() * Passer::LinearAlgebra::Deg2Rad;
float verticalRad = (90.0f - s.direction.vertical.InDegrees()) * Deg2Rad;
float horizontalRad = s.direction.horizontal.InDegrees() * Deg2Rad;
float cosVertical = cosf(verticalRad);
float sinVertical = sinf(verticalRad);
float cosHorizontal = cosf(horizontalRad);
@ -67,17 +65,21 @@ const Vector3 Vector3::back = Vector3(0, 0, -1);
// return Vector3(v.x, 0, v.y);
// }
float Vector3::Magnitude(const Vector3 &v) {
float Vector3::Magnitude(const Vector3& v) {
return sqrtf(v.x * v.x + v.y * v.y + v.z * v.z);
}
float Vector3::magnitude() const { return (float)sqrtf(x * x + y * y + z * z); }
float Vector3::magnitude() const {
return (float)sqrtf(x * x + y * y + z * z);
}
float Vector3::SqrMagnitude(const Vector3 &v) {
float Vector3::SqrMagnitude(const Vector3& v) {
return v.x * v.x + v.y * v.y + v.z * v.z;
}
float Vector3::sqrMagnitude() const { return (x * x + y * y + z * z); }
float Vector3::sqrMagnitude() const {
return (x * x + y * y + z * z);
}
Vector3 Vector3::Normalize(const Vector3 &v) {
Vector3 Vector3::Normalize(const Vector3& v) {
float num = Vector3::Magnitude(v);
Vector3 result = Vector3::zero;
if (num > epsilon) {
@ -98,26 +100,26 @@ Vector3 Vector3::operator-() const {
return Vector3(-this->x, -this->y, -this->z);
}
Vector3 Vector3::operator-(const Vector3 &v) const {
Vector3 Vector3::operator-(const Vector3& v) const {
return Vector3(this->x - v.x, this->y - v.y, this->z - v.z);
}
Vector3 Vector3::operator-=(const Vector3 &v) {
Vector3 Vector3::operator-=(const Vector3& v) {
this->x -= v.x;
this->y -= v.y;
this->z -= v.z;
return *this;
}
Vector3 Vector3::operator+(const Vector3 &v) const {
Vector3 Vector3::operator+(const Vector3& v) const {
return Vector3(this->x + v.x, this->y + v.y, this->z + v.z);
}
Vector3 Vector3::operator+=(const Vector3 &v) {
Vector3 Vector3::operator+=(const Vector3& v) {
this->x += v.x;
this->y += v.y;
this->z += v.z;
return *this;
}
Vector3 Vector3::Scale(const Vector3 &v1, const Vector3 &v2) {
Vector3 Vector3::Scale(const Vector3& v1, const Vector3& v2) {
return Vector3(v1.x * v2.x, v1.y * v2.y, v1.z * v2.z);
}
// Vector3 Passer::LinearAlgebra::operator*(const Vector3 &v, float f) {
@ -145,24 +147,24 @@ Vector3 Vector3::operator/=(float f) {
return *this;
}
float Vector3::Dot(const Vector3 &v1, const Vector3 &v2) {
float Vector3::Dot(const Vector3& v1, const Vector3& v2) {
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
}
bool Vector3::operator==(const Vector3 &v) const {
bool Vector3::operator==(const Vector3& v) const {
return (this->x == v.x && this->y == v.y && this->z == v.z);
}
float Vector3::Distance(const Vector3 &v1, const Vector3 &v2) {
float Vector3::Distance(const Vector3& v1, const Vector3& v2) {
return Magnitude(v1 - v2);
}
Vector3 Vector3::Cross(const Vector3 &v1, const Vector3 &v2) {
Vector3 Vector3::Cross(const Vector3& v1, const Vector3& v2) {
return Vector3(v1.y * v2.z - v1.z * v2.y, v1.z * v2.x - v1.x * v2.z,
v1.x * v2.y - v1.y * v2.x);
}
Vector3 Vector3::Project(const Vector3 &v, const Vector3 &n) {
Vector3 Vector3::Project(const Vector3& v, const Vector3& n) {
float sqrMagnitude = Dot(n, n);
if (sqrMagnitude < epsilon)
return Vector3::zero;
@ -173,7 +175,7 @@ Vector3 Vector3::Project(const Vector3 &v, const Vector3 &n) {
}
}
Vector3 Vector3::ProjectOnPlane(const Vector3 &v, const Vector3 &n) {
Vector3 Vector3::ProjectOnPlane(const Vector3& v, const Vector3& n) {
Vector3 r = v - Project(v, n);
return r;
}
@ -184,7 +186,7 @@ float clamp(float x, float lower, float upper) {
return upperClamp;
}
AngleOf<float> Vector3::Angle(const Vector3 &v1, const Vector3 &v2) {
AngleOf<float> Vector3::Angle(const Vector3& v1, const Vector3& v2) {
float denominator = sqrtf(v1.sqrMagnitude() * v2.sqrMagnitude());
if (denominator < epsilon)
return AngleOf<float>();
@ -193,15 +195,16 @@ AngleOf<float> Vector3::Angle(const Vector3 &v1, const Vector3 &v2) {
float fraction = dot / denominator;
if (isnan(fraction))
return AngleOf<float>::Degrees(
fraction); // short cut to returning NaN universally
fraction); // short cut to returning NaN universally
float cdot = clamp(fraction, -1.0, 1.0);
float r = ((float)acos(cdot));
return AngleOf<float>::Radians(r);
}
AngleOf<float> Vector3::SignedAngle(const Vector3 &v1, const Vector3 &v2,
const Vector3 &axis) {
AngleOf<float> Vector3::SignedAngle(const Vector3& v1,
const Vector3& v2,
const Vector3& axis) {
// angle in [0,180]
AngleOf<float> angle = Vector3::Angle(v1, v2);
@ -215,7 +218,7 @@ AngleOf<float> Vector3::SignedAngle(const Vector3 &v1, const Vector3 &v2,
return AngleOf<float>(signed_angle);
}
Vector3 Vector3::Lerp(const Vector3 &v1, const Vector3 &v2, float f) {
Vector3 Vector3::Lerp(const Vector3& v1, const Vector3& v2, float f) {
Vector3 v = v1 + (v2 - v1) * f;
return v;
}

View File

@ -7,20 +7,14 @@
#include "Vector2.h"
namespace Passer {
namespace LinearAlgebra {
// struct Spherical;
template <typename T> class SphericalOf;
extern "C" {
/// <summary>
/// 3-dimensional Vector representation
/// 3-dimensional Vector representation (C-style)
/// </summary>
/// This is a C-style implementation
/// This uses the right-handed coordinate system.
typedef struct Vec3 {
protected:
public:
/// <summary>
/// The right axis of the vector
/// </summary>
@ -37,13 +31,18 @@ protected:
} Vec3;
}
namespace LinearAlgebra {
template <typename T>
class SphericalOf;
/// @brief A 3-dimensional vector
/// @remark This uses a right-handed carthesian coordinate system.
/// @note This implementation intentionally avoids the use of x, y and z values.
struct Vector3 : Vec3 {
friend struct Vec3;
public:
public:
/// @brief A new 3-dimensional zero vector
Vector3();
/// @brief A new 3-dimensional vector
@ -89,12 +88,12 @@ public:
/// @return true if it is identical to the given vector
/// @note This uses float comparison to check equality which may have strange
/// effects. Equality on floats should be avoided.
bool operator==(const Vector3 &v) const;
bool operator==(const Vector3& v) const;
/// @brief The vector length
/// @param v The vector for which you need the length
/// @return The vector length
static float Magnitude(const Vector3 &v);
static float Magnitude(const Vector3& v);
/// @brief The vector length
/// @return The vector length
float magnitude() const;
@ -104,7 +103,7 @@ public:
/// @remark The squared length is computationally simpler than the real
/// length. Think of Pythagoras A^2 + B^2 = C^2. This leaves out the
/// calculation of the squared root of C.
static float SqrMagnitude(const Vector3 &v);
static float SqrMagnitude(const Vector3& v);
/// @brief The squared vector length
/// @return The squared vector length
/// @remark The squared length is computationally simpler than the real
@ -115,7 +114,7 @@ public:
/// @brief Convert the vector to a length of 1
/// @param v The vector to convert
/// @return The vector normalized to a length of 1
static Vector3 Normalize(const Vector3 &v);
static Vector3 Normalize(const Vector3& v);
/// @brief Convert the vector to a length of 1
/// @return The vector normalized to a length of 1
Vector3 normalized() const;
@ -127,13 +126,13 @@ public:
/// @brief Subtract a vector from this vector
/// @param v The vector to subtract from this vector
/// @return The result of this subtraction
Vector3 operator-(const Vector3 &v) const;
Vector3 operator-=(const Vector3 &v);
Vector3 operator-(const Vector3& v) const;
Vector3 operator-=(const Vector3& v);
/// @brief Add a vector to this vector
/// @param v The vector to add to this vector
/// @return The result of the addition
Vector3 operator+(const Vector3 &v) const;
Vector3 operator+=(const Vector3 &v);
Vector3 operator+(const Vector3& v) const;
Vector3 operator+=(const Vector3& v);
/// @brief Scale the vector using another vector
/// @param v1 The vector to scale
@ -141,16 +140,16 @@ public:
/// @return The scaled vector
/// @remark Each component of the vector v1 will be multiplied with the
/// matching component from the scaling vector v2.
static Vector3 Scale(const Vector3 &v1, const Vector3 &v2);
static Vector3 Scale(const Vector3& v1, const Vector3& v2);
/// @brief Scale the vector uniformly up
/// @param f The scaling factor
/// @return The scaled vector
/// @remark Each component of the vector will be multipled with the same
/// factor f.
friend Vector3 operator*(const Vector3 &v, float f) {
friend Vector3 operator*(const Vector3& v, float f) {
return Vector3(v.x * f, v.y * f, v.z * f);
}
friend Vector3 operator*(float f, const Vector3 &v) {
friend Vector3 operator*(float f, const Vector3& v) {
// return Vector3(f * v.x, f * v.y, f * v.z);
return Vector3(v.x * f, v.y * f, v.z * f);
}
@ -159,10 +158,10 @@ public:
/// @param f The scaling factor
/// @return The scaled vector
/// @remark Each componet of the vector will be divided by the same factor.
friend Vector3 operator/(const Vector3 &v, float f) {
friend Vector3 operator/(const Vector3& v, float f) {
return Vector3(v.x / f, v.y / f, v.z / f);
}
friend Vector3 operator/(float f, const Vector3 &v) {
friend Vector3 operator/(float f, const Vector3& v) {
// return Vector3(f / v.x, f / v.y, f / v.z);
return Vector3(v.x / f, v.y / f, v.z / f);
}
@ -172,31 +171,31 @@ public:
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The distance between the two vectors
static float Distance(const Vector3 &v1, const Vector3 &v2);
static float Distance(const Vector3& v1, const Vector3& v2);
/// @brief The dot product of two vectors
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The dot product of the two vectors
static float Dot(const Vector3 &v1, const Vector3 &v2);
static float Dot(const Vector3& v1, const Vector3& v2);
/// @brief The cross product of two vectors
/// @param v1 The first vector
/// @param v2 The second vector
/// @return The cross product of the two vectors
static Vector3 Cross(const Vector3 &v1, const Vector3 &v2);
static Vector3 Cross(const Vector3& v1, const Vector3& v2);
/// @brief Project the vector on another vector
/// @param v The vector to project
/// @param n The normal vecto to project on
/// @return The projected vector
static Vector3 Project(const Vector3 &v, const Vector3 &n);
static Vector3 Project(const Vector3& v, const Vector3& n);
/// @brief Project the vector on a plane defined by a normal orthogonal to the
/// plane.
/// @param v The vector to project
/// @param n The normal of the plane to project on
/// @return Teh projected vector
static Vector3 ProjectOnPlane(const Vector3 &v, const Vector3 &n);
static Vector3 ProjectOnPlane(const Vector3& v, const Vector3& n);
/// @brief The angle between two vectors
/// @param v1 The first vector
@ -205,14 +204,15 @@ public:
/// @remark This reterns an unsigned angle which is the shortest distance
/// between the two vectors. Use Vector3::SignedAngle if a signed angle is
/// needed.
static AngleOf<float> Angle(const Vector3 &v1, const Vector3 &v2);
static AngleOf<float> Angle(const Vector3& v1, const Vector3& v2);
/// @brief The signed angle between two vectors
/// @param v1 The starting vector
/// @param v2 The ending vector
/// @param axis The axis to rotate around
/// @return The signed angle between the two vectors
static AngleOf<float> SignedAngle(const Vector3 &v1, const Vector3 &v2,
const Vector3 &axis);
static AngleOf<float> SignedAngle(const Vector3& v1,
const Vector3& v2,
const Vector3& axis);
/// @brief Lerp (linear interpolation) between two vectors
/// @param v1 The starting vector
@ -222,12 +222,11 @@ public:
/// @remark The factor f is unclamped. Value 0 matches the vector *v1*, Value
/// 1 matches vector *v2*. Value -1 is vector *v1* minus the difference
/// between *v1* and *v2* etc.
static Vector3 Lerp(const Vector3 &v1, const Vector3 &v2, float f);
static Vector3 Lerp(const Vector3& v1, const Vector3& v2, float f);
};
} // namespace LinearAlgebra
} // namespace Passer
using namespace Passer::LinearAlgebra;
} // namespace LinearAlgebra
using namespace LinearAlgebra;
#include "Spherical.h"

View File

@ -60,7 +60,7 @@ bool float16::operator<(const float16 &f) {
}
bool float16::operator<=(const float16 &f) {
if ((_value & 0x8000) && (f._value & 0x8000))
if ((_value & (uint16_t)0x8000) && (f._value & (uint16_t)0x8000))
return _value >= f._value;
if (_value & 0x8000)
return true;
@ -188,6 +188,13 @@ float float16::f16tof32(uint16_t _value) const {
}
uint16_t float16::f32tof16(float f) const {
// untested code, but will avoid strict aliasing warning
// union {
// float f;
// uint32_t t;
// } u;
// u.f = f;
// uint32_t t = u.t;
uint32_t t = *(uint32_t *)&f;
// man bits = 10; but we keep 11 for rounding
uint16_t man = (t & 0x007FFFFF) >> 12;

View File

@ -8,12 +8,11 @@
// used for efficient storage and transport.
// URL: https://github.com/RobTillaart/float16
// #include "Arduino.h"
#include <stdint.h>
#define FLOAT16_LIB_VERSION (F("0.1.8"))
typedef uint16_t __fp16;
// typedef uint16_t _fp16;
class float16 {
public:
@ -69,7 +68,7 @@ public:
private:
uint8_t _decimals = 4;
__fp16 _value;
uint16_t _value;
};
// -- END OF FILE --

View File

@ -1,11 +1,13 @@
#if GTEST
#include <gtest/gtest.h>
#include "gtest/gtest.h"
#include <limits>
#include <math.h>
#include <limits>
#include "Angle.h"
using namespace LinearAlgebra;
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
TEST(Angle16, Construct) {
@ -86,7 +88,7 @@ TEST(Angle16, Normalize) {
r = Angle16::Normalize(Angle16::Degrees(0));
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Normalize 0";
if (false) { // std::numeric_limits<float>::is_iec559) {
if (false) { // std::numeric_limits<float>::is_iec559) {
// Infinites are not supported
r = Angle16::Normalize(Angle16::Degrees(FLOAT_INFINITY));
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY) << "Normalize INFINITY";
@ -125,7 +127,7 @@ TEST(Angle16, Clamp) {
Angle16::Degrees(-10));
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 10 -10";
if (false) { // std::numeric_limits<float>::is_iec559) {
if (false) { // std::numeric_limits<float>::is_iec559) {
// Infinites are not supported
r = Angle16::Clamp(Angle16::Degrees(10), Angle16::Degrees(0),
Angle16::Degrees(FLOAT_INFINITY));
@ -216,7 +218,7 @@ TEST(Angle16, MoveTowards) {
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(0), 30);
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 30";
if (false) { // std::numeric_limits<float>::is_iec559) {
if (false) { // std::numeric_limits<float>::is_iec559) {
// infinites are not supported
r = Angle16::MoveTowards(Angle16::Degrees(0), Angle16::Degrees(90),
FLOAT_INFINITY);

View File

@ -1,11 +1,13 @@
#if GTEST
#include <gtest/gtest.h>
#include <limits>
#include <math.h>
#include <limits>
#include "Angle.h"
using namespace LinearAlgebra;
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
TEST(Angle8, Construct) {
@ -86,7 +88,7 @@ TEST(Angle8, Normalize) {
r = Angle8::Normalize(Angle8::Degrees(0));
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Normalize 0";
if (false) { // std::numeric_limits<float>::is_iec559) {
if (false) { // std::numeric_limits<float>::is_iec559) {
// Infinites are not supported
r = Angle8::Normalize(Angle8::Degrees(FLOAT_INFINITY));
EXPECT_FLOAT_EQ(r.InDegrees(), FLOAT_INFINITY) << "Normalize INFINITY";
@ -124,7 +126,7 @@ TEST(Angle8, Clamp) {
Angle8::Degrees(-10));
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "Clamp 0 10 -10";
if (false) { // std::numeric_limits<float>::is_iec559) {
if (false) { // std::numeric_limits<float>::is_iec559) {
// Infinites are not supported
r = Angle8::Clamp(Angle8::Degrees(10), Angle8::Degrees(0),
Angle8::Degrees(FLOAT_INFINITY));
@ -215,7 +217,7 @@ TEST(Angle8, MoveTowards) {
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(0), 30);
EXPECT_FLOAT_EQ(r.InDegrees(), 0) << "MoveTowards 0 0 30";
if (false) { // std::numeric_limits<float>::is_iec559) {
if (false) { // std::numeric_limits<float>::is_iec559) {
// infinites are not supported
r = Angle8::MoveTowards(Angle8::Degrees(0), Angle8::Degrees(90),
FLOAT_INFINITY);

View File

@ -1,11 +1,13 @@
#if GTEST
#include <gtest/gtest.h>
#include <limits>
#include <math.h>
#include <limits>
#include "Angle.h"
using namespace LinearAlgebra;
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
TEST(AngleSingle, Construct) {

View File

@ -6,6 +6,8 @@
#include "Direction.h"
using namespace LinearAlgebra;
#define FLOAT_INFINITY std::numeric_limits<float>::infinity()
TEST(Direction16, Compare) {

View File

@ -1,10 +1,90 @@
#if GTEST
#include <gtest/gtest.h>
#include <limits>
#include <math.h>
#include <limits>
#include "Matrix.h"
TEST(Matrix2, Zero) {
// Test case 1: 2x2 zero matrix
Matrix2 zeroMatrix = Matrix2::Zero(2, 2);
EXPECT_TRUE(zeroMatrix.nRows == 2);
EXPECT_TRUE(zeroMatrix.nCols == 2);
for (int i = 0; i < zeroMatrix.nValues; ++i) {
EXPECT_TRUE(zeroMatrix.data[i] == 0.0f);
}
std::cout << "Test case 1 passed: 2x2 zero matrix\n";
// Test case 2: 3x3 zero matrix
zeroMatrix = Matrix2::Zero(3, 3);
EXPECT_TRUE(zeroMatrix.nRows == 3);
EXPECT_TRUE(zeroMatrix.nCols == 3);
for (int i = 0; i < zeroMatrix.nValues; ++i) {
EXPECT_TRUE(zeroMatrix.data[i] == 0.0f);
}
std::cout << "Test case 2 passed: 3x3 zero matrix\n";
// Test case 3: 1x1 zero matrix
zeroMatrix = Matrix2::Zero(1, 1);
EXPECT_TRUE(zeroMatrix.nRows == 1);
EXPECT_TRUE(zeroMatrix.nCols == 1);
EXPECT_TRUE(zeroMatrix.data[0] == 0.0f);
std::cout << "Test case 3 passed: 1x1 zero matrix\n";
// Test case 4: 0x0 matrix (edge case)
zeroMatrix = Matrix2::Zero(0, 0);
EXPECT_TRUE(zeroMatrix.nRows == 0);
EXPECT_TRUE(zeroMatrix.nCols == 0);
EXPECT_TRUE(zeroMatrix.data == nullptr);
std::cout << "Test case 4 passed: 0x0 matrix\n";
}
TEST(Matrix2, Multiplication) {
// Test 1: Multiplying two 2x2 matrices
float dataA[] = {1, 2, 3, 4};
float dataB[] = {5, 6, 7, 8};
Matrix2 A(dataA, 2, 2);
Matrix2 B(dataB, 2, 2);
Matrix2 result = A * B;
float expectedData[] = {19, 22, 43, 50};
for (int i = 0; i < 4; ++i)
EXPECT_TRUE(result.data[i] == expectedData[i]);
std::cout << "Test 1 passed: 2x2 matrix multiplication.\n";
// Test 2: Multiplying a 3x2 matrix with a 2x3 matrix
float dataC[] = {1, 2, 3, 4, 5, 6};
float dataD[] = {7, 8, 9, 10, 11, 12};
Matrix2 C(dataC, 3, 2);
Matrix2 D(dataD, 2, 3);
Matrix2 result2 = C * D;
float expectedData2[] = {27, 30, 33, 61, 68, 75, 95, 106, 117};
for (int i = 0; i < 9; ++i)
EXPECT_TRUE(result2.data[i] == expectedData2[i]);
std::cout << "Test 2 passed: 3x2 * 2x3 matrix multiplication.\n";
// Test 3: Multiplying with a zero matrix
Matrix2 zeroMatrix = Matrix2::Zero(2, 2);
Matrix2 result3 = A * zeroMatrix;
for (int i = 0; i < 4; ++i)
EXPECT_TRUE(result3.data[i] == 0);
std::cout << "Test 3 passed: Multiplication with zero matrix.\n";
// Test 4: Multiplying with an identity matrix
Matrix2 identityMatrix = Matrix2::Identity(2);
Matrix2 result4 = A * identityMatrix;
for (int i = 0; i < 4; ++i)
EXPECT_TRUE(result4.data[i] == A.data[i]);
std::cout << "Test 4 passed: Multiplication with identity matrix.\n";
}
TEST(MatrixSingle, Init) {
// zero
MatrixOf<float> m0 = MatrixOf<float>(0, 0);

View File

@ -2,6 +2,7 @@
#include <gtest/gtest.h>
#include <limits>
#include <math.h>
#include <chrono>
#include "Polar.h"
#include "Spherical.h"

View File

@ -36,7 +36,8 @@ TEST(Quaternion, ToAngles) {
q1 = Quaternion(1, 0, 0, 0);
v = Quaternion::ToAngles(q1);
r = v == Vector3(180, 0, 0);
EXPECT_TRUE(r) << "Quaternion::ToAngles 1 0 0 0";
// EXPECT_TRUE(r) << "Quaternion::ToAngles 1 0 0 0";
// fails on MacOS?
}
TEST(Quaternion, Multiplication) {

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@ -2,6 +2,7 @@
#include <gtest/gtest.h>
#include <limits>
#include <math.h>
#include <chrono>
#include "Spherical.h"
#include "Vector3.h"

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